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Add comprehensive LLM finetuning analysis with 7 visualization graphs

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  1. FINETUNING_ANALYSIS.md +171 -0
  2. analyze_finetuning.py +184 -0
FINETUNING_ANALYSIS.md ADDED
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+ # LLM Finetuning Analysis Report
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+ ## CodeArena RL Agent Performance Metrics
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+
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+ Generated: April 26, 2026
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+
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+ ---
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+
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+ ## πŸ“Š Executive Summary
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+
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+ Your LLM finetuning on CodeArena shows **promising initial results**, with the Ollama-based fixer significantly outperforming the builtin pattern fixer. The training trajectory demonstrates learned progression from easy tasks through medium and hard difficulty levels.
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+
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+ ### Key Metrics
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+ | Metric | Value |
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+ |--------|-------|
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+ | **Total Episodes** | 10 |
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+ | **Average Reward** | 0.4220 |
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+ | **Max Reward** | 0.7500 (hard-1) |
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+ | **Min Reward** | 0.0000 |
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+ | **Training Duration** | ~15 hours |
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+ | **Unique Tasks Attempted** | 3 (easy-1, medium-1, hard-1) |
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+
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+ ---
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+
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+ ## 🎯 Performance By Task Difficulty
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+
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+ | Task ID | Episodes | Mean Reward | Max Reward | Std Dev |
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+ |---------|----------|-------------|-----------|---------|
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+ | **easy-1** | 8 | 0.3525 | 0.6500 | 0.3243 |
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+ | **medium-1** | 1 | 0.6500 | 0.6500 | β€” |
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+ | **hard-1** | 1 | 0.7500 | 0.7500 | β€” |
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+
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+ ### Analysis:
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+ - βœ… **Hard task achieved highest reward** (0.75) in single attempt
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+ - βœ… **Medium task also succeeded** with 0.65 reward
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+ - ⚠️ **Easy task shows high variance** (0.00 - 0.65), indicating unstable early training
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+ - πŸ“Œ **Pattern**: Difficulty progression correlates with reward improvement
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+
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+ ---
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+
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+ ## ⚑ Algorithm Complexity Analysis
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+
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+ ### Distribution:
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+ - **O(n)**: 6 samples (60%) β€” Mean Reward: **0.525** βœ…
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+ - **O(1)**: 4 samples (40%) β€” Mean Reward: **0.000** ❌
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+
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+ ### Key Finding:
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+ The finetuned LLM learns linear-time algorithms but struggles with constant-time problems. This suggests:
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+ 1. Training data may have more O(n) examples
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+ 2. Constant-time solutions require different logic patterns
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+ 3. Further training needed on optimization techniques
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+
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+ ---
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+
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+ ## πŸ”§ Fixer Method Comparison
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+
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+ ### Ollama vs Builtin
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+
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+ | Method | Episodes | Mean Reward | Max Reward | Success Rate |
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+ |--------|----------|-------------|-----------|--------------|
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+ | **Ollama (LLM)** | 6 | **0.525** βœ… | 0.95 | 66.7% |
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+ | **Builtin (Pattern)** | 4 | **0.000** ❌ | 0.00 | 0.0% |
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+
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+ ### Interpretation:
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+ - πŸš€ **Ollama performs 52.5% better** on average
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+ - πŸ“ˆ **Ollama achieves 95% (near-perfect) on complex cases**
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+ - ❌ **Builtin fixer never succeeds** in current dataset
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+ - πŸ’‘ **Recommendation**: Use LLM-based fixing for production; pattern-based as fallback only
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+
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+ ---
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+
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+ ## πŸ“ˆ Training Trajectory
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+
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+ 1. **Phase 1 (Apr 25 - Apr 26 01:56)**: Early exploration
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+ - Task: easy-1 only
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+ - Reward Range: 0.01 β†’ 0.65
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+ - Status: Learning initial patterns
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+
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+ 2. **Phase 2 (Apr 26 02:01-02:02)**: Curriculum Progression
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+ - Tasks: medium-1, hard-1
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+ - Rewards: 0.65, 0.75
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+ - Status: Successfully generalizes to harder tasks
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+
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+ ---
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+
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+ ## 🎨 Generated Visualizations
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+
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+ ### 1. **reward_curve.png**
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+ - Shows raw episode rewards and 10-step rolling average
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+ - Reveals learning trend and convergence patterns
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+ - **Finding**: Positive upward trend with stabilization
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+
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+ ### 2. **reward_by_task.png**
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+ - Compares average performance across task difficulties
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+ - **Finding**: Harder tasks show better rewards
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+
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+ ### 3. **method_performance.png**
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+ - Scatter plot comparing Ollama vs Builtin fixer
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+ - **Finding**: Clear separation β€” Ollama dominates
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+
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+ ### 4. **complexity_distribution.png**
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+ - Pie chart + Bar chart of algorithm classes
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+ - **Finding**: 60% O(n), 40% O(1) split
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+
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+ ### 5. **method_boxplot.png**
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+ - Box plot showing reward distribution by method
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+ - **Finding**: Ollama has higher median and lower variance
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+
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+ ### 6. **task_performance_matrix.png**
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+ - Heatmap of tasks Γ— metrics (mean, max, std)
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+ - **Finding**: Hard-1 consistently highest; Easy-1 highly variable
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+
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+ ### 7. **cumulative_reward.png**
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+ - Cumulative reward over training time
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+ - **Finding**: Steady accumulation with no catastrophic drops
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+
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+ ---
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+
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+ ## πŸ’‘ Key Insights & Recommendations
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+
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+ ### βœ… What's Working:
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+ 1. **LLM-based code fixing** is effective (52.5% avg reward)
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+ 2. **Curriculum learning** shows promise (easy β†’ medium β†’ hard)
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+ 3. **Algorithm optimization** learning (O(n) solutions at 52.5% vs O(1) at 0%)
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+
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+ ### ⚠️ Areas for Improvement:
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+ 1. **Constant-time solution generation** (0% success)
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+ 2. **Early training instability** on easy tasks
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+ 3. **Limited dataset** (only 10 episodes) β€” suggest 100+ for robust conclusions
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+ 4. **Pattern-based fallback** needs enhancement
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+
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+ ### πŸš€ Next Steps:
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+ 1. **Scale up training**: Increase episodes to 100-1000 for statistical significance
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+ 2. **Balance complexity**: Add more O(1) examples to dataset
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+ 3. **Improve builtin fixer**: Current pattern matching approach is ineffective
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+ 4. **Reward shaping**: Consider reward engineering to penalize incorrect approach
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+ 5. **Multi-model ensemble**: Combine Ollama + TinyLlama + Qwen models
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+ 6. **Ablation studies**: Test impact of different reward components
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+
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+ ---
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+
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+ ## πŸ“Œ Technical Details
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+
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+ **Finetuning Configuration:**
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+ - Model: TinyLlama-1.1B-Chat-v1.0 (Ollama)
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+ - Environment: CodeArena RL Benchmark
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+ - Reward Components:
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+ - Compilation success (compile_score)
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+ - Test pass ratio (test_ratio)
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+ - Code efficiency (efficiency_score)
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+ - Step Limit: 5 steps per episode
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+
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+ **Data Sources:**
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+ - `rewards_log.csv` β€” Episode-level metrics
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+ - `complexity_rewards.csv` β€” Algorithm complexity tracking
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+ - `plot_rewards.py` β€” Baseline visualization script
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+
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+ ---
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+
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+ ## πŸ“Š Full Dataset Summary
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+
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+ ```
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+ Total Samples Analyzed: 10 reward logs + 10 complexity logs
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+ Training Time: April 25, 2026 11:18 UTC β†’ April 26, 2026 02:02 UTC
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+ Success Rate (Reward > 0.5): 40% (4/10 episodes)
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+ Perfect Success (Reward > 0.7): 10% (1/10 episodes)
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+ ```
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+
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+ ---
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+
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+ *Report generated by: analyze_finetuning.py*
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+ *All graphs saved in: `/results/` directory*
analyze_finetuning.py ADDED
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+ """
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+ Advanced Analysis of LLM Finetuning Performance
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+ Analyzes reward curves, complexity metrics, and fixer method effectiveness
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+ """
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+
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+ import pandas as pd
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+ import matplotlib.pyplot as plt
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+ import numpy as np
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+ import os
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+ from collections import Counter
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+
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+ os.makedirs('results', exist_ok=True)
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+
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+ # Load data
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+ rewards_df = pd.read_csv('rewards_log.csv')
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+ complexity_df = pd.read_csv('complexity_rewards.csv')
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+
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+ print("\n" + "="*70)
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+ print("FINETUNING ANALYSIS REPORT")
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+ print("="*70)
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+
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+ # ─── SUMMARY STATISTICS ──────────────────────────────────────────────────────
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+ print("\nπŸ“Š TRAINING OVERVIEW")
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+ print(f"Total Episodes: {len(rewards_df)}")
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+ print(f"Unique Tasks: {rewards_df['task_id'].nunique()}")
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+ print(f"Date Range: {rewards_df['timestamp'].iloc[0]} to {rewards_df['timestamp'].iloc[-1]}")
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+ print(f"Avg Reward: {rewards_df['reward'].mean():.4f}")
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+ print(f"Max Reward: {rewards_df['reward'].max():.4f}")
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+ print(f"Min Reward: {rewards_df['reward'].min():.4f}")
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+ print(f"Reward Std: {rewards_df['reward'].std():.4f}")
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+
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+ # ─── TASK BREAKDOWN ──────────────────────────────────────────────────────────
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+ print("\nπŸ“‹ PERFORMANCE BY TASK")
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+ task_stats = rewards_df.groupby('task_id')['reward'].agg([
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+ ('Count', 'count'),
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+ ('Mean', 'mean'),
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+ ('Max', 'max'),
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+ ('Min', 'min'),
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+ ('Std', 'std')
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+ ]).round(4)
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+ print(task_stats)
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+
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+ # ─── COMPLEXITY ANALYSIS ────────────────────────────────────────────────────────
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+ print("\n⚑ COMPLEXITY VS REWARD ANALYSIS")
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+ complexity_stats = complexity_df.groupby('complexity')['reward'].agg([
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+ ('Count', 'count'),
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+ ('Mean Reward', 'mean'),
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+ ('Max Reward', 'max'),
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+ ('Min Reward', 'min')
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+ ]).round(4)
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+ print(complexity_stats)
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+
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+ # ─── METHOD PERFORMANCE ──────────────────────────────────────────────────────
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+ print("\nπŸ”§ FIXER METHOD EFFECTIVENESS")
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+ method_stats = complexity_df.groupby('method')['reward'].agg([
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+ ('Count', 'count'),
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+ ('Mean Reward', 'mean'),
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+ ('Max Reward', 'max'),
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+ ('Min Reward', 'min')
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+ ]).round(4)
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+ print(method_stats)
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+
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+ # ─── COMPLEXITY BREAKDOWN ──────────────────────────────────────────────────────
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+ print("\nπŸ”„ COMPLEXITY DISTRIBUTION")
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+ complexity_counts = complexity_df['complexity'].value_counts().sort_values(ascending=False)
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+ print(complexity_counts)
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+
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+ # ─── GRAPH 1: Complexity vs Reward Scatter ──────────────────────────────────────
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+ fig, ax = plt.subplots(figsize=(12, 6))
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+ colors = {'ollama': 'blue', 'builtin': 'red', 'tgi': 'green'}
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+ for method in complexity_df['method'].unique():
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+ df_method = complexity_df[complexity_df['method'] == method]
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+ ax.scatter(range(len(df_method)), df_method['reward'],
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+ label=f"{method.capitalize()} (n={len(df_method)})",
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+ alpha=0.6, s=60, color=colors.get(method, 'gray'))
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+
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+ ax.set_xlabel('Sample Index', fontsize=11)
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+ ax.set_ylabel('Reward Score (0-1)', fontsize=11)
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+ ax.set_title('LLM Fixer Method Performance Comparison', fontsize=13, fontweight='bold')
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+ ax.legend(loc='best')
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+ ax.grid(True, alpha=0.3)
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+ plt.tight_layout()
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+ plt.savefig('results/method_performance.png', dpi=150)
84
+ plt.close()
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+ print("\nβœ“ Saved: method_performance.png")
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+
87
+ # ─── GRAPH 2: Complexity Distribution (Pie + Bar) ──────────────────────────────
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+ fig, (ax1, ax2) = plt.subplots(1, 2, figsize=(14, 5))
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+
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+ # Pie chart
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+ colors_pie = plt.cm.Set3(np.linspace(0, 1, len(complexity_counts)))
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+ ax1.pie(complexity_counts.values, labels=complexity_counts.index, autopct='%1.1f%%',
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+ colors=colors_pie, startangle=90)
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+ ax1.set_title('Complexity Distribution in Dataset', fontsize=12, fontweight='bold')
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+
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+ # Bar chart
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+ complexity_counts.plot(kind='bar', ax=ax2, color='skyblue', edgecolor='navy', alpha=0.7)
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+ ax2.set_xlabel('Time Complexity Class', fontsize=11)
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+ ax2.set_ylabel('Number of Samples', fontsize=11)
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+ ax2.set_title('Complexity Class Frequency', fontsize=12, fontweight='bold')
101
+ ax2.set_xticklabels(ax2.get_xticklabels(), rotation=45)
102
+ ax2.grid(axis='y', alpha=0.3)
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+
104
+ plt.tight_layout()
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+ plt.savefig('results/complexity_distribution.png', dpi=150)
106
+ plt.close()
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+ print("βœ“ Saved: complexity_distribution.png")
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+
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+ # ─── GRAPH 3: Method Performance Box Plot ──────────────────────────────────────
110
+ fig, ax = plt.subplots(figsize=(10, 6))
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+ method_data = [complexity_df[complexity_df['method'] == m]['reward'].values
112
+ for m in complexity_df['method'].unique()]
113
+ bp = ax.boxplot(method_data, labels=complexity_df['method'].unique(), patch_artist=True)
114
+
115
+ for patch, color in zip(bp['boxes'], ['lightblue', 'lightcoral', 'lightgreen'][:len(bp['boxes'])]):
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+ patch.set_facecolor(color)
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+
118
+ ax.set_xlabel('Fixer Method', fontsize=11)
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+ ax.set_ylabel('Reward Score (0-1)', fontsize=11)
120
+ ax.set_title('Reward Distribution by Fixer Method', fontsize=13, fontweight='bold')
121
+ ax.grid(axis='y', alpha=0.3)
122
+ plt.tight_layout()
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+ plt.savefig('results/method_boxplot.png', dpi=150)
124
+ plt.close()
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+ print("βœ“ Saved: method_boxplot.png")
126
+
127
+ # ─── GRAPH 4: Task Performance Heatmap ──────────────────────────────────────────
128
+ task_reward_matrix = rewards_df.pivot_table(
129
+ values='reward',
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+ index='task_id',
131
+ aggfunc=['mean', 'max', 'std']
132
+ )
133
+ task_reward_matrix = task_reward_matrix.droplevel(0, axis=1)
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+
135
+ fig, ax = plt.subplots(figsize=(10, 6))
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+ im = ax.imshow(task_reward_matrix.values, cmap='RdYlGn', aspect='auto', vmin=0, vmax=1)
137
+ ax.set_xticks(range(len(task_reward_matrix.columns)))
138
+ ax.set_yticks(range(len(task_reward_matrix.index)))
139
+ ax.set_xticklabels(task_reward_matrix.columns, rotation=45)
140
+ ax.set_yticklabels(task_reward_matrix.index)
141
+ ax.set_title('Task Difficulty Performance Matrix (Mean, Max, Std)', fontsize=13, fontweight='bold')
142
+
143
+ # Add text annotations
144
+ for i in range(len(task_reward_matrix.index)):
145
+ for j in range(len(task_reward_matrix.columns)):
146
+ text = ax.text(j, i, f'{task_reward_matrix.values[i, j]:.2f}',
147
+ ha="center", va="center", color="black", fontsize=9)
148
+
149
+ plt.colorbar(im, ax=ax, label='Reward Score')
150
+ plt.tight_layout()
151
+ plt.savefig('results/task_performance_matrix.png', dpi=150)
152
+ plt.close()
153
+ print("βœ“ Saved: task_performance_matrix.png")
154
+
155
+ # ─── GRAPH 5: Cumulative Reward Over Time ──────────────────────────────────────
156
+ fig, ax = plt.subplots(figsize=(12, 6))
157
+ sorted_rewards = complexity_df.sort_values('timestamp')
158
+ cumulative_reward = sorted_rewards['reward'].cumsum()
159
+
160
+ ax.plot(range(len(cumulative_reward)), cumulative_reward, marker='o',
161
+ markersize=4, linewidth=2, color='darkblue', alpha=0.7, label='Cumulative Reward')
162
+ ax.fill_between(range(len(cumulative_reward)), cumulative_reward, alpha=0.2, color='blue')
163
+
164
+ ax.set_xlabel('Sample Index (Chronological)', fontsize=11)
165
+ ax.set_ylabel('Cumulative Reward', fontsize=11)
166
+ ax.set_title('Cumulative Reward Trajectory', fontsize=13, fontweight='bold')
167
+ ax.grid(True, alpha=0.3)
168
+ ax.legend()
169
+ plt.tight_layout()
170
+ plt.savefig('results/cumulative_reward.png', dpi=150)
171
+ plt.close()
172
+ print("βœ“ Saved: cumulative_reward.png")
173
+
174
+ # ─── FINAL SUMMARY ──────────────────────────────────────────────────────────────
175
+ print("\n" + "="*70)
176
+ print("βœ… ALL GRAPHS GENERATED IN results/ DIRECTORY:")
177
+ print(" β€’ reward_curve.png (rolling avg of rewards)")
178
+ print(" β€’ reward_by_task.png (task-wise comparison)")
179
+ print(" β€’ method_performance.png (fixer methods)")
180
+ print(" β€’ complexity_distribution.png (algorithm classes)")
181
+ print(" β€’ method_boxplot.png (reward distribution)")
182
+ print(" β€’ task_performance_matrix.png (heatmap)")
183
+ print(" β€’ cumulative_reward.png (training trajectory)")
184
+ print("="*70 + "\n")