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from typing import Optional, Union |
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import torch |
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import torch.nn.functional as F |
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Device = Union[str, torch.device] |
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""" |
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The transformation matrices returned from the functions in this file assume |
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the points on which the transformation will be applied are column vectors. |
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i.e. the R matrix is structured as |
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R = [ |
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[Rxx, Rxy, Rxz], |
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[Ryx, Ryy, Ryz], |
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[Rzx, Rzy, Rzz], |
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] # (3, 3) |
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This matrix can be applied to column vectors by post multiplication |
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by the points e.g. |
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points = [[0], [1], [2]] # (3 x 1) xyz coordinates of a point |
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transformed_points = R * points |
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To apply the same matrix to points which are row vectors, the R matrix |
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can be transposed and pre multiplied by the points: |
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e.g. |
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points = [[0, 1, 2]] # (1 x 3) xyz coordinates of a point |
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transformed_points = points * R.transpose(1, 0) |
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""" |
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def quaternion_to_matrix(quaternions: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert rotations given as quaternions to rotation matrices. |
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Args: |
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quaternions: quaternions with real part first, |
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as tensor of shape (..., 4). |
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Returns: |
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Rotation matrices as tensor of shape (..., 3, 3). |
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""" |
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r, i, j, k = torch.unbind(quaternions, -1) |
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two_s = 2.0 / (quaternions * quaternions).sum(-1) |
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o = torch.stack( |
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( |
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1 - two_s * (j * j + k * k), |
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two_s * (i * j - k * r), |
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two_s * (i * k + j * r), |
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two_s * (i * j + k * r), |
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1 - two_s * (i * i + k * k), |
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two_s * (j * k - i * r), |
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two_s * (i * k - j * r), |
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two_s * (j * k + i * r), |
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1 - two_s * (i * i + j * j), |
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), |
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-1, |
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) |
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return o.reshape(quaternions.shape[:-1] + (3, 3)) |
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def _copysign(a: torch.Tensor, b: torch.Tensor) -> torch.Tensor: |
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""" |
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Return a tensor where each element has the absolute value taken from the, |
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corresponding element of a, with sign taken from the corresponding |
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element of b. This is like the standard copysign floating-point operation, |
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but is not careful about negative 0 and NaN. |
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Args: |
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a: source tensor. |
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b: tensor whose signs will be used, of the same shape as a. |
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Returns: |
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Tensor of the same shape as a with the signs of b. |
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""" |
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signs_differ = (a < 0) != (b < 0) |
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return torch.where(signs_differ, -a, a) |
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def _sqrt_positive_part(x: torch.Tensor) -> torch.Tensor: |
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""" |
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Returns torch.sqrt(torch.max(0, x)) |
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but with a zero subgradient where x is 0. |
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""" |
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ret = torch.zeros_like(x) |
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positive_mask = x > 0 |
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ret[positive_mask] = torch.sqrt(x[positive_mask]) |
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return ret |
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def matrix_to_quaternion(matrix: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert rotations given as rotation matrices to quaternions. |
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Args: |
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matrix: Rotation matrices as tensor of shape (..., 3, 3). |
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Returns: |
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quaternions with real part first, as tensor of shape (..., 4). |
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""" |
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if matrix.size(-1) != 3 or matrix.size(-2) != 3: |
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raise ValueError(f"Invalid rotation matrix shape {matrix.shape}.") |
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batch_dim = matrix.shape[:-2] |
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m00, m01, m02, m10, m11, m12, m20, m21, m22 = torch.unbind( |
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matrix.reshape(batch_dim + (9,)), dim=-1 |
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) |
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q_abs = _sqrt_positive_part( |
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torch.stack( |
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[ |
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1.0 + m00 + m11 + m22, |
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1.0 + m00 - m11 - m22, |
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1.0 - m00 + m11 - m22, |
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1.0 - m00 - m11 + m22, |
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], |
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dim=-1, |
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) |
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) |
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quat_by_rijk = torch.stack( |
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[ |
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torch.stack([q_abs[..., 0] ** 2, m21 - m12, m02 - m20, m10 - m01], dim=-1), |
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torch.stack([m21 - m12, q_abs[..., 1] ** 2, m10 + m01, m02 + m20], dim=-1), |
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torch.stack([m02 - m20, m10 + m01, q_abs[..., 2] ** 2, m12 + m21], dim=-1), |
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torch.stack([m10 - m01, m20 + m02, m21 + m12, q_abs[..., 3] ** 2], dim=-1), |
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], |
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dim=-2, |
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) |
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flr = torch.tensor(0.1).to(dtype=q_abs.dtype, device=q_abs.device) |
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quat_candidates = quat_by_rijk / (2.0 * q_abs[..., None].max(flr)) |
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return quat_candidates[ |
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F.one_hot(q_abs.argmax(dim=-1), num_classes=4) > 0.5, : |
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].reshape(batch_dim + (4,)) |
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def _axis_angle_rotation(axis: str, angle: torch.Tensor) -> torch.Tensor: |
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""" |
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Return the rotation matrices for one of the rotations about an axis |
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of which Euler angles describe, for each value of the angle given. |
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Args: |
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axis: Axis label "X" or "Y or "Z". |
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angle: any shape tensor of Euler angles in radians |
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Returns: |
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Rotation matrices as tensor of shape (..., 3, 3). |
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""" |
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cos = torch.cos(angle) |
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sin = torch.sin(angle) |
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one = torch.ones_like(angle) |
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zero = torch.zeros_like(angle) |
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if axis == "X": |
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R_flat = (one, zero, zero, zero, cos, -sin, zero, sin, cos) |
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elif axis == "Y": |
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R_flat = (cos, zero, sin, zero, one, zero, -sin, zero, cos) |
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elif axis == "Z": |
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R_flat = (cos, -sin, zero, sin, cos, zero, zero, zero, one) |
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else: |
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raise ValueError("letter must be either X, Y or Z.") |
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return torch.stack(R_flat, -1).reshape(angle.shape + (3, 3)) |
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def euler_angles_to_matrix(euler_angles: torch.Tensor, convention: str) -> torch.Tensor: |
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""" |
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Convert rotations given as Euler angles in radians to rotation matrices. |
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Args: |
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euler_angles: Euler angles in radians as tensor of shape (..., 3). |
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convention: Convention string of three uppercase letters from |
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{"X", "Y", and "Z"}. |
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Returns: |
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Rotation matrices as tensor of shape (..., 3, 3). |
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""" |
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if euler_angles.dim() == 0 or euler_angles.shape[-1] != 3: |
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raise ValueError("Invalid input euler angles.") |
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if len(convention) != 3: |
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raise ValueError("Convention must have 3 letters.") |
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if convention[1] in (convention[0], convention[2]): |
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raise ValueError(f"Invalid convention {convention}.") |
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for letter in convention: |
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if letter not in ("X", "Y", "Z"): |
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raise ValueError(f"Invalid letter {letter} in convention string.") |
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matrices = [ |
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_axis_angle_rotation(c, e) |
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for c, e in zip(convention, torch.unbind(euler_angles, -1)) |
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] |
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return torch.matmul(torch.matmul(matrices[0], matrices[1]), matrices[2]) |
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def _angle_from_tan( |
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axis: str, other_axis: str, data, horizontal: bool, tait_bryan: bool |
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) -> torch.Tensor: |
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""" |
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Extract the first or third Euler angle from the two members of |
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the matrix which are positive constant times its sine and cosine. |
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Args: |
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axis: Axis label "X" or "Y or "Z" for the angle we are finding. |
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other_axis: Axis label "X" or "Y or "Z" for the middle axis in the |
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convention. |
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data: Rotation matrices as tensor of shape (..., 3, 3). |
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horizontal: Whether we are looking for the angle for the third axis, |
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which means the relevant entries are in the same row of the |
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rotation matrix. If not, they are in the same column. |
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tait_bryan: Whether the first and third axes in the convention differ. |
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Returns: |
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Euler Angles in radians for each matrix in data as a tensor |
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of shape (...). |
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""" |
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i1, i2 = {"X": (2, 1), "Y": (0, 2), "Z": (1, 0)}[axis] |
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if horizontal: |
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i2, i1 = i1, i2 |
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even = (axis + other_axis) in ["XY", "YZ", "ZX"] |
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if horizontal == even: |
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return torch.atan2(data[..., i1], data[..., i2]) |
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if tait_bryan: |
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return torch.atan2(-data[..., i2], data[..., i1]) |
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return torch.atan2(data[..., i2], -data[..., i1]) |
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def _index_from_letter(letter: str) -> int: |
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if letter == "X": |
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return 0 |
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if letter == "Y": |
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return 1 |
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if letter == "Z": |
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return 2 |
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raise ValueError("letter must be either X, Y or Z.") |
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def matrix_to_euler_angles(matrix: torch.Tensor, convention: str) -> torch.Tensor: |
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""" |
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Convert rotations given as rotation matrices to Euler angles in radians. |
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Args: |
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matrix: Rotation matrices as tensor of shape (..., 3, 3). |
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convention: Convention string of three uppercase letters. |
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Returns: |
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Euler angles in radians as tensor of shape (..., 3). |
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""" |
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if len(convention) != 3: |
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raise ValueError("Convention must have 3 letters.") |
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if convention[1] in (convention[0], convention[2]): |
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raise ValueError(f"Invalid convention {convention}.") |
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for letter in convention: |
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if letter not in ("X", "Y", "Z"): |
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raise ValueError(f"Invalid letter {letter} in convention string.") |
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if matrix.size(-1) != 3 or matrix.size(-2) != 3: |
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raise ValueError(f"Invalid rotation matrix shape {matrix.shape}.") |
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i0 = _index_from_letter(convention[0]) |
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i2 = _index_from_letter(convention[2]) |
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tait_bryan = i0 != i2 |
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if tait_bryan: |
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central_angle = torch.asin( |
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matrix[..., i0, i2] * (-1.0 if i0 - i2 in [-1, 2] else 1.0) |
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) |
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else: |
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central_angle = torch.acos(matrix[..., i0, i0]) |
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o = ( |
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_angle_from_tan( |
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convention[0], convention[1], matrix[..., i2], False, tait_bryan |
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), |
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central_angle, |
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_angle_from_tan( |
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convention[2], convention[1], matrix[..., i0, :], True, tait_bryan |
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), |
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) |
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return torch.stack(o, -1) |
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def random_quaternions( |
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n: int, dtype: Optional[torch.dtype] = None, device: Optional[Device] = None |
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) -> torch.Tensor: |
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""" |
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Generate random quaternions representing rotations, |
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i.e. versors with nonnegative real part. |
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Args: |
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n: Number of quaternions in a batch to return. |
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dtype: Type to return. |
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device: Desired device of returned tensor. Default: |
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uses the current device for the default tensor type. |
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Returns: |
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Quaternions as tensor of shape (N, 4). |
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""" |
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if isinstance(device, str): |
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device = torch.device(device) |
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o = torch.randn((n, 4), dtype=dtype, device=device) |
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s = (o * o).sum(1) |
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o = o / _copysign(torch.sqrt(s), o[:, 0])[:, None] |
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return o |
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def random_rotations( |
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n: int, dtype: Optional[torch.dtype] = None, device: Optional[Device] = None |
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) -> torch.Tensor: |
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""" |
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Generate random rotations as 3x3 rotation matrices. |
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Args: |
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n: Number of rotation matrices in a batch to return. |
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dtype: Type to return. |
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device: Device of returned tensor. Default: if None, |
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uses the current device for the default tensor type. |
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Returns: |
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Rotation matrices as tensor of shape (n, 3, 3). |
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""" |
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quaternions = random_quaternions(n, dtype=dtype, device=device) |
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return quaternion_to_matrix(quaternions) |
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def random_rotation( |
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dtype: Optional[torch.dtype] = None, device: Optional[Device] = None |
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) -> torch.Tensor: |
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""" |
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Generate a single random 3x3 rotation matrix. |
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Args: |
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dtype: Type to return |
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device: Device of returned tensor. Default: if None, |
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uses the current device for the default tensor type |
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Returns: |
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Rotation matrix as tensor of shape (3, 3). |
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""" |
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return random_rotations(1, dtype, device)[0] |
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def standardize_quaternion(quaternions: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert a unit quaternion to a standard form: one in which the real |
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part is non negative. |
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Args: |
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quaternions: Quaternions with real part first, |
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as tensor of shape (..., 4). |
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Returns: |
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Standardized quaternions as tensor of shape (..., 4). |
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""" |
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return torch.where(quaternions[..., 0:1] < 0, -quaternions, quaternions) |
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def quaternion_raw_multiply(a: torch.Tensor, b: torch.Tensor) -> torch.Tensor: |
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""" |
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Multiply two quaternions. |
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Usual torch rules for broadcasting apply. |
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Args: |
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a: Quaternions as tensor of shape (..., 4), real part first. |
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b: Quaternions as tensor of shape (..., 4), real part first. |
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Returns: |
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The product of a and b, a tensor of quaternions shape (..., 4). |
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""" |
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aw, ax, ay, az = torch.unbind(a, -1) |
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bw, bx, by, bz = torch.unbind(b, -1) |
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ow = aw * bw - ax * bx - ay * by - az * bz |
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ox = aw * bx + ax * bw + ay * bz - az * by |
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oy = aw * by - ax * bz + ay * bw + az * bx |
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oz = aw * bz + ax * by - ay * bx + az * bw |
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return torch.stack((ow, ox, oy, oz), -1) |
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def quaternion_multiply(a: torch.Tensor, b: torch.Tensor) -> torch.Tensor: |
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""" |
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Multiply two quaternions representing rotations, returning the quaternion |
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representing their composition, i.e. the versor with nonnegative real part. |
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Usual torch rules for broadcasting apply. |
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Args: |
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a: Quaternions as tensor of shape (..., 4), real part first. |
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b: Quaternions as tensor of shape (..., 4), real part first. |
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Returns: |
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The product of a and b, a tensor of quaternions of shape (..., 4). |
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""" |
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ab = quaternion_raw_multiply(a, b) |
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return standardize_quaternion(ab) |
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def quaternion_invert(quaternion: torch.Tensor) -> torch.Tensor: |
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""" |
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Given a quaternion representing rotation, get the quaternion representing |
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its inverse. |
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Args: |
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quaternion: Quaternions as tensor of shape (..., 4), with real part |
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first, which must be versors (unit quaternions). |
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Returns: |
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The inverse, a tensor of quaternions of shape (..., 4). |
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""" |
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scaling = torch.tensor([1, -1, -1, -1], device=quaternion.device) |
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return quaternion * scaling |
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def quaternion_apply(quaternion: torch.Tensor, point: torch.Tensor) -> torch.Tensor: |
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""" |
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Apply the rotation given by a quaternion to a 3D point. |
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Usual torch rules for broadcasting apply. |
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Args: |
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quaternion: Tensor of quaternions, real part first, of shape (..., 4). |
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point: Tensor of 3D points of shape (..., 3). |
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Returns: |
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Tensor of rotated points of shape (..., 3). |
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""" |
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if point.size(-1) != 3: |
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raise ValueError(f"Points are not in 3D, {point.shape}.") |
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real_parts = point.new_zeros(point.shape[:-1] + (1,)) |
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point_as_quaternion = torch.cat((real_parts, point), -1) |
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out = quaternion_raw_multiply( |
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quaternion_raw_multiply(quaternion, point_as_quaternion), |
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quaternion_invert(quaternion), |
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) |
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return out[..., 1:] |
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def axis_angle_to_matrix(axis_angle: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert rotations given as axis/angle to rotation matrices. |
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Args: |
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axis_angle: Rotations given as a vector in axis angle form, |
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as a tensor of shape (..., 3), where the magnitude is |
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the angle turned anticlockwise in radians around the |
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vector's direction. |
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Returns: |
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Rotation matrices as tensor of shape (..., 3, 3). |
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""" |
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return quaternion_to_matrix(axis_angle_to_quaternion(axis_angle)) |
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def matrix_to_axis_angle(matrix: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert rotations given as rotation matrices to axis/angle. |
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Args: |
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matrix: Rotation matrices as tensor of shape (..., 3, 3). |
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Returns: |
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Rotations given as a vector in axis angle form, as a tensor |
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of shape (..., 3), where the magnitude is the angle |
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turned anticlockwise in radians around the vector's |
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direction. |
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""" |
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return quaternion_to_axis_angle(matrix_to_quaternion(matrix)) |
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def axis_angle_to_quaternion(axis_angle: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert rotations given as axis/angle to quaternions. |
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|
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Args: |
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axis_angle: Rotations given as a vector in axis angle form, |
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as a tensor of shape (..., 3), where the magnitude is |
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the angle turned anticlockwise in radians around the |
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vector's direction. |
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|
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Returns: |
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quaternions with real part first, as tensor of shape (..., 4). |
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""" |
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angles = torch.norm(axis_angle, p=2, dim=-1, keepdim=True) |
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half_angles = angles * 0.5 |
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eps = 1e-6 |
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small_angles = angles.abs() < eps |
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sin_half_angles_over_angles = torch.empty_like(angles) |
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sin_half_angles_over_angles[~small_angles] = ( |
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torch.sin(half_angles[~small_angles]) / angles[~small_angles] |
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) |
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sin_half_angles_over_angles[small_angles] = ( |
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0.5 - (angles[small_angles] * angles[small_angles]) / 48 |
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) |
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quaternions = torch.cat( |
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[torch.cos(half_angles), axis_angle * sin_half_angles_over_angles], dim=-1 |
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) |
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return quaternions |
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def quaternion_to_axis_angle(quaternions: torch.Tensor) -> torch.Tensor: |
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""" |
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Convert rotations given as quaternions to axis/angle. |
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|
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Args: |
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quaternions: quaternions with real part first, |
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as tensor of shape (..., 4). |
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|
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Returns: |
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Rotations given as a vector in axis angle form, as a tensor |
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of shape (..., 3), where the magnitude is the angle |
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turned anticlockwise in radians around the vector's |
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direction. |
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""" |
|
norms = torch.norm(quaternions[..., 1:], p=2, dim=-1, keepdim=True) |
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half_angles = torch.atan2(norms, quaternions[..., :1]) |
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angles = 2 * half_angles |
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eps = 1e-6 |
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small_angles = angles.abs() < eps |
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sin_half_angles_over_angles = torch.empty_like(angles) |
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sin_half_angles_over_angles[~small_angles] = ( |
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torch.sin(half_angles[~small_angles]) / angles[~small_angles] |
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) |
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sin_half_angles_over_angles[small_angles] = ( |
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0.5 - (angles[small_angles] * angles[small_angles]) / 48 |
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) |
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return quaternions[..., 1:] / sin_half_angles_over_angles |
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def rotation_6d_to_matrix(d6: torch.Tensor) -> torch.Tensor: |
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""" |
|
Converts 6D rotation representation by Zhou et al. [1] to rotation matrix |
|
using Gram--Schmidt orthogonalization per Section B of [1]. |
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Args: |
|
d6: 6D rotation representation, of size (*, 6) |
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|
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Returns: |
|
batch of rotation matrices of size (*, 3, 3) |
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|
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[1] Zhou, Y., Barnes, C., Lu, J., Yang, J., & Li, H. |
|
On the Continuity of Rotation Representations in Neural Networks. |
|
IEEE Conference on Computer Vision and Pattern Recognition, 2019. |
|
Retrieved from http://arxiv.org/abs/1812.07035 |
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""" |
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|
|
a1, a2 = d6[..., :3], d6[..., 3:] |
|
b1 = F.normalize(a1, dim=-1) |
|
b2 = a2 - (b1 * a2).sum(-1, keepdim=True) * b1 |
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b2 = F.normalize(b2, dim=-1) |
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b3 = torch.cross(b1, b2, dim=-1) |
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return torch.stack((b1, b2, b3), dim=-2) |
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def matrix_to_rotation_6d(matrix: torch.Tensor) -> torch.Tensor: |
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""" |
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Converts rotation matrices to 6D rotation representation by Zhou et al. [1] |
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by dropping the last row. Note that 6D representation is not unique. |
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Args: |
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matrix: batch of rotation matrices of size (*, 3, 3) |
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Returns: |
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6D rotation representation, of size (*, 6) |
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[1] Zhou, Y., Barnes, C., Lu, J., Yang, J., & Li, H. |
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On the Continuity of Rotation Representations in Neural Networks. |
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IEEE Conference on Computer Vision and Pattern Recognition, 2019. |
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Retrieved from http://arxiv.org/abs/1812.07035 |
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""" |
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batch_dim = matrix.size()[:-2] |
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return matrix[..., :2, :].clone().reshape(batch_dim + (6,)) |
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