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on
Zero
Running
on
Zero
namespace compNormalize | |
{ | |
int run() | |
{ | |
int Error(0); | |
{ | |
glm::vec4 const A = glm::compNormalize<float>(glm::u8vec4(0, 127, 128, 255)); | |
Error += glm::epsilonEqual(A.x, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
Error += A.y < 0.5f ? 0 : 1; | |
Error += A.z > 0.5f ? 0 : 1; | |
Error += glm::epsilonEqual(A.w, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
} | |
{ | |
glm::vec4 const A = glm::compNormalize<float>(glm::i8vec4(-128, -1, 0, 127)); | |
Error += glm::epsilonEqual(A.x,-1.0f, glm::epsilon<float>()) ? 0 : 1; | |
Error += A.y < 0.0f ? 0 : 1; | |
Error += A.z > 0.0f ? 0 : 1; | |
Error += glm::epsilonEqual(A.w, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
} | |
{ | |
glm::vec4 const A = glm::compNormalize<float>(glm::u16vec4( | |
std::numeric_limits<glm::u16>::min(), | |
(std::numeric_limits<glm::u16>::max() >> 1) + 0, | |
(std::numeric_limits<glm::u16>::max() >> 1) + 1, | |
std::numeric_limits<glm::u16>::max())); | |
Error += glm::epsilonEqual(A.x, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
Error += A.y < 0.5f ? 0 : 1; | |
Error += A.z > 0.5f ? 0 : 1; | |
Error += glm::epsilonEqual(A.w, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
} | |
{ | |
glm::vec4 const A = glm::compNormalize<float>(glm::i16vec4( | |
std::numeric_limits<glm::i16>::min(), | |
static_cast<glm::i16>(-1), | |
static_cast<glm::i16>(0), | |
std::numeric_limits<glm::i16>::max())); | |
Error += glm::epsilonEqual(A.x,-1.0f, glm::epsilon<float>()) ? 0 : 1; | |
Error += A.y < 0.0f ? 0 : 1; | |
Error += A.z > 0.0f ? 0 : 1; | |
Error += glm::epsilonEqual(A.w, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
} | |
return Error; | |
} | |
}//namespace compNormalize | |
namespace compScale | |
{ | |
int run() | |
{ | |
int Error(0); | |
{ | |
glm::u8vec4 const A = glm::compScale<glm::u8>(glm::vec4(0.0f, 0.2f, 0.5f, 1.0f)); | |
Error += A.x == std::numeric_limits<glm::u8>::min() ? 0 : 1; | |
Error += A.y < (std::numeric_limits<glm::u8>::max() >> 2) ? 0 : 1; | |
Error += A.z == 127 ? 0 : 1; | |
Error += A.w == 255 ? 0 : 1; | |
} | |
{ | |
glm::i8vec4 const A = glm::compScale<glm::i8>(glm::vec4(0.0f,-1.0f, 0.5f, 1.0f)); | |
Error += A.x == 0 ? 0 : 1; | |
Error += A.y == -128 ? 0 : 1; | |
Error += A.z == 63 ? 0 : 1; | |
Error += A.w == 127 ? 0 : 1; | |
} | |
{ | |
glm::u16vec4 const A = glm::compScale<glm::u16>(glm::vec4(0.0f, 0.2f, 0.5f, 1.0f)); | |
Error += A.x == std::numeric_limits<glm::u16>::min() ? 0 : 1; | |
Error += A.y < (std::numeric_limits<glm::u16>::max() >> 2) ? 0 : 1; | |
Error += A.z == 32767 ? 0 : 1; | |
Error += A.w == 65535 ? 0 : 1; | |
} | |
{ | |
glm::i16vec4 const A = glm::compScale<glm::i16>(glm::vec4(0.0f,-1.0f, 0.5f, 1.0f)); | |
Error += A.x == 0 ? 0 : 1; | |
Error += A.y == -32768 ? 0 : 1; | |
Error += A.z == 16383 ? 0 : 1; | |
Error += A.w == 32767 ? 0 : 1; | |
} | |
return Error; | |
} | |
}// compScale | |
int main() | |
{ | |
int Error(0); | |
Error += compNormalize::run(); | |
Error += compScale::run(); | |
return Error; | |
} | |