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| class Example: | |
| """ | |
| A example node | |
| Class methods | |
| ------------- | |
| INPUT_TYPES (dict): | |
| Tell the main program input parameters of nodes. | |
| IS_CHANGED: | |
| optional method to control when the node is re executed. | |
| Attributes | |
| ---------- | |
| RETURN_TYPES (`tuple`): | |
| The type of each element in the output tulple. | |
| RETURN_NAMES (`tuple`): | |
| Optional: The name of each output in the output tulple. | |
| FUNCTION (`str`): | |
| The name of the entry-point method. For example, if `FUNCTION = "execute"` then it will run Example().execute() | |
| OUTPUT_NODE ([`bool`]): | |
| If this node is an output node that outputs a result/image from the graph. The SaveImage node is an example. | |
| The backend iterates on these output nodes and tries to execute all their parents if their parent graph is properly connected. | |
| Assumed to be False if not present. | |
| CATEGORY (`str`): | |
| The category the node should appear in the UI. | |
| execute(s) -> tuple || None: | |
| The entry point method. The name of this method must be the same as the value of property `FUNCTION`. | |
| For example, if `FUNCTION = "execute"` then this method's name must be `execute`, if `FUNCTION = "foo"` then it must be `foo`. | |
| """ | |
| def __init__(self): | |
| pass | |
| @classmethod | |
| def INPUT_TYPES(s): | |
| """ | |
| Return a dictionary which contains config for all input fields. | |
| Some types (string): "MODEL", "VAE", "CLIP", "CONDITIONING", "LATENT", "IMAGE", "INT", "STRING", "FLOAT". | |
| Input types "INT", "STRING" or "FLOAT" are special values for fields on the node. | |
| The type can be a list for selection. | |
| Returns: `dict`: | |
| - Key input_fields_group (`string`): Can be either required, hidden or optional. A node class must have property `required` | |
| - Value input_fields (`dict`): Contains input fields config: | |
| * Key field_name (`string`): Name of a entry-point method's argument | |
| * Value field_config (`tuple`): | |
| + First value is a string indicate the type of field or a list for selection. | |
| + Secound value is a config for type "INT", "STRING" or "FLOAT". | |
| """ | |
| return { | |
| "required": { | |
| "image": ("IMAGE",), | |
| "int_field": ("INT", { | |
| "default": 0, | |
| "min": 0, #Minimum value | |
| "max": 4096, #Maximum value | |
| "step": 64, #Slider's step | |
| "display": "number" # Cosmetic only: display as "number" or "slider" | |
| }), | |
| "float_field": ("FLOAT", { | |
| "default": 1.0, | |
| "min": 0.0, | |
| "max": 10.0, | |
| "step": 0.01, | |
| "round": 0.001, #The value represeting the precision to round to, will be set to the step value by default. Can be set to False to disable rounding. | |
| "display": "number"}), | |
| "print_to_screen": (["enable", "disable"],), | |
| "string_field": ("STRING", { | |
| "multiline": False, #True if you want the field to look like the one on the ClipTextEncode node | |
| "default": "Hello World!" | |
| }), | |
| }, | |
| } | |
| RETURN_TYPES = ("IMAGE",) | |
| #RETURN_NAMES = ("image_output_name",) | |
| FUNCTION = "test" | |
| #OUTPUT_NODE = False | |
| CATEGORY = "Example" | |
| def test(self, image, string_field, int_field, float_field, print_to_screen): | |
| if print_to_screen == "enable": | |
| print(f"""Your input contains: | |
| string_field aka input text: {string_field} | |
| int_field: {int_field} | |
| float_field: {float_field} | |
| """) | |
| #do some processing on the image, in this example I just invert it | |
| image = 1.0 - image | |
| return (image,) | |
| """ | |
| The node will always be re executed if any of the inputs change but | |
| this method can be used to force the node to execute again even when the inputs don't change. | |
| You can make this node return a number or a string. This value will be compared to the one returned the last time the node was | |
| executed, if it is different the node will be executed again. | |
| This method is used in the core repo for the LoadImage node where they return the image hash as a string, if the image hash | |
| changes between executions the LoadImage node is executed again. | |
| """ | |
| #@classmethod | |
| #def IS_CHANGED(s, image, string_field, int_field, float_field, print_to_screen): | |
| # return "" | |
| # Set the web directory, any .js file in that directory will be loaded by the frontend as a frontend extension | |
| # WEB_DIRECTORY = "./somejs" | |
| # A dictionary that contains all nodes you want to export with their names | |
| # NOTE: names should be globally unique | |
| NODE_CLASS_MAPPINGS = { | |
| "Example": Example | |
| } | |
| # A dictionary that contains the friendly/humanly readable titles for the nodes | |
| NODE_DISPLAY_NAME_MAPPINGS = { | |
| "Example": "Example Node" | |
| } | |