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Sleeping
Sleeping
| import streamlit as st | |
| #Sessions | |
| if "legal_numbers" not in st.session_state: | |
| st.session_state.legal_numbers = [1,2,3,4,5,6,7,8,9] | |
| if "gridNumbers" not in st.session_state: | |
| st.session_state.gridNumbers = ["...", "...", "...", "...", "...", "...", "...", "...", "..."] | |
| if "Value" not in st.session_state: | |
| st.session_state.Value = "X" | |
| if 'submit_disabled' not in st.session_state: | |
| st.session_state.submit_disabled = False | |
| def get_userInput(): | |
| input = st.number_input("Enter a number between 1 to 9." ,min_value=1,max_value=9,key="int",on_change=None) | |
| return input | |
| def validate_userInput(user_input): | |
| #user_input = int(user_input) | |
| if user_input >= 1 and user_input <= 9: | |
| if user_input in st.session_state.legal_numbers: | |
| return True | |
| else: | |
| #st.write("input is not in session " + user_input) | |
| return False | |
| else: | |
| #st.write("input is not between 1 and 9 " + user_input) | |
| return False | |
| def error_Message(msg): | |
| st.write(msg) | |
| def toggleValue(): | |
| if st.session_state.Value == "X": | |
| st.session_state.Value = "O" | |
| else: | |
| st.session_state.Value = "X" | |
| def display_guide(): | |
| st.text("How to play: Enter the grid number as shown below to mark 'X' or 'O'. \n"+ | |
| "Kindly pick any number shown in Legal Numbers. \n" + | |
| "Number cannot be repeated more than twice.") | |
| col1, col2, col3 = st.columns(3) | |
| col4, col5, col6 = st.columns(3) | |
| col7, col8, col9 = st.columns(3) | |
| with col1: | |
| st.text("1") | |
| with col2: | |
| st.text("2") | |
| with col3: | |
| st.text("3") | |
| with col4: | |
| st.text("4") | |
| with col5: | |
| st.text("5") | |
| with col6: | |
| st.text("6") | |
| with col7: | |
| st.text("7") | |
| with col8: | |
| st.text("8") | |
| with col9: | |
| st.text("9") | |
| def display_board(num): | |
| col1, col2, col3 = st.columns(3) | |
| col4, col5, col6 = st.columns(3) | |
| col7, col8, col9 = st.columns(3) | |
| if int(num) == 0: | |
| with col1: | |
| st.text(st.session_state.gridNumbers[0]) | |
| with col2: | |
| st.text(st.session_state.gridNumbers[1]) | |
| with col3: | |
| st.text(st.session_state.gridNumbers[2]) | |
| with col4: | |
| st.text(st.session_state.gridNumbers[3]) | |
| with col5: | |
| st.text(st.session_state.gridNumbers[4]) | |
| with col6: | |
| st.text(st.session_state.gridNumbers[5]) | |
| with col7: | |
| st.text(st.session_state.gridNumbers[6]) | |
| with col8: | |
| st.text(st.session_state.gridNumbers[7]) | |
| with col9: | |
| st.text(st.session_state.gridNumbers[8]) | |
| else: | |
| st.session_state.gridNumbers[int(num)-1]= st.session_state.Value | |
| with col1: | |
| st.text(st.session_state.gridNumbers[0]) | |
| with col2: | |
| st.text(st.session_state.gridNumbers[1]) | |
| with col3: | |
| st.text(st.session_state.gridNumbers[2]) | |
| with col4: | |
| st.text(st.session_state.gridNumbers[3]) | |
| with col5: | |
| st.text(st.session_state.gridNumbers[4]) | |
| with col6: | |
| st.text(st.session_state.gridNumbers[5]) | |
| with col7: | |
| st.text(st.session_state.gridNumbers[6]) | |
| with col8: | |
| st.text(st.session_state.gridNumbers[7]) | |
| with col9: | |
| st.text(st.session_state.gridNumbers[8]) | |
| toggleValue() | |
| def reset_game(): | |
| st.session_state.legal_numbers = [1,2,3,4,5,6,7,8,9] | |
| st.session_state.gridNumbers = ["...", "...", "...", "...", "...", "...", "...", "...", "..."] | |
| st.session_state.Value = "X" | |
| st.rerun() | |
| def update_legalNumbers(number): | |
| if number == 0: | |
| "Legal Numbers: " + "".join(str(st.session_state.legal_numbers)) | |
| else: | |
| st.session_state.legal_numbers.remove(int(user_input)) | |
| "Legal Numbers: " + "".join(str(st.session_state.legal_numbers)) | |
| #def isGameTie() | |
| def isGameWon(): | |
| if st.session_state.gridNumbers[0] == "X" and st.session_state.gridNumbers[1] == "X" and st.session_state.gridNumbers[2] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[3] == "X" and st.session_state.gridNumbers[4] == "X" and st.session_state.gridNumbers[5] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[6] == "X" and st.session_state.gridNumbers[7] == "X" and st.session_state.gridNumbers[8] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[0] == "X" and st.session_state.gridNumbers[4] == "X" and st.session_state.gridNumbers[8] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[2] == "X" and st.session_state.gridNumbers[4] == "X" and st.session_state.gridNumbers[6] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[0] == "X" and st.session_state.gridNumbers[3] == "X" and st.session_state.gridNumbers[6] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[1] == "X" and st.session_state.gridNumbers[4] == "X" and st.session_state.gridNumbers[7] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[2] == "X" and st.session_state.gridNumbers[5] == "X" and st.session_state.gridNumbers[8] == "X": | |
| return True | |
| elif st.session_state.gridNumbers[0] == "O" and st.session_state.gridNumbers[1] == "O" and st.session_state.gridNumbers[2] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[3] == "O" and st.session_state.gridNumbers[4] == "O" and st.session_state.gridNumbers[5] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[6] == "O" and st.session_state.gridNumbers[7] == "O" and st.session_state.gridNumbers[8] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[0] == "O" and st.session_state.gridNumbers[4] == "O" and st.session_state.gridNumbers[8] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[2] == "O" and st.session_state.gridNumbers[4] == "O" and st.session_state.gridNumbers[6] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[0] == "O" and st.session_state.gridNumbers[3] == "O" and st.session_state.gridNumbers[6] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[1] == "O" and st.session_state.gridNumbers[4] == "O" and st.session_state.gridNumbers[7] == "O": | |
| return True | |
| elif st.session_state.gridNumbers[2] == "O" and st.session_state.gridNumbers[5] == "O" and st.session_state.gridNumbers[8] == "O": | |
| return True | |
| else: | |
| return False | |
| #UIApp starts here | |
| st.set_page_config(page_title="Python - Tic Tac Toe", page_icon=":python:") | |
| st.header("Python - Tic Tac Toe") | |
| display_guide() | |
| user_input=get_userInput() | |
| #UI Buttons | |
| col1, col2 = st.columns(2) | |
| with col1: | |
| submit=st.button('Submit', key='submit', disabled=st.session_state.submit_disabled) | |
| with col2: | |
| reset=st.button('Reset', key='reset') | |
| #Button functionality | |
| if submit: | |
| valid=validate_userInput(user_input) | |
| if valid: | |
| update_legalNumbers(user_input) | |
| display_board(user_input) | |
| check=isGameWon() | |
| if check: | |
| st.session_state.submit_disabled=True | |
| st.subheader('', divider='rainbow') | |
| st.subheader('You have the won the Game!!!') | |
| elif len(st.session_state.legal_numbers)==0: | |
| st.session_state.submit_disabled=True | |
| st.subheader('', divider='rainbow') | |
| st.subheader('The Game is Tie!!!') | |
| else: | |
| display_board(user_input) | |
| error_Message("Please enter any of these numbers: " + "Legal Numbers: " + "".join(str(st.session_state.legal_numbers))) | |
| if reset: | |
| reset_game() | |