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''' | |
MIT License | |
Copyright (c) 2019 Shunsuke Saito, Zeng Huang, and Ryota Natsume | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all | |
copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
SOFTWARE. | |
''' | |
from OpenGL.GLUT import * | |
from .render2 import Render | |
class NormRender(Render): | |
def __init__(self, | |
width=1600, | |
height=1200, | |
name='Cam Renderer', | |
program_files=['simple.fs', 'simple.vs'], | |
color_size=1, | |
ms_rate=1): | |
Render.__init__(self, width, height, name, program_files, color_size, | |
ms_rate) | |
self.camera = None | |
glutDisplayFunc(self.display) | |
glutKeyboardFunc(self.keyboard) | |
def set_camera(self, camera): | |
self.camera = camera | |
self.projection_matrix, self.model_view_matrix = camera.get_gl_matrix() | |
def set_matrices(self, projection, modelview): | |
self.projection_matrix = projection | |
self.model_view_matrix = modelview | |
def keyboard(self, key, x, y): | |
# up | |
eps = 1 | |
# print(key) | |
if key == b'w': | |
self.camera.center += eps * self.camera.direction | |
elif key == b's': | |
self.camera.center -= eps * self.camera.direction | |
if key == b'a': | |
self.camera.center -= eps * self.camera.right | |
elif key == b'd': | |
self.camera.center += eps * self.camera.right | |
if key == b' ': | |
self.camera.center += eps * self.camera.up | |
elif key == b'x': | |
self.camera.center -= eps * self.camera.up | |
elif key == b'i': | |
self.camera.near += 0.1 * eps | |
self.camera.far += 0.1 * eps | |
elif key == b'o': | |
self.camera.near -= 0.1 * eps | |
self.camera.far -= 0.1 * eps | |
self.projection_matrix, self.model_view_matrix = self.camera.get_gl_matrix( | |
) | |
def show(self): | |
glutMainLoop() | |