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Zero
Running
on
Zero
from tqdm import tqdm | |
from PIL import Image | |
import torch | |
from typing import List | |
from mesh_reconstruction.remesh import calc_vertex_normals | |
from mesh_reconstruction.opt import MeshOptimizer | |
from mesh_reconstruction.func import make_star_cameras_orthographic | |
from mesh_reconstruction.render import NormalsRenderer, Pytorch3DNormalsRenderer | |
from scripts.project_mesh import multiview_color_projection, get_cameras_list | |
from scripts.utils import to_py3d_mesh, from_py3d_mesh, init_target | |
def run_mesh_refine(vertices, faces, pils: List[Image.Image], steps=100, start_edge_len=0.02, end_edge_len=0.005, decay=0.99, update_normal_interval=10, update_warmup=10, return_mesh=True, process_inputs=True, process_outputs=True): | |
if process_inputs: | |
vertices = vertices * 2 / 1.35 | |
vertices[..., [0, 2]] = - vertices[..., [0, 2]] | |
poission_steps = [] | |
assert len(pils) == 4 | |
mv,proj = make_star_cameras_orthographic(4, 1) | |
renderer = Pytorch3DNormalsRenderer(mv,proj,list(pils[0].size)) | |
target_images = init_target(pils, new_bkgd=(0., 0., 0.)) # 4s | |
# 1. no rotate | |
target_images = target_images[[0, 3, 2, 1]] | |
# 2. init from coarse mesh | |
opt = MeshOptimizer(vertices,faces, ramp=5, edge_len_lims=(end_edge_len, start_edge_len), local_edgelen=False, laplacian_weight=0.02) | |
vertices = opt.vertices | |
alpha_init = None | |
mask = target_images[..., -1] < 0.5 | |
for i in tqdm(range(steps)): | |
opt.zero_grad() | |
opt._lr *= decay | |
normals = calc_vertex_normals(vertices,faces) | |
images = renderer.render(vertices,normals,faces) | |
if alpha_init is None: | |
alpha_init = images.detach() | |
if i < update_warmup or i % update_normal_interval == 0: | |
with torch.no_grad(): | |
py3d_mesh = to_py3d_mesh(vertices, faces, normals) | |
cameras = get_cameras_list(azim_list = [0, 90, 180, 270], device=vertices.device, focal=1.) | |
_, _, target_normal = from_py3d_mesh(multiview_color_projection(py3d_mesh, pils, cameras_list=cameras, weights=[2.0, 0.8, 1.0, 0.8], confidence_threshold=0.1, complete_unseen=False, below_confidence_strategy='original', reweight_with_cosangle='linear')) | |
target_normal = target_normal * 2 - 1 | |
target_normal = torch.nn.functional.normalize(target_normal, dim=-1) | |
debug_images = renderer.render(vertices,target_normal,faces) | |
d_mask = images[..., -1] > 0.5 | |
loss_debug_l2 = (images[..., :3][d_mask] - debug_images[..., :3][d_mask]).pow(2).mean() | |
loss_alpha_target_mask_l2 = (images[..., -1][mask] - target_images[..., -1][mask]).pow(2).mean() | |
loss = loss_debug_l2 + loss_alpha_target_mask_l2 | |
# out of box | |
loss_oob = (vertices.abs() > 0.99).float().mean() * 10 | |
loss = loss + loss_oob | |
loss.backward() | |
opt.step() | |
vertices,faces = opt.remesh(poisson=(i in poission_steps)) | |
vertices, faces = vertices.detach(), faces.detach() | |
if process_outputs: | |
vertices = vertices / 2 * 1.35 | |
vertices[..., [0, 2]] = - vertices[..., [0, 2]] | |
if return_mesh: | |
return to_py3d_mesh(vertices, faces) | |
else: | |
return vertices, faces | |