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import json | |
def update_scratch_project_data(project_data): | |
""" | |
Updates variable and broadcast definitions in a Scratch project JSON, | |
populating the 'variables' and 'broadcasts' sections of the Stage target | |
and extracting initial values for variables. | |
Args: | |
project_data (dict): The loaded JSON data of the Scratch project. | |
Returns: | |
dict: The updated project JSON data. | |
""" | |
stage_target = None | |
for target in project_data['targets']: | |
if target.get('isStage'): | |
stage_target = target | |
break | |
if stage_target is None: | |
print("Error: Stage target not found in the project data.") | |
return project_data | |
# Ensure 'variables' and 'broadcasts' exist in the Stage target | |
if "variables" not in stage_target: | |
stage_target["variables"] = {} | |
if "broadcasts" not in stage_target: | |
stage_target["broadcasts"] = {} | |
# Helper function to recursively find and update variable/broadcast fields | |
def process_dict(obj): | |
if isinstance(obj, dict): | |
# Check for "data_setvariableto" opcode to extract initial values | |
if obj.get("opcode") == "data_setvariableto": | |
variable_field = obj.get("fields", {}).get("VARIABLE") | |
value_input = obj.get("inputs", {}).get("VALUE") | |
if variable_field and isinstance(variable_field, list) and len(variable_field) == 2: | |
var_name = variable_field[0] | |
var_id = variable_field[1] | |
initial_value = "" | |
if value_input and isinstance(value_input, list) and len(value_input) > 1 and \ | |
isinstance(value_input[1], list) and len(value_input[1]) > 1: | |
# Extract value from various formats, e.g., [1, [10, "0"]] or [3, [12, "score", "id"], [10, "0"]] | |
if value_input[1][0] == 10: # Direct value like [10, "0"] | |
initial_value = str(value_input[1][1]) | |
elif value_input[1][0] == 12 and len(value_input) > 2 and isinstance(value_input[2], list) and value_input[2][0] == 10: # Variable reference with initial value block | |
initial_value = str(value_input[2][1]) | |
elif isinstance(value_input[1], (str, int, float)): # For direct number/string inputs | |
initial_value = str(value_input[1]) | |
# Add/update the variable in the Stage's 'variables' with its initial value | |
stage_target["variables"][var_id] = [var_name, initial_value] | |
for key, value in obj.items(): | |
# Process variable definitions in 'fields' (for blocks that define variables like 'show variable') | |
if key == "VARIABLE" and isinstance(value, list) and len(value) == 2: | |
var_name = value[0] | |
var_id = value[1] | |
# Only add if not already defined with an initial value from set_variableto | |
if var_id not in stage_target["variables"]: | |
stage_target["variables"][var_id] = [var_name, ""] # Default to empty string if no initial value found yet | |
elif stage_target["variables"][var_id][0] != var_name: # Update name if ID exists but name is different | |
stage_target["variables"][var_id][0] = var_name | |
# Process broadcast definitions in 'inputs' (BROADCAST_INPUT) | |
elif key == "BROADCAST_INPUT" and isinstance(value, list) and len(value) == 2 and \ | |
isinstance(value[1], list) and len(value[1]) == 3 and value[1][0] == 11: | |
broadcast_name = value[1][1] | |
broadcast_id = value[1][2] | |
# Add/update the broadcast in the Stage's 'broadcasts' | |
stage_target["broadcasts"][broadcast_id] = broadcast_name | |
# Process broadcast definitions in 'fields' (BROADCAST_OPTION) | |
elif key == "BROADCAST_OPTION" and isinstance(value, list) and len(value) == 2: | |
broadcast_name = value[0] | |
broadcast_id = value[1] | |
# Add/update the broadcast in the Stage's 'broadcasts' | |
stage_target["broadcasts"][broadcast_id] = broadcast_name | |
# Recursively call for nested dictionaries or lists | |
process_dict(value) | |
elif isinstance(obj, list): | |
for i, item in enumerate(obj): | |
# Process variable references in 'inputs' (like [12, "score", "id"]) | |
if isinstance(item, list) and len(item) == 3 and item[0] == 12: | |
var_name = item[1] | |
var_id = item[2] | |
# Only add if not already defined with an initial value from set_variableto | |
if var_id not in stage_target["variables"]: | |
stage_target["variables"][var_id] = [var_name, ""] # Default to empty string if no initial value found yet | |
elif stage_target["variables"][var_id][0] != var_name: # Update name if ID exists but name is different | |
stage_target["variables"][var_id][0] = var_name | |
process_dict(item) | |
# Iterate through all targets to process their blocks | |
for target in project_data['targets']: | |
if "blocks" in target: | |
for block_id, block_data in target["blocks"].items(): | |
process_dict(block_data) | |
return project_data | |
def deduplicate_variables(project_data): | |
""" | |
Removes duplicate variable entries in the 'variables' dictionary of the Stage target, | |
prioritizing entries with non-empty values. | |
Args: | |
project_data (dict): The loaded JSON data of the Scratch project. | |
Returns: | |
dict: The updated project JSON data with deduplicated variables. | |
""" | |
stage_target = None | |
for target in project_data['targets']: | |
if target.get('isStage'): | |
stage_target = target | |
break | |
if stage_target is None: | |
print("Error: Stage target not found in the project data.") | |
return project_data | |
if "variables" not in stage_target: | |
return project_data # No variables to deduplicate | |
# Use a temporary dictionary to store the preferred variable entry by name | |
# Format: {variable_name: [variable_id, variable_name, variable_value]} | |
resolved_variables = {} | |
for var_id, var_info in stage_target["variables"].items(): | |
var_name = var_info[0] | |
var_value = var_info[1] | |
if var_name not in resolved_variables: | |
# If the variable name is not yet seen, add it | |
resolved_variables[var_name] = [var_id, var_name, var_value] | |
else: | |
# If the variable name is already seen, decide which one to keep | |
existing_id, existing_name, existing_value = resolved_variables[var_name] | |
# Prioritize the entry with a non-empty value | |
if var_value != "" and existing_value == "": | |
resolved_variables[var_name] = [var_id, var_name, var_value] | |
# If both have non-empty values, or both are empty, keep the current one (arbitrary choice, but consistent) | |
# The current logic will effectively keep the last one encountered that has a value, | |
# or the very last one if all are empty. | |
elif var_value != "" and existing_value != "": | |
# If there are multiple non-empty values for the same variable name | |
# this keeps the one from the most recent iteration. | |
# For the given example, this will correctly keep "5". | |
resolved_variables[var_name] = [var_id, var_name, var_value] | |
elif var_value == "" and existing_value == "": | |
# If both are empty, just keep the current one (arbitrary) | |
resolved_variables[var_name] = [var_id, var_name, var_value] | |
# Reconstruct the 'variables' dictionary using the resolved entries | |
new_variables_dict = {} | |
for var_name, var_data in resolved_variables.items(): | |
var_id_to_keep = var_data[0] | |
var_name_to_keep = var_data[1] | |
var_value_to_keep = var_data[2] | |
new_variables_dict[var_id_to_keep] = [var_name_to_keep, var_value_to_keep] | |
stage_target["variables"] = new_variables_dict | |
return project_data | |
# Example usage with your provided JSON: | |
if __name__ == "__main__": | |
json_data = { | |
"targets": [ | |
{"isStage": True, "name": "Stage", "variables": {},"lists": {}, "broadcasts": {}, "blocks": { | |
"event_whenflagclicked_1": { | |
"opcode": "event_whenflagclicked", | |
"inputs": {}, | |
"fields": {}, | |
"shadow": False, | |
"topLevel": True, | |
"parent": None, | |
"next": "data_setvariableto_1" | |
}, | |
"data_setvariableto_1": { | |
"opcode": "data_setvariableto", | |
"inputs": { | |
"VALUE": [ | |
1, | |
[ | |
4, | |
"0" | |
] | |
] | |
}, | |
"fields": { | |
"VARIABLE": [ | |
"score", | |
"$ELgBAKpb[&l+DX$EMK4" | |
] | |
}, | |
"shadow": False, | |
"topLevel": False, | |
"parent": "event_whenflagclicked_1", | |
"next": "data_setvariableto_2" | |
}, | |
"data_setvariableto_2": { | |
"opcode": "data_setvariableto", | |
"inputs": { | |
"VALUE": [ | |
1, | |
[ | |
4, | |
"3" | |
] | |
] | |
}, | |
"fields": { | |
"VARIABLE": [ | |
"lives", | |
"Gb]1jA+H{h_6z1^Fn!-a" | |
] | |
}, | |
"shadow": False, | |
"topLevel": False, | |
"parent": "data_setvariableto_1", | |
"next": "data_showvariable_1" | |
}, | |
"data_showvariable_1": { | |
"opcode": "data_showvariable", | |
"inputs": {}, | |
"fields": { | |
"VARIABLE": [ | |
"score", | |
"$ELgBAKpb[&l+DX$EMK4" | |
] | |
}, | |
"shadow": False, | |
"topLevel": False, | |
"parent": "data_setvariableto_2", | |
"next": "data_showvariable_2" | |
}, | |
"data_showvariable_2": { | |
"opcode": "data_showvariable", | |
"inputs": {}, | |
"fields": { | |
"VARIABLE": [ | |
"lives", | |
"Gb]1jA+H{h_6z1^Fn!-a" | |
] | |
}, | |
"shadow": False, | |
"topLevel": False, | |
"parent": "data_showvariable_1", | |
"next": "event_broadcast_1" | |
}, | |
"event_broadcast_1": { | |
"opcode": "event_broadcast", | |
"inputs": { | |
"BROADCAST_INPUT": [ | |
1, | |
[ | |
11, | |
"Game Start", | |
"hN1d@^S}e)H~8(qp)rGN" | |
] | |
] | |
}, | |
"fields": {}, | |
"shadow": False, | |
"topLevel": False, | |
"parent": "data_showvariable_2", | |
"next": None | |
} | |
}, "comments": {}, "currentCostume": 1, "costumes": [{"name": "backdrop1", "dataFormat": "svg", "assetId": "cd21514d0531fdffb22204e0ec5ed84a", "md5ext": "cd21514d0531fdffb22204e0ec5ed84a.svg", "rotationCenterX": 240, "rotationCenterY": 180}, {"name": "Blue Sky", "bitmapResolution": 1, "dataFormat": "svg", "assetId": "e7c147730f19d284bcd7b3f00af19bb6", "rotationCenterX": 240, "rotationCenterY": 180}], "sounds": [{"name": "pop", "assetId": "83a9787d4cb6f3b7632b4ddfebf74367", "dataFormat": "wav", "format": "", "rate": 48000, "sampleCount": 1123, "md5ext": "83a9787d4cb6f3b7632b4ddfebf74367.wav"}], "volume": 100, "layerOrder": 0, "tempo": 60, "videoTransparency": 50, "videoState": "on", "textToSpeechLanguage": None}, | |
{"isStage": False, "name": "Sprite1", "variables": {}, "lists": {}, "broadcasts": {}, "blocks": {}, "comments": {}, "currentCostume": 0, "costumes": [{"name": "costume1", "bitmapResolution": 1, "dataFormat": "svg", "assetId": "bcf454acf82e4504149f7ffe07081dbc", "md5ext": "bcf454acf82e4504149f7ffe07081dbc.svg", "rotationCenterX": 48, "rotationCenterY": 50}, {"name": "costume2", "bitmapResolution": 1, "dataFormat": "svg", "assetId": "0fb9be3e8397c983338cb71dc84d0b25", "md5ext": "0fb9be3e8397c983338cb71dc84d0b25.svg", "rotationCenterX": 46, "rotationCenterY": 53}], "sounds": [{"name": "Meow", "assetId": "83c36d806dc92327b9e7049a565c6bff", "dataFormat": "wav", "format": "", "rate": 48000, "sampleCount": 40681, "md5ext": "83c36d806dc92327b9e7049a565c6bff.wav"}], "volume": 100, "layerOrder": 1, "visible": True, "x": 0, "y": -120, "size": 100, "direction": 90, "draggable": False, "rotationStyle": "all around"}, | |
{"isStage": False, "name": "Soccer Ball", "variables": {}, "lists": {}, "broadcasts": {}, "blocks": {}, "comments": {}, "currentCostume": 0, "costumes": [{"name": "soccer ball", "bitmapResolution": 1, "dataFormat": "svg", "assetId": "5d973d7a3a8be3f3bd6e1cd0f73c32b5", "md5ext": "5d973d7a3a8be3f3bd6e1cd0f73c32b5.svg", "rotationCenterX": 23, "rotationCenterY": 22}], "sounds": [{"name": "basketball bounce", "assetId": "1727f65b5f22d151685b8e5917456a60", "dataFormat": "wav", "format": "adpcm", "rate": 22050, "sampleCount": 8129, "md5ext": "1727f65b5f22d151685b8e5917456a60.wav"}], "volume": 100, "layerOrder": 2, "visible": True, "x": -130, "y": -60, "size": 100, "direction": 90, "draggable": False, "rotationStyle": "all around"}], "monitors": [{"id": "76*2udMupx@8!=)9Uqvj", "mode": "default", "opcode": "data_variable", "params": {"VARIABLE": "score"}, "spriteName": None, "value": "0", "width": 0, "height": 0, "x": 5, "y": 5, "visible": True, "sliderMin": 0, "sliderMax": 100, "isDiscrete": True}, {"id": "YiV;2%+lgjnJ$|*Jy.{H", "mode": "default", "opcode": "data_variable", "params": {"VARIABLE": "cloud Var"}, "spriteName": None, "value": 0, "width": 0, "height": 0, "x": 5, "y": 32, "visible": True, "sliderMin": 0, "sliderMax": 100, "isDiscrete": True}, {"id": "@D/}fdt{0XaJ`kRE0t~F", "mode": "default", "opcode": "data_variable", "params": {"VARIABLE": "lives"}, "spriteName": None, "value": "3", "width": 0, "height": 0, "x": 5, "y": 59, "visible": True, "sliderMin": 0, "sliderMax": 100, "isDiscrete": True}, {"id": "^R,uz7yRjtK`=uP~6SN4", "mode": "default", "opcode": "data_variable", "params": {"VARIABLE": "speed"}, "spriteName": None, "value": "5", "width": 0, "height": 0, "x": 5, "y": 86, "visible": True, "sliderMin": 0, "sliderMax": 100, "isDiscrete": True}], "extensions": [], "meta": {"semver": "3.0.0", "vm": "11.3.0", "agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/138.0.0.0 Safari/537.36"}} | |
updated_json_data = update_scratch_project_data(json_data) | |
updated_json_data = deduplicate_variables(json_data) | |
print(json.dumps(updated_json_data, indent=1)) |