Spaces:
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drakosfire
commited on
Commit
•
9999d91
1
Parent(s):
2d281eb
replaced block-content class with block-page to make clearer this is a block on the page,updated css to match, rewrote system prompt in store_helper.py to generate more targeted image prompts, adjuste template_update.html wit h newer prompting
Browse files- scripts.js +13 -13
- storeUI.css +1 -1
- store_helper.py +13 -8
- template_update.html +1 -1
scripts.js
CHANGED
@@ -138,7 +138,7 @@ document.addEventListener("DOMContentLoaded", function() {
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// Iterate over each block and move it to the pageContainer
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blocks.forEach(block => {
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-
block.setAttribute('class', 'block-
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block.setAttribute('data-page-id', currentPage.getAttribute('data-page-id'));
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// Append the block to the current page's columnWrapper
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const newPage = currentPage.querySelector('.block.monster.frame.wide');
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@@ -493,7 +493,7 @@ document.addEventListener("DOMContentLoaded", function() {
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function handleDragStart(e) {
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lockTextareas();
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const target = e.target.closest('.block-item, .block-
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if (!target) {
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console.error('Drag started for an element without a valid target');
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return;
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@@ -529,7 +529,7 @@ document.addEventListener("DOMContentLoaded", function() {
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}
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function handleDragEnd(e) {
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const target = e.target.closest('.block-item, .block-
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if (target) {
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target.style.opacity = '1'; // Reset the opacity
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const blockId = target.getAttribute('data-block-id');
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@@ -573,7 +573,7 @@ document.addEventListener("DOMContentLoaded", function() {
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targetPage.classList.add('highlight-page'); // Add highlight class for pages
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}
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-
const targetBlock = e.target.closest('.block-item, .block-
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if (targetBlock) {
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const bounding = targetBlock.getBoundingClientRect();
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const offset = e.clientY - bounding.top;
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@@ -590,7 +590,7 @@ document.addEventListener("DOMContentLoaded", function() {
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function handleDrop(e) {
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e.preventDefault();
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// Ensure we are not dropping into a textarea or another block
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if (e.target.classList.contains('block-item', 'block-
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console.log('Cannot drop block inside another block or textarea');
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return;
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}
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@@ -613,7 +613,7 @@ document.addEventListener("DOMContentLoaded", function() {
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}
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const newBlockContent = document.createElement('div');
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newBlockContent.classList.add('block-
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newBlockContent.innerHTML = originalBlock.innerHTML; // Transfer inner content only
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// Add necessary attributes and event listeners
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@@ -624,7 +624,7 @@ document.addEventListener("DOMContentLoaded", function() {
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newBlockContent.addEventListener('dragstart', handleDragStart);
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newBlockContent.addEventListener('dragend', handleDragEnd);
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const target = e.target.closest('.block-item, .block-
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let targetColumn = 1;
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if (target) {
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const bounding = target.getBoundingClientRect();
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@@ -699,7 +699,7 @@ document.addEventListener("DOMContentLoaded", function() {
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// Function to get the height of a column by index
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function getColumnHeights(pageElement) {
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const columns = [0, 0]; // Assuming two columns for simplicity
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const blocks = pageElement.querySelectorAll('.block-
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blocks.forEach(block => {
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const column = getColumnFromOffset(block, block.getBoundingClientRect().left);
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columns[column - 1] += block.offsetHeight;
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@@ -759,7 +759,7 @@ document.addEventListener("DOMContentLoaded", function() {
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if (pages.length > 1) { // Ensure at least one page remains
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const lastPage = pages[pages.length - 1];
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const blocks = lastPage.querySelectorAll('.block-
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if (blocks.length > 0) {
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// If blocks are present, block the removal and display a warning
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@@ -777,7 +777,7 @@ document.addEventListener("DOMContentLoaded", function() {
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function handleColumnOverflow(page, targetColumn) {
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console.log(`Handling overflow for page ID: ${page.getAttribute('data-page-id')} in column ${targetColumn}`);
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const blocks = Array.from(page.querySelectorAll('.block-
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let columnHeights = [0, 0];
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let overflowStartIndex = -1;
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@@ -800,7 +800,7 @@ document.addEventListener("DOMContentLoaded", function() {
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// Get the next page if it exists
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const nextPage = getNextPage(page);
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if (nextPage) {
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const nextPageBlocks = nextPage.querySelectorAll('.block-
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let nextPageColumnHeights = [0, 0];
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nextPageBlocks.forEach(block => {
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@@ -854,7 +854,7 @@ document.addEventListener("DOMContentLoaded", function() {
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if (innerHTML && blockId) {
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// Find the dragged element and remove it from the DOM
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let draggedElement = document.querySelector(`[data-block-id="${blockId}"].block-
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if (!draggedElement) {
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draggedElement = document.querySelector(`[data-block-id="${blockId}"].block-item`);
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}
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@@ -864,7 +864,7 @@ document.addEventListener("DOMContentLoaded", function() {
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}
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// Check if the block already exists in the block-container and remove it if it does
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let existingBlock = blockContainer.querySelector(`[data-block-id="${blockId}"].block-
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if (!existingBlock) {
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existingBlock = blockContainer.querySelector(`[data-block-id="${blockId}"].block-item`);
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}
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// Iterate over each block and move it to the pageContainer
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blocks.forEach(block => {
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block.setAttribute('class', 'block-page');
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block.setAttribute('data-page-id', currentPage.getAttribute('data-page-id'));
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// Append the block to the current page's columnWrapper
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const newPage = currentPage.querySelector('.block.monster.frame.wide');
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function handleDragStart(e) {
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lockTextareas();
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const target = e.target.closest('.block-item, .block-page');
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if (!target) {
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console.error('Drag started for an element without a valid target');
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return;
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}
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function handleDragEnd(e) {
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const target = e.target.closest('.block-item, .block-page');
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if (target) {
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target.style.opacity = '1'; // Reset the opacity
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const blockId = target.getAttribute('data-block-id');
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targetPage.classList.add('highlight-page'); // Add highlight class for pages
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}
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const targetBlock = e.target.closest('.block-item, .block-page');
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if (targetBlock) {
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const bounding = targetBlock.getBoundingClientRect();
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const offset = e.clientY - bounding.top;
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function handleDrop(e) {
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e.preventDefault();
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// Ensure we are not dropping into a textarea or another block
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if (e.target.classList.contains('block-item', 'block-page', 'description-textarea') || e.target.tagName === 'TEXTAREA') {
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console.log('Cannot drop block inside another block or textarea');
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return;
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}
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}
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const newBlockContent = document.createElement('div');
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newBlockContent.classList.add('block-page');
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newBlockContent.innerHTML = originalBlock.innerHTML; // Transfer inner content only
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// Add necessary attributes and event listeners
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newBlockContent.addEventListener('dragstart', handleDragStart);
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newBlockContent.addEventListener('dragend', handleDragEnd);
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const target = e.target.closest('.block-item, .block-page');
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let targetColumn = 1;
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if (target) {
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const bounding = target.getBoundingClientRect();
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// Function to get the height of a column by index
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function getColumnHeights(pageElement) {
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const columns = [0, 0]; // Assuming two columns for simplicity
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const blocks = pageElement.querySelectorAll('.block-page');
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blocks.forEach(block => {
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const column = getColumnFromOffset(block, block.getBoundingClientRect().left);
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columns[column - 1] += block.offsetHeight;
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if (pages.length > 1) { // Ensure at least one page remains
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const lastPage = pages[pages.length - 1];
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const blocks = lastPage.querySelectorAll('.block-page'); // Check for blocks inside the last page
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if (blocks.length > 0) {
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// If blocks are present, block the removal and display a warning
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function handleColumnOverflow(page, targetColumn) {
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console.log(`Handling overflow for page ID: ${page.getAttribute('data-page-id')} in column ${targetColumn}`);
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const blocks = Array.from(page.querySelectorAll('.block-page'));
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let columnHeights = [0, 0];
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let overflowStartIndex = -1;
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// Get the next page if it exists
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const nextPage = getNextPage(page);
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if (nextPage) {
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const nextPageBlocks = nextPage.querySelectorAll('.block-page, .block-item');
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let nextPageColumnHeights = [0, 0];
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nextPageBlocks.forEach(block => {
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if (innerHTML && blockId) {
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// Find the dragged element and remove it from the DOM
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let draggedElement = document.querySelector(`[data-block-id="${blockId}"].block-page`);
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if (!draggedElement) {
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draggedElement = document.querySelector(`[data-block-id="${blockId}"].block-item`);
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}
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}
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// Check if the block already exists in the block-container and remove it if it does
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let existingBlock = blockContainer.querySelector(`[data-block-id="${blockId}"].block-page`);
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if (!existingBlock) {
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existingBlock = blockContainer.querySelector(`[data-block-id="${blockId}"].block-item`);
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}
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storeUI.css
CHANGED
@@ -135,7 +135,7 @@
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}
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/* Ensure the h1 tag is constrained within its column */
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-
.block-
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column-span: none;
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box-sizing: border-box; /* Include padding and border in the element's total width and height */
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margin: 0 auto; /* Center the h1 within the column */
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}
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/* Ensure the h1 tag is constrained within its column */
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.block-page h1 {
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column-span: none;
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box-sizing: border-box; /* Include padding and border in the element's total width and height */
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margin: 0 auto; /* Center the h1 within the column */
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store_helper.py
CHANGED
@@ -76,24 +76,29 @@ def convert_to_dict(string):
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# Instructions past 4 are not time tested and may need to be removed.
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###
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initial_prompt_instructions = """ **Purpose**: ONLY Generate a structured json following the provided format. The job is to generate a store with character, style, detail, and a healthy splash of fun, fantasy, and weird. You do not need to stick strictly to the rules and mechanics of the game, if it fits the style and flavor of the user input, get weird, scary, or silly with the details. You will also be writing interesting flavor text and description of the location and it's atmopshere, and a brief one sentence image generation prompts. Us a wide range of words, you have certain words you use too often, avoid them ex : "whimsical", "unwavering".
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"A highly detailed fantasy oil painting of an elderly full body female gnome,in a costume shop. The gnome is wearing a costume with wings, with a costume hat . The gnome has distinct fantasy features, such as pointed ears and a small, sturdy build. "
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"A highly detailed fantasy
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"A highly detailed fantasy photo of
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1. Only output file structure starting with { and ending with } it is CRITICAL to end with a }, DO NOT say anything, don't add ''' or json"
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2. DO NOT use null, use "".
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3. All keys and values MUST be enclosed in double quotes. ""
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4. Services and specialties should have name, description, and prices.
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5. sd_prompts should specify race or species
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6. quests MUST be detailed, and interesting, preferably unexpected, delightful and memorable.
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7. The reward for the quest MUST be specific and detailed!
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# Instructions past 4 are not time tested and may need to be removed.
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### System prompt :
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initial_prompt_instructions = """ **Purpose**: ONLY Generate a structured json following the provided format. The job is to generate a store with character, style, detail, and a healthy splash of fun, fantasy, and weird. You do not need to stick strictly to the rules and mechanics of the game, if it fits the style and flavor of the user input, get weird, scary, or silly with the details. You will also be writing interesting flavor text and description of the location and it's atmopshere, and a brief one sentence image generation prompts. Us a wide range of words, you have certain words you use too often, avoid them ex : "whimsical", "unwavering".
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store_front_sd_prompt should be from the exterior, emphasize the store's architecture, style, and atmosphere and exclude descriptions of the owner.
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storefront_sd_prompt Examples :
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"A highly detailed fantasy painting of the exterior of a bustling magic shop. The shop is adorned with glowing runes, enchanted crystals, and mystical artifacts. The shop sign reads "Arcane Emporium" in elegant script. The street is filled with magical creatures, floating lanterns, and colorful stalls. "
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"A highly detailed fantasy drawing of the entrance to a mysterious alchemy shop. The shop is hidden down a narrow alley, with a flickering lantern above the door. The shop sign reads "Elixir Emporium" in faded letters. The alley is filled with shadows, strange smells, and the distant sound of bubbling potions. "
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"A highly detailed fantasy photo of the front of a grand weapon shop. The shop is decorated with suits of armor, hanging banners, and a large sword embedded in the stone facade. The shop sign reads "Ironclad Armory" in bold letters. The street is filled with armored guards, clashing swords, and the sound of ringing anvils. "
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Owner and Employee Generation Prompt Examples :
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"A highly detailed fantasy oil painting portrait of a wise and mysterious shop owner. The owner is an elderly elf with silver hair, a long beard, and piercing blue eyes. They wear flowing robes, a jeweled amulet, and a crown of thorns. The owner is surrounded by magical artifacts, ancient tomes, and glowing crystals."
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"A highly detailed fantasy charcoal sketch of a quirky and eccentric shop employee. The employee is a young gnome with wild hair, mismatched eyes, and a mischievous grin. They wear patched clothes, a bandolier of potions, and a pet dragon perched on their shoulder. The employee is surrounded by alchemical ingredients, bubbling cauldrons, and floating spellbooks."
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"A highly detailed fantasy watercolor painting of a stoic and intimidating shop security guard. The guard is a massive half-orc with a shaved head, a scarred face, and a stern expression. They wear heavy armor, a massive sword, and a shield emblazoned with a roaring lion. The guard is surrounded by chained beasts, locked chests, and glowing runes."
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1. Only output file structure starting with { and ending with } it is CRITICAL to end with a }, DO NOT say anything, don't add ''' or json"
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2. DO NOT use null, use "".
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3. All keys and values MUST be enclosed in double quotes. ""
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4. Services and specialties should have name, description, and prices.
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5. sd_prompts should specify race or species
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6. quests MUST be detailed, and interesting, preferably unexpected, delightful and memorable.
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7. The reward for the quest MUST be specific and detailed!
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template_update.html
CHANGED
@@ -9,7 +9,7 @@
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</div>
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<div class="block-item" data-block-id="1" data-page-id="block-container" draggable="true">
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<textarea class="image-textarea" id="sdprompt-1" hx-post="/update-stats" hx-trigger="change" hx-target="#user-sd-prompt" hx-swap="outerHTML" title="Storefront image description" style="height: 80px;">A highly detailed fantasy painting of
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<button class="generate-image-button" data-block-id="1">Generate Image</button>
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<img id="generated-image-1" alt="" style="display: none; cursor: pointer;">
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</div>
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</div>
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<div class="block-item" data-block-id="1" data-page-id="block-container" draggable="true">
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<textarea class="image-textarea" id="sdprompt-1" hx-post="/update-stats" hx-trigger="change" hx-target="#user-sd-prompt" hx-swap="outerHTML" title="Storefront image description" style="height: 80px;">A highly detailed fantasy painting of the exterior of a greenhouse that serves double duty as a adventuring gear shop, that is also a greenhouse and is overflowing with plants as well as equipment</textarea>
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<button class="generate-image-button" data-block-id="1">Generate Image</button>
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<img id="generated-image-1" alt="" style="display: none; cursor: pointer;">
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</div>
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