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LLM dictionary to text and back to dictionary for inventory, html templates
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const _ = require('lodash');
module.exports = function(classname){
classname = _.sample(['archivist', 'fancyman', 'linguist', 'fletcher',
'notary', 'berserker-typist', 'fishmongerer', 'manicurist', 'haberdasher', 'concierge']);
classname = classname.toLowerCase();
const hitDie = _.sample([4, 6, 8, 10, 12]);
const spellSkill = _.sample(['Wisdom', 'Charisma', 'Intelligence']);
const abilityList = ['Strength', 'Dexerity', 'Constitution', 'Wisdom', 'Charisma', 'Intelligence'];
const skillList = ['Acrobatics ', 'Animal Handling', 'Arcana', 'Athletics', 'Deception', 'History', 'Insight', 'Intimidation', 'Investigation', 'Medicine', 'Nature', 'Perception', 'Performance', 'Persuasion', 'Religion', 'Sleight of Hand', 'Stealth', 'Survival'];
return [
'## Class Features',
`As a ${classname}, you gain the following class features`,
'#### Hit Points',
'___',
`- **Hit Dice:** 1d${hitDie} per ${classname} level`,
`- **Hit Points at 1st Level:** ${hitDie} + your Constitution modifier`,
`- **Hit Points at Higher Levels:** 1d${hitDie} (or ${hitDie/2 + 1}) + your Constitution modifier per ${classname} level after 1st`,
'',
'#### Proficiencies',
'___',
`- **Armor:** ${_.sampleSize(['Light armor', 'Medium armor', 'Heavy armor', 'Shields'], _.random(0, 3)).join(', ') || 'None'}`,
`- **Weapons:** ${_.sampleSize(['Squeegee', 'Rubber Chicken', 'Simple weapons', 'Martial weapons'], _.random(0, 2)).join(', ') || 'None'}`,
`- **Tools:** ${_.sampleSize(['Artisan\'s tools', 'one musical instrument', 'Thieves\' tools'], _.random(0, 2)).join(', ') || 'None'}`,
'',
'___',
`- **Saving Throws:** ${_.sampleSize(abilityList, 2).join(', ')}`,
`- **Skills:** Choose two from ${_.sampleSize(skillList, _.random(4, 6)).join(', ')}`,
'',
'#### Spellcasting Ability',
'',
`<div style=text-align:center>`,
'___',
`- **Spell save DC** = ${_.sample([6, 8, 10])} + your proficiency bonus + your ${spellSkill} modifier`,
'',
`- **Spell attack modifier** = your proficiency bonus + your ${spellSkill} modifier`,
`</div>`,
'',
'#### Equipment',
'You start with the following equipment, in addition to the equipment granted by your background:',
'- *(a)* a martial weapon and a shield or *(b)* two martial weapons',
'- *(a)* five javelins or *(b)* any simple melee weapon',
`- ${_.sample(['10 lint fluffs', '1 button', 'a cherished lost sock'])}`,
'\n\n\n'
].join('\n');
};