Eason Lu commited on
Commit
fd3d7cb
1 Parent(s): 36e5125

solve path

Browse files

Former-commit-id: c759a7cd964c15b74cc9ba5d13245c06a245b2fd

Files changed (2) hide show
  1. SRT.py +3 -3
  2. temp.srt +420 -0
SRT.py CHANGED
@@ -214,7 +214,7 @@ class SRT_script():
214
  # TODO: variety of translation
215
 
216
  # load term dictionary
217
- with open("dict_enzh.csv",'r', encoding='utf-8') as f:
218
  term_enzh_dict = {rows[0]:rows[1] for rows in reader(f)}
219
 
220
  # change term
@@ -248,7 +248,7 @@ class SRT_script():
248
 
249
  import enchant
250
  dict = enchant.Dict('en_US')
251
- term_spellDict = enchant.PyPWL('finetune_data/dict_freq.txt')
252
 
253
  for seg in self.segments:
254
  ready_words = seg.source_text.split(" ")
@@ -308,7 +308,7 @@ class SRT_script():
308
  elif arg == 1: # term spell check mode
309
  import enchant
310
  dict = enchant.Dict('en_US')
311
- term_spellDict = enchant.PyPWL('finetune_data/dict_freq.txt')
312
  if not dict.check(real_word):
313
  if term_spellDict.suggest(real_word): # relax spell check
314
  new_word = word.replace(word[:pos],term_spellDict.suggest(real_word)[0])
 
214
  # TODO: variety of translation
215
 
216
  # load term dictionary
217
+ with open("./finetune_data/dict_enzh.csv",'r', encoding='utf-8') as f:
218
  term_enzh_dict = {rows[0]:rows[1] for rows in reader(f)}
219
 
220
  # change term
 
248
 
249
  import enchant
250
  dict = enchant.Dict('en_US')
251
+ term_spellDict = enchant.PyPWL('./finetune_data/dict_freq.txt')
252
 
253
  for seg in self.segments:
254
  ready_words = seg.source_text.split(" ")
 
308
  elif arg == 1: # term spell check mode
309
  import enchant
310
  dict = enchant.Dict('en_US')
311
+ term_spellDict = enchant.PyPWL('./finetune_data/dict_freq.txt')
312
  if not dict.check(real_word):
313
  if term_spellDict.suggest(real_word): # relax spell check
314
  new_word = word.replace(word[:pos],term_spellDict.suggest(real_word)[0])
temp.srt ADDED
@@ -0,0 +1,420 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ 27
2
+ 00:02:09,460 --> 00:02:12,340
3
+ And exactly that that one drone will escape eventually.
4
+
5
+ 28
6
+ 00:02:12,979 --> 00:02:18,080
7
+ Most importantly though the bunker okay it will get shut down because Zerklings were already working on that.
8
+
9
+ 29
10
+ 00:02:18,400 --> 00:02:21,460
11
+ There is an overlord in a very spicy location right.
12
+
13
+ 30
14
+ 00:02:21,660 --> 00:02:27,340
15
+ Terran players love sniping that down but Scarlet eventually does get rid right here of that Bungie bunker.
16
+
17
+ 31
18
+ 00:02:27,740 --> 00:02:31,840
19
+ The spine crawler coming up here as well two queens available it's important not to inject with those.
20
+
21
+ 32
22
+ 00:02:32,340 --> 00:02:34,340
23
+ So injecting with the queens it would be a mistake.
24
+
25
+ 33
26
+ 00:02:34,979 --> 00:02:40,720
27
+ You usually yeah you usually wanna eat a go for a creep truer or just save up the energy so you actually just go for an inject.
28
+
29
+ 34
30
+ 00:02:41,180 --> 00:02:42,440
31
+ I think that's a misplay no?
32
+
33
+ 35
34
+ 00:02:43,740 --> 00:02:57,140
35
+ I'm not okay I'm not sure about the inject I think usually you want to save up energy on these queens to try and make sure that you can actually transfuse maybe though okay maybe she's on the assumption and I think she may very well
36
+
37
+ 36
38
+ 00:02:57,160 --> 00:03:00,420
39
+ actually be right that special has already given up on this attack.
40
+
41
+ 37
42
+ 00:03:01,100 --> 00:03:06,260
43
+ Yeah that's the only thing that really makes sense here okay you know what if that's the case I actually don't mind at all.
44
+
45
+ 38
46
+ 00:03:06,520 --> 00:03:13,980
47
+ He's still producing though out of these barracks which is what's throwing me off a little bit she will see additional Marines popping out.
48
+
49
+ 39
50
+ 00:03:14,560 --> 00:03:21,040
51
+ At some point these units are gonna have to well these structures that is they're gonna have to fly back home right.
52
+
53
+ 40
54
+ 00:03:22,100 --> 00:03:25,560
55
+ The only reason to continue producing over here is if you do want to follow this up.
56
+
57
+ 41
58
+ 00:03:27,160 --> 00:03:30,580
59
+ Link speed finally starts up right here for the Canadian Zirk.
60
+
61
+ 42
62
+ 00:03:30,660 --> 00:03:38,380
63
+ She's gonna have to be so careful though okay yeah no the boys are being pulled and there was a hold up right now I'm gonna go back for just a second.
64
+
65
+ 43
66
+ 00:03:38,860 --> 00:03:39,960
67
+ Was this scouted?
68
+
69
+ 44
70
+ 00:03:40,480 --> 00:03:44,460
71
+ Oh special playing a very dirty game.
72
+
73
+ 45
74
+ 00:03:45,140 --> 00:03:47,060
75
+ Oh going for the pretend to expand.
76
+
77
+ 46
78
+ 00:03:48,560 --> 00:03:52,100
79
+ So this command center well we just saw it it gets cancelled.
80
+
81
+ 47
82
+ 00:03:53,220 --> 00:03:57,140
83
+ So yeah all of the SCVs are going to be
84
+
85
+ 48
86
+ 00:03:57,160 --> 00:04:04,380
87
+ these are being pulled from the main base and then this command center gets cancelled just to make sure that special can squeeze out even more Marines.
88
+
89
+ 49
90
+ 00:04:04,840 --> 00:04:07,780
91
+ This is incredibly dirty because there won't be a follow up scout.
92
+
93
+ 50
94
+ 00:04:08,200 --> 00:04:14,120
95
+ The overlords are gone at this point obviously the Zirklings won't have Link speed so they can't really scout very easily either.
96
+
97
+ 51
98
+ 00:04:14,460 --> 00:04:19,580
99
+ That means that the SCV train it won't be scouted until it already gets on top of the creeps.
100
+
101
+ 52
102
+ 00:04:19,640 --> 00:04:20,160
103
+ Go on it right now.
104
+
105
+ 53
106
+ 00:04:20,520 --> 00:04:22,760
107
+ Oh even getting cornered with a couple of those links.
108
+
109
+ 54
110
+ 00:04:23,120 --> 00:04:26,980
111
+ The spine is repositioning but this is really really bad right now here.
112
+
113
+ 55
114
+ 00:04:27,380 --> 00:04:30,060
115
+ Ford is Zirk player now the SCV show up as well.
116
+
117
+ 56
118
+ 00:04:30,300 --> 00:04:36,520
119
+ They are here they're ready to fight maybe they're not the most powerful Terry unit out there but they can certainly soak up a lot of damage.
120
+
121
+ 57
122
+ 00:04:36,820 --> 00:04:39,680
123
+ Gigi is cold especially wins game number one.
124
+
125
+ 58
126
+ 00:04:41,000 --> 00:04:45,880
127
+ Just like that we already find ourselves on a neo-humanity.
128
+
129
+ 59
130
+ 00:04:46,440 --> 00:04:46,940
131
+ Okay.
132
+
133
+ 60
134
+ 00:04:47,680 --> 00:04:56,600
135
+ This is a map of course with those cheeky golden minerals with the forward expansion the high yield vest being geyser the rocks in the middle of the map.
136
+
137
+ 61
138
+ 00:04:56,740 --> 00:04:57,000
139
+ This is
140
+
141
+ 62
142
+ 00:04:57,160 --> 00:04:58,180
143
+ definitely a map.
144
+
145
+ 63
146
+ 00:04:58,779 --> 00:05:00,959
147
+ Okay now we're just gonna go for a wall out here.
148
+
149
+ 64
150
+ 00:05:01,360 --> 00:05:06,520
151
+ This is definitely a map where you can go for some cheeky strategies for some very interesting builds.
152
+
153
+ 65
154
+ 00:05:06,839 --> 00:05:07,320
155
+ So like I said
156
+
157
+ 66
158
+ 00:05:07,320 --> 00:05:09,860
159
+ special has been very fond of battle cruisers late Leal though.
160
+
161
+ 67
162
+ 00:05:10,560 --> 00:05:13,760
163
+ Yeah he's also gone for quite a few barracks on the other side of the map.
164
+
165
+ 68
166
+ 00:05:14,080 --> 00:05:15,800
167
+ Let's be forward he's seen in this series as well.
168
+
169
+ 69
170
+ 00:05:16,180 --> 00:05:23,120
171
+ It seems like it's it's it's the two extremes you know either we have the Marines in the SCVs or we have the battle cruisers.
172
+
173
+ 70
174
+ 00:05:23,500 --> 00:05:27,339
175
+ The lowest tier units and the absolute highest tier units right there for the Terran as well.
176
+
177
+ 71
178
+ 00:05:27,520 --> 00:05:29,380
179
+ Anyways we'll see what he decides to go for right here on this map.
180
+
181
+ 72
182
+ 00:05:29,840 --> 00:05:32,100
183
+ As we do have a barracks at the front.
184
+
185
+ 73
186
+ 00:05:33,340 --> 00:05:36,420
187
+ This is something that the Korean Terran's like to go for.
188
+
189
+ 74
190
+ 00:05:36,560 --> 00:05:40,080
191
+ Okay most of the time the Korean Terran's do like to go for the double barracks approach now.
192
+
193
+ 75
194
+ 00:05:40,400 --> 00:05:43,600
195
+ With a second gas at this point in the game that wouldn't really make a lot of sense.
196
+
197
+ 76
198
+ 00:05:44,080 --> 00:05:49,640
199
+ Alternatively as opposed you can still go for the factory over here you can still go for the reactor and then do the big switcheroo.
200
+
201
+ 77
202
+ 00:05:50,000 --> 00:05:53,100
203
+ Just a little bit less safe as opposed than building it right over here on the high.
204
+
205
+ 78
206
+ 00:05:53,120 --> 00:06:02,820
207
+ But it's gonna allow you to hide stuff much easier here as the Terran and obviously well once the wall is up it's gonna be quite difficult for the server player to break.
208
+
209
+ 79
210
+ 00:06:03,680 --> 00:06:11,200
211
+ So far though standard open right here from Scarlet as she does go for the hatchery into the gas geyser and then eventually into the spawning pool as well.
212
+
213
+ 80
214
+ 00:06:11,320 --> 00:06:23,100
215
+ This is the gold standard for Zerg every once in a while there is a pool first as opposed but most of the time especially at this level of play it is gonna be hatched into gas into spawning pool because theoretically speaking it's
216
+
217
+ 81
218
+ 00:06:23,120 --> 00:06:53,100
219
+ the best opener right assuming your execution is perfect it is the best opener usually 16 supply on the hatchery 18 supply on the gas geyser and then 17 supply on the spawning pool it'll allow you to well go for anything but again your micro and everything else has to be perfect Scarlet right now scouts the timing of the factory and that is already a little bit of an odd timing normally Terran's will go for a supplied EPO into a barracks and then eventually some gas as well of course and then a command center on the low ground
220
+
221
+ 82
222
+ 00:06:53,580 --> 00:07:09,520
223
+ with the timing of this particular factory as Scarlet right now is gonna confirm this as well there is no CC building yet so yeah okay SCV blocking this third base from coming up as well eventually the CC does start up the scarlet seed is no she did not.
224
+
225
+ 83
226
+ 00:07:10,040 --> 00:07:21,080
227
+ Anyways this does make the game a little bit more complex though because all of the timings that Terran's usually go for they're gonna all hit a little bit quicker right they're all gonna come out a little bit earlier.
228
+
229
+ 84
230
+ 00:07:23,120 --> 00:07:24,240
231
+ Okay now drone.
232
+
233
+ 85
234
+ 00:07:25,080 --> 00:07:28,400
235
+ Okay the drone is gonna hide on over here can you make it?
236
+
237
+ 86
238
+ 00:07:29,980 --> 00:07:35,060
239
+ So if you have the SCV hugging the gas geyser you can't actually start up that extractor.
240
+
241
+ 87
242
+ 00:07:35,520 --> 00:07:50,140
243
+ So Scarlet wants to cancel it right now I'm sure but yeah okay you have to be brave enough if you know that the reapers are located over here I guess everything isn't fine and eventually the third hatchery will start up really.
244
+
245
+ 88
246
+ 00:07:52,420 --> 00:07:56,760
247
+ That's the SCV that I was blocking the third base.
248
+
249
+ 89
250
+ 00:07:57,380 --> 00:08:01,460
251
+ Special is going for a starboard in the middle of nowhere.
252
+
253
+ 90
254
+ 00:08:02,040 --> 00:08:20,120
255
+ Interesting I mean this is technically not that great of a spot I suppose but it's also a very unlikely position to get scouted because well you've already gone for the structures at the natural wall off right why would you not go for I don't know a starboard inside of the main base especially if you want to go for the main base.
256
+
257
+ 91
258
+ 00:08:20,140 --> 00:08:30,840
259
+ I want to go for that better cruiser style that special has been so fun off okay now it's gonna be a liberator that makes a lot more sense but especially if you want to really are we.
260
+
261
+ 92
262
+ 00:08:31,400 --> 00:08:36,620
263
+ They're only reason to keep the SCV okay yeah we are gonna go for a fusion quick.
264
+
265
+ 93
266
+ 00:08:37,080 --> 00:08:50,120
267
+ I love special space not lightning man this is this is so silly but think about it is Zerk really gonna check this location so okay let's talk about that for a little bit if you have these these reapers out right you have these helians out this is more fun.
268
+
269
+ 94
270
+ 00:08:50,140 --> 00:08:52,940
271
+ More than we normally have triple reaper not the convention.
272
+
273
+ 95
274
+ 00:08:53,360 --> 00:09:20,040
275
+ Beautiful grenade there as well you didn't see the creep tuner obviously but when you have this group of units out where is Zerk going to keep their units well they're gonna be keeping them on creep maybe there will be a zirking scout to the front right the check of there's like a third CC started up maybe you'll try and fly the overlord into the main base something along those lines but everything should be a okay as far as the overlord positioning goes I don't think you want to set these units special.
276
+
277
+ 96
278
+ 00:09:20,140 --> 00:09:50,120
279
+ Careful now dude it's going very deep into the creep normally you have the overlord's position to lead in front of the creep tumors so you can see whether or not it's safe to spread them forward so that's exactly what Scarlet is doing over here as well she's moving those overlords bit by bit then even out technically this should be scouted very easily there is well a battle cruiser now coming up but sadly a big supply look right here for special that does hurt him quite a bit that's also apparently the moment though where it decides to dive into the Zerk's mid or a line well that is one way to open up supply and to make sure that
280
+
281
+ 97
282
+ 00:09:50,140 --> 00:10:20,120
283
+ that battle cruiser starts well building careful now careful now Scarlet okay well very brave right there sending those units back to mining very quick couple transfuses to make sure as many units here stay alive that also to make sure that those units go back to mining very very rapidly a couple follow up aliens here too just to be obnoxious okay I think special has given up on trying to play the most optimal strategies you know he's very
284
+
285
+ 98
286
+ 00:10:20,140 --> 00:10:38,100
287
+ much so going for build orders that make sense after you've learned the rules for the last 12 years of Starcraft 2 right you've been trying very hard to learn all the rules and play about a book and then at some point you realize wait a second this free flowing style not only is it a lot more fun it's also very powerful
288
+
289
+ 99
290
+ 00:10:38,100 --> 00:10:46,700
291
+ because the Zerk players not gonna expect a battle cruiser here right I mean I imagine at the very least that this is not something that Scarlet is gonna pick up on
292
+
293
+ 100
294
+ 00:10:46,720 --> 00:10:57,140
295
+ maybe she'll see this eventually but this is such an aggressive position all right well there's the battle cruiser obviously we have it this far forward now Scarlet sees it immediately the
296
+
297
+ 101
298
+ 00:10:57,140 --> 00:11:03,900
299
+ over what goes back it goes into the wrong direction but obviously when you have it this far forward you're also gonna be able to use that
300
+
301
+ 102
302
+ 00:11:04,200 --> 00:11:13,060
303
+ technical jump defensively there however is gonna finish up here momentarily for Scarlet second better cruiser now also
304
+
305
+ 103
306
+ 00:11:13,060 --> 00:11:42,420
307
+ building by the way in the middle of the map the Leris nice because you do need a spire against this style special will basically never go for a single BC so if you know that it's gonna be multiple better cruisers it's a great idea now Scarlet sees it by the way but it's a great idea to yeah go for that that's fire place you can get some corruptors out Scarlet though for now most you just focusing on making sure that she's got enough economy out more or more drones doing the dying here does Helian's are being sacrificed for the greater good
308
+
309
+ 104
310
+ 00:11:43,220 --> 00:12:12,760
311
+ Zorkelings are roaches now now on the other side of the map and obviously Zorkelings are roaches even though the wall is a little bit messy they don't shoot up Zorkelings gonna apparently go in but the roaches a little bit too thick they're just trying to make sure that the the better cruiser stays home right trying to make sure that the better cruiser is gonna stay here for as long as possible and this is a nice little attack right here by Scarlet for sure it may feel kind of intuitive to go for an attack when you're up against better cruisers and you have nothing that shoots up but this buys you a whole lot of time Spire is coming up
312
+
313
+ 105
314
+ 00:12:13,060 --> 00:12:42,880
315
+ but on top of that on the production tab right around the same time diffusion core is doing its little fusion core dance as it's researching the weapon or refit triple battle cruiser production at least now is possible new BC inside of the main base of the Zorke 9 SCVs did go down by the way on the other side of the map that is really lovely that's fire where is it okay the spires over here ideally so there's was spotted just now by special
316
+
317
+ 106
318
+ 00:12:42,880 --> 00:13:12,660
319
+ ideally you do jump on top of it couple of helians here also roasting some drones ideally you do jump on top of it with your your better cruisers to try and make sure to kill that Spire if you kill the Spire it always kind of feels like you effectively kill the Zorke because if they can't get anti-Arab it's incredibly difficult to beat those better cruisers in big numbers with just a bunch of queens right technically Hydras I guess are an option but that only is an option if you've never tried it if you've ever played Zorke you tried making Hydras work again
320
+
321
+ 107
322
+ 00:13:12,660 --> 00:13:23,920
323
+ against better cruisers you'll know what I'm talking about those units are absolutely awful and it comes to fighting the BCs you really do need overwhelming numbers it's just not a reason over his once so you really do need corruptors
324
+
325
+ 108
326
+ 00:13:24,280 --> 00:13:29,580
327
+ Scarlet however is gonna finish up the Spire so that's super important I would love to see a round of corruptors coming up
328
+
329
+ 109
330
+ 00:13:30,660 --> 00:13:36,340
331
+ Queens here just transfusing to the best of their abilities there's more and more helians don't mind if they do
332
+
333
+ 110
334
+ 00:13:36,340 --> 00:13:57,500
335
+ while the Queens are occupied fighting the BCs and transfusing what another we do have a little bit of counter aggression as well but these drones are you're hurting but we do see a lot of we do see a lot of Helian losses to right so yeah 23 Helians have gone down so far in this game that is a lot okay there's the amount of gun taken down a queen
336
+
337
+ 111
338
+ 00:13:57,800 --> 00:14:27,180
339
+ okay okay okay it's important to keep the better cruiser alive without a corruptors are coming up and this is now a more playable game than it was earlier right definitely not a great situation right here for Scarlet but you managed to hold on and now she has all of the tech that she really needs so resources lost wise you can see right here that yeah it's good for the for the Taran right don't get me wrong but it's not absolutely amazing these Helians though man I feel like the Helians have done more damage than the better cruisers
340
+
341
+ 112
342
+ 00:14:27,180 --> 00:14:56,280
343
+ yeah even though they've been sacrificed every single one of them is probably killed about four drones on average okay well that math doesn't math but but still they've killed about two drones on average I guess and then it's still very respectable and top of all of those circling so what not that they've killed as well we are getting to the point right now when the better cruisers are a very very real threat we have a raven in the mix as well now I should guys know I love ravens their anti armor missile can be absolutely phenomenal
344
+
345
+ 113
346
+ 00:14:56,280 --> 00:15:26,200
347
+ I don't think we're gonna really use it other than that for well obviously as a detector it's very nice as well but auto turrets interference matrix not so much I think the anti armor missile especially if it's like a bunch of clumped up corruptors like that it can do a lot of damage there he goes love that move now suddenly even though it doesn't do much for the Yamato gun now suddenly these corruptors are gonna have to fly away they're gonna have to disengage until that orange paint is gone yeah look at that special just hunting this down once again we have a little counter attack
348
+
349
+ 114
350
+ 00:15:26,200 --> 00:15:56,080
351
+ but more and more battle cruisers are ready to defend against that as well nicely done right here by special your motto guns are going down left right and center this is GG yeah that previous Best of Three series it was a very quick one I know a lot of you like to watch these videos while eating dinner or while eating lunch so let's do another spot right here in game number one in the top right corner we once again have special and is opponent this time around
352
+
353
+ 115
354
+ 00:15:56,080 --> 00:16:08,360
355
+ the fellow terror and player with the red SCVs for looking at Beyons main comment center Alrighty a little bit of build order variety it looks like special going for the faster comment center on the low ground
356
+
357
+ 116
358
+ 00:16:08,360 --> 00:16:17,180
359
+ Beyon going for one eventually as well as he has opted to go straight into a reactor it seems so especially when you start pumping out those repurs two at a time
360
+
361
+ 117
362
+ 00:16:17,180 --> 00:16:21,420
363
+ that is a clear indicator that you want to get aggressive the thing is right
364
+
365
+ 118
366
+ 00:16:21,420 --> 00:16:51,400
367
+ Beyon is incredibly good when it comes to that early game control I'm sure he's aware of the fact that special has been going for some special build orders some spicy strategies wouldn't be surprised at all of Beyon has decided you know what I'm gonna go for not only a very aggressive build but also a pretty defensive one too right because you get a lot of units out so you can't use them defensively too now that the terror player in blue though hasn't shown up yet it's apparently time to rally everything across the map Cyclone is coming up right here for special so that is super nice that's
368
+
369
+ 119
370
+ 00:16:51,620 --> 00:17:21,240
371
+ Cyclone is gonna be fantastic when it comes to defending against whatever Beyon brings across the map stopper is gonna finish up for both players here as well though eventually I'm assuming we're gonna go for some Raven player right here but first let's see how good the control of Beyon is going to be Beyon of course known as micro Jackson that is way too clumped up right there that blue army I've taken a ton of splash damage for both the Reaper grenades but also from that Helian in red you gotta be careful here special anyways now the Cyclone pops down that Cyclone is in crit
372
+
373
+ 120
374
+ 00:17:21,420 --> 00:17:51,400
375
+ probably powerful you gotta make sure it doesn't get cornered but other than that it should be able to push back basically whatever it is that the terror player wants to throw at you that being said this is a lot of units we're up to six Reapers already with two Helians here Cyclone needs to go back home and it does come back home Raven right now sponsors one that auto turret is gonna be a necessity let's see how good the control is going to be nice target thing right there by Beyon special trying to bring it back to safety as the auto turret does get dropped down but not really in the open
376
+
377
+ 121
378
+ 00:17:51,420 --> 00:18:21,339
379
+ optimal location SUVs right now very far away from there well I wanted to say very far away from their mineral line but not really helping out in this battle either that's a ton of workers going down good grenade control right there by Beyon as he just straight up obtains the victory next up we find ourselves on a Goresvon and this time around special starts off the game by sending an SUV straight across second one also following the first supply depot built very close to the mineral lines
380
+
381
+ 122
382
+ 00:18:21,420 --> 00:18:45,720
383
+ that is SUV as to give up as little mining as possible where once again going for a very very cheesy build order notice the special is barely been able to add on any SUVs he will go for a refinery here eventually because while usually you do want to go for that Reaper play but there's no denying the special once to obtain the victory here as quickly as possible or at the very least deal a crippling amount of damage let's see
384
+
385
+ 123
386
+ 00:18:45,720 --> 00:19:13,619
387
+ going double gas in the main base will he go for an SUV scout this time around I mean he's not really he never really strikes me as an SUV scout kind of guy so probably not he'll probably go for the Reaper that does mean though that he will not find out exactly what he's playing against until a little bit later and Beyon is going to have to rely on that control once again
388
+
389
+ 124
390
+ 00:19:15,960 --> 00:19:31,720
391
+ it's not really at least in my mind right it's not really the position where Beyon wants to be Beyon is very much so the guy a guy who thrives in aggression but when it comes to defensive Terran player I at least in my mind I usually favor someone like like Mario or maybe even Olivera
392
+
393
+ 125
394
+ 00:19:31,839 --> 00:19:40,339
395
+ Olivera is looking incredibly good when it comes to both aggression as well as defense by the way so maybe Olivera is going to be able to climb that ladder even higher
396
+
397
+ 126
398
+ 00:19:40,339 --> 00:20:01,920
399
+ but anyways here's the reapers coming up two at a time on the site of well Beyon very close to his main base no CC on the low ground here for Beyon just yet so that's good for him he hasn't even saturated the second gas yet so that is something to keep in mind let's be on his looking around right now okay he will go for a comment center on the low ground
400
+
401
+ 127
402
+ 00:20:02,280 --> 00:20:24,760
403
+ he's looking around everywhere okay well I think he wanted to go for a CC on the low ground but right now he should certainly not start that up as he does CD's reapers coming in from a strain dangle and it can really only mean one thing helly and coming up right here Reaper still building second gas still not saturated right here for Beyon who really wants to go for a comment center now right now is definitely not the time
404
+
405
+ 128
406
+ 00:20:24,760 --> 00:20:33,320
407
+ okay well we're gonna go for the okay I thought he wanted to go for one of the low ground because tear players love doing that but I actually much prefer it this way
408
+
409
+ 129
410
+ 00:20:33,320 --> 00:20:43,280
411
+ Beyon going for the CC in the main base very confident apparently when it comes to his unit control not really concerned about these these reapers
412
+
413
+ 130
414
+ 00:20:44,800 --> 00:20:52,700
415
+ when you have the high ground advantage though yeah you should always be able to get that first line of attack in and you can always throw up a grenade a little bit faster
416
+
417
+ 131
418
+ 00:20:53,260 --> 00:21:18,520
419
+ honestly so far specials getting shut down really hard he's going for his own factory at home as well but obviously there's no comment center to be seen yet here for special who needs to get something done with these units now once again he's gonna try and get up to the high ground but Beyon is waiting there immediately throws up grenades and he's trying to deal as much splash damage as possible with those aliens and just like that we haven't even faster to oh in a best of three series
420
+