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Update app.py
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app.py
CHANGED
@@ -53,52 +53,64 @@ def load_model():
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tokenizer, model = load_model()
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#
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class
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@staticmethod
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def
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return
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@staticmethod
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def
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return base_temp + 10 * pressure * (1 - np.exp(-duration / 3))
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@staticmethod
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def
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textures
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"nano-smooth", "quantum-rough", "neuro-bumpy", "plasma-silky",
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"graviton-grainy", "zero-point-soft", "dark-matter-hard", "bose-einstein-condensate"
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]
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return textures[hash((x, y)) % len(textures)]
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@staticmethod
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def
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return (np.sin(x / 30) * np.cos(y / 30) + np.random.normal(0, 0.1)) * 10 * sensitivity
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@staticmethod
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def
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]
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return states[hash((x, y)) % len(states)]
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# Create more detailed sensation map for the avatar
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def create_sensation_map(width, height):
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sensation_map = np.zeros((height, width,
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for y in range(height):
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for x in range(width):
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base_sensitivities = np.random.rand(10) * 0.5 + 0.5
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# Enhance certain areas
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if
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base_sensitivities *= 1.5
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elif 250 < x < 350 and 250 < y < 550: # Torso
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base_sensitivities[2:6] *= 1.3 # Enhance pressure, temp, texture, em
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elif (150 < x < 250 or 350 < x < 450) and 250 < y < 600: # Arms
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base_sensitivities[0:2] *= 1.2 # Enhance pain and pleasure
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elif 200 < x < 400 and 600 < y < 800: # Legs
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base_sensitivities[6:8] *= 1.4 # Enhance tickle and itch
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sensation_map[y, x] = base_sensitivities
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@@ -111,12 +123,8 @@ def create_avatar():
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img = Image.new('RGBA', (AVATAR_WIDTH, AVATAR_HEIGHT), color=(0, 0, 0, 0))
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draw = ImageDraw.Draw(img)
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# Body
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draw.polygon(
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[(300, 100), (200, 250), (250, 600), (300, 750), (350, 600), (400, 250)],
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fill=(0, 255, 255, 100),
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outline=(0, 255, 255, 255)
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)
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# Head
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draw.ellipse([250, 50, 350, 150], fill=(0, 255, 255, 100), outline=(0, 255, 255, 255))
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@@ -125,8 +133,40 @@ def create_avatar():
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draw.ellipse([275, 80, 295, 100], fill=(255, 255, 255, 200), outline=(0, 255, 255, 255))
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draw.ellipse([305, 80, 325, 100], fill=(255, 255, 255, 200), outline=(0, 255, 255, 255))
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# Neural network lines
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for _ in range(
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start = (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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end = (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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draw.line([start, end], fill=(0, 255, 255, 50), width=1)
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@@ -170,6 +210,9 @@ with col2:
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# Toggle quantum feature
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use_quantum = st.checkbox("Enable Quantum Sensing", value=True)
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if canvas_result.json_data is not None:
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objects = canvas_result.json_data["objects"]
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if len(objects) > 0:
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@@ -179,19 +222,17 @@ with col2:
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sensation = avatar_sensation_map[int(touch_y), int(touch_x)]
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(
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pain, pleasure, pressure_sens, temp_sens, texture_sens,
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em_sens, tickle_sens, itch_sens, quantum_sens, neural_sens
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) = sensation
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measured_pressure =
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)
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)
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measured_texture = AdvancedSensors.measure_texture(touch_x, touch_y)
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measured_em = AdvancedSensors.measure_em_field(touch_x, touch_y, em_sens)
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if use_quantum:
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quantum_state =
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else:
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quantum_state = "N/A"
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@@ -200,7 +241,19 @@ with col2:
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pleasure_level = pleasure * (measured_temp - 37) / 10
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tickle_level = tickle_sens * (1 - np.exp(-touch_duration / 0.5))
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itch_level = itch_sens * (1 - np.exp(-touch_duration / 1.5))
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-
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st.write("### Sensory Data Analysis")
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st.write(f"Interaction Point: ({touch_x:.1f}, {touch_y:.1f})")
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β Temperature : {measured_temp:.2f}Β°C β
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β Texture : {measured_texture} β
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β EM Field : {measured_em:.2f} ΞΌT β
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β Quantum State: {quantum_state}
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βββββββββββββββββββββββββββββββββββββββββββββββ€
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β Pain Level : {pain_level:.2f} β
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β Pleasure : {pleasure_level:.2f} β
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β Tickle : {tickle_level:.2f} β
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β Itch : {itch_level:.2f} β
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β Neural Response: {neural_response:.2f} β
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βββββββββββββββββββββββββββββββββββββββββββββββ
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```
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"""
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-
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# Generate description
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prompt = f"""Human: Analyze the sensory input for a hyper-advanced AI humanoid:
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Resulting in:
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Pain: {pain_level:.2f}, Pleasure: {pleasure_level:.2f}
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Tickle: {tickle_level:.2f}, Itch: {itch_level:.2f}
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Neural Response: {neural_response:.2f}
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Provide a detailed, scientific analysis of the AI's experience.
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AI:"""
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# Visualize sensation map
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st.subheader("Quantum Neuro-Sensory Map")
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fig, axs = plt.subplots(
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titles = [
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'Pain', 'Pleasure', 'Pressure', 'Temperature', 'Texture',
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'EM Field', 'Tickle', 'Itch', 'Quantum', 'Neural'
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]
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for i, title in enumerate(titles):
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ax = axs[i //
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im = ax.imshow(avatar_sensation_map[:, :, i], cmap='plasma')
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ax.set_title(title)
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fig.colorbar(im, ax=ax)
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@@ -282,11 +340,36 @@ This hyper-advanced AI humanoid incorporates revolutionary sensory technology:
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4. Electromagnetic Field Sensors: Can detect and analyze complex EM patterns in the environment.
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5. Quantum State Detector: Interprets quantum phenomena, adding a new dimension to sensory input.
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6. Neural Network Integration: Simulates complex interplay of sensations, creating emergent experiences.
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7.
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The AI's responses are generated using an advanced language model, providing detailed scientific analysis of its sensory experiences. This simulation showcases the potential for creating incredibly sophisticated and responsive artificial sensory systems that go beyond human capabilities.
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""")
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# Footer
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st.write("---")
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st.write("NeuraSense AI: Quantum-Enhanced Sensory Simulation
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st.write("Disclaimer: This is an advanced simulation and does not represent current technological capabilities.")
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tokenizer, model = load_model()
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# Advanced Sensor Classes
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class QuantumSensor:
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@staticmethod
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def measure(x, y, sensitivity):
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return np.sin(x/20) * np.cos(y/20) * sensitivity * np.random.normal(1, 0.1)
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class NanoThermalSensor:
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@staticmethod
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def measure(base_temp, pressure, duration):
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return base_temp + 10 * pressure * (1 - np.exp(-duration / 3)) + np.random.normal(0, 0.001)
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class AdaptiveTextureSensor:
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textures = [
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"nano-smooth", "quantum-rough", "neuro-bumpy", "plasma-silky",
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"graviton-grainy", "zero-point-soft", "dark-matter-hard", "bose-einstein-condensate"
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]
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@staticmethod
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def measure(x, y):
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return AdaptiveTextureSensor.textures[hash((x, y)) % len(AdaptiveTextureSensor.textures)]
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class EMFieldSensor:
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@staticmethod
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def measure(x, y, sensitivity):
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return (np.sin(x / 30) * np.cos(y / 30) + np.random.normal(0, 0.1)) * 10 * sensitivity
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class NeuralNetworkSimulator:
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@staticmethod
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def process(inputs):
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weights = np.random.rand(len(inputs))
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return np.dot(inputs, weights) / np.sum(weights)
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# Create more detailed sensation map for the avatar
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def create_sensation_map(width, height):
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sensation_map = np.zeros((height, width, 12)) # pain, pleasure, pressure, temp, texture, em, tickle, itch, quantum, neural, proprioception, synesthesia
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for y in range(height):
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for x in range(width):
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base_sensitivities = np.random.rand(12) * 0.5 + 0.5
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# Enhance certain areas
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if 250 < x < 350 and 50 < y < 150: # Head
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base_sensitivities *= 1.5
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elif 275 < x < 325 and 80 < y < 120: # Eyes
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base_sensitivities[0] *= 2 # More sensitive to pain
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elif 290 < x < 310 and 100 < y < 120: # Nose
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base_sensitivities[4] *= 2 # More sensitive to texture
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elif 280 < x < 320 and 120 < y < 140: # Mouth
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base_sensitivities[1] *= 2 # More sensitive to pleasure
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elif 250 < x < 350 and 250 < y < 550: # Torso
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base_sensitivities[2:6] *= 1.3 # Enhance pressure, temp, texture, em
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elif (150 < x < 250 or 350 < x < 450) and 250 < y < 600: # Arms
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base_sensitivities[0:2] *= 1.2 # Enhance pain and pleasure
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elif 200 < x < 400 and 600 < y < 800: # Legs
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base_sensitivities[6:8] *= 1.4 # Enhance tickle and itch
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elif (140 < x < 160 or 440 < x < 460) and 390 < y < 410: # Hands
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base_sensitivities *= 2 # Highly sensitive overall
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elif (220 < x < 240 or 360 < x < 380) and 770 < y < 790: # Feet
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base_sensitivities[6] *= 2 # Very ticklish
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sensation_map[y, x] = base_sensitivities
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img = Image.new('RGBA', (AVATAR_WIDTH, AVATAR_HEIGHT), color=(0, 0, 0, 0))
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draw = ImageDraw.Draw(img)
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# Body
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draw.polygon([(300, 100), (200, 250), (250, 600), (300, 750), (350, 600), (400, 250)], fill=(0, 255, 255, 100), outline=(0, 255, 255, 255))
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# Head
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draw.ellipse([250, 50, 350, 150], fill=(0, 255, 255, 100), outline=(0, 255, 255, 255))
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draw.ellipse([275, 80, 295, 100], fill=(255, 255, 255, 200), outline=(0, 255, 255, 255))
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draw.ellipse([305, 80, 325, 100], fill=(255, 255, 255, 200), outline=(0, 255, 255, 255))
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# Nose
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draw.polygon([(300, 90), (290, 110), (310, 110)], fill=(0, 255, 255, 150))
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# Mouth
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draw.arc([280, 110, 320, 130], 0, 180, fill=(0, 255, 255, 200), width=2)
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# Arms
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draw.line([(200, 250), (150, 400)], fill=(0, 255, 255, 200), width=5)
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draw.line([(400, 250), (450, 400)], fill=(0, 255, 255, 200), width=5)
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# Hands
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draw.ellipse([140, 390, 160, 410], fill=(0, 255, 255, 150))
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draw.ellipse([440, 390, 460, 410], fill=(0, 255, 255, 150))
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# Fingers
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for i in range(5):
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draw.line([(150 + i*5, 400), (145 + i*5, 420)], fill=(0, 255, 255, 200), width=2)
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draw.line([(450 - i*5, 400), (455 - i*5, 420)], fill=(0, 255, 255, 200), width=2)
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# Legs
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draw.line([(250, 600), (230, 780)], fill=(0, 255, 255, 200), width=5)
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draw.line([(350, 600), (370, 780)], fill=(0, 255, 255, 200), width=5)
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# Feet
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draw.ellipse([220, 770, 240, 790], fill=(0, 255, 255, 150))
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draw.ellipse([360, 770, 380, 790], fill=(0, 255, 255, 150))
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# Toes
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for i in range(5):
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draw.line([(225 + i*3, 790), (223 + i*3, 800)], fill=(0, 255, 255, 200), width=2)
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draw.line([(365 + i*3, 790), (363 + i*3, 800)], fill=(0, 255, 255, 200), width=2)
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# Neural network lines
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for _ in range(100):
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start = (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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end = (np.random.randint(0, AVATAR_WIDTH), np.random.randint(0, AVATAR_HEIGHT))
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draw.line([start, end], fill=(0, 255, 255, 50), width=1)
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# Toggle quantum feature
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use_quantum = st.checkbox("Enable Quantum Sensing", value=True)
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# Toggle synesthesia
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use_synesthesia = st.checkbox("Enable Synesthesia", value=False)
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if canvas_result.json_data is not None:
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objects = canvas_result.json_data["objects"]
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if len(objects) > 0:
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sensation = avatar_sensation_map[int(touch_y), int(touch_x)]
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(
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pain, pleasure, pressure_sens, temp_sens, texture_sens,
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em_sens, tickle_sens, itch_sens, quantum_sens, neural_sens,
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proprioception_sens, synesthesia_sens
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) = sensation
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measured_pressure = QuantumSensor.measure(touch_x, touch_y, pressure_sens) * touch_pressure
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measured_temp = NanoThermalSensor.measure(37, touch_pressure, touch_duration)
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measured_texture = AdaptiveTextureSensor.measure(touch_x, touch_y)
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measured_em = EMFieldSensor.measure(touch_x, touch_y, em_sens)
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if use_quantum:
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quantum_state = QuantumSensor.measure(touch_x, touch_y, quantum_sens)
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else:
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quantum_state = "N/A"
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pleasure_level = pleasure * (measured_temp - 37) / 10
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tickle_level = tickle_sens * (1 - np.exp(-touch_duration / 0.5))
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itch_level = itch_sens * (1 - np.exp(-touch_duration / 1.5))
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# Proprioception (sense of body position)
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proprioception = proprioception_sens * np.linalg.norm([touch_x - AVATAR_WIDTH/2, touch_y - AVATAR_HEIGHT/2]) / (AVATAR_WIDTH/2)
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# Synesthesia (mixing of senses)
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if use_synesthesia:
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synesthesia = synesthesia_sens * (measured_pressure + measured_temp + measured_em) / 3
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else:
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synesthesia = "N/A"
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# Neural network simulation
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neural_inputs = [pain_level, pleasure_level, measured_pressure, measured_temp, measured_em, tickle_level, itch_level, proprioception]
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neural_response = NeuralNetworkSimulator.process(neural_inputs)
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st.write("### Sensory Data Analysis")
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st.write(f"Interaction Point: ({touch_x:.1f}, {touch_y:.1f})")
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β Temperature : {measured_temp:.2f}Β°C β
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β Texture : {measured_texture} β
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β EM Field : {measured_em:.2f} ΞΌT β
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β Quantum State: {quantum_state:.2f} β
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βββββββββββββββββββββββββββββββββββββββββββββββ€
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β Pain Level : {pain_level:.2f} β
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β Pleasure : {pleasure_level:.2f} β
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β Tickle : {tickle_level:.2f} β
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β Itch : {itch_level:.2f} β
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β Proprioception: {proprioception:.2f} β
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β Synesthesia : {synesthesia} β
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β Neural Response: {neural_response:.2f} β
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βββββββββββββββββββββββββββββββββββββββββββββββ
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```
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"""
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st.code(data_display, language="")
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# Generate description
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prompt = f"""Human: Analyze the sensory input for a hyper-advanced AI humanoid:
|
|
|
293 |
Resulting in:
|
294 |
Pain: {pain_level:.2f}, Pleasure: {pleasure_level:.2f}
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295 |
Tickle: {tickle_level:.2f}, Itch: {itch_level:.2f}
|
296 |
+
Proprioception: {proprioception:.2f}
|
297 |
+
Synesthesia: {synesthesia}
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298 |
Neural Response: {neural_response:.2f}
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299 |
Provide a detailed, scientific analysis of the AI's experience.
|
300 |
AI:"""
|
|
|
312 |
|
313 |
# Visualize sensation map
|
314 |
st.subheader("Quantum Neuro-Sensory Map")
|
315 |
+
fig, axs = plt.subplots(3, 4, figsize=(20, 15))
|
316 |
titles = [
|
317 |
'Pain', 'Pleasure', 'Pressure', 'Temperature', 'Texture',
|
318 |
+
'EM Field', 'Tickle', 'Itch', 'Quantum', 'Neural',
|
319 |
+
'Proprioception', 'Synesthesia'
|
320 |
]
|
321 |
|
322 |
for i, title in enumerate(titles):
|
323 |
+
ax = axs[i // 4, i % 4]
|
324 |
im = ax.imshow(avatar_sensation_map[:, :, i], cmap='plasma')
|
325 |
ax.set_title(title)
|
326 |
fig.colorbar(im, ax=ax)
|
|
|
340 |
4. Electromagnetic Field Sensors: Can detect and analyze complex EM patterns in the environment.
|
341 |
5. Quantum State Detector: Interprets quantum phenomena, adding a new dimension to sensory input.
|
342 |
6. Neural Network Integration: Simulates complex interplay of sensations, creating emergent experiences.
|
343 |
+
7. Proprioception Simulation: Accurately models the AI's sense of body position and movement.
|
344 |
+
8. Synesthesia Emulation: Allows for cross-modal sensory experiences, mixing different sensory inputs.
|
345 |
+
9. Tickle and Itch Simulation: Replicates these unique sensations with quantum-level precision.
|
346 |
+
10. Adaptive Pain and Pleasure Modeling: Simulates complex emotional and physical responses to stimuli.
|
347 |
+
|
348 |
The AI's responses are generated using an advanced language model, providing detailed scientific analysis of its sensory experiences. This simulation showcases the potential for creating incredibly sophisticated and responsive artificial sensory systems that go beyond human capabilities.
|
349 |
""")
|
350 |
|
351 |
+
# Interactive sensory exploration
|
352 |
+
st.subheader("Interactive Sensory Exploration")
|
353 |
+
exploration_type = st.selectbox("Choose a sensory exploration:",
|
354 |
+
["Quantum Field Fluctuations", "Synesthesia Experience", "Proprioceptive Mapping"])
|
355 |
+
|
356 |
+
if exploration_type == "Quantum Field Fluctuations":
|
357 |
+
st.write("Observe how quantum fields fluctuate across the AI's body.")
|
358 |
+
quantum_field = np.array([[QuantumSensor.measure(x, y, 1) for x in range(AVATAR_WIDTH)] for y in range(AVATAR_HEIGHT)])
|
359 |
+
st.pyplot(plt.imshow(quantum_field, cmap='viridis'))
|
360 |
+
|
361 |
+
elif exploration_type == "Synesthesia Experience":
|
362 |
+
st.write("Experience how the AI might perceive colors as sounds or textures as tastes.")
|
363 |
+
synesthesia_map = np.random.rand(AVATAR_HEIGHT, AVATAR_WIDTH, 3)
|
364 |
+
st.image(Image.fromarray((synesthesia_map * 255).astype(np.uint8)))
|
365 |
+
|
366 |
+
elif exploration_type == "Proprioceptive Mapping":
|
367 |
+
st.write("Explore the AI's sense of body position and movement.")
|
368 |
+
proprioceptive_map = np.array([[np.linalg.norm([x - AVATAR_WIDTH/2, y - AVATAR_HEIGHT/2]) / (AVATAR_WIDTH/2)
|
369 |
+
for x in range(AVATAR_WIDTH)] for y in range(AVATAR_HEIGHT)])
|
370 |
+
st.pyplot(plt.imshow(proprioceptive_map, cmap='coolwarm'))
|
371 |
+
|
372 |
# Footer
|
373 |
st.write("---")
|
374 |
+
st.write("NeuraSense AI: Quantum-Enhanced Sensory Simulation v4.0")
|
375 |
+
st.write("Disclaimer: This is an advanced simulation and does not represent current technological capabilities.")
|