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| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| // a transform stream is a readable/writable stream where you do | |
| // something with the data. Sometimes it's called a "filter", | |
| // but that's not a great name for it, since that implies a thing where | |
| // some bits pass through, and others are simply ignored. (That would | |
| // be a valid example of a transform, of course.) | |
| // | |
| // While the output is causally related to the input, it's not a | |
| // necessarily symmetric or synchronous transformation. For example, | |
| // a zlib stream might take multiple plain-text writes(), and then | |
| // emit a single compressed chunk some time in the future. | |
| // | |
| // Here's how this works: | |
| // | |
| // The Transform stream has all the aspects of the readable and writable | |
| // stream classes. When you write(chunk), that calls _write(chunk,cb) | |
| // internally, and returns false if there's a lot of pending writes | |
| // buffered up. When you call read(), that calls _read(n) until | |
| // there's enough pending readable data buffered up. | |
| // | |
| // In a transform stream, the written data is placed in a buffer. When | |
| // _read(n) is called, it transforms the queued up data, calling the | |
| // buffered _write cb's as it consumes chunks. If consuming a single | |
| // written chunk would result in multiple output chunks, then the first | |
| // outputted bit calls the readcb, and subsequent chunks just go into | |
| // the read buffer, and will cause it to emit 'readable' if necessary. | |
| // | |
| // This way, back-pressure is actually determined by the reading side, | |
| // since _read has to be called to start processing a new chunk. However, | |
| // a pathological inflate type of transform can cause excessive buffering | |
| // here. For example, imagine a stream where every byte of input is | |
| // interpreted as an integer from 0-255, and then results in that many | |
| // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in | |
| // 1kb of data being output. In this case, you could write a very small | |
| // amount of input, and end up with a very large amount of output. In | |
| // such a pathological inflating mechanism, there'd be no way to tell | |
| // the system to stop doing the transform. A single 4MB write could | |
| // cause the system to run out of memory. | |
| // | |
| // However, even in such a pathological case, only a single written chunk | |
| // would be consumed, and then the rest would wait (un-transformed) until | |
| // the results of the previous transformed chunk were consumed. | |
| ; | |
| module.exports = Transform; | |
| var Duplex = require('./_stream_duplex'); | |
| /*<replacement>*/ | |
| var util = Object.create(require('core-util-is')); | |
| util.inherits = require('inherits'); | |
| /*</replacement>*/ | |
| util.inherits(Transform, Duplex); | |
| function afterTransform(er, data) { | |
| var ts = this._transformState; | |
| ts.transforming = false; | |
| var cb = ts.writecb; | |
| if (!cb) { | |
| return this.emit('error', new Error('write callback called multiple times')); | |
| } | |
| ts.writechunk = null; | |
| ts.writecb = null; | |
| if (data != null) // single equals check for both `null` and `undefined` | |
| this.push(data); | |
| cb(er); | |
| var rs = this._readableState; | |
| rs.reading = false; | |
| if (rs.needReadable || rs.length < rs.highWaterMark) { | |
| this._read(rs.highWaterMark); | |
| } | |
| } | |
| function Transform(options) { | |
| if (!(this instanceof Transform)) return new Transform(options); | |
| Duplex.call(this, options); | |
| this._transformState = { | |
| afterTransform: afterTransform.bind(this), | |
| needTransform: false, | |
| transforming: false, | |
| writecb: null, | |
| writechunk: null, | |
| writeencoding: null | |
| }; | |
| // start out asking for a readable event once data is transformed. | |
| this._readableState.needReadable = true; | |
| // we have implemented the _read method, and done the other things | |
| // that Readable wants before the first _read call, so unset the | |
| // sync guard flag. | |
| this._readableState.sync = false; | |
| if (options) { | |
| if (typeof options.transform === 'function') this._transform = options.transform; | |
| if (typeof options.flush === 'function') this._flush = options.flush; | |
| } | |
| // When the writable side finishes, then flush out anything remaining. | |
| this.on('prefinish', prefinish); | |
| } | |
| function prefinish() { | |
| var _this = this; | |
| if (typeof this._flush === 'function') { | |
| this._flush(function (er, data) { | |
| done(_this, er, data); | |
| }); | |
| } else { | |
| done(this, null, null); | |
| } | |
| } | |
| Transform.prototype.push = function (chunk, encoding) { | |
| this._transformState.needTransform = false; | |
| return Duplex.prototype.push.call(this, chunk, encoding); | |
| }; | |
| // This is the part where you do stuff! | |
| // override this function in implementation classes. | |
| // 'chunk' is an input chunk. | |
| // | |
| // Call `push(newChunk)` to pass along transformed output | |
| // to the readable side. You may call 'push' zero or more times. | |
| // | |
| // Call `cb(err)` when you are done with this chunk. If you pass | |
| // an error, then that'll put the hurt on the whole operation. If you | |
| // never call cb(), then you'll never get another chunk. | |
| Transform.prototype._transform = function (chunk, encoding, cb) { | |
| throw new Error('_transform() is not implemented'); | |
| }; | |
| Transform.prototype._write = function (chunk, encoding, cb) { | |
| var ts = this._transformState; | |
| ts.writecb = cb; | |
| ts.writechunk = chunk; | |
| ts.writeencoding = encoding; | |
| if (!ts.transforming) { | |
| var rs = this._readableState; | |
| if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); | |
| } | |
| }; | |
| // Doesn't matter what the args are here. | |
| // _transform does all the work. | |
| // That we got here means that the readable side wants more data. | |
| Transform.prototype._read = function (n) { | |
| var ts = this._transformState; | |
| if (ts.writechunk !== null && ts.writecb && !ts.transforming) { | |
| ts.transforming = true; | |
| this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); | |
| } else { | |
| // mark that we need a transform, so that any data that comes in | |
| // will get processed, now that we've asked for it. | |
| ts.needTransform = true; | |
| } | |
| }; | |
| Transform.prototype._destroy = function (err, cb) { | |
| var _this2 = this; | |
| Duplex.prototype._destroy.call(this, err, function (err2) { | |
| cb(err2); | |
| _this2.emit('close'); | |
| }); | |
| }; | |
| function done(stream, er, data) { | |
| if (er) return stream.emit('error', er); | |
| if (data != null) // single equals check for both `null` and `undefined` | |
| stream.push(data); | |
| // if there's nothing in the write buffer, then that means | |
| // that nothing more will ever be provided | |
| if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); | |
| if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); | |
| return stream.push(null); | |
| } |