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| export const env = | |
| typeof process !== 'undefined' | |
| ? { | |
| NODE_ENV: process.env.NODE_ENV, | |
| DEBUG: resolveDebug(process.env.DEBUG), | |
| } | |
| : { | |
| NODE_ENV: 'production', | |
| DEBUG: false, | |
| } | |
| export const contextMap = new Map() | |
| export const configContextMap = new Map() | |
| export const contextSourcesMap = new Map() | |
| export const sourceHashMap = new Map() | |
| export const NOT_ON_DEMAND = new String('*') | |
| export const NONE = Symbol('__NONE__') | |
| export function resolveDebug(debug) { | |
| if (debug === undefined) { | |
| return false | |
| } | |
| // Environment variables are strings, so convert to boolean | |
| if (debug === 'true' || debug === '1') { | |
| return true | |
| } | |
| if (debug === 'false' || debug === '0') { | |
| return false | |
| } | |
| // Keep the debug convention into account: | |
| // DEBUG=* -> This enables all debug modes | |
| // DEBUG=projectA,projectB,projectC -> This enables debug for projectA, projectB and projectC | |
| // DEBUG=projectA:* -> This enables all debug modes for projectA (if you have sub-types) | |
| // DEBUG=projectA,-projectB -> This enables debug for projectA and explicitly disables it for projectB | |
| if (debug === '*') { | |
| return true | |
| } | |
| let debuggers = debug.split(',').map((d) => d.split(':')[0]) | |
| // Ignoring tailwindcss | |
| if (debuggers.includes('-tailwindcss')) { | |
| return false | |
| } | |
| // Including tailwindcss | |
| if (debuggers.includes('tailwindcss')) { | |
| return true | |
| } | |
| return false | |
| } | |