Pokemon_server / dist /sim /battle-stream.js
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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var battle_stream_exports = {};
__export(battle_stream_exports, {
BattlePlayer: () => BattlePlayer,
BattleStream: () => BattleStream,
BattleTextStream: () => BattleTextStream,
getPlayerStreams: () => getPlayerStreams
});
module.exports = __toCommonJS(battle_stream_exports);
var import_lib = require("../lib");
var import_teams = require("./teams");
var import_battle = require("./battle");
/**
* Battle Stream
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Supports interacting with a PS battle in Stream format.
*
* This format is VERY NOT FINALIZED, please do not use it directly yet.
*
* @license MIT
*/
function splitFirst(str, delimiter, limit = 1) {
const splitStr = [];
while (splitStr.length < limit) {
const delimiterIndex = str.indexOf(delimiter);
if (delimiterIndex >= 0) {
splitStr.push(str.slice(0, delimiterIndex));
str = str.slice(delimiterIndex + delimiter.length);
} else {
splitStr.push(str);
str = "";
}
}
splitStr.push(str);
return splitStr;
}
class BattleStream extends import_lib.Streams.ObjectReadWriteStream {
constructor(options2 = {}) {
super();
this.debug = !!options2.debug;
this.noCatch = !!options2.noCatch;
this.replay = options2.replay || false;
this.keepAlive = !!options2.keepAlive;
this.battle = null;
}
_write(chunk) {
if (this.noCatch) {
this._writeLines(chunk);
} else {
try {
this._writeLines(chunk);
} catch (err) {
this.pushError(err, true);
return;
}
}
if (this.battle)
this.battle.sendUpdates();
}
_writeLines(chunk) {
for (const line of chunk.split("\n")) {
if (line.startsWith(">")) {
const [type2, message2] = splitFirst(line.slice(1), " ");
this._writeLine(type2, message2);
}
}
}
pushMessage(type2, data) {
if (this.replay) {
if (type2 === "update") {
if (this.replay === "spectator") {
const channelMessages = (0, import_battle.extractChannelMessages)(data, [0]);
this.push(channelMessages[0].join("\n"));
} else {
const channelMessages = (0, import_battle.extractChannelMessages)(data, [-1]);
this.push(channelMessages[-1].join("\n"));
}
}
return;
}
this.push(`${type2}
${data}`);
}
_writeLine(type, message) {
switch (type) {
case "start":
const options = JSON.parse(message);
options.send = (t, data) => {
if (Array.isArray(data))
data = data.join("\n");
this.pushMessage(t, data);
if (t === "end" && !this.keepAlive)
this.pushEnd();
};
if (this.debug)
options.debug = true;
this.battle = new import_battle.Battle(options);
break;
case "player":
const [slot, optionsText] = splitFirst(message, " ");
this.battle.setPlayer(slot, JSON.parse(optionsText));
break;
case "p1":
case "p2":
case "p3":
case "p4":
if (message === "undo") {
this.battle.undoChoice(type);
} else {
this.battle.choose(type, message);
}
break;
case "forcewin":
case "forcetie":
this.battle.win(type === "forcewin" ? message : null);
if (message) {
this.battle.inputLog.push(`>forcewin ${message}`);
} else {
this.battle.inputLog.push(`>forcetie`);
}
break;
case "forcelose":
this.battle.lose(message);
this.battle.inputLog.push(`>forcelose ${message}`);
break;
case "reseed":
this.battle.resetRNG(message);
this.battle.inputLog.push(`>reseed ${this.battle.prng.getSeed()}`);
break;
case "tiebreak":
this.battle.tiebreak();
break;
case "chat-inputlogonly":
this.battle.inputLog.push(`>chat ${message}`);
break;
case "chat":
this.battle.inputLog.push(`>chat ${message}`);
this.battle.add("chat", `${message}`);
break;
case "eval":
const battle = this.battle;
battle.inputLog.push(`>${type} ${message}`);
message = message.replace(/\f/g, "\n");
battle.add("", ">>> " + message.replace(/\n/g, "\n||"));
try {
const p1 = battle.sides[0];
const p2 = battle.sides[1];
const p3 = battle.sides[2];
const p4 = battle.sides[3];
const p1active = p1?.active[0];
const p2active = p2?.active[0];
const p3active = p3?.active[0];
const p4active = p4?.active[0];
const toID = battle.toID;
const player = (input) => {
input = toID(input);
if (/^p[1-9]$/.test(input))
return battle.sides[parseInt(input.slice(1)) - 1];
if (/^[1-9]$/.test(input))
return battle.sides[parseInt(input) - 1];
for (const side2 of battle.sides) {
if (toID(side2.name) === input)
return side2;
}
return null;
};
const pokemon = (side2, input) => {
if (typeof side2 === "string")
side2 = player(side2);
input = toID(input);
if (/^[1-9]$/.test(input))
return side2.pokemon[parseInt(input) - 1];
return side2.pokemon.find((p) => p.baseSpecies.id === input || p.species.id === input);
};
let result = eval(message);
if (result?.then) {
result.then((unwrappedResult) => {
unwrappedResult = import_lib.Utils.visualize(unwrappedResult);
battle.add("", "Promise -> " + unwrappedResult);
battle.sendUpdates();
}, (error) => {
battle.add("", "<<< error: " + error.message);
battle.sendUpdates();
});
} else {
result = import_lib.Utils.visualize(result);
result = result.replace(/\n/g, "\n||");
battle.add("", "<<< " + result);
}
} catch (e) {
battle.add("", "<<< error: " + e.message);
}
break;
case "requestlog":
this.push(`requesteddata
${this.battle.inputLog.join("\n")}`);
break;
case "requestexport":
this.push(`requesteddata
${this.battle.prngSeed}
${this.battle.inputLog.join("\n")}`);
break;
case "requestteam":
message = message.trim();
const slotNum = parseInt(message.slice(1)) - 1;
if (isNaN(slotNum) || slotNum < 0) {
throw new Error(`Team requested for slot ${message}, but that slot does not exist.`);
}
const side = this.battle.sides[slotNum];
const team = import_teams.Teams.pack(side.team);
this.push(`requesteddata
${team}`);
break;
case "show-openteamsheets":
this.battle.showOpenTeamSheets();
break;
case "version":
case "version-origin":
break;
default:
throw new Error(`Unrecognized command ">${type} ${message}"`);
}
}
_writeEnd() {
if (!this.atEOF)
this.pushEnd();
this._destroy();
}
_destroy() {
if (this.battle)
this.battle.destroy();
}
}
function getPlayerStreams(stream) {
const streams = {
omniscient: new import_lib.Streams.ObjectReadWriteStream({
write(data) {
void stream.write(data);
},
writeEnd() {
return stream.writeEnd();
}
}),
spectator: new import_lib.Streams.ObjectReadStream({
read() {
}
}),
p1: new import_lib.Streams.ObjectReadWriteStream({
write(data) {
void stream.write(data.replace(/(^|\n)/g, `$1>p1 `));
}
}),
p2: new import_lib.Streams.ObjectReadWriteStream({
write(data) {
void stream.write(data.replace(/(^|\n)/g, `$1>p2 `));
}
}),
p3: new import_lib.Streams.ObjectReadWriteStream({
write(data) {
void stream.write(data.replace(/(^|\n)/g, `$1>p3 `));
}
}),
p4: new import_lib.Streams.ObjectReadWriteStream({
write(data) {
void stream.write(data.replace(/(^|\n)/g, `$1>p4 `));
}
})
};
(async () => {
for await (const chunk of stream) {
const [type2, data] = splitFirst(chunk, `
`);
switch (type2) {
case "update":
const channelMessages = (0, import_battle.extractChannelMessages)(data, [-1, 0, 1, 2, 3, 4]);
streams.omniscient.push(channelMessages[-1].join("\n"));
streams.spectator.push(channelMessages[0].join("\n"));
streams.p1.push(channelMessages[1].join("\n"));
streams.p2.push(channelMessages[2].join("\n"));
streams.p3.push(channelMessages[3].join("\n"));
streams.p4.push(channelMessages[4].join("\n"));
break;
case "sideupdate":
const [side2, sideData] = splitFirst(data, `
`);
streams[side2].push(sideData);
break;
case "end":
break;
}
}
for (const s of Object.values(streams)) {
s.pushEnd();
}
})().catch((err) => {
for (const s of Object.values(streams)) {
s.pushError(err, true);
}
});
return streams;
}
class BattlePlayer {
constructor(playerStream, debug = false) {
this.stream = playerStream;
this.log = [];
this.debug = debug;
}
async start() {
for await (const chunk of this.stream) {
this.receive(chunk);
}
}
receive(chunk) {
for (const line of chunk.split("\n")) {
this.receiveLine(line);
}
}
receiveLine(line) {
if (this.debug)
console.log(line);
if (!line.startsWith("|"))
return;
const [cmd, rest] = splitFirst(line.slice(1), "|");
if (cmd === "request")
return this.receiveRequest(JSON.parse(rest));
if (cmd === "error")
return this.receiveError(new Error(rest));
this.log.push(line);
}
receiveError(error) {
throw error;
}
choose(choice) {
void this.stream.write(choice);
}
}
class BattleTextStream extends import_lib.Streams.ReadWriteStream {
constructor(options2) {
super();
this.battleStream = new BattleStream(options2);
this.currentMessage = "";
void this._listen();
}
async _listen() {
for await (let message2 of this.battleStream) {
if (!message2.endsWith("\n"))
message2 += "\n";
this.push(message2 + "\n");
}
this.pushEnd();
}
_write(message2) {
this.currentMessage += `${message2}`;
const index = this.currentMessage.lastIndexOf("\n");
if (index >= 0) {
void this.battleStream.write(this.currentMessage.slice(0, index));
this.currentMessage = this.currentMessage.slice(index + 1);
}
}
_writeEnd() {
return this.battleStream.writeEnd();
}
}
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