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; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var battle_stream_exports = {}; | |
__export(battle_stream_exports, { | |
BattlePlayer: () => BattlePlayer, | |
BattleStream: () => BattleStream, | |
BattleTextStream: () => BattleTextStream, | |
getPlayerStreams: () => getPlayerStreams | |
}); | |
module.exports = __toCommonJS(battle_stream_exports); | |
var import_lib = require("../lib"); | |
var import_teams = require("./teams"); | |
var import_battle = require("./battle"); | |
/** | |
* Battle Stream | |
* Pokemon Showdown - http://pokemonshowdown.com/ | |
* | |
* Supports interacting with a PS battle in Stream format. | |
* | |
* This format is VERY NOT FINALIZED, please do not use it directly yet. | |
* | |
* @license MIT | |
*/ | |
function splitFirst(str, delimiter, limit = 1) { | |
const splitStr = []; | |
while (splitStr.length < limit) { | |
const delimiterIndex = str.indexOf(delimiter); | |
if (delimiterIndex >= 0) { | |
splitStr.push(str.slice(0, delimiterIndex)); | |
str = str.slice(delimiterIndex + delimiter.length); | |
} else { | |
splitStr.push(str); | |
str = ""; | |
} | |
} | |
splitStr.push(str); | |
return splitStr; | |
} | |
class BattleStream extends import_lib.Streams.ObjectReadWriteStream { | |
constructor(options2 = {}) { | |
super(); | |
this.debug = !!options2.debug; | |
this.noCatch = !!options2.noCatch; | |
this.replay = options2.replay || false; | |
this.keepAlive = !!options2.keepAlive; | |
this.battle = null; | |
} | |
_write(chunk) { | |
if (this.noCatch) { | |
this._writeLines(chunk); | |
} else { | |
try { | |
this._writeLines(chunk); | |
} catch (err) { | |
this.pushError(err, true); | |
return; | |
} | |
} | |
if (this.battle) | |
this.battle.sendUpdates(); | |
} | |
_writeLines(chunk) { | |
for (const line of chunk.split("\n")) { | |
if (line.startsWith(">")) { | |
const [type2, message2] = splitFirst(line.slice(1), " "); | |
this._writeLine(type2, message2); | |
} | |
} | |
} | |
pushMessage(type2, data) { | |
if (this.replay) { | |
if (type2 === "update") { | |
if (this.replay === "spectator") { | |
const channelMessages = (0, import_battle.extractChannelMessages)(data, [0]); | |
this.push(channelMessages[0].join("\n")); | |
} else { | |
const channelMessages = (0, import_battle.extractChannelMessages)(data, [-1]); | |
this.push(channelMessages[-1].join("\n")); | |
} | |
} | |
return; | |
} | |
this.push(`${type2} | |
${data}`); | |
} | |
_writeLine(type, message) { | |
switch (type) { | |
case "start": | |
const options = JSON.parse(message); | |
options.send = (t, data) => { | |
if (Array.isArray(data)) | |
data = data.join("\n"); | |
this.pushMessage(t, data); | |
if (t === "end" && !this.keepAlive) | |
this.pushEnd(); | |
}; | |
if (this.debug) | |
options.debug = true; | |
this.battle = new import_battle.Battle(options); | |
break; | |
case "player": | |
const [slot, optionsText] = splitFirst(message, " "); | |
this.battle.setPlayer(slot, JSON.parse(optionsText)); | |
break; | |
case "p1": | |
case "p2": | |
case "p3": | |
case "p4": | |
if (message === "undo") { | |
this.battle.undoChoice(type); | |
} else { | |
this.battle.choose(type, message); | |
} | |
break; | |
case "forcewin": | |
case "forcetie": | |
this.battle.win(type === "forcewin" ? message : null); | |
if (message) { | |
this.battle.inputLog.push(`>forcewin ${message}`); | |
} else { | |
this.battle.inputLog.push(`>forcetie`); | |
} | |
break; | |
case "forcelose": | |
this.battle.lose(message); | |
this.battle.inputLog.push(`>forcelose ${message}`); | |
break; | |
case "reseed": | |
this.battle.resetRNG(message); | |
this.battle.inputLog.push(`>reseed ${this.battle.prng.getSeed()}`); | |
break; | |
case "tiebreak": | |
this.battle.tiebreak(); | |
break; | |
case "chat-inputlogonly": | |
this.battle.inputLog.push(`>chat ${message}`); | |
break; | |
case "chat": | |
this.battle.inputLog.push(`>chat ${message}`); | |
this.battle.add("chat", `${message}`); | |
break; | |
case "eval": | |
const battle = this.battle; | |
battle.inputLog.push(`>${type} ${message}`); | |
message = message.replace(/\f/g, "\n"); | |
battle.add("", ">>> " + message.replace(/\n/g, "\n||")); | |
try { | |
const p1 = battle.sides[0]; | |
const p2 = battle.sides[1]; | |
const p3 = battle.sides[2]; | |
const p4 = battle.sides[3]; | |
const p1active = p1?.active[0]; | |
const p2active = p2?.active[0]; | |
const p3active = p3?.active[0]; | |
const p4active = p4?.active[0]; | |
const toID = battle.toID; | |
const player = (input) => { | |
input = toID(input); | |
if (/^p[1-9]$/.test(input)) | |
return battle.sides[parseInt(input.slice(1)) - 1]; | |
if (/^[1-9]$/.test(input)) | |
return battle.sides[parseInt(input) - 1]; | |
for (const side2 of battle.sides) { | |
if (toID(side2.name) === input) | |
return side2; | |
} | |
return null; | |
}; | |
const pokemon = (side2, input) => { | |
if (typeof side2 === "string") | |
side2 = player(side2); | |
input = toID(input); | |
if (/^[1-9]$/.test(input)) | |
return side2.pokemon[parseInt(input) - 1]; | |
return side2.pokemon.find((p) => p.baseSpecies.id === input || p.species.id === input); | |
}; | |
let result = eval(message); | |
if (result?.then) { | |
result.then((unwrappedResult) => { | |
unwrappedResult = import_lib.Utils.visualize(unwrappedResult); | |
battle.add("", "Promise -> " + unwrappedResult); | |
battle.sendUpdates(); | |
}, (error) => { | |
battle.add("", "<<< error: " + error.message); | |
battle.sendUpdates(); | |
}); | |
} else { | |
result = import_lib.Utils.visualize(result); | |
result = result.replace(/\n/g, "\n||"); | |
battle.add("", "<<< " + result); | |
} | |
} catch (e) { | |
battle.add("", "<<< error: " + e.message); | |
} | |
break; | |
case "requestlog": | |
this.push(`requesteddata | |
${this.battle.inputLog.join("\n")}`); | |
break; | |
case "requestexport": | |
this.push(`requesteddata | |
${this.battle.prngSeed} | |
${this.battle.inputLog.join("\n")}`); | |
break; | |
case "requestteam": | |
message = message.trim(); | |
const slotNum = parseInt(message.slice(1)) - 1; | |
if (isNaN(slotNum) || slotNum < 0) { | |
throw new Error(`Team requested for slot ${message}, but that slot does not exist.`); | |
} | |
const side = this.battle.sides[slotNum]; | |
const team = import_teams.Teams.pack(side.team); | |
this.push(`requesteddata | |
${team}`); | |
break; | |
case "show-openteamsheets": | |
this.battle.showOpenTeamSheets(); | |
break; | |
case "version": | |
case "version-origin": | |
break; | |
default: | |
throw new Error(`Unrecognized command ">${type} ${message}"`); | |
} | |
} | |
_writeEnd() { | |
if (!this.atEOF) | |
this.pushEnd(); | |
this._destroy(); | |
} | |
_destroy() { | |
if (this.battle) | |
this.battle.destroy(); | |
} | |
} | |
function getPlayerStreams(stream) { | |
const streams = { | |
omniscient: new import_lib.Streams.ObjectReadWriteStream({ | |
write(data) { | |
void stream.write(data); | |
}, | |
writeEnd() { | |
return stream.writeEnd(); | |
} | |
}), | |
spectator: new import_lib.Streams.ObjectReadStream({ | |
read() { | |
} | |
}), | |
p1: new import_lib.Streams.ObjectReadWriteStream({ | |
write(data) { | |
void stream.write(data.replace(/(^|\n)/g, `$1>p1 `)); | |
} | |
}), | |
p2: new import_lib.Streams.ObjectReadWriteStream({ | |
write(data) { | |
void stream.write(data.replace(/(^|\n)/g, `$1>p2 `)); | |
} | |
}), | |
p3: new import_lib.Streams.ObjectReadWriteStream({ | |
write(data) { | |
void stream.write(data.replace(/(^|\n)/g, `$1>p3 `)); | |
} | |
}), | |
p4: new import_lib.Streams.ObjectReadWriteStream({ | |
write(data) { | |
void stream.write(data.replace(/(^|\n)/g, `$1>p4 `)); | |
} | |
}) | |
}; | |
(async () => { | |
for await (const chunk of stream) { | |
const [type2, data] = splitFirst(chunk, ` | |
`); | |
switch (type2) { | |
case "update": | |
const channelMessages = (0, import_battle.extractChannelMessages)(data, [-1, 0, 1, 2, 3, 4]); | |
streams.omniscient.push(channelMessages[-1].join("\n")); | |
streams.spectator.push(channelMessages[0].join("\n")); | |
streams.p1.push(channelMessages[1].join("\n")); | |
streams.p2.push(channelMessages[2].join("\n")); | |
streams.p3.push(channelMessages[3].join("\n")); | |
streams.p4.push(channelMessages[4].join("\n")); | |
break; | |
case "sideupdate": | |
const [side2, sideData] = splitFirst(data, ` | |
`); | |
streams[side2].push(sideData); | |
break; | |
case "end": | |
break; | |
} | |
} | |
for (const s of Object.values(streams)) { | |
s.pushEnd(); | |
} | |
})().catch((err) => { | |
for (const s of Object.values(streams)) { | |
s.pushError(err, true); | |
} | |
}); | |
return streams; | |
} | |
class BattlePlayer { | |
constructor(playerStream, debug = false) { | |
this.stream = playerStream; | |
this.log = []; | |
this.debug = debug; | |
} | |
async start() { | |
for await (const chunk of this.stream) { | |
this.receive(chunk); | |
} | |
} | |
receive(chunk) { | |
for (const line of chunk.split("\n")) { | |
this.receiveLine(line); | |
} | |
} | |
receiveLine(line) { | |
if (this.debug) | |
console.log(line); | |
if (!line.startsWith("|")) | |
return; | |
const [cmd, rest] = splitFirst(line.slice(1), "|"); | |
if (cmd === "request") | |
return this.receiveRequest(JSON.parse(rest)); | |
if (cmd === "error") | |
return this.receiveError(new Error(rest)); | |
this.log.push(line); | |
} | |
receiveError(error) { | |
throw error; | |
} | |
choose(choice) { | |
void this.stream.write(choice); | |
} | |
} | |
class BattleTextStream extends import_lib.Streams.ReadWriteStream { | |
constructor(options2) { | |
super(); | |
this.battleStream = new BattleStream(options2); | |
this.currentMessage = ""; | |
void this._listen(); | |
} | |
async _listen() { | |
for await (let message2 of this.battleStream) { | |
if (!message2.endsWith("\n")) | |
message2 += "\n"; | |
this.push(message2 + "\n"); | |
} | |
this.pushEnd(); | |
} | |
_write(message2) { | |
this.currentMessage += `${message2}`; | |
const index = this.currentMessage.lastIndexOf("\n"); | |
if (index >= 0) { | |
void this.battleStream.write(this.currentMessage.slice(0, index)); | |
this.currentMessage = this.currentMessage.slice(index + 1); | |
} | |
} | |
_writeEnd() { | |
return this.battleStream.writeEnd(); | |
} | |
} | |
//# sourceMappingURL=battle-stream.js.map | |