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export const Scripts: ModdedBattleScriptsData = {
gen: 9,
init() {
for (const i in this.data.Items) {
const item = this.data.Items[i];
if (!item.megaStone && !item.onDrive && !(item.onPlate && !item.zMove) && !item.onMemory) continue;
this.modData('Items', i).onTakeItem = false;
if (item.isNonstandard) this.modData('Items', i).isNonstandard = null;
if (item.megaStone) {
this.modData('FormatsData', this.toID(item.megaStone)).isNonstandard = null;
}
}
},
start() {
// Deserialized games should use restart()
if (this.deserialized) return;
// need all players to start
if (!this.sides.every(side => !!side)) throw new Error(`Missing sides: ${this.sides}`);
if (this.started) throw new Error(`Battle already started`);
const format = this.format;
this.started = true;
if (this.gameType === 'multi') {
this.sides[1].foe = this.sides[2]!;
this.sides[0].foe = this.sides[3]!;
this.sides[2]!.foe = this.sides[1];
this.sides[3]!.foe = this.sides[0];
this.sides[1].allySide = this.sides[3]!;
this.sides[0].allySide = this.sides[2]!;
this.sides[2]!.allySide = this.sides[0];
this.sides[3]!.allySide = this.sides[1];
// sync side conditions
this.sides[2]!.sideConditions = this.sides[0].sideConditions;
this.sides[3]!.sideConditions = this.sides[1].sideConditions;
} else {
this.sides[1].foe = this.sides[0];
this.sides[0].foe = this.sides[1];
if (this.sides.length > 2) { // ffa
this.sides[2]!.foe = this.sides[3]!;
this.sides[3]!.foe = this.sides[2]!;
}
}
for (const side of this.sides) {
this.add('teamsize', side.id, side.pokemon.length);
}
this.add('gen', this.gen);
this.add('tier', format.name);
if (this.rated) {
if (this.rated === 'Rated battle') this.rated = true;
this.add('rated', typeof this.rated === 'string' ? this.rated : '');
}
if (format.onBegin) format.onBegin.call(this);
for (const rule of this.ruleTable.keys()) {
if ('+*-!'.includes(rule.charAt(0))) continue;
const subFormat = this.dex.formats.get(rule);
if (subFormat.onBegin) subFormat.onBegin.call(this);
}
for (const pokemon of this.getAllPokemon()) {
const item = pokemon.getItem();
if (item.forcedForme && !item.zMove && item.forcedForme !== pokemon.species.name) {
const rawSpecies = (this.actions as any).getMixedSpecies(pokemon.m.originalSpecies, item.forcedForme, pokemon);
const species = pokemon.setSpecies(rawSpecies);
if (!species) continue;
pokemon.baseSpecies = rawSpecies;
pokemon.details = pokemon.getUpdatedDetails();
pokemon.ability = this.toID(species.abilities['0']);
pokemon.baseAbility = pokemon.ability;
}
}
if (this.sides.some(side => !side.pokemon[0])) {
throw new Error('Battle not started: A player has an empty team.');
}
if (this.debugMode) {
this.checkEVBalance();
}
if (format.onTeamPreview) format.onTeamPreview.call(this);
for (const rule of this.ruleTable.keys()) {
if ('+*-!'.includes(rule.charAt(0))) continue;
const subFormat = this.dex.formats.get(rule);
if (subFormat.onTeamPreview) subFormat.onTeamPreview.call(this);
}
this.queue.addChoice({ choice: 'start' });
this.midTurn = true;
if (!this.requestState) this.turnLoop();
},
runAction(action) {
const pokemonOriginalHP = action.pokemon?.hp;
let residualPokemon: (readonly [Pokemon, number])[] = [];
// returns whether or not we ended in a callback
switch (action.choice) {
case 'start': {
for (const side of this.sides) {
if (side.pokemonLeft) side.pokemonLeft = side.pokemon.length;
}
this.add('start');
// Change Pokemon holding Rusted items into their Crowned formes
for (const pokemon of this.getAllPokemon()) {
let rawSpecies: Species | null = null;
const item = pokemon.getItem();
if (item.id === 'rustedsword') {
rawSpecies = (this.actions as any).getMixedSpecies(pokemon.m.originalSpecies, 'Zacian-Crowned', pokemon);
} else if (item.id === 'rustedshield') {
rawSpecies = (this.actions as any).getMixedSpecies(pokemon.m.originalSpecies, 'Zamazenta-Crowned', pokemon);
}
if (!rawSpecies) continue;
const species = pokemon.setSpecies(rawSpecies);
if (!species) continue;
pokemon.baseSpecies = rawSpecies;
pokemon.details = pokemon.getUpdatedDetails();
pokemon.ability = this.toID(species.abilities['0']);
pokemon.baseAbility = pokemon.ability;
const behemothMove: { [k: string]: string } = {
'Rusted Sword': 'behemothblade', 'Rusted Shield': 'behemothbash',
};
const ironHead = pokemon.baseMoves.indexOf('ironhead');
if (ironHead >= 0) {
const move = this.dex.moves.get(behemothMove[pokemon.getItem().name]);
pokemon.baseMoveSlots[ironHead] = {
move: move.name,
id: move.id,
pp: move.noPPBoosts ? move.pp : move.pp * 8 / 5,
maxpp: move.noPPBoosts ? move.pp : move.pp * 8 / 5,
target: move.target,
disabled: false,
disabledSource: '',
used: false,
};
pokemon.moveSlots = pokemon.baseMoveSlots.slice();
}
}
if (this.format.onBattleStart) this.format.onBattleStart.call(this);
for (const rule of this.ruleTable.keys()) {
if ('+*-!'.includes(rule.charAt(0))) continue;
const subFormat = this.dex.formats.get(rule);
if (subFormat.onBattleStart) subFormat.onBattleStart.call(this);
}
for (const side of this.sides) {
for (let i = 0; i < side.active.length; i++) {
if (!side.pokemonLeft) {
// forfeited before starting
side.active[i] = side.pokemon[i];
side.active[i].fainted = true;
side.active[i].hp = 0;
} else {
this.actions.switchIn(side.pokemon[i], i);
}
}
}
for (const pokemon of this.getAllPokemon()) {
this.singleEvent('Start', this.dex.conditions.getByID(pokemon.species.id), pokemon.speciesState, pokemon);
}
this.midTurn = true;
break;
}
case 'move':
if (!action.pokemon.isActive) return false;
if (action.pokemon.fainted) return false;
this.actions.runMove(action.move, action.pokemon, action.targetLoc, {
sourceEffect: action.sourceEffect, zMove: action.zmove,
maxMove: action.maxMove, originalTarget: action.originalTarget,
});
break;
case 'megaEvo':
this.actions.runMegaEvo(action.pokemon);
break;
case 'runDynamax':
action.pokemon.addVolatile('dynamax');
action.pokemon.side.dynamaxUsed = true;
if (action.pokemon.side.allySide) action.pokemon.side.allySide.dynamaxUsed = true;
break;
case 'terastallize':
this.actions.terastallize(action.pokemon);
break;
case 'beforeTurnMove':
if (!action.pokemon.isActive) return false;
if (action.pokemon.fainted) return false;
this.debug('before turn callback: ' + action.move.id);
const target = this.getTarget(action.pokemon, action.move, action.targetLoc);
if (!target) return false;
if (!action.move.beforeTurnCallback) throw new Error(`beforeTurnMove has no beforeTurnCallback`);
action.move.beforeTurnCallback.call(this, action.pokemon, target);
break;
case 'priorityChargeMove':
if (!action.pokemon.isActive) return false;
if (action.pokemon.fainted) return false;
this.debug('priority charge callback: ' + action.move.id);
if (!action.move.priorityChargeCallback) throw new Error(`priorityChargeMove has no priorityChargeCallback`);
action.move.priorityChargeCallback.call(this, action.pokemon);
break;
case 'event':
this.runEvent(action.event!, action.pokemon);
break;
case 'team':
if (action.index === 0) {
action.pokemon.side.pokemon = [];
}
action.pokemon.side.pokemon.push(action.pokemon);
action.pokemon.position = action.index;
// we return here because the update event would crash since there are no active pokemon yet
return;
case 'pass':
return;
case 'instaswitch':
case 'switch':
if (action.choice === 'switch' && action.pokemon.status) {
this.singleEvent('CheckShow', this.dex.abilities.getByID('naturalcure' as ID), null, action.pokemon);
}
if (this.actions.switchIn(action.target, action.pokemon.position, action.sourceEffect) === 'pursuitfaint') {
// a pokemon fainted from Pursuit before it could switch
if (this.gen <= 4) {
// in gen 2-4, the switch still happens
this.hint("Previously chosen switches continue in Gen 2-4 after a Pursuit target faints.");
action.priority = -101;
this.queue.unshift(action);
break;
} else {
// in gen 5+, the switch is cancelled
this.hint("A Pokemon can't switch between when it runs out of HP and when it faints");
break;
}
}
break;
case 'revivalblessing':
action.pokemon.side.pokemonLeft++;
if (action.target.position < action.pokemon.side.active.length) {
this.queue.addChoice({
choice: 'instaswitch',
pokemon: action.target,
target: action.target,
});
}
action.target.fainted = false;
action.target.faintQueued = false;
action.target.subFainted = false;
action.target.status = '';
action.target.hp = 1; // Needed so hp functions works
action.target.sethp(action.target.maxhp / 2);
this.add('-heal', action.target, action.target.getHealth, '[from] move: Revival Blessing');
action.pokemon.side.removeSlotCondition(action.pokemon, 'revivalblessing');
break;
case 'runSwitch':
this.actions.runSwitch(action.pokemon);
break;
case 'shift':
if (!action.pokemon.isActive) return false;
if (action.pokemon.fainted) return false;
this.swapPosition(action.pokemon, 1);
break;
case 'beforeTurn':
this.eachEvent('BeforeTurn');
break;
case 'residual':
this.add('');
this.clearActiveMove(true);
this.updateSpeed();
residualPokemon = this.getAllActive().map(pokemon => [pokemon, pokemon.getUndynamaxedHP()] as const);
this.fieldEvent('Residual');
this.add('upkeep');
break;
}
// phazing (Roar, etc)
for (const side of this.sides) {
for (const pokemon of side.active) {
if (pokemon.forceSwitchFlag) {
if (pokemon.hp) this.actions.dragIn(pokemon.side, pokemon.position);
pokemon.forceSwitchFlag = false;
}
}
}
this.clearActiveMove();
// fainting
this.faintMessages();
if (this.ended) return true;
// switching (fainted pokemon, U-turn, Baton Pass, etc)
if (!this.queue.peek() || (this.gen <= 3 && ['move', 'residual'].includes(this.queue.peek()!.choice))) {
// in gen 3 or earlier, switching in fainted pokemon is done after
// every move, rather than only at the end of the turn.
this.checkFainted();
} else if (action.choice === 'megaEvo' && this.gen === 7) {
this.eachEvent('Update');
// In Gen 7, the action order is recalculated for a Pokémon that mega evolves.
for (const [i, queuedAction] of this.queue.list.entries()) {
if (queuedAction.pokemon === action.pokemon && queuedAction.choice === 'move') {
this.queue.list.splice(i, 1);
queuedAction.mega = 'done';
this.queue.insertChoice(queuedAction, true);
break;
}
}
return false;
} else if (this.queue.peek()?.choice === 'instaswitch') {
return false;
}
if (this.gen >= 5 && action.choice !== 'start') {
this.eachEvent('Update');
for (const [pokemon, originalHP] of residualPokemon) {
const maxhp = pokemon.getUndynamaxedHP(pokemon.maxhp);
if (pokemon.hp && pokemon.getUndynamaxedHP() <= maxhp / 2 && originalHP > maxhp / 2) {
this.runEvent('EmergencyExit', pokemon);
}
}
}
if (action.choice === 'runSwitch') {
const pokemon = action.pokemon;
if (pokemon.hp && pokemon.hp <= pokemon.maxhp / 2 && pokemonOriginalHP! > pokemon.maxhp / 2) {
this.runEvent('EmergencyExit', pokemon);
}
}
const switches = this.sides.map(
side => side.active.some(pokemon => pokemon && !!pokemon.switchFlag)
);
for (let i = 0; i < this.sides.length; i++) {
let reviveSwitch = false; // Used to ignore the fake switch for Revival Blessing
if (switches[i] && !this.canSwitch(this.sides[i])) {
for (const pokemon of this.sides[i].active) {
if (this.sides[i].slotConditions[pokemon.position]['revivalblessing']) {
reviveSwitch = true;
continue;
}
pokemon.switchFlag = false;
}
if (!reviveSwitch) switches[i] = false;
} else if (switches[i]) {
for (const pokemon of this.sides[i].active) {
if (pokemon.switchFlag && pokemon.switchFlag !== 'revivalblessing' && !pokemon.skipBeforeSwitchOutEventFlag) {
this.runEvent('BeforeSwitchOut', pokemon);
pokemon.skipBeforeSwitchOutEventFlag = true;
this.faintMessages(); // Pokemon may have fainted in BeforeSwitchOut
if (this.ended) return true;
if (pokemon.fainted) {
switches[i] = this.sides[i].active.some(sidePokemon => sidePokemon && !!sidePokemon.switchFlag);
}
}
}
}
}
for (const playerSwitch of switches) {
if (playerSwitch) {
this.makeRequest('switch');
return true;
}
}
if (this.gen < 5) this.eachEvent('Update');
if (this.gen >= 8 && (this.queue.peek()?.choice === 'move' || this.queue.peek()?.choice === 'runDynamax')) {
// In gen 8, speed is updated dynamically so update the queue's speed properties and sort it.
this.updateSpeed();
for (const queueAction of this.queue.list) {
if (queueAction.pokemon) this.getActionSpeed(queueAction);
}
this.queue.sort();
}
return false;
},
actions: {
canMegaEvo(pokemon) {
if (pokemon.species.isMega) return null;
const item = pokemon.getItem();
if (item.megaStone) {
if (item.megaStone === pokemon.baseSpecies.name) return null;
return item.megaStone;
} else {
return null;
}
},
runMegaEvo(pokemon) {
if (pokemon.species.isMega) return false;
const species: Species = (this as any).getMixedSpecies(pokemon.m.originalSpecies, pokemon.canMegaEvo, pokemon);
/* Do we have a proper sprite for it? Code for when megas actually exist
if (this.dex.species.get(pokemon.canMegaEvo!).baseSpecies === pokemon.m.originalSpecies) {
pokemon.formeChange(species, pokemon.getItem(), true);
} else { */
const oSpecies = this.dex.species.get(pokemon.m.originalSpecies);
const oMegaSpecies = this.dex.species.get((species as any).originalSpecies);
pokemon.formeChange(species, pokemon.getItem(), true);
this.battle.add('-start', pokemon, oMegaSpecies.requiredItem, '[silent]');
if (oSpecies.types.length !== pokemon.species.types.length || oSpecies.types[1] !== pokemon.species.types[1]) {
this.battle.add('-start', pokemon, 'typechange', pokemon.species.types.join('/'), '[silent]');
}
// }
pokemon.canMegaEvo = null;
return true;
},
terastallize(pokemon) {
if (pokemon.illusion?.species.baseSpecies === 'Ogerpon') {
this.battle.singleEvent('End', this.dex.abilities.get('Illusion'), pokemon.abilityState, pokemon);
}
if (pokemon.illusion?.species.baseSpecies === 'Terapagos') {
this.battle.singleEvent('End', this.dex.abilities.get('Illusion'), pokemon.abilityState, pokemon);
}
let type = pokemon.teraType;
if (pokemon.species.baseSpecies !== 'Ogerpon' && pokemon.getItem().name.endsWith('Mask')) {
type = this.dex.species.get(pokemon.getItem().forcedForme).forceTeraType!;
}
this.battle.add('-terastallize', pokemon, type);
pokemon.terastallized = type;
for (const ally of pokemon.side.pokemon) {
ally.canTerastallize = null;
}
pokemon.addedType = '';
pokemon.knownType = true;
pokemon.apparentType = type;
if (pokemon.species.baseSpecies === 'Ogerpon') {
const tera = pokemon.species.id === 'ogerpon' ? 'tealtera' : 'tera';
pokemon.formeChange(pokemon.species.id + tera, pokemon.getItem(), true);
} else {
if (pokemon.getItem().name.endsWith('Mask')) {
const species: Species = (this as any).getMixedSpecies(pokemon.m.originalSpecies,
pokemon.getItem().forcedForme! + '-Tera', pokemon);
const oSpecies = this.dex.species.get(pokemon.m.originalSpecies);
const originalTeraSpecies = this.dex.species.get((species as any).originalSpecies);
pokemon.formeChange(species, pokemon.getItem(), true);
this.battle.add('-start', pokemon, originalTeraSpecies.requiredItem, '[silent]');
if (oSpecies.types.length !== pokemon.species.types.length || oSpecies.types[1] !== pokemon.species.types[1]) {
this.battle.add('-start', pokemon, 'typechange', pokemon.species.types.join('/'), '[silent]');
}
}
}
if (pokemon.species.name === 'Terapagos-Terastal' && type === 'Stellar') {
pokemon.formeChange('Terapagos-Stellar', null, true);
}
this.battle.runEvent('AfterTerastallization', pokemon);
},
getMixedSpecies(originalForme, formeChange, pokemon) {
const originalSpecies = this.dex.species.get(originalForme);
const formeChangeSpecies = this.dex.species.get(formeChange);
if (originalSpecies.baseSpecies === formeChangeSpecies.baseSpecies &&
!formeChangeSpecies.isMega && !formeChangeSpecies.isPrimal) {
return formeChangeSpecies;
}
const deltas = (this as any).getFormeChangeDeltas(formeChangeSpecies, pokemon);
const species = (this as any).mutateOriginalSpecies(originalSpecies, deltas);
return species;
},
getFormeChangeDeltas(formeChangeSpecies, pokemon) {
const baseSpecies = this.dex.species.get(formeChangeSpecies.baseSpecies);
const deltas: {
ability: string,
baseStats: SparseStatsTable,
weighthg: number,
heightm: number,
originalSpecies: string,
requiredItem: string | undefined,
type?: string,
formeType?: string,
} = {
ability: formeChangeSpecies.abilities['0'],
baseStats: {},
weighthg: formeChangeSpecies.weighthg - baseSpecies.weighthg,
heightm: ((formeChangeSpecies.heightm * 10) - (baseSpecies.heightm * 10)) / 10,
originalSpecies: formeChangeSpecies.name,
requiredItem: formeChangeSpecies.requiredItem,
};
let statId: StatID;
for (statId in formeChangeSpecies.baseStats) {
deltas.baseStats[statId] = formeChangeSpecies.baseStats[statId] - baseSpecies.baseStats[statId];
}
let formeType: string | null = null;
if (['Arceus', 'Silvally'].includes(baseSpecies.name)) {
deltas.type = formeChangeSpecies.types[0];
formeType = 'Arceus';
} else if (formeChangeSpecies.types.length > baseSpecies.types.length) {
deltas.type = formeChangeSpecies.types[1];
} else if (formeChangeSpecies.types.length < baseSpecies.types.length) {
deltas.type = this.battle.ruleTable.has('mixandmegaoldaggronite') ? 'mono' : baseSpecies.types[0];
} else if (formeChangeSpecies.types[1] !== baseSpecies.types[1]) {
deltas.type = formeChangeSpecies.types[1];
}
if (formeChangeSpecies.isMega) formeType = 'Mega';
if (formeChangeSpecies.isPrimal) formeType = 'Primal';
if (formeChangeSpecies.name.endsWith('Crowned')) formeType = 'Crowned';
if (formeType) deltas.formeType = formeType;
if (!deltas.formeType && formeChangeSpecies.abilities['H'] &&
pokemon && pokemon.baseSpecies.abilities['H'] === pokemon.getAbility().name) {
deltas.ability = formeChangeSpecies.abilities['H'];
}
return deltas;
},
mutateOriginalSpecies(speciesOrForme, deltas) {
if (!deltas) throw new TypeError("Must specify deltas!");
const species = this.dex.deepClone(this.dex.species.get(speciesOrForme));
species.abilities = { '0': deltas.ability };
if (deltas.formeType === 'Arceus') {
const secondType = species.types[1];
species.types = [deltas.type];
if (secondType && secondType !== deltas.type) species.types.push(secondType);
} else if (species.types[0] === deltas.type) {
species.types = [deltas.type];
} else if (deltas.type === 'mono') {
species.types = [species.types[0]];
} else if (deltas.type) {
species.types = [species.types[0], deltas.type];
}
const baseStats = species.baseStats;
for (const statName in baseStats) {
baseStats[statName] = this.battle.clampIntRange(baseStats[statName] + deltas.baseStats[statName], 1, 255);
}
species.weighthg = Math.max(1, species.weighthg + deltas.weighthg);
species.heightm = Math.max(0.1, ((species.heightm * 10) + (deltas.heightm * 10)) / 10);
species.originalSpecies = deltas.originalSpecies;
species.requiredItem = deltas.requiredItem;
if (deltas.formeType === 'Mega') species.isMega = true;
if (deltas.formeType === 'Primal') species.isPrimal = true;
return species;
},
},
};