Spaces:
Running
Running
Create a formula one game
Browse files- f1game.html +251 -0
- formula1.html +5 -3
- index.html +1 -0
f1game.html
ADDED
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@@ -0,0 +1,251 @@
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|
| 1 |
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<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
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<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
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<title>F1 Racing Game</title>
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| 7 |
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<link rel="icon" type="image/x-icon" href="/static/favicon.ico">
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| 8 |
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<script src="https://cdn.tailwindcss.com"></script>
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| 9 |
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<script src="https://cdn.jsdelivr.net/npm/feather-icons/dist/feather.min.js"></script>
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| 10 |
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<style>
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| 11 |
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body {
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| 12 |
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background-color: #15151E;
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| 13 |
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color: #F4F4F4;
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| 14 |
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overflow: hidden;
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| 15 |
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font-family: 'Arial', sans-serif;
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| 16 |
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}
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| 17 |
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.game-container {
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| 18 |
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background-image: url('http://static.photos/sport/1200x630/10');
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| 19 |
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background-size: cover;
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| 20 |
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background-position: center;
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| 21 |
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height: 100vh;
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| 22 |
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position: relative;
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| 23 |
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}
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| 24 |
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.car {
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position: absolute;
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| 26 |
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width: 100px;
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| 27 |
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height: 200px;
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| 28 |
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background-image: url('http://static.photos/automotive/200x200/1');
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| 29 |
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background-size: contain;
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| 30 |
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background-repeat: no-repeat;
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| 31 |
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bottom: 50px;
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| 32 |
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left: 50%;
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| 33 |
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transform: translateX(-50%);
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| 34 |
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}
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| 35 |
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.obstacle {
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| 36 |
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position: absolute;
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| 37 |
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width: 80px;
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| 38 |
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height: 120px;
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| 39 |
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background-image: url('http://static.photos/automotive/200x200/2');
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| 40 |
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background-size: contain;
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| 41 |
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background-repeat: no-repeat;
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| 42 |
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}
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| 43 |
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.score-board {
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| 44 |
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position: absolute;
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| 45 |
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top: 20px;
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| 46 |
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left: 20px;
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| 47 |
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background-color: rgba(0,0,0,0.7);
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| 48 |
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padding: 10px;
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| 49 |
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border-radius: 5px;
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| 50 |
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border-left: 4px solid #E10600;
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| 51 |
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}
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| 52 |
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.game-over {
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| 53 |
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position: absolute;
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| 54 |
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top: 50%;
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| 55 |
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left: 50%;
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| 56 |
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transform: translate(-50%, -50%);
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| 57 |
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background-color: rgba(0,0,0,0.9);
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| 58 |
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padding: 30px;
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| 59 |
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border-radius: 10px;
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| 60 |
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text-align: center;
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| 61 |
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display: none;
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| 62 |
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}
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| 63 |
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.controls {
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| 64 |
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position: absolute;
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| 65 |
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bottom: 20px;
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| 66 |
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width: 100%;
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| 67 |
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display: flex;
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| 68 |
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justify-content: center;
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| 69 |
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gap: 20px;
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| 70 |
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}
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| 71 |
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.control-btn {
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| 72 |
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background-color: #E10600;
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| 73 |
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color: white;
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| 74 |
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border: none;
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| 75 |
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padding: 15px 25px;
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| 76 |
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border-radius: 50%;
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| 77 |
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font-size: 20px;
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| 78 |
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cursor: pointer;
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| 79 |
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}
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| 80 |
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</style>
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| 81 |
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</head>
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| 82 |
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<body>
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| 83 |
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<div class="game-container" id="gameArea">
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| 84 |
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<div class="score-board">
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| 85 |
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<h3 class="font-bold">SCORE: <span id="score">0</span></h3>
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| 86 |
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<p>HIGH SCORE: <span id="highScore">0</span></p>
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| 87 |
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</div>
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| 88 |
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| 89 |
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<div class="car" id="playerCar"></div>
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| 90 |
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| 91 |
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<div class="game-over" id="gameOver">
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| 92 |
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<h2 class="text-3xl font-bold text-red-500 mb-4">GAME OVER</h2>
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| 93 |
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<p class="text-xl mb-6">Your Score: <span id="finalScore">0</span></p>
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| 94 |
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<button id="restartBtn" class="bg-red-500 hover:bg-red-700 text-white font-bold py-2 px-6 rounded">
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| 95 |
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Play Again
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| 96 |
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</button>
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| 97 |
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</div>
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| 98 |
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| 99 |
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<div class="controls">
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| 100 |
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<button class="control-btn" id="leftBtn"><i data-feather="chevron-left"></i></button>
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| 101 |
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<button class="control-btn" id="rightBtn"><i data-feather="chevron-right"></i></button>
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| 102 |
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</div>
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| 103 |
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</div>
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| 104 |
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| 105 |
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<script>
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| 106 |
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feather.replace();
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| 107 |
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| 108 |
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// Game variables
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| 109 |
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let score = 0;
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| 110 |
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let highScore = localStorage.getItem('f1HighScore') || 0;
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| 111 |
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let gameSpeed = 5;
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| 112 |
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let isGameOver = false;
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| 113 |
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let obstacles = [];
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| 114 |
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let animationId;
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| 115 |
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| 116 |
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// DOM elements
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| 117 |
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const gameArea = document.getElementById('gameArea');
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| 118 |
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const playerCar = document.getElementById('playerCar');
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| 119 |
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const scoreElement = document.getElementById('score');
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| 120 |
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const highScoreElement = document.getElementById('highScore');
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| 121 |
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const finalScoreElement = document.getElementById('finalScore');
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| 122 |
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const gameOverElement = document.getElementById('gameOver');
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| 123 |
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const restartBtn = document.getElementById('restartBtn');
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| 124 |
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const leftBtn = document.getElementById('leftBtn');
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| 125 |
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const rightBtn = document.getElementById('rightBtn');
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| 126 |
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| 127 |
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// Set high score display
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| 128 |
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highScoreElement.textContent = highScore;
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| 129 |
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| 130 |
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// Player car position
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| 131 |
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let carPosition = 50; // percentage from left
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| 132 |
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| 133 |
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// Keyboard controls
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| 134 |
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document.addEventListener('keydown', (e) => {
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| 135 |
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if (e.key === 'ArrowLeft' && carPosition > 10) {
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| 136 |
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carPosition -= 10;
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| 137 |
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} else if (e.key === 'ArrowRight' && carPosition < 90) {
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| 138 |
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carPosition += 10;
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| 139 |
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}
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| 140 |
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updateCarPosition();
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| 141 |
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});
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| 142 |
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| 143 |
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// Touch controls
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| 144 |
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leftBtn.addEventListener('click', () => {
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| 145 |
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if (carPosition > 10) {
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| 146 |
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carPosition -= 10;
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| 147 |
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updateCarPosition();
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| 148 |
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}
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| 149 |
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});
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| 150 |
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| 151 |
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rightBtn.addEventListener('click', () => {
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| 152 |
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if (carPosition < 90) {
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| 153 |
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carPosition += 10;
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| 154 |
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updateCarPosition();
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| 155 |
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}
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| 156 |
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});
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| 157 |
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| 158 |
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function updateCarPosition() {
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| 159 |
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playerCar.style.left = `${carPosition}%`;
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| 160 |
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}
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| 161 |
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| 162 |
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// Create obstacles
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| 163 |
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function createObstacle() {
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| 164 |
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if (isGameOver) return;
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| 165 |
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| 166 |
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const obstacle = document.createElement('div');
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| 167 |
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obstacle.className = 'obstacle';
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| 168 |
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obstacle.style.left = `${Math.random() * 80 + 10}%`;
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| 169 |
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obstacle.style.top = '-120px';
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| 170 |
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gameArea.appendChild(obstacle);
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| 171 |
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obstacles.push(obstacle);
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| 172 |
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| 173 |
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setTimeout(createObstacle, Math.random() * 2000 + 1000);
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| 174 |
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}
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| 175 |
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| 176 |
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// Move obstacles
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| 177 |
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function moveObstacles() {
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| 178 |
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obstacles.forEach((obstacle, index) => {
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| 179 |
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const obstacleTop = parseInt(obstacle.style.top) + gameSpeed;
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| 180 |
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obstacle.style.top = `${obstacleTop}px`;
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| 181 |
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| 182 |
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// Check collision
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| 183 |
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if (obstacleTop > gameArea.offsetHeight - 200 &&
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| 184 |
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obstacleTop < gameArea.offsetHeight - 50 &&
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| 185 |
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Math.abs(parseInt(obstacle.style.left) - carPosition) < 10) {
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| 186 |
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gameOver();
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| 187 |
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}
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| 188 |
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| 189 |
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// Remove obstacle when off screen
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| 190 |
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if (obstacleTop > gameArea.offsetHeight) {
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| 191 |
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obstacle.remove();
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| 192 |
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obstacles.splice(index, 1);
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| 193 |
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score++;
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| 194 |
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scoreElement.textContent = score;
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| 195 |
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| 196 |
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// Increase speed every 5 points
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| 197 |
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if (score % 5 === 0) {
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| 198 |
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gameSpeed += 0.5;
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| 199 |
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}
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| 200 |
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}
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| 201 |
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});
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| 202 |
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| 203 |
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if (!isGameOver) {
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| 204 |
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animationId = requestAnimationFrame(moveObstacles);
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| 205 |
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}
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| 206 |
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}
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| 207 |
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| 208 |
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// Game over function
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| 209 |
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function gameOver() {
|
| 210 |
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isGameOver = true;
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| 211 |
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cancelAnimationFrame(animationId);
|
| 212 |
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| 213 |
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// Update high score
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| 214 |
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if (score > highScore) {
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| 215 |
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highScore = score;
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| 216 |
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localStorage.setItem('f1HighScore', highScore);
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| 217 |
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highScoreElement.textContent = highScore;
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| 218 |
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}
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| 219 |
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| 220 |
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finalScoreElement.textContent = score;
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| 221 |
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gameOverElement.style.display = 'block';
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| 222 |
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}
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| 223 |
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| 224 |
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// Restart game
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| 225 |
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function restartGame() {
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| 226 |
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// Clear obstacles
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| 227 |
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obstacles.forEach(obstacle => obstacle.remove());
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| 228 |
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obstacles = [];
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| 229 |
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| 230 |
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// Reset variables
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| 231 |
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score = 0;
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| 232 |
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gameSpeed = 5;
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| 233 |
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isGameOver = false;
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| 234 |
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| 235 |
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// Update displays
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| 236 |
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scoreElement.textContent = score;
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| 237 |
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gameOverElement.style.display = 'none';
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| 238 |
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| 239 |
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// Start game
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| 240 |
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createObstacle();
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| 241 |
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moveObstacles();
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| 242 |
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}
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| 243 |
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| 244 |
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restartBtn.addEventListener('click', restartGame);
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| 245 |
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| 246 |
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// Start game
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| 247 |
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createObstacle();
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| 248 |
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moveObstacles();
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| 249 |
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</script>
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| 250 |
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</body>
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| 251 |
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</html>
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formula1.html
CHANGED
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@@ -45,8 +45,9 @@
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|
| 45 |
<a href="#" class="hover:text-f1red">News</a>
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| 46 |
<a href="#" class="hover:text-f1red">Schedule</a>
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| 47 |
<a href="#" class="hover:text-f1red">Drivers</a>
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| 48 |
-
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| 49 |
-
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| 50 |
</div>
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| 51 |
</div>
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| 52 |
<div class="flex items-center space-x-4">
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|
@@ -394,7 +395,8 @@
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| 394 |
<li><a href="#" class="text-gray-400 hover:text-f1red">Schedule</a></li>
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| 395 |
<li><a href="#" class="text-gray-400 hover:text-f1red">Drivers</a></li>
|
| 396 |
<li><a href="#" class="text-gray-400 hover:text-f1red">Teams</a></li>
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| 397 |
-
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|
| 398 |
</div>
|
| 399 |
<div>
|
| 400 |
<h3 class="text-lg font-bold mb-4">Follow Us</h3>
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|
| 45 |
<a href="#" class="hover:text-f1red">News</a>
|
| 46 |
<a href="#" class="hover:text-f1red">Schedule</a>
|
| 47 |
<a href="#" class="hover:text-f1red">Drivers</a>
|
| 48 |
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<a href="#" class="hover:text-f1red">Teams</a>
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| 49 |
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<a href="f1game.html" class="hover:text-f1red">Game</a>
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| 50 |
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<a href="#" class="hover:text-f1red">Standings</a>
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| 51 |
</div>
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| 52 |
</div>
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| 53 |
<div class="flex items-center space-x-4">
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|
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|
| 395 |
<li><a href="#" class="text-gray-400 hover:text-f1red">Schedule</a></li>
|
| 396 |
<li><a href="#" class="text-gray-400 hover:text-f1red">Drivers</a></li>
|
| 397 |
<li><a href="#" class="text-gray-400 hover:text-f1red">Teams</a></li>
|
| 398 |
+
<li><a href="f1game.html" class="text-gray-400 hover:text-f1red">F1 Game</a></li>
|
| 399 |
+
</ul>
|
| 400 |
</div>
|
| 401 |
<div>
|
| 402 |
<h3 class="text-lg font-bold mb-4">Follow Us</h3>
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index.html
CHANGED
|
@@ -104,6 +104,7 @@
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| 104 |
<a href="#" class="text-sm font-medium hover:text-primary">Toys & Games</a>
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| 105 |
<a href="#" class="text-sm font-medium hover:text-primary">Pet Supplies</a>
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| 106 |
<a href="formula1.html" class="text-sm font-medium hover:text-primary">Sports</a>
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| 107 |
</div>
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| 108 |
</div>
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</nav>
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<a href="#" class="text-sm font-medium hover:text-primary">Toys & Games</a>
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| 105 |
<a href="#" class="text-sm font-medium hover:text-primary">Pet Supplies</a>
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| 106 |
<a href="formula1.html" class="text-sm font-medium hover:text-primary">Sports</a>
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| 107 |
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<a href="f1game.html" class="text-sm font-medium hover:text-primary">F1 Game</a>
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</div>
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</nav>
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