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<html lang="en-us"> | |
<head> | |
<title>wchess : voice-controlled chess using Whisper + WebAssembly</title> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/iframe-resizer/4.3.1/iframeResizer.contentWindow.min.js"></script> | |
<meta name="viewport" content="width=device-width, initial-scale=0.4, maximum-scale=1, minimum-scale=1, user-scalable=no"/> | |
<meta name="apple-mobile-web-app-capable" content="yes" /> | |
<style> | |
#output { | |
width: 100%; | |
height: 100%; | |
margin: 0 auto; | |
margin-top: 10px; | |
border-left: 0px; | |
border-right: 0px; | |
padding-left: 0px; | |
padding-right: 0px; | |
display: block; | |
background-color: black; | |
color: white; | |
font-size: 10px; | |
font-family: 'Lucida Console', Monaco, monospace; | |
outline: none; | |
white-space: pre; | |
overflow-wrap: normal; | |
overflow-x: scroll; | |
} | |
.button { | |
background-color: #000000; | |
color: #FFFFFF; | |
padding: 20px; | |
border-radius: 10px; | |
-moz-border-radius: 10px; | |
-webkit-border-radius: 10px; | |
margin:10px; | |
width: 100px; | |
height: 50px; | |
-webkit-touch-callout: none; /* Safari */ | |
-webkit-user-select: none; /* Chrome */ | |
-moz-user-select: none; /* Firefox */ | |
-ms-user-select: none; /* Internet Explorer/Edge */ | |
user-select: none; | |
} | |
.center { | |
display: flex; | |
justify-content: center; | |
align-items: center; | |
width: 300px; | |
} | |
</style> | |
<link rel="stylesheet" href="css/chessboard-1.0.0.min.css" integrity="sha384-q94+BZtLrkL1/ohfjR8c6L+A6qzNH9R2hBLwyoAfu3i/WCvQjzL2RQJ3uNHDISdU" crossorigin="anonymous"> | |
</head> | |
<body onload="loadWhisper()"> | |
<div id="main-container"> | |
<b>wchess : voice-controlled chess using Whisper + WebAssembly</b> | |
<br><br> | |
This is a demonstration of using Whisper to recognize voice commands in the browser. | |
<br><br> | |
Usage:<br> | |
<ul> | |
<li>Hold the button and say a chess move (e.g. "e2-e4")</li> | |
<li>Release the button and wait for the move to be recognized</li> | |
<li>Repeat</li> | |
</ul> | |
Examples:<br> | |
<ul> | |
<li><b>"d4"</b></li> | |
<li><b>"e2 e4"</b></li> | |
<li><b>"Knight to f3"</b></li> | |
<li><b>"Bishop to b5"</b></li> | |
</ul> | |
Note that not all chess moves are supported. For example, castling and pawn promotion<br> | |
currently do not work, but can be easily implemented. The main purpose of this example<br> | |
is to demonstrate the capabilities of Whisper and it's application in the browser. | |
<br><br> | |
Features:<br> | |
<ul> | |
<li>Model quantization for reduced memory footprint (~42MB)</li> | |
<li><a href="https://github.com/ggerganov/whisper.cpp/pull/1229">Grammar-based sampling</a> for improved recognition accuracy</li> | |
</ul> | |
You can find more about this project on <a href="https://github.com/ggerganov/whisper.cpp/tree/master/examples/wchess">GitHub</a>. | |
<br><br> | |
<b>More examples:</b> | |
<a href="https://whisper.ggerganov.com/">main</a> | | |
<a href="https://whisper.ggerganov.com/bench">bench</a> | | |
<a href="https://whisper.ggerganov.com/stream">stream</a> | | |
<a href="https://whisper.ggerganov.com/command">command</a> | | |
<a href="https://whisper.ggerganov.com/talk">talk</a> | | |
<br><br> | |
<hr> | |
<div id="model-whisper"> | |
Whisper model: <span id="model-whisper-status"></span> | |
<span id="fetch-whisper-progress"></span> | |
<br><br> | |
<button id="clear" onclick="clearCache()">Clear Cache</button> | |
<!-- | |
<input type="file" id="file" name="file" onchange="loadFile(event, 'whisper.bin')" /> | |
--> | |
</div> | |
<br> | |
<div id="chessboard" style="width: 300px"></div> | |
<script src="js/jquery-3.7.1.min.js"></script> | |
<script src="js/chessboard-1.0.0.min.js"></script> | |
<script> | |
var board = Chessboard('chessboard', 'start') | |
var move_count = 0; | |
</script> | |
<br> | |
<div id="input" class="center"> | |
<button id="toggler" class="button" onselectstart="return false" disabled>Hold</button> | |
</div> | |
<br> | |
<div id="state"> | |
Status: <b><span id="state-status">not started</span></b> | |
<pre id="state-moves">[The moves will be displayed here]</pre> | |
</div> | |
<hr> | |
Debug output: | |
<textarea id="output" rows="20"></textarea> | |
<br> | |
<b>Troubleshooting</b> | |
<br><br> | |
The page does some heavy computations, so make sure: | |
<ul> | |
<li>To use a modern web browser (e.g. Chrome, Firefox)</li> | |
<li>Your browser supports WASM <a href="https://webassembly.org/roadmap/">Fixed-width SIMD</a></li> | |
</ul> | |
<div class="cell-version"> | |
<span> | |
| | |
Build time: <span class="nav-link">Fri Dec 8 10:03:41 2023</span> | | |
Commit hash: <a class="nav-link" href="https://github.com/ggerganov/whisper.cpp/commit/be5cd736">be5cd736</a> | | |
Commit subject: <span class="nav-link">wchess: touchstart, touchend events</span> | | |
<a class="nav-link" href="https://github.com/ggerganov/whisper.cpp/tree/master/examples/command.wasm">Source Code</a> | | |
</span> | |
</div> | |
</div> | |
<script type="text/javascript" src="js/helpers.js"></script> | |
<script type='text/javascript'> | |
document.addEventListener("DOMContentLoaded", () => { | |
//check is shared array buffer is supported | |
if (!window.SharedArrayBuffer) { | |
document.querySelector("#warning").style.display = "block"; | |
} | |
}); | |
// web audio context | |
var context = null; | |
// the command instance | |
var instance = null; | |
// model name | |
var model_whisper = null; | |
var model_file = null; | |
var module_ready = null; | |
var Module = { | |
print: printTextarea, | |
printErr: printTextarea, | |
setStatus: function(text) { | |
printTextarea('js: ' + text); | |
}, | |
monitorRunDependencies: function(left) { | |
}, | |
preRun: function() { | |
printTextarea('js: Preparing ...'); | |
}, | |
postRun: function() { | |
printTextarea('js: Module initialized successfully!'); | |
module_ready = true; | |
initInstance(); | |
} | |
}; | |
function initInstance() { | |
if (!module_ready || !model_file || instance) return | |
instance = Module.init(model_file); | |
if (instance) { | |
document.getElementById('toggler').disabled = false; | |
setStatus('Ready'); | |
printTextarea("js: whisper initialized, instance: " + instance); | |
} | |
else { | |
printTextarea("js: failed to initialize whisper"); | |
} | |
} | |
function setStatus(text) { | |
document.getElementById('state-status').innerHTML = text; | |
} | |
// | |
// fetch models | |
// | |
let dbVersion = 1 | |
let dbName = 'whisper.ggerganov.com'; | |
let indexedDB = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB | |
function storeFS(fname, buf) { | |
// write to WASM file using FS_createDataFile | |
// if the file exists, delete it | |
try { | |
Module.FS_unlink(fname); | |
} catch (e) { | |
// ignore | |
} | |
Module.FS_createDataFile("/", fname, buf, true, true); | |
printTextarea('storeFS: stored model: ' + fname + ' size: ' + buf.length); | |
document.getElementById('model-whisper-status').innerHTML = 'loaded "' + model_whisper + '"!'; | |
model_file = fname; | |
initInstance(); | |
} | |
function loadWhisper() { | |
setStatus('Loading') | |
//let url = 'https://whisper.ggerganov.com/ggml-model-whisper-tiny.en-q8_0.bin'; | |
let url = 'https://huggingface.co/ggerganov/whisper.cpp/resolve/main/ggml-tiny.en-q8_0.bin'; | |
let dst = 'whisper.bin'; | |
let size_mb = 42; | |
model_whisper = 'tiny.en-q8_0'; | |
document.getElementById('model-whisper-status').innerHTML = 'loading "' + model_whisper + '" ... '; | |
cbProgress = function(p) { | |
let el = document.getElementById('fetch-whisper-progress'); | |
el.innerHTML = Math.round(100*p) + '%'; | |
}; | |
cbCancel = function() { | |
var el; | |
el = document.getElementById('model-whisper-status'); if (el) el.innerHTML = ''; | |
}; | |
loadRemote(url, dst, size_mb, cbProgress, storeFS, cbCancel, printTextarea); | |
} | |
// | |
// microphone | |
// | |
const kSampleRate = 16000; | |
const kRestartRecording_s = 120; | |
const kIntervalAudio_ms = 250; // pass the recorded audio to the C++ instance at this rate | |
var mediaRecorder = null; | |
var doRecording = false; | |
var startTime = 0; | |
window.AudioContext = window.AudioContext || window.webkitAudioContext; | |
window.OfflineAudioContext = window.OfflineAudioContext || window.webkitOfflineAudioContext; | |
function stopRecording() { | |
mediaRecorder.stop(); | |
} | |
function startRecording() { | |
if (!context) { | |
context = new AudioContext({ | |
sampleRate: kSampleRate, | |
channelCount: 1, | |
echoCancellation: false, | |
autoGainControl: true, | |
noiseSuppression: true, | |
}); | |
} | |
startTime = Date.now(); | |
var chunks = []; | |
var stream = null; | |
navigator.mediaDevices.getUserMedia({audio: true, video: false}) | |
.then(function(s) { | |
stream = s; | |
mediaRecorder = new MediaRecorder(stream); | |
mediaRecorder.ondataavailable = function(e) { | |
chunks.push(e.data); | |
var blob = new Blob(chunks, { 'type' : 'audio/ogg; codecs=opus' }); | |
var reader = new FileReader(); | |
reader.onload = function(event) { | |
var buf = new Uint8Array(reader.result); | |
context.decodeAudioData(buf.buffer, function(audioBuffer) { | |
var offlineContext = new OfflineAudioContext(audioBuffer.numberOfChannels, audioBuffer.length, audioBuffer.sampleRate); | |
var source = offlineContext.createBufferSource(); | |
source.buffer = audioBuffer; | |
source.connect(offlineContext.destination); | |
source.start(0); | |
offlineContext.startRendering().then(function(renderedBuffer) { | |
let audio = renderedBuffer.getChannelData(0); | |
printTextarea('js: number of samples: ' + audio.length); | |
Module.set_audio(instance, audio); | |
}); | |
mediaRecorder = null; | |
context = null; | |
}); | |
} | |
reader.readAsArrayBuffer(blob); | |
}; | |
mediaRecorder.onstop = function(e) { | |
stream.getTracks().forEach(function(track) { | |
track.stop(); | |
}); | |
}; | |
mediaRecorder.start(); | |
}) | |
.catch(function(err) { | |
printTextarea('js: error getting audio stream: ' + err); | |
}); | |
} | |
// | |
// main | |
// | |
var nLines = 0; | |
var movesAll = ''; | |
// document.body.addEventListener('keydown', function(event) { | |
// if (event.keyCode === 32) { | |
// document.getElementById('toggler').innerText = ""; | |
// onStart(); | |
// } | |
// }, true); | |
// document.body.addEventListener('keyup', function(event) { | |
// if (event.keyCode === 32) { | |
// document.getElementById('toggler').innerText = "Hold"; | |
// onStop(); | |
// } | |
// }, true); | |
document.getElementById('toggler').addEventListener("touchstart", function(event){ | |
this.innerText = ""; | |
onStart(); | |
}, true); | |
document.getElementById('toggler').addEventListener("touchend", function(event){ | |
this.innerText = "Hold"; | |
onStop(); | |
}, true) | |
document.getElementById('toggler').addEventListener('mousedown', function(event) { | |
this.innerText = ""; | |
onStart(); | |
}, true); | |
document.getElementById('toggler').addEventListener('mouseup', function(event) { | |
this.innerText = "Hold"; | |
onStop(); | |
}, true); | |
function onStart() { | |
if (!instance) return; | |
setStatus('Listening'); | |
startRecording(); | |
} | |
function onStop() { | |
setStatus('Processing'); | |
printTextarea('js: stopping recording ...'); | |
stopRecording(); | |
} | |
function setMove(move, prob) { | |
if (move != null && move.length > 1) { | |
let gameOver = move[move.length - 1] === '#'; | |
if (gameOver) { | |
move = move.substring(0, move.length - 1); | |
document.getElementById('toggler').disabled = true; | |
} | |
board.move(move); | |
movesAll += move + ', prob = ' + prob.toFixed(2) + '% <br>'; | |
nLines++; | |
// if more than 10 lines, remove the first line | |
if (nLines > 10) { | |
var i = movesAll.indexOf('<br>'); | |
if (i > 0) { | |
movesAll = movesAll.substring(i + 4); | |
nLines--; | |
} | |
} | |
++move_count; | |
setStatus(gameOver ? 'Done' : move_count % 2 ? 'Black\'s turn' : 'White\'s turn'); | |
document.getElementById('state-moves').innerHTML = movesAll; | |
} | |
else { | |
setStatus('Failed. ' + (move_count % 2 ? 'Black\'s turn' : 'White\'s turn')); | |
} | |
} | |
</script> | |
<script type="text/javascript" src="js/chess.js"></script> | |
</body> | |
</html> | |