Merlintxu commited on
Commit
eb27c83
1 Parent(s): 9531935

Update app.js

Browse files
Files changed (1) hide show
  1. app.js +23 -87
app.js CHANGED
@@ -1,91 +1,27 @@
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- import Phaser from 'phaser';
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  import axios from 'axios';
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- const config = {
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- type: Phaser.AUTO,
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- width: 800,
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- height: 600,
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- scene: {
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- preload: preload,
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- create: create,
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- update: update
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- }
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- };
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-
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- const game = new Phaser.Game(config);
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-
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- let score = 0;
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- let scoreText;
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-
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- function preload() {
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- // load assets
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- }
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-
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- function create() {
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- // create game objects{
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- "link": "https://phaser.io/examples/v3/category/physics/arcade",
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- "user_has_request": false
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- }
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- scoreText = this.add.text(16, 16, 'Score: 0', { fontSize: '32px', fill: '#000' });
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-
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- // create word objects
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- words = this.physics.add.group();
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-
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- // add words to the group
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- sentence.split(' ').forEach((word, index) => {
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- let wordObject = this.physics.add.sprite(100 + index * 50, 100, 'word');
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- wordObject.setBounce(0.2);
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- wordObject.setCollideWorldBounds(true);
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- wordObject.word = word;
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- words.add(wordObject);
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- });
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-
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- // create categories
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- categories = this.physics.add.staticGroup();
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-
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- // add categories to the group
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- ['sustantivo', 'verbo', 'adjetivo', 'artículo'].forEach((category, index) => {
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- let categoryObject = this.physics.add.sprite(100 + index * 200, 500, 'category');
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- categoryObject.category = category;
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- categories.add(categoryObject);
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- });
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-
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- // check for correct categorization
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- this.physics.add.collider(words, categories, checkCategorization, null, this);
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  }
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- function checkCategorization(wordObject, categoryObject) {
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- // check if the word belongs to the category
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- axios.post('/api/game_logic', {
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- sentence: sentence,
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- user_word: wordObject.word,
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- user_pos: categoryObject.category
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- })
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- .then(function (response) {
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- let correct = response.data.correct;
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- if (correct) {
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- increaseScore(10);
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- wordObject.destroy();
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- } else {
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- // give a hint
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- let hint = response.data.hint;
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- displayHint(hint);
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- }
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- })
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- .catch(function (error) {
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- console.log(error);
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- });
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- }
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-
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- function update() {
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- // update game logic
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- scoreText.setText(`Score: ${score}`);
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- }
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-
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- function increaseScore(points) {
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- score += points;
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- }
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-
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- function displayHint(hint) {
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- // display hint on screen
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- }
 
 
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  import axios from 'axios';
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+ let chatBox = document.getElementById('chatBox');
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+ let inputField = document.getElementById('inputField');
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+
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+ function sendMessage() {
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+ let message = inputField.value;
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+ let messageElement = document.createElement('p');
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+ messageElement.textContent = 'You: ' + message;
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+ chatBox.appendChild(messageElement);
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+
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+ axios.post('/api/game', { message: message })
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+ .then(response => {
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+ let botMessageElement = document.createElement('p');
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+ botMessageElement.textContent = 'Bot: ' + response.data.message;
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+ chatBox.appendChild(botMessageElement);
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+ })
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+ .catch(error => console.error(error));
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  }
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+ inputField.addEventListener('keydown', function(event) {
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+ if (event.key === 'Enter') {
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+ event.preventDefault();
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+ sendMessage();
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+ inputField.value = '';
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+ }
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+ });