| """Mesh Define |
| """ |
|
|
| import os |
| import pdb |
| from typing import Optional, Union |
|
|
| import cv2 |
| import numpy as np |
| import torch |
| import trimesh |
| from numpy import ndarray |
| from torch import Tensor |
|
|
|
|
| def length(x: Union[Tensor, ndarray], eps=1e-20) -> Union[Tensor, ndarray]: |
| """length of an array (along the last dim). |
| |
| Args: |
| x (Union[Tensor, ndarray]): x, [..., C] |
| eps (float, optional): eps. Defaults to 1e-20. |
| |
| Returns: |
| Union[Tensor, ndarray]: length, [..., 1] |
| """ |
| if isinstance(x, np.ndarray): |
| return np.sqrt(np.maximum(np.sum(x * x, axis=-1, keepdims=True), eps)) |
| else: |
| return torch.sqrt(torch.clamp(dot(x, x), min=eps)) |
|
|
|
|
| def safe_normalize(x: Union[Tensor, ndarray], eps=1e-20) -> Union[Tensor, ndarray]: |
| """normalize an array (along the last dim). |
| |
| Args: |
| x (Union[Tensor, ndarray]): x, [..., C] |
| eps (float, optional): eps. Defaults to 1e-20. |
| |
| Returns: |
| Union[Tensor, ndarray]: normalized x, [..., C] |
| """ |
|
|
| return x / length(x, eps) |
|
|
|
|
| def dot(x: Union[Tensor, ndarray], y: Union[Tensor, ndarray]) -> Union[Tensor, ndarray]: |
| """dot product (along the last dim). |
| |
| Args: |
| x (Union[Tensor, ndarray]): x, [..., C] |
| y (Union[Tensor, ndarray]): y, [..., C] |
| |
| Returns: |
| Union[Tensor, ndarray]: x dot y, [..., 1] |
| """ |
| if isinstance(x, np.ndarray): |
| return np.sum(x * y, -1, keepdims=True) |
| else: |
| return torch.sum(x * y, -1, keepdim=True) |
|
|
|
|
| class Mesh: |
| """ |
| A torch-native trimesh class, with support for ``ply/obj/glb`` formats. |
| |
| Note: |
| This class only supports one mesh with a single texture image (an albedo texture and a metallic-roughness texture). |
| """ |
|
|
| def __init__( |
| self, |
| v: Optional[Tensor] = None, |
| f: Optional[Tensor] = None, |
| vn: Optional[Tensor] = None, |
| fn: Optional[Tensor] = None, |
| vt: Optional[Tensor] = None, |
| ft: Optional[Tensor] = None, |
| vc: Optional[Tensor] = None, |
| albedo: Optional[Tensor] = None, |
| metallicRoughness: Optional[Tensor] = None, |
| device: Optional[torch.device] = None, |
| ): |
| """Init a mesh directly using all attributes. |
| |
| Args: |
| v (Optional[Tensor]): vertices, float [N, 3]. Defaults to None. |
| f (Optional[Tensor]): faces, int [M, 3]. Defaults to None. |
| vn (Optional[Tensor]): vertex normals, float [N, 3]. Defaults to None. |
| fn (Optional[Tensor]): faces for normals, int [M, 3]. Defaults to None. |
| vt (Optional[Tensor]): vertex uv coordinates, float [N, 2]. Defaults to None. |
| ft (Optional[Tensor]): faces for uvs, int [M, 3]. Defaults to None. |
| vc (Optional[Tensor]): vertex colors, float [N, 3]. Defaults to None. |
| albedo (Optional[Tensor]): albedo texture, float [H, W, 3], RGB format. Defaults to None. |
| metallicRoughness (Optional[Tensor]): metallic-roughness texture, float [H, W, 3], metallic(Blue) = metallicRoughness[..., 2], roughness(Green) = metallicRoughness[..., 1]. Defaults to None. |
| device (Optional[torch.device]): torch device. Defaults to None. |
| """ |
| self.device = device |
| self.v = v |
| self.vn = vn |
| self.vt = vt |
| self.f = f |
| self.fn = fn |
| self.ft = ft |
| |
| self.vc = vc |
| |
| self.albedo = albedo |
| |
| |
| self.metallicRoughness = metallicRoughness |
|
|
| self.ori_center = 0 |
| self.ori_scale = 1 |
|
|
| @classmethod |
| def load( |
| cls, |
| path, |
| resize=True, |
| clean=False, |
| renormal=True, |
| retex=False, |
| bound=0.9, |
| front_dir="+z", |
| **kwargs, |
| ): |
| """load mesh from path. |
| |
| Args: |
| path (str): path to mesh file, supports ply, obj, glb. |
| clean (bool, optional): perform mesh cleaning at load (e.g., merge close vertices). Defaults to False. |
| resize (bool, optional): auto resize the mesh using ``bound`` into [-bound, bound]^3. Defaults to True. |
| renormal (bool, optional): re-calc the vertex normals. Defaults to True. |
| retex (bool, optional): re-calc the uv coordinates, will overwrite the existing uv coordinates. Defaults to False. |
| bound (float, optional): bound to resize. Defaults to 0.9. |
| front_dir (str, optional): front-view direction of the mesh, should be [+-][xyz][ 123]. Defaults to '+z'. |
| device (torch.device, optional): torch device. Defaults to None. |
| |
| Note: |
| a ``device`` keyword argument can be provided to specify the torch device. |
| If it's not provided, we will try to use ``'cuda'`` as the device if it's available. |
| |
| Returns: |
| Mesh: the loaded Mesh object. |
| """ |
| |
| if path.endswith(".obj"): |
| mesh = cls.load_obj(path, **kwargs) |
| |
| else: |
| try: |
| kwargs.pop("albedo_path") |
| except: |
| pass |
| mesh = cls.load_trimesh(path, **kwargs) |
|
|
| |
| if clean: |
| from kiui.mesh_utils import clean_mesh |
|
|
| vertices = mesh.v.detach().cpu().numpy() |
| triangles = mesh.f.detach().cpu().numpy() |
| vertices, triangles = clean_mesh(vertices, triangles, remesh=False) |
| mesh.v = torch.from_numpy(vertices).contiguous().float().to(mesh.device) |
| mesh.f = torch.from_numpy(triangles).contiguous().int().to(mesh.device) |
|
|
| print(f"[INFO] load mesh, v: {mesh.v.shape}, f: {mesh.f.shape}") |
| |
| if resize: |
| mesh.auto_size(bound=bound) |
| |
| if renormal or mesh.vn is None: |
| mesh.auto_normal() |
| print(f"[INFO] load mesh, vn: {mesh.vn.shape}, fn: {mesh.fn.shape}") |
| |
| if retex or (mesh.albedo is not None and mesh.vt is None): |
| mesh.auto_uv(cache_path=path) |
| print(f"[INFO] load mesh, vt: {mesh.vt.shape}, ft: {mesh.ft.shape}") |
|
|
| |
| if front_dir != "+z": |
| |
| if "-z" in front_dir: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 1, 0], [0, 0, -1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "+x" in front_dir: |
| T = torch.tensor( |
| [[0, 0, 1], [0, 1, 0], [1, 0, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "-x" in front_dir: |
| T = torch.tensor( |
| [[0, 0, -1], [0, 1, 0], [1, 0, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "+y" in front_dir: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 0, 1], [0, 1, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "-y" in front_dir: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 0, -1], [0, 1, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| else: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 1, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| |
| if "1" in front_dir: |
| T @= torch.tensor( |
| [[0, -1, 0], [1, 0, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "2" in front_dir: |
| T @= torch.tensor( |
| [[1, 0, 0], [0, -1, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "3" in front_dir: |
| T @= torch.tensor( |
| [[0, 1, 0], [-1, 0, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| mesh.v @= T |
| mesh.vn @= T |
|
|
| return mesh |
|
|
| @classmethod |
| def load_processed( |
| cls, |
| path, |
| resize=True, |
| clean=False, |
| renormal=True, |
| retex=False, |
| bound=0.9, |
| front_dir="+z", |
| scale=None, |
| center=None, |
| **kwargs, |
| ): |
| """load mesh from path. |
| |
| Args: |
| path (str): path to mesh file, supports ply, obj, glb. |
| clean (bool, optional): perform mesh cleaning at load (e.g., merge close vertices). Defaults to False. |
| resize (bool, optional): auto resize the mesh using ``bound`` into [-bound, bound]^3. Defaults to True. |
| renormal (bool, optional): re-calc the vertex normals. Defaults to True. |
| retex (bool, optional): re-calc the uv coordinates, will overwrite the existing uv coordinates. Defaults to False. |
| bound (float, optional): bound to resize. Defaults to 0.9. |
| front_dir (str, optional): front-view direction of the mesh, should be [+-][xyz][ 123]. Defaults to '+z'. |
| device (torch.device, optional): torch device. Defaults to None. |
| |
| Note: |
| a ``device`` keyword argument can be provided to specify the torch device. |
| If it's not provided, we will try to use ``'cuda'`` as the device if it's available. |
| |
| Returns: |
| Mesh: the loaded Mesh object. |
| """ |
| |
| if path.endswith(".obj"): |
| mesh = cls.load_obj(path, **kwargs) |
| |
| else: |
| try: |
| kwargs.pop("albedo_path") |
| except: |
| pass |
| mesh = cls.load_trimesh(path, **kwargs) |
|
|
| |
| if clean: |
| from kiui.mesh_utils import clean_mesh |
|
|
| vertices = mesh.v.detach().cpu().numpy() |
| triangles = mesh.f.detach().cpu().numpy() |
| vertices, triangles = clean_mesh(vertices, triangles, remesh=False) |
| mesh.v = torch.from_numpy(vertices).contiguous().float().to(mesh.device) |
| mesh.f = torch.from_numpy(triangles).contiguous().int().to(mesh.device) |
|
|
| print(f"[INFO] load mesh, v: {mesh.v.shape}, f: {mesh.f.shape}") |
| |
| if resize: |
| mesh.ori_center = torch.tensor(center).to(mesh.v) |
| mesh.ori_scale = scale |
| mesh.v = (mesh.v - mesh.ori_center) * mesh.ori_scale |
| |
| if renormal or mesh.vn is None: |
| mesh.auto_normal() |
| print(f"[INFO] load mesh, vn: {mesh.vn.shape}, fn: {mesh.fn.shape}") |
| |
| if retex or (mesh.albedo is not None and mesh.vt is None): |
| mesh.auto_uv(cache_path=path) |
| print(f"[INFO] load mesh, vt: {mesh.vt.shape}, ft: {mesh.ft.shape}") |
|
|
| |
| if front_dir != "+z": |
| |
| if "-z" in front_dir: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 1, 0], [0, 0, -1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "+x" in front_dir: |
| T = torch.tensor( |
| [[0, 0, 1], [0, 1, 0], [1, 0, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "-x" in front_dir: |
| T = torch.tensor( |
| [[0, 0, -1], [0, 1, 0], [1, 0, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "+y" in front_dir: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 0, 1], [0, 1, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "-y" in front_dir: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 0, -1], [0, 1, 0]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| else: |
| T = torch.tensor( |
| [[1, 0, 0], [0, 1, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| |
| if "1" in front_dir: |
| T @= torch.tensor( |
| [[0, -1, 0], [1, 0, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "2" in front_dir: |
| T @= torch.tensor( |
| [[1, 0, 0], [0, -1, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| elif "3" in front_dir: |
| T @= torch.tensor( |
| [[0, 1, 0], [-1, 0, 0], [0, 0, 1]], |
| device=mesh.device, |
| dtype=torch.float32, |
| ) |
| mesh.v @= T |
| mesh.vn @= T |
|
|
| return mesh |
|
|
| |
| @classmethod |
| def load_obj(cls, path, albedo_path=None, device=None): |
| """load an ``obj`` mesh. |
| |
| Args: |
| path (str): path to mesh. |
| albedo_path (str, optional): path to the albedo texture image, will overwrite the existing texture path if specified in mtl. Defaults to None. |
| device (torch.device, optional): torch device. Defaults to None. |
| |
| Note: |
| We will try to read `mtl` path from `obj`, else we assume the file name is the same as `obj` but with `mtl` extension. |
| The `usemtl` statement is ignored, and we only use the last material path in `mtl` file. |
| |
| Returns: |
| Mesh: the loaded Mesh object. |
| """ |
| assert os.path.splitext(path)[-1] == ".obj" |
|
|
| mesh = cls() |
|
|
| |
| if device is None: |
| device = torch.device("cuda" if torch.cuda.is_available() else "cpu") |
|
|
| mesh.device = device |
|
|
| |
| with open(path, "r") as f: |
| lines = f.readlines() |
|
|
| def parse_f_v(fv): |
| |
| |
| |
| |
| |
| |
| xs = [int(x) - 1 if x != "" else -1 for x in fv.split("/")] |
| xs.extend([-1] * (3 - len(xs))) |
| return xs[0], xs[1], xs[2] |
|
|
| vertices, texcoords, normals = [], [], [] |
| faces, tfaces, nfaces = [], [], [] |
| mtl_path = None |
|
|
| for line in lines: |
| split_line = line.split() |
| |
| if len(split_line) == 0: |
| continue |
| prefix = split_line[0].lower() |
| |
| if prefix == "mtllib": |
| mtl_path = split_line[1] |
| |
| elif prefix == "usemtl": |
| pass |
| |
| elif prefix == "v": |
| vertices.append([float(v) for v in split_line[1:]]) |
| elif prefix == "vn": |
| normals.append([float(v) for v in split_line[1:]]) |
| elif prefix == "vt": |
| val = [float(v) for v in split_line[1:]] |
| texcoords.append([val[0], 1.0 - val[1]]) |
| elif prefix == "f": |
| vs = split_line[1:] |
| nv = len(vs) |
| v0, t0, n0 = parse_f_v(vs[0]) |
| for i in range(nv - 2): |
| v1, t1, n1 = parse_f_v(vs[i + 1]) |
| v2, t2, n2 = parse_f_v(vs[i + 2]) |
| faces.append([v0, v1, v2]) |
| tfaces.append([t0, t1, t2]) |
| nfaces.append([n0, n1, n2]) |
|
|
| mesh.v = torch.tensor(vertices, dtype=torch.float32, device=device) |
| mesh.vt = ( |
| torch.tensor(texcoords, dtype=torch.float32, device=device) |
| if len(texcoords) > 0 |
| else None |
| ) |
| mesh.vn = ( |
| torch.tensor(normals, dtype=torch.float32, device=device) |
| if len(normals) > 0 |
| else None |
| ) |
|
|
| mesh.f = torch.tensor(faces, dtype=torch.int32, device=device) |
| mesh.ft = ( |
| torch.tensor(tfaces, dtype=torch.int32, device=device) |
| if len(texcoords) > 0 |
| else None |
| ) |
| mesh.fn = ( |
| torch.tensor(nfaces, dtype=torch.int32, device=device) |
| if len(normals) > 0 |
| else None |
| ) |
|
|
| |
| use_vertex_color = False |
| if mesh.v.shape[1] == 6: |
| use_vertex_color = True |
| mesh.vc = mesh.v[:, 3:] |
| mesh.v = mesh.v[:, :3] |
| print(f"[INFO] load obj mesh: use vertex color: {mesh.vc.shape}") |
|
|
| return mesh |
|
|
| @classmethod |
| def load_trimesh(cls, path, device=None): |
| """load a mesh using ``trimesh.load()``. |
| |
| Can load various formats like ``glb`` and serves as a fallback. |
| |
| Note: |
| We will try to merge all meshes if the glb contains more than one, |
| but **this may cause the texture to lose**, since we only support one texture image! |
| |
| Args: |
| path (str): path to the mesh file. |
| device (torch.device, optional): torch device. Defaults to None. |
| |
| Returns: |
| Mesh: the loaded Mesh object. |
| """ |
| mesh = cls() |
|
|
| |
| if device is None: |
| device = torch.device("cuda" if torch.cuda.is_available() else "cpu") |
|
|
| mesh.device = device |
|
|
| |
| _data = trimesh.load(path) |
| |
| if isinstance(_data, trimesh.Scene): |
| print(f"[INFO] load trimesh: concatenating {len(_data.geometry)} meshes.") |
| _concat = [] |
| |
| scene_graph = ( |
| _data.graph.to_flattened() |
| ) |
| for k, v in scene_graph.items(): |
| name = v["geometry"] |
| if name in _data.geometry and isinstance( |
| _data.geometry[name], trimesh.Trimesh |
| ): |
| transform = v["transform"] |
| _concat.append(_data.geometry[name].apply_transform(transform)) |
| _mesh = trimesh.util.concatenate(_concat) |
| else: |
| _mesh = _data |
|
|
| if _mesh.visual.kind == "vertex": |
| vertex_colors = _mesh.visual.vertex_colors |
| vertex_colors = np.array(vertex_colors[..., :3]).astype(np.float32) / 255 |
| mesh.vc = torch.tensor(vertex_colors, dtype=torch.float32, device=device) |
| print(f"[INFO] load trimesh: use vertex color: {mesh.vc.shape}") |
| elif _mesh.visual.kind == "texture": |
| _material = _mesh.visual.material |
| if isinstance(_material, trimesh.visual.material.PBRMaterial): |
| texture = np.array(_material.baseColorTexture).astype(np.float32) / 255 |
| |
| if _material.metallicRoughnessTexture is not None: |
| metallicRoughness = ( |
| np.array(_material.metallicRoughnessTexture).astype(np.float32) |
| / 255 |
| ) |
| mesh.metallicRoughness = torch.tensor( |
| metallicRoughness, dtype=torch.float32, device=device |
| ).contiguous() |
| elif isinstance(_material, trimesh.visual.material.SimpleMaterial): |
| texture = ( |
| np.array(_material.to_pbr().baseColorTexture).astype(np.float32) |
| / 255 |
| ) |
| else: |
| raise NotImplementedError( |
| f"material type {type(_material)} not supported!" |
| ) |
| mesh.albedo = torch.tensor( |
| texture[..., :3], dtype=torch.float32, device=device |
| ).contiguous() |
| print(f"[INFO] load trimesh: load texture: {texture.shape}") |
| else: |
| mesh.albedo = None |
| print(f"[INFO] load trimesh: failed to load texture.") |
|
|
| vertices = _mesh.vertices |
|
|
| try: |
| texcoords = _mesh.visual.uv |
| texcoords[:, 1] = 1 - texcoords[:, 1] |
| except Exception as e: |
| texcoords = None |
|
|
| try: |
| normals = _mesh.vertex_normals |
| except Exception as e: |
| normals = None |
|
|
| |
| faces = tfaces = nfaces = _mesh.faces |
|
|
| mesh.v = torch.tensor(vertices, dtype=torch.float32, device=device) |
| mesh.vt = ( |
| torch.tensor(texcoords, dtype=torch.float32, device=device) |
| if texcoords is not None |
| else None |
| ) |
| mesh.vn = ( |
| torch.tensor(normals, dtype=torch.float32, device=device) |
| if normals is not None |
| else None |
| ) |
|
|
| mesh.f = torch.tensor(faces, dtype=torch.int32, device=device) |
| mesh.ft = ( |
| torch.tensor(tfaces, dtype=torch.int32, device=device) |
| if texcoords is not None |
| else None |
| ) |
| mesh.fn = ( |
| torch.tensor(nfaces, dtype=torch.int32, device=device) |
| if normals is not None |
| else None |
| ) |
|
|
| return mesh |
|
|
| |
| def sample_surface(self, count: int): |
| """sample points on the surface of the mesh. |
| |
| Args: |
| count (int): number of points to sample. |
| |
| Returns: |
| torch.Tensor: the sampled points, float [count, 3]. |
| """ |
| _mesh = trimesh.Trimesh( |
| vertices=self.v.detach().cpu().numpy(), faces=self.f.detach().cpu().numpy() |
| ) |
| points, face_idx = trimesh.sample.sample_surface(_mesh, count) |
| points = torch.from_numpy(points).float().to(self.device) |
| return points |
|
|
| |
| def aabb(self): |
| """get the axis-aligned bounding box of the mesh. |
| |
| Returns: |
| Tuple[torch.Tensor]: the min xyz and max xyz of the mesh. |
| """ |
| return torch.min(self.v, dim=0).values, torch.max(self.v, dim=0).values |
|
|
| |
| @torch.no_grad() |
| def auto_size(self, bound=0.9): |
| """auto resize the mesh. |
| |
| Args: |
| bound (float, optional): resizing into ``[-bound, bound]^3``. Defaults to 0.9. |
| """ |
| vmin, vmax = self.aabb() |
| self.ori_center = (vmax + vmin) / 2 |
| self.ori_scale = 2 * bound / torch.max(vmax - vmin).item() |
| self.v = (self.v - self.ori_center) * self.ori_scale |
|
|
| def auto_normal(self): |
| """auto calculate the vertex normals.""" |
| i0, i1, i2 = self.f[:, 0].long(), self.f[:, 1].long(), self.f[:, 2].long() |
| v0, v1, v2 = self.v[i0, :], self.v[i1, :], self.v[i2, :] |
|
|
| face_normals = torch.cross(v1 - v0, v2 - v0) |
|
|
| |
| vn = torch.zeros_like(self.v) |
| vn.scatter_add_(0, i0[:, None].repeat(1, 3), face_normals) |
| vn.scatter_add_(0, i1[:, None].repeat(1, 3), face_normals) |
| vn.scatter_add_(0, i2[:, None].repeat(1, 3), face_normals) |
|
|
| |
| vn = torch.where( |
| dot(vn, vn) > 1e-20, |
| vn, |
| torch.tensor([0.0, 0.0, 1.0], dtype=torch.float32, device=vn.device), |
| ) |
| vn = safe_normalize(vn) |
|
|
| self.vn = vn |
|
|
| |
| face_normals = torch.where( |
| dot(face_normals, face_normals) > 1e-20, |
| face_normals, |
| torch.tensor([0.0, 0.0, 1.0], dtype=torch.float32, device=vn.device), |
| ) |
| face_normals = safe_normalize(face_normals) |
| self.fn = face_normals |
|
|
| def auto_uv(self, cache_path=None, vmap=True): |
| """auto calculate the uv coordinates. |
| |
| Args: |
| cache_path (str, optional): path to save/load the uv cache as a npz file, this can avoid calculating uv every time when loading the same mesh, which is time-consuming. Defaults to None. |
| vmap (bool, optional): remap vertices based on uv coordinates, so each v correspond to a unique vt (necessary for formats like gltf). |
| Usually this will duplicate the vertices on the edge of uv atlas. Defaults to True. |
| """ |
| |
| if cache_path is not None: |
| cache_path = os.path.splitext(cache_path)[0] + "_uv.npz" |
| if cache_path is not None and os.path.exists(cache_path): |
| data = np.load(cache_path) |
| vt_np, ft_np, vmapping = data["vt"], data["ft"], data["vmapping"] |
| else: |
| import xatlas |
|
|
| v_np = self.v.detach().cpu().numpy() |
| f_np = self.f.detach().int().cpu().numpy() |
| atlas = xatlas.Atlas() |
| atlas.add_mesh(v_np, f_np) |
| chart_options = xatlas.ChartOptions() |
| |
| atlas.generate(chart_options=chart_options) |
| vmapping, ft_np, vt_np = atlas[0] |
|
|
| |
| if cache_path is not None: |
| np.savez(cache_path, vt=vt_np, ft=ft_np, vmapping=vmapping) |
|
|
| vt = torch.from_numpy(vt_np.astype(np.float32)).to(self.device) |
| ft = torch.from_numpy(ft_np.astype(np.int32)).to(self.device) |
| self.vt = vt |
| self.ft = ft |
|
|
| if vmap: |
| vmapping = ( |
| torch.from_numpy(vmapping.astype(np.int64)).long().to(self.device) |
| ) |
| self.align_v_to_vt(vmapping) |
|
|
| def align_v_to_vt(self, vmapping=None): |
| """remap v/f and vn/fn to vt/ft. |
| |
| Args: |
| vmapping (np.ndarray, optional): the mapping relationship from f to ft. Defaults to None. |
| """ |
| if vmapping is None: |
| ft = self.ft.view(-1).long() |
| f = self.f.view(-1).long() |
| vmapping = torch.zeros( |
| self.vt.shape[0], dtype=torch.long, device=self.device |
| ) |
| vmapping[ft] = f |
|
|
| self.v = self.v[vmapping] |
| self.f = self.ft |
|
|
| if self.vn is not None: |
| self.vn = self.vn[vmapping] |
| self.fn = self.ft |
|
|
| def to(self, device): |
| """move all tensor attributes to device. |
| |
| Args: |
| device (torch.device): target device. |
| |
| Returns: |
| Mesh: self. |
| """ |
| self.device = device |
| for name in [ |
| "v", |
| "f", |
| "vn", |
| "fn", |
| "vt", |
| "ft", |
| "albedo", |
| "vc", |
| "metallicRoughness", |
| ]: |
| tensor = getattr(self, name) |
| if tensor is not None: |
| setattr(self, name, tensor.to(device)) |
| return self |
|
|
| def write(self, path): |
| """write the mesh to a path. |
| |
| Args: |
| path (str): path to write, supports ply, obj and glb. |
| """ |
| if path.endswith(".ply"): |
| self.write_ply(path) |
| elif path.endswith(".obj"): |
| self.write_obj(path) |
| elif path.endswith(".glb") or path.endswith(".gltf"): |
| self.write_glb(path) |
| else: |
| raise NotImplementedError(f"format {path} not supported!") |
|
|
| def write_ply(self, path): |
| """write the mesh in ply format. Only for geometry! |
| |
| Args: |
| path (str): path to write. |
| """ |
|
|
| if self.albedo is not None: |
| print(f"[WARN] ply format does not support exporting texture, will ignore!") |
|
|
| v_np = self.v.detach().cpu().numpy() |
| f_np = self.f.detach().cpu().numpy() |
|
|
| _mesh = trimesh.Trimesh(vertices=v_np, faces=f_np) |
| _mesh.export(path) |
|
|
| def write_glb(self, path): |
| """write the mesh in glb/gltf format. |
| This will create a scene with a single mesh. |
| |
| Args: |
| path (str): path to write. |
| """ |
|
|
| |
| if self.vt is not None and self.v.shape[0] != self.vt.shape[0]: |
| self.align_v_to_vt() |
|
|
| import pygltflib |
|
|
| f_np = self.f.detach().cpu().numpy().astype(np.uint32) |
| f_np_blob = f_np.flatten().tobytes() |
|
|
| v_np = self.v.detach().cpu().numpy().astype(np.float32) |
| v_np_blob = v_np.tobytes() |
|
|
| blob = f_np_blob + v_np_blob |
| byteOffset = len(blob) |
|
|
| |
| gltf = pygltflib.GLTF2( |
| scene=0, |
| scenes=[pygltflib.Scene(nodes=[0])], |
| nodes=[pygltflib.Node(mesh=0)], |
| meshes=[ |
| pygltflib.Mesh( |
| primitives=[ |
| pygltflib.Primitive( |
| |
| attributes=pygltflib.Attributes( |
| POSITION=1, |
| ), |
| indices=0, |
| ) |
| ] |
| ) |
| ], |
| buffers=[pygltflib.Buffer(byteLength=len(f_np_blob) + len(v_np_blob))], |
| |
| bufferViews=[ |
| |
| pygltflib.BufferView( |
| buffer=0, |
| byteLength=len(f_np_blob), |
| target=pygltflib.ELEMENT_ARRAY_BUFFER, |
| ), |
| |
| pygltflib.BufferView( |
| buffer=0, |
| byteOffset=len(f_np_blob), |
| byteLength=len(v_np_blob), |
| byteStride=12, |
| target=pygltflib.ARRAY_BUFFER, |
| ), |
| ], |
| accessors=[ |
| |
| pygltflib.Accessor( |
| bufferView=0, |
| componentType=pygltflib.UNSIGNED_INT, |
| count=f_np.size, |
| type=pygltflib.SCALAR, |
| max=[int(f_np.max())], |
| min=[int(f_np.min())], |
| ), |
| |
| pygltflib.Accessor( |
| bufferView=1, |
| componentType=pygltflib.FLOAT, |
| count=len(v_np), |
| type=pygltflib.VEC3, |
| max=v_np.max(axis=0).tolist(), |
| min=v_np.min(axis=0).tolist(), |
| ), |
| ], |
| ) |
|
|
| |
| if self.vt is not None: |
|
|
| vt_np = self.vt.detach().cpu().numpy().astype(np.float32) |
| vt_np_blob = vt_np.tobytes() |
|
|
| albedo = self.albedo.detach().cpu().numpy() |
| albedo = (albedo * 255).astype(np.uint8) |
| albedo = cv2.cvtColor(albedo, cv2.COLOR_RGB2BGR) |
| albedo_blob = cv2.imencode(".png", albedo)[1].tobytes() |
|
|
| |
| gltf.meshes[0].primitives[0].attributes.TEXCOORD_0 = 2 |
| gltf.meshes[0].primitives[0].material = 0 |
|
|
| |
| gltf.materials.append( |
| pygltflib.Material( |
| pbrMetallicRoughness=pygltflib.PbrMetallicRoughness( |
| baseColorTexture=pygltflib.TextureInfo(index=0, texCoord=0), |
| metallicFactor=0.0, |
| roughnessFactor=1.0, |
| ), |
| alphaMode=pygltflib.OPAQUE, |
| alphaCutoff=None, |
| doubleSided=True, |
| ) |
| ) |
|
|
| gltf.textures.append(pygltflib.Texture(sampler=0, source=0)) |
| gltf.samplers.append( |
| pygltflib.Sampler( |
| magFilter=pygltflib.LINEAR, |
| minFilter=pygltflib.LINEAR_MIPMAP_LINEAR, |
| wrapS=pygltflib.REPEAT, |
| wrapT=pygltflib.REPEAT, |
| ) |
| ) |
| gltf.images.append(pygltflib.Image(bufferView=3, mimeType="image/png")) |
|
|
| |
| gltf.bufferViews.append( |
| |
| pygltflib.BufferView( |
| buffer=0, |
| byteOffset=byteOffset, |
| byteLength=len(vt_np_blob), |
| byteStride=8, |
| target=pygltflib.ARRAY_BUFFER, |
| ) |
| ) |
|
|
| gltf.accessors.append( |
| |
| pygltflib.Accessor( |
| bufferView=2, |
| componentType=pygltflib.FLOAT, |
| count=len(vt_np), |
| type=pygltflib.VEC2, |
| max=vt_np.max(axis=0).tolist(), |
| min=vt_np.min(axis=0).tolist(), |
| ) |
| ) |
|
|
| blob += vt_np_blob |
| byteOffset += len(vt_np_blob) |
|
|
| gltf.bufferViews.append( |
| |
| pygltflib.BufferView( |
| buffer=0, |
| byteOffset=byteOffset, |
| byteLength=len(albedo_blob), |
| ) |
| ) |
|
|
| blob += albedo_blob |
| byteOffset += len(albedo_blob) |
|
|
| gltf.buffers[0].byteLength = byteOffset |
|
|
| |
| if self.metallicRoughness is not None: |
| metallicRoughness = self.metallicRoughness.detach().cpu().numpy() |
| metallicRoughness = (metallicRoughness * 255).astype(np.uint8) |
| metallicRoughness = cv2.cvtColor(metallicRoughness, cv2.COLOR_RGB2BGR) |
| metallicRoughness_blob = cv2.imencode(".png", metallicRoughness)[ |
| 1 |
| ].tobytes() |
|
|
| |
| gltf.materials[0].pbrMetallicRoughness.metallicFactor = 1.0 |
| gltf.materials[0].pbrMetallicRoughness.roughnessFactor = 1.0 |
| gltf.materials[0].pbrMetallicRoughness.metallicRoughnessTexture = ( |
| pygltflib.TextureInfo(index=1, texCoord=0) |
| ) |
|
|
| gltf.textures.append(pygltflib.Texture(sampler=1, source=1)) |
| gltf.samplers.append( |
| pygltflib.Sampler( |
| magFilter=pygltflib.LINEAR, |
| minFilter=pygltflib.LINEAR_MIPMAP_LINEAR, |
| wrapS=pygltflib.REPEAT, |
| wrapT=pygltflib.REPEAT, |
| ) |
| ) |
| gltf.images.append(pygltflib.Image(bufferView=4, mimeType="image/png")) |
|
|
| |
| gltf.bufferViews.append( |
| |
| pygltflib.BufferView( |
| buffer=0, |
| byteOffset=byteOffset, |
| byteLength=len(metallicRoughness_blob), |
| ) |
| ) |
|
|
| blob += metallicRoughness_blob |
| byteOffset += len(metallicRoughness_blob) |
|
|
| gltf.buffers[0].byteLength = byteOffset |
|
|
| |
| gltf.set_binary_blob(blob) |
|
|
| |
| gltf.save(path) |
|
|
| def write_obj(self, path): |
| """write the mesh in obj format. Will also write the texture and mtl files. |
| |
| Args: |
| path (str): path to write. |
| """ |
|
|
| v_np = self.v.detach().cpu().numpy() |
| vt_np = self.vt.detach().cpu().numpy() if self.vt is not None else None |
| vn_np = self.vn.detach().cpu().numpy() if self.vn is not None else None |
| f_np = self.f.detach().cpu().numpy() |
| ft_np = self.ft.detach().cpu().numpy() if self.ft is not None else None |
| fn_np = self.fn.detach().cpu().numpy() if self.fn is not None else None |
|
|
| with open(path, "w") as fp: |
|
|
| for v in v_np: |
| fp.write(f"v {v[0]} {v[1]} {v[2]} \n") |
|
|
| for i in range(len(f_np)): |
| fp.write( |
| f'f {f_np[i, 0] + 1}/{ft_np[i, 0] + 1 if ft_np is not None else ""}/{fn_np[i, 0] + 1 if fn_np is not None else ""} \ |
| {f_np[i, 1] + 1}/{ft_np[i, 1] + 1 if ft_np is not None else ""}/{fn_np[i, 1] + 1 if fn_np is not None else ""} \ |
| {f_np[i, 2] + 1}/{ft_np[i, 2] + 1 if ft_np is not None else ""}/{fn_np[i, 2] + 1 if fn_np is not None else ""} \n' |
| ) |
|
|
|
|
| if __name__ == "__main__": |
| import os |
| import pdb |
| import sys |
|
|
| import tqlt |
|
|
| sys.path.append("./") |
| obj_mesh = Mesh().load(path="./test.glb") |
|
|
| pdb.set_trace() |
|
|