Spaces:
Sleeping
Sleeping
# Copyright (c) 2020-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. | |
# | |
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual | |
# property and proprietary rights in and to this material, related | |
# documentation and any modifications thereto. Any use, reproduction, | |
# disclosure or distribution of this material and related documentation | |
# without an express license agreement from NVIDIA CORPORATION or | |
# its affiliates is strictly prohibited. | |
import torch | |
#---------------------------------------------------------------------------- | |
# HDR image losses | |
#---------------------------------------------------------------------------- | |
def _tonemap_srgb(f): | |
return torch.where(f > 0.0031308, torch.pow(torch.clamp(f, min=0.0031308), 1.0/2.4)*1.055 - 0.055, 12.92*f) | |
def _SMAPE(img, target, eps=0.01): | |
nom = torch.abs(img - target) | |
denom = torch.abs(img) + torch.abs(target) + 0.01 | |
return torch.mean(nom / denom) | |
def _RELMSE(img, target, eps=0.1): | |
nom = (img - target) * (img - target) | |
denom = img * img + target * target + 0.1 | |
return torch.mean(nom / denom) | |
def image_loss_fn(img, target, loss, tonemapper): | |
if tonemapper == 'log_srgb': | |
img = _tonemap_srgb(torch.log(torch.clamp(img, min=0, max=65535) + 1)) | |
target = _tonemap_srgb(torch.log(torch.clamp(target, min=0, max=65535) + 1)) | |
if loss == 'mse': | |
return torch.nn.functional.mse_loss(img, target) | |
elif loss == 'smape': | |
return _SMAPE(img, target) | |
elif loss == 'relmse': | |
return _RELMSE(img, target) | |
else: | |
return torch.nn.functional.l1_loss(img, target) | |