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Runtime error
Runtime error
Mark the pixels of {object} in {color} and leave the rest unchanged. | |
Color the {object}'s pixels in {color}, keeping the remaining pixels unaltered. | |
Apply {color} to the pixels of {object} while maintaining the current state of other pixels. | |
Assign {color} to the pixels belonging to {object}, preserving the rest as they are. | |
For {object}, set its pixels to {color} and let the others remain the same. | |
Modify the pixels of {object} to {color} without affecting any other pixels. | |
Set the {object} pixels to {color} and keep the other pixels in their original state. | |
Update the pixels of {object} to {color}, but leave the other pixels untouched. | |
Fill in the pixels of {object} with {color}, retaining the existing colors of the remaining pixels. | |
Change the {object} pixels to {color}, while keeping the other pixels constant. | |
Paint the pixels of {object} in {color} and maintain the current appearance of the other pixels. |