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						|  | #version 450 | 
					
						
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						|  | #include "common.comp" | 
					
						
						|  |  | 
					
						
						|  | layout(local_size_x_id = 0) in; | 
					
						
						|  |  | 
					
						
						|  | layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; }; | 
					
						
						|  | layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; }; | 
					
						
						|  | layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; }; | 
					
						
						|  |  | 
					
						
						|  | layout(push_constant) uniform PushConstants { | 
					
						
						|  | uint inAOff; | 
					
						
						|  | uint inBOff; | 
					
						
						|  | uint outOff; | 
					
						
						|  | int ne00; | 
					
						
						|  | int ne01; | 
					
						
						|  | int ne02; | 
					
						
						|  | float scale; | 
					
						
						|  | float max_bias; | 
					
						
						|  | float m0; | 
					
						
						|  | float m1; | 
					
						
						|  | uint n_head_log2; | 
					
						
						|  | int mask; | 
					
						
						|  | } pcs; | 
					
						
						|  |  | 
					
						
						|  | void main() { | 
					
						
						|  | if (gl_SubgroupInvocationID > 31) | 
					
						
						|  | return; | 
					
						
						|  |  | 
					
						
						|  | const uint i03 = gl_WorkGroupID.z; | 
					
						
						|  | const uint i02 = gl_WorkGroupID.y; | 
					
						
						|  | const uint i01 = gl_WorkGroupID.x; | 
					
						
						|  |  | 
					
						
						|  | const uint extra_off = i03*pcs.ne02*pcs.ne01*pcs.ne00 + i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00; | 
					
						
						|  | const uint psrc0 = extra_off + pcs.inAOff; | 
					
						
						|  | const uint pmask = i01*pcs.ne00 + pcs.inBOff; | 
					
						
						|  | const uint pdst = extra_off + pcs.outOff; | 
					
						
						|  |  | 
					
						
						|  | float slope = 1.0f; | 
					
						
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						|  | if (pcs.max_bias > 0.0f) { | 
					
						
						|  | int64_t h = i02; | 
					
						
						|  |  | 
					
						
						|  | float base = h < pcs.n_head_log2 ? pcs.m0 : pcs.m1; | 
					
						
						|  | int64_t exp = h < pcs.n_head_log2 ? h + 1 : 2*(h - pcs.n_head_log2) + 1; | 
					
						
						|  |  | 
					
						
						|  | slope = pow(base, float(exp)); | 
					
						
						|  | } | 
					
						
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						|  |  | 
					
						
						|  | float localMax = uintBitsToFloat(0xFF800000); | 
					
						
						|  | for (uint i00 = gl_SubgroupInvocationID.x; i00 < pcs.ne00; i00 += 32) { | 
					
						
						|  | localMax = max(localMax, inA[psrc0 + i00]*pcs.scale + (pcs.mask!=0 ? slope*inB[pmask + i00] : 0.0f)); | 
					
						
						|  | } | 
					
						
						|  | float max_ = subgroupMax(localMax); | 
					
						
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						|  |  | 
					
						
						|  | float localSum = 0.0f; | 
					
						
						|  | for (uint i00 = gl_SubgroupInvocationID.x; i00 < pcs.ne00; i00 += 32) { | 
					
						
						|  | const float exp_psrc0 = exp(inA[psrc0 + i00]*pcs.scale + (pcs.mask!=0 ? slope*inB[pmask + i00] : 0.0f) - max_); | 
					
						
						|  | localSum += exp_psrc0; | 
					
						
						|  | out_[pdst + i00] = exp_psrc0; | 
					
						
						|  | } | 
					
						
						|  |  | 
					
						
						|  | const float sum = subgroupAdd(localSum); | 
					
						
						|  | for (uint i00 = gl_SubgroupInvocationID.x; i00 < pcs.ne00; i00 += 32) { | 
					
						
						|  | out_[pdst + i00] /= sum; | 
					
						
						|  | } | 
					
						
						|  | } | 
					
						
						|  |  |