wcx
Init commit
8f3b56b
from generate_person import init_display_person_dataframe, schedule_to_df, update_schedules, visualize_person_info
from generate_scene import person_info_to_description, reset_person_page, visualize_dynamic_generate, person_info_to_elements
from io import BytesIO
import pickle
from utils import read_character
import gradio as gr
from pathlib import Path
def add_character_click(character_file: str, person_name_to_file: dict[str, list[str|Path|dict]], person_name_to_info: dict[str, dict], person_name_to_description: dict[str, str], *reset_inputs):
# we can test this by add person and check if it is one the person choice dropdown
character_dict = pickle.load(open(character_file, 'rb'))
_, person_info, _ = read_character(character_dict)
person_name = person_info['name']
person_name_to_file[person_name] = character_dict
person_name_to_info[person_name] = person_info
person_name_to_description[person_name] = person_info_to_description(person_info)
return [
person_name_to_file, person_name_to_info, person_name_to_description, gr.update(choices=sorted(person_name_to_description.values())), gr.update(visible=False)
] + reset_person_page(*reset_inputs)
def display_person_file(person_description_dropdown: str, person_name_to_file: dict[str, list[str|Path|dict]], person_name_to_info: dict[str, dict], person_name_to_description: dict[str, str]):
# get person name
person_name = [person_name for person_name, description in person_name_to_description.items() if description == person_description_dropdown][0]
# get person file
person_file = person_name_to_file[person_name]
_, _, schedules = read_character(person_file)
schedule_updates = update_schedules(schedules)
person_info = person_name_to_info[person_name]
return list(person_info_to_elements(person_info)) + schedule_updates
def create_person_page():
with gr.Row(visible=False) as row:
image = gr.Image(width=200, scale=0.25, show_label=False, interactive=False)
with gr.Column():
name = gr.Markdown()
age = gr.Markdown()
gender = gr.Markdown()
personality = gr.Markdown()
routine = gr.Markdown()
return row, (image, name, age, gender, personality, routine)
def person_info_page(person_name_to_file: gr.State, person_name_to_info: gr.State, person_name_to_description: gr.State):
with gr.Blocks():
upload_button = gr.UploadButton()
person_description_dropdown = gr.Dropdown(label="Person Description", choices=sorted(person_name_to_description.value.values()))
person_row, person_elements = create_person_page()
schedule_df_list, schedule_tab_list = init_display_person_dataframe()
person_description_dropdown.change(
fn=display_person_file,
inputs=[person_description_dropdown, person_name_to_file, person_name_to_info, person_name_to_description],
outputs=list(person_elements) + schedule_df_list + schedule_tab_list,
)
person_description_dropdown.change(
fn=lambda : gr.update(visible=True),
outputs=[person_row],
)
return person_description_dropdown, upload_button
def visualize():
with gr.Blocks() as demo:
with gr.Tab("Create Person"):
add_character_button, character_file, person_name_to_file, person_name_to_info, person_name_to_description = visualize_person_info()
with gr.Tab("Person Info"):
person_description_dropdown, upload_button = person_info_page(person_name_to_file, person_name_to_info, person_name_to_description)
with gr.Tab("Generate Scene"):
reset_inputs, reset_outputs = visualize_dynamic_generate(person_name_to_file, person_name_to_info, person_name_to_description)
add_character_button.click(
fn=add_character_click,
inputs=[character_file, person_name_to_file, person_name_to_info, person_name_to_description] + reset_inputs,
outputs=[person_name_to_file, person_name_to_info, person_name_to_description, person_description_dropdown, add_character_button] + reset_outputs
)
upload_button.upload(
fn=add_character_click,
inputs=[upload_button, person_name_to_file, person_name_to_info, person_name_to_description] + reset_inputs,
outputs=[person_name_to_file, person_name_to_info, person_name_to_description, person_description_dropdown, add_character_button] + reset_outputs
)
demo.launch()
if __name__ == "__main__":
# with gr.Blocks() as demo:
# with gr.Tab("Create Person"):
# visualize_person_info()
# with gr.Tab("Generate Scene"):
# visualize_dynamic_generate()
visualize()
# your_dictionary = {
# 'key1': 'value1',
# 'key2': 'value2',
# 'key3': 'value3'
# }
# # 将字典序列化为 pickle 格式的 bytes 对象
# def serialize_dictionary_to_bytes_obj(dictionary):
# # 使用 pickle 将字典序列化为 bytes 对象
# pickle_bytes = pickle.dumps(dictionary)
# # 返回 bytes 对象和文件名
# return pickle_bytes
# def process_and_return_file_path(dictionary):
# # 创建一个临时文件,该文件在关闭时会被自动删除
# with tempfile.NamedTemporaryFile(delete=False) as tmp_file:
# # 向临时文件写入数据
# tmp_file.write(serialize_dictionary_to_bytes_obj(dictionary))
# # 获取临时文件的路径
# temp_file_path = tmp_file.name
# # 返回文件路径
# # 注意:这里我们不关闭文件,因为我们需要文件路径有效
# # 但这意味着文件在操作系统级别不会自动删除,需要手动管理
# return temp_file_path
# with gr.Blocks() as demo:
# file_path = process_and_return_file_path(your_dictionary)
# gr.File(file_path, label="Download File")
# demo.launch()