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from .minmax import * | |
import time | |
class Gomoku_bot: | |
def __init__(self, board, role, depth=4, enableVCT=False): | |
self.board = board | |
self.role = role | |
self.depth = depth | |
self.enableVCT = enableVCT | |
def get_action(self, return_time=True): | |
start = time.time() | |
score = minmax(self.board, self.role, self.depth, self.enableVCT) | |
end = time.time() | |
sim_time = end - start | |
move = score[1] # this move starts from left up corner (0,0), however, the move in the game starts from left bottom corner (0,0) | |
move = (self.board.size - 1 - move[0], move[1]) # convert the move to the game's coordinate | |
# turn tuple into an int | |
move = move[0] * self.board.size + move[1] | |
if return_time: | |
return move, sim_time | |
else: | |
return move | |