Spaces:
Sleeping
Sleeping
class Sprite: | |
def __init__(self, image, colliding, animation=None, redrawBackground=False): | |
self.image = image | |
self.colliding = colliding | |
self.animation = animation | |
self.redrawBackground = redrawBackground | |
def drawSprite(self, x, y, screen): | |
dimensions = (x * 32, y * 32) | |
if self.animation is None: | |
screen.blit(self.image, dimensions) | |
else: | |
self.animation.update() | |
screen.blit(self.animation.image, dimensions) | |