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Runtime error
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Update app.py
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app.py
CHANGED
@@ -4,6 +4,7 @@ import os
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import re
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import tempfile
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import logging
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logging.getLogger('numba').setLevel(logging.WARNING)
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import librosa
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import numpy as np
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@@ -22,7 +23,6 @@ from mel_processing import spectrogram_torch
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import psutil
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from datetime import datetime
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-
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language_marks = {
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"Japanese": "",
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"日本語": "[JA]",
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@@ -32,6 +32,8 @@ language_marks = {
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}
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limitation = os.getenv("SYSTEM") == "spaces" # limit text and audio length in huggingface spaces
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def create_tts_fn(model, hps, speaker_ids):
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def tts_fn(text, speaker, language, speed, is_symbol):
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if limitation:
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@@ -56,6 +58,7 @@ def create_tts_fn(model, hps, speaker_ids):
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return tts_fn
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def create_vc_fn(model, hps, speaker_ids):
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def vc_fn(original_speaker, target_speaker, input_audio):
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if input_audio is None:
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@@ -88,6 +91,7 @@ def create_vc_fn(model, hps, speaker_ids):
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return vc_fn
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def get_text(text, hps, is_symbol):
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text_norm = text_to_sequence(text, hps.symbols, [] if is_symbol else hps.data.text_cleaners)
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if hps.data.add_blank:
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@@ -95,6 +99,7 @@ def get_text(text, hps, is_symbol):
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text_norm = LongTensor(text_norm)
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return text_norm
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def create_to_symbol_fn(hps):
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def to_symbol_fn(is_symbol_input, input_text, temp_text):
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return (_clean_text(input_text, hps.data.text_cleaners), input_text) if is_symbol_input \
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@@ -102,38 +107,51 @@ def create_to_symbol_fn(hps):
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return to_symbol_fn
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models_tts = []
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models_vc = []
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models_info = [
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{
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"title": "Japanese",
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"languages": ["Japanese"],
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"description": ""
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"model_path": "./pretrained_models/G_1153000.pth",
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"config_path": "./configs/uma87.json",
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"examples": [['お疲れ様です,トレーナーさん。', '无声铃鹿 Silence Suzuka (Umamusume Pretty Derby)', 'Japanese', 1, False],
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"type": "onnx"
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},
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{
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"title": "Trilingual",
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"languages": ['日本語', '简体中文', 'English', 'Mix'],
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"description": "",
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"model_path": "./pretrained_models/G_1396000.pth",
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"config_path": "./configs/uma_trilingual.json",
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"examples": [['你好,训练员先生,很高兴见到你。', '草上飞 Grass Wonder (Umamusume Pretty Derby)', '简体中文', 1, False],
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['To be honest, I have no idea what to say as examples.', '派蒙 Paimon (Genshin Impact)', 'English', 1, False],
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['授業中に出しだら,学校生活終わるですわ。', '綾地 寧々 Ayachi Nene (Sanoba Witch)', '日本語', 1, False]],
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"type": "torch"
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}
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]
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if __name__ == "__main__":
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parser = argparse.ArgumentParser()
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parser.add_argument("--share", action="store_true", default=False, help="share gradio app")
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@@ -145,6 +163,7 @@ if __name__ == "__main__":
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config_path = info['config_path']
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model_path = info['model_path']
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type = info['type']
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hps = utils.get_hparams_from_file(config_path)
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if type == "onnx":
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model = ONNXVITS_infer.SynthesizerTrn(
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@@ -164,26 +183,30 @@ if __name__ == "__main__":
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model.eval()
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speaker_ids = hps.speakers
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speakers = list(hps.speakers.keys())
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models_tts.append((name, speakers, lang, examples,
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hps.symbols, create_tts_fn(model, hps, speaker_ids),
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create_to_symbol_fn(hps)))
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models_vc.append((name, speakers, create_vc_fn(model, hps, speaker_ids)))
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app = gr.Blocks()
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with app:
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gr.Markdown("# English & Chinese & Japanese Anime TTS\n\n"
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"![visitor badge](https://visitor-badge.glitch.me/badge?page_id=Plachta.VITS-Umamusume-voice-synthesizer)\n\n"
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"Including Japanese TTS & Trilingual TTS, speakers are all anime characters. 包含一个纯日语TTS和一个中日英三语TTS
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"If you have any suggestions or bug reports, feel free to open discussion in [Community](https://huggingface.co/spaces/Plachta/VITS-Umamusume-voice-synthesizer/discussions).\n\n"
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"若有bug反馈或建议,请在[Community](https://huggingface.co/spaces/Plachta/VITS-Umamusume-voice-synthesizer/discussions)下开启一个新的Discussion。 \n\n"
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)
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with gr.Tabs():
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with gr.TabItem("TTS"):
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with gr.Tabs():
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for i, (name, speakers, lang, example, symbols, tts_fn, to_symbol_fn) in enumerate(
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with gr.TabItem(name):
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with gr.Row():
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with gr.Column():
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textbox = gr.TextArea(label="Text",
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with gr.Accordion(label="Phoneme Input", open=False):
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temp_text_var = gr.Variable()
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symbol_input = gr.Checkbox(value=False, label="Symbol input")
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text_input.selectionEnd = startPos + symbols[i].length;
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text_input.blur();
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window.scrollTo(x, y);
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text = text_input.value;
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return text;
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}}""")
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# select character
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char_dropdown = gr.Dropdown(choices=speakers, value=speakers[0], label='character')
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language_dropdown = gr.Dropdown(choices=lang, value=lang[0], label='language')
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duration_slider = gr.Slider(minimum=0.1, maximum=5, value=1, step=0.1,
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with gr.Column():
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text_output = gr.Textbox(label="Message")
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audio_output = gr.Audio(label="Output Audio", elem_id="tts-audio")
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btn = gr.Button("Generate!")
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btn.click(tts_fn,
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gr.Examples(
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examples=example,
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inputs=[textbox, char_dropdown, language_dropdown,
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import re
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import tempfile
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import logging
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logging.getLogger('numba').setLevel(logging.WARNING)
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import librosa
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import numpy as np
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import psutil
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from datetime import datetime
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language_marks = {
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"Japanese": "",
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"日本語": "[JA]",
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}
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limitation = os.getenv("SYSTEM") == "spaces" # limit text and audio length in huggingface spaces
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def create_tts_fn(model, hps, speaker_ids):
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def tts_fn(text, speaker, language, speed, is_symbol):
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if limitation:
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return tts_fn
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def create_vc_fn(model, hps, speaker_ids):
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def vc_fn(original_speaker, target_speaker, input_audio):
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if input_audio is None:
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return vc_fn
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def get_text(text, hps, is_symbol):
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text_norm = text_to_sequence(text, hps.symbols, [] if is_symbol else hps.data.text_cleaners)
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if hps.data.add_blank:
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text_norm = LongTensor(text_norm)
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return text_norm
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def create_to_symbol_fn(hps):
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def to_symbol_fn(is_symbol_input, input_text, temp_text):
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return (_clean_text(input_text, hps.data.text_cleaners), input_text) if is_symbol_input \
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return to_symbol_fn
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models_tts = []
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models_vc = []
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models_info = [
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{
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"title": "Trilingual",
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"languages": ['日本語', '简体中文', 'English', 'Mix'],
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"description": """
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This model is trained on a mix up of Umamusume, Genshin Impact, Sanoba Witch & VCTK voice data to learn multilanguage.
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All characters can speak English, Chinese & Japanese.\n\n
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To mix multiple languages in a single sentence, wrap the corresponding part with language tokens
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([JA] for Japanese, [ZH] for Chinese, [EN] for English), as shown in the examples.\n\n
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这个模型在赛马娘,原神,魔女的夜宴以及VCTK数据集上混合训练以学习多种语言。
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所有角色均可说中日英三语。\n\n
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若需要在同一个句子中混合多种语言,使用相应的语言标记包裹句子。
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(日语用[JA], 中文用[ZH], 英文用[EN]),参考Examples中的示例。
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""",
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"model_path": "./pretrained_models/G_1396000.pth",
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"config_path": "./configs/uma_trilingual.json",
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"examples": [['你好,训练员先生,很高兴见到你。', '草上飞 Grass Wonder (Umamusume Pretty Derby)', '简体中文', 1, False],
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['To be honest, I have no idea what to say as examples.', '派蒙 Paimon (Genshin Impact)', 'English',
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1, False],
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['授業中に出しだら,学校生活終わるですわ。', '綾地 寧々 Ayachi Nene (Sanoba Witch)', '日本語', 1, False],
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['[JA]こんにちわ。[JA][ZH]你好![ZH][EN]Hello![EN]', '綾地 寧々 Ayachi Nene (Sanoba Witch)', 'Mix', 1, False]],
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"type": "torch"
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},
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{
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"title": "Japanese",
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"languages": ["Japanese"],
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"description": """
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This model contains 87 characters from Umamusume: Pretty Derby, Japanese only.\n\n
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这个模型包含赛马娘的所有87名角色,只能合成日语。
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""",
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"model_path": "./pretrained_models/G_1153000.pth",
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"config_path": "./configs/uma87.json",
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"examples": [['お疲れ様です,トレーナーさん。', '无声铃鹿 Silence Suzuka (Umamusume Pretty Derby)', 'Japanese', 1, False],
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['張り切っていこう!', '北部玄驹 Kitasan Black (Umamusume Pretty Derby)', 'Japanese', 1, False],
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['何でこんなに慣れでんのよ,私のほが先に好きだっだのに。', '草上飞 Grass Wonder (Umamusume Pretty Derby)', 'Japanese', 1, False],
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['授業中に出しだら,学校生活終わるですわ。', '目白麦昆 Mejiro Mcqueen (Umamusume Pretty Derby)', 'Japanese', 1, False],
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['お帰りなさい,お兄様!', '米浴 Rice Shower (Umamusume Pretty Derby)', 'Japanese', 1, False],
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['私の処女をもらっでください!', '米浴 Rice Shower (Umamusume Pretty Derby)', 'Japanese', 1, False]],
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"type": "onnx"
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},
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]
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if __name__ == "__main__":
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parser = argparse.ArgumentParser()
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parser.add_argument("--share", action="store_true", default=False, help="share gradio app")
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config_path = info['config_path']
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model_path = info['model_path']
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type = info['type']
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description = info['description']
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hps = utils.get_hparams_from_file(config_path)
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if type == "onnx":
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model = ONNXVITS_infer.SynthesizerTrn(
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model.eval()
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speaker_ids = hps.speakers
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speakers = list(hps.speakers.keys())
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models_tts.append((name, description, speakers, lang, examples,
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hps.symbols, create_tts_fn(model, hps, speaker_ids),
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create_to_symbol_fn(hps)))
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models_vc.append((name, description, speakers, create_vc_fn(model, hps, speaker_ids)))
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app = gr.Blocks()
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with app:
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gr.Markdown("# English & Chinese & Japanese Anime TTS\n\n"
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"![visitor badge](https://visitor-badge.glitch.me/badge?page_id=Plachta.VITS-Umamusume-voice-synthesizer)\n\n"
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"Including Japanese TTS & Trilingual TTS, speakers are all anime characters. \n\n包含一个纯日语TTS和一个中日英三语TTS模型,主要为二次元角色。\n\n"
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"If you have any suggestions or bug reports, feel free to open discussion in [Community](https://huggingface.co/spaces/Plachta/VITS-Umamusume-voice-synthesizer/discussions).\n\n"
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"若有bug反馈或建议,请在[Community](https://huggingface.co/spaces/Plachta/VITS-Umamusume-voice-synthesizer/discussions)下开启一个新的Discussion。 \n\n"
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)
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with gr.Tabs():
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with gr.TabItem("TTS"):
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with gr.Tabs():
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for i, (name, description, speakers, lang, example, symbols, tts_fn, to_symbol_fn) in enumerate(
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models_tts):
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with gr.TabItem(name):
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gr.Markdown(description)
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with gr.Row():
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with gr.Column():
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textbox = gr.TextArea(label="Text",
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placeholder="Type your sentence here (Maximum 150 words)",
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value="こんにちわ。", elem_id=f"tts-input")
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with gr.Accordion(label="Phoneme Input", open=False):
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temp_text_var = gr.Variable()
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symbol_input = gr.Checkbox(value=False, label="Symbol input")
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text_input.selectionEnd = startPos + symbols[i].length;
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text_input.blur();
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window.scrollTo(x, y);
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text = text_input.value;
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return text;
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}}""")
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# select character
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char_dropdown = gr.Dropdown(choices=speakers, value=speakers[0], label='character')
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language_dropdown = gr.Dropdown(choices=lang, value=lang[0], label='language')
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duration_slider = gr.Slider(minimum=0.1, maximum=5, value=1, step=0.1,
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label='速度 Speed')
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with gr.Column():
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text_output = gr.Textbox(label="Message")
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audio_output = gr.Audio(label="Output Audio", elem_id="tts-audio")
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btn = gr.Button("Generate!")
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btn.click(tts_fn,
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inputs=[textbox, char_dropdown, language_dropdown, duration_slider,
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symbol_input],
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outputs=[text_output, audio_output])
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gr.Examples(
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examples=example,
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inputs=[textbox, char_dropdown, language_dropdown,
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