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import huggingface_hub | |
import requests | |
from gradio_client import Client | |
client = Client("https://cogsphere-acogsphere.hf.space/") | |
#client = Client("https://cognitivescience-acogspherea.hf.space/--replicas/k5l86/") | |
#result = client.predict( | |
# fn_index=1 | |
#) | |
#print(result) | |
from python_actr import * | |
log=log() | |
class RPSChoice(Model): | |
choice=None | |
font='Arial 20' | |
waiting=True | |
def start(self): | |
self.visible=True | |
self.text=self.instructions | |
def choose(self,option): | |
if not self.waiting: return | |
if option not in ['rock','paper','scissors']: return | |
self.choice=option | |
self.visible=False | |
self.waiting=False | |
# check to see if both players have made a choice | |
if self.parent.choice1.choice is not None and self.parent.choice2.choice is not None: | |
self.parent.determine_winner() | |
def reset(self): | |
self.text=self.instructions | |
self.waiting=True | |
self.visible=True | |
self.choice=None | |
class RockPaperScissors(Model): | |
choice1=RPSChoice(x=0.5,y=0.2,instructions='Choose: Rock(1) Paper(2) Scissors(3)') | |
choice2=RPSChoice(x=0.5,y=0.8,instructions='Choose: Rock(Z) Paper(X) Scissors(C)') | |
result=Model(x=0.5,y=0.5,visible=False) | |
score1=Model(text=0,x=0.9,y=0.1) | |
score2=Model(text=0,x=0.9,y=0.9) | |
trials=0 | |
def key_pressed(self,key): | |
if key=='1': self.choice1.choose('rock') | |
if key=='2': self.choice1.choose('paper') | |
if key=='3': self.choice1.choose('scissors') | |
if key=='z': self.choice2.choose('rock') | |
if key=='x': self.choice2.choose('paper') | |
if key=='c': self.choice2.choose('scissors') | |
def determine_winner(self): | |
self.choice1.text=self.choice1.choice | |
self.choice2.text=self.choice2.choice | |
self.choice1.visible=True | |
self.choice2.visible=True | |
c1=self.choice1.choice | |
c2=self.choice2.choice | |
if c1==c2: | |
self.result.text="Tie!" | |
elif (c1=='rock' and c2=='scissors') or (c1=='paper' and c2=='rock') or (c1=='scissors' and c2=='paper'): | |
self.result.text="Player 1 wins!" | |
self.score1.text+=1 | |
else: | |
self.result.text="Player 2 wins!" | |
self.score2.text+=1 | |
self.result.visible=True | |
yield 1 | |
self.result.visible=False | |
self.choice1.reset() | |
self.choice2.reset() | |
self.trials+=1 | |
if self.trials>=24: | |
scora=self.score1.text | |
scorb=self.score2.text | |
result = client.predict( | |
"ACT-R playing RPS!", | |
"Max to win: 24", | |
"Model 1: " + str(scora) + " Model 2: " + str(scorb), | |
fn_index=0) | |
log.score1=self.score1.text | |
log.score2=self.score2.text | |
self.stop() | |
#from ccm.lib.actr import * | |
class ProceduralPlayer(ACTR): | |
goal=Buffer() | |
goal.set('play rps') | |
def play_rock(goal='play rps',choice='waiting:True'): | |
choice.choose('rock') | |
def play_paper(goal='play rps',choice='waiting:True'): | |
choice.choose('paper') | |
def play_scissors(goal='play rps',choice='waiting:True'): | |
choice.choose('scissors') |