Linoy Tsaban
commited on
Commit
•
bd3b2ac
1
Parent(s):
104ff71
Update app.py
Browse files
app.py
CHANGED
@@ -565,7 +565,7 @@ with gr.Blocks(css="style.css") as demo:
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with gr.Column(min_width=100):
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reconstruct_button = gr.Button("Show Reconstruction", visible=False)
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skip = gr.Slider(minimum=0, maximum=60, value=36, label="Skip Steps", interactive=True, info = "
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tar_cfg_scale = gr.Slider(minimum=7, maximum=30,value=15, label=f"Guidance Scale", interactive=True)
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seed = gr.Number(value=0, precision=0, label="Seed", interactive=True)
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randomize_seed = gr.Checkbox(label='Randomize seed', value=False)
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@@ -576,31 +576,31 @@ with gr.Blocks(css="style.css") as demo:
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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warmup_1 = gr.Slider(label='Warmup', minimum=0, maximum=50,
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value=DEFAULT_WARMUP_STEPS,
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step=1, interactive=True, info="
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threshold_1 = gr.Slider(label='Threshold', minimum=0.5, maximum=0.99,
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value=DEFAULT_THRESHOLD, step=0.01, interactive=True,
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info = "
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# 2nd SEGA concept
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gr.Markdown("2nd concept")
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with gr.Row() as row2_advanced:
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warmup_2 = gr.Slider(label='Warmup', minimum=0, maximum=50,
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value=DEFAULT_WARMUP_STEPS,
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step=1, interactive=True, info="
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threshold_2 = gr.Slider(label='Threshold', minimum=0.5, maximum=0.99,
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value=DEFAULT_THRESHOLD,
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step=0.01, interactive=True,
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info = "
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# 3rd SEGA concept
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gr.Markdown("3rd concept")
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with gr.Row() as row3_advanced:
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warmup_3 = gr.Slider(label='Warmup', minimum=0, maximum=50,
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value=DEFAULT_WARMUP_STEPS, step=1,
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interactive=True, info="
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threshold_3 = gr.Slider(label='Threshold', minimum=0.5, maximum=0.99,
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value=DEFAULT_THRESHOLD, step=0.01,
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interactive=True,
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info = "
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# caption_button.click(
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# fn = caption_image,
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with gr.Column(min_width=100):
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reconstruct_button = gr.Button("Show Reconstruction", visible=False)
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skip = gr.Slider(minimum=0, maximum=60, value=36, label="Skip Steps", interactive=True, info = "At which step start denoising? Bigger values increase fidelity to the original image")
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tar_cfg_scale = gr.Slider(minimum=7, maximum=30,value=15, label=f"Guidance Scale", interactive=True)
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seed = gr.Number(value=0, precision=0, label="Seed", interactive=True)
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randomize_seed = gr.Checkbox(label='Randomize seed', value=False)
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with gr.Row().style(mobile_collapse=False, equal_height=True):
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warmup_1 = gr.Slider(label='Warmup', minimum=0, maximum=50,
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value=DEFAULT_WARMUP_STEPS,
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step=1, interactive=True, info="At which step to start applying semantic guidance?")
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threshold_1 = gr.Slider(label='Threshold', minimum=0.5, maximum=0.99,
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value=DEFAULT_THRESHOLD, step=0.01, interactive=True,
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info = "Lower the threshold for more effect (e.g. ~0.9 for style transfer)")
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# 2nd SEGA concept
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gr.Markdown("2nd concept")
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with gr.Row() as row2_advanced:
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warmup_2 = gr.Slider(label='Warmup', minimum=0, maximum=50,
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value=DEFAULT_WARMUP_STEPS,
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step=1, interactive=True, info="At which step to start applying semantic guidance?")
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threshold_2 = gr.Slider(label='Threshold', minimum=0.5, maximum=0.99,
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value=DEFAULT_THRESHOLD,
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step=0.01, interactive=True,
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info = "Lower the threshold for more effect (e.g. ~0.9 for style transfer)")
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# 3rd SEGA concept
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gr.Markdown("3rd concept")
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with gr.Row() as row3_advanced:
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warmup_3 = gr.Slider(label='Warmup', minimum=0, maximum=50,
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value=DEFAULT_WARMUP_STEPS, step=1,
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interactive=True, info="At which step to start applying semantic guidance?")
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threshold_3 = gr.Slider(label='Threshold', minimum=0.5, maximum=0.99,
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value=DEFAULT_THRESHOLD, step=0.01,
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interactive=True,
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info = "Lower the threshold for more effect (e.g. ~0.9 for style transfer)")
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# caption_button.click(
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# fn = caption_image,
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