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ChenyuRabbitLove
commited on
Commit
•
bd68530
1
Parent(s):
5e1e107
fix: optmize render player data workflow
Browse files- app.py +3 -12
- utils/utils.py +19 -2
app.py
CHANGED
@@ -7,12 +7,7 @@ from theme import Seafoam
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from utils.mes_player_model import Player
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from utils.utils import (
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get_content,
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-
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get_player_badges,
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get_player_adventure_logs_html,
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get_player_achievements,
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get_current_story,
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get_player_avatar,
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save_latest_player_data,
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)
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@@ -110,12 +105,8 @@ with gr.Blocks(theme=seafoam, css=get_content("css/style.css")) as demo:
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# actions when player login
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player_info_query_btn.click(get_player_info, player_backend_id, player_info).then(
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-
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get_player_adventure_logs_html, player_info, adventure_log).then(
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get_player_achievements, player_info, achievements).then(
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get_current_story, None, adventure).then(
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get_player_avatar, player_info, avatar)
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pull_newest_player_data.submit(
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save_latest_player_data,
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from utils.mes_player_model import Player
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from utils.utils import (
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get_content,
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render_player_data,
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save_latest_player_data,
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)
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# actions when player login
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player_info_query_btn.click(get_player_info, player_backend_id, player_info).then(
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render_player_data, player_info, [avatar, pet_gallery, badge_gallery, adventure_log, achievements, adventure]
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)
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pull_newest_player_data.submit(
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save_latest_player_data,
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utils/utils.py
CHANGED
@@ -136,14 +136,14 @@ def get_current_story():
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stage = get_stage(storyline_date)
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if stage:
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-
return gr.Slider
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value=stage / 12 * 100,
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show_label=False,
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interactive=False,
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info=story[str(stage)],
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)
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else:
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return gr.Slider
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value=0,
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show_label=False,
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interactive=False,
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@@ -189,3 +189,20 @@ def save_latest_player_data():
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with open("latest_player_data.json", "w") as fp:
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print("Saving latest player data...")
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json.dump(latest_player_data_as_dict, fp, default=date_serializer)
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stage = get_stage(storyline_date)
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if stage:
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return gr.Slider(
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value=stage / 12 * 100,
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show_label=False,
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interactive=False,
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info=story[str(stage)],
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)
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else:
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return gr.Slider(
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value=0,
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show_label=False,
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interactive=False,
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with open("latest_player_data.json", "w") as fp:
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print("Saving latest player data...")
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json.dump(latest_player_data_as_dict, fp, default=date_serializer)
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def render_player_data(player_info: gr.State):
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player_avatar = get_player_avatar(player_info)
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player_partners = get_player_partners(player_info)
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player_badges = get_player_badges(player_info)
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player_adventure_logs = get_player_adventure_logs_html(player_info)
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player_achievements = get_player_achievements(player_info)
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current_story = get_current_story()
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return (
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player_avatar,
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player_partners,
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player_badges,
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player_adventure_logs,
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player_achievements,
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current_story
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)
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