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// https://d3js.org/d3-array/ v3.2.3 Copyright 2010-2023 Mike Bostock | |
(function (global, factory) { | |
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : | |
typeof define === 'function' && define.amd ? define(['exports'], factory) : | |
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {})); | |
})(this, (function (exports) { 'use strict'; | |
function ascending(a, b) { | |
return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; | |
} | |
function descending(a, b) { | |
return a == null || b == null ? NaN | |
: b < a ? -1 | |
: b > a ? 1 | |
: b >= a ? 0 | |
: NaN; | |
} | |
function bisector(f) { | |
let compare1, compare2, delta; | |
// If an accessor is specified, promote it to a comparator. In this case we | |
// can test whether the search value is (self-) comparable. We can’t do this | |
// for a comparator (except for specific, known comparators) because we can’t | |
// tell if the comparator is symmetric, and an asymmetric comparator can’t be | |
// used to test whether a single value is comparable. | |
if (f.length !== 2) { | |
compare1 = ascending; | |
compare2 = (d, x) => ascending(f(d), x); | |
delta = (d, x) => f(d) - x; | |
} else { | |
compare1 = f === ascending || f === descending ? f : zero; | |
compare2 = f; | |
delta = f; | |
} | |
function left(a, x, lo = 0, hi = a.length) { | |
if (lo < hi) { | |
if (compare1(x, x) !== 0) return hi; | |
do { | |
const mid = (lo + hi) >>> 1; | |
if (compare2(a[mid], x) < 0) lo = mid + 1; | |
else hi = mid; | |
} while (lo < hi); | |
} | |
return lo; | |
} | |
function right(a, x, lo = 0, hi = a.length) { | |
if (lo < hi) { | |
if (compare1(x, x) !== 0) return hi; | |
do { | |
const mid = (lo + hi) >>> 1; | |
if (compare2(a[mid], x) <= 0) lo = mid + 1; | |
else hi = mid; | |
} while (lo < hi); | |
} | |
return lo; | |
} | |
function center(a, x, lo = 0, hi = a.length) { | |
const i = left(a, x, lo, hi - 1); | |
return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i; | |
} | |
return {left, center, right}; | |
} | |
function zero() { | |
return 0; | |
} | |
function number(x) { | |
return x === null ? NaN : +x; | |
} | |
function* numbers(values, valueof) { | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value != null && (value = +value) >= value) { | |
yield value; | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) { | |
yield value; | |
} | |
} | |
} | |
} | |
const ascendingBisect = bisector(ascending); | |
const bisectRight = ascendingBisect.right; | |
const bisectLeft = ascendingBisect.left; | |
const bisectCenter = bisector(number).center; | |
var bisect = bisectRight; | |
function blur(values, r) { | |
if (!((r = +r) >= 0)) throw new RangeError("invalid r"); | |
let length = values.length; | |
if (!((length = Math.floor(length)) >= 0)) throw new RangeError("invalid length"); | |
if (!length || !r) return values; | |
const blur = blurf(r); | |
const temp = values.slice(); | |
blur(values, temp, 0, length, 1); | |
blur(temp, values, 0, length, 1); | |
blur(values, temp, 0, length, 1); | |
return values; | |
} | |
const blur2 = Blur2(blurf); | |
const blurImage = Blur2(blurfImage); | |
function Blur2(blur) { | |
return function(data, rx, ry = rx) { | |
if (!((rx = +rx) >= 0)) throw new RangeError("invalid rx"); | |
if (!((ry = +ry) >= 0)) throw new RangeError("invalid ry"); | |
let {data: values, width, height} = data; | |
if (!((width = Math.floor(width)) >= 0)) throw new RangeError("invalid width"); | |
if (!((height = Math.floor(height !== undefined ? height : values.length / width)) >= 0)) throw new RangeError("invalid height"); | |
if (!width || !height || (!rx && !ry)) return data; | |
const blurx = rx && blur(rx); | |
const blury = ry && blur(ry); | |
const temp = values.slice(); | |
if (blurx && blury) { | |
blurh(blurx, temp, values, width, height); | |
blurh(blurx, values, temp, width, height); | |
blurh(blurx, temp, values, width, height); | |
blurv(blury, values, temp, width, height); | |
blurv(blury, temp, values, width, height); | |
blurv(blury, values, temp, width, height); | |
} else if (blurx) { | |
blurh(blurx, values, temp, width, height); | |
blurh(blurx, temp, values, width, height); | |
blurh(blurx, values, temp, width, height); | |
} else if (blury) { | |
blurv(blury, values, temp, width, height); | |
blurv(blury, temp, values, width, height); | |
blurv(blury, values, temp, width, height); | |
} | |
return data; | |
}; | |
} | |
function blurh(blur, T, S, w, h) { | |
for (let y = 0, n = w * h; y < n;) { | |
blur(T, S, y, y += w, 1); | |
} | |
} | |
function blurv(blur, T, S, w, h) { | |
for (let x = 0, n = w * h; x < w; ++x) { | |
blur(T, S, x, x + n, w); | |
} | |
} | |
function blurfImage(radius) { | |
const blur = blurf(radius); | |
return (T, S, start, stop, step) => { | |
start <<= 2, stop <<= 2, step <<= 2; | |
blur(T, S, start + 0, stop + 0, step); | |
blur(T, S, start + 1, stop + 1, step); | |
blur(T, S, start + 2, stop + 2, step); | |
blur(T, S, start + 3, stop + 3, step); | |
}; | |
} | |
// Given a target array T, a source array S, sets each value T[i] to the average | |
// of {S[i - r], …, S[i], …, S[i + r]}, where r = ⌊radius⌋, start <= i < stop, | |
// for each i, i + step, i + 2 * step, etc., and where S[j] is clamped between | |
// S[start] (inclusive) and S[stop] (exclusive). If the given radius is not an | |
// integer, S[i - r - 1] and S[i + r + 1] are added to the sum, each weighted | |
// according to r - ⌊radius⌋. | |
function blurf(radius) { | |
const radius0 = Math.floor(radius); | |
if (radius0 === radius) return bluri(radius); | |
const t = radius - radius0; | |
const w = 2 * radius + 1; | |
return (T, S, start, stop, step) => { // stop must be aligned! | |
if (!((stop -= step) >= start)) return; // inclusive stop | |
let sum = radius0 * S[start]; | |
const s0 = step * radius0; | |
const s1 = s0 + step; | |
for (let i = start, j = start + s0; i < j; i += step) { | |
sum += S[Math.min(stop, i)]; | |
} | |
for (let i = start, j = stop; i <= j; i += step) { | |
sum += S[Math.min(stop, i + s0)]; | |
T[i] = (sum + t * (S[Math.max(start, i - s1)] + S[Math.min(stop, i + s1)])) / w; | |
sum -= S[Math.max(start, i - s0)]; | |
} | |
}; | |
} | |
// Like blurf, but optimized for integer radius. | |
function bluri(radius) { | |
const w = 2 * radius + 1; | |
return (T, S, start, stop, step) => { // stop must be aligned! | |
if (!((stop -= step) >= start)) return; // inclusive stop | |
let sum = radius * S[start]; | |
const s = step * radius; | |
for (let i = start, j = start + s; i < j; i += step) { | |
sum += S[Math.min(stop, i)]; | |
} | |
for (let i = start, j = stop; i <= j; i += step) { | |
sum += S[Math.min(stop, i + s)]; | |
T[i] = sum / w; | |
sum -= S[Math.max(start, i - s)]; | |
} | |
}; | |
} | |
function count(values, valueof) { | |
let count = 0; | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value != null && (value = +value) >= value) { | |
++count; | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) { | |
++count; | |
} | |
} | |
} | |
return count; | |
} | |
function length$1(array) { | |
return array.length | 0; | |
} | |
function empty(length) { | |
return !(length > 0); | |
} | |
function arrayify(values) { | |
return typeof values !== "object" || "length" in values ? values : Array.from(values); | |
} | |
function reducer(reduce) { | |
return values => reduce(...values); | |
} | |
function cross(...values) { | |
const reduce = typeof values[values.length - 1] === "function" && reducer(values.pop()); | |
values = values.map(arrayify); | |
const lengths = values.map(length$1); | |
const j = values.length - 1; | |
const index = new Array(j + 1).fill(0); | |
const product = []; | |
if (j < 0 || lengths.some(empty)) return product; | |
while (true) { | |
product.push(index.map((j, i) => values[i][j])); | |
let i = j; | |
while (++index[i] === lengths[i]) { | |
if (i === 0) return reduce ? product.map(reduce) : product; | |
index[i--] = 0; | |
} | |
} | |
} | |
function cumsum(values, valueof) { | |
var sum = 0, index = 0; | |
return Float64Array.from(values, valueof === undefined | |
? v => (sum += +v || 0) | |
: v => (sum += +valueof(v, index++, values) || 0)); | |
} | |
function variance(values, valueof) { | |
let count = 0; | |
let delta; | |
let mean = 0; | |
let sum = 0; | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value != null && (value = +value) >= value) { | |
delta = value - mean; | |
mean += delta / ++count; | |
sum += delta * (value - mean); | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) { | |
delta = value - mean; | |
mean += delta / ++count; | |
sum += delta * (value - mean); | |
} | |
} | |
} | |
if (count > 1) return sum / (count - 1); | |
} | |
function deviation(values, valueof) { | |
const v = variance(values, valueof); | |
return v ? Math.sqrt(v) : v; | |
} | |
function extent(values, valueof) { | |
let min; | |
let max; | |
if (valueof === undefined) { | |
for (const value of values) { | |
if (value != null) { | |
if (min === undefined) { | |
if (value >= value) min = max = value; | |
} else { | |
if (min > value) min = value; | |
if (max < value) max = value; | |
} | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null) { | |
if (min === undefined) { | |
if (value >= value) min = max = value; | |
} else { | |
if (min > value) min = value; | |
if (max < value) max = value; | |
} | |
} | |
} | |
} | |
return [min, max]; | |
} | |
// https://github.com/python/cpython/blob/a74eea238f5baba15797e2e8b570d153bc8690a7/Modules/mathmodule.c#L1423 | |
class Adder { | |
constructor() { | |
this._partials = new Float64Array(32); | |
this._n = 0; | |
} | |
add(x) { | |
const p = this._partials; | |
let i = 0; | |
for (let j = 0; j < this._n && j < 32; j++) { | |
const y = p[j], | |
hi = x + y, | |
lo = Math.abs(x) < Math.abs(y) ? x - (hi - y) : y - (hi - x); | |
if (lo) p[i++] = lo; | |
x = hi; | |
} | |
p[i] = x; | |
this._n = i + 1; | |
return this; | |
} | |
valueOf() { | |
const p = this._partials; | |
let n = this._n, x, y, lo, hi = 0; | |
if (n > 0) { | |
hi = p[--n]; | |
while (n > 0) { | |
x = hi; | |
y = p[--n]; | |
hi = x + y; | |
lo = y - (hi - x); | |
if (lo) break; | |
} | |
if (n > 0 && ((lo < 0 && p[n - 1] < 0) || (lo > 0 && p[n - 1] > 0))) { | |
y = lo * 2; | |
x = hi + y; | |
if (y == x - hi) hi = x; | |
} | |
} | |
return hi; | |
} | |
} | |
function fsum(values, valueof) { | |
const adder = new Adder(); | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value = +value) { | |
adder.add(value); | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if (value = +valueof(value, ++index, values)) { | |
adder.add(value); | |
} | |
} | |
} | |
return +adder; | |
} | |
function fcumsum(values, valueof) { | |
const adder = new Adder(); | |
let index = -1; | |
return Float64Array.from(values, valueof === undefined | |
? v => adder.add(+v || 0) | |
: v => adder.add(+valueof(v, ++index, values) || 0) | |
); | |
} | |
class InternMap extends Map { | |
constructor(entries, key = keyof) { | |
super(); | |
Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}}); | |
if (entries != null) for (const [key, value] of entries) this.set(key, value); | |
} | |
get(key) { | |
return super.get(intern_get(this, key)); | |
} | |
has(key) { | |
return super.has(intern_get(this, key)); | |
} | |
set(key, value) { | |
return super.set(intern_set(this, key), value); | |
} | |
delete(key) { | |
return super.delete(intern_delete(this, key)); | |
} | |
} | |
class InternSet extends Set { | |
constructor(values, key = keyof) { | |
super(); | |
Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}}); | |
if (values != null) for (const value of values) this.add(value); | |
} | |
has(value) { | |
return super.has(intern_get(this, value)); | |
} | |
add(value) { | |
return super.add(intern_set(this, value)); | |
} | |
delete(value) { | |
return super.delete(intern_delete(this, value)); | |
} | |
} | |
function intern_get({_intern, _key}, value) { | |
const key = _key(value); | |
return _intern.has(key) ? _intern.get(key) : value; | |
} | |
function intern_set({_intern, _key}, value) { | |
const key = _key(value); | |
if (_intern.has(key)) return _intern.get(key); | |
_intern.set(key, value); | |
return value; | |
} | |
function intern_delete({_intern, _key}, value) { | |
const key = _key(value); | |
if (_intern.has(key)) { | |
value = _intern.get(key); | |
_intern.delete(key); | |
} | |
return value; | |
} | |
function keyof(value) { | |
return value !== null && typeof value === "object" ? value.valueOf() : value; | |
} | |
function identity(x) { | |
return x; | |
} | |
function group(values, ...keys) { | |
return nest(values, identity, identity, keys); | |
} | |
function groups(values, ...keys) { | |
return nest(values, Array.from, identity, keys); | |
} | |
function flatten$1(groups, keys) { | |
for (let i = 1, n = keys.length; i < n; ++i) { | |
groups = groups.flatMap(g => g.pop().map(([key, value]) => [...g, key, value])); | |
} | |
return groups; | |
} | |
function flatGroup(values, ...keys) { | |
return flatten$1(groups(values, ...keys), keys); | |
} | |
function flatRollup(values, reduce, ...keys) { | |
return flatten$1(rollups(values, reduce, ...keys), keys); | |
} | |
function rollup(values, reduce, ...keys) { | |
return nest(values, identity, reduce, keys); | |
} | |
function rollups(values, reduce, ...keys) { | |
return nest(values, Array.from, reduce, keys); | |
} | |
function index(values, ...keys) { | |
return nest(values, identity, unique, keys); | |
} | |
function indexes(values, ...keys) { | |
return nest(values, Array.from, unique, keys); | |
} | |
function unique(values) { | |
if (values.length !== 1) throw new Error("duplicate key"); | |
return values[0]; | |
} | |
function nest(values, map, reduce, keys) { | |
return (function regroup(values, i) { | |
if (i >= keys.length) return reduce(values); | |
const groups = new InternMap(); | |
const keyof = keys[i++]; | |
let index = -1; | |
for (const value of values) { | |
const key = keyof(value, ++index, values); | |
const group = groups.get(key); | |
if (group) group.push(value); | |
else groups.set(key, [value]); | |
} | |
for (const [key, values] of groups) { | |
groups.set(key, regroup(values, i)); | |
} | |
return map(groups); | |
})(values, 0); | |
} | |
function permute(source, keys) { | |
return Array.from(keys, key => source[key]); | |
} | |
function sort(values, ...F) { | |
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable"); | |
values = Array.from(values); | |
let [f] = F; | |
if ((f && f.length !== 2) || F.length > 1) { | |
const index = Uint32Array.from(values, (d, i) => i); | |
if (F.length > 1) { | |
F = F.map(f => values.map(f)); | |
index.sort((i, j) => { | |
for (const f of F) { | |
const c = ascendingDefined(f[i], f[j]); | |
if (c) return c; | |
} | |
}); | |
} else { | |
f = values.map(f); | |
index.sort((i, j) => ascendingDefined(f[i], f[j])); | |
} | |
return permute(values, index); | |
} | |
return values.sort(compareDefined(f)); | |
} | |
function compareDefined(compare = ascending) { | |
if (compare === ascending) return ascendingDefined; | |
if (typeof compare !== "function") throw new TypeError("compare is not a function"); | |
return (a, b) => { | |
const x = compare(a, b); | |
if (x || x === 0) return x; | |
return (compare(b, b) === 0) - (compare(a, a) === 0); | |
}; | |
} | |
function ascendingDefined(a, b) { | |
return (a == null || !(a >= a)) - (b == null || !(b >= b)) || (a < b ? -1 : a > b ? 1 : 0); | |
} | |
function groupSort(values, reduce, key) { | |
return (reduce.length !== 2 | |
? sort(rollup(values, reduce, key), (([ak, av], [bk, bv]) => ascending(av, bv) || ascending(ak, bk))) | |
: sort(group(values, key), (([ak, av], [bk, bv]) => reduce(av, bv) || ascending(ak, bk)))) | |
.map(([key]) => key); | |
} | |
var array = Array.prototype; | |
var slice = array.slice; | |
function constant(x) { | |
return () => x; | |
} | |
const e10 = Math.sqrt(50), | |
e5 = Math.sqrt(10), | |
e2 = Math.sqrt(2); | |
function tickSpec(start, stop, count) { | |
const step = (stop - start) / Math.max(0, count), | |
power = Math.floor(Math.log10(step)), | |
error = step / Math.pow(10, power), | |
factor = error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1; | |
let i1, i2, inc; | |
if (power < 0) { | |
inc = Math.pow(10, -power) / factor; | |
i1 = Math.round(start * inc); | |
i2 = Math.round(stop * inc); | |
if (i1 / inc < start) ++i1; | |
if (i2 / inc > stop) --i2; | |
inc = -inc; | |
} else { | |
inc = Math.pow(10, power) * factor; | |
i1 = Math.round(start / inc); | |
i2 = Math.round(stop / inc); | |
if (i1 * inc < start) ++i1; | |
if (i2 * inc > stop) --i2; | |
} | |
if (i2 < i1 && 0.5 <= count && count < 2) return tickSpec(start, stop, count * 2); | |
return [i1, i2, inc]; | |
} | |
function ticks(start, stop, count) { | |
stop = +stop, start = +start, count = +count; | |
if (!(count > 0)) return []; | |
if (start === stop) return [start]; | |
const reverse = stop < start, [i1, i2, inc] = reverse ? tickSpec(stop, start, count) : tickSpec(start, stop, count); | |
if (!(i2 >= i1)) return []; | |
const n = i2 - i1 + 1, ticks = new Array(n); | |
if (reverse) { | |
if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) / -inc; | |
else for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) * inc; | |
} else { | |
if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) / -inc; | |
else for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) * inc; | |
} | |
return ticks; | |
} | |
function tickIncrement(start, stop, count) { | |
stop = +stop, start = +start, count = +count; | |
return tickSpec(start, stop, count)[2]; | |
} | |
function tickStep(start, stop, count) { | |
stop = +stop, start = +start, count = +count; | |
const reverse = stop < start, inc = reverse ? tickIncrement(stop, start, count) : tickIncrement(start, stop, count); | |
return (reverse ? -1 : 1) * (inc < 0 ? 1 / -inc : inc); | |
} | |
function nice(start, stop, count) { | |
let prestep; | |
while (true) { | |
const step = tickIncrement(start, stop, count); | |
if (step === prestep || step === 0 || !isFinite(step)) { | |
return [start, stop]; | |
} else if (step > 0) { | |
start = Math.floor(start / step) * step; | |
stop = Math.ceil(stop / step) * step; | |
} else if (step < 0) { | |
start = Math.ceil(start * step) / step; | |
stop = Math.floor(stop * step) / step; | |
} | |
prestep = step; | |
} | |
} | |
function thresholdSturges(values) { | |
return Math.max(1, Math.ceil(Math.log(count(values)) / Math.LN2) + 1); | |
} | |
function bin() { | |
var value = identity, | |
domain = extent, | |
threshold = thresholdSturges; | |
function histogram(data) { | |
if (!Array.isArray(data)) data = Array.from(data); | |
var i, | |
n = data.length, | |
x, | |
step, | |
values = new Array(n); | |
for (i = 0; i < n; ++i) { | |
values[i] = value(data[i], i, data); | |
} | |
var xz = domain(values), | |
x0 = xz[0], | |
x1 = xz[1], | |
tz = threshold(values, x0, x1); | |
// Convert number of thresholds into uniform thresholds, and nice the | |
// default domain accordingly. | |
if (!Array.isArray(tz)) { | |
const max = x1, tn = +tz; | |
if (domain === extent) [x0, x1] = nice(x0, x1, tn); | |
tz = ticks(x0, x1, tn); | |
// If the domain is aligned with the first tick (which it will by | |
// default), then we can use quantization rather than bisection to bin | |
// values, which is substantially faster. | |
if (tz[0] <= x0) step = tickIncrement(x0, x1, tn); | |
// If the last threshold is coincident with the domain’s upper bound, the | |
// last bin will be zero-width. If the default domain is used, and this | |
// last threshold is coincident with the maximum input value, we can | |
// extend the niced upper bound by one tick to ensure uniform bin widths; | |
// otherwise, we simply remove the last threshold. Note that we don’t | |
// coerce values or the domain to numbers, and thus must be careful to | |
// compare order (>=) rather than strict equality (===)! | |
if (tz[tz.length - 1] >= x1) { | |
if (max >= x1 && domain === extent) { | |
const step = tickIncrement(x0, x1, tn); | |
if (isFinite(step)) { | |
if (step > 0) { | |
x1 = (Math.floor(x1 / step) + 1) * step; | |
} else if (step < 0) { | |
x1 = (Math.ceil(x1 * -step) + 1) / -step; | |
} | |
} | |
} else { | |
tz.pop(); | |
} | |
} | |
} | |
// Remove any thresholds outside the domain. | |
// Be careful not to mutate an array owned by the user! | |
var m = tz.length, a = 0, b = m; | |
while (tz[a] <= x0) ++a; | |
while (tz[b - 1] > x1) --b; | |
if (a || b < m) tz = tz.slice(a, b), m = b - a; | |
var bins = new Array(m + 1), | |
bin; | |
// Initialize bins. | |
for (i = 0; i <= m; ++i) { | |
bin = bins[i] = []; | |
bin.x0 = i > 0 ? tz[i - 1] : x0; | |
bin.x1 = i < m ? tz[i] : x1; | |
} | |
// Assign data to bins by value, ignoring any outside the domain. | |
if (isFinite(step)) { | |
if (step > 0) { | |
for (i = 0; i < n; ++i) { | |
if ((x = values[i]) != null && x0 <= x && x <= x1) { | |
bins[Math.min(m, Math.floor((x - x0) / step))].push(data[i]); | |
} | |
} | |
} else if (step < 0) { | |
for (i = 0; i < n; ++i) { | |
if ((x = values[i]) != null && x0 <= x && x <= x1) { | |
const j = Math.floor((x0 - x) * step); | |
bins[Math.min(m, j + (tz[j] <= x))].push(data[i]); // handle off-by-one due to rounding | |
} | |
} | |
} | |
} else { | |
for (i = 0; i < n; ++i) { | |
if ((x = values[i]) != null && x0 <= x && x <= x1) { | |
bins[bisect(tz, x, 0, m)].push(data[i]); | |
} | |
} | |
} | |
return bins; | |
} | |
histogram.value = function(_) { | |
return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; | |
}; | |
histogram.domain = function(_) { | |
return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; | |
}; | |
histogram.thresholds = function(_) { | |
return arguments.length ? (threshold = typeof _ === "function" ? _ : constant(Array.isArray(_) ? slice.call(_) : _), histogram) : threshold; | |
}; | |
return histogram; | |
} | |
function max(values, valueof) { | |
let max; | |
if (valueof === undefined) { | |
for (const value of values) { | |
if (value != null | |
&& (max < value || (max === undefined && value >= value))) { | |
max = value; | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null | |
&& (max < value || (max === undefined && value >= value))) { | |
max = value; | |
} | |
} | |
} | |
return max; | |
} | |
function maxIndex(values, valueof) { | |
let max; | |
let maxIndex = -1; | |
let index = -1; | |
if (valueof === undefined) { | |
for (const value of values) { | |
++index; | |
if (value != null | |
&& (max < value || (max === undefined && value >= value))) { | |
max = value, maxIndex = index; | |
} | |
} | |
} else { | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null | |
&& (max < value || (max === undefined && value >= value))) { | |
max = value, maxIndex = index; | |
} | |
} | |
} | |
return maxIndex; | |
} | |
function min(values, valueof) { | |
let min; | |
if (valueof === undefined) { | |
for (const value of values) { | |
if (value != null | |
&& (min > value || (min === undefined && value >= value))) { | |
min = value; | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null | |
&& (min > value || (min === undefined && value >= value))) { | |
min = value; | |
} | |
} | |
} | |
return min; | |
} | |
function minIndex(values, valueof) { | |
let min; | |
let minIndex = -1; | |
let index = -1; | |
if (valueof === undefined) { | |
for (const value of values) { | |
++index; | |
if (value != null | |
&& (min > value || (min === undefined && value >= value))) { | |
min = value, minIndex = index; | |
} | |
} | |
} else { | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null | |
&& (min > value || (min === undefined && value >= value))) { | |
min = value, minIndex = index; | |
} | |
} | |
} | |
return minIndex; | |
} | |
// Based on https://github.com/mourner/quickselect | |
// ISC license, Copyright 2018 Vladimir Agafonkin. | |
function quickselect(array, k, left = 0, right = Infinity, compare) { | |
k = Math.floor(k); | |
left = Math.floor(Math.max(0, left)); | |
right = Math.floor(Math.min(array.length - 1, right)); | |
if (!(left <= k && k <= right)) return array; | |
compare = compare === undefined ? ascendingDefined : compareDefined(compare); | |
while (right > left) { | |
if (right - left > 600) { | |
const n = right - left + 1; | |
const m = k - left + 1; | |
const z = Math.log(n); | |
const s = 0.5 * Math.exp(2 * z / 3); | |
const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1); | |
const newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); | |
const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); | |
quickselect(array, k, newLeft, newRight, compare); | |
} | |
const t = array[k]; | |
let i = left; | |
let j = right; | |
swap(array, left, k); | |
if (compare(array[right], t) > 0) swap(array, left, right); | |
while (i < j) { | |
swap(array, i, j), ++i, --j; | |
while (compare(array[i], t) < 0) ++i; | |
while (compare(array[j], t) > 0) --j; | |
} | |
if (compare(array[left], t) === 0) swap(array, left, j); | |
else ++j, swap(array, j, right); | |
if (j <= k) left = j + 1; | |
if (k <= j) right = j - 1; | |
} | |
return array; | |
} | |
function swap(array, i, j) { | |
const t = array[i]; | |
array[i] = array[j]; | |
array[j] = t; | |
} | |
function greatest(values, compare = ascending) { | |
let max; | |
let defined = false; | |
if (compare.length === 1) { | |
let maxValue; | |
for (const element of values) { | |
const value = compare(element); | |
if (defined | |
? ascending(value, maxValue) > 0 | |
: ascending(value, value) === 0) { | |
max = element; | |
maxValue = value; | |
defined = true; | |
} | |
} | |
} else { | |
for (const value of values) { | |
if (defined | |
? compare(value, max) > 0 | |
: compare(value, value) === 0) { | |
max = value; | |
defined = true; | |
} | |
} | |
} | |
return max; | |
} | |
function quantile(values, p, valueof) { | |
values = Float64Array.from(numbers(values, valueof)); | |
if (!(n = values.length) || isNaN(p = +p)) return; | |
if (p <= 0 || n < 2) return min(values); | |
if (p >= 1) return max(values); | |
var n, | |
i = (n - 1) * p, | |
i0 = Math.floor(i), | |
value0 = max(quickselect(values, i0).subarray(0, i0 + 1)), | |
value1 = min(values.subarray(i0 + 1)); | |
return value0 + (value1 - value0) * (i - i0); | |
} | |
function quantileSorted(values, p, valueof = number) { | |
if (!(n = values.length) || isNaN(p = +p)) return; | |
if (p <= 0 || n < 2) return +valueof(values[0], 0, values); | |
if (p >= 1) return +valueof(values[n - 1], n - 1, values); | |
var n, | |
i = (n - 1) * p, | |
i0 = Math.floor(i), | |
value0 = +valueof(values[i0], i0, values), | |
value1 = +valueof(values[i0 + 1], i0 + 1, values); | |
return value0 + (value1 - value0) * (i - i0); | |
} | |
function quantileIndex(values, p, valueof) { | |
values = Float64Array.from(numbers(values, valueof)); | |
if (!(n = values.length) || isNaN(p = +p)) return; | |
if (p <= 0 || n < 2) return minIndex(values); | |
if (p >= 1) return maxIndex(values); | |
var n, | |
i = Math.floor((n - 1) * p), | |
order = (i, j) => ascendingDefined(values[i], values[j]), | |
index = quickselect(Uint32Array.from(values, (_, i) => i), i, 0, n - 1, order); | |
return greatest(index.subarray(0, i + 1), i => values[i]); | |
} | |
function thresholdFreedmanDiaconis(values, min, max) { | |
const c = count(values), d = quantile(values, 0.75) - quantile(values, 0.25); | |
return c && d ? Math.ceil((max - min) / (2 * d * Math.pow(c, -1 / 3))) : 1; | |
} | |
function thresholdScott(values, min, max) { | |
const c = count(values), d = deviation(values); | |
return c && d ? Math.ceil((max - min) * Math.cbrt(c) / (3.49 * d)) : 1; | |
} | |
function mean(values, valueof) { | |
let count = 0; | |
let sum = 0; | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value != null && (value = +value) >= value) { | |
++count, sum += value; | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) { | |
++count, sum += value; | |
} | |
} | |
} | |
if (count) return sum / count; | |
} | |
function median(values, valueof) { | |
return quantile(values, 0.5, valueof); | |
} | |
function medianIndex(values, valueof) { | |
return quantileIndex(values, 0.5, valueof); | |
} | |
function* flatten(arrays) { | |
for (const array of arrays) { | |
yield* array; | |
} | |
} | |
function merge(arrays) { | |
return Array.from(flatten(arrays)); | |
} | |
function mode(values, valueof) { | |
const counts = new InternMap(); | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value != null && value >= value) { | |
counts.set(value, (counts.get(value) || 0) + 1); | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if ((value = valueof(value, ++index, values)) != null && value >= value) { | |
counts.set(value, (counts.get(value) || 0) + 1); | |
} | |
} | |
} | |
let modeValue; | |
let modeCount = 0; | |
for (const [value, count] of counts) { | |
if (count > modeCount) { | |
modeCount = count; | |
modeValue = value; | |
} | |
} | |
return modeValue; | |
} | |
function pairs(values, pairof = pair) { | |
const pairs = []; | |
let previous; | |
let first = false; | |
for (const value of values) { | |
if (first) pairs.push(pairof(previous, value)); | |
previous = value; | |
first = true; | |
} | |
return pairs; | |
} | |
function pair(a, b) { | |
return [a, b]; | |
} | |
function range(start, stop, step) { | |
start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; | |
var i = -1, | |
n = Math.max(0, Math.ceil((stop - start) / step)) | 0, | |
range = new Array(n); | |
while (++i < n) { | |
range[i] = start + i * step; | |
} | |
return range; | |
} | |
function rank(values, valueof = ascending) { | |
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable"); | |
let V = Array.from(values); | |
const R = new Float64Array(V.length); | |
if (valueof.length !== 2) V = V.map(valueof), valueof = ascending; | |
const compareIndex = (i, j) => valueof(V[i], V[j]); | |
let k, r; | |
values = Uint32Array.from(V, (_, i) => i); | |
// Risky chaining due to Safari 14 https://github.com/d3/d3-array/issues/123 | |
values.sort(valueof === ascending ? (i, j) => ascendingDefined(V[i], V[j]) : compareDefined(compareIndex)); | |
values.forEach((j, i) => { | |
const c = compareIndex(j, k === undefined ? j : k); | |
if (c >= 0) { | |
if (k === undefined || c > 0) k = j, r = i; | |
R[j] = r; | |
} else { | |
R[j] = NaN; | |
} | |
}); | |
return R; | |
} | |
function least(values, compare = ascending) { | |
let min; | |
let defined = false; | |
if (compare.length === 1) { | |
let minValue; | |
for (const element of values) { | |
const value = compare(element); | |
if (defined | |
? ascending(value, minValue) < 0 | |
: ascending(value, value) === 0) { | |
min = element; | |
minValue = value; | |
defined = true; | |
} | |
} | |
} else { | |
for (const value of values) { | |
if (defined | |
? compare(value, min) < 0 | |
: compare(value, value) === 0) { | |
min = value; | |
defined = true; | |
} | |
} | |
} | |
return min; | |
} | |
function leastIndex(values, compare = ascending) { | |
if (compare.length === 1) return minIndex(values, compare); | |
let minValue; | |
let min = -1; | |
let index = -1; | |
for (const value of values) { | |
++index; | |
if (min < 0 | |
? compare(value, value) === 0 | |
: compare(value, minValue) < 0) { | |
minValue = value; | |
min = index; | |
} | |
} | |
return min; | |
} | |
function greatestIndex(values, compare = ascending) { | |
if (compare.length === 1) return maxIndex(values, compare); | |
let maxValue; | |
let max = -1; | |
let index = -1; | |
for (const value of values) { | |
++index; | |
if (max < 0 | |
? compare(value, value) === 0 | |
: compare(value, maxValue) > 0) { | |
maxValue = value; | |
max = index; | |
} | |
} | |
return max; | |
} | |
function scan(values, compare) { | |
const index = leastIndex(values, compare); | |
return index < 0 ? undefined : index; | |
} | |
var shuffle = shuffler(Math.random); | |
function shuffler(random) { | |
return function shuffle(array, i0 = 0, i1 = array.length) { | |
let m = i1 - (i0 = +i0); | |
while (m) { | |
const i = random() * m-- | 0, t = array[m + i0]; | |
array[m + i0] = array[i + i0]; | |
array[i + i0] = t; | |
} | |
return array; | |
}; | |
} | |
function sum(values, valueof) { | |
let sum = 0; | |
if (valueof === undefined) { | |
for (let value of values) { | |
if (value = +value) { | |
sum += value; | |
} | |
} | |
} else { | |
let index = -1; | |
for (let value of values) { | |
if (value = +valueof(value, ++index, values)) { | |
sum += value; | |
} | |
} | |
} | |
return sum; | |
} | |
function transpose(matrix) { | |
if (!(n = matrix.length)) return []; | |
for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { | |
for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { | |
row[j] = matrix[j][i]; | |
} | |
} | |
return transpose; | |
} | |
function length(d) { | |
return d.length; | |
} | |
function zip() { | |
return transpose(arguments); | |
} | |
function every(values, test) { | |
if (typeof test !== "function") throw new TypeError("test is not a function"); | |
let index = -1; | |
for (const value of values) { | |
if (!test(value, ++index, values)) { | |
return false; | |
} | |
} | |
return true; | |
} | |
function some(values, test) { | |
if (typeof test !== "function") throw new TypeError("test is not a function"); | |
let index = -1; | |
for (const value of values) { | |
if (test(value, ++index, values)) { | |
return true; | |
} | |
} | |
return false; | |
} | |
function filter(values, test) { | |
if (typeof test !== "function") throw new TypeError("test is not a function"); | |
const array = []; | |
let index = -1; | |
for (const value of values) { | |
if (test(value, ++index, values)) { | |
array.push(value); | |
} | |
} | |
return array; | |
} | |
function map(values, mapper) { | |
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable"); | |
if (typeof mapper !== "function") throw new TypeError("mapper is not a function"); | |
return Array.from(values, (value, index) => mapper(value, index, values)); | |
} | |
function reduce(values, reducer, value) { | |
if (typeof reducer !== "function") throw new TypeError("reducer is not a function"); | |
const iterator = values[Symbol.iterator](); | |
let done, next, index = -1; | |
if (arguments.length < 3) { | |
({done, value} = iterator.next()); | |
if (done) return; | |
++index; | |
} | |
while (({done, value: next} = iterator.next()), !done) { | |
value = reducer(value, next, ++index, values); | |
} | |
return value; | |
} | |
function reverse(values) { | |
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable"); | |
return Array.from(values).reverse(); | |
} | |
function difference(values, ...others) { | |
values = new InternSet(values); | |
for (const other of others) { | |
for (const value of other) { | |
values.delete(value); | |
} | |
} | |
return values; | |
} | |
function disjoint(values, other) { | |
const iterator = other[Symbol.iterator](), set = new InternSet(); | |
for (const v of values) { | |
if (set.has(v)) return false; | |
let value, done; | |
while (({value, done} = iterator.next())) { | |
if (done) break; | |
if (Object.is(v, value)) return false; | |
set.add(value); | |
} | |
} | |
return true; | |
} | |
function intersection(values, ...others) { | |
values = new InternSet(values); | |
others = others.map(set); | |
out: for (const value of values) { | |
for (const other of others) { | |
if (!other.has(value)) { | |
values.delete(value); | |
continue out; | |
} | |
} | |
} | |
return values; | |
} | |
function set(values) { | |
return values instanceof InternSet ? values : new InternSet(values); | |
} | |
function superset(values, other) { | |
const iterator = values[Symbol.iterator](), set = new Set(); | |
for (const o of other) { | |
const io = intern(o); | |
if (set.has(io)) continue; | |
let value, done; | |
while (({value, done} = iterator.next())) { | |
if (done) return false; | |
const ivalue = intern(value); | |
set.add(ivalue); | |
if (Object.is(io, ivalue)) break; | |
} | |
} | |
return true; | |
} | |
function intern(value) { | |
return value !== null && typeof value === "object" ? value.valueOf() : value; | |
} | |
function subset(values, other) { | |
return superset(other, values); | |
} | |
function union(...others) { | |
const set = new InternSet(); | |
for (const other of others) { | |
for (const o of other) { | |
set.add(o); | |
} | |
} | |
return set; | |
} | |
exports.Adder = Adder; | |
exports.InternMap = InternMap; | |
exports.InternSet = InternSet; | |
exports.ascending = ascending; | |
exports.bin = bin; | |
exports.bisect = bisect; | |
exports.bisectCenter = bisectCenter; | |
exports.bisectLeft = bisectLeft; | |
exports.bisectRight = bisectRight; | |
exports.bisector = bisector; | |
exports.blur = blur; | |
exports.blur2 = blur2; | |
exports.blurImage = blurImage; | |
exports.count = count; | |
exports.cross = cross; | |
exports.cumsum = cumsum; | |
exports.descending = descending; | |
exports.deviation = deviation; | |
exports.difference = difference; | |
exports.disjoint = disjoint; | |
exports.every = every; | |
exports.extent = extent; | |
exports.fcumsum = fcumsum; | |
exports.filter = filter; | |
exports.flatGroup = flatGroup; | |
exports.flatRollup = flatRollup; | |
exports.fsum = fsum; | |
exports.greatest = greatest; | |
exports.greatestIndex = greatestIndex; | |
exports.group = group; | |
exports.groupSort = groupSort; | |
exports.groups = groups; | |
exports.histogram = bin; | |
exports.index = index; | |
exports.indexes = indexes; | |
exports.intersection = intersection; | |
exports.least = least; | |
exports.leastIndex = leastIndex; | |
exports.map = map; | |
exports.max = max; | |
exports.maxIndex = maxIndex; | |
exports.mean = mean; | |
exports.median = median; | |
exports.medianIndex = medianIndex; | |
exports.merge = merge; | |
exports.min = min; | |
exports.minIndex = minIndex; | |
exports.mode = mode; | |
exports.nice = nice; | |
exports.pairs = pairs; | |
exports.permute = permute; | |
exports.quantile = quantile; | |
exports.quantileIndex = quantileIndex; | |
exports.quantileSorted = quantileSorted; | |
exports.quickselect = quickselect; | |
exports.range = range; | |
exports.rank = rank; | |
exports.reduce = reduce; | |
exports.reverse = reverse; | |
exports.rollup = rollup; | |
exports.rollups = rollups; | |
exports.scan = scan; | |
exports.shuffle = shuffle; | |
exports.shuffler = shuffler; | |
exports.some = some; | |
exports.sort = sort; | |
exports.subset = subset; | |
exports.sum = sum; | |
exports.superset = superset; | |
exports.thresholdFreedmanDiaconis = thresholdFreedmanDiaconis; | |
exports.thresholdScott = thresholdScott; | |
exports.thresholdSturges = thresholdSturges; | |
exports.tickIncrement = tickIncrement; | |
exports.tickStep = tickStep; | |
exports.ticks = ticks; | |
exports.transpose = transpose; | |
exports.union = union; | |
exports.variance = variance; | |
exports.zip = zip; | |
})); | |