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|
| import gc |
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| import numpy as np |
| import torch |
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|
| def bgr_to_rgb(image: torch.Tensor) -> torch.Tensor: |
| |
| |
| out: torch.Tensor = image.flip(-3) |
| |
| return out |
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|
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| def rgb_to_bgr(image: torch.Tensor) -> torch.Tensor: |
| |
| return bgr_to_rgb(image) |
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| def bgra_to_rgba(image: torch.Tensor) -> torch.Tensor: |
| out: torch.Tensor = image[[2, 1, 0, 3], :, :] |
| return out |
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| def rgba_to_bgra(image: torch.Tensor) -> torch.Tensor: |
| |
| return bgra_to_rgba(image) |
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|
| def auto_split_upscale( |
| lr_img: np.ndarray, |
| upscale_function, |
| scale: int = 4, |
| overlap: int = 32, |
| |
| |
| |
| max_tile_pixels: int = 4194304, |
| |
| known_max_depth: int = None, |
| current_depth: int = 1, |
| current_tile: int = 1, |
| total_tiles: int = 1, |
| ): |
| |
| |
| |
| |
| if not torch.cuda.is_available(): |
| |
| result, _ = upscale_function(lr_img, scale) |
| |
| return result, 1 |
|
|
| """ |
| Automatically splits an image into tiles for upscaling to avoid CUDA out-of-memory errors. |
| It uses a combination of a pixel-count heuristic and reactive error handling to find the |
| optimal processing depth, then applies this depth to all subsequent tiles. |
| """ |
| input_h, input_w, input_c = lr_img.shape |
| |
| |
| |
| |
| |
| must_split = (known_max_depth is None and (input_h * input_w) > max_tile_pixels) or \ |
| (known_max_depth is not None and current_depth < known_max_depth) |
|
|
| if not must_split: |
| |
| try: |
| print(f"auto_split_upscale depth: {current_depth}", end=" ", flush=True) |
| result, _ = upscale_function(lr_img, scale) |
| |
| print(f"progress: {current_tile}/{total_tiles}") |
| |
| return result, current_depth |
| except RuntimeError as e: |
| |
| if "CUDA" in str(e): |
| |
| print("RuntimeError: CUDA out of memory...") |
| |
| torch.cuda.empty_cache() |
| gc.collect() |
| else: |
| |
| raise RuntimeError(e) |
| |
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|
|
| |
| if current_depth > 10: |
| raise RuntimeError("Maximum recursion depth exceeded. Check max_tile_pixels or model requirements.") |
|
|
| |
| next_depth = current_depth + 1 |
| new_total_tiles = total_tiles * 4 |
| base_tile_for_next_level = (current_tile - 1) * 4 |
| |
| |
| print(f"Splitting tile at depth {current_depth} into 4 tiles for depth {next_depth}.") |
|
|
| |
| top_left = lr_img[: input_h // 2 + overlap, : input_w // 2 + overlap, :] |
| top_right = lr_img[: input_h // 2 + overlap, input_w // 2 - overlap :, :] |
| bottom_left = lr_img[input_h // 2 - overlap :, : input_w // 2 + overlap, :] |
| bottom_right = lr_img[input_h // 2 - overlap :, input_w // 2 - overlap :, :] |
| |
| |
| |
| |
| |
| top_left_rlt, discovered_depth = auto_split_upscale( |
| top_left, upscale_function, scale=scale, overlap=overlap, |
| max_tile_pixels=max_tile_pixels, |
| known_max_depth=known_max_depth, |
| current_depth=next_depth, |
| current_tile=base_tile_for_next_level + 1, |
| total_tiles=new_total_tiles, |
| ) |
| |
| top_right_rlt, _ = auto_split_upscale( |
| top_right, upscale_function, scale=scale, overlap=overlap, |
| max_tile_pixels=max_tile_pixels, |
| known_max_depth=discovered_depth, |
| current_depth=next_depth, |
| current_tile=base_tile_for_next_level + 2, |
| total_tiles=new_total_tiles, |
| ) |
| bottom_left_rlt, _ = auto_split_upscale( |
| bottom_left, upscale_function, scale=scale, overlap=overlap, |
| max_tile_pixels=max_tile_pixels, |
| known_max_depth=discovered_depth, |
| current_depth=next_depth, |
| current_tile=base_tile_for_next_level + 3, |
| total_tiles=new_total_tiles, |
| ) |
| bottom_right_rlt, _ = auto_split_upscale( |
| bottom_right, upscale_function, scale=scale, overlap=overlap, |
| max_tile_pixels=max_tile_pixels, |
| known_max_depth=discovered_depth, |
| current_depth=next_depth, |
| current_tile=base_tile_for_next_level + 4, |
| total_tiles=new_total_tiles, |
| ) |
| |
| |
| |
| out_h = input_h * scale |
| out_w = input_w * scale |
| |
| |
| output_img = np.zeros((out_h, out_w, input_c), np.uint8) |
| |
| |
| output_img[: out_h // 2, : out_w // 2, :] = top_left_rlt[: out_h // 2, : out_w // 2, :] |
| output_img[: out_h // 2, -out_w // 2 :, :] = top_right_rlt[: out_h // 2, -out_w // 2 :, :] |
| output_img[-out_h // 2 :, : out_w // 2, :] = bottom_left_rlt[-out_h // 2 :, : out_w // 2, :] |
| output_img[-out_h // 2 :, -out_w // 2 :, :] = bottom_right_rlt[-out_h // 2 :, -out_w // 2 :, :] |
|
|
| return output_img, discovered_depth |
|
|