Update app.py
Browse files
app.py
CHANGED
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@@ -3,414 +3,37 @@ import random
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import time
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import threading
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#
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game_state = {
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"game_started": False,
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"current_question": 0,
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"money": 0,
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"lifelines": {"fifty_fifty": True, "skip": True, "clue": True},
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"safe_levels": [5, 10],
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"timer": 60,
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"timer_active": False
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}
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#
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money_levels = [100, 200, 300, 500, 1000, 2000, 4000, 8000, 16000, 32000, 64000, 125000, 250000, 500000, 1000000]
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# Timer prompts
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timer_prompts = [
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"Tick tock! 50 seconds left. No pressure, but also... lots of pressure!",
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"40 seconds remaining. Is that your final answer? (No, seriously, is it?)",
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"30 seconds on the clock! Time flies when you're trying to be a millionaire!",
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"20 seconds left! Don't let the clock psyche you out!",
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"Only 10 seconds remaining! Quick, phone a fr... oh wait, wrong lifeline!",
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]
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# Updated Question bank
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questions = [
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{
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"question": "What does the Gen Z term 'No cap' mean?",
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"options": ["A. No lie", "B. No truth", "C. No joke", "D. No fun"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 80's term 'Rad' mean?",
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"options": ["A. Cool", "B. Uncool", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "80s"
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},
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{
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"question": "What does the Millennial term 'Adulting' mean?",
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"options": ["A. Acting like an adult", "B. Acting like a kid", "C. Being responsible", "D. Being irresponsible"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the Gen Z term 'Simp' mean?",
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"options": ["A. A simple person", "B. A smart person", "C. A kind person", "D. A foolish person"],
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"correct": "D",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 90's term 'Talk to the hand' mean?",
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"options": ["A. I'm not listening", "B. I'm listening", "C. I'm busy", "D. I'm available"],
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"correct": "A",
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"generation": "90s"
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},
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{
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"question": "What does the Millennial term 'Slay' mean?",
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"options": ["A. To do poorly", "B. To do well", "C. To try hard", "D. To give up"],
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"correct": "B",
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"generation": "Millennial"
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},
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{
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"question": "What does the Gen Z term 'Ghost' mean?",
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"options": ["A. To leave suddenly", "B. To stay forever", "C. To come back", "D. To never leave"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 70's term 'Freak out' mean?",
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"options": ["A. To dance wildly", "B. To sing loudly", "C. To lose control", "D. To stay calm"],
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"correct": "C",
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"generation": "70s"
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},
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{
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"question": "What does the Millennial term 'Lowkey' mean?",
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"options": ["A. Secretly", "B. Openly", "C. Quietly", "D. Loudly"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the Gen Z term 'Highkey' mean?",
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"options": ["A. Obviously", "B. Secretly", "C. Quietly", "D. Loudly"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 60's term 'Groovy' mean?",
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"options": ["A. Cool", "B. Uncool", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "60s"
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},
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{
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"question": "What does the Millennial term 'Shook' mean?",
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"options": ["A. Surprised", "B. Unimpressed", "C. Excited", "D. Bored"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the Gen Z term 'Savage' mean?",
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"options": ["A. Cruel", "B. Kind", "C. Funny", "D. Sad"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 50's term 'Cool cat' mean?",
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"options": ["A. A cool person", "B. A mean person", "C. A happy person", "D. A sad person"],
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"correct": "A",
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"generation": "50s"
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},
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{
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"question": "What does the Gen Z term 'Lit' mean?",
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"options": ["A. Exciting", "B. Boring", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the Millennial term 'Yaaas' mean?",
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"options": ["A. Yes", "B. No", "C. Maybe", "D. I don't know"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the Gen Z term 'No tea, no shade' mean?",
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"options": ["A. No gossip, no insult", "B. No news, no rumors", "C. No secrets, no lies", "D. No fun, no joke"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 90's term 'As if!' mean?",
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"options": ["A. I don't believe you", "B. I believe you", "C. I'm joking", "D. I'm serious"],
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"correct": "A",
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"generation": "90s"
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},
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{
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"question": "What does the Gen Z term 'Shooketh' mean?",
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"options": ["A. Surprised", "B. Unimpressed", "C. Excited", "D. Bored"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 80's term 'Gag me with a spoon' mean?",
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"options": ["A. I'm disgusted", "B. I'm happy", "C. I'm sad", "D. I'm angry"],
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"correct": "A",
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"generation": "80s"
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},
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{
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"question": "What does the 50's term 'Cruisin' for a bruisin'' mean?",
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"options": ["A. Looking for trouble", "B. Looking for fun", "C. Looking for love", "D. Looking for friendship"],
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"correct": "A",
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"generation": "50s"
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},
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{
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"question": "What does the 80's term 'Gnarly' mean?",
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"options": ["A. Cool", "B. Uncool", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "80s"
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},
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{
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"question": "What does the 70's term 'Freaky' mean?",
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"options": ["A. Weird", "B. Normal", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "70s"
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},
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{
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"question": "What does the Millennial term 'Turn up' mean?",
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"options": ["A. To have fun", "B. To be quiet", "C. To go home", "D. To stay in"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the 60's term 'Vibes' mean?",
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"options": ["A. Good atmosphere", "B. Bad atmosphere", "C. Happy feelings", "D. Sad feelings"],
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"correct": "A",
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"generation": "60s"
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},
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{
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"question": "What does the Gen Z term 'Bet' mean?",
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"options": ["A. Okay", "B. Not okay", "C. Maybe", "D. I don't know"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 80's term 'Bogus' mean?",
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"options": ["A. Bad", "B. Good", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "80s"
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},
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{
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"question": "What does the Gen Z term 'Tea' mean?",
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"options": ["A. Gossip", "B. News", "C. Rumors", "D. Secrets"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 70's term 'Stay cool' mean?",
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"options": ["A. Stay calm", "B. Stay happy", "C. Stay sad", "D. Stay angry"],
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"correct": "A",
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"generation": "70s"
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},
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{
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"question": "What does the Millennial term 'Turnt' mean?",
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"options": ["A. Exciting", "B. Boring", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the 60's term 'Far out' mean?",
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"options": ["A. Cool", "B. Uncool", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "60s"
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},
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{
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"question": "What does the Millennial term 'Lowkey/Highkey' mean?",
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"options": ["A. Secretly/Openly", "B. Quietly/Loudly", "C. Happy/Sad", "D. Angry/Calm"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the 50's term 'Square' mean?",
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"options": ["A. A cool person", "B. A mean person", "C. A happy person", "D. An uncool person"],
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"correct": "D",
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"generation": "50s"
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},
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{
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"question": "What does the Gen Z term 'Cap' mean?",
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"options": ["A. To lie", "B. To tell the truth", "C. To joke", "D. To be serious"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the Millennial term 'Sis' mean?",
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"options": ["A. A friend", "B. A family member", "C. A stranger", "D. An enemy"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the 90's term 'Word' mean?",
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"options": ["A. True", "B. False", "C. Maybe", "D. I don't know"],
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"correct": "A",
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"generation": "90s"
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},
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{
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"question": "What does the Gen Z term 'Mid' mean?",
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"options": ["A. Good", "B. Bad", "C. Okay", "D. Awful"],
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"correct": "B",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 80's term 'Psyche' mean?",
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"options": ["A. To trick", "B. To help", "C. To joke", "D. To be serious"],
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"correct": "A",
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"generation": "80s"
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},
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{
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"question": "What does the Millennial term 'Tea time' mean?",
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"options": ["A. Time for gossip", "B. Time for news", "C. Time for rumors", "D. Time for secrets"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the 70's term 'Dig it' mean?",
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"options": ["A. To understand", "B. To not understand", "C. To like", "D. To dislike"],
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"correct": "A",
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"generation": "70s"
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},
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{
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"question": "What does the Gen Z term 'No drama' mean?",
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"options": ["A. No conflict", "B. No fun", "C. No friends", "D. No life"],
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"correct": "A",
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"generation": "Gen Z"
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},
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{
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"question": "What does the 60's term 'Hang loose' mean?",
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"options": ["A. To relax", "B. To worry", "C. To be happy", "D. To be sad"],
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"correct": "A",
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"generation": "60s"
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},
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{
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"question": "What does the Millennial term 'Shade' mean?",
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"options": ["A. To insult", "B. To compliment", "C. To joke", "D. To be serious"],
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"correct": "A",
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"generation": "Millennial"
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},
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{
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"question": "What does the 50's term 'Righteous' mean?",
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"options": ["A. Good", "B. Bad", "C. Happy", "D. Sad"],
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"correct": "A",
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"generation": "50s"
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},
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{
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"question": "What does the 80's term 'Harshing the mellow' mean?",
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"options": ["A. To ruin the fun", "B. To enhance the fun", "C. To not affect the fun", "D. To leave the fun"],
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"correct": "A",
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"generation": "80s"
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},
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{
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"question": "What does the 70's term 'Freak flag' mean?",
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"options": ["A. To express oneself", "B. To hide oneself", "C. To be different", "D. To be normal"],
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"correct": "A",
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"generation": "70s"
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}
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]
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def start_timer():
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game_state["timer"] = 60
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game_state["timer_active"] = True
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while game_state["timer"] > 0 and game_state["timer_active"]:
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time.sleep(1)
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game_state["timer"] -= 1
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def get_bot_response(message):
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message = message.lower().strip()
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if not game_state["game_started"]:
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if "start game" in message or "play game" in message:
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game_state["game_started"] = True
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game_state["current_question"] = 0
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game_state["money"] = 0
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game_state["lifelines"] = {"fifty_fifty": True, "skip": True, "clue": True}
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return "Welcome to Who Wants to Be a Millionaire: Slang Edition! Let's start with the first question. Type 'ready' when you're set to go!"
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else:
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return "I'm a Who Wants to Be a Millionaire: Slang Edition game bot. Type 'start game' to begin playing!"
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if message == "ready":
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question = questions[game_state["current_question"]]
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options = "\n".join(question["options"])
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threading.Thread(target=start_timer).start()
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return f"Question {game_state['current_question'] + 1} for ${money_levels[game_state['current_question']]}:\n{question['question']}\n{options}\nLifelines available: {', '.join([k for k, v in game_state['lifelines'].items() if v])}\nYou have 60 seconds. Go!"
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if message in ["a", "b", "c", "d"]:
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game_state["timer_active"] = False
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question = questions[game_state["current_question"]]
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if message.upper() == question["correct"]:
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game_state["money"] = money_levels[game_state["current_question"]]
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game_state["current_question"] += 1
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if game_state["current_question"] == len(questions):
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game_state["game_started"] = False
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return f"Congratulations! You've won the grand prize of $1,000,000! Game over. Type 'start game' to play again."
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elif game_state["current_question"] in game_state["safe_levels"]:
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return f"Correct! You've reached a safe level of ${game_state['money']}. Type 'ready' for the next question."
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else:
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return f"Correct! You've won ${game_state['money']}. Type 'ready' for the next question or 'quit' to leave with your winnings."
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else:
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game_state["game_started"] = False
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safe_money = max([money_levels[level - 1] for level in game_state["safe_levels"] if level <= game_state["current_question"]], default=0)
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| 351 |
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return f"I'm sorry, that's incorrect. The correct answer was {question['correct']}. You leave with ${safe_money}. Game over. Type 'start game' to play again."
|
| 352 |
-
|
| 353 |
-
if message == "quit":
|
| 354 |
-
game_state["timer_active"] = False
|
| 355 |
-
game_state["game_started"] = False
|
| 356 |
-
return f"You've decided to quit. You leave with ${game_state['money']}. Thanks for playing! Type 'start game' to play again."
|
| 357 |
-
|
| 358 |
-
if message == "fifty_fifty" and game_state["lifelines"]["fifty_fifty"]:
|
| 359 |
-
game_state["lifelines"]["fifty_fifty"] = False
|
| 360 |
-
question = questions[game_state["current_question"]]
|
| 361 |
-
correct = question["correct"]
|
| 362 |
-
options = [opt[0].upper() for opt in question["options"]]
|
| 363 |
-
options.remove(correct)
|
| 364 |
-
remove = random.sample(options, 2)
|
| 365 |
-
new_options = [opt for opt in question["options"] if opt[0].upper() not in remove]
|
| 366 |
-
return f"Fifty-Fifty used. Remaining options:\n" + "\n".join(new_options)
|
| 367 |
-
|
| 368 |
-
if message == "skip" and game_state["lifelines"]["skip"]:
|
| 369 |
-
game_state["lifelines"]["skip"] = False
|
| 370 |
-
game_state["current_question"] += 1
|
| 371 |
-
game_state["timer_active"] = False
|
| 372 |
-
return "Skip used. Moving to the next question. Type 'ready' to see it."
|
| 373 |
-
|
| 374 |
-
if message == "clue" and game_state["lifelines"]["clue"]:
|
| 375 |
-
game_state["lifelines"]["clue"] = False
|
| 376 |
-
question = questions[game_state["current_question"]]
|
| 377 |
-
correct = question["correct"]
|
| 378 |
-
options = [opt[0].upper() for opt in question["options"]]
|
| 379 |
-
options.remove(correct)
|
| 380 |
-
remove = random.choice(options)
|
| 381 |
-
new_options = [opt for opt in question["options"] if opt[0].upper() != remove]
|
| 382 |
-
return f"Clue used. One wrong option removed. Remaining options:\n" + "\n".join(new_options)
|
| 383 |
-
|
| 384 |
-
return "I don't understand that command. Type 'ready' for the question, A/B/C/D to answer, or use a lifeline (fifty_fifty/skip/clue)."
|
| 385 |
|
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|
| 386 |
def chat(message, history):
|
| 387 |
history = history or []
|
| 388 |
-
history.append((message, ""))
|
| 389 |
bot_message = get_bot_response(message)
|
| 390 |
history.append((message, bot_message))
|
| 391 |
return history, ""
|
| 392 |
|
| 393 |
-
|
| 394 |
-
if game_state["timer_active"]:
|
| 395 |
-
if game_state["timer"] == 0:
|
| 396 |
-
game_state["timer_active"] = False
|
| 397 |
-
game_state["game_started"] = False
|
| 398 |
-
safe_money = max([money_levels[level - 1] for level in game_state["safe_levels"] if level <= game_state["current_question"]], default=0)
|
| 399 |
-
return history + [("System", f"Time's up! You've run out of time. You leave with ${safe_money}. Game over. Type 'start game' to play again.")]
|
| 400 |
-
elif game_state["timer"] % 10 == 0:
|
| 401 |
-
prompt_index = 5 - (game_state["timer"] // 10)
|
| 402 |
-
return history + [("System", timer_prompts[prompt_index])]
|
| 403 |
-
return history
|
| 404 |
-
|
| 405 |
with gr.Blocks() as demo:
|
| 406 |
chatbot = gr.Chatbot()
|
| 407 |
-
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|
| 408 |
clear = gr.Button("Clear")
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|
| 409 |
|
| 410 |
-
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|
| 411 |
clear.click(lambda: None, None, chatbot, queue=False)
|
| 412 |
|
| 413 |
-
timer = gr.Number(value=60, label="Time Remaining", every=1)
|
| 414 |
timer.change(timer_update, inputs=[chatbot], outputs=[chatbot])
|
| 415 |
demo.load(lambda: game_state["timer"], None, timer, every=1)
|
| 416 |
|
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|
| 3 |
import time
|
| 4 |
import threading
|
| 5 |
|
| 6 |
+
# (Keep all the previous code for game_state, money_levels, timer_prompts, questions, and game logic functions)
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| 7 |
|
| 8 |
+
# ...
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| 9 |
|
| 10 |
+
# Modify the chat function to clear the input
|
| 11 |
def chat(message, history):
|
| 12 |
history = history or []
|
|
|
|
| 13 |
bot_message = get_bot_response(message)
|
| 14 |
history.append((message, bot_message))
|
| 15 |
return history, ""
|
| 16 |
|
| 17 |
+
# Create the Gradio interface
|
|
|
|
|
|
|
|
|
|
|
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|
| 18 |
with gr.Blocks() as demo:
|
| 19 |
chatbot = gr.Chatbot()
|
| 20 |
+
|
| 21 |
+
with gr.Row():
|
| 22 |
+
msg = gr.Textbox(label="Type your message here", placeholder="Enter your message...")
|
| 23 |
+
submit = gr.Button("Submit")
|
| 24 |
+
|
| 25 |
clear = gr.Button("Clear")
|
| 26 |
+
|
| 27 |
+
timer = gr.Number(value=60, label="Time Remaining", every=1)
|
| 28 |
|
| 29 |
+
# Set up event handlers
|
| 30 |
+
submit_click = submit.click(chat, inputs=[msg, chatbot], outputs=[chatbot, msg], queue=False)
|
| 31 |
+
msg.submit(lambda x: "", inputs=[msg], outputs=[msg], queue=False)
|
| 32 |
+
msg.submit(lambda: gr.update(interactive=True), None, submit, queue=False)
|
| 33 |
+
submit.click(lambda: gr.update(interactive=True), None, submit, queue=False)
|
| 34 |
+
|
| 35 |
clear.click(lambda: None, None, chatbot, queue=False)
|
| 36 |
|
|
|
|
| 37 |
timer.change(timer_update, inputs=[chatbot], outputs=[chatbot])
|
| 38 |
demo.load(lambda: game_state["timer"], None, timer, every=1)
|
| 39 |
|