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PPO playing procgen-coinrun-easy from https://github.com/sgoodfriend/rl-algo-impls/tree/21ee1ab96a186676e5ed2f8c3185902f7c7bca7a
a9b202e
import gym
import numpy as np
import os
from gym.wrappers.resize_observation import ResizeObservation
from gym.wrappers.gray_scale_observation import GrayScaleObservation
from gym.wrappers.frame_stack import FrameStack
from procgen.env import ProcgenEnv
from stable_baselines3.common.atari_wrappers import (
MaxAndSkipEnv,
NoopResetEnv,
)
from stable_baselines3.common.vec_env.base_vec_env import VecEnv
from stable_baselines3.common.vec_env.dummy_vec_env import DummyVecEnv
from stable_baselines3.common.vec_env.subproc_vec_env import SubprocVecEnv
from stable_baselines3.common.vec_env.vec_normalize import VecNormalize
from torch.utils.tensorboard.writer import SummaryWriter
from typing import Callable, Optional, Union
from runner.config import Config, EnvHyperparams
from shared.policy.policy import VEC_NORMALIZE_FILENAME
from wrappers.atari_wrappers import EpisodicLifeEnv, FireOnLifeStarttEnv, ClipRewardEnv
from wrappers.episode_record_video import EpisodeRecordVideo
from wrappers.episode_stats_writer import EpisodeStatsWriter
from wrappers.get_rgb_observation import GetRgbObservation
from wrappers.initial_step_truncate_wrapper import InitialStepTruncateWrapper
from wrappers.is_vector_env import IsVectorEnv
from wrappers.noop_env_seed import NoopEnvSeed
from wrappers.transpose_image_observation import TransposeImageObservation
from wrappers.video_compat_wrapper import VideoCompatWrapper
GeneralVecEnv = Union[VecEnv, gym.vector.VectorEnv, gym.Wrapper]
def make_env(
config: Config,
hparams: EnvHyperparams,
training: bool = True,
render: bool = False,
normalize_load_path: Optional[str] = None,
tb_writer: Optional[SummaryWriter] = None,
) -> GeneralVecEnv:
if hparams.is_procgen:
return _make_procgen_env(
config,
hparams,
training=training,
render=render,
normalize_load_path=normalize_load_path,
tb_writer=tb_writer,
)
else:
return _make_vec_env(
config,
hparams,
training=training,
render=render,
normalize_load_path=normalize_load_path,
tb_writer=tb_writer,
)
def make_eval_env(
config: Config,
hparams: EnvHyperparams,
override_n_envs: Optional[int] = None,
**kwargs
) -> GeneralVecEnv:
kwargs = kwargs.copy()
kwargs["training"] = False
if override_n_envs is not None:
hparams_kwargs = hparams._asdict()
hparams_kwargs["n_envs"] = override_n_envs
if override_n_envs == 1:
hparams_kwargs["vec_env_class"] = "dummy"
hparams = EnvHyperparams(**hparams_kwargs)
return make_env(config, hparams, **kwargs)
def _make_vec_env(
config: Config,
hparams: EnvHyperparams,
training: bool = True,
render: bool = False,
normalize_load_path: Optional[str] = None,
tb_writer: Optional[SummaryWriter] = None,
) -> GeneralVecEnv:
(
_,
n_envs,
frame_stack,
make_kwargs,
no_reward_timeout_steps,
no_reward_fire_steps,
vec_env_class,
normalize,
normalize_kwargs,
rolling_length,
train_record_video,
video_step_interval,
initial_steps_to_truncate,
) = hparams
if "BulletEnv" in config.env_id:
import pybullet_envs
spec = gym.spec(config.env_id)
seed = config.seed(training=training)
def make(idx: int) -> Callable[[], gym.Env]:
env_kwargs = make_kwargs.copy() if make_kwargs is not None else {}
if "BulletEnv" in config.env_id and render:
env_kwargs["render"] = True
if "CarRacing" in config.env_id:
env_kwargs["verbose"] = 0
if "procgen" in config.env_id:
if not render:
env_kwargs["render_mode"] = "rgb_array"
def _make() -> gym.Env:
env = gym.make(config.env_id, **env_kwargs)
env = gym.wrappers.RecordEpisodeStatistics(env)
env = VideoCompatWrapper(env)
if training and train_record_video and idx == 0:
env = EpisodeRecordVideo(
env,
config.video_prefix,
step_increment=n_envs,
video_step_interval=int(video_step_interval),
)
if training and initial_steps_to_truncate:
env = InitialStepTruncateWrapper(
env, idx * initial_steps_to_truncate // n_envs
)
if "AtariEnv" in spec.entry_point: # type: ignore
env = NoopResetEnv(env, noop_max=30)
env = MaxAndSkipEnv(env, skip=4)
env = EpisodicLifeEnv(env, training=training)
action_meanings = env.unwrapped.get_action_meanings()
if "FIRE" in action_meanings: # type: ignore
env = FireOnLifeStarttEnv(env, action_meanings.index("FIRE"))
env = ClipRewardEnv(env, training=training)
env = ResizeObservation(env, (84, 84))
env = GrayScaleObservation(env, keep_dim=False)
env = FrameStack(env, frame_stack)
elif "CarRacing" in config.env_id:
env = ResizeObservation(env, (64, 64))
env = GrayScaleObservation(env, keep_dim=False)
env = FrameStack(env, frame_stack)
elif "procgen" in config.env_id:
# env = GrayScaleObservation(env, keep_dim=False)
env = NoopEnvSeed(env)
env = TransposeImageObservation(env)
if frame_stack > 1:
env = FrameStack(env, frame_stack)
if no_reward_timeout_steps:
from wrappers.no_reward_timeout import NoRewardTimeout
env = NoRewardTimeout(
env, no_reward_timeout_steps, n_fire_steps=no_reward_fire_steps
)
if seed is not None:
env.seed(seed + idx)
env.action_space.seed(seed + idx)
env.observation_space.seed(seed + idx)
return env
return _make
VecEnvClass = {"dummy": DummyVecEnv, "subproc": SubprocVecEnv}[vec_env_class]
venv = VecEnvClass([make(i) for i in range(n_envs)])
if training:
assert tb_writer
venv = EpisodeStatsWriter(
venv, tb_writer, training=training, rolling_length=rolling_length
)
if normalize:
if normalize_load_path:
venv = VecNormalize.load(
os.path.join(normalize_load_path, VEC_NORMALIZE_FILENAME),
venv, # type: ignore
)
else:
venv = VecNormalize(
venv, # type: ignore
training=training,
**(normalize_kwargs or {}),
)
if not training:
venv.norm_reward = False
return venv
def _make_procgen_env(
config: Config,
hparams: EnvHyperparams,
training: bool = True,
render: bool = False,
normalize_load_path: Optional[str] = None,
tb_writer: Optional[SummaryWriter] = None,
) -> GeneralVecEnv:
(
_,
n_envs,
frame_stack,
make_kwargs,
_, # no_reward_timeout_steps
_, # no_reward_fire_steps
_, # vec_env_class
normalize,
normalize_kwargs,
rolling_length,
_, # train_record_video
_, # video_step_interval
_, # initial_steps_to_truncate
) = hparams
seed = config.seed(training=training)
make_kwargs = make_kwargs or {}
if not render:
make_kwargs["render_mode"] = "rgb_array"
if seed is not None:
make_kwargs["rand_seed"] = seed
envs = ProcgenEnv(n_envs, config.env_id, **make_kwargs)
envs = IsVectorEnv(envs)
envs = GetRgbObservation(envs)
# TODO: Handle Grayscale and/or FrameStack
envs = TransposeImageObservation(envs)
envs = gym.wrappers.RecordEpisodeStatistics(envs)
if seed is not None:
envs.action_space.seed(seed)
envs.observation_space.seed(seed)
if training:
assert tb_writer
envs = EpisodeStatsWriter(
envs, tb_writer, training=training, rolling_length=rolling_length
)
if normalize and training:
normalize_kwargs = normalize_kwargs or {}
# TODO: Handle reward stats saving/loading/syncing, but it's only important
# for checkpointing
envs = gym.wrappers.NormalizeReward(envs)
clip_obs = normalize_kwargs.get("clip_reward", 10.0)
envs = gym.wrappers.TransformReward(
envs, lambda r: np.clip(r, -clip_obs, clip_obs)
)
return envs