MyCustomNodes / apply_segment_3.py
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import os
import hashlib
from typing import List, Tuple
import numpy as np
import torch
import torch.nn.functional as F
from PIL import Image, ImageOps
# ============================================================
# Standalone assets helpers (no external utils required)
# Expects: <this_file_dir>/assets/images/*.png
# ============================================================
_ASSETS_DIR = os.path.join(os.path.dirname(os.path.realpath(__file__)), "assets", "images")
def list_pngs() -> List[str]:
if not os.path.isdir(_ASSETS_DIR):
return []
files = []
for f in os.listdir(_ASSETS_DIR):
if f.lower().endswith(".png") and os.path.isfile(os.path.join(_ASSETS_DIR, f)):
files.append(f)
return sorted(files)
def safe_path(filename: str) -> str:
# Prevent path traversal, force within _ASSETS_DIR
candidate = os.path.join(_ASSETS_DIR, filename)
real_assets = os.path.realpath(_ASSETS_DIR)
real_candidate = os.path.realpath(candidate)
if not real_candidate.startswith(real_assets + os.sep) and real_candidate != real_assets:
raise ValueError("Unsafe path (path traversal detected).")
return real_candidate
def file_hash(filename: str) -> str:
path = safe_path(filename)
h = hashlib.sha256()
with open(path, "rb") as f:
for chunk in iter(lambda: f.read(1024 * 1024), b""):
h.update(chunk)
return h.hexdigest()
def load_image_from_assets(filename: str) -> Tuple[torch.Tensor, torch.Tensor]:
"""
Loads a PNG from assets/images and returns:
- image: IMAGE tensor [1,H,W,3] float32 in [0,1]
- mask: MASK tensor [1,H,W] float32 in [0,1]
IMPORTANT: mask follows ComfyUI LoadImage convention:
if alpha exists: mask = 1 - alpha
else: mask = 1 - luminance
"""
path = safe_path(filename)
i = Image.open(path)
i = ImageOps.exif_transpose(i)
# Match Comfy style handling of mode 'I'
if i.mode == "I":
i = i.point(lambda px: px * (1 / 255))
# IMAGE output (RGB)
rgb = i.convert("RGB")
rgb_np = np.array(rgb).astype(np.float32) / 255.0
image = torch.from_numpy(rgb_np)[None, ...] # [1,H,W,3]
# MASK output
bands = i.getbands()
if "A" in bands:
a = np.array(i.getchannel("A")).astype(np.float32) / 255.0
alpha = torch.from_numpy(a) # [H,W]
else:
# fallback: use luminance as alpha-like signal
l = np.array(i.convert("L")).astype(np.float32) / 255.0
alpha = torch.from_numpy(l)
mask = 1.0 - alpha # ComfyUI mask convention
mask = mask.clamp(0.0, 1.0).unsqueeze(0) # [1,H,W]
return image, mask
# ============================================================
# Helpers (IMAGE / MASK validation + alpha paste)
# ============================================================
def _as_image(img: torch.Tensor) -> torch.Tensor:
if not isinstance(img, torch.Tensor):
raise TypeError("IMAGE must be a torch.Tensor")
if img.dim() != 4:
raise ValueError(f"Expected IMAGE shape [B,H,W,C], got {tuple(img.shape)}")
if img.shape[-1] not in (3, 4):
raise ValueError(f"Expected IMAGE channels 3 (RGB) or 4 (RGBA), got C={img.shape[-1]}")
return img
def _as_mask(mask: torch.Tensor) -> torch.Tensor:
if not isinstance(mask, torch.Tensor):
raise TypeError("MASK must be a torch.Tensor")
if mask.dim() == 2:
mask = mask.unsqueeze(0) # [1,H,W]
if mask.dim() != 3:
raise ValueError(f"Expected MASK shape [B,H,W] or [H,W], got {tuple(mask.shape)}")
return mask
def _ensure_rgba(img: torch.Tensor) -> torch.Tensor:
img = _as_image(img)
if img.shape[-1] == 4:
return img
B, H, W, _ = img.shape
alpha = torch.ones((B, H, W, 1), device=img.device, dtype=img.dtype)
return torch.cat([img, alpha], dim=-1)
def _alpha_over_region(overlay: torch.Tensor, canvas: torch.Tensor, x: int, y: int) -> torch.Tensor:
"""
Alpha-over paste overlay on top of canvas at (x,y) using overlay alpha.
Supports RGB/RGBA for both. Returns same channel count as canvas.
"""
overlay = _as_image(overlay)
canvas = _as_image(canvas)
# Batch handling: allow 1->N expansion
if overlay.shape[0] != canvas.shape[0]:
if overlay.shape[0] == 1 and canvas.shape[0] > 1:
overlay = overlay.expand(canvas.shape[0], *overlay.shape[1:])
elif canvas.shape[0] == 1 and overlay.shape[0] > 1:
canvas = canvas.expand(overlay.shape[0], *canvas.shape[1:])
else:
raise ValueError(f"Batch mismatch: overlay {overlay.shape[0]} vs canvas {canvas.shape[0]}")
B, Hc, Wc, Cc = canvas.shape
_, Ho, Wo, _ = overlay.shape
x = int(x)
y = int(y)
out = canvas.clone()
# intersection on canvas
x0c = max(0, x)
y0c = max(0, y)
x1c = min(Wc, x + Wo)
y1c = min(Hc, y + Ho)
if x1c <= x0c or y1c <= y0c:
return out
# corresponding region on overlay
x0o = x0c - x
y0o = y0c - y
x1o = x0o + (x1c - x0c)
y1o = y0o + (y1c - y0c)
canvas_region = out[:, y0c:y1c, x0c:x1c, :]
overlay_region = overlay[:, y0o:y1o, x0o:x1o, :]
canvas_rgba = _ensure_rgba(canvas_region)
overlay_rgba = _ensure_rgba(overlay_region)
over_rgb = overlay_rgba[..., :3].clamp(0.0, 1.0)
over_a = overlay_rgba[..., 3:4].clamp(0.0, 1.0)
under_rgb = canvas_rgba[..., :3].clamp(0.0, 1.0)
under_a = canvas_rgba[..., 3:4].clamp(0.0, 1.0)
# premultiplied alpha composite
over_pm = over_rgb * over_a
under_pm = under_rgb * under_a
out_a = over_a + under_a * (1.0 - over_a)
out_pm = over_pm + under_pm * (1.0 - over_a)
eps = 1e-6
out_rgb = torch.where(out_a > eps, out_pm / (out_a + eps), torch.zeros_like(out_pm))
out_rgb = out_rgb.clamp(0.0, 1.0)
out_a = out_a.clamp(0.0, 1.0)
if Cc == 3:
out[:, y0c:y1c, x0c:x1c, :] = out_rgb
else:
out[:, y0c:y1c, x0c:x1c, :] = torch.cat([out_rgb, out_a], dim=-1)
return out
# ============================================================
# RMBG EXACT MASK COMBINE LOGIC (same as your prior node)
# torch.maximum + PIL resize (LANCZOS)
# ============================================================
class _AILab_MaskCombiner_Exact:
def combine_masks(self, mask_1, mode="combine", mask_2=None, mask_3=None, mask_4=None):
masks = [m for m in [mask_1, mask_2, mask_3, mask_4] if m is not None]
if len(masks) <= 1:
return (masks[0] if masks else torch.zeros((1, 64, 64), dtype=torch.float32),)
ref_shape = masks[0].shape
masks = [self._resize_if_needed(m, ref_shape) for m in masks]
if mode == "combine":
result = torch.maximum(masks[0], masks[1])
for mask in masks[2:]:
result = torch.maximum(result, mask)
elif mode == "intersection":
result = torch.minimum(masks[0], masks[1])
else:
result = torch.abs(masks[0] - masks[1])
return (torch.clamp(result, 0, 1),)
def _resize_if_needed(self, mask, target_shape):
if mask.shape == target_shape:
return mask
if len(mask.shape) == 2:
mask = mask.unsqueeze(0)
elif len(mask.shape) == 4:
mask = mask.squeeze(1)
target_height = target_shape[-2] if len(target_shape) >= 2 else target_shape[0]
target_width = target_shape[-1] if len(target_shape) >= 2 else target_shape[1]
resized_masks = []
for i in range(mask.shape[0]):
mask_np = mask[i].cpu().numpy()
img = Image.fromarray((mask_np * 255).astype(np.uint8))
img_resized = img.resize((target_width, target_height), Image.LANCZOS)
mask_resized = np.array(img_resized).astype(np.float32) / 255.0
resized_masks.append(torch.from_numpy(mask_resized))
return torch.stack(resized_masks)
# ============================================================
# ComfyUI core "Join Image with Alpha" logic (EXACT)
# (from JoinImageWithAlpha implementation)
# ============================================================
def _resize_mask_comfy(alpha_mask: torch.Tensor, image_shape_hwc: Tuple[int, int, int]) -> torch.Tensor:
# image_shape_hwc is image.shape[1:] => (H,W,C)
H = int(image_shape_hwc[0])
W = int(image_shape_hwc[1])
return F.interpolate(
alpha_mask.reshape((-1, 1, alpha_mask.shape[-2], alpha_mask.shape[-1])),
size=(H, W),
mode="bilinear",
).squeeze(1)
def _join_image_with_alpha_comfy(image: torch.Tensor, alpha: torch.Tensor) -> torch.Tensor:
"""
EXACT logic:
batch_size = min(len(image), len(alpha))
alpha = 1.0 - resize_mask(alpha, image.shape[1:])
out = cat(image[i][:,:,:3], alpha[i].unsqueeze(2))
"""
image = _as_image(image)
alpha = _as_mask(alpha)
# Ensure same device/dtype for cat (core node assumes they already match)
alpha = alpha.to(device=image.device, dtype=image.dtype)
batch_size = min(len(image), len(alpha))
out_images = []
alpha_resized = 1.0 - _resize_mask_comfy(alpha, image.shape[1:])
for i in range(batch_size):
out_images.append(torch.cat((image[i][:, :, :3], alpha_resized[i].unsqueeze(2)), dim=2))
return torch.stack(out_images)
# ============================================================
# NODE: apply_segment_3
# ============================================================
class apply_segment_3:
CATEGORY = "image/salia"
@classmethod
def INPUT_TYPES(cls):
choices = list_pngs() or ["<no pngs found>"]
return {
"required": {
"mask": ("MASK",),
"image": (choices, {}), # dropdown asset (used for loaded mask)
"img": ("IMAGE",), # input image for Join Image with Alpha
"canvas": ("IMAGE",), # destination canvas
"x": ("INT", {"default": 0, "min": -100000, "max": 100000, "step": 1}),
"y": ("INT", {"default": 0, "min": -100000, "max": 100000, "step": 1}),
}
}
RETURN_TYPES = ("MASK", "MASK", "IMAGE", "IMAGE")
RETURN_NAMES = ("Inversed_Mask", "Alpha_Mask", "Alpha_Image", "Final_Image")
FUNCTION = "run"
def run(self, mask, image, img, canvas, x, y):
if image == "<no pngs found>":
raise FileNotFoundError("No PNGs found in assets/images next to apply_segment_3.py")
# --- Step A: invert input mask (exactly your workflow)
mask_in = _as_mask(mask)
inversed_mask = 1.0 - mask_in # [B,H,W]
# --- Step B: combine_masks_with_loaded(inversed_mask) -> alpha_mask
# combine_masks_with_loaded does: max(mask, 1 - loaded_mask)
# loaded_mask comes from loader (Comfy LoadImage-style mask = 1 - alpha)
# so (1 - loaded_mask) is alpha channel (or "mask" stored as alpha)
_asset_img, loaded_mask = load_image_from_assets(image)
combiner = _AILab_MaskCombiner_Exact()
inv_cpu = inversed_mask.detach().cpu()
loaded_cpu = _as_mask(loaded_mask).detach().cpu()
alpha_mask, = combiner.combine_masks(inv_cpu, mode="combine", mask_2=(1.0 - loaded_cpu))
alpha_mask = torch.clamp(alpha_mask, 0.0, 1.0) # [B,H,W] on CPU
# --- Step C: Join Image with Alpha (EXACT comfy core logic)
alpha_image = _join_image_with_alpha_comfy(img, alpha_mask)
# --- Step D: Paste_rect_to_img equivalent (alpha-over)
canvas = _as_image(canvas)
alpha_image = alpha_image.to(device=canvas.device, dtype=canvas.dtype)
final = _alpha_over_region(alpha_image, canvas, x, y)
return (inversed_mask, alpha_mask, alpha_image, final)
@classmethod
def IS_CHANGED(cls, mask, image, img, canvas, x, y):
if image == "<no pngs found>":
return image
return file_hash(image)
@classmethod
def VALIDATE_INPUTS(cls, mask, image, img, canvas, x, y):
if image == "<no pngs found>":
return "No PNGs found in assets/images next to apply_segment_3.py"
try:
path = safe_path(image)
except Exception as e:
return str(e)
if not os.path.isfile(path):
return f"File not found in assets/images: {image}"
return True
# ============================================================
# Node mappings (ONLY this node)
# ============================================================
NODE_CLASS_MAPPINGS = {
"apply_segment_3": apply_segment_3,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"apply_segment_3": "apply_segment_3",
}