import pygame | |
WIDTH = 612 | |
HEIGHT = 612 | |
BLOCK_SIZE = 36 | |
ROWS = WIDTH // BLOCK_SIZE | |
GAP_SIZE = 2 | |
# Set up display | |
SCREEN = pygame.display.set_mode((WIDTH, HEIGHT)) | |
pygame.display.set_caption("Snake") | |
SURFACE_CLR = (0, 0, 0) | |
GRID_CLR = (255, 255, 255) | |
SNAKE_CLR = (0, 255, 0) | |
APPLE_CLR = (255, 0, 0) | |
FPS = 5 | |
INITIAL_SNAKE_LEN = 1 | |
SNAKE_MAX_LEN = ROWS * ROWS - INITIAL_SNAKE_LEN | |
GRID = [[x,y] for x in range(0, WIDTH, BLOCK_SIZE) for y in range(0, HEIGHT, BLOCK_SIZE)] |