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|
| | #include "clipper.hpp"
|
| |
|
| | #include <cmath>
|
| | #include <vector>
|
| | #include <algorithm>
|
| | #include <stdexcept>
|
| | #include <cstring>
|
| | #include <cstdlib>
|
| | #include <ostream>
|
| | #include <functional>
|
| |
|
| | namespace ClipperLib {
|
| |
|
| | static double const pi = 3.141592653589793238;
|
| | static double const two_pi = pi *2;
|
| | static double const def_arc_tolerance = 0.25;
|
| |
|
| | enum Direction { dRightToLeft, dLeftToRight };
|
| |
|
| | static int const Unassigned = -1;
|
| | static int const Skip = -2;
|
| |
|
| | #define HORIZONTAL (-1.0E+40)
|
| | #define TOLERANCE (1.0e-20)
|
| | #define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE))
|
| |
|
| | struct TEdge {
|
| | IntPoint Bot;
|
| | IntPoint Curr;
|
| | IntPoint Top;
|
| | double Dx;
|
| | PolyType PolyTyp;
|
| | EdgeSide Side;
|
| | int WindDelta;
|
| | int WindCnt;
|
| | int WindCnt2;
|
| | int OutIdx;
|
| | TEdge *Next;
|
| | TEdge *Prev;
|
| | TEdge *NextInLML;
|
| | TEdge *NextInAEL;
|
| | TEdge *PrevInAEL;
|
| | TEdge *NextInSEL;
|
| | TEdge *PrevInSEL;
|
| | };
|
| |
|
| | struct IntersectNode {
|
| | TEdge *Edge1;
|
| | TEdge *Edge2;
|
| | IntPoint Pt;
|
| | };
|
| |
|
| | struct LocalMinimum {
|
| | cInt Y;
|
| | TEdge *LeftBound;
|
| | TEdge *RightBound;
|
| | };
|
| |
|
| | struct OutPt;
|
| |
|
| |
|
| |
|
| | struct OutRec {
|
| | int Idx;
|
| | bool IsHole;
|
| | bool IsOpen;
|
| | OutRec *FirstLeft;
|
| | PolyNode *PolyNd;
|
| | OutPt *Pts;
|
| | OutPt *BottomPt;
|
| | };
|
| |
|
| | struct OutPt {
|
| | int Idx;
|
| | IntPoint Pt;
|
| | OutPt *Next;
|
| | OutPt *Prev;
|
| | };
|
| |
|
| | struct Join {
|
| | OutPt *OutPt1;
|
| | OutPt *OutPt2;
|
| | IntPoint OffPt;
|
| | };
|
| |
|
| | struct LocMinSorter
|
| | {
|
| | inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2)
|
| | {
|
| | return locMin2.Y < locMin1.Y;
|
| | }
|
| | };
|
| |
|
| |
|
| |
|
| |
|
| | inline cInt Round(double val)
|
| | {
|
| | if ((val < 0)) return static_cast<cInt>(val - 0.5);
|
| | else return static_cast<cInt>(val + 0.5);
|
| | }
|
| |
|
| |
|
| | inline cInt Abs(cInt val)
|
| | {
|
| | return val < 0 ? -val : val;
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | void PolyTree::Clear()
|
| | {
|
| | for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i)
|
| | delete AllNodes[i];
|
| | AllNodes.resize(0);
|
| | Childs.resize(0);
|
| | }
|
| |
|
| |
|
| | PolyNode* PolyTree::GetFirst() const
|
| | {
|
| | if (!Childs.empty())
|
| | return Childs[0];
|
| | else
|
| | return 0;
|
| | }
|
| |
|
| |
|
| | int PolyTree::Total() const
|
| | {
|
| | int result = (int)AllNodes.size();
|
| |
|
| | if (result > 0 && Childs[0] != AllNodes[0]) result--;
|
| | return result;
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | PolyNode::PolyNode(): Childs(), Parent(0), Index(0), m_IsOpen(false)
|
| | {
|
| | }
|
| |
|
| |
|
| | int PolyNode::ChildCount() const
|
| | {
|
| | return (int)Childs.size();
|
| | }
|
| |
|
| |
|
| | void PolyNode::AddChild(PolyNode& child)
|
| | {
|
| | unsigned cnt = (unsigned)Childs.size();
|
| | Childs.push_back(&child);
|
| | child.Parent = this;
|
| | child.Index = cnt;
|
| | }
|
| |
|
| |
|
| | PolyNode* PolyNode::GetNext() const
|
| | {
|
| | if (!Childs.empty())
|
| | return Childs[0];
|
| | else
|
| | return GetNextSiblingUp();
|
| | }
|
| |
|
| |
|
| | PolyNode* PolyNode::GetNextSiblingUp() const
|
| | {
|
| | if (!Parent)
|
| | return 0;
|
| | else if (Index == Parent->Childs.size() - 1)
|
| | return Parent->GetNextSiblingUp();
|
| | else
|
| | return Parent->Childs[Index + 1];
|
| | }
|
| |
|
| |
|
| | bool PolyNode::IsHole() const
|
| | {
|
| | bool result = true;
|
| | PolyNode* node = Parent;
|
| | while (node)
|
| | {
|
| | result = !result;
|
| | node = node->Parent;
|
| | }
|
| | return result;
|
| | }
|
| |
|
| |
|
| | bool PolyNode::IsOpen() const
|
| | {
|
| | return m_IsOpen;
|
| | }
|
| |
|
| |
|
| | #ifndef use_int32
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | class Int128
|
| | {
|
| | public:
|
| | ulong64 lo;
|
| | long64 hi;
|
| |
|
| | Int128(long64 _lo = 0)
|
| | {
|
| | lo = (ulong64)_lo;
|
| | if (_lo < 0) hi = -1; else hi = 0;
|
| | }
|
| |
|
| |
|
| | Int128(const Int128 &val): lo(val.lo), hi(val.hi){}
|
| |
|
| | Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){}
|
| |
|
| | Int128& operator = (const long64 &val)
|
| | {
|
| | lo = (ulong64)val;
|
| | if (val < 0) hi = -1; else hi = 0;
|
| | return *this;
|
| | }
|
| |
|
| | bool operator == (const Int128 &val) const
|
| | {return (hi == val.hi && lo == val.lo);}
|
| |
|
| | bool operator != (const Int128 &val) const
|
| | { return !(*this == val);}
|
| |
|
| | bool operator > (const Int128 &val) const
|
| | {
|
| | if (hi != val.hi)
|
| | return hi > val.hi;
|
| | else
|
| | return lo > val.lo;
|
| | }
|
| |
|
| | bool operator < (const Int128 &val) const
|
| | {
|
| | if (hi != val.hi)
|
| | return hi < val.hi;
|
| | else
|
| | return lo < val.lo;
|
| | }
|
| |
|
| | bool operator >= (const Int128 &val) const
|
| | { return !(*this < val);}
|
| |
|
| | bool operator <= (const Int128 &val) const
|
| | { return !(*this > val);}
|
| |
|
| | Int128& operator += (const Int128 &rhs)
|
| | {
|
| | hi += rhs.hi;
|
| | lo += rhs.lo;
|
| | if (lo < rhs.lo) hi++;
|
| | return *this;
|
| | }
|
| |
|
| | Int128 operator + (const Int128 &rhs) const
|
| | {
|
| | Int128 result(*this);
|
| | result+= rhs;
|
| | return result;
|
| | }
|
| |
|
| | Int128& operator -= (const Int128 &rhs)
|
| | {
|
| | *this += -rhs;
|
| | return *this;
|
| | }
|
| |
|
| | Int128 operator - (const Int128 &rhs) const
|
| | {
|
| | Int128 result(*this);
|
| | result -= rhs;
|
| | return result;
|
| | }
|
| |
|
| | Int128 operator-() const
|
| | {
|
| | if (lo == 0)
|
| | return Int128(-hi, 0);
|
| | else
|
| | return Int128(~hi, ~lo + 1);
|
| | }
|
| |
|
| | operator double() const
|
| | {
|
| | const double shift64 = 18446744073709551616.0;
|
| | if (hi < 0)
|
| | {
|
| | if (lo == 0) return (double)hi * shift64;
|
| | else return -(double)(~lo + ~hi * shift64);
|
| | }
|
| | else
|
| | return (double)(lo + hi * shift64);
|
| | }
|
| |
|
| | };
|
| |
|
| |
|
| | Int128 Int128Mul (long64 lhs, long64 rhs)
|
| | {
|
| | bool negate = (lhs < 0) != (rhs < 0);
|
| |
|
| | if (lhs < 0) lhs = -lhs;
|
| | ulong64 int1Hi = ulong64(lhs) >> 32;
|
| | ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF);
|
| |
|
| | if (rhs < 0) rhs = -rhs;
|
| | ulong64 int2Hi = ulong64(rhs) >> 32;
|
| | ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF);
|
| |
|
| |
|
| | ulong64 a = int1Hi * int2Hi;
|
| | ulong64 b = int1Lo * int2Lo;
|
| | ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi;
|
| |
|
| | Int128 tmp;
|
| | tmp.hi = long64(a + (c >> 32));
|
| | tmp.lo = long64(c << 32);
|
| | tmp.lo += long64(b);
|
| | if (tmp.lo < b) tmp.hi++;
|
| | if (negate) tmp = -tmp;
|
| | return tmp;
|
| | };
|
| | #endif
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | bool Orientation(const Path &poly)
|
| | {
|
| | return Area(poly) >= 0;
|
| | }
|
| |
|
| |
|
| | double Area(const Path &poly)
|
| | {
|
| | int size = (int)poly.size();
|
| | if (size < 3) return 0;
|
| |
|
| | double a = 0;
|
| | for (int i = 0, j = size -1; i < size; ++i)
|
| | {
|
| | a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y);
|
| | j = i;
|
| | }
|
| | return -a * 0.5;
|
| | }
|
| |
|
| |
|
| | double Area(const OutPt *op)
|
| | {
|
| | const OutPt *startOp = op;
|
| | if (!op) return 0;
|
| | double a = 0;
|
| | do {
|
| | a += (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y);
|
| | op = op->Next;
|
| | } while (op != startOp);
|
| | return a * 0.5;
|
| | }
|
| |
|
| |
|
| | double Area(const OutRec &outRec)
|
| | {
|
| | return Area(outRec.Pts);
|
| | }
|
| |
|
| |
|
| | bool PointIsVertex(const IntPoint &Pt, OutPt *pp)
|
| | {
|
| | OutPt *pp2 = pp;
|
| | do
|
| | {
|
| | if (pp2->Pt == Pt) return true;
|
| | pp2 = pp2->Next;
|
| | }
|
| | while (pp2 != pp);
|
| | return false;
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| | int PointInPolygon(const IntPoint &pt, const Path &path)
|
| | {
|
| |
|
| | int result = 0;
|
| | size_t cnt = path.size();
|
| | if (cnt < 3) return 0;
|
| | IntPoint ip = path[0];
|
| | for(size_t i = 1; i <= cnt; ++i)
|
| | {
|
| | IntPoint ipNext = (i == cnt ? path[0] : path[i]);
|
| | if (ipNext.Y == pt.Y)
|
| | {
|
| | if ((ipNext.X == pt.X) || (ip.Y == pt.Y &&
|
| | ((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1;
|
| | }
|
| | if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y))
|
| | {
|
| | if (ip.X >= pt.X)
|
| | {
|
| | if (ipNext.X > pt.X) result = 1 - result;
|
| | else
|
| | {
|
| | double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -
|
| | (double)(ipNext.X - pt.X) * (ip.Y - pt.Y);
|
| | if (!d) return -1;
|
| | if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result;
|
| | }
|
| | } else
|
| | {
|
| | if (ipNext.X > pt.X)
|
| | {
|
| | double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -
|
| | (double)(ipNext.X - pt.X) * (ip.Y - pt.Y);
|
| | if (!d) return -1;
|
| | if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result;
|
| | }
|
| | }
|
| | }
|
| | ip = ipNext;
|
| | }
|
| | return result;
|
| | }
|
| |
|
| |
|
| | int PointInPolygon (const IntPoint &pt, OutPt *op)
|
| | {
|
| |
|
| | int result = 0;
|
| | OutPt* startOp = op;
|
| | for(;;)
|
| | {
|
| | if (op->Next->Pt.Y == pt.Y)
|
| | {
|
| | if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y &&
|
| | ((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1;
|
| | }
|
| | if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y))
|
| | {
|
| | if (op->Pt.X >= pt.X)
|
| | {
|
| | if (op->Next->Pt.X > pt.X) result = 1 - result;
|
| | else
|
| | {
|
| | double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -
|
| | (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y);
|
| | if (!d) return -1;
|
| | if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result;
|
| | }
|
| | } else
|
| | {
|
| | if (op->Next->Pt.X > pt.X)
|
| | {
|
| | double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -
|
| | (double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y);
|
| | if (!d) return -1;
|
| | if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result;
|
| | }
|
| | }
|
| | }
|
| | op = op->Next;
|
| | if (startOp == op) break;
|
| | }
|
| | return result;
|
| | }
|
| |
|
| |
|
| | bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2)
|
| | {
|
| | OutPt* op = OutPt1;
|
| | do
|
| | {
|
| |
|
| | int res = PointInPolygon(op->Pt, OutPt2);
|
| | if (res >= 0) return res > 0;
|
| | op = op->Next;
|
| | }
|
| | while (op != OutPt1);
|
| | return true;
|
| | }
|
| |
|
| |
|
| | bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range)
|
| | {
|
| | #ifndef use_int32
|
| | if (UseFullInt64Range)
|
| | return Int128Mul(e1.Top.Y - e1.Bot.Y, e2.Top.X - e2.Bot.X) ==
|
| | Int128Mul(e1.Top.X - e1.Bot.X, e2.Top.Y - e2.Bot.Y);
|
| | else
|
| | #endif
|
| | return (e1.Top.Y - e1.Bot.Y) * (e2.Top.X - e2.Bot.X) ==
|
| | (e1.Top.X - e1.Bot.X) * (e2.Top.Y - e2.Bot.Y);
|
| | }
|
| |
|
| |
|
| | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
|
| | const IntPoint pt3, bool UseFullInt64Range)
|
| | {
|
| | #ifndef use_int32
|
| | if (UseFullInt64Range)
|
| | return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y);
|
| | else
|
| | #endif
|
| | return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y);
|
| | }
|
| |
|
| |
|
| | bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
|
| | const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range)
|
| | {
|
| | #ifndef use_int32
|
| | if (UseFullInt64Range)
|
| | return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y);
|
| | else
|
| | #endif
|
| | return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y);
|
| | }
|
| |
|
| |
|
| | inline bool IsHorizontal(TEdge &e)
|
| | {
|
| | return e.Dx == HORIZONTAL;
|
| | }
|
| |
|
| |
|
| | inline double GetDx(const IntPoint pt1, const IntPoint pt2)
|
| | {
|
| | return (pt1.Y == pt2.Y) ?
|
| | HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y);
|
| | }
|
| |
|
| |
|
| | inline void SetDx(TEdge &e)
|
| | {
|
| | cInt dy = (e.Top.Y - e.Bot.Y);
|
| | if (dy == 0) e.Dx = HORIZONTAL;
|
| | else e.Dx = (double)(e.Top.X - e.Bot.X) / dy;
|
| | }
|
| |
|
| |
|
| | inline void SwapSides(TEdge &Edge1, TEdge &Edge2)
|
| | {
|
| | EdgeSide Side = Edge1.Side;
|
| | Edge1.Side = Edge2.Side;
|
| | Edge2.Side = Side;
|
| | }
|
| |
|
| |
|
| | inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2)
|
| | {
|
| | int OutIdx = Edge1.OutIdx;
|
| | Edge1.OutIdx = Edge2.OutIdx;
|
| | Edge2.OutIdx = OutIdx;
|
| | }
|
| |
|
| |
|
| | inline cInt TopX(TEdge &edge, const cInt currentY)
|
| | {
|
| | return ( currentY == edge.Top.Y ) ?
|
| | edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y));
|
| | }
|
| |
|
| |
|
| | void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip)
|
| | {
|
| | #ifdef use_xyz
|
| | ip.Z = 0;
|
| | #endif
|
| |
|
| | double b1, b2;
|
| | if (Edge1.Dx == Edge2.Dx)
|
| | {
|
| | ip.Y = Edge1.Curr.Y;
|
| | ip.X = TopX(Edge1, ip.Y);
|
| | return;
|
| | }
|
| | else if (Edge1.Dx == 0)
|
| | {
|
| | ip.X = Edge1.Bot.X;
|
| | if (IsHorizontal(Edge2))
|
| | ip.Y = Edge2.Bot.Y;
|
| | else
|
| | {
|
| | b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx);
|
| | ip.Y = Round(ip.X / Edge2.Dx + b2);
|
| | }
|
| | }
|
| | else if (Edge2.Dx == 0)
|
| | {
|
| | ip.X = Edge2.Bot.X;
|
| | if (IsHorizontal(Edge1))
|
| | ip.Y = Edge1.Bot.Y;
|
| | else
|
| | {
|
| | b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx);
|
| | ip.Y = Round(ip.X / Edge1.Dx + b1);
|
| | }
|
| | }
|
| | else
|
| | {
|
| | b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx;
|
| | b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx;
|
| | double q = (b2-b1) / (Edge1.Dx - Edge2.Dx);
|
| | ip.Y = Round(q);
|
| | if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx))
|
| | ip.X = Round(Edge1.Dx * q + b1);
|
| | else
|
| | ip.X = Round(Edge2.Dx * q + b2);
|
| | }
|
| |
|
| | if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y)
|
| | {
|
| | if (Edge1.Top.Y > Edge2.Top.Y)
|
| | ip.Y = Edge1.Top.Y;
|
| | else
|
| | ip.Y = Edge2.Top.Y;
|
| | if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx))
|
| | ip.X = TopX(Edge1, ip.Y);
|
| | else
|
| | ip.X = TopX(Edge2, ip.Y);
|
| | }
|
| |
|
| | if (ip.Y > Edge1.Curr.Y)
|
| | {
|
| | ip.Y = Edge1.Curr.Y;
|
| |
|
| | if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx))
|
| | ip.X = TopX(Edge2, ip.Y); else
|
| | ip.X = TopX(Edge1, ip.Y);
|
| | }
|
| | }
|
| |
|
| |
|
| | void ReversePolyPtLinks(OutPt *pp)
|
| | {
|
| | if (!pp) return;
|
| | OutPt *pp1, *pp2;
|
| | pp1 = pp;
|
| | do {
|
| | pp2 = pp1->Next;
|
| | pp1->Next = pp1->Prev;
|
| | pp1->Prev = pp2;
|
| | pp1 = pp2;
|
| | } while( pp1 != pp );
|
| | }
|
| |
|
| |
|
| | void DisposeOutPts(OutPt*& pp)
|
| | {
|
| | if (pp == 0) return;
|
| | pp->Prev->Next = 0;
|
| | while( pp )
|
| | {
|
| | OutPt *tmpPp = pp;
|
| | pp = pp->Next;
|
| | delete tmpPp;
|
| | }
|
| | }
|
| |
|
| |
|
| | inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt)
|
| | {
|
| | std::memset(e, 0, sizeof(TEdge));
|
| | e->Next = eNext;
|
| | e->Prev = ePrev;
|
| | e->Curr = Pt;
|
| | e->OutIdx = Unassigned;
|
| | }
|
| |
|
| |
|
| | void InitEdge2(TEdge& e, PolyType Pt)
|
| | {
|
| | if (e.Curr.Y >= e.Next->Curr.Y)
|
| | {
|
| | e.Bot = e.Curr;
|
| | e.Top = e.Next->Curr;
|
| | } else
|
| | {
|
| | e.Top = e.Curr;
|
| | e.Bot = e.Next->Curr;
|
| | }
|
| | SetDx(e);
|
| | e.PolyTyp = Pt;
|
| | }
|
| |
|
| |
|
| | TEdge* RemoveEdge(TEdge* e)
|
| | {
|
| |
|
| | e->Prev->Next = e->Next;
|
| | e->Next->Prev = e->Prev;
|
| | TEdge* result = e->Next;
|
| | e->Prev = 0;
|
| | return result;
|
| | }
|
| |
|
| |
|
| | inline void ReverseHorizontal(TEdge &e)
|
| | {
|
| |
|
| |
|
| |
|
| | std::swap(e.Top.X, e.Bot.X);
|
| | #ifdef use_xyz
|
| | std::swap(e.Top.Z, e.Bot.Z);
|
| | #endif
|
| | }
|
| |
|
| |
|
| | void SwapPoints(IntPoint &pt1, IntPoint &pt2)
|
| | {
|
| | IntPoint tmp = pt1;
|
| | pt1 = pt2;
|
| | pt2 = tmp;
|
| | }
|
| |
|
| |
|
| | bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a,
|
| | IntPoint pt2b, IntPoint &pt1, IntPoint &pt2)
|
| | {
|
| |
|
| | if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y))
|
| | {
|
| | if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b);
|
| | if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b);
|
| | if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a;
|
| | if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b;
|
| | return pt1.X < pt2.X;
|
| | } else
|
| | {
|
| | if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b);
|
| | if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b);
|
| | if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a;
|
| | if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b;
|
| | return pt1.Y > pt2.Y;
|
| | }
|
| | }
|
| |
|
| |
|
| | bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2)
|
| | {
|
| | OutPt *p = btmPt1->Prev;
|
| | while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev;
|
| | double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt));
|
| | p = btmPt1->Next;
|
| | while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next;
|
| | double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt));
|
| |
|
| | p = btmPt2->Prev;
|
| | while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev;
|
| | double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt));
|
| | p = btmPt2->Next;
|
| | while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next;
|
| | double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt));
|
| |
|
| | if (std::max(dx1p, dx1n) == std::max(dx2p, dx2n) &&
|
| | std::min(dx1p, dx1n) == std::min(dx2p, dx2n))
|
| | return Area(btmPt1) > 0;
|
| | else
|
| | return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n);
|
| | }
|
| |
|
| |
|
| | OutPt* GetBottomPt(OutPt *pp)
|
| | {
|
| | OutPt* dups = 0;
|
| | OutPt* p = pp->Next;
|
| | while (p != pp)
|
| | {
|
| | if (p->Pt.Y > pp->Pt.Y)
|
| | {
|
| | pp = p;
|
| | dups = 0;
|
| | }
|
| | else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X)
|
| | {
|
| | if (p->Pt.X < pp->Pt.X)
|
| | {
|
| | dups = 0;
|
| | pp = p;
|
| | } else
|
| | {
|
| | if (p->Next != pp && p->Prev != pp) dups = p;
|
| | }
|
| | }
|
| | p = p->Next;
|
| | }
|
| | if (dups)
|
| | {
|
| |
|
| | while (dups != p)
|
| | {
|
| | if (!FirstIsBottomPt(p, dups)) pp = dups;
|
| | dups = dups->Next;
|
| | while (dups->Pt != pp->Pt) dups = dups->Next;
|
| | }
|
| | }
|
| | return pp;
|
| | }
|
| |
|
| |
|
| | bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1,
|
| | const IntPoint pt2, const IntPoint pt3)
|
| | {
|
| | if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2))
|
| | return false;
|
| | else if (pt1.X != pt3.X)
|
| | return (pt2.X > pt1.X) == (pt2.X < pt3.X);
|
| | else
|
| | return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y);
|
| | }
|
| |
|
| |
|
| | bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b)
|
| | {
|
| | if (seg1a > seg1b) std::swap(seg1a, seg1b);
|
| | if (seg2a > seg2b) std::swap(seg2a, seg2b);
|
| | return (seg1a < seg2b) && (seg2a < seg1b);
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | ClipperBase::ClipperBase()
|
| | {
|
| | m_CurrentLM = m_MinimaList.begin();
|
| | m_UseFullRange = false;
|
| | }
|
| |
|
| |
|
| | ClipperBase::~ClipperBase()
|
| | {
|
| | Clear();
|
| | }
|
| |
|
| |
|
| | void RangeTest(const IntPoint& Pt, bool& useFullRange)
|
| | {
|
| | if (useFullRange)
|
| | {
|
| | if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange)
|
| | throw clipperException("Coordinate outside allowed range");
|
| | }
|
| | else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange)
|
| | {
|
| | useFullRange = true;
|
| | RangeTest(Pt, useFullRange);
|
| | }
|
| | }
|
| |
|
| |
|
| | TEdge* FindNextLocMin(TEdge* E)
|
| | {
|
| | for (;;)
|
| | {
|
| | while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next;
|
| | if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break;
|
| | while (IsHorizontal(*E->Prev)) E = E->Prev;
|
| | TEdge* E2 = E;
|
| | while (IsHorizontal(*E)) E = E->Next;
|
| | if (E->Top.Y == E->Prev->Bot.Y) continue;
|
| | if (E2->Prev->Bot.X < E->Bot.X) E = E2;
|
| | break;
|
| | }
|
| | return E;
|
| | }
|
| |
|
| |
|
| | TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward)
|
| | {
|
| | TEdge *Result = E;
|
| | TEdge *Horz = 0;
|
| |
|
| | if (E->OutIdx == Skip)
|
| | {
|
| |
|
| |
|
| | if (NextIsForward)
|
| | {
|
| | while (E->Top.Y == E->Next->Bot.Y) E = E->Next;
|
| |
|
| |
|
| | while (E != Result && IsHorizontal(*E)) E = E->Prev;
|
| | }
|
| | else
|
| | {
|
| | while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev;
|
| | while (E != Result && IsHorizontal(*E)) E = E->Next;
|
| | }
|
| |
|
| | if (E == Result)
|
| | {
|
| | if (NextIsForward) Result = E->Next;
|
| | else Result = E->Prev;
|
| | }
|
| | else
|
| | {
|
| |
|
| | if (NextIsForward)
|
| | E = Result->Next;
|
| | else
|
| | E = Result->Prev;
|
| | MinimaList::value_type locMin;
|
| | locMin.Y = E->Bot.Y;
|
| | locMin.LeftBound = 0;
|
| | locMin.RightBound = E;
|
| | E->WindDelta = 0;
|
| | Result = ProcessBound(E, NextIsForward);
|
| | m_MinimaList.push_back(locMin);
|
| | }
|
| | return Result;
|
| | }
|
| |
|
| | TEdge *EStart;
|
| |
|
| | if (IsHorizontal(*E))
|
| | {
|
| |
|
| |
|
| |
|
| | if (NextIsForward)
|
| | EStart = E->Prev;
|
| | else
|
| | EStart = E->Next;
|
| | if (IsHorizontal(*EStart))
|
| | {
|
| | if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X)
|
| | ReverseHorizontal(*E);
|
| | }
|
| | else if (EStart->Bot.X != E->Bot.X)
|
| | ReverseHorizontal(*E);
|
| | }
|
| |
|
| | EStart = E;
|
| | if (NextIsForward)
|
| | {
|
| | while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip)
|
| | Result = Result->Next;
|
| | if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip)
|
| | {
|
| |
|
| |
|
| |
|
| | Horz = Result;
|
| | while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev;
|
| | if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev;
|
| | }
|
| | while (E != Result)
|
| | {
|
| | E->NextInLML = E->Next;
|
| | if (IsHorizontal(*E) && E != EStart &&
|
| | E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E);
|
| | E = E->Next;
|
| | }
|
| | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X)
|
| | ReverseHorizontal(*E);
|
| | Result = Result->Next;
|
| | } else
|
| | {
|
| | while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip)
|
| | Result = Result->Prev;
|
| | if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip)
|
| | {
|
| | Horz = Result;
|
| | while (IsHorizontal(*Horz->Next)) Horz = Horz->Next;
|
| | if (Horz->Next->Top.X == Result->Prev->Top.X ||
|
| | Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next;
|
| | }
|
| |
|
| | while (E != Result)
|
| | {
|
| | E->NextInLML = E->Prev;
|
| | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X)
|
| | ReverseHorizontal(*E);
|
| | E = E->Prev;
|
| | }
|
| | if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X)
|
| | ReverseHorizontal(*E);
|
| | Result = Result->Prev;
|
| | }
|
| |
|
| | return Result;
|
| | }
|
| |
|
| |
|
| | bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed)
|
| | {
|
| | #ifdef use_lines
|
| | if (!Closed && PolyTyp == ptClip)
|
| | throw clipperException("AddPath: Open paths must be subject.");
|
| | #else
|
| | if (!Closed)
|
| | throw clipperException("AddPath: Open paths have been disabled.");
|
| | #endif
|
| |
|
| | int highI = (int)pg.size() -1;
|
| | if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI;
|
| | while (highI > 0 && (pg[highI] == pg[highI -1])) --highI;
|
| | if ((Closed && highI < 2) || (!Closed && highI < 1)) return false;
|
| |
|
| |
|
| | TEdge *edges = new TEdge [highI +1];
|
| |
|
| | bool IsFlat = true;
|
| |
|
| | try
|
| | {
|
| | edges[1].Curr = pg[1];
|
| | RangeTest(pg[0], m_UseFullRange);
|
| | RangeTest(pg[highI], m_UseFullRange);
|
| | InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]);
|
| | InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]);
|
| | for (int i = highI - 1; i >= 1; --i)
|
| | {
|
| | RangeTest(pg[i], m_UseFullRange);
|
| | InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]);
|
| | }
|
| | }
|
| | catch(...)
|
| | {
|
| | delete [] edges;
|
| | throw;
|
| | }
|
| | TEdge *eStart = &edges[0];
|
| |
|
| |
|
| | TEdge *E = eStart, *eLoopStop = eStart;
|
| | for (;;)
|
| | {
|
| |
|
| | if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart))
|
| | {
|
| | if (E == E->Next) break;
|
| | if (E == eStart) eStart = E->Next;
|
| | E = RemoveEdge(E);
|
| | eLoopStop = E;
|
| | continue;
|
| | }
|
| | if (E->Prev == E->Next)
|
| | break;
|
| | else if (Closed &&
|
| | SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) &&
|
| | (!m_PreserveCollinear ||
|
| | !Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr)))
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| | if (E == eStart) eStart = E->Next;
|
| | E = RemoveEdge(E);
|
| | E = E->Prev;
|
| | eLoopStop = E;
|
| | continue;
|
| | }
|
| | E = E->Next;
|
| | if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break;
|
| | }
|
| |
|
| | if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next)))
|
| | {
|
| | delete [] edges;
|
| | return false;
|
| | }
|
| |
|
| | if (!Closed)
|
| | {
|
| | m_HasOpenPaths = true;
|
| | eStart->Prev->OutIdx = Skip;
|
| | }
|
| |
|
| |
|
| | E = eStart;
|
| | do
|
| | {
|
| | InitEdge2(*E, PolyTyp);
|
| | E = E->Next;
|
| | if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false;
|
| | }
|
| | while (E != eStart);
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | if (IsFlat)
|
| | {
|
| | if (Closed)
|
| | {
|
| | delete [] edges;
|
| | return false;
|
| | }
|
| | E->Prev->OutIdx = Skip;
|
| | MinimaList::value_type locMin;
|
| | locMin.Y = E->Bot.Y;
|
| | locMin.LeftBound = 0;
|
| | locMin.RightBound = E;
|
| | locMin.RightBound->Side = esRight;
|
| | locMin.RightBound->WindDelta = 0;
|
| | for (;;)
|
| | {
|
| | if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E);
|
| | if (E->Next->OutIdx == Skip) break;
|
| | E->NextInLML = E->Next;
|
| | E = E->Next;
|
| | }
|
| | m_MinimaList.push_back(locMin);
|
| | m_edges.push_back(edges);
|
| | return true;
|
| | }
|
| |
|
| | m_edges.push_back(edges);
|
| | bool leftBoundIsForward;
|
| | TEdge* EMin = 0;
|
| |
|
| |
|
| |
|
| | if (E->Prev->Bot == E->Prev->Top) E = E->Next;
|
| |
|
| | for (;;)
|
| | {
|
| | E = FindNextLocMin(E);
|
| | if (E == EMin) break;
|
| | else if (!EMin) EMin = E;
|
| |
|
| |
|
| |
|
| | MinimaList::value_type locMin;
|
| | locMin.Y = E->Bot.Y;
|
| | if (E->Dx < E->Prev->Dx)
|
| | {
|
| | locMin.LeftBound = E->Prev;
|
| | locMin.RightBound = E;
|
| | leftBoundIsForward = false;
|
| | } else
|
| | {
|
| | locMin.LeftBound = E;
|
| | locMin.RightBound = E->Prev;
|
| | leftBoundIsForward = true;
|
| | }
|
| |
|
| | if (!Closed) locMin.LeftBound->WindDelta = 0;
|
| | else if (locMin.LeftBound->Next == locMin.RightBound)
|
| | locMin.LeftBound->WindDelta = -1;
|
| | else locMin.LeftBound->WindDelta = 1;
|
| | locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta;
|
| |
|
| | E = ProcessBound(locMin.LeftBound, leftBoundIsForward);
|
| | if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward);
|
| |
|
| | TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward);
|
| | if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward);
|
| |
|
| | if (locMin.LeftBound->OutIdx == Skip)
|
| | locMin.LeftBound = 0;
|
| | else if (locMin.RightBound->OutIdx == Skip)
|
| | locMin.RightBound = 0;
|
| | m_MinimaList.push_back(locMin);
|
| | if (!leftBoundIsForward) E = E2;
|
| | }
|
| | return true;
|
| | }
|
| |
|
| |
|
| | bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed)
|
| | {
|
| | bool result = false;
|
| | for (Paths::size_type i = 0; i < ppg.size(); ++i)
|
| | if (AddPath(ppg[i], PolyTyp, Closed)) result = true;
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::Clear()
|
| | {
|
| | DisposeLocalMinimaList();
|
| | for (EdgeList::size_type i = 0; i < m_edges.size(); ++i)
|
| | {
|
| | TEdge* edges = m_edges[i];
|
| | delete [] edges;
|
| | }
|
| | m_edges.clear();
|
| | m_UseFullRange = false;
|
| | m_HasOpenPaths = false;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::Reset()
|
| | {
|
| | m_CurrentLM = m_MinimaList.begin();
|
| | if (m_CurrentLM == m_MinimaList.end()) return;
|
| | std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter());
|
| |
|
| | m_Scanbeam = ScanbeamList();
|
| |
|
| | for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm)
|
| | {
|
| | InsertScanbeam(lm->Y);
|
| | TEdge* e = lm->LeftBound;
|
| | if (e)
|
| | {
|
| | e->Curr = e->Bot;
|
| | e->Side = esLeft;
|
| | e->OutIdx = Unassigned;
|
| | }
|
| |
|
| | e = lm->RightBound;
|
| | if (e)
|
| | {
|
| | e->Curr = e->Bot;
|
| | e->Side = esRight;
|
| | e->OutIdx = Unassigned;
|
| | }
|
| | }
|
| | m_ActiveEdges = 0;
|
| | m_CurrentLM = m_MinimaList.begin();
|
| | }
|
| |
|
| |
|
| | void ClipperBase::DisposeLocalMinimaList()
|
| | {
|
| | m_MinimaList.clear();
|
| | m_CurrentLM = m_MinimaList.begin();
|
| | }
|
| |
|
| |
|
| | bool ClipperBase::PopLocalMinima(cInt Y, const LocalMinimum *&locMin)
|
| | {
|
| | if (m_CurrentLM == m_MinimaList.end() || (*m_CurrentLM).Y != Y) return false;
|
| | locMin = &(*m_CurrentLM);
|
| | ++m_CurrentLM;
|
| | return true;
|
| | }
|
| |
|
| |
|
| | IntRect ClipperBase::GetBounds()
|
| | {
|
| | IntRect result;
|
| | MinimaList::iterator lm = m_MinimaList.begin();
|
| | if (lm == m_MinimaList.end())
|
| | {
|
| | result.left = result.top = result.right = result.bottom = 0;
|
| | return result;
|
| | }
|
| | result.left = lm->LeftBound->Bot.X;
|
| | result.top = lm->LeftBound->Bot.Y;
|
| | result.right = lm->LeftBound->Bot.X;
|
| | result.bottom = lm->LeftBound->Bot.Y;
|
| | while (lm != m_MinimaList.end())
|
| | {
|
| |
|
| | result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y);
|
| | TEdge* e = lm->LeftBound;
|
| | for (;;) {
|
| | TEdge* bottomE = e;
|
| | while (e->NextInLML)
|
| | {
|
| | if (e->Bot.X < result.left) result.left = e->Bot.X;
|
| | if (e->Bot.X > result.right) result.right = e->Bot.X;
|
| | e = e->NextInLML;
|
| | }
|
| | result.left = std::min(result.left, e->Bot.X);
|
| | result.right = std::max(result.right, e->Bot.X);
|
| | result.left = std::min(result.left, e->Top.X);
|
| | result.right = std::max(result.right, e->Top.X);
|
| | result.top = std::min(result.top, e->Top.Y);
|
| | if (bottomE == lm->LeftBound) e = lm->RightBound;
|
| | else break;
|
| | }
|
| | ++lm;
|
| | }
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::InsertScanbeam(const cInt Y)
|
| | {
|
| | m_Scanbeam.push(Y);
|
| | }
|
| |
|
| |
|
| | bool ClipperBase::PopScanbeam(cInt &Y)
|
| | {
|
| | if (m_Scanbeam.empty()) return false;
|
| | Y = m_Scanbeam.top();
|
| | m_Scanbeam.pop();
|
| | while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); }
|
| | return true;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::DisposeAllOutRecs(){
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | DisposeOutRec(i);
|
| | m_PolyOuts.clear();
|
| | }
|
| |
|
| |
|
| | void ClipperBase::DisposeOutRec(PolyOutList::size_type index)
|
| | {
|
| | OutRec *outRec = m_PolyOuts[index];
|
| | if (outRec->Pts) DisposeOutPts(outRec->Pts);
|
| | delete outRec;
|
| | m_PolyOuts[index] = 0;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::DeleteFromAEL(TEdge *e)
|
| | {
|
| | TEdge* AelPrev = e->PrevInAEL;
|
| | TEdge* AelNext = e->NextInAEL;
|
| | if (!AelPrev && !AelNext && (e != m_ActiveEdges)) return;
|
| | if (AelPrev) AelPrev->NextInAEL = AelNext;
|
| | else m_ActiveEdges = AelNext;
|
| | if (AelNext) AelNext->PrevInAEL = AelPrev;
|
| | e->NextInAEL = 0;
|
| | e->PrevInAEL = 0;
|
| | }
|
| |
|
| |
|
| | OutRec* ClipperBase::CreateOutRec()
|
| | {
|
| | OutRec* result = new OutRec;
|
| | result->IsHole = false;
|
| | result->IsOpen = false;
|
| | result->FirstLeft = 0;
|
| | result->Pts = 0;
|
| | result->BottomPt = 0;
|
| | result->PolyNd = 0;
|
| | m_PolyOuts.push_back(result);
|
| | result->Idx = (int)m_PolyOuts.size() - 1;
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2)
|
| | {
|
| |
|
| | if (Edge1->NextInAEL == Edge1->PrevInAEL ||
|
| | Edge2->NextInAEL == Edge2->PrevInAEL) return;
|
| |
|
| | if (Edge1->NextInAEL == Edge2)
|
| | {
|
| | TEdge* Next = Edge2->NextInAEL;
|
| | if (Next) Next->PrevInAEL = Edge1;
|
| | TEdge* Prev = Edge1->PrevInAEL;
|
| | if (Prev) Prev->NextInAEL = Edge2;
|
| | Edge2->PrevInAEL = Prev;
|
| | Edge2->NextInAEL = Edge1;
|
| | Edge1->PrevInAEL = Edge2;
|
| | Edge1->NextInAEL = Next;
|
| | }
|
| | else if (Edge2->NextInAEL == Edge1)
|
| | {
|
| | TEdge* Next = Edge1->NextInAEL;
|
| | if (Next) Next->PrevInAEL = Edge2;
|
| | TEdge* Prev = Edge2->PrevInAEL;
|
| | if (Prev) Prev->NextInAEL = Edge1;
|
| | Edge1->PrevInAEL = Prev;
|
| | Edge1->NextInAEL = Edge2;
|
| | Edge2->PrevInAEL = Edge1;
|
| | Edge2->NextInAEL = Next;
|
| | }
|
| | else
|
| | {
|
| | TEdge* Next = Edge1->NextInAEL;
|
| | TEdge* Prev = Edge1->PrevInAEL;
|
| | Edge1->NextInAEL = Edge2->NextInAEL;
|
| | if (Edge1->NextInAEL) Edge1->NextInAEL->PrevInAEL = Edge1;
|
| | Edge1->PrevInAEL = Edge2->PrevInAEL;
|
| | if (Edge1->PrevInAEL) Edge1->PrevInAEL->NextInAEL = Edge1;
|
| | Edge2->NextInAEL = Next;
|
| | if (Edge2->NextInAEL) Edge2->NextInAEL->PrevInAEL = Edge2;
|
| | Edge2->PrevInAEL = Prev;
|
| | if (Edge2->PrevInAEL) Edge2->PrevInAEL->NextInAEL = Edge2;
|
| | }
|
| |
|
| | if (!Edge1->PrevInAEL) m_ActiveEdges = Edge1;
|
| | else if (!Edge2->PrevInAEL) m_ActiveEdges = Edge2;
|
| | }
|
| |
|
| |
|
| | void ClipperBase::UpdateEdgeIntoAEL(TEdge *&e)
|
| | {
|
| | if (!e->NextInLML)
|
| | throw clipperException("UpdateEdgeIntoAEL: invalid call");
|
| |
|
| | e->NextInLML->OutIdx = e->OutIdx;
|
| | TEdge* AelPrev = e->PrevInAEL;
|
| | TEdge* AelNext = e->NextInAEL;
|
| | if (AelPrev) AelPrev->NextInAEL = e->NextInLML;
|
| | else m_ActiveEdges = e->NextInLML;
|
| | if (AelNext) AelNext->PrevInAEL = e->NextInLML;
|
| | e->NextInLML->Side = e->Side;
|
| | e->NextInLML->WindDelta = e->WindDelta;
|
| | e->NextInLML->WindCnt = e->WindCnt;
|
| | e->NextInLML->WindCnt2 = e->WindCnt2;
|
| | e = e->NextInLML;
|
| | e->Curr = e->Bot;
|
| | e->PrevInAEL = AelPrev;
|
| | e->NextInAEL = AelNext;
|
| | if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y);
|
| | }
|
| |
|
| |
|
| | bool ClipperBase::LocalMinimaPending()
|
| | {
|
| | return (m_CurrentLM != m_MinimaList.end());
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | Clipper::Clipper(int initOptions) : ClipperBase()
|
| | {
|
| | m_ExecuteLocked = false;
|
| | m_UseFullRange = false;
|
| | m_ReverseOutput = ((initOptions & ioReverseSolution) != 0);
|
| | m_StrictSimple = ((initOptions & ioStrictlySimple) != 0);
|
| | m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0);
|
| | m_HasOpenPaths = false;
|
| | #ifdef use_xyz
|
| | m_ZFill = 0;
|
| | #endif
|
| | }
|
| |
|
| |
|
| | #ifdef use_xyz
|
| | void Clipper::ZFillFunction(ZFillCallback zFillFunc)
|
| | {
|
| | m_ZFill = zFillFunc;
|
| | }
|
| |
|
| | #endif
|
| |
|
| | bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType)
|
| | {
|
| | return Execute(clipType, solution, fillType, fillType);
|
| | }
|
| |
|
| |
|
| | bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType)
|
| | {
|
| | return Execute(clipType, polytree, fillType, fillType);
|
| | }
|
| |
|
| |
|
| | bool Clipper::Execute(ClipType clipType, Paths &solution,
|
| | PolyFillType subjFillType, PolyFillType clipFillType)
|
| | {
|
| | if( m_ExecuteLocked ) return false;
|
| | if (m_HasOpenPaths)
|
| | throw clipperException("Error: PolyTree struct is needed for open path clipping.");
|
| | m_ExecuteLocked = true;
|
| | solution.resize(0);
|
| | m_SubjFillType = subjFillType;
|
| | m_ClipFillType = clipFillType;
|
| | m_ClipType = clipType;
|
| | m_UsingPolyTree = false;
|
| | bool succeeded = ExecuteInternal();
|
| | if (succeeded) BuildResult(solution);
|
| | DisposeAllOutRecs();
|
| | m_ExecuteLocked = false;
|
| | return succeeded;
|
| | }
|
| |
|
| |
|
| | bool Clipper::Execute(ClipType clipType, PolyTree& polytree,
|
| | PolyFillType subjFillType, PolyFillType clipFillType)
|
| | {
|
| | if( m_ExecuteLocked ) return false;
|
| | m_ExecuteLocked = true;
|
| | m_SubjFillType = subjFillType;
|
| | m_ClipFillType = clipFillType;
|
| | m_ClipType = clipType;
|
| | m_UsingPolyTree = true;
|
| | bool succeeded = ExecuteInternal();
|
| | if (succeeded) BuildResult2(polytree);
|
| | DisposeAllOutRecs();
|
| | m_ExecuteLocked = false;
|
| | return succeeded;
|
| | }
|
| |
|
| |
|
| | void Clipper::FixHoleLinkage(OutRec &outrec)
|
| | {
|
| |
|
| |
|
| | if (!outrec.FirstLeft ||
|
| | (outrec.IsHole != outrec.FirstLeft->IsHole &&
|
| | outrec.FirstLeft->Pts)) return;
|
| |
|
| | OutRec* orfl = outrec.FirstLeft;
|
| | while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts))
|
| | orfl = orfl->FirstLeft;
|
| | outrec.FirstLeft = orfl;
|
| | }
|
| |
|
| |
|
| | bool Clipper::ExecuteInternal()
|
| | {
|
| | bool succeeded = true;
|
| | try {
|
| | Reset();
|
| | m_Maxima = MaximaList();
|
| | m_SortedEdges = 0;
|
| |
|
| | succeeded = true;
|
| | cInt botY, topY;
|
| | if (!PopScanbeam(botY)) return false;
|
| | InsertLocalMinimaIntoAEL(botY);
|
| | while (PopScanbeam(topY) || LocalMinimaPending())
|
| | {
|
| | ProcessHorizontals();
|
| | ClearGhostJoins();
|
| | if (!ProcessIntersections(topY))
|
| | {
|
| | succeeded = false;
|
| | break;
|
| | }
|
| | ProcessEdgesAtTopOfScanbeam(topY);
|
| | botY = topY;
|
| | InsertLocalMinimaIntoAEL(botY);
|
| | }
|
| | }
|
| | catch(...)
|
| | {
|
| | succeeded = false;
|
| | }
|
| |
|
| | if (succeeded)
|
| | {
|
| |
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | {
|
| | OutRec *outRec = m_PolyOuts[i];
|
| | if (!outRec->Pts || outRec->IsOpen) continue;
|
| | if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0))
|
| | ReversePolyPtLinks(outRec->Pts);
|
| | }
|
| |
|
| | if (!m_Joins.empty()) JoinCommonEdges();
|
| |
|
| |
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | {
|
| | OutRec *outRec = m_PolyOuts[i];
|
| | if (!outRec->Pts) continue;
|
| | if (outRec->IsOpen)
|
| | FixupOutPolyline(*outRec);
|
| | else
|
| | FixupOutPolygon(*outRec);
|
| | }
|
| |
|
| | if (m_StrictSimple) DoSimplePolygons();
|
| | }
|
| |
|
| | ClearJoins();
|
| | ClearGhostJoins();
|
| | return succeeded;
|
| | }
|
| |
|
| |
|
| | void Clipper::SetWindingCount(TEdge &edge)
|
| | {
|
| | TEdge *e = edge.PrevInAEL;
|
| |
|
| | while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL;
|
| | if (!e)
|
| | {
|
| | if (edge.WindDelta == 0)
|
| | {
|
| | PolyFillType pft = (edge.PolyTyp == ptSubject ? m_SubjFillType : m_ClipFillType);
|
| | edge.WindCnt = (pft == pftNegative ? -1 : 1);
|
| | }
|
| | else
|
| | edge.WindCnt = edge.WindDelta;
|
| | edge.WindCnt2 = 0;
|
| | e = m_ActiveEdges;
|
| | }
|
| | else if (edge.WindDelta == 0 && m_ClipType != ctUnion)
|
| | {
|
| | edge.WindCnt = 1;
|
| | edge.WindCnt2 = e->WindCnt2;
|
| | e = e->NextInAEL;
|
| | }
|
| | else if (IsEvenOddFillType(edge))
|
| | {
|
| |
|
| | if (edge.WindDelta == 0)
|
| | {
|
| |
|
| | bool Inside = true;
|
| | TEdge *e2 = e->PrevInAEL;
|
| | while (e2)
|
| | {
|
| | if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0)
|
| | Inside = !Inside;
|
| | e2 = e2->PrevInAEL;
|
| | }
|
| | edge.WindCnt = (Inside ? 0 : 1);
|
| | }
|
| | else
|
| | {
|
| | edge.WindCnt = edge.WindDelta;
|
| | }
|
| | edge.WindCnt2 = e->WindCnt2;
|
| | e = e->NextInAEL;
|
| | }
|
| | else
|
| | {
|
| |
|
| | if (e->WindCnt * e->WindDelta < 0)
|
| | {
|
| |
|
| |
|
| | if (Abs(e->WindCnt) > 1)
|
| | {
|
| |
|
| |
|
| | if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt;
|
| |
|
| | else edge.WindCnt = e->WindCnt + edge.WindDelta;
|
| | }
|
| | else
|
| |
|
| | edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta);
|
| | } else
|
| | {
|
| |
|
| |
|
| | if (edge.WindDelta == 0)
|
| | edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1);
|
| |
|
| | else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt;
|
| |
|
| | else edge.WindCnt = e->WindCnt + edge.WindDelta;
|
| | }
|
| | edge.WindCnt2 = e->WindCnt2;
|
| | e = e->NextInAEL;
|
| | }
|
| |
|
| |
|
| | if (IsEvenOddAltFillType(edge))
|
| | {
|
| |
|
| | while (e != &edge)
|
| | {
|
| | if (e->WindDelta != 0)
|
| | edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0);
|
| | e = e->NextInAEL;
|
| | }
|
| | } else
|
| | {
|
| |
|
| | while ( e != &edge )
|
| | {
|
| | edge.WindCnt2 += e->WindDelta;
|
| | e = e->NextInAEL;
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| | bool Clipper::IsEvenOddFillType(const TEdge& edge) const
|
| | {
|
| | if (edge.PolyTyp == ptSubject)
|
| | return m_SubjFillType == pftEvenOdd; else
|
| | return m_ClipFillType == pftEvenOdd;
|
| | }
|
| |
|
| |
|
| | bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const
|
| | {
|
| | if (edge.PolyTyp == ptSubject)
|
| | return m_ClipFillType == pftEvenOdd; else
|
| | return m_SubjFillType == pftEvenOdd;
|
| | }
|
| |
|
| |
|
| | bool Clipper::IsContributing(const TEdge& edge) const
|
| | {
|
| | PolyFillType pft, pft2;
|
| | if (edge.PolyTyp == ptSubject)
|
| | {
|
| | pft = m_SubjFillType;
|
| | pft2 = m_ClipFillType;
|
| | } else
|
| | {
|
| | pft = m_ClipFillType;
|
| | pft2 = m_SubjFillType;
|
| | }
|
| |
|
| | switch(pft)
|
| | {
|
| | case pftEvenOdd:
|
| |
|
| | if (edge.WindDelta == 0 && edge.WindCnt != 1) return false;
|
| | break;
|
| | case pftNonZero:
|
| | if (Abs(edge.WindCnt) != 1) return false;
|
| | break;
|
| | case pftPositive:
|
| | if (edge.WindCnt != 1) return false;
|
| | break;
|
| | default:
|
| | if (edge.WindCnt != -1) return false;
|
| | }
|
| |
|
| | switch(m_ClipType)
|
| | {
|
| | case ctIntersection:
|
| | switch(pft2)
|
| | {
|
| | case pftEvenOdd:
|
| | case pftNonZero:
|
| | return (edge.WindCnt2 != 0);
|
| | case pftPositive:
|
| | return (edge.WindCnt2 > 0);
|
| | default:
|
| | return (edge.WindCnt2 < 0);
|
| | }
|
| | break;
|
| | case ctUnion:
|
| | switch(pft2)
|
| | {
|
| | case pftEvenOdd:
|
| | case pftNonZero:
|
| | return (edge.WindCnt2 == 0);
|
| | case pftPositive:
|
| | return (edge.WindCnt2 <= 0);
|
| | default:
|
| | return (edge.WindCnt2 >= 0);
|
| | }
|
| | break;
|
| | case ctDifference:
|
| | if (edge.PolyTyp == ptSubject)
|
| | switch(pft2)
|
| | {
|
| | case pftEvenOdd:
|
| | case pftNonZero:
|
| | return (edge.WindCnt2 == 0);
|
| | case pftPositive:
|
| | return (edge.WindCnt2 <= 0);
|
| | default:
|
| | return (edge.WindCnt2 >= 0);
|
| | }
|
| | else
|
| | switch(pft2)
|
| | {
|
| | case pftEvenOdd:
|
| | case pftNonZero:
|
| | return (edge.WindCnt2 != 0);
|
| | case pftPositive:
|
| | return (edge.WindCnt2 > 0);
|
| | default:
|
| | return (edge.WindCnt2 < 0);
|
| | }
|
| | break;
|
| | case ctXor:
|
| | if (edge.WindDelta == 0)
|
| | switch(pft2)
|
| | {
|
| | case pftEvenOdd:
|
| | case pftNonZero:
|
| | return (edge.WindCnt2 == 0);
|
| | case pftPositive:
|
| | return (edge.WindCnt2 <= 0);
|
| | default:
|
| | return (edge.WindCnt2 >= 0);
|
| | }
|
| | else
|
| | return true;
|
| | break;
|
| | default:
|
| | return true;
|
| | }
|
| | }
|
| |
|
| |
|
| | OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt)
|
| | {
|
| | OutPt* result;
|
| | TEdge *e, *prevE;
|
| | if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx ))
|
| | {
|
| | result = AddOutPt(e1, Pt);
|
| | e2->OutIdx = e1->OutIdx;
|
| | e1->Side = esLeft;
|
| | e2->Side = esRight;
|
| | e = e1;
|
| | if (e->PrevInAEL == e2)
|
| | prevE = e2->PrevInAEL;
|
| | else
|
| | prevE = e->PrevInAEL;
|
| | } else
|
| | {
|
| | result = AddOutPt(e2, Pt);
|
| | e1->OutIdx = e2->OutIdx;
|
| | e1->Side = esRight;
|
| | e2->Side = esLeft;
|
| | e = e2;
|
| | if (e->PrevInAEL == e1)
|
| | prevE = e1->PrevInAEL;
|
| | else
|
| | prevE = e->PrevInAEL;
|
| | }
|
| |
|
| | if (prevE && prevE->OutIdx >= 0)
|
| | {
|
| | cInt xPrev = TopX(*prevE, Pt.Y);
|
| | cInt xE = TopX(*e, Pt.Y);
|
| | if (xPrev == xE && (e->WindDelta != 0) && (prevE->WindDelta != 0) &&
|
| | SlopesEqual(IntPoint(xPrev, Pt.Y), prevE->Top, IntPoint(xE, Pt.Y), e->Top, m_UseFullRange))
|
| | {
|
| | OutPt* outPt = AddOutPt(prevE, Pt);
|
| | AddJoin(result, outPt, e->Top);
|
| | }
|
| | }
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt)
|
| | {
|
| | AddOutPt( e1, Pt );
|
| | if (e2->WindDelta == 0) AddOutPt(e2, Pt);
|
| | if( e1->OutIdx == e2->OutIdx )
|
| | {
|
| | e1->OutIdx = Unassigned;
|
| | e2->OutIdx = Unassigned;
|
| | }
|
| | else if (e1->OutIdx < e2->OutIdx)
|
| | AppendPolygon(e1, e2);
|
| | else
|
| | AppendPolygon(e2, e1);
|
| | }
|
| |
|
| |
|
| | void Clipper::AddEdgeToSEL(TEdge *edge)
|
| | {
|
| |
|
| |
|
| | if( !m_SortedEdges )
|
| | {
|
| | m_SortedEdges = edge;
|
| | edge->PrevInSEL = 0;
|
| | edge->NextInSEL = 0;
|
| | }
|
| | else
|
| | {
|
| | edge->NextInSEL = m_SortedEdges;
|
| | edge->PrevInSEL = 0;
|
| | m_SortedEdges->PrevInSEL = edge;
|
| | m_SortedEdges = edge;
|
| | }
|
| | }
|
| |
|
| |
|
| | bool Clipper::PopEdgeFromSEL(TEdge *&edge)
|
| | {
|
| | if (!m_SortedEdges) return false;
|
| | edge = m_SortedEdges;
|
| | DeleteFromSEL(m_SortedEdges);
|
| | return true;
|
| | }
|
| |
|
| |
|
| | void Clipper::CopyAELToSEL()
|
| | {
|
| | TEdge* e = m_ActiveEdges;
|
| | m_SortedEdges = e;
|
| | while ( e )
|
| | {
|
| | e->PrevInSEL = e->PrevInAEL;
|
| | e->NextInSEL = e->NextInAEL;
|
| | e = e->NextInAEL;
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt)
|
| | {
|
| | Join* j = new Join;
|
| | j->OutPt1 = op1;
|
| | j->OutPt2 = op2;
|
| | j->OffPt = OffPt;
|
| | m_Joins.push_back(j);
|
| | }
|
| |
|
| |
|
| | void Clipper::ClearJoins()
|
| | {
|
| | for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
|
| | delete m_Joins[i];
|
| | m_Joins.resize(0);
|
| | }
|
| |
|
| |
|
| | void Clipper::ClearGhostJoins()
|
| | {
|
| | for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++)
|
| | delete m_GhostJoins[i];
|
| | m_GhostJoins.resize(0);
|
| | }
|
| |
|
| |
|
| | void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt)
|
| | {
|
| | Join* j = new Join;
|
| | j->OutPt1 = op;
|
| | j->OutPt2 = 0;
|
| | j->OffPt = OffPt;
|
| | m_GhostJoins.push_back(j);
|
| | }
|
| |
|
| |
|
| | void Clipper::InsertLocalMinimaIntoAEL(const cInt botY)
|
| | {
|
| | const LocalMinimum *lm;
|
| | while (PopLocalMinima(botY, lm))
|
| | {
|
| | TEdge* lb = lm->LeftBound;
|
| | TEdge* rb = lm->RightBound;
|
| |
|
| | OutPt *Op1 = 0;
|
| | if (!lb)
|
| | {
|
| |
|
| | InsertEdgeIntoAEL(rb, 0);
|
| | SetWindingCount(*rb);
|
| | if (IsContributing(*rb))
|
| | Op1 = AddOutPt(rb, rb->Bot);
|
| | }
|
| | else if (!rb)
|
| | {
|
| | InsertEdgeIntoAEL(lb, 0);
|
| | SetWindingCount(*lb);
|
| | if (IsContributing(*lb))
|
| | Op1 = AddOutPt(lb, lb->Bot);
|
| | InsertScanbeam(lb->Top.Y);
|
| | }
|
| | else
|
| | {
|
| | InsertEdgeIntoAEL(lb, 0);
|
| | InsertEdgeIntoAEL(rb, lb);
|
| | SetWindingCount( *lb );
|
| | rb->WindCnt = lb->WindCnt;
|
| | rb->WindCnt2 = lb->WindCnt2;
|
| | if (IsContributing(*lb))
|
| | Op1 = AddLocalMinPoly(lb, rb, lb->Bot);
|
| | InsertScanbeam(lb->Top.Y);
|
| | }
|
| |
|
| | if (rb)
|
| | {
|
| | if (IsHorizontal(*rb))
|
| | {
|
| | AddEdgeToSEL(rb);
|
| | if (rb->NextInLML)
|
| | InsertScanbeam(rb->NextInLML->Top.Y);
|
| | }
|
| | else InsertScanbeam( rb->Top.Y );
|
| | }
|
| |
|
| | if (!lb || !rb) continue;
|
| |
|
| |
|
| | if (Op1 && IsHorizontal(*rb) &&
|
| | m_GhostJoins.size() > 0 && (rb->WindDelta != 0))
|
| | {
|
| | for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i)
|
| | {
|
| | Join* jr = m_GhostJoins[i];
|
| |
|
| |
|
| | if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X))
|
| | AddJoin(jr->OutPt1, Op1, jr->OffPt);
|
| | }
|
| | }
|
| |
|
| | if (lb->OutIdx >= 0 && lb->PrevInAEL &&
|
| | lb->PrevInAEL->Curr.X == lb->Bot.X &&
|
| | lb->PrevInAEL->OutIdx >= 0 &&
|
| | SlopesEqual(lb->PrevInAEL->Bot, lb->PrevInAEL->Top, lb->Curr, lb->Top, m_UseFullRange) &&
|
| | (lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0))
|
| | {
|
| | OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot);
|
| | AddJoin(Op1, Op2, lb->Top);
|
| | }
|
| |
|
| | if(lb->NextInAEL != rb)
|
| | {
|
| |
|
| | if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 &&
|
| | SlopesEqual(rb->PrevInAEL->Curr, rb->PrevInAEL->Top, rb->Curr, rb->Top, m_UseFullRange) &&
|
| | (rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0))
|
| | {
|
| | OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot);
|
| | AddJoin(Op1, Op2, rb->Top);
|
| | }
|
| |
|
| | TEdge* e = lb->NextInAEL;
|
| | if (e)
|
| | {
|
| | while( e != rb )
|
| | {
|
| |
|
| |
|
| | IntersectEdges(rb , e , lb->Curr);
|
| | e = e->NextInAEL;
|
| | }
|
| | }
|
| | }
|
| |
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::DeleteFromSEL(TEdge *e)
|
| | {
|
| | TEdge* SelPrev = e->PrevInSEL;
|
| | TEdge* SelNext = e->NextInSEL;
|
| | if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return;
|
| | if( SelPrev ) SelPrev->NextInSEL = SelNext;
|
| | else m_SortedEdges = SelNext;
|
| | if( SelNext ) SelNext->PrevInSEL = SelPrev;
|
| | e->NextInSEL = 0;
|
| | e->PrevInSEL = 0;
|
| | }
|
| |
|
| |
|
| | #ifdef use_xyz
|
| | void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2)
|
| | {
|
| | if (pt.Z != 0 || !m_ZFill) return;
|
| | else if (pt == e1.Bot) pt.Z = e1.Bot.Z;
|
| | else if (pt == e1.Top) pt.Z = e1.Top.Z;
|
| | else if (pt == e2.Bot) pt.Z = e2.Bot.Z;
|
| | else if (pt == e2.Top) pt.Z = e2.Top.Z;
|
| | else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt);
|
| | }
|
| |
|
| | #endif
|
| |
|
| | void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt)
|
| | {
|
| | bool e1Contributing = ( e1->OutIdx >= 0 );
|
| | bool e2Contributing = ( e2->OutIdx >= 0 );
|
| |
|
| | #ifdef use_xyz
|
| | SetZ(Pt, *e1, *e2);
|
| | #endif
|
| |
|
| | #ifdef use_lines
|
| |
|
| | if (e1->WindDelta == 0 || e2->WindDelta == 0)
|
| | {
|
| |
|
| |
|
| | if (e1->WindDelta == 0 && e2->WindDelta == 0) return;
|
| |
|
| |
|
| | else if (e1->PolyTyp == e2->PolyTyp &&
|
| | e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion)
|
| | {
|
| | if (e1->WindDelta == 0)
|
| | {
|
| | if (e2Contributing)
|
| | {
|
| | AddOutPt(e1, Pt);
|
| | if (e1Contributing) e1->OutIdx = Unassigned;
|
| | }
|
| | }
|
| | else
|
| | {
|
| | if (e1Contributing)
|
| | {
|
| | AddOutPt(e2, Pt);
|
| | if (e2Contributing) e2->OutIdx = Unassigned;
|
| | }
|
| | }
|
| | }
|
| | else if (e1->PolyTyp != e2->PolyTyp)
|
| | {
|
| |
|
| | if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 &&
|
| | (m_ClipType != ctUnion || e2->WindCnt2 == 0))
|
| | {
|
| | AddOutPt(e1, Pt);
|
| | if (e1Contributing) e1->OutIdx = Unassigned;
|
| | }
|
| | else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) &&
|
| | (m_ClipType != ctUnion || e1->WindCnt2 == 0))
|
| | {
|
| | AddOutPt(e2, Pt);
|
| | if (e2Contributing) e2->OutIdx = Unassigned;
|
| | }
|
| | }
|
| | return;
|
| | }
|
| | #endif
|
| |
|
| |
|
| |
|
| | if ( e1->PolyTyp == e2->PolyTyp )
|
| | {
|
| | if ( IsEvenOddFillType( *e1) )
|
| | {
|
| | int oldE1WindCnt = e1->WindCnt;
|
| | e1->WindCnt = e2->WindCnt;
|
| | e2->WindCnt = oldE1WindCnt;
|
| | } else
|
| | {
|
| | if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt;
|
| | else e1->WindCnt += e2->WindDelta;
|
| | if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt;
|
| | else e2->WindCnt -= e1->WindDelta;
|
| | }
|
| | } else
|
| | {
|
| | if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta;
|
| | else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0;
|
| | if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta;
|
| | else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0;
|
| | }
|
| |
|
| | PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2;
|
| | if (e1->PolyTyp == ptSubject)
|
| | {
|
| | e1FillType = m_SubjFillType;
|
| | e1FillType2 = m_ClipFillType;
|
| | } else
|
| | {
|
| | e1FillType = m_ClipFillType;
|
| | e1FillType2 = m_SubjFillType;
|
| | }
|
| | if (e2->PolyTyp == ptSubject)
|
| | {
|
| | e2FillType = m_SubjFillType;
|
| | e2FillType2 = m_ClipFillType;
|
| | } else
|
| | {
|
| | e2FillType = m_ClipFillType;
|
| | e2FillType2 = m_SubjFillType;
|
| | }
|
| |
|
| | cInt e1Wc, e2Wc;
|
| | switch (e1FillType)
|
| | {
|
| | case pftPositive: e1Wc = e1->WindCnt; break;
|
| | case pftNegative: e1Wc = -e1->WindCnt; break;
|
| | default: e1Wc = Abs(e1->WindCnt);
|
| | }
|
| | switch(e2FillType)
|
| | {
|
| | case pftPositive: e2Wc = e2->WindCnt; break;
|
| | case pftNegative: e2Wc = -e2->WindCnt; break;
|
| | default: e2Wc = Abs(e2->WindCnt);
|
| | }
|
| |
|
| | if ( e1Contributing && e2Contributing )
|
| | {
|
| | if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) ||
|
| | (e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) )
|
| | {
|
| | AddLocalMaxPoly(e1, e2, Pt);
|
| | }
|
| | else
|
| | {
|
| | AddOutPt(e1, Pt);
|
| | AddOutPt(e2, Pt);
|
| | SwapSides( *e1 , *e2 );
|
| | SwapPolyIndexes( *e1 , *e2 );
|
| | }
|
| | }
|
| | else if ( e1Contributing )
|
| | {
|
| | if (e2Wc == 0 || e2Wc == 1)
|
| | {
|
| | AddOutPt(e1, Pt);
|
| | SwapSides(*e1, *e2);
|
| | SwapPolyIndexes(*e1, *e2);
|
| | }
|
| | }
|
| | else if ( e2Contributing )
|
| | {
|
| | if (e1Wc == 0 || e1Wc == 1)
|
| | {
|
| | AddOutPt(e2, Pt);
|
| | SwapSides(*e1, *e2);
|
| | SwapPolyIndexes(*e1, *e2);
|
| | }
|
| | }
|
| | else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1))
|
| | {
|
| |
|
| |
|
| | cInt e1Wc2, e2Wc2;
|
| | switch (e1FillType2)
|
| | {
|
| | case pftPositive: e1Wc2 = e1->WindCnt2; break;
|
| | case pftNegative : e1Wc2 = -e1->WindCnt2; break;
|
| | default: e1Wc2 = Abs(e1->WindCnt2);
|
| | }
|
| | switch (e2FillType2)
|
| | {
|
| | case pftPositive: e2Wc2 = e2->WindCnt2; break;
|
| | case pftNegative: e2Wc2 = -e2->WindCnt2; break;
|
| | default: e2Wc2 = Abs(e2->WindCnt2);
|
| | }
|
| |
|
| | if (e1->PolyTyp != e2->PolyTyp)
|
| | {
|
| | AddLocalMinPoly(e1, e2, Pt);
|
| | }
|
| | else if (e1Wc == 1 && e2Wc == 1)
|
| | switch( m_ClipType ) {
|
| | case ctIntersection:
|
| | if (e1Wc2 > 0 && e2Wc2 > 0)
|
| | AddLocalMinPoly(e1, e2, Pt);
|
| | break;
|
| | case ctUnion:
|
| | if ( e1Wc2 <= 0 && e2Wc2 <= 0 )
|
| | AddLocalMinPoly(e1, e2, Pt);
|
| | break;
|
| | case ctDifference:
|
| | if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) ||
|
| | ((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0)))
|
| | AddLocalMinPoly(e1, e2, Pt);
|
| | break;
|
| | case ctXor:
|
| | AddLocalMinPoly(e1, e2, Pt);
|
| | }
|
| | else
|
| | SwapSides( *e1, *e2 );
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::SetHoleState(TEdge *e, OutRec *outrec)
|
| | {
|
| | TEdge *e2 = e->PrevInAEL;
|
| | TEdge *eTmp = 0;
|
| | while (e2)
|
| | {
|
| | if (e2->OutIdx >= 0 && e2->WindDelta != 0)
|
| | {
|
| | if (!eTmp) eTmp = e2;
|
| | else if (eTmp->OutIdx == e2->OutIdx) eTmp = 0;
|
| | }
|
| | e2 = e2->PrevInAEL;
|
| | }
|
| | if (!eTmp)
|
| | {
|
| | outrec->FirstLeft = 0;
|
| | outrec->IsHole = false;
|
| | }
|
| | else
|
| | {
|
| | outrec->FirstLeft = m_PolyOuts[eTmp->OutIdx];
|
| | outrec->IsHole = !outrec->FirstLeft->IsHole;
|
| | }
|
| | }
|
| |
|
| |
|
| | OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2)
|
| | {
|
| |
|
| | if (!outRec1->BottomPt)
|
| | outRec1->BottomPt = GetBottomPt(outRec1->Pts);
|
| | if (!outRec2->BottomPt)
|
| | outRec2->BottomPt = GetBottomPt(outRec2->Pts);
|
| | OutPt *OutPt1 = outRec1->BottomPt;
|
| | OutPt *OutPt2 = outRec2->BottomPt;
|
| | if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1;
|
| | else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2;
|
| | else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1;
|
| | else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2;
|
| | else if (OutPt1->Next == OutPt1) return outRec2;
|
| | else if (OutPt2->Next == OutPt2) return outRec1;
|
| | else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1;
|
| | else return outRec2;
|
| | }
|
| |
|
| |
|
| | bool OutRec1RightOfOutRec2(OutRec* outRec1, OutRec* outRec2)
|
| | {
|
| | do
|
| | {
|
| | outRec1 = outRec1->FirstLeft;
|
| | if (outRec1 == outRec2) return true;
|
| | } while (outRec1);
|
| | return false;
|
| | }
|
| |
|
| |
|
| | OutRec* Clipper::GetOutRec(int Idx)
|
| | {
|
| | OutRec* outrec = m_PolyOuts[Idx];
|
| | while (outrec != m_PolyOuts[outrec->Idx])
|
| | outrec = m_PolyOuts[outrec->Idx];
|
| | return outrec;
|
| | }
|
| |
|
| |
|
| | void Clipper::AppendPolygon(TEdge *e1, TEdge *e2)
|
| | {
|
| |
|
| | OutRec *outRec1 = m_PolyOuts[e1->OutIdx];
|
| | OutRec *outRec2 = m_PolyOuts[e2->OutIdx];
|
| |
|
| | OutRec *holeStateRec;
|
| | if (OutRec1RightOfOutRec2(outRec1, outRec2))
|
| | holeStateRec = outRec2;
|
| | else if (OutRec1RightOfOutRec2(outRec2, outRec1))
|
| | holeStateRec = outRec1;
|
| | else
|
| | holeStateRec = GetLowermostRec(outRec1, outRec2);
|
| |
|
| |
|
| |
|
| |
|
| | OutPt* p1_lft = outRec1->Pts;
|
| | OutPt* p1_rt = p1_lft->Prev;
|
| | OutPt* p2_lft = outRec2->Pts;
|
| | OutPt* p2_rt = p2_lft->Prev;
|
| |
|
| |
|
| | if( e1->Side == esLeft )
|
| | {
|
| | if( e2->Side == esLeft )
|
| | {
|
| |
|
| | ReversePolyPtLinks(p2_lft);
|
| | p2_lft->Next = p1_lft;
|
| | p1_lft->Prev = p2_lft;
|
| | p1_rt->Next = p2_rt;
|
| | p2_rt->Prev = p1_rt;
|
| | outRec1->Pts = p2_rt;
|
| | } else
|
| | {
|
| |
|
| | p2_rt->Next = p1_lft;
|
| | p1_lft->Prev = p2_rt;
|
| | p2_lft->Prev = p1_rt;
|
| | p1_rt->Next = p2_lft;
|
| | outRec1->Pts = p2_lft;
|
| | }
|
| | } else
|
| | {
|
| | if( e2->Side == esRight )
|
| | {
|
| |
|
| | ReversePolyPtLinks(p2_lft);
|
| | p1_rt->Next = p2_rt;
|
| | p2_rt->Prev = p1_rt;
|
| | p2_lft->Next = p1_lft;
|
| | p1_lft->Prev = p2_lft;
|
| | } else
|
| | {
|
| |
|
| | p1_rt->Next = p2_lft;
|
| | p2_lft->Prev = p1_rt;
|
| | p1_lft->Prev = p2_rt;
|
| | p2_rt->Next = p1_lft;
|
| | }
|
| | }
|
| |
|
| | outRec1->BottomPt = 0;
|
| | if (holeStateRec == outRec2)
|
| | {
|
| | if (outRec2->FirstLeft != outRec1)
|
| | outRec1->FirstLeft = outRec2->FirstLeft;
|
| | outRec1->IsHole = outRec2->IsHole;
|
| | }
|
| | outRec2->Pts = 0;
|
| | outRec2->BottomPt = 0;
|
| | outRec2->FirstLeft = outRec1;
|
| |
|
| | int OKIdx = e1->OutIdx;
|
| | int ObsoleteIdx = e2->OutIdx;
|
| |
|
| | e1->OutIdx = Unassigned;
|
| | e2->OutIdx = Unassigned;
|
| |
|
| | TEdge* e = m_ActiveEdges;
|
| | while( e )
|
| | {
|
| | if( e->OutIdx == ObsoleteIdx )
|
| | {
|
| | e->OutIdx = OKIdx;
|
| | e->Side = e1->Side;
|
| | break;
|
| | }
|
| | e = e->NextInAEL;
|
| | }
|
| |
|
| | outRec2->Idx = outRec1->Idx;
|
| | }
|
| |
|
| |
|
| | OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
|
| | {
|
| | if( e->OutIdx < 0 )
|
| | {
|
| | OutRec *outRec = CreateOutRec();
|
| | outRec->IsOpen = (e->WindDelta == 0);
|
| | OutPt* newOp = new OutPt;
|
| | outRec->Pts = newOp;
|
| | newOp->Idx = outRec->Idx;
|
| | newOp->Pt = pt;
|
| | newOp->Next = newOp;
|
| | newOp->Prev = newOp;
|
| | if (!outRec->IsOpen)
|
| | SetHoleState(e, outRec);
|
| | e->OutIdx = outRec->Idx;
|
| | return newOp;
|
| | } else
|
| | {
|
| | OutRec *outRec = m_PolyOuts[e->OutIdx];
|
| |
|
| | OutPt* op = outRec->Pts;
|
| |
|
| | bool ToFront = (e->Side == esLeft);
|
| | if (ToFront && (pt == op->Pt)) return op;
|
| | else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev;
|
| |
|
| | OutPt* newOp = new OutPt;
|
| | newOp->Idx = outRec->Idx;
|
| | newOp->Pt = pt;
|
| | newOp->Next = op;
|
| | newOp->Prev = op->Prev;
|
| | newOp->Prev->Next = newOp;
|
| | op->Prev = newOp;
|
| | if (ToFront) outRec->Pts = newOp;
|
| | return newOp;
|
| | }
|
| | }
|
| |
|
| |
|
| | OutPt* Clipper::GetLastOutPt(TEdge *e)
|
| | {
|
| | OutRec *outRec = m_PolyOuts[e->OutIdx];
|
| | if (e->Side == esLeft)
|
| | return outRec->Pts;
|
| | else
|
| | return outRec->Pts->Prev;
|
| | }
|
| |
|
| |
|
| | void Clipper::ProcessHorizontals()
|
| | {
|
| | TEdge* horzEdge;
|
| | while (PopEdgeFromSEL(horzEdge))
|
| | ProcessHorizontal(horzEdge);
|
| | }
|
| |
|
| |
|
| | inline bool IsMinima(TEdge *e)
|
| | {
|
| | return e && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e);
|
| | }
|
| |
|
| |
|
| | inline bool IsMaxima(TEdge *e, const cInt Y)
|
| | {
|
| | return e && e->Top.Y == Y && !e->NextInLML;
|
| | }
|
| |
|
| |
|
| | inline bool IsIntermediate(TEdge *e, const cInt Y)
|
| | {
|
| | return e->Top.Y == Y && e->NextInLML;
|
| | }
|
| |
|
| |
|
| | TEdge *GetMaximaPair(TEdge *e)
|
| | {
|
| | if ((e->Next->Top == e->Top) && !e->Next->NextInLML)
|
| | return e->Next;
|
| | else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML)
|
| | return e->Prev;
|
| | else return 0;
|
| | }
|
| |
|
| |
|
| | TEdge *GetMaximaPairEx(TEdge *e)
|
| | {
|
| |
|
| | TEdge* result = GetMaximaPair(e);
|
| | if (result && (result->OutIdx == Skip ||
|
| | (result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) return 0;
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2)
|
| | {
|
| | if( !( Edge1->NextInSEL ) && !( Edge1->PrevInSEL ) ) return;
|
| | if( !( Edge2->NextInSEL ) && !( Edge2->PrevInSEL ) ) return;
|
| |
|
| | if( Edge1->NextInSEL == Edge2 )
|
| | {
|
| | TEdge* Next = Edge2->NextInSEL;
|
| | if( Next ) Next->PrevInSEL = Edge1;
|
| | TEdge* Prev = Edge1->PrevInSEL;
|
| | if( Prev ) Prev->NextInSEL = Edge2;
|
| | Edge2->PrevInSEL = Prev;
|
| | Edge2->NextInSEL = Edge1;
|
| | Edge1->PrevInSEL = Edge2;
|
| | Edge1->NextInSEL = Next;
|
| | }
|
| | else if( Edge2->NextInSEL == Edge1 )
|
| | {
|
| | TEdge* Next = Edge1->NextInSEL;
|
| | if( Next ) Next->PrevInSEL = Edge2;
|
| | TEdge* Prev = Edge2->PrevInSEL;
|
| | if( Prev ) Prev->NextInSEL = Edge1;
|
| | Edge1->PrevInSEL = Prev;
|
| | Edge1->NextInSEL = Edge2;
|
| | Edge2->PrevInSEL = Edge1;
|
| | Edge2->NextInSEL = Next;
|
| | }
|
| | else
|
| | {
|
| | TEdge* Next = Edge1->NextInSEL;
|
| | TEdge* Prev = Edge1->PrevInSEL;
|
| | Edge1->NextInSEL = Edge2->NextInSEL;
|
| | if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1;
|
| | Edge1->PrevInSEL = Edge2->PrevInSEL;
|
| | if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1;
|
| | Edge2->NextInSEL = Next;
|
| | if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2;
|
| | Edge2->PrevInSEL = Prev;
|
| | if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2;
|
| | }
|
| |
|
| | if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1;
|
| | else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2;
|
| | }
|
| |
|
| |
|
| | TEdge* GetNextInAEL(TEdge *e, Direction dir)
|
| | {
|
| | return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL;
|
| | }
|
| |
|
| |
|
| | void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right)
|
| | {
|
| | if (HorzEdge.Bot.X < HorzEdge.Top.X)
|
| | {
|
| | Left = HorzEdge.Bot.X;
|
| | Right = HorzEdge.Top.X;
|
| | Dir = dLeftToRight;
|
| | } else
|
| | {
|
| | Left = HorzEdge.Top.X;
|
| | Right = HorzEdge.Bot.X;
|
| | Dir = dRightToLeft;
|
| | }
|
| | }
|
| |
|
| |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| |
|
| |
|
| | void Clipper::ProcessHorizontal(TEdge *horzEdge)
|
| | {
|
| | Direction dir;
|
| | cInt horzLeft, horzRight;
|
| | bool IsOpen = (horzEdge->WindDelta == 0);
|
| |
|
| | GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
|
| |
|
| | TEdge* eLastHorz = horzEdge, *eMaxPair = 0;
|
| | while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML))
|
| | eLastHorz = eLastHorz->NextInLML;
|
| | if (!eLastHorz->NextInLML)
|
| | eMaxPair = GetMaximaPair(eLastHorz);
|
| |
|
| | MaximaList::const_iterator maxIt;
|
| | MaximaList::const_reverse_iterator maxRit;
|
| | if (m_Maxima.size() > 0)
|
| | {
|
| |
|
| | if (dir == dLeftToRight)
|
| | {
|
| | maxIt = m_Maxima.begin();
|
| | while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++;
|
| | if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X)
|
| | maxIt = m_Maxima.end();
|
| | }
|
| | else
|
| | {
|
| | maxRit = m_Maxima.rbegin();
|
| | while (maxRit != m_Maxima.rend() && *maxRit > horzEdge->Bot.X) maxRit++;
|
| | if (maxRit != m_Maxima.rend() && *maxRit <= eLastHorz->Top.X)
|
| | maxRit = m_Maxima.rend();
|
| | }
|
| | }
|
| |
|
| | OutPt* op1 = 0;
|
| |
|
| | for (;;)
|
| | {
|
| |
|
| | bool IsLastHorz = (horzEdge == eLastHorz);
|
| | TEdge* e = GetNextInAEL(horzEdge, dir);
|
| | while(e)
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| | if (m_Maxima.size() > 0)
|
| | {
|
| | if (dir == dLeftToRight)
|
| | {
|
| | while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X)
|
| | {
|
| | if (horzEdge->OutIdx >= 0 && !IsOpen)
|
| | AddOutPt(horzEdge, IntPoint(*maxIt, horzEdge->Bot.Y));
|
| | maxIt++;
|
| | }
|
| | }
|
| | else
|
| | {
|
| | while (maxRit != m_Maxima.rend() && *maxRit > e->Curr.X)
|
| | {
|
| | if (horzEdge->OutIdx >= 0 && !IsOpen)
|
| | AddOutPt(horzEdge, IntPoint(*maxRit, horzEdge->Bot.Y));
|
| | maxRit++;
|
| | }
|
| | }
|
| | };
|
| |
|
| | if ((dir == dLeftToRight && e->Curr.X > horzRight) ||
|
| | (dir == dRightToLeft && e->Curr.X < horzLeft)) break;
|
| |
|
| |
|
| |
|
| | if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML &&
|
| | e->Dx < horzEdge->NextInLML->Dx) break;
|
| |
|
| | if (horzEdge->OutIdx >= 0 && !IsOpen)
|
| | {
|
| | op1 = AddOutPt(horzEdge, e->Curr);
|
| | TEdge* eNextHorz = m_SortedEdges;
|
| | while (eNextHorz)
|
| | {
|
| | if (eNextHorz->OutIdx >= 0 &&
|
| | HorzSegmentsOverlap(horzEdge->Bot.X,
|
| | horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X))
|
| | {
|
| | OutPt* op2 = GetLastOutPt(eNextHorz);
|
| | AddJoin(op2, op1, eNextHorz->Top);
|
| | }
|
| | eNextHorz = eNextHorz->NextInSEL;
|
| | }
|
| | AddGhostJoin(op1, horzEdge->Bot);
|
| | }
|
| |
|
| |
|
| |
|
| | if(e == eMaxPair && IsLastHorz)
|
| | {
|
| | if (horzEdge->OutIdx >= 0)
|
| | AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top);
|
| | DeleteFromAEL(horzEdge);
|
| | DeleteFromAEL(eMaxPair);
|
| | return;
|
| | }
|
| |
|
| | if(dir == dLeftToRight)
|
| | {
|
| | IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y);
|
| | IntersectEdges(horzEdge, e, Pt);
|
| | }
|
| | else
|
| | {
|
| | IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y);
|
| | IntersectEdges( e, horzEdge, Pt);
|
| | }
|
| | TEdge* eNext = GetNextInAEL(e, dir);
|
| | SwapPositionsInAEL( horzEdge, e );
|
| | e = eNext;
|
| | }
|
| |
|
| |
|
| | if (!horzEdge->NextInLML || !IsHorizontal(*horzEdge->NextInLML)) break;
|
| |
|
| | UpdateEdgeIntoAEL(horzEdge);
|
| | if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot);
|
| | GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
|
| |
|
| | }
|
| |
|
| | if (horzEdge->OutIdx >= 0 && !op1)
|
| | {
|
| | op1 = GetLastOutPt(horzEdge);
|
| | TEdge* eNextHorz = m_SortedEdges;
|
| | while (eNextHorz)
|
| | {
|
| | if (eNextHorz->OutIdx >= 0 &&
|
| | HorzSegmentsOverlap(horzEdge->Bot.X,
|
| | horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X))
|
| | {
|
| | OutPt* op2 = GetLastOutPt(eNextHorz);
|
| | AddJoin(op2, op1, eNextHorz->Top);
|
| | }
|
| | eNextHorz = eNextHorz->NextInSEL;
|
| | }
|
| | AddGhostJoin(op1, horzEdge->Top);
|
| | }
|
| |
|
| | if (horzEdge->NextInLML)
|
| | {
|
| | if(horzEdge->OutIdx >= 0)
|
| | {
|
| | op1 = AddOutPt( horzEdge, horzEdge->Top);
|
| | UpdateEdgeIntoAEL(horzEdge);
|
| | if (horzEdge->WindDelta == 0) return;
|
| |
|
| | TEdge* ePrev = horzEdge->PrevInAEL;
|
| | TEdge* eNext = horzEdge->NextInAEL;
|
| | if (ePrev && ePrev->Curr.X == horzEdge->Bot.X &&
|
| | ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 &&
|
| | (ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y &&
|
| | SlopesEqual(*horzEdge, *ePrev, m_UseFullRange)))
|
| | {
|
| | OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot);
|
| | AddJoin(op1, op2, horzEdge->Top);
|
| | }
|
| | else if (eNext && eNext->Curr.X == horzEdge->Bot.X &&
|
| | eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 &&
|
| | eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y &&
|
| | SlopesEqual(*horzEdge, *eNext, m_UseFullRange))
|
| | {
|
| | OutPt* op2 = AddOutPt(eNext, horzEdge->Bot);
|
| | AddJoin(op1, op2, horzEdge->Top);
|
| | }
|
| | }
|
| | else
|
| | UpdateEdgeIntoAEL(horzEdge);
|
| | }
|
| | else
|
| | {
|
| | if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top);
|
| | DeleteFromAEL(horzEdge);
|
| | }
|
| | }
|
| |
|
| |
|
| | bool Clipper::ProcessIntersections(const cInt topY)
|
| | {
|
| | if( !m_ActiveEdges ) return true;
|
| | try {
|
| | BuildIntersectList(topY);
|
| | size_t IlSize = m_IntersectList.size();
|
| | if (IlSize == 0) return true;
|
| | if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList();
|
| | else return false;
|
| | }
|
| | catch(...)
|
| | {
|
| | m_SortedEdges = 0;
|
| | DisposeIntersectNodes();
|
| | throw clipperException("ProcessIntersections error");
|
| | }
|
| | m_SortedEdges = 0;
|
| | return true;
|
| | }
|
| |
|
| |
|
| | void Clipper::DisposeIntersectNodes()
|
| | {
|
| | for (size_t i = 0; i < m_IntersectList.size(); ++i )
|
| | delete m_IntersectList[i];
|
| | m_IntersectList.clear();
|
| | }
|
| |
|
| |
|
| | void Clipper::BuildIntersectList(const cInt topY)
|
| | {
|
| | if ( !m_ActiveEdges ) return;
|
| |
|
| |
|
| | TEdge* e = m_ActiveEdges;
|
| | m_SortedEdges = e;
|
| | while( e )
|
| | {
|
| | e->PrevInSEL = e->PrevInAEL;
|
| | e->NextInSEL = e->NextInAEL;
|
| | e->Curr.X = TopX( *e, topY );
|
| | e = e->NextInAEL;
|
| | }
|
| |
|
| |
|
| | bool isModified;
|
| | do
|
| | {
|
| | isModified = false;
|
| | e = m_SortedEdges;
|
| | while( e->NextInSEL )
|
| | {
|
| | TEdge *eNext = e->NextInSEL;
|
| | IntPoint Pt;
|
| | if(e->Curr.X > eNext->Curr.X)
|
| | {
|
| | IntersectPoint(*e, *eNext, Pt);
|
| | if (Pt.Y < topY) Pt = IntPoint(TopX(*e, topY), topY);
|
| | IntersectNode * newNode = new IntersectNode;
|
| | newNode->Edge1 = e;
|
| | newNode->Edge2 = eNext;
|
| | newNode->Pt = Pt;
|
| | m_IntersectList.push_back(newNode);
|
| |
|
| | SwapPositionsInSEL(e, eNext);
|
| | isModified = true;
|
| | }
|
| | else
|
| | e = eNext;
|
| | }
|
| | if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0;
|
| | else break;
|
| | }
|
| | while ( isModified );
|
| | m_SortedEdges = 0;
|
| | }
|
| |
|
| |
|
| |
|
| | void Clipper::ProcessIntersectList()
|
| | {
|
| | for (size_t i = 0; i < m_IntersectList.size(); ++i)
|
| | {
|
| | IntersectNode* iNode = m_IntersectList[i];
|
| | {
|
| | IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt);
|
| | SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 );
|
| | }
|
| | delete iNode;
|
| | }
|
| | m_IntersectList.clear();
|
| | }
|
| |
|
| |
|
| | bool IntersectListSort(IntersectNode* node1, IntersectNode* node2)
|
| | {
|
| | return node2->Pt.Y < node1->Pt.Y;
|
| | }
|
| |
|
| |
|
| | inline bool EdgesAdjacent(const IntersectNode &inode)
|
| | {
|
| | return (inode.Edge1->NextInSEL == inode.Edge2) ||
|
| | (inode.Edge1->PrevInSEL == inode.Edge2);
|
| | }
|
| |
|
| |
|
| | bool Clipper::FixupIntersectionOrder()
|
| | {
|
| |
|
| |
|
| |
|
| | CopyAELToSEL();
|
| | std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort);
|
| | size_t cnt = m_IntersectList.size();
|
| | for (size_t i = 0; i < cnt; ++i)
|
| | {
|
| | if (!EdgesAdjacent(*m_IntersectList[i]))
|
| | {
|
| | size_t j = i + 1;
|
| | while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++;
|
| | if (j == cnt) return false;
|
| | std::swap(m_IntersectList[i], m_IntersectList[j]);
|
| | }
|
| | SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2);
|
| | }
|
| | return true;
|
| | }
|
| |
|
| |
|
| | void Clipper::DoMaxima(TEdge *e)
|
| | {
|
| | TEdge* eMaxPair = GetMaximaPairEx(e);
|
| | if (!eMaxPair)
|
| | {
|
| | if (e->OutIdx >= 0)
|
| | AddOutPt(e, e->Top);
|
| | DeleteFromAEL(e);
|
| | return;
|
| | }
|
| |
|
| | TEdge* eNext = e->NextInAEL;
|
| | while(eNext && eNext != eMaxPair)
|
| | {
|
| | IntersectEdges(e, eNext, e->Top);
|
| | SwapPositionsInAEL(e, eNext);
|
| | eNext = e->NextInAEL;
|
| | }
|
| |
|
| | if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned)
|
| | {
|
| | DeleteFromAEL(e);
|
| | DeleteFromAEL(eMaxPair);
|
| | }
|
| | else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 )
|
| | {
|
| | if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top);
|
| | DeleteFromAEL(e);
|
| | DeleteFromAEL(eMaxPair);
|
| | }
|
| | #ifdef use_lines
|
| | else if (e->WindDelta == 0)
|
| | {
|
| | if (e->OutIdx >= 0)
|
| | {
|
| | AddOutPt(e, e->Top);
|
| | e->OutIdx = Unassigned;
|
| | }
|
| | DeleteFromAEL(e);
|
| |
|
| | if (eMaxPair->OutIdx >= 0)
|
| | {
|
| | AddOutPt(eMaxPair, e->Top);
|
| | eMaxPair->OutIdx = Unassigned;
|
| | }
|
| | DeleteFromAEL(eMaxPair);
|
| | }
|
| | #endif
|
| | else throw clipperException("DoMaxima error");
|
| | }
|
| |
|
| |
|
| | void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY)
|
| | {
|
| | TEdge* e = m_ActiveEdges;
|
| | while( e )
|
| | {
|
| |
|
| |
|
| | bool IsMaximaEdge = IsMaxima(e, topY);
|
| |
|
| | if(IsMaximaEdge)
|
| | {
|
| | TEdge* eMaxPair = GetMaximaPairEx(e);
|
| | IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair));
|
| | }
|
| |
|
| | if(IsMaximaEdge)
|
| | {
|
| | if (m_StrictSimple) m_Maxima.push_back(e->Top.X);
|
| | TEdge* ePrev = e->PrevInAEL;
|
| | DoMaxima(e);
|
| | if( !ePrev ) e = m_ActiveEdges;
|
| | else e = ePrev->NextInAEL;
|
| | }
|
| | else
|
| | {
|
| |
|
| | if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML))
|
| | {
|
| | UpdateEdgeIntoAEL(e);
|
| | if (e->OutIdx >= 0)
|
| | AddOutPt(e, e->Bot);
|
| | AddEdgeToSEL(e);
|
| | }
|
| | else
|
| | {
|
| | e->Curr.X = TopX( *e, topY );
|
| | e->Curr.Y = topY;
|
| | }
|
| |
|
| |
|
| |
|
| | if (m_StrictSimple)
|
| | {
|
| | TEdge* ePrev = e->PrevInAEL;
|
| | if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) &&
|
| | (ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0))
|
| | {
|
| | IntPoint pt = e->Curr;
|
| | #ifdef use_xyz
|
| | SetZ(pt, *ePrev, *e);
|
| | #endif
|
| | OutPt* op = AddOutPt(ePrev, pt);
|
| | OutPt* op2 = AddOutPt(e, pt);
|
| | AddJoin(op, op2, pt);
|
| | }
|
| | }
|
| |
|
| | e = e->NextInAEL;
|
| | }
|
| | }
|
| |
|
| |
|
| | m_Maxima.sort();
|
| | ProcessHorizontals();
|
| | m_Maxima.clear();
|
| |
|
| |
|
| | e = m_ActiveEdges;
|
| | while(e)
|
| | {
|
| | if(IsIntermediate(e, topY))
|
| | {
|
| | OutPt* op = 0;
|
| | if( e->OutIdx >= 0 )
|
| | op = AddOutPt(e, e->Top);
|
| | UpdateEdgeIntoAEL(e);
|
| |
|
| |
|
| | TEdge* ePrev = e->PrevInAEL;
|
| | TEdge* eNext = e->NextInAEL;
|
| | if (ePrev && ePrev->Curr.X == e->Bot.X &&
|
| | ePrev->Curr.Y == e->Bot.Y && op &&
|
| | ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y &&
|
| | SlopesEqual(e->Curr, e->Top, ePrev->Curr, ePrev->Top, m_UseFullRange) &&
|
| | (e->WindDelta != 0) && (ePrev->WindDelta != 0))
|
| | {
|
| | OutPt* op2 = AddOutPt(ePrev, e->Bot);
|
| | AddJoin(op, op2, e->Top);
|
| | }
|
| | else if (eNext && eNext->Curr.X == e->Bot.X &&
|
| | eNext->Curr.Y == e->Bot.Y && op &&
|
| | eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y &&
|
| | SlopesEqual(e->Curr, e->Top, eNext->Curr, eNext->Top, m_UseFullRange) &&
|
| | (e->WindDelta != 0) && (eNext->WindDelta != 0))
|
| | {
|
| | OutPt* op2 = AddOutPt(eNext, e->Bot);
|
| | AddJoin(op, op2, e->Top);
|
| | }
|
| | }
|
| | e = e->NextInAEL;
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::FixupOutPolyline(OutRec &outrec)
|
| | {
|
| | OutPt *pp = outrec.Pts;
|
| | OutPt *lastPP = pp->Prev;
|
| | while (pp != lastPP)
|
| | {
|
| | pp = pp->Next;
|
| | if (pp->Pt == pp->Prev->Pt)
|
| | {
|
| | if (pp == lastPP) lastPP = pp->Prev;
|
| | OutPt *tmpPP = pp->Prev;
|
| | tmpPP->Next = pp->Next;
|
| | pp->Next->Prev = tmpPP;
|
| | delete pp;
|
| | pp = tmpPP;
|
| | }
|
| | }
|
| |
|
| | if (pp == pp->Prev)
|
| | {
|
| | DisposeOutPts(pp);
|
| | outrec.Pts = 0;
|
| | return;
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::FixupOutPolygon(OutRec &outrec)
|
| | {
|
| |
|
| |
|
| | OutPt *lastOK = 0;
|
| | outrec.BottomPt = 0;
|
| | OutPt *pp = outrec.Pts;
|
| | bool preserveCol = m_PreserveCollinear || m_StrictSimple;
|
| |
|
| | for (;;)
|
| | {
|
| | if (pp->Prev == pp || pp->Prev == pp->Next)
|
| | {
|
| | DisposeOutPts(pp);
|
| | outrec.Pts = 0;
|
| | return;
|
| | }
|
| |
|
| |
|
| | if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) ||
|
| | (SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) &&
|
| | (!preserveCol || !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt))))
|
| | {
|
| | lastOK = 0;
|
| | OutPt *tmp = pp;
|
| | pp->Prev->Next = pp->Next;
|
| | pp->Next->Prev = pp->Prev;
|
| | pp = pp->Prev;
|
| | delete tmp;
|
| | }
|
| | else if (pp == lastOK) break;
|
| | else
|
| | {
|
| | if (!lastOK) lastOK = pp;
|
| | pp = pp->Next;
|
| | }
|
| | }
|
| | outrec.Pts = pp;
|
| | }
|
| |
|
| |
|
| | int PointCount(OutPt *Pts)
|
| | {
|
| | if (!Pts) return 0;
|
| | int result = 0;
|
| | OutPt* p = Pts;
|
| | do
|
| | {
|
| | result++;
|
| | p = p->Next;
|
| | }
|
| | while (p != Pts);
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void Clipper::BuildResult(Paths &polys)
|
| | {
|
| | polys.reserve(m_PolyOuts.size());
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | {
|
| | if (!m_PolyOuts[i]->Pts) continue;
|
| | Path pg;
|
| | OutPt* p = m_PolyOuts[i]->Pts->Prev;
|
| | int cnt = PointCount(p);
|
| | if (cnt < 2) continue;
|
| | pg.reserve(cnt);
|
| | for (int i = 0; i < cnt; ++i)
|
| | {
|
| | pg.push_back(p->Pt);
|
| | p = p->Prev;
|
| | }
|
| | polys.push_back(pg);
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::BuildResult2(PolyTree& polytree)
|
| | {
|
| | polytree.Clear();
|
| | polytree.AllNodes.reserve(m_PolyOuts.size());
|
| |
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++)
|
| | {
|
| | OutRec* outRec = m_PolyOuts[i];
|
| | int cnt = PointCount(outRec->Pts);
|
| | if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue;
|
| | FixHoleLinkage(*outRec);
|
| | PolyNode* pn = new PolyNode();
|
| |
|
| | polytree.AllNodes.push_back(pn);
|
| | outRec->PolyNd = pn;
|
| | pn->Parent = 0;
|
| | pn->Index = 0;
|
| | pn->Contour.reserve(cnt);
|
| | OutPt *op = outRec->Pts->Prev;
|
| | for (int j = 0; j < cnt; j++)
|
| | {
|
| | pn->Contour.push_back(op->Pt);
|
| | op = op->Prev;
|
| | }
|
| | }
|
| |
|
| |
|
| | polytree.Childs.reserve(m_PolyOuts.size());
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++)
|
| | {
|
| | OutRec* outRec = m_PolyOuts[i];
|
| | if (!outRec->PolyNd) continue;
|
| | if (outRec->IsOpen)
|
| | {
|
| | outRec->PolyNd->m_IsOpen = true;
|
| | polytree.AddChild(*outRec->PolyNd);
|
| | }
|
| | else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd)
|
| | outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd);
|
| | else
|
| | polytree.AddChild(*outRec->PolyNd);
|
| | }
|
| | }
|
| |
|
| |
|
| | void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2)
|
| | {
|
| |
|
| | IntersectNode inode = int1;
|
| | int1.Edge1 = int2.Edge1;
|
| | int1.Edge2 = int2.Edge2;
|
| | int1.Pt = int2.Pt;
|
| | int2.Edge1 = inode.Edge1;
|
| | int2.Edge2 = inode.Edge2;
|
| | int2.Pt = inode.Pt;
|
| | }
|
| |
|
| |
|
| | inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2)
|
| | {
|
| | if (e2.Curr.X == e1.Curr.X)
|
| | {
|
| | if (e2.Top.Y > e1.Top.Y)
|
| | return e2.Top.X < TopX(e1, e2.Top.Y);
|
| | else return e1.Top.X > TopX(e2, e1.Top.Y);
|
| | }
|
| | else return e2.Curr.X < e1.Curr.X;
|
| | }
|
| |
|
| |
|
| | bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2,
|
| | cInt& Left, cInt& Right)
|
| | {
|
| | if (a1 < a2)
|
| | {
|
| | if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);}
|
| | else {Left = std::max(a1,b2); Right = std::min(a2,b1);}
|
| | }
|
| | else
|
| | {
|
| | if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);}
|
| | else {Left = std::max(a2,b2); Right = std::min(a1,b1);}
|
| | }
|
| | return Left < Right;
|
| | }
|
| |
|
| |
|
| | inline void UpdateOutPtIdxs(OutRec& outrec)
|
| | {
|
| | OutPt* op = outrec.Pts;
|
| | do
|
| | {
|
| | op->Idx = outrec.Idx;
|
| | op = op->Prev;
|
| | }
|
| | while(op != outrec.Pts);
|
| | }
|
| |
|
| |
|
| | void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge)
|
| | {
|
| | if(!m_ActiveEdges)
|
| | {
|
| | edge->PrevInAEL = 0;
|
| | edge->NextInAEL = 0;
|
| | m_ActiveEdges = edge;
|
| | }
|
| | else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge))
|
| | {
|
| | edge->PrevInAEL = 0;
|
| | edge->NextInAEL = m_ActiveEdges;
|
| | m_ActiveEdges->PrevInAEL = edge;
|
| | m_ActiveEdges = edge;
|
| | }
|
| | else
|
| | {
|
| | if(!startEdge) startEdge = m_ActiveEdges;
|
| | while(startEdge->NextInAEL &&
|
| | !E2InsertsBeforeE1(*startEdge->NextInAEL , *edge))
|
| | startEdge = startEdge->NextInAEL;
|
| | edge->NextInAEL = startEdge->NextInAEL;
|
| | if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge;
|
| | edge->PrevInAEL = startEdge;
|
| | startEdge->NextInAEL = edge;
|
| | }
|
| | }
|
| |
|
| |
|
| | OutPt* DupOutPt(OutPt* outPt, bool InsertAfter)
|
| | {
|
| | OutPt* result = new OutPt;
|
| | result->Pt = outPt->Pt;
|
| | result->Idx = outPt->Idx;
|
| | if (InsertAfter)
|
| | {
|
| | result->Next = outPt->Next;
|
| | result->Prev = outPt;
|
| | outPt->Next->Prev = result;
|
| | outPt->Next = result;
|
| | }
|
| | else
|
| | {
|
| | result->Prev = outPt->Prev;
|
| | result->Next = outPt;
|
| | outPt->Prev->Next = result;
|
| | outPt->Prev = result;
|
| | }
|
| | return result;
|
| | }
|
| |
|
| |
|
| | bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b,
|
| | const IntPoint Pt, bool DiscardLeft)
|
| | {
|
| | Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight);
|
| | Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight);
|
| | if (Dir1 == Dir2) return false;
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | if (Dir1 == dLeftToRight)
|
| | {
|
| | while (op1->Next->Pt.X <= Pt.X &&
|
| | op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)
|
| | op1 = op1->Next;
|
| | if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next;
|
| | op1b = DupOutPt(op1, !DiscardLeft);
|
| | if (op1b->Pt != Pt)
|
| | {
|
| | op1 = op1b;
|
| | op1->Pt = Pt;
|
| | op1b = DupOutPt(op1, !DiscardLeft);
|
| | }
|
| | }
|
| | else
|
| | {
|
| | while (op1->Next->Pt.X >= Pt.X &&
|
| | op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)
|
| | op1 = op1->Next;
|
| | if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next;
|
| | op1b = DupOutPt(op1, DiscardLeft);
|
| | if (op1b->Pt != Pt)
|
| | {
|
| | op1 = op1b;
|
| | op1->Pt = Pt;
|
| | op1b = DupOutPt(op1, DiscardLeft);
|
| | }
|
| | }
|
| |
|
| | if (Dir2 == dLeftToRight)
|
| | {
|
| | while (op2->Next->Pt.X <= Pt.X &&
|
| | op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)
|
| | op2 = op2->Next;
|
| | if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next;
|
| | op2b = DupOutPt(op2, !DiscardLeft);
|
| | if (op2b->Pt != Pt)
|
| | {
|
| | op2 = op2b;
|
| | op2->Pt = Pt;
|
| | op2b = DupOutPt(op2, !DiscardLeft);
|
| | };
|
| | } else
|
| | {
|
| | while (op2->Next->Pt.X >= Pt.X &&
|
| | op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)
|
| | op2 = op2->Next;
|
| | if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next;
|
| | op2b = DupOutPt(op2, DiscardLeft);
|
| | if (op2b->Pt != Pt)
|
| | {
|
| | op2 = op2b;
|
| | op2->Pt = Pt;
|
| | op2b = DupOutPt(op2, DiscardLeft);
|
| | };
|
| | };
|
| |
|
| | if ((Dir1 == dLeftToRight) == DiscardLeft)
|
| | {
|
| | op1->Prev = op2;
|
| | op2->Next = op1;
|
| | op1b->Next = op2b;
|
| | op2b->Prev = op1b;
|
| | }
|
| | else
|
| | {
|
| | op1->Next = op2;
|
| | op2->Prev = op1;
|
| | op1b->Prev = op2b;
|
| | op2b->Next = op1b;
|
| | }
|
| | return true;
|
| | }
|
| |
|
| |
|
| | bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2)
|
| | {
|
| | OutPt *op1 = j->OutPt1, *op1b;
|
| | OutPt *op2 = j->OutPt2, *op2b;
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y);
|
| |
|
| | if (isHorizontal && (j->OffPt == j->OutPt1->Pt) &&
|
| | (j->OffPt == j->OutPt2->Pt))
|
| | {
|
| |
|
| | if (outRec1 != outRec2) return false;
|
| | op1b = j->OutPt1->Next;
|
| | while (op1b != op1 && (op1b->Pt == j->OffPt))
|
| | op1b = op1b->Next;
|
| | bool reverse1 = (op1b->Pt.Y > j->OffPt.Y);
|
| | op2b = j->OutPt2->Next;
|
| | while (op2b != op2 && (op2b->Pt == j->OffPt))
|
| | op2b = op2b->Next;
|
| | bool reverse2 = (op2b->Pt.Y > j->OffPt.Y);
|
| | if (reverse1 == reverse2) return false;
|
| | if (reverse1)
|
| | {
|
| | op1b = DupOutPt(op1, false);
|
| | op2b = DupOutPt(op2, true);
|
| | op1->Prev = op2;
|
| | op2->Next = op1;
|
| | op1b->Next = op2b;
|
| | op2b->Prev = op1b;
|
| | j->OutPt1 = op1;
|
| | j->OutPt2 = op1b;
|
| | return true;
|
| | } else
|
| | {
|
| | op1b = DupOutPt(op1, true);
|
| | op2b = DupOutPt(op2, false);
|
| | op1->Next = op2;
|
| | op2->Prev = op1;
|
| | op1b->Prev = op2b;
|
| | op2b->Next = op1b;
|
| | j->OutPt1 = op1;
|
| | j->OutPt2 = op1b;
|
| | return true;
|
| | }
|
| | }
|
| | else if (isHorizontal)
|
| | {
|
| |
|
| |
|
| |
|
| | op1b = op1;
|
| | while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2)
|
| | op1 = op1->Prev;
|
| | while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2)
|
| | op1b = op1b->Next;
|
| | if (op1b->Next == op1 || op1b->Next == op2) return false;
|
| |
|
| | op2b = op2;
|
| | while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b)
|
| | op2 = op2->Prev;
|
| | while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1)
|
| | op2b = op2b->Next;
|
| | if (op2b->Next == op2 || op2b->Next == op1) return false;
|
| |
|
| | cInt Left, Right;
|
| |
|
| | if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right))
|
| | return false;
|
| |
|
| |
|
| |
|
| |
|
| | IntPoint Pt;
|
| | bool DiscardLeftSide;
|
| | if (op1->Pt.X >= Left && op1->Pt.X <= Right)
|
| | {
|
| | Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X);
|
| | }
|
| | else if (op2->Pt.X >= Left&& op2->Pt.X <= Right)
|
| | {
|
| | Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X);
|
| | }
|
| | else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right)
|
| | {
|
| | Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X;
|
| | }
|
| | else
|
| | {
|
| | Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X);
|
| | }
|
| | j->OutPt1 = op1; j->OutPt2 = op2;
|
| | return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide);
|
| | } else
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | op1b = op1->Next;
|
| | while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next;
|
| | bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) ||
|
| | !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange));
|
| | if (Reverse1)
|
| | {
|
| | op1b = op1->Prev;
|
| | while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev;
|
| | if ((op1b->Pt.Y > op1->Pt.Y) ||
|
| | !SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false;
|
| | };
|
| | op2b = op2->Next;
|
| | while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next;
|
| | bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) ||
|
| | !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange));
|
| | if (Reverse2)
|
| | {
|
| | op2b = op2->Prev;
|
| | while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev;
|
| | if ((op2b->Pt.Y > op2->Pt.Y) ||
|
| | !SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false;
|
| | }
|
| |
|
| | if ((op1b == op1) || (op2b == op2) || (op1b == op2b) ||
|
| | ((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false;
|
| |
|
| | if (Reverse1)
|
| | {
|
| | op1b = DupOutPt(op1, false);
|
| | op2b = DupOutPt(op2, true);
|
| | op1->Prev = op2;
|
| | op2->Next = op1;
|
| | op1b->Next = op2b;
|
| | op2b->Prev = op1b;
|
| | j->OutPt1 = op1;
|
| | j->OutPt2 = op1b;
|
| | return true;
|
| | } else
|
| | {
|
| | op1b = DupOutPt(op1, true);
|
| | op2b = DupOutPt(op2, false);
|
| | op1->Next = op2;
|
| | op2->Prev = op1;
|
| | op1b->Prev = op2b;
|
| | op2b->Next = op1b;
|
| | j->OutPt1 = op1;
|
| | j->OutPt2 = op1b;
|
| | return true;
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| | static OutRec* ParseFirstLeft(OutRec* FirstLeft)
|
| | {
|
| | while (FirstLeft && !FirstLeft->Pts)
|
| | FirstLeft = FirstLeft->FirstLeft;
|
| | return FirstLeft;
|
| | }
|
| |
|
| |
|
| | void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec)
|
| | {
|
| |
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | {
|
| | OutRec* outRec = m_PolyOuts[i];
|
| | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
|
| | if (outRec->Pts && firstLeft == OldOutRec)
|
| | {
|
| | if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts))
|
| | outRec->FirstLeft = NewOutRec;
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec)
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| | OutRec* orfl = OuterOutRec->FirstLeft;
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | {
|
| | OutRec* outRec = m_PolyOuts[i];
|
| |
|
| | if (!outRec->Pts || outRec == OuterOutRec || outRec == InnerOutRec)
|
| | continue;
|
| | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
|
| | if (firstLeft != orfl && firstLeft != InnerOutRec && firstLeft != OuterOutRec)
|
| | continue;
|
| | if (Poly2ContainsPoly1(outRec->Pts, InnerOutRec->Pts))
|
| | outRec->FirstLeft = InnerOutRec;
|
| | else if (Poly2ContainsPoly1(outRec->Pts, OuterOutRec->Pts))
|
| | outRec->FirstLeft = OuterOutRec;
|
| | else if (outRec->FirstLeft == InnerOutRec || outRec->FirstLeft == OuterOutRec)
|
| | outRec->FirstLeft = orfl;
|
| | }
|
| | }
|
| |
|
| | void Clipper::FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec)
|
| | {
|
| |
|
| | for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
| | {
|
| | OutRec* outRec = m_PolyOuts[i];
|
| | OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
|
| | if (outRec->Pts && outRec->FirstLeft == OldOutRec)
|
| | outRec->FirstLeft = NewOutRec;
|
| | }
|
| | }
|
| |
|
| |
|
| | void Clipper::JoinCommonEdges()
|
| | {
|
| | for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
|
| | {
|
| | Join* join = m_Joins[i];
|
| |
|
| | OutRec *outRec1 = GetOutRec(join->OutPt1->Idx);
|
| | OutRec *outRec2 = GetOutRec(join->OutPt2->Idx);
|
| |
|
| | if (!outRec1->Pts || !outRec2->Pts) continue;
|
| | if (outRec1->IsOpen || outRec2->IsOpen) continue;
|
| |
|
| |
|
| |
|
| | OutRec *holeStateRec;
|
| | if (outRec1 == outRec2) holeStateRec = outRec1;
|
| | else if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2;
|
| | else if (OutRec1RightOfOutRec2(outRec2, outRec1)) holeStateRec = outRec1;
|
| | else holeStateRec = GetLowermostRec(outRec1, outRec2);
|
| |
|
| | if (!JoinPoints(join, outRec1, outRec2)) continue;
|
| |
|
| | if (outRec1 == outRec2)
|
| | {
|
| |
|
| |
|
| | outRec1->Pts = join->OutPt1;
|
| | outRec1->BottomPt = 0;
|
| | outRec2 = CreateOutRec();
|
| | outRec2->Pts = join->OutPt2;
|
| |
|
| |
|
| | UpdateOutPtIdxs(*outRec2);
|
| |
|
| | if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts))
|
| | {
|
| |
|
| | outRec2->IsHole = !outRec1->IsHole;
|
| | outRec2->FirstLeft = outRec1;
|
| |
|
| | if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1);
|
| |
|
| | if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0))
|
| | ReversePolyPtLinks(outRec2->Pts);
|
| |
|
| | } else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts))
|
| | {
|
| |
|
| | outRec2->IsHole = outRec1->IsHole;
|
| | outRec1->IsHole = !outRec2->IsHole;
|
| | outRec2->FirstLeft = outRec1->FirstLeft;
|
| | outRec1->FirstLeft = outRec2;
|
| |
|
| | if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2);
|
| |
|
| | if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0))
|
| | ReversePolyPtLinks(outRec1->Pts);
|
| | }
|
| | else
|
| | {
|
| |
|
| | outRec2->IsHole = outRec1->IsHole;
|
| | outRec2->FirstLeft = outRec1->FirstLeft;
|
| |
|
| |
|
| | if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2);
|
| | }
|
| |
|
| | } else
|
| | {
|
| |
|
| |
|
| | outRec2->Pts = 0;
|
| | outRec2->BottomPt = 0;
|
| | outRec2->Idx = outRec1->Idx;
|
| |
|
| | outRec1->IsHole = holeStateRec->IsHole;
|
| | if (holeStateRec == outRec2)
|
| | outRec1->FirstLeft = outRec2->FirstLeft;
|
| | outRec2->FirstLeft = outRec1;
|
| |
|
| | if (m_UsingPolyTree) FixupFirstLefts3(outRec2, outRec1);
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2)
|
| | {
|
| | if(pt2.X == pt1.X && pt2.Y == pt1.Y)
|
| | return DoublePoint(0, 0);
|
| |
|
| | double Dx = (double)(pt2.X - pt1.X);
|
| | double dy = (double)(pt2.Y - pt1.Y);
|
| | double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy );
|
| | Dx *= f;
|
| | dy *= f;
|
| | return DoublePoint(dy, -Dx);
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance)
|
| | {
|
| | this->MiterLimit = miterLimit;
|
| | this->ArcTolerance = arcTolerance;
|
| | m_lowest.X = -1;
|
| | }
|
| |
|
| |
|
| | ClipperOffset::~ClipperOffset()
|
| | {
|
| | Clear();
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::Clear()
|
| | {
|
| | for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
|
| | delete m_polyNodes.Childs[i];
|
| | m_polyNodes.Childs.clear();
|
| | m_lowest.X = -1;
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType)
|
| | {
|
| | int highI = (int)path.size() - 1;
|
| | if (highI < 0) return;
|
| | PolyNode* newNode = new PolyNode();
|
| | newNode->m_jointype = joinType;
|
| | newNode->m_endtype = endType;
|
| |
|
| |
|
| | if (endType == etClosedLine || endType == etClosedPolygon)
|
| | while (highI > 0 && path[0] == path[highI]) highI--;
|
| | newNode->Contour.reserve(highI + 1);
|
| | newNode->Contour.push_back(path[0]);
|
| | int j = 0, k = 0;
|
| | for (int i = 1; i <= highI; i++)
|
| | if (newNode->Contour[j] != path[i])
|
| | {
|
| | j++;
|
| | newNode->Contour.push_back(path[i]);
|
| | if (path[i].Y > newNode->Contour[k].Y ||
|
| | (path[i].Y == newNode->Contour[k].Y &&
|
| | path[i].X < newNode->Contour[k].X)) k = j;
|
| | }
|
| | if (endType == etClosedPolygon && j < 2)
|
| | {
|
| | delete newNode;
|
| | return;
|
| | }
|
| | m_polyNodes.AddChild(*newNode);
|
| |
|
| |
|
| | if (endType != etClosedPolygon) return;
|
| | if (m_lowest.X < 0)
|
| | m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k);
|
| | else
|
| | {
|
| | IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y];
|
| | if (newNode->Contour[k].Y > ip.Y ||
|
| | (newNode->Contour[k].Y == ip.Y &&
|
| | newNode->Contour[k].X < ip.X))
|
| | m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k);
|
| | }
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType)
|
| | {
|
| | for (Paths::size_type i = 0; i < paths.size(); ++i)
|
| | AddPath(paths[i], joinType, endType);
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::FixOrientations()
|
| | {
|
| |
|
| |
|
| | if (m_lowest.X >= 0 &&
|
| | !Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour))
|
| | {
|
| | for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
|
| | {
|
| | PolyNode& node = *m_polyNodes.Childs[i];
|
| | if (node.m_endtype == etClosedPolygon ||
|
| | (node.m_endtype == etClosedLine && Orientation(node.Contour)))
|
| | ReversePath(node.Contour);
|
| | }
|
| | } else
|
| | {
|
| | for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
|
| | {
|
| | PolyNode& node = *m_polyNodes.Childs[i];
|
| | if (node.m_endtype == etClosedLine && !Orientation(node.Contour))
|
| | ReversePath(node.Contour);
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::Execute(Paths& solution, double delta)
|
| | {
|
| | solution.clear();
|
| | FixOrientations();
|
| | DoOffset(delta);
|
| |
|
| |
|
| | Clipper clpr;
|
| | clpr.AddPaths(m_destPolys, ptSubject, true);
|
| | if (delta > 0)
|
| | {
|
| | clpr.Execute(ctUnion, solution, pftPositive, pftPositive);
|
| | }
|
| | else
|
| | {
|
| | IntRect r = clpr.GetBounds();
|
| | Path outer(4);
|
| | outer[0] = IntPoint(r.left - 10, r.bottom + 10);
|
| | outer[1] = IntPoint(r.right + 10, r.bottom + 10);
|
| | outer[2] = IntPoint(r.right + 10, r.top - 10);
|
| | outer[3] = IntPoint(r.left - 10, r.top - 10);
|
| |
|
| | clpr.AddPath(outer, ptSubject, true);
|
| | clpr.ReverseSolution(true);
|
| | clpr.Execute(ctUnion, solution, pftNegative, pftNegative);
|
| | if (solution.size() > 0) solution.erase(solution.begin());
|
| | }
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::Execute(PolyTree& solution, double delta)
|
| | {
|
| | solution.Clear();
|
| | FixOrientations();
|
| | DoOffset(delta);
|
| |
|
| |
|
| | Clipper clpr;
|
| | clpr.AddPaths(m_destPolys, ptSubject, true);
|
| | if (delta > 0)
|
| | {
|
| | clpr.Execute(ctUnion, solution, pftPositive, pftPositive);
|
| | }
|
| | else
|
| | {
|
| | IntRect r = clpr.GetBounds();
|
| | Path outer(4);
|
| | outer[0] = IntPoint(r.left - 10, r.bottom + 10);
|
| | outer[1] = IntPoint(r.right + 10, r.bottom + 10);
|
| | outer[2] = IntPoint(r.right + 10, r.top - 10);
|
| | outer[3] = IntPoint(r.left - 10, r.top - 10);
|
| |
|
| | clpr.AddPath(outer, ptSubject, true);
|
| | clpr.ReverseSolution(true);
|
| | clpr.Execute(ctUnion, solution, pftNegative, pftNegative);
|
| |
|
| | if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0)
|
| | {
|
| | PolyNode* outerNode = solution.Childs[0];
|
| | solution.Childs.reserve(outerNode->ChildCount());
|
| | solution.Childs[0] = outerNode->Childs[0];
|
| | solution.Childs[0]->Parent = outerNode->Parent;
|
| | for (int i = 1; i < outerNode->ChildCount(); ++i)
|
| | solution.AddChild(*outerNode->Childs[i]);
|
| | }
|
| | else
|
| | solution.Clear();
|
| | }
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::DoOffset(double delta)
|
| | {
|
| | m_destPolys.clear();
|
| | m_delta = delta;
|
| |
|
| |
|
| | if (NEAR_ZERO(delta))
|
| | {
|
| | m_destPolys.reserve(m_polyNodes.ChildCount());
|
| | for (int i = 0; i < m_polyNodes.ChildCount(); i++)
|
| | {
|
| | PolyNode& node = *m_polyNodes.Childs[i];
|
| | if (node.m_endtype == etClosedPolygon)
|
| | m_destPolys.push_back(node.Contour);
|
| | }
|
| | return;
|
| | }
|
| |
|
| |
|
| | if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit);
|
| | else m_miterLim = 0.5;
|
| |
|
| | double y;
|
| | if (ArcTolerance <= 0.0) y = def_arc_tolerance;
|
| | else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance)
|
| | y = std::fabs(delta) * def_arc_tolerance;
|
| | else y = ArcTolerance;
|
| |
|
| | double steps = pi / std::acos(1 - y / std::fabs(delta));
|
| | if (steps > std::fabs(delta) * pi)
|
| | steps = std::fabs(delta) * pi;
|
| | m_sin = std::sin(two_pi / steps);
|
| | m_cos = std::cos(two_pi / steps);
|
| | m_StepsPerRad = steps / two_pi;
|
| | if (delta < 0.0) m_sin = -m_sin;
|
| |
|
| | m_destPolys.reserve(m_polyNodes.ChildCount() * 2);
|
| | for (int i = 0; i < m_polyNodes.ChildCount(); i++)
|
| | {
|
| | PolyNode& node = *m_polyNodes.Childs[i];
|
| | m_srcPoly = node.Contour;
|
| |
|
| | int len = (int)m_srcPoly.size();
|
| | if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon)))
|
| | continue;
|
| |
|
| | m_destPoly.clear();
|
| | if (len == 1)
|
| | {
|
| | if (node.m_jointype == jtRound)
|
| | {
|
| | double X = 1.0, Y = 0.0;
|
| | for (cInt j = 1; j <= steps; j++)
|
| | {
|
| | m_destPoly.push_back(IntPoint(
|
| | Round(m_srcPoly[0].X + X * delta),
|
| | Round(m_srcPoly[0].Y + Y * delta)));
|
| | double X2 = X;
|
| | X = X * m_cos - m_sin * Y;
|
| | Y = X2 * m_sin + Y * m_cos;
|
| | }
|
| | }
|
| | else
|
| | {
|
| | double X = -1.0, Y = -1.0;
|
| | for (int j = 0; j < 4; ++j)
|
| | {
|
| | m_destPoly.push_back(IntPoint(
|
| | Round(m_srcPoly[0].X + X * delta),
|
| | Round(m_srcPoly[0].Y + Y * delta)));
|
| | if (X < 0) X = 1;
|
| | else if (Y < 0) Y = 1;
|
| | else X = -1;
|
| | }
|
| | }
|
| | m_destPolys.push_back(m_destPoly);
|
| | continue;
|
| | }
|
| |
|
| | m_normals.clear();
|
| | m_normals.reserve(len);
|
| | for (int j = 0; j < len - 1; ++j)
|
| | m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1]));
|
| | if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon)
|
| | m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0]));
|
| | else
|
| | m_normals.push_back(DoublePoint(m_normals[len - 2]));
|
| |
|
| | if (node.m_endtype == etClosedPolygon)
|
| | {
|
| | int k = len - 1;
|
| | for (int j = 0; j < len; ++j)
|
| | OffsetPoint(j, k, node.m_jointype);
|
| | m_destPolys.push_back(m_destPoly);
|
| | }
|
| | else if (node.m_endtype == etClosedLine)
|
| | {
|
| | int k = len - 1;
|
| | for (int j = 0; j < len; ++j)
|
| | OffsetPoint(j, k, node.m_jointype);
|
| | m_destPolys.push_back(m_destPoly);
|
| | m_destPoly.clear();
|
| |
|
| | DoublePoint n = m_normals[len -1];
|
| | for (int j = len - 1; j > 0; j--)
|
| | m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
|
| | m_normals[0] = DoublePoint(-n.X, -n.Y);
|
| | k = 0;
|
| | for (int j = len - 1; j >= 0; j--)
|
| | OffsetPoint(j, k, node.m_jointype);
|
| | m_destPolys.push_back(m_destPoly);
|
| | }
|
| | else
|
| | {
|
| | int k = 0;
|
| | for (int j = 1; j < len - 1; ++j)
|
| | OffsetPoint(j, k, node.m_jointype);
|
| |
|
| | IntPoint pt1;
|
| | if (node.m_endtype == etOpenButt)
|
| | {
|
| | int j = len - 1;
|
| | pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X *
|
| | delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta));
|
| | m_destPoly.push_back(pt1);
|
| | pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X *
|
| | delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta));
|
| | m_destPoly.push_back(pt1);
|
| | }
|
| | else
|
| | {
|
| | int j = len - 1;
|
| | k = len - 2;
|
| | m_sinA = 0;
|
| | m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y);
|
| | if (node.m_endtype == etOpenSquare)
|
| | DoSquare(j, k);
|
| | else
|
| | DoRound(j, k);
|
| | }
|
| |
|
| |
|
| | for (int j = len - 1; j > 0; j--)
|
| | m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
|
| | m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y);
|
| |
|
| | k = len - 1;
|
| | for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype);
|
| |
|
| | if (node.m_endtype == etOpenButt)
|
| | {
|
| | pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta),
|
| | (cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta));
|
| | m_destPoly.push_back(pt1);
|
| | pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta),
|
| | (cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta));
|
| | m_destPoly.push_back(pt1);
|
| | }
|
| | else
|
| | {
|
| | k = 1;
|
| | m_sinA = 0;
|
| | if (node.m_endtype == etOpenSquare)
|
| | DoSquare(0, 1);
|
| | else
|
| | DoRound(0, 1);
|
| | }
|
| | m_destPolys.push_back(m_destPoly);
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype)
|
| | {
|
| |
|
| | m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y);
|
| | if (std::fabs(m_sinA * m_delta) < 1.0)
|
| | {
|
| |
|
| | double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y );
|
| | if (cosA > 0)
|
| | {
|
| | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta),
|
| | Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta)));
|
| | return;
|
| | }
|
| |
|
| | }
|
| | else if (m_sinA > 1.0) m_sinA = 1.0;
|
| | else if (m_sinA < -1.0) m_sinA = -1.0;
|
| |
|
| | if (m_sinA * m_delta < 0)
|
| | {
|
| | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta),
|
| | Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta)));
|
| | m_destPoly.push_back(m_srcPoly[j]);
|
| | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta),
|
| | Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta)));
|
| | }
|
| | else
|
| | switch (jointype)
|
| | {
|
| | case jtMiter:
|
| | {
|
| | double r = 1 + (m_normals[j].X * m_normals[k].X +
|
| | m_normals[j].Y * m_normals[k].Y);
|
| | if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k);
|
| | break;
|
| | }
|
| | case jtSquare: DoSquare(j, k); break;
|
| | case jtRound: DoRound(j, k); break;
|
| | }
|
| | k = j;
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::DoSquare(int j, int k)
|
| | {
|
| | double dx = std::tan(std::atan2(m_sinA,
|
| | m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4);
|
| | m_destPoly.push_back(IntPoint(
|
| | Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)),
|
| | Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx))));
|
| | m_destPoly.push_back(IntPoint(
|
| | Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)),
|
| | Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx))));
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::DoMiter(int j, int k, double r)
|
| | {
|
| | double q = m_delta / r;
|
| | m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q),
|
| | Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q)));
|
| | }
|
| |
|
| |
|
| | void ClipperOffset::DoRound(int j, int k)
|
| | {
|
| | double a = std::atan2(m_sinA,
|
| | m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y);
|
| | int steps = std::max((int)Round(m_StepsPerRad * std::fabs(a)), 1);
|
| |
|
| | double X = m_normals[k].X, Y = m_normals[k].Y, X2;
|
| | for (int i = 0; i < steps; ++i)
|
| | {
|
| | m_destPoly.push_back(IntPoint(
|
| | Round(m_srcPoly[j].X + X * m_delta),
|
| | Round(m_srcPoly[j].Y + Y * m_delta)));
|
| | X2 = X;
|
| | X = X * m_cos - m_sin * Y;
|
| | Y = X2 * m_sin + Y * m_cos;
|
| | }
|
| | m_destPoly.push_back(IntPoint(
|
| | Round(m_srcPoly[j].X + m_normals[j].X * m_delta),
|
| | Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta)));
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | void Clipper::DoSimplePolygons()
|
| | {
|
| | PolyOutList::size_type i = 0;
|
| | while (i < m_PolyOuts.size())
|
| | {
|
| | OutRec* outrec = m_PolyOuts[i++];
|
| | OutPt* op = outrec->Pts;
|
| | if (!op || outrec->IsOpen) continue;
|
| | do
|
| | {
|
| | OutPt* op2 = op->Next;
|
| | while (op2 != outrec->Pts)
|
| | {
|
| | if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op)
|
| | {
|
| |
|
| | OutPt* op3 = op->Prev;
|
| | OutPt* op4 = op2->Prev;
|
| | op->Prev = op4;
|
| | op4->Next = op;
|
| | op2->Prev = op3;
|
| | op3->Next = op2;
|
| |
|
| | outrec->Pts = op;
|
| | OutRec* outrec2 = CreateOutRec();
|
| | outrec2->Pts = op2;
|
| | UpdateOutPtIdxs(*outrec2);
|
| | if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts))
|
| | {
|
| |
|
| | outrec2->IsHole = !outrec->IsHole;
|
| | outrec2->FirstLeft = outrec;
|
| | if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec);
|
| | }
|
| | else
|
| | if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts))
|
| | {
|
| |
|
| | outrec2->IsHole = outrec->IsHole;
|
| | outrec->IsHole = !outrec2->IsHole;
|
| | outrec2->FirstLeft = outrec->FirstLeft;
|
| | outrec->FirstLeft = outrec2;
|
| | if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2);
|
| | }
|
| | else
|
| | {
|
| |
|
| | outrec2->IsHole = outrec->IsHole;
|
| | outrec2->FirstLeft = outrec->FirstLeft;
|
| | if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2);
|
| | }
|
| | op2 = op;
|
| | }
|
| | op2 = op2->Next;
|
| | }
|
| | op = op->Next;
|
| | }
|
| | while (op != outrec->Pts);
|
| | }
|
| | }
|
| |
|
| |
|
| | void ReversePath(Path& p)
|
| | {
|
| | std::reverse(p.begin(), p.end());
|
| | }
|
| |
|
| |
|
| | void ReversePaths(Paths& p)
|
| | {
|
| | for (Paths::size_type i = 0; i < p.size(); ++i)
|
| | ReversePath(p[i]);
|
| | }
|
| |
|
| |
|
| | void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType)
|
| | {
|
| | Clipper c;
|
| | c.StrictlySimple(true);
|
| | c.AddPath(in_poly, ptSubject, true);
|
| | c.Execute(ctUnion, out_polys, fillType, fillType);
|
| | }
|
| |
|
| |
|
| | void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType)
|
| | {
|
| | Clipper c;
|
| | c.StrictlySimple(true);
|
| | c.AddPaths(in_polys, ptSubject, true);
|
| | c.Execute(ctUnion, out_polys, fillType, fillType);
|
| | }
|
| |
|
| |
|
| | void SimplifyPolygons(Paths &polys, PolyFillType fillType)
|
| | {
|
| | SimplifyPolygons(polys, polys, fillType);
|
| | }
|
| |
|
| |
|
| | inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2)
|
| | {
|
| | double Dx = ((double)pt1.X - pt2.X);
|
| | double dy = ((double)pt1.Y - pt2.Y);
|
| | return (Dx*Dx + dy*dy);
|
| | }
|
| |
|
| |
|
| | double DistanceFromLineSqrd(
|
| | const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2)
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | double A = double(ln1.Y - ln2.Y);
|
| | double B = double(ln2.X - ln1.X);
|
| | double C = A * ln1.X + B * ln1.Y;
|
| | C = A * pt.X + B * pt.Y - C;
|
| | return (C * C) / (A * A + B * B);
|
| | }
|
| |
|
| |
|
| | bool SlopesNearCollinear(const IntPoint& pt1,
|
| | const IntPoint& pt2, const IntPoint& pt3, double distSqrd)
|
| | {
|
| |
|
| |
|
| |
|
| | if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y))
|
| | {
|
| | if ((pt1.X > pt2.X) == (pt1.X < pt3.X))
|
| | return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd;
|
| | else if ((pt2.X > pt1.X) == (pt2.X < pt3.X))
|
| | return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd;
|
| | else
|
| | return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd;
|
| | }
|
| | else
|
| | {
|
| | if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y))
|
| | return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd;
|
| | else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y))
|
| | return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd;
|
| | else
|
| | return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd;
|
| | }
|
| | }
|
| |
|
| |
|
| | bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd)
|
| | {
|
| | double Dx = (double)pt1.X - pt2.X;
|
| | double dy = (double)pt1.Y - pt2.Y;
|
| | return ((Dx * Dx) + (dy * dy) <= distSqrd);
|
| | }
|
| |
|
| |
|
| | OutPt* ExcludeOp(OutPt* op)
|
| | {
|
| | OutPt* result = op->Prev;
|
| | result->Next = op->Next;
|
| | op->Next->Prev = result;
|
| | result->Idx = 0;
|
| | return result;
|
| | }
|
| |
|
| |
|
| | void CleanPolygon(const Path& in_poly, Path& out_poly, double distance)
|
| | {
|
| |
|
| |
|
| |
|
| | size_t size = in_poly.size();
|
| |
|
| | if (size == 0)
|
| | {
|
| | out_poly.clear();
|
| | return;
|
| | }
|
| |
|
| | OutPt* outPts = new OutPt[size];
|
| | for (size_t i = 0; i < size; ++i)
|
| | {
|
| | outPts[i].Pt = in_poly[i];
|
| | outPts[i].Next = &outPts[(i + 1) % size];
|
| | outPts[i].Next->Prev = &outPts[i];
|
| | outPts[i].Idx = 0;
|
| | }
|
| |
|
| | double distSqrd = distance * distance;
|
| | OutPt* op = &outPts[0];
|
| | while (op->Idx == 0 && op->Next != op->Prev)
|
| | {
|
| | if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd))
|
| | {
|
| | op = ExcludeOp(op);
|
| | size--;
|
| | }
|
| | else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd))
|
| | {
|
| | ExcludeOp(op->Next);
|
| | op = ExcludeOp(op);
|
| | size -= 2;
|
| | }
|
| | else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd))
|
| | {
|
| | op = ExcludeOp(op);
|
| | size--;
|
| | }
|
| | else
|
| | {
|
| | op->Idx = 1;
|
| | op = op->Next;
|
| | }
|
| | }
|
| |
|
| | if (size < 3) size = 0;
|
| | out_poly.resize(size);
|
| | for (size_t i = 0; i < size; ++i)
|
| | {
|
| | out_poly[i] = op->Pt;
|
| | op = op->Next;
|
| | }
|
| | delete [] outPts;
|
| | }
|
| |
|
| |
|
| | void CleanPolygon(Path& poly, double distance)
|
| | {
|
| | CleanPolygon(poly, poly, distance);
|
| | }
|
| |
|
| |
|
| | void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance)
|
| | {
|
| | out_polys.resize(in_polys.size());
|
| | for (Paths::size_type i = 0; i < in_polys.size(); ++i)
|
| | CleanPolygon(in_polys[i], out_polys[i], distance);
|
| | }
|
| |
|
| |
|
| | void CleanPolygons(Paths& polys, double distance)
|
| | {
|
| | CleanPolygons(polys, polys, distance);
|
| | }
|
| |
|
| |
|
| | void Minkowski(const Path& poly, const Path& path,
|
| | Paths& solution, bool isSum, bool isClosed)
|
| | {
|
| | int delta = (isClosed ? 1 : 0);
|
| | size_t polyCnt = poly.size();
|
| | size_t pathCnt = path.size();
|
| | Paths pp;
|
| | pp.reserve(pathCnt);
|
| | if (isSum)
|
| | for (size_t i = 0; i < pathCnt; ++i)
|
| | {
|
| | Path p;
|
| | p.reserve(polyCnt);
|
| | for (size_t j = 0; j < poly.size(); ++j)
|
| | p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y));
|
| | pp.push_back(p);
|
| | }
|
| | else
|
| | for (size_t i = 0; i < pathCnt; ++i)
|
| | {
|
| | Path p;
|
| | p.reserve(polyCnt);
|
| | for (size_t j = 0; j < poly.size(); ++j)
|
| | p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y));
|
| | pp.push_back(p);
|
| | }
|
| |
|
| | solution.clear();
|
| | solution.reserve((pathCnt + delta) * (polyCnt + 1));
|
| | for (size_t i = 0; i < pathCnt - 1 + delta; ++i)
|
| | for (size_t j = 0; j < polyCnt; ++j)
|
| | {
|
| | Path quad;
|
| | quad.reserve(4);
|
| | quad.push_back(pp[i % pathCnt][j % polyCnt]);
|
| | quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]);
|
| | quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]);
|
| | quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]);
|
| | if (!Orientation(quad)) ReversePath(quad);
|
| | solution.push_back(quad);
|
| | }
|
| | }
|
| |
|
| |
|
| | void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed)
|
| | {
|
| | Minkowski(pattern, path, solution, true, pathIsClosed);
|
| | Clipper c;
|
| | c.AddPaths(solution, ptSubject, true);
|
| | c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
|
| | }
|
| |
|
| |
|
| | void TranslatePath(const Path& input, Path& output, const IntPoint delta)
|
| | {
|
| |
|
| | output.resize(input.size());
|
| | for (size_t i = 0; i < input.size(); ++i)
|
| | output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y);
|
| | }
|
| |
|
| |
|
| | void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed)
|
| | {
|
| | Clipper c;
|
| | for (size_t i = 0; i < paths.size(); ++i)
|
| | {
|
| | Paths tmp;
|
| | Minkowski(pattern, paths[i], tmp, true, pathIsClosed);
|
| | c.AddPaths(tmp, ptSubject, true);
|
| | if (pathIsClosed)
|
| | {
|
| | Path tmp2;
|
| | TranslatePath(paths[i], tmp2, pattern[0]);
|
| | c.AddPath(tmp2, ptClip, true);
|
| | }
|
| | }
|
| | c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
|
| | }
|
| |
|
| |
|
| | void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution)
|
| | {
|
| | Minkowski(poly1, poly2, solution, false, true);
|
| | Clipper c;
|
| | c.AddPaths(solution, ptSubject, true);
|
| | c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
|
| | }
|
| |
|
| |
|
| | enum NodeType {ntAny, ntOpen, ntClosed};
|
| |
|
| | void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths)
|
| | {
|
| | bool match = true;
|
| | if (nodetype == ntClosed) match = !polynode.IsOpen();
|
| | else if (nodetype == ntOpen) return;
|
| |
|
| | if (!polynode.Contour.empty() && match)
|
| | paths.push_back(polynode.Contour);
|
| | for (int i = 0; i < polynode.ChildCount(); ++i)
|
| | AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths);
|
| | }
|
| |
|
| |
|
| | void PolyTreeToPaths(const PolyTree& polytree, Paths& paths)
|
| | {
|
| | paths.resize(0);
|
| | paths.reserve(polytree.Total());
|
| | AddPolyNodeToPaths(polytree, ntAny, paths);
|
| | }
|
| |
|
| |
|
| | void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths)
|
| | {
|
| | paths.resize(0);
|
| | paths.reserve(polytree.Total());
|
| | AddPolyNodeToPaths(polytree, ntClosed, paths);
|
| | }
|
| |
|
| |
|
| | void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths)
|
| | {
|
| | paths.resize(0);
|
| | paths.reserve(polytree.Total());
|
| |
|
| | for (int i = 0; i < polytree.ChildCount(); ++i)
|
| | if (polytree.Childs[i]->IsOpen())
|
| | paths.push_back(polytree.Childs[i]->Contour);
|
| | }
|
| |
|
| |
|
| | std::ostream& operator <<(std::ostream &s, const IntPoint &p)
|
| | {
|
| | s << "(" << p.X << "," << p.Y << ")";
|
| | return s;
|
| | }
|
| |
|
| |
|
| | std::ostream& operator <<(std::ostream &s, const Path &p)
|
| | {
|
| | if (p.empty()) return s;
|
| | Path::size_type last = p.size() -1;
|
| | for (Path::size_type i = 0; i < last; i++)
|
| | s << "(" << p[i].X << "," << p[i].Y << "), ";
|
| | s << "(" << p[last].X << "," << p[last].Y << ")\n";
|
| | return s;
|
| | }
|
| |
|
| |
|
| | std::ostream& operator <<(std::ostream &s, const Paths &p)
|
| | {
|
| | for (Paths::size_type i = 0; i < p.size(); i++)
|
| | s << p[i];
|
| | s << "\n";
|
| | return s;
|
| | }
|
| |
|
| |
|
| | }
|
| |
|