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  1. SoccerTwos.onnx +1 -1
  2. SoccerTwos/{SoccerTwos-1499816.onnx β†’ SoccerTwos-10999092.onnx} +1 -1
  3. SoccerTwos/{SoccerTwos-2499824.pt β†’ SoccerTwos-10999092.pt} +1 -1
  4. SoccerTwos/{SoccerTwos-2499824.onnx β†’ SoccerTwos-11499634.onnx} +1 -1
  5. SoccerTwos/{SoccerTwos-1499816.pt β†’ SoccerTwos-11499634.pt} +1 -1
  6. SoccerTwos/{SoccerTwos-1999852.onnx β†’ SoccerTwos-11999776.onnx} +1 -1
  7. SoccerTwos/{SoccerTwos-2999834.pt β†’ SoccerTwos-11999776.pt} +1 -1
  8. SoccerTwos/{SoccerTwos-2999834.onnx β†’ SoccerTwos-12499468.onnx} +1 -1
  9. SoccerTwos/{SoccerTwos-1999852.pt β†’ SoccerTwos-12499468.pt} +1 -1
  10. SoccerTwos/SoccerTwos-12999746.onnx +3 -0
  11. SoccerTwos/SoccerTwos-12999746.pt +3 -0
  12. SoccerTwos/SoccerTwos-13499848.onnx +3 -0
  13. SoccerTwos/SoccerTwos-13499848.pt +3 -0
  14. SoccerTwos/SoccerTwos-13999010.onnx +3 -0
  15. SoccerTwos/SoccerTwos-13999010.pt +3 -0
  16. SoccerTwos/SoccerTwos-14499212.onnx +3 -0
  17. SoccerTwos/SoccerTwos-14499212.pt +3 -0
  18. SoccerTwos/SoccerTwos-14999320.onnx +3 -0
  19. SoccerTwos/SoccerTwos-14999320.pt +3 -0
  20. SoccerTwos/SoccerTwos-15001320.onnx +3 -0
  21. SoccerTwos/SoccerTwos-15001320.pt +3 -0
  22. SoccerTwos/SoccerTwos-3499986.onnx +0 -3
  23. SoccerTwos/SoccerTwos-3499986.pt +0 -3
  24. SoccerTwos/SoccerTwos-3999986.onnx +0 -3
  25. SoccerTwos/SoccerTwos-3999986.pt +0 -3
  26. SoccerTwos/SoccerTwos-4499670.onnx +0 -3
  27. SoccerTwos/SoccerTwos-4499670.pt +0 -3
  28. SoccerTwos/SoccerTwos-4999602.onnx +0 -3
  29. SoccerTwos/SoccerTwos-4999602.pt +0 -3
  30. SoccerTwos/SoccerTwos-5000834.onnx +0 -3
  31. SoccerTwos/SoccerTwos-5000834.pt +0 -3
  32. SoccerTwos/SoccerTwos-999706.onnx +0 -3
  33. SoccerTwos/SoccerTwos-999706.pt +0 -3
  34. SoccerTwos/checkpoint.pt +1 -1
  35. SoccerTwos/events.out.tfevents.1684094993.hub.18172.0 +3 -0
  36. SoccerTwos/events.out.tfevents.1684130740.hub.21433.0 +3 -0
  37. config.json +1 -1
  38. configuration.yaml +4 -4
  39. run_logs/Player-0.log +4010 -17
  40. run_logs/Player-1.log +14 -318
  41. run_logs/Player-10.log +14 -271
  42. run_logs/Player-11.log +14 -271
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  44. run_logs/Player-13.log +15 -263
  45. run_logs/Player-14.log +17 -279
  46. run_logs/Player-15.log +17 -274
  47. run_logs/Player-16.log +17 -257
  48. run_logs/Player-17.log +17 -276
  49. run_logs/Player-18.log +17 -273
  50. run_logs/Player-19.log +17 -277
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config.json CHANGED
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": true, "hidden_units": 1024, "num_layers": 24, "vis_encode_type": "resnet", "memory": {"sequence_length": 128, "memory_size": 512}, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.999, "strength": 1.0, "network_settings": {"normalize": true, "hidden_units": 1024, "num_layers": 12, "vis_encode_type": "resnet", "memory": {"sequence_length": 128, "memory_size": 512}, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 5000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 10000, "team_change": 50000, "swap_steps": 1000, "window": 100, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.exe", "env_args": null, "base_port": 5005, "num_envs": 24, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos-v3", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
1
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configuration.yaml CHANGED
@@ -41,7 +41,7 @@ behaviors:
41
  init_path: null
42
  keep_checkpoints: 10
43
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44
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45
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46
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@@ -57,7 +57,7 @@ env_settings:
57
  env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.exe
58
  env_args: null
59
  base_port: 5005
60
- num_envs: 24
61
  num_areas: 1
62
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63
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@@ -76,8 +76,8 @@ checkpoint_settings:
76
  run_id: SoccerTwos-v3
77
  initialize_from: null
78
  load_model: false
79
- resume: false
80
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  inference: false
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  results_dir: results
 
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  init_path: null
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  keep_checkpoints: 10
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44
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437
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467
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497
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498
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499
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502
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586
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587
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589
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590
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592
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593
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594
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595
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597
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598
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599
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600
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601
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603
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605
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630
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631
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633
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637
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639
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648
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649
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651
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654
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655
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656
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659
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661
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666
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667
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669
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674
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675
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676
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32
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37
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57
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60
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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4027
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4333
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4336
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4340
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4364
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4389
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4413
+ TOO LONG
4414
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
4417
+ TOO LONG
4418
+ TOO LONG
4419
+ TOO LONG
4420
+ TOO LONG
4421
+ TOO LONG
4422
+ TOO LONG
4423
+ TOO LONG
4424
+ TOO LONG
4425
+ TOO LONG
4426
+ TOO LONG
4427
+ TOO LONG
4428
+ TOO LONG
4429
  Setting up 4 worker threads for Enlighten.
4430
  Memory Statistics:
4431
  [ALLOC_TEMP_TLS] TLS Allocator
4432
  StackAllocators :
4433
  [ALLOC_TEMP_MAIN]
4434
+ Peak usage frame count: [8.0 KB-16.0 KB]: 211388 frames, [2.0 MB-4.0 MB]: 1 frames
4435
  Initial Block Size 4.0 MB
4436
  Current Block Size 4.0 MB
4437
  Peak Allocated Bytes 2.1 MB
 
4459
  [ALLOC_TEMP_Job.Worker 0]
4460
  Initial Block Size 256.0 KB
4461
  Current Block Size 256.0 KB
4462
+ Peak Allocated Bytes 0 B
4463
  Overflow Count 0
4464
  [ALLOC_TEMP_Background Job.Worker 10]
4465
  Initial Block Size 32.0 KB
 
4489
  [ALLOC_TEMP_Job.Worker 4]
4490
  Initial Block Size 256.0 KB
4491
  Current Block Size 256.0 KB
4492
+ Peak Allocated Bytes 0.7 KB
4493
  Overflow Count 0
4494
  [ALLOC_TEMP_Job.Worker 3]
4495
  Initial Block Size 256.0 KB
 
4577
  Peak Allocated Bytes 0 B
4578
  Overflow Count 0
4579
  [ALLOC_DEFAULT] Dual Thread Allocator
4580
+ Peak main deferred allocation count 5
4581
  [ALLOC_BUCKET]
4582
  Large Block size 4.0 MB
4583
  Used Block count 1
4584
  Peak Allocated bytes 1.0 MB
4585
  [ALLOC_DEFAULT_MAIN]
4586
+ Peak usage frame count: [4.0 MB-8.0 MB]: 211389 frames
4587
  Requested Block Size 16.0 MB
4588
  Peak Block count 1
4589
+ Peak Allocated memory 4.8 MB
4590
  Peak Large allocation bytes 0 B
4591
  [ALLOC_DEFAULT_THREAD]
4592
+ Peak usage frame count: [16.0 MB-32.0 MB]: 211389 frames
4593
  Requested Block Size 16.0 MB
4594
  Peak Block count 1
4595
+ Peak Allocated memory 17.5 MB
4596
  Peak Large allocation bytes 16.0 MB
4597
  [ALLOC_TEMP_JOB_1_FRAME]
4598
  Initial Block Size 2.0 MB
 
4621
  Used Block count 1
4622
  Peak Allocated bytes 1.0 MB
4623
  [ALLOC_GFX_MAIN]
4624
+ Peak usage frame count: [32.0 KB-64.0 KB]: 211388 frames, [64.0 KB-128.0 KB]: 1 frames
4625
  Requested Block Size 16.0 MB
4626
  Peak Block count 1
4627
  Peak Allocated memory 65.6 KB
4628
  Peak Large allocation bytes 0 B
4629
  [ALLOC_GFX_THREAD]
4630
+ Peak usage frame count: [128.0 KB-256.0 KB]: 211389 frames
4631
  Requested Block Size 16.0 MB
4632
  Peak Block count 1
4633
  Peak Allocated memory 173.5 KB
 
4639
  Used Block count 1
4640
  Peak Allocated bytes 1.0 MB
4641
  [ALLOC_CACHEOBJECTS_MAIN]
4642
+ Peak usage frame count: [0.5 MB-1.0 MB]: 211389 frames
4643
  Requested Block Size 4.0 MB
4644
  Peak Block count 1
4645
  Peak Allocated memory 0.6 MB
4646
  Peak Large allocation bytes 0 B
4647
  [ALLOC_CACHEOBJECTS_THREAD]
4648
+ Peak usage frame count: [0.5 MB-1.0 MB]: 211388 frames, [4.0 MB-8.0 MB]: 1 frames
4649
  Requested Block Size 4.0 MB
4650
  Peak Block count 2
4651
+ Peak Allocated memory 4.4 MB
4652
  Peak Large allocation bytes 0 B
4653
  [ALLOC_TYPETREE] Dual Thread Allocator
4654
  Peak main deferred allocation count 0
 
4657
  Used Block count 1
4658
  Peak Allocated bytes 1.0 MB
4659
  [ALLOC_TYPETREE_MAIN]
4660
+ Peak usage frame count: [0-1.0 KB]: 211389 frames
4661
  Requested Block Size 2.0 MB
4662
  Peak Block count 1
4663
  Peak Allocated memory 1.0 KB
4664
  Peak Large allocation bytes 0 B
4665
  [ALLOC_TYPETREE_THREAD]
4666
+ Peak usage frame count: [1.0 KB-2.0 KB]: 211388 frames, [2.0 KB-4.0 KB]: 1 frames
4667
  Requested Block Size 2.0 MB
4668
  Peak Block count 1
4669
  Peak Allocated memory 2.2 KB
run_logs/Player-1.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.099 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.759112 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -77,316 +77,12 @@ TOO LONG
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- TOO LONG
242
- TOO LONG
243
- TOO LONG
244
- TOO LONG
245
- TOO LONG
246
- TOO LONG
247
- TOO LONG
248
- TOO LONG
249
- TOO LONG
250
- TOO LONG
251
- TOO LONG
252
- TOO LONG
253
- TOO LONG
254
- TOO LONG
255
- TOO LONG
256
- TOO LONG
257
- TOO LONG
258
- TOO LONG
259
- TOO LONG
260
- TOO LONG
261
- TOO LONG
262
- TOO LONG
263
- TOO LONG
264
- TOO LONG
265
- TOO LONG
266
- TOO LONG
267
- TOO LONG
268
- TOO LONG
269
- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
288
- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
- TOO LONG
295
- TOO LONG
296
- TOO LONG
297
- TOO LONG
298
- TOO LONG
299
- TOO LONG
300
- TOO LONG
301
- TOO LONG
302
- TOO LONG
303
- TOO LONG
304
- TOO LONG
305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
- TOO LONG
326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
- TOO LONG
334
- TOO LONG
335
- TOO LONG
336
- TOO LONG
337
- TOO LONG
338
- TOO LONG
339
- TOO LONG
340
- TOO LONG
341
- TOO LONG
342
- TOO LONG
343
- TOO LONG
344
- TOO LONG
345
- TOO LONG
346
- TOO LONG
347
- TOO LONG
348
- TOO LONG
349
- TOO LONG
350
- TOO LONG
351
- TOO LONG
352
- TOO LONG
353
- TOO LONG
354
- TOO LONG
355
- TOO LONG
356
- TOO LONG
357
- TOO LONG
358
- TOO LONG
359
- TOO LONG
360
- TOO LONG
361
- TOO LONG
362
- TOO LONG
363
- TOO LONG
364
- TOO LONG
365
- TOO LONG
366
- TOO LONG
367
- TOO LONG
368
- TOO LONG
369
- TOO LONG
370
- TOO LONG
371
- TOO LONG
372
- TOO LONG
373
- TOO LONG
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- TOO LONG
375
- TOO LONG
376
- TOO LONG
377
- TOO LONG
378
- TOO LONG
379
- TOO LONG
380
- TOO LONG
381
- TOO LONG
382
- TOO LONG
383
- TOO LONG
384
  Setting up 4 worker threads for Enlighten.
385
  Memory Statistics:
386
  [ALLOC_TEMP_TLS] TLS Allocator
387
  StackAllocators :
388
  [ALLOC_TEMP_MAIN]
389
- Peak usage frame count: [8.0 KB-16.0 KB]: 16078 frames, [2.0 MB-4.0 MB]: 1 frames
390
  Initial Block Size 4.0 MB
391
  Current Block Size 4.0 MB
392
  Peak Allocated Bytes 2.1 MB
@@ -414,7 +110,7 @@ Memory Statistics:
414
  [ALLOC_TEMP_Job.Worker 0]
415
  Initial Block Size 256.0 KB
416
  Current Block Size 256.0 KB
417
- Peak Allocated Bytes 0 B
418
  Overflow Count 0
419
  [ALLOC_TEMP_Background Job.Worker 10]
420
  Initial Block Size 32.0 KB
@@ -499,7 +195,7 @@ Memory Statistics:
499
  [ALLOC_TEMP_Job.Worker 1]
500
  Initial Block Size 256.0 KB
501
  Current Block Size 256.0 KB
502
- Peak Allocated Bytes 0.7 KB
503
  Overflow Count 0
504
  [ALLOC_TEMP_Job.Worker 2]
505
  Initial Block Size 256.0 KB
@@ -538,13 +234,13 @@ Memory Statistics:
538
  Used Block count 1
539
  Peak Allocated bytes 1.0 MB
540
  [ALLOC_DEFAULT_MAIN]
541
- Peak usage frame count: [4.0 MB-8.0 MB]: 16079 frames
542
  Requested Block Size 16.0 MB
543
  Peak Block count 1
544
- Peak Allocated memory 4.9 MB
545
  Peak Large allocation bytes 0 B
546
  [ALLOC_DEFAULT_THREAD]
547
- Peak usage frame count: [16.0 MB-32.0 MB]: 16079 frames
548
  Requested Block Size 16.0 MB
549
  Peak Block count 1
550
  Peak Allocated memory 17.4 MB
@@ -576,13 +272,13 @@ Memory Statistics:
576
  Used Block count 1
577
  Peak Allocated bytes 1.0 MB
578
  [ALLOC_GFX_MAIN]
579
- Peak usage frame count: [32.0 KB-64.0 KB]: 16078 frames, [64.0 KB-128.0 KB]: 1 frames
580
  Requested Block Size 16.0 MB
581
  Peak Block count 1
582
  Peak Allocated memory 65.6 KB
583
  Peak Large allocation bytes 0 B
584
  [ALLOC_GFX_THREAD]
585
- Peak usage frame count: [128.0 KB-256.0 KB]: 16079 frames
586
  Requested Block Size 16.0 MB
587
  Peak Block count 1
588
  Peak Allocated memory 173.5 KB
@@ -594,13 +290,13 @@ Memory Statistics:
594
  Used Block count 1
595
  Peak Allocated bytes 1.0 MB
596
  [ALLOC_CACHEOBJECTS_MAIN]
597
- Peak usage frame count: [0.5 MB-1.0 MB]: 16079 frames
598
  Requested Block Size 4.0 MB
599
  Peak Block count 1
600
  Peak Allocated memory 0.6 MB
601
  Peak Large allocation bytes 0 B
602
  [ALLOC_CACHEOBJECTS_THREAD]
603
- Peak usage frame count: [0.5 MB-1.0 MB]: 16078 frames, [4.0 MB-8.0 MB]: 1 frames
604
  Requested Block Size 4.0 MB
605
  Peak Block count 2
606
  Peak Allocated memory 4.5 MB
@@ -612,13 +308,13 @@ Memory Statistics:
612
  Used Block count 1
613
  Peak Allocated bytes 1.0 MB
614
  [ALLOC_TYPETREE_MAIN]
615
- Peak usage frame count: [0-1.0 KB]: 16079 frames
616
  Requested Block Size 2.0 MB
617
  Peak Block count 1
618
  Peak Allocated memory 1.0 KB
619
  Peak Large allocation bytes 0 B
620
  [ALLOC_TYPETREE_THREAD]
621
- Peak usage frame count: [1.0 KB-2.0 KB]: 16078 frames, [2.0 KB-4.0 KB]: 1 frames
622
  Requested Block Size 2.0 MB
623
  Peak Block count 1
624
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.102 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.671480 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
77
  TOO LONG
78
  TOO LONG
79
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
80
  Setting up 4 worker threads for Enlighten.
81
  Memory Statistics:
82
  [ALLOC_TEMP_TLS] TLS Allocator
83
  StackAllocators :
84
  [ALLOC_TEMP_MAIN]
85
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1221 frames, [2.0 MB-4.0 MB]: 1 frames
86
  Initial Block Size 4.0 MB
87
  Current Block Size 4.0 MB
88
  Peak Allocated Bytes 2.1 MB
 
110
  [ALLOC_TEMP_Job.Worker 0]
111
  Initial Block Size 256.0 KB
112
  Current Block Size 256.0 KB
113
+ Peak Allocated Bytes 0.7 KB
114
  Overflow Count 0
115
  [ALLOC_TEMP_Background Job.Worker 10]
116
  Initial Block Size 32.0 KB
 
195
  [ALLOC_TEMP_Job.Worker 1]
196
  Initial Block Size 256.0 KB
197
  Current Block Size 256.0 KB
198
+ Peak Allocated Bytes 0 B
199
  Overflow Count 0
200
  [ALLOC_TEMP_Job.Worker 2]
201
  Initial Block Size 256.0 KB
 
234
  Used Block count 1
235
  Peak Allocated bytes 1.0 MB
236
  [ALLOC_DEFAULT_MAIN]
237
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1222 frames
238
  Requested Block Size 16.0 MB
239
  Peak Block count 1
240
+ Peak Allocated memory 4.8 MB
241
  Peak Large allocation bytes 0 B
242
  [ALLOC_DEFAULT_THREAD]
243
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1222 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
  Peak Allocated memory 17.4 MB
 
272
  Used Block count 1
273
  Peak Allocated bytes 1.0 MB
274
  [ALLOC_GFX_MAIN]
275
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1221 frames, [64.0 KB-128.0 KB]: 1 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
  Peak Allocated memory 65.6 KB
279
  Peak Large allocation bytes 0 B
280
  [ALLOC_GFX_THREAD]
281
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1222 frames
282
  Requested Block Size 16.0 MB
283
  Peak Block count 1
284
  Peak Allocated memory 173.5 KB
 
290
  Used Block count 1
291
  Peak Allocated bytes 1.0 MB
292
  [ALLOC_CACHEOBJECTS_MAIN]
293
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1222 frames
294
  Requested Block Size 4.0 MB
295
  Peak Block count 1
296
  Peak Allocated memory 0.6 MB
297
  Peak Large allocation bytes 0 B
298
  [ALLOC_CACHEOBJECTS_THREAD]
299
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1221 frames, [4.0 MB-8.0 MB]: 1 frames
300
  Requested Block Size 4.0 MB
301
  Peak Block count 2
302
  Peak Allocated memory 4.5 MB
 
308
  Used Block count 1
309
  Peak Allocated bytes 1.0 MB
310
  [ALLOC_TYPETREE_MAIN]
311
+ Peak usage frame count: [0-1.0 KB]: 1222 frames
312
  Requested Block Size 2.0 MB
313
  Peak Block count 1
314
  Peak Allocated memory 1.0 KB
315
  Peak Large allocation bytes 0 B
316
  [ALLOC_TYPETREE_THREAD]
317
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1221 frames, [2.0 KB-4.0 KB]: 1 frames
318
  Requested Block Size 2.0 MB
319
  Peak Block count 1
320
  Peak Allocated memory 2.2 KB
run_logs/Player-10.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.223 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.758357 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -81,269 +81,12 @@ TOO LONG
81
  TOO LONG
82
  TOO LONG
83
  TOO LONG
84
- TOO LONG
85
- TOO LONG
86
- TOO LONG
87
- TOO LONG
88
- TOO LONG
89
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90
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106
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- TOO LONG
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152
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158
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159
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160
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162
- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
169
- TOO LONG
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171
- TOO LONG
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173
- TOO LONG
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- TOO LONG
175
- TOO LONG
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- TOO LONG
177
- TOO LONG
178
- TOO LONG
179
- TOO LONG
180
- TOO LONG
181
- TOO LONG
182
- TOO LONG
183
- TOO LONG
184
- TOO LONG
185
- TOO LONG
186
- TOO LONG
187
- TOO LONG
188
- TOO LONG
189
- TOO LONG
190
- TOO LONG
191
- TOO LONG
192
- TOO LONG
193
- TOO LONG
194
- TOO LONG
195
- TOO LONG
196
- TOO LONG
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- TOO LONG
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- TOO LONG
199
- TOO LONG
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- TOO LONG
201
- TOO LONG
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- TOO LONG
203
- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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231
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233
- TOO LONG
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- TOO LONG
235
- TOO LONG
236
- TOO LONG
237
- TOO LONG
238
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239
- TOO LONG
240
- TOO LONG
241
- TOO LONG
242
- TOO LONG
243
- TOO LONG
244
- TOO LONG
245
- TOO LONG
246
- TOO LONG
247
- TOO LONG
248
- TOO LONG
249
- TOO LONG
250
- TOO LONG
251
- TOO LONG
252
- TOO LONG
253
- TOO LONG
254
- TOO LONG
255
- TOO LONG
256
- TOO LONG
257
- TOO LONG
258
- TOO LONG
259
- TOO LONG
260
- TOO LONG
261
- TOO LONG
262
- TOO LONG
263
- TOO LONG
264
- TOO LONG
265
- TOO LONG
266
- TOO LONG
267
- TOO LONG
268
- TOO LONG
269
- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
288
- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
- TOO LONG
295
- TOO LONG
296
- TOO LONG
297
- TOO LONG
298
- TOO LONG
299
- TOO LONG
300
- TOO LONG
301
- TOO LONG
302
- TOO LONG
303
- TOO LONG
304
- TOO LONG
305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
- TOO LONG
326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
- TOO LONG
334
- TOO LONG
335
- TOO LONG
336
- TOO LONG
337
- TOO LONG
338
- TOO LONG
339
- TOO LONG
340
- TOO LONG
341
  Setting up 4 worker threads for Enlighten.
342
  Memory Statistics:
343
  [ALLOC_TEMP_TLS] TLS Allocator
344
  StackAllocators :
345
  [ALLOC_TEMP_MAIN]
346
- Peak usage frame count: [8.0 KB-16.0 KB]: 13840 frames, [2.0 MB-4.0 MB]: 1 frames
347
  Initial Block Size 4.0 MB
348
  Current Block Size 4.0 MB
349
  Peak Allocated Bytes 2.1 MB
@@ -489,22 +232,22 @@ Memory Statistics:
489
  Peak Allocated Bytes 0 B
490
  Overflow Count 0
491
  [ALLOC_DEFAULT] Dual Thread Allocator
492
- Peak main deferred allocation count 5
493
  [ALLOC_BUCKET]
494
  Large Block size 4.0 MB
495
  Used Block count 1
496
  Peak Allocated bytes 1.0 MB
497
  [ALLOC_DEFAULT_MAIN]
498
- Peak usage frame count: [4.0 MB-8.0 MB]: 13841 frames
499
  Requested Block Size 16.0 MB
500
  Peak Block count 1
501
  Peak Allocated memory 4.8 MB
502
  Peak Large allocation bytes 0 B
503
  [ALLOC_DEFAULT_THREAD]
504
- Peak usage frame count: [16.0 MB-32.0 MB]: 13841 frames
505
  Requested Block Size 16.0 MB
506
  Peak Block count 1
507
- Peak Allocated memory 17.5 MB
508
  Peak Large allocation bytes 16.0 MB
509
  [ALLOC_TEMP_JOB_1_FRAME]
510
  Initial Block Size 2.0 MB
@@ -533,13 +276,13 @@ Memory Statistics:
533
  Used Block count 1
534
  Peak Allocated bytes 1.0 MB
535
  [ALLOC_GFX_MAIN]
536
- Peak usage frame count: [32.0 KB-64.0 KB]: 13840 frames, [64.0 KB-128.0 KB]: 1 frames
537
  Requested Block Size 16.0 MB
538
  Peak Block count 1
539
  Peak Allocated memory 65.6 KB
540
  Peak Large allocation bytes 0 B
541
  [ALLOC_GFX_THREAD]
542
- Peak usage frame count: [128.0 KB-256.0 KB]: 13841 frames
543
  Requested Block Size 16.0 MB
544
  Peak Block count 1
545
  Peak Allocated memory 173.5 KB
@@ -551,16 +294,16 @@ Memory Statistics:
551
  Used Block count 1
552
  Peak Allocated bytes 1.0 MB
553
  [ALLOC_CACHEOBJECTS_MAIN]
554
- Peak usage frame count: [0.5 MB-1.0 MB]: 13841 frames
555
  Requested Block Size 4.0 MB
556
  Peak Block count 1
557
  Peak Allocated memory 0.6 MB
558
  Peak Large allocation bytes 0 B
559
  [ALLOC_CACHEOBJECTS_THREAD]
560
- Peak usage frame count: [0.5 MB-1.0 MB]: 13840 frames, [4.0 MB-8.0 MB]: 1 frames
561
  Requested Block Size 4.0 MB
562
  Peak Block count 2
563
- Peak Allocated memory 4.0 MB
564
  Peak Large allocation bytes 0 B
565
  [ALLOC_TYPETREE] Dual Thread Allocator
566
  Peak main deferred allocation count 0
@@ -569,13 +312,13 @@ Memory Statistics:
569
  Used Block count 1
570
  Peak Allocated bytes 1.0 MB
571
  [ALLOC_TYPETREE_MAIN]
572
- Peak usage frame count: [0-1.0 KB]: 13841 frames
573
  Requested Block Size 2.0 MB
574
  Peak Block count 1
575
  Peak Allocated memory 1.0 KB
576
  Peak Large allocation bytes 0 B
577
  [ALLOC_TYPETREE_THREAD]
578
- Peak usage frame count: [1.0 KB-2.0 KB]: 13840 frames, [2.0 KB-4.0 KB]: 1 frames
579
  Requested Block Size 2.0 MB
580
  Peak Block count 1
581
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.308 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.670947 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
81
  TOO LONG
82
  TOO LONG
83
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
84
  Setting up 4 worker threads for Enlighten.
85
  Memory Statistics:
86
  [ALLOC_TEMP_TLS] TLS Allocator
87
  StackAllocators :
88
  [ALLOC_TEMP_MAIN]
89
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1039 frames, [2.0 MB-4.0 MB]: 1 frames
90
  Initial Block Size 4.0 MB
91
  Current Block Size 4.0 MB
92
  Peak Allocated Bytes 2.1 MB
 
232
  Peak Allocated Bytes 0 B
233
  Overflow Count 0
234
  [ALLOC_DEFAULT] Dual Thread Allocator
235
+ Peak main deferred allocation count 3
236
  [ALLOC_BUCKET]
237
  Large Block size 4.0 MB
238
  Used Block count 1
239
  Peak Allocated bytes 1.0 MB
240
  [ALLOC_DEFAULT_MAIN]
241
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1040 frames
242
  Requested Block Size 16.0 MB
243
  Peak Block count 1
244
  Peak Allocated memory 4.8 MB
245
  Peak Large allocation bytes 0 B
246
  [ALLOC_DEFAULT_THREAD]
247
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1040 frames
248
  Requested Block Size 16.0 MB
249
  Peak Block count 1
250
+ Peak Allocated memory 17.4 MB
251
  Peak Large allocation bytes 16.0 MB
252
  [ALLOC_TEMP_JOB_1_FRAME]
253
  Initial Block Size 2.0 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_GFX_MAIN]
279
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1039 frames, [64.0 KB-128.0 KB]: 1 frames
280
  Requested Block Size 16.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 65.6 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_GFX_THREAD]
285
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1040 frames
286
  Requested Block Size 16.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 173.5 KB
 
294
  Used Block count 1
295
  Peak Allocated bytes 1.0 MB
296
  [ALLOC_CACHEOBJECTS_MAIN]
297
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1040 frames
298
  Requested Block Size 4.0 MB
299
  Peak Block count 1
300
  Peak Allocated memory 0.6 MB
301
  Peak Large allocation bytes 0 B
302
  [ALLOC_CACHEOBJECTS_THREAD]
303
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1039 frames, [4.0 MB-8.0 MB]: 1 frames
304
  Requested Block Size 4.0 MB
305
  Peak Block count 2
306
+ Peak Allocated memory 4.5 MB
307
  Peak Large allocation bytes 0 B
308
  [ALLOC_TYPETREE] Dual Thread Allocator
309
  Peak main deferred allocation count 0
 
312
  Used Block count 1
313
  Peak Allocated bytes 1.0 MB
314
  [ALLOC_TYPETREE_MAIN]
315
+ Peak usage frame count: [0-1.0 KB]: 1040 frames
316
  Requested Block Size 2.0 MB
317
  Peak Block count 1
318
  Peak Allocated memory 1.0 KB
319
  Peak Large allocation bytes 0 B
320
  [ALLOC_TYPETREE_THREAD]
321
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1039 frames, [2.0 KB-4.0 KB]: 1 frames
322
  Requested Block Size 2.0 MB
323
  Peak Block count 1
324
  Peak Allocated memory 2.2 KB
run_logs/Player-11.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.220 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.800547 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -78,269 +78,12 @@ TOO LONG
78
  TOO LONG
79
  TOO LONG
80
  TOO LONG
81
- TOO LONG
82
- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
286
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305
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306
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307
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308
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309
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310
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311
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312
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313
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314
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315
- TOO LONG
316
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317
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318
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319
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320
- TOO LONG
321
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322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
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326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
- TOO LONG
334
- TOO LONG
335
- TOO LONG
336
- TOO LONG
337
- TOO LONG
338
  Setting up 4 worker threads for Enlighten.
339
  Memory Statistics:
340
  [ALLOC_TEMP_TLS] TLS Allocator
341
  StackAllocators :
342
  [ALLOC_TEMP_MAIN]
343
- Peak usage frame count: [8.0 KB-16.0 KB]: 13799 frames, [2.0 MB-4.0 MB]: 1 frames
344
  Initial Block Size 4.0 MB
345
  Current Block Size 4.0 MB
346
  Peak Allocated Bytes 2.1 MB
@@ -383,7 +126,7 @@ Memory Statistics:
383
  [ALLOC_TEMP_Job.Worker 5]
384
  Initial Block Size 256.0 KB
385
  Current Block Size 256.0 KB
386
- Peak Allocated Bytes 0.7 KB
387
  Overflow Count 0
388
  [ALLOC_TEMP_Background Job.Worker 14]
389
  Initial Block Size 32.0 KB
@@ -403,7 +146,7 @@ Memory Statistics:
403
  [ALLOC_TEMP_Job.Worker 3]
404
  Initial Block Size 256.0 KB
405
  Current Block Size 256.0 KB
406
- Peak Allocated Bytes 0 B
407
  Overflow Count 0
408
  [ALLOC_TEMP_Background Job.Worker 12]
409
  Initial Block Size 32.0 KB
@@ -492,13 +235,13 @@ Memory Statistics:
492
  Used Block count 1
493
  Peak Allocated bytes 1.0 MB
494
  [ALLOC_DEFAULT_MAIN]
495
- Peak usage frame count: [4.0 MB-8.0 MB]: 13800 frames
496
  Requested Block Size 16.0 MB
497
  Peak Block count 1
498
- Peak Allocated memory 4.7 MB
499
  Peak Large allocation bytes 0 B
500
  [ALLOC_DEFAULT_THREAD]
501
- Peak usage frame count: [16.0 MB-32.0 MB]: 13800 frames
502
  Requested Block Size 16.0 MB
503
  Peak Block count 1
504
  Peak Allocated memory 17.5 MB
@@ -530,13 +273,13 @@ Memory Statistics:
530
  Used Block count 1
531
  Peak Allocated bytes 1.0 MB
532
  [ALLOC_GFX_MAIN]
533
- Peak usage frame count: [32.0 KB-64.0 KB]: 13799 frames, [64.0 KB-128.0 KB]: 1 frames
534
  Requested Block Size 16.0 MB
535
  Peak Block count 1
536
  Peak Allocated memory 65.6 KB
537
  Peak Large allocation bytes 0 B
538
  [ALLOC_GFX_THREAD]
539
- Peak usage frame count: [128.0 KB-256.0 KB]: 13800 frames
540
  Requested Block Size 16.0 MB
541
  Peak Block count 1
542
  Peak Allocated memory 173.5 KB
@@ -548,13 +291,13 @@ Memory Statistics:
548
  Used Block count 1
549
  Peak Allocated bytes 1.0 MB
550
  [ALLOC_CACHEOBJECTS_MAIN]
551
- Peak usage frame count: [0.5 MB-1.0 MB]: 13800 frames
552
  Requested Block Size 4.0 MB
553
  Peak Block count 1
554
  Peak Allocated memory 0.6 MB
555
  Peak Large allocation bytes 0 B
556
  [ALLOC_CACHEOBJECTS_THREAD]
557
- Peak usage frame count: [0.5 MB-1.0 MB]: 13799 frames, [4.0 MB-8.0 MB]: 1 frames
558
  Requested Block Size 4.0 MB
559
  Peak Block count 2
560
  Peak Allocated memory 4.5 MB
@@ -566,13 +309,13 @@ Memory Statistics:
566
  Used Block count 1
567
  Peak Allocated bytes 1.0 MB
568
  [ALLOC_TYPETREE_MAIN]
569
- Peak usage frame count: [0-1.0 KB]: 13800 frames
570
  Requested Block Size 2.0 MB
571
  Peak Block count 1
572
  Peak Allocated memory 1.0 KB
573
  Peak Large allocation bytes 0 B
574
  [ALLOC_TYPETREE_THREAD]
575
- Peak usage frame count: [1.0 KB-2.0 KB]: 13799 frames, [2.0 KB-4.0 KB]: 1 frames
576
  Requested Block Size 2.0 MB
577
  Peak Block count 1
578
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.097 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.664926 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
78
  TOO LONG
79
  TOO LONG
80
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
81
  Setting up 4 worker threads for Enlighten.
82
  Memory Statistics:
83
  [ALLOC_TEMP_TLS] TLS Allocator
84
  StackAllocators :
85
  [ALLOC_TEMP_MAIN]
86
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1035 frames, [2.0 MB-4.0 MB]: 1 frames
87
  Initial Block Size 4.0 MB
88
  Current Block Size 4.0 MB
89
  Peak Allocated Bytes 2.1 MB
 
126
  [ALLOC_TEMP_Job.Worker 5]
127
  Initial Block Size 256.0 KB
128
  Current Block Size 256.0 KB
129
+ Peak Allocated Bytes 0 B
130
  Overflow Count 0
131
  [ALLOC_TEMP_Background Job.Worker 14]
132
  Initial Block Size 32.0 KB
 
146
  [ALLOC_TEMP_Job.Worker 3]
147
  Initial Block Size 256.0 KB
148
  Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0.7 KB
150
  Overflow Count 0
151
  [ALLOC_TEMP_Background Job.Worker 12]
152
  Initial Block Size 32.0 KB
 
235
  Used Block count 1
236
  Peak Allocated bytes 1.0 MB
237
  [ALLOC_DEFAULT_MAIN]
238
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1036 frames
239
  Requested Block Size 16.0 MB
240
  Peak Block count 1
241
+ Peak Allocated memory 4.8 MB
242
  Peak Large allocation bytes 0 B
243
  [ALLOC_DEFAULT_THREAD]
244
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1036 frames
245
  Requested Block Size 16.0 MB
246
  Peak Block count 1
247
  Peak Allocated memory 17.5 MB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_GFX_MAIN]
276
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1035 frames, [64.0 KB-128.0 KB]: 1 frames
277
  Requested Block Size 16.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 65.6 KB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_GFX_THREAD]
282
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1036 frames
283
  Requested Block Size 16.0 MB
284
  Peak Block count 1
285
  Peak Allocated memory 173.5 KB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_CACHEOBJECTS_MAIN]
294
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1036 frames
295
  Requested Block Size 4.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 0.6 MB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_CACHEOBJECTS_THREAD]
300
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1035 frames, [4.0 MB-8.0 MB]: 1 frames
301
  Requested Block Size 4.0 MB
302
  Peak Block count 2
303
  Peak Allocated memory 4.5 MB
 
309
  Used Block count 1
310
  Peak Allocated bytes 1.0 MB
311
  [ALLOC_TYPETREE_MAIN]
312
+ Peak usage frame count: [0-1.0 KB]: 1036 frames
313
  Requested Block Size 2.0 MB
314
  Peak Block count 1
315
  Peak Allocated memory 1.0 KB
316
  Peak Large allocation bytes 0 B
317
  [ALLOC_TYPETREE_THREAD]
318
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1035 frames, [2.0 KB-4.0 KB]: 1 frames
319
  Requested Block Size 2.0 MB
320
  Peak Block count 1
321
  Peak Allocated memory 2.2 KB
run_logs/Player-12.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.099 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.685996 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -80,252 +80,12 @@ TOO LONG
80
  TOO LONG
81
  TOO LONG
82
  TOO LONG
83
- TOO LONG
84
- TOO LONG
85
- TOO LONG
86
- TOO LONG
87
- TOO LONG
88
- TOO LONG
89
- TOO LONG
90
- TOO LONG
91
- TOO LONG
92
- TOO LONG
93
- TOO LONG
94
- TOO LONG
95
- TOO LONG
96
- TOO LONG
97
- TOO LONG
98
- TOO LONG
99
- TOO LONG
100
- TOO LONG
101
- TOO LONG
102
- TOO LONG
103
- TOO LONG
104
- TOO LONG
105
- TOO LONG
106
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- TOO LONG
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- TOO LONG
187
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196
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- TOO LONG
205
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
217
- TOO LONG
218
- TOO LONG
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- TOO LONG
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- TOO LONG
221
- TOO LONG
222
- TOO LONG
223
- TOO LONG
224
- TOO LONG
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- TOO LONG
226
- TOO LONG
227
- TOO LONG
228
- TOO LONG
229
- TOO LONG
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- TOO LONG
231
- TOO LONG
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- TOO LONG
233
- TOO LONG
234
- TOO LONG
235
- TOO LONG
236
- TOO LONG
237
- TOO LONG
238
- TOO LONG
239
- TOO LONG
240
- TOO LONG
241
- TOO LONG
242
- TOO LONG
243
- TOO LONG
244
- TOO LONG
245
- TOO LONG
246
- TOO LONG
247
- TOO LONG
248
- TOO LONG
249
- TOO LONG
250
- TOO LONG
251
- TOO LONG
252
- TOO LONG
253
- TOO LONG
254
- TOO LONG
255
- TOO LONG
256
- TOO LONG
257
- TOO LONG
258
- TOO LONG
259
- TOO LONG
260
- TOO LONG
261
- TOO LONG
262
- TOO LONG
263
- TOO LONG
264
- TOO LONG
265
- TOO LONG
266
- TOO LONG
267
- TOO LONG
268
- TOO LONG
269
- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
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- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
298
- TOO LONG
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- TOO LONG
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- TOO LONG
301
- TOO LONG
302
- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
307
- TOO LONG
308
- TOO LONG
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- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
  Setting up 4 worker threads for Enlighten.
324
  Memory Statistics:
325
  [ALLOC_TEMP_TLS] TLS Allocator
326
  StackAllocators :
327
  [ALLOC_TEMP_MAIN]
328
- Peak usage frame count: [8.0 KB-16.0 KB]: 13748 frames, [2.0 MB-4.0 MB]: 1 frames
329
  Initial Block Size 4.0 MB
330
  Current Block Size 4.0 MB
331
  Peak Allocated Bytes 2.1 MB
@@ -353,7 +113,7 @@ Memory Statistics:
353
  [ALLOC_TEMP_Job.Worker 0]
354
  Initial Block Size 256.0 KB
355
  Current Block Size 256.0 KB
356
- Peak Allocated Bytes 0 B
357
  Overflow Count 0
358
  [ALLOC_TEMP_Background Job.Worker 10]
359
  Initial Block Size 32.0 KB
@@ -388,7 +148,7 @@ Memory Statistics:
388
  [ALLOC_TEMP_Job.Worker 3]
389
  Initial Block Size 256.0 KB
390
  Current Block Size 256.0 KB
391
- Peak Allocated Bytes 0.7 KB
392
  Overflow Count 0
393
  [ALLOC_TEMP_Background Job.Worker 12]
394
  Initial Block Size 32.0 KB
@@ -471,19 +231,19 @@ Memory Statistics:
471
  Peak Allocated Bytes 0 B
472
  Overflow Count 0
473
  [ALLOC_DEFAULT] Dual Thread Allocator
474
- Peak main deferred allocation count 4
475
  [ALLOC_BUCKET]
476
  Large Block size 4.0 MB
477
  Used Block count 1
478
  Peak Allocated bytes 1.0 MB
479
  [ALLOC_DEFAULT_MAIN]
480
- Peak usage frame count: [4.0 MB-8.0 MB]: 13749 frames
481
  Requested Block Size 16.0 MB
482
  Peak Block count 1
483
  Peak Allocated memory 4.8 MB
484
  Peak Large allocation bytes 0 B
485
  [ALLOC_DEFAULT_THREAD]
486
- Peak usage frame count: [16.0 MB-32.0 MB]: 13749 frames
487
  Requested Block Size 16.0 MB
488
  Peak Block count 1
489
  Peak Allocated memory 17.5 MB
@@ -515,13 +275,13 @@ Memory Statistics:
515
  Used Block count 1
516
  Peak Allocated bytes 1.0 MB
517
  [ALLOC_GFX_MAIN]
518
- Peak usage frame count: [32.0 KB-64.0 KB]: 13748 frames, [64.0 KB-128.0 KB]: 1 frames
519
  Requested Block Size 16.0 MB
520
  Peak Block count 1
521
  Peak Allocated memory 65.6 KB
522
  Peak Large allocation bytes 0 B
523
  [ALLOC_GFX_THREAD]
524
- Peak usage frame count: [128.0 KB-256.0 KB]: 13749 frames
525
  Requested Block Size 16.0 MB
526
  Peak Block count 1
527
  Peak Allocated memory 173.5 KB
@@ -533,16 +293,16 @@ Memory Statistics:
533
  Used Block count 1
534
  Peak Allocated bytes 1.0 MB
535
  [ALLOC_CACHEOBJECTS_MAIN]
536
- Peak usage frame count: [0.5 MB-1.0 MB]: 13749 frames
537
  Requested Block Size 4.0 MB
538
  Peak Block count 1
539
  Peak Allocated memory 0.6 MB
540
  Peak Large allocation bytes 0 B
541
  [ALLOC_CACHEOBJECTS_THREAD]
542
- Peak usage frame count: [0.5 MB-1.0 MB]: 13748 frames, [4.0 MB-8.0 MB]: 1 frames
543
  Requested Block Size 4.0 MB
544
  Peak Block count 2
545
- Peak Allocated memory 4.5 MB
546
  Peak Large allocation bytes 0 B
547
  [ALLOC_TYPETREE] Dual Thread Allocator
548
  Peak main deferred allocation count 0
@@ -551,13 +311,13 @@ Memory Statistics:
551
  Used Block count 1
552
  Peak Allocated bytes 1.0 MB
553
  [ALLOC_TYPETREE_MAIN]
554
- Peak usage frame count: [0-1.0 KB]: 13749 frames
555
  Requested Block Size 2.0 MB
556
  Peak Block count 1
557
  Peak Allocated memory 1.0 KB
558
  Peak Large allocation bytes 0 B
559
  [ALLOC_TYPETREE_THREAD]
560
- Peak usage frame count: [1.0 KB-2.0 KB]: 13748 frames, [2.0 KB-4.0 KB]: 1 frames
561
  Requested Block Size 2.0 MB
562
  Peak Block count 1
563
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.307 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.692191 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
80
  TOO LONG
81
  TOO LONG
82
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
83
  Setting up 4 worker threads for Enlighten.
84
  Memory Statistics:
85
  [ALLOC_TEMP_TLS] TLS Allocator
86
  StackAllocators :
87
  [ALLOC_TEMP_MAIN]
88
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1033 frames, [2.0 MB-4.0 MB]: 1 frames
89
  Initial Block Size 4.0 MB
90
  Current Block Size 4.0 MB
91
  Peak Allocated Bytes 2.1 MB
 
113
  [ALLOC_TEMP_Job.Worker 0]
114
  Initial Block Size 256.0 KB
115
  Current Block Size 256.0 KB
116
+ Peak Allocated Bytes 0.7 KB
117
  Overflow Count 0
118
  [ALLOC_TEMP_Background Job.Worker 10]
119
  Initial Block Size 32.0 KB
 
148
  [ALLOC_TEMP_Job.Worker 3]
149
  Initial Block Size 256.0 KB
150
  Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 0 B
152
  Overflow Count 0
153
  [ALLOC_TEMP_Background Job.Worker 12]
154
  Initial Block Size 32.0 KB
 
231
  Peak Allocated Bytes 0 B
232
  Overflow Count 0
233
  [ALLOC_DEFAULT] Dual Thread Allocator
234
+ Peak main deferred allocation count 2
235
  [ALLOC_BUCKET]
236
  Large Block size 4.0 MB
237
  Used Block count 1
238
  Peak Allocated bytes 1.0 MB
239
  [ALLOC_DEFAULT_MAIN]
240
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1034 frames
241
  Requested Block Size 16.0 MB
242
  Peak Block count 1
243
  Peak Allocated memory 4.8 MB
244
  Peak Large allocation bytes 0 B
245
  [ALLOC_DEFAULT_THREAD]
246
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1034 frames
247
  Requested Block Size 16.0 MB
248
  Peak Block count 1
249
  Peak Allocated memory 17.5 MB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_GFX_MAIN]
278
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1033 frames, [64.0 KB-128.0 KB]: 1 frames
279
  Requested Block Size 16.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 65.6 KB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_GFX_THREAD]
284
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1034 frames
285
  Requested Block Size 16.0 MB
286
  Peak Block count 1
287
  Peak Allocated memory 173.5 KB
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_CACHEOBJECTS_MAIN]
296
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1034 frames
297
  Requested Block Size 4.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 0.6 MB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_CACHEOBJECTS_THREAD]
302
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1033 frames, [4.0 MB-8.0 MB]: 1 frames
303
  Requested Block Size 4.0 MB
304
  Peak Block count 2
305
+ Peak Allocated memory 4.0 MB
306
  Peak Large allocation bytes 0 B
307
  [ALLOC_TYPETREE] Dual Thread Allocator
308
  Peak main deferred allocation count 0
 
311
  Used Block count 1
312
  Peak Allocated bytes 1.0 MB
313
  [ALLOC_TYPETREE_MAIN]
314
+ Peak usage frame count: [0-1.0 KB]: 1034 frames
315
  Requested Block Size 2.0 MB
316
  Peak Block count 1
317
  Peak Allocated memory 1.0 KB
318
  Peak Large allocation bytes 0 B
319
  [ALLOC_TYPETREE_THREAD]
320
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1033 frames, [2.0 KB-4.0 KB]: 1 frames
321
  Requested Block Size 2.0 MB
322
  Peak Block count 1
323
  Peak Allocated memory 2.2 KB
run_logs/Player-13.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.234 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.742978 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -80,260 +80,12 @@ TOO LONG
80
  TOO LONG
81
  TOO LONG
82
  TOO LONG
83
- TOO LONG
84
- TOO LONG
85
- TOO LONG
86
- TOO LONG
87
- TOO LONG
88
- TOO LONG
89
- TOO LONG
90
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91
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92
- TOO LONG
93
- TOO LONG
94
- TOO LONG
95
- TOO LONG
96
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98
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99
- TOO LONG
100
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101
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102
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103
- TOO LONG
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- TOO LONG
105
- TOO LONG
106
- TOO LONG
107
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- TOO LONG
109
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110
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111
- TOO LONG
112
- TOO LONG
113
- TOO LONG
114
- TOO LONG
115
- TOO LONG
116
- TOO LONG
117
- TOO LONG
118
- TOO LONG
119
- TOO LONG
120
- TOO LONG
121
- TOO LONG
122
- TOO LONG
123
- TOO LONG
124
- TOO LONG
125
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126
- TOO LONG
127
- TOO LONG
128
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130
- TOO LONG
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132
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133
- TOO LONG
134
- TOO LONG
135
- TOO LONG
136
- TOO LONG
137
- TOO LONG
138
- TOO LONG
139
- TOO LONG
140
- TOO LONG
141
- TOO LONG
142
- TOO LONG
143
- TOO LONG
144
- TOO LONG
145
- TOO LONG
146
- TOO LONG
147
- TOO LONG
148
- TOO LONG
149
- TOO LONG
150
- TOO LONG
151
- TOO LONG
152
- TOO LONG
153
- TOO LONG
154
- TOO LONG
155
- TOO LONG
156
- TOO LONG
157
- TOO LONG
158
- TOO LONG
159
- TOO LONG
160
- TOO LONG
161
- TOO LONG
162
- TOO LONG
163
- TOO LONG
164
- TOO LONG
165
- TOO LONG
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- TOO LONG
167
- TOO LONG
168
- TOO LONG
169
- TOO LONG
170
- TOO LONG
171
- TOO LONG
172
- TOO LONG
173
- TOO LONG
174
- TOO LONG
175
- TOO LONG
176
- TOO LONG
177
- TOO LONG
178
- TOO LONG
179
- TOO LONG
180
- TOO LONG
181
- TOO LONG
182
- TOO LONG
183
- TOO LONG
184
- TOO LONG
185
- TOO LONG
186
- TOO LONG
187
- TOO LONG
188
- TOO LONG
189
- TOO LONG
190
- TOO LONG
191
- TOO LONG
192
- TOO LONG
193
- TOO LONG
194
- TOO LONG
195
- TOO LONG
196
- TOO LONG
197
- TOO LONG
198
- TOO LONG
199
- TOO LONG
200
- TOO LONG
201
- TOO LONG
202
- TOO LONG
203
- TOO LONG
204
- TOO LONG
205
- TOO LONG
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- TOO LONG
207
- TOO LONG
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- TOO LONG
209
- TOO LONG
210
- TOO LONG
211
- TOO LONG
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- TOO LONG
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- TOO LONG
214
- TOO LONG
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- TOO LONG
216
- TOO LONG
217
- TOO LONG
218
- TOO LONG
219
- TOO LONG
220
- TOO LONG
221
- TOO LONG
222
- TOO LONG
223
- TOO LONG
224
- TOO LONG
225
- TOO LONG
226
- TOO LONG
227
- TOO LONG
228
- TOO LONG
229
- TOO LONG
230
- TOO LONG
231
- TOO LONG
232
- TOO LONG
233
- TOO LONG
234
- TOO LONG
235
- TOO LONG
236
- TOO LONG
237
- TOO LONG
238
- TOO LONG
239
- TOO LONG
240
- TOO LONG
241
- TOO LONG
242
- TOO LONG
243
- TOO LONG
244
- TOO LONG
245
- TOO LONG
246
- TOO LONG
247
- TOO LONG
248
- TOO LONG
249
- TOO LONG
250
- TOO LONG
251
- TOO LONG
252
- TOO LONG
253
- TOO LONG
254
- TOO LONG
255
- TOO LONG
256
- TOO LONG
257
- TOO LONG
258
- TOO LONG
259
- TOO LONG
260
- TOO LONG
261
- TOO LONG
262
- TOO LONG
263
- TOO LONG
264
- TOO LONG
265
- TOO LONG
266
- TOO LONG
267
- TOO LONG
268
- TOO LONG
269
- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
288
- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
- TOO LONG
295
- TOO LONG
296
- TOO LONG
297
- TOO LONG
298
- TOO LONG
299
- TOO LONG
300
- TOO LONG
301
- TOO LONG
302
- TOO LONG
303
- TOO LONG
304
- TOO LONG
305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
- TOO LONG
326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
  Setting up 4 worker threads for Enlighten.
332
  Memory Statistics:
333
  [ALLOC_TEMP_TLS] TLS Allocator
334
  StackAllocators :
335
  [ALLOC_TEMP_MAIN]
336
- Peak usage frame count: [8.0 KB-16.0 KB]: 13706 frames, [2.0 MB-4.0 MB]: 1 frames
337
  Initial Block Size 4.0 MB
338
  Current Block Size 4.0 MB
339
  Peak Allocated Bytes 2.1 MB
@@ -396,7 +148,7 @@ Memory Statistics:
396
  [ALLOC_TEMP_Job.Worker 3]
397
  Initial Block Size 256.0 KB
398
  Current Block Size 256.0 KB
399
- Peak Allocated Bytes 0.7 KB
400
  Overflow Count 0
401
  [ALLOC_TEMP_Background Job.Worker 12]
402
  Initial Block Size 32.0 KB
@@ -451,7 +203,7 @@ Memory Statistics:
451
  [ALLOC_TEMP_Job.Worker 2]
452
  Initial Block Size 256.0 KB
453
  Current Block Size 256.0 KB
454
- Peak Allocated Bytes 0 B
455
  Overflow Count 0
456
  [ALLOC_TEMP_Background Job.Worker 3]
457
  Initial Block Size 32.0 KB
@@ -479,19 +231,19 @@ Memory Statistics:
479
  Peak Allocated Bytes 0 B
480
  Overflow Count 0
481
  [ALLOC_DEFAULT] Dual Thread Allocator
482
- Peak main deferred allocation count 4
483
  [ALLOC_BUCKET]
484
  Large Block size 4.0 MB
485
  Used Block count 1
486
  Peak Allocated bytes 1.0 MB
487
  [ALLOC_DEFAULT_MAIN]
488
- Peak usage frame count: [4.0 MB-8.0 MB]: 13707 frames
489
  Requested Block Size 16.0 MB
490
  Peak Block count 1
491
  Peak Allocated memory 4.8 MB
492
  Peak Large allocation bytes 0 B
493
  [ALLOC_DEFAULT_THREAD]
494
- Peak usage frame count: [16.0 MB-32.0 MB]: 13707 frames
495
  Requested Block Size 16.0 MB
496
  Peak Block count 1
497
  Peak Allocated memory 17.5 MB
@@ -523,13 +275,13 @@ Memory Statistics:
523
  Used Block count 1
524
  Peak Allocated bytes 1.0 MB
525
  [ALLOC_GFX_MAIN]
526
- Peak usage frame count: [32.0 KB-64.0 KB]: 13706 frames, [64.0 KB-128.0 KB]: 1 frames
527
  Requested Block Size 16.0 MB
528
  Peak Block count 1
529
  Peak Allocated memory 65.6 KB
530
  Peak Large allocation bytes 0 B
531
  [ALLOC_GFX_THREAD]
532
- Peak usage frame count: [128.0 KB-256.0 KB]: 13707 frames
533
  Requested Block Size 16.0 MB
534
  Peak Block count 1
535
  Peak Allocated memory 173.5 KB
@@ -541,16 +293,16 @@ Memory Statistics:
541
  Used Block count 1
542
  Peak Allocated bytes 1.0 MB
543
  [ALLOC_CACHEOBJECTS_MAIN]
544
- Peak usage frame count: [0.5 MB-1.0 MB]: 13707 frames
545
  Requested Block Size 4.0 MB
546
  Peak Block count 1
547
  Peak Allocated memory 0.6 MB
548
  Peak Large allocation bytes 0 B
549
  [ALLOC_CACHEOBJECTS_THREAD]
550
- Peak usage frame count: [0.5 MB-1.0 MB]: 13706 frames, [4.0 MB-8.0 MB]: 1 frames
551
  Requested Block Size 4.0 MB
552
  Peak Block count 2
553
- Peak Allocated memory 4.1 MB
554
  Peak Large allocation bytes 0 B
555
  [ALLOC_TYPETREE] Dual Thread Allocator
556
  Peak main deferred allocation count 0
@@ -559,13 +311,13 @@ Memory Statistics:
559
  Used Block count 1
560
  Peak Allocated bytes 1.0 MB
561
  [ALLOC_TYPETREE_MAIN]
562
- Peak usage frame count: [0-1.0 KB]: 13707 frames
563
  Requested Block Size 2.0 MB
564
  Peak Block count 1
565
  Peak Allocated memory 1.0 KB
566
  Peak Large allocation bytes 0 B
567
  [ALLOC_TYPETREE_THREAD]
568
- Peak usage frame count: [1.0 KB-2.0 KB]: 13706 frames, [2.0 KB-4.0 KB]: 1 frames
569
  Requested Block Size 2.0 MB
570
  Peak Block count 1
571
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.254 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.677942 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
80
  TOO LONG
81
  TOO LONG
82
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
83
  Setting up 4 worker threads for Enlighten.
84
  Memory Statistics:
85
  [ALLOC_TEMP_TLS] TLS Allocator
86
  StackAllocators :
87
  [ALLOC_TEMP_MAIN]
88
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1031 frames, [2.0 MB-4.0 MB]: 1 frames
89
  Initial Block Size 4.0 MB
90
  Current Block Size 4.0 MB
91
  Peak Allocated Bytes 2.1 MB
 
148
  [ALLOC_TEMP_Job.Worker 3]
149
  Initial Block Size 256.0 KB
150
  Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 0 B
152
  Overflow Count 0
153
  [ALLOC_TEMP_Background Job.Worker 12]
154
  Initial Block Size 32.0 KB
 
203
  [ALLOC_TEMP_Job.Worker 2]
204
  Initial Block Size 256.0 KB
205
  Current Block Size 256.0 KB
206
+ Peak Allocated Bytes 0.7 KB
207
  Overflow Count 0
208
  [ALLOC_TEMP_Background Job.Worker 3]
209
  Initial Block Size 32.0 KB
 
231
  Peak Allocated Bytes 0 B
232
  Overflow Count 0
233
  [ALLOC_DEFAULT] Dual Thread Allocator
234
+ Peak main deferred allocation count 2
235
  [ALLOC_BUCKET]
236
  Large Block size 4.0 MB
237
  Used Block count 1
238
  Peak Allocated bytes 1.0 MB
239
  [ALLOC_DEFAULT_MAIN]
240
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1032 frames
241
  Requested Block Size 16.0 MB
242
  Peak Block count 1
243
  Peak Allocated memory 4.8 MB
244
  Peak Large allocation bytes 0 B
245
  [ALLOC_DEFAULT_THREAD]
246
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1032 frames
247
  Requested Block Size 16.0 MB
248
  Peak Block count 1
249
  Peak Allocated memory 17.5 MB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_GFX_MAIN]
278
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1031 frames, [64.0 KB-128.0 KB]: 1 frames
279
  Requested Block Size 16.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 65.6 KB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_GFX_THREAD]
284
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1032 frames
285
  Requested Block Size 16.0 MB
286
  Peak Block count 1
287
  Peak Allocated memory 173.5 KB
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_CACHEOBJECTS_MAIN]
296
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1032 frames
297
  Requested Block Size 4.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 0.6 MB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_CACHEOBJECTS_THREAD]
302
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1031 frames, [4.0 MB-8.0 MB]: 1 frames
303
  Requested Block Size 4.0 MB
304
  Peak Block count 2
305
+ Peak Allocated memory 4.5 MB
306
  Peak Large allocation bytes 0 B
307
  [ALLOC_TYPETREE] Dual Thread Allocator
308
  Peak main deferred allocation count 0
 
311
  Used Block count 1
312
  Peak Allocated bytes 1.0 MB
313
  [ALLOC_TYPETREE_MAIN]
314
+ Peak usage frame count: [0-1.0 KB]: 1032 frames
315
  Requested Block Size 2.0 MB
316
  Peak Block count 1
317
  Peak Allocated memory 1.0 KB
318
  Peak Large allocation bytes 0 B
319
  [ALLOC_TYPETREE_THREAD]
320
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1031 frames, [2.0 KB-4.0 KB]: 1 frames
321
  Requested Block Size 2.0 MB
322
  Peak Block count 1
323
  Peak Allocated memory 2.2 KB
run_logs/Player-14.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.275 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.786157 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -76,274 +76,12 @@ TOO LONG
76
  TOO LONG
77
  TOO LONG
78
  TOO LONG
79
- TOO LONG
80
- TOO LONG
81
- TOO LONG
82
- TOO LONG
83
- TOO LONG
84
- TOO LONG
85
- TOO LONG
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89
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92
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94
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95
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96
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97
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98
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99
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100
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101
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102
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103
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104
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105
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106
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237
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239
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240
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242
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244
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246
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248
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249
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250
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251
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253
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255
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258
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262
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263
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264
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266
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267
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268
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269
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270
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- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
288
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289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
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295
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296
- TOO LONG
297
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298
- TOO LONG
299
- TOO LONG
300
- TOO LONG
301
- TOO LONG
302
- TOO LONG
303
- TOO LONG
304
- TOO LONG
305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
- TOO LONG
326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
- TOO LONG
334
- TOO LONG
335
- TOO LONG
336
- TOO LONG
337
- TOO LONG
338
- TOO LONG
339
- TOO LONG
340
- TOO LONG
341
  Setting up 4 worker threads for Enlighten.
342
  Memory Statistics:
343
  [ALLOC_TEMP_TLS] TLS Allocator
344
  StackAllocators :
345
  [ALLOC_TEMP_MAIN]
346
- Peak usage frame count: [8.0 KB-16.0 KB]: 13669 frames, [2.0 MB-4.0 MB]: 1 frames
347
  Initial Block Size 4.0 MB
348
  Current Block Size 4.0 MB
349
  Peak Allocated Bytes 2.1 MB
@@ -456,12 +194,12 @@ Memory Statistics:
456
  [ALLOC_TEMP_Job.Worker 1]
457
  Initial Block Size 256.0 KB
458
  Current Block Size 256.0 KB
459
- Peak Allocated Bytes 0 B
460
  Overflow Count 0
461
  [ALLOC_TEMP_Job.Worker 2]
462
  Initial Block Size 256.0 KB
463
  Current Block Size 256.0 KB
464
- Peak Allocated Bytes 0.7 KB
465
  Overflow Count 0
466
  [ALLOC_TEMP_Background Job.Worker 3]
467
  Initial Block Size 32.0 KB
@@ -489,22 +227,22 @@ Memory Statistics:
489
  Peak Allocated Bytes 0 B
490
  Overflow Count 0
491
  [ALLOC_DEFAULT] Dual Thread Allocator
492
- Peak main deferred allocation count 3
493
  [ALLOC_BUCKET]
494
  Large Block size 4.0 MB
495
  Used Block count 1
496
  Peak Allocated bytes 1.0 MB
497
  [ALLOC_DEFAULT_MAIN]
498
- Peak usage frame count: [4.0 MB-8.0 MB]: 13670 frames
499
  Requested Block Size 16.0 MB
500
  Peak Block count 1
501
- Peak Allocated memory 5.0 MB
502
  Peak Large allocation bytes 0 B
503
  [ALLOC_DEFAULT_THREAD]
504
- Peak usage frame count: [16.0 MB-32.0 MB]: 13670 frames
505
  Requested Block Size 16.0 MB
506
  Peak Block count 1
507
- Peak Allocated memory 17.3 MB
508
  Peak Large allocation bytes 16.0 MB
509
  [ALLOC_TEMP_JOB_1_FRAME]
510
  Initial Block Size 2.0 MB
@@ -533,13 +271,13 @@ Memory Statistics:
533
  Used Block count 1
534
  Peak Allocated bytes 1.0 MB
535
  [ALLOC_GFX_MAIN]
536
- Peak usage frame count: [32.0 KB-64.0 KB]: 13669 frames, [64.0 KB-128.0 KB]: 1 frames
537
  Requested Block Size 16.0 MB
538
  Peak Block count 1
539
  Peak Allocated memory 65.6 KB
540
  Peak Large allocation bytes 0 B
541
  [ALLOC_GFX_THREAD]
542
- Peak usage frame count: [128.0 KB-256.0 KB]: 13670 frames
543
  Requested Block Size 16.0 MB
544
  Peak Block count 1
545
  Peak Allocated memory 173.5 KB
@@ -551,16 +289,16 @@ Memory Statistics:
551
  Used Block count 1
552
  Peak Allocated bytes 1.0 MB
553
  [ALLOC_CACHEOBJECTS_MAIN]
554
- Peak usage frame count: [0.5 MB-1.0 MB]: 13670 frames
555
  Requested Block Size 4.0 MB
556
  Peak Block count 1
557
  Peak Allocated memory 0.6 MB
558
  Peak Large allocation bytes 0 B
559
  [ALLOC_CACHEOBJECTS_THREAD]
560
- Peak usage frame count: [0.5 MB-1.0 MB]: 13669 frames, [4.0 MB-8.0 MB]: 1 frames
561
  Requested Block Size 4.0 MB
562
  Peak Block count 2
563
- Peak Allocated memory 4.2 MB
564
  Peak Large allocation bytes 0 B
565
  [ALLOC_TYPETREE] Dual Thread Allocator
566
  Peak main deferred allocation count 0
@@ -569,13 +307,13 @@ Memory Statistics:
569
  Used Block count 1
570
  Peak Allocated bytes 1.0 MB
571
  [ALLOC_TYPETREE_MAIN]
572
- Peak usage frame count: [0-1.0 KB]: 13670 frames
573
  Requested Block Size 2.0 MB
574
  Peak Block count 1
575
  Peak Allocated memory 1.0 KB
576
  Peak Large allocation bytes 0 B
577
  [ALLOC_TYPETREE_THREAD]
578
- Peak usage frame count: [1.0 KB-2.0 KB]: 13669 frames, [2.0 KB-4.0 KB]: 1 frames
579
  Requested Block Size 2.0 MB
580
  Peak Block count 1
581
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.332 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.652544 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
76
  TOO LONG
77
  TOO LONG
78
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
79
  Setting up 4 worker threads for Enlighten.
80
  Memory Statistics:
81
  [ALLOC_TEMP_TLS] TLS Allocator
82
  StackAllocators :
83
  [ALLOC_TEMP_MAIN]
84
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1025 frames, [2.0 MB-4.0 MB]: 1 frames
85
  Initial Block Size 4.0 MB
86
  Current Block Size 4.0 MB
87
  Peak Allocated Bytes 2.1 MB
 
194
  [ALLOC_TEMP_Job.Worker 1]
195
  Initial Block Size 256.0 KB
196
  Current Block Size 256.0 KB
197
+ Peak Allocated Bytes 0.7 KB
198
  Overflow Count 0
199
  [ALLOC_TEMP_Job.Worker 2]
200
  Initial Block Size 256.0 KB
201
  Current Block Size 256.0 KB
202
+ Peak Allocated Bytes 0 B
203
  Overflow Count 0
204
  [ALLOC_TEMP_Background Job.Worker 3]
205
  Initial Block Size 32.0 KB
 
227
  Peak Allocated Bytes 0 B
228
  Overflow Count 0
229
  [ALLOC_DEFAULT] Dual Thread Allocator
230
+ Peak main deferred allocation count 4
231
  [ALLOC_BUCKET]
232
  Large Block size 4.0 MB
233
  Used Block count 1
234
  Peak Allocated bytes 1.0 MB
235
  [ALLOC_DEFAULT_MAIN]
236
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1026 frames
237
  Requested Block Size 16.0 MB
238
  Peak Block count 1
239
+ Peak Allocated memory 4.8 MB
240
  Peak Large allocation bytes 0 B
241
  [ALLOC_DEFAULT_THREAD]
242
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1026 frames
243
  Requested Block Size 16.0 MB
244
  Peak Block count 1
245
+ Peak Allocated memory 17.5 MB
246
  Peak Large allocation bytes 16.0 MB
247
  [ALLOC_TEMP_JOB_1_FRAME]
248
  Initial Block Size 2.0 MB
 
271
  Used Block count 1
272
  Peak Allocated bytes 1.0 MB
273
  [ALLOC_GFX_MAIN]
274
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1025 frames, [64.0 KB-128.0 KB]: 1 frames
275
  Requested Block Size 16.0 MB
276
  Peak Block count 1
277
  Peak Allocated memory 65.6 KB
278
  Peak Large allocation bytes 0 B
279
  [ALLOC_GFX_THREAD]
280
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1026 frames
281
  Requested Block Size 16.0 MB
282
  Peak Block count 1
283
  Peak Allocated memory 173.5 KB
 
289
  Used Block count 1
290
  Peak Allocated bytes 1.0 MB
291
  [ALLOC_CACHEOBJECTS_MAIN]
292
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1026 frames
293
  Requested Block Size 4.0 MB
294
  Peak Block count 1
295
  Peak Allocated memory 0.6 MB
296
  Peak Large allocation bytes 0 B
297
  [ALLOC_CACHEOBJECTS_THREAD]
298
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1025 frames, [4.0 MB-8.0 MB]: 1 frames
299
  Requested Block Size 4.0 MB
300
  Peak Block count 2
301
+ Peak Allocated memory 4.5 MB
302
  Peak Large allocation bytes 0 B
303
  [ALLOC_TYPETREE] Dual Thread Allocator
304
  Peak main deferred allocation count 0
 
307
  Used Block count 1
308
  Peak Allocated bytes 1.0 MB
309
  [ALLOC_TYPETREE_MAIN]
310
+ Peak usage frame count: [0-1.0 KB]: 1026 frames
311
  Requested Block Size 2.0 MB
312
  Peak Block count 1
313
  Peak Allocated memory 1.0 KB
314
  Peak Large allocation bytes 0 B
315
  [ALLOC_TYPETREE_THREAD]
316
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1025 frames, [2.0 KB-4.0 KB]: 1 frames
317
  Requested Block Size 2.0 MB
318
  Peak Block count 1
319
  Peak Allocated memory 2.2 KB
run_logs/Player-15.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.294 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.678388 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -78,269 +78,12 @@ TOO LONG
78
  TOO LONG
79
  TOO LONG
80
  TOO LONG
81
- TOO LONG
82
- TOO LONG
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159
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251
- TOO LONG
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258
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260
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- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
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- TOO LONG
286
- TOO LONG
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- TOO LONG
288
- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
- TOO LONG
295
- TOO LONG
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- TOO LONG
297
- TOO LONG
298
- TOO LONG
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- TOO LONG
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301
- TOO LONG
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- TOO LONG
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- TOO LONG
305
- TOO LONG
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- TOO LONG
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- TOO LONG
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- TOO LONG
310
- TOO LONG
311
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313
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314
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316
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317
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318
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319
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320
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323
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325
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326
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327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
- TOO LONG
334
- TOO LONG
335
- TOO LONG
336
- TOO LONG
337
- TOO LONG
338
  Setting up 4 worker threads for Enlighten.
339
  Memory Statistics:
340
  [ALLOC_TEMP_TLS] TLS Allocator
341
  StackAllocators :
342
  [ALLOC_TEMP_MAIN]
343
- Peak usage frame count: [8.0 KB-16.0 KB]: 13624 frames, [2.0 MB-4.0 MB]: 1 frames
344
  Initial Block Size 4.0 MB
345
  Current Block Size 4.0 MB
346
  Peak Allocated Bytes 2.1 MB
@@ -453,12 +196,12 @@ Memory Statistics:
453
  [ALLOC_TEMP_Job.Worker 1]
454
  Initial Block Size 256.0 KB
455
  Current Block Size 256.0 KB
456
- Peak Allocated Bytes 0 B
457
  Overflow Count 0
458
  [ALLOC_TEMP_Job.Worker 2]
459
  Initial Block Size 256.0 KB
460
  Current Block Size 256.0 KB
461
- Peak Allocated Bytes 0.7 KB
462
  Overflow Count 0
463
  [ALLOC_TEMP_Background Job.Worker 3]
464
  Initial Block Size 32.0 KB
@@ -486,22 +229,22 @@ Memory Statistics:
486
  Peak Allocated Bytes 0 B
487
  Overflow Count 0
488
  [ALLOC_DEFAULT] Dual Thread Allocator
489
- Peak main deferred allocation count 3
490
  [ALLOC_BUCKET]
491
  Large Block size 4.0 MB
492
  Used Block count 1
493
  Peak Allocated bytes 1.0 MB
494
  [ALLOC_DEFAULT_MAIN]
495
- Peak usage frame count: [4.0 MB-8.0 MB]: 13625 frames
496
  Requested Block Size 16.0 MB
497
  Peak Block count 1
498
- Peak Allocated memory 4.9 MB
499
  Peak Large allocation bytes 0 B
500
  [ALLOC_DEFAULT_THREAD]
501
- Peak usage frame count: [16.0 MB-32.0 MB]: 13625 frames
502
  Requested Block Size 16.0 MB
503
  Peak Block count 1
504
- Peak Allocated memory 17.4 MB
505
  Peak Large allocation bytes 16.0 MB
506
  [ALLOC_TEMP_JOB_1_FRAME]
507
  Initial Block Size 2.0 MB
@@ -530,13 +273,13 @@ Memory Statistics:
530
  Used Block count 1
531
  Peak Allocated bytes 1.0 MB
532
  [ALLOC_GFX_MAIN]
533
- Peak usage frame count: [32.0 KB-64.0 KB]: 13624 frames, [64.0 KB-128.0 KB]: 1 frames
534
  Requested Block Size 16.0 MB
535
  Peak Block count 1
536
  Peak Allocated memory 65.6 KB
537
  Peak Large allocation bytes 0 B
538
  [ALLOC_GFX_THREAD]
539
- Peak usage frame count: [128.0 KB-256.0 KB]: 13625 frames
540
  Requested Block Size 16.0 MB
541
  Peak Block count 1
542
  Peak Allocated memory 173.5 KB
@@ -548,16 +291,16 @@ Memory Statistics:
548
  Used Block count 1
549
  Peak Allocated bytes 1.0 MB
550
  [ALLOC_CACHEOBJECTS_MAIN]
551
- Peak usage frame count: [0.5 MB-1.0 MB]: 13625 frames
552
  Requested Block Size 4.0 MB
553
  Peak Block count 1
554
  Peak Allocated memory 0.6 MB
555
  Peak Large allocation bytes 0 B
556
  [ALLOC_CACHEOBJECTS_THREAD]
557
- Peak usage frame count: [0.5 MB-1.0 MB]: 13624 frames, [4.0 MB-8.0 MB]: 1 frames
558
  Requested Block Size 4.0 MB
559
  Peak Block count 2
560
- Peak Allocated memory 4.1 MB
561
  Peak Large allocation bytes 0 B
562
  [ALLOC_TYPETREE] Dual Thread Allocator
563
  Peak main deferred allocation count 0
@@ -566,13 +309,13 @@ Memory Statistics:
566
  Used Block count 1
567
  Peak Allocated bytes 1.0 MB
568
  [ALLOC_TYPETREE_MAIN]
569
- Peak usage frame count: [0-1.0 KB]: 13625 frames
570
  Requested Block Size 2.0 MB
571
  Peak Block count 1
572
  Peak Allocated memory 1.0 KB
573
  Peak Large allocation bytes 0 B
574
  [ALLOC_TYPETREE_THREAD]
575
- Peak usage frame count: [1.0 KB-2.0 KB]: 13624 frames, [2.0 KB-4.0 KB]: 1 frames
576
  Requested Block Size 2.0 MB
577
  Peak Block count 1
578
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.217 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.671742 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
78
  TOO LONG
79
  TOO LONG
80
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
81
  Setting up 4 worker threads for Enlighten.
82
  Memory Statistics:
83
  [ALLOC_TEMP_TLS] TLS Allocator
84
  StackAllocators :
85
  [ALLOC_TEMP_MAIN]
86
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1021 frames, [2.0 MB-4.0 MB]: 1 frames
87
  Initial Block Size 4.0 MB
88
  Current Block Size 4.0 MB
89
  Peak Allocated Bytes 2.1 MB
 
196
  [ALLOC_TEMP_Job.Worker 1]
197
  Initial Block Size 256.0 KB
198
  Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0.7 KB
200
  Overflow Count 0
201
  [ALLOC_TEMP_Job.Worker 2]
202
  Initial Block Size 256.0 KB
203
  Current Block Size 256.0 KB
204
+ Peak Allocated Bytes 0 B
205
  Overflow Count 0
206
  [ALLOC_TEMP_Background Job.Worker 3]
207
  Initial Block Size 32.0 KB
 
229
  Peak Allocated Bytes 0 B
230
  Overflow Count 0
231
  [ALLOC_DEFAULT] Dual Thread Allocator
232
+ Peak main deferred allocation count 4
233
  [ALLOC_BUCKET]
234
  Large Block size 4.0 MB
235
  Used Block count 1
236
  Peak Allocated bytes 1.0 MB
237
  [ALLOC_DEFAULT_MAIN]
238
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1022 frames
239
  Requested Block Size 16.0 MB
240
  Peak Block count 1
241
+ Peak Allocated memory 4.8 MB
242
  Peak Large allocation bytes 0 B
243
  [ALLOC_DEFAULT_THREAD]
244
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1022 frames
245
  Requested Block Size 16.0 MB
246
  Peak Block count 1
247
+ Peak Allocated memory 17.5 MB
248
  Peak Large allocation bytes 16.0 MB
249
  [ALLOC_TEMP_JOB_1_FRAME]
250
  Initial Block Size 2.0 MB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_GFX_MAIN]
276
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1021 frames, [64.0 KB-128.0 KB]: 1 frames
277
  Requested Block Size 16.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 65.6 KB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_GFX_THREAD]
282
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1022 frames
283
  Requested Block Size 16.0 MB
284
  Peak Block count 1
285
  Peak Allocated memory 173.5 KB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_CACHEOBJECTS_MAIN]
294
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1022 frames
295
  Requested Block Size 4.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 0.6 MB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_CACHEOBJECTS_THREAD]
300
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1021 frames, [4.0 MB-8.0 MB]: 1 frames
301
  Requested Block Size 4.0 MB
302
  Peak Block count 2
303
+ Peak Allocated memory 4.5 MB
304
  Peak Large allocation bytes 0 B
305
  [ALLOC_TYPETREE] Dual Thread Allocator
306
  Peak main deferred allocation count 0
 
309
  Used Block count 1
310
  Peak Allocated bytes 1.0 MB
311
  [ALLOC_TYPETREE_MAIN]
312
+ Peak usage frame count: [0-1.0 KB]: 1022 frames
313
  Requested Block Size 2.0 MB
314
  Peak Block count 1
315
  Peak Allocated memory 1.0 KB
316
  Peak Large allocation bytes 0 B
317
  [ALLOC_TYPETREE_THREAD]
318
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1021 frames, [2.0 KB-4.0 KB]: 1 frames
319
  Requested Block Size 2.0 MB
320
  Peak Block count 1
321
  Peak Allocated memory 2.2 KB
run_logs/Player-16.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.249 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.721989 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -77,252 +77,12 @@ TOO LONG
77
  TOO LONG
78
  TOO LONG
79
  TOO LONG
80
- TOO LONG
81
- TOO LONG
82
- TOO LONG
83
- TOO LONG
84
- TOO LONG
85
- TOO LONG
86
- TOO LONG
87
- TOO LONG
88
- TOO LONG
89
- TOO LONG
90
- TOO LONG
91
- TOO LONG
92
- TOO LONG
93
- TOO LONG
94
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95
- TOO LONG
96
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97
- TOO LONG
98
- TOO LONG
99
- TOO LONG
100
- TOO LONG
101
- TOO LONG
102
- TOO LONG
103
- TOO LONG
104
- TOO LONG
105
- TOO LONG
106
- TOO LONG
107
- TOO LONG
108
- TOO LONG
109
- TOO LONG
110
- TOO LONG
111
- TOO LONG
112
- TOO LONG
113
- TOO LONG
114
- TOO LONG
115
- TOO LONG
116
- TOO LONG
117
- TOO LONG
118
- TOO LONG
119
- TOO LONG
120
- TOO LONG
121
- TOO LONG
122
- TOO LONG
123
- TOO LONG
124
- TOO LONG
125
- TOO LONG
126
- TOO LONG
127
- TOO LONG
128
- TOO LONG
129
- TOO LONG
130
- TOO LONG
131
- TOO LONG
132
- TOO LONG
133
- TOO LONG
134
- TOO LONG
135
- TOO LONG
136
- TOO LONG
137
- TOO LONG
138
- TOO LONG
139
- TOO LONG
140
- TOO LONG
141
- TOO LONG
142
- TOO LONG
143
- TOO LONG
144
- TOO LONG
145
- TOO LONG
146
- TOO LONG
147
- TOO LONG
148
- TOO LONG
149
- TOO LONG
150
- TOO LONG
151
- TOO LONG
152
- TOO LONG
153
- TOO LONG
154
- TOO LONG
155
- TOO LONG
156
- TOO LONG
157
- TOO LONG
158
- TOO LONG
159
- TOO LONG
160
- TOO LONG
161
- TOO LONG
162
- TOO LONG
163
- TOO LONG
164
- TOO LONG
165
- TOO LONG
166
- TOO LONG
167
- TOO LONG
168
- TOO LONG
169
- TOO LONG
170
- TOO LONG
171
- TOO LONG
172
- TOO LONG
173
- TOO LONG
174
- TOO LONG
175
- TOO LONG
176
- TOO LONG
177
- TOO LONG
178
- TOO LONG
179
- TOO LONG
180
- TOO LONG
181
- TOO LONG
182
- TOO LONG
183
- TOO LONG
184
- TOO LONG
185
- TOO LONG
186
- TOO LONG
187
- TOO LONG
188
- TOO LONG
189
- TOO LONG
190
- TOO LONG
191
- TOO LONG
192
- TOO LONG
193
- TOO LONG
194
- TOO LONG
195
- TOO LONG
196
- TOO LONG
197
- TOO LONG
198
- TOO LONG
199
- TOO LONG
200
- TOO LONG
201
- TOO LONG
202
- TOO LONG
203
- TOO LONG
204
- TOO LONG
205
- TOO LONG
206
- TOO LONG
207
- TOO LONG
208
- TOO LONG
209
- TOO LONG
210
- TOO LONG
211
- TOO LONG
212
- TOO LONG
213
- TOO LONG
214
- TOO LONG
215
- TOO LONG
216
- TOO LONG
217
- TOO LONG
218
- TOO LONG
219
- TOO LONG
220
- TOO LONG
221
- TOO LONG
222
- TOO LONG
223
- TOO LONG
224
- TOO LONG
225
- TOO LONG
226
- TOO LONG
227
- TOO LONG
228
- TOO LONG
229
- TOO LONG
230
- TOO LONG
231
- TOO LONG
232
- TOO LONG
233
- TOO LONG
234
- TOO LONG
235
- TOO LONG
236
- TOO LONG
237
- TOO LONG
238
- TOO LONG
239
- TOO LONG
240
- TOO LONG
241
- TOO LONG
242
- TOO LONG
243
- TOO LONG
244
- TOO LONG
245
- TOO LONG
246
- TOO LONG
247
- TOO LONG
248
- TOO LONG
249
- TOO LONG
250
- TOO LONG
251
- TOO LONG
252
- TOO LONG
253
- TOO LONG
254
- TOO LONG
255
- TOO LONG
256
- TOO LONG
257
- TOO LONG
258
- TOO LONG
259
- TOO LONG
260
- TOO LONG
261
- TOO LONG
262
- TOO LONG
263
- TOO LONG
264
- TOO LONG
265
- TOO LONG
266
- TOO LONG
267
- TOO LONG
268
- TOO LONG
269
- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
288
- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
- TOO LONG
295
- TOO LONG
296
- TOO LONG
297
- TOO LONG
298
- TOO LONG
299
- TOO LONG
300
- TOO LONG
301
- TOO LONG
302
- TOO LONG
303
- TOO LONG
304
- TOO LONG
305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
  Setting up 4 worker threads for Enlighten.
321
  Memory Statistics:
322
  [ALLOC_TEMP_TLS] TLS Allocator
323
  StackAllocators :
324
  [ALLOC_TEMP_MAIN]
325
- Peak usage frame count: [8.0 KB-16.0 KB]: 13582 frames, [2.0 MB-4.0 MB]: 1 frames
326
  Initial Block Size 4.0 MB
327
  Current Block Size 4.0 MB
328
  Peak Allocated Bytes 2.1 MB
@@ -365,7 +125,7 @@ Memory Statistics:
365
  [ALLOC_TEMP_Job.Worker 5]
366
  Initial Block Size 256.0 KB
367
  Current Block Size 256.0 KB
368
- Peak Allocated Bytes 0 B
369
  Overflow Count 0
370
  [ALLOC_TEMP_Background Job.Worker 14]
371
  Initial Block Size 32.0 KB
@@ -385,7 +145,7 @@ Memory Statistics:
385
  [ALLOC_TEMP_Job.Worker 3]
386
  Initial Block Size 256.0 KB
387
  Current Block Size 256.0 KB
388
- Peak Allocated Bytes 0.7 KB
389
  Overflow Count 0
390
  [ALLOC_TEMP_Background Job.Worker 12]
391
  Initial Block Size 32.0 KB
@@ -468,22 +228,22 @@ Memory Statistics:
468
  Peak Allocated Bytes 0 B
469
  Overflow Count 0
470
  [ALLOC_DEFAULT] Dual Thread Allocator
471
- Peak main deferred allocation count 4
472
  [ALLOC_BUCKET]
473
  Large Block size 4.0 MB
474
  Used Block count 1
475
  Peak Allocated bytes 1.0 MB
476
  [ALLOC_DEFAULT_MAIN]
477
- Peak usage frame count: [4.0 MB-8.0 MB]: 13583 frames
478
  Requested Block Size 16.0 MB
479
  Peak Block count 1
480
- Peak Allocated memory 4.9 MB
481
  Peak Large allocation bytes 0 B
482
  [ALLOC_DEFAULT_THREAD]
483
- Peak usage frame count: [16.0 MB-32.0 MB]: 13583 frames
484
  Requested Block Size 16.0 MB
485
  Peak Block count 1
486
- Peak Allocated memory 17.4 MB
487
  Peak Large allocation bytes 16.0 MB
488
  [ALLOC_TEMP_JOB_1_FRAME]
489
  Initial Block Size 2.0 MB
@@ -512,13 +272,13 @@ Memory Statistics:
512
  Used Block count 1
513
  Peak Allocated bytes 1.0 MB
514
  [ALLOC_GFX_MAIN]
515
- Peak usage frame count: [32.0 KB-64.0 KB]: 13582 frames, [64.0 KB-128.0 KB]: 1 frames
516
  Requested Block Size 16.0 MB
517
  Peak Block count 1
518
  Peak Allocated memory 65.6 KB
519
  Peak Large allocation bytes 0 B
520
  [ALLOC_GFX_THREAD]
521
- Peak usage frame count: [128.0 KB-256.0 KB]: 13583 frames
522
  Requested Block Size 16.0 MB
523
  Peak Block count 1
524
  Peak Allocated memory 173.5 KB
@@ -530,15 +290,15 @@ Memory Statistics:
530
  Used Block count 1
531
  Peak Allocated bytes 1.0 MB
532
  [ALLOC_CACHEOBJECTS_MAIN]
533
- Peak usage frame count: [0.5 MB-1.0 MB]: 13583 frames
534
  Requested Block Size 4.0 MB
535
  Peak Block count 1
536
  Peak Allocated memory 0.6 MB
537
  Peak Large allocation bytes 0 B
538
  [ALLOC_CACHEOBJECTS_THREAD]
539
- Peak usage frame count: [0.5 MB-1.0 MB]: 13582 frames, [4.0 MB-8.0 MB]: 1 frames
540
  Requested Block Size 4.0 MB
541
- Peak Block count 2
542
  Peak Allocated memory 4.0 MB
543
  Peak Large allocation bytes 0 B
544
  [ALLOC_TYPETREE] Dual Thread Allocator
@@ -548,13 +308,13 @@ Memory Statistics:
548
  Used Block count 1
549
  Peak Allocated bytes 1.0 MB
550
  [ALLOC_TYPETREE_MAIN]
551
- Peak usage frame count: [0-1.0 KB]: 13583 frames
552
  Requested Block Size 2.0 MB
553
  Peak Block count 1
554
  Peak Allocated memory 1.0 KB
555
  Peak Large allocation bytes 0 B
556
  [ALLOC_TYPETREE_THREAD]
557
- Peak usage frame count: [1.0 KB-2.0 KB]: 13582 frames, [2.0 KB-4.0 KB]: 1 frames
558
  Requested Block Size 2.0 MB
559
  Peak Block count 1
560
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.291 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.657382 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
77
  TOO LONG
78
  TOO LONG
79
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
80
  Setting up 4 worker threads for Enlighten.
81
  Memory Statistics:
82
  [ALLOC_TEMP_TLS] TLS Allocator
83
  StackAllocators :
84
  [ALLOC_TEMP_MAIN]
85
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1020 frames, [2.0 MB-4.0 MB]: 1 frames
86
  Initial Block Size 4.0 MB
87
  Current Block Size 4.0 MB
88
  Peak Allocated Bytes 2.1 MB
 
125
  [ALLOC_TEMP_Job.Worker 5]
126
  Initial Block Size 256.0 KB
127
  Current Block Size 256.0 KB
128
+ Peak Allocated Bytes 0.7 KB
129
  Overflow Count 0
130
  [ALLOC_TEMP_Background Job.Worker 14]
131
  Initial Block Size 32.0 KB
 
145
  [ALLOC_TEMP_Job.Worker 3]
146
  Initial Block Size 256.0 KB
147
  Current Block Size 256.0 KB
148
+ Peak Allocated Bytes 0 B
149
  Overflow Count 0
150
  [ALLOC_TEMP_Background Job.Worker 12]
151
  Initial Block Size 32.0 KB
 
228
  Peak Allocated Bytes 0 B
229
  Overflow Count 0
230
  [ALLOC_DEFAULT] Dual Thread Allocator
231
+ Peak main deferred allocation count 3
232
  [ALLOC_BUCKET]
233
  Large Block size 4.0 MB
234
  Used Block count 1
235
  Peak Allocated bytes 1.0 MB
236
  [ALLOC_DEFAULT_MAIN]
237
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1021 frames
238
  Requested Block Size 16.0 MB
239
  Peak Block count 1
240
+ Peak Allocated memory 4.7 MB
241
  Peak Large allocation bytes 0 B
242
  [ALLOC_DEFAULT_THREAD]
243
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1021 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 17.5 MB
247
  Peak Large allocation bytes 16.0 MB
248
  [ALLOC_TEMP_JOB_1_FRAME]
249
  Initial Block Size 2.0 MB
 
272
  Used Block count 1
273
  Peak Allocated bytes 1.0 MB
274
  [ALLOC_GFX_MAIN]
275
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1020 frames, [64.0 KB-128.0 KB]: 1 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
  Peak Allocated memory 65.6 KB
279
  Peak Large allocation bytes 0 B
280
  [ALLOC_GFX_THREAD]
281
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1021 frames
282
  Requested Block Size 16.0 MB
283
  Peak Block count 1
284
  Peak Allocated memory 173.5 KB
 
290
  Used Block count 1
291
  Peak Allocated bytes 1.0 MB
292
  [ALLOC_CACHEOBJECTS_MAIN]
293
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1021 frames
294
  Requested Block Size 4.0 MB
295
  Peak Block count 1
296
  Peak Allocated memory 0.6 MB
297
  Peak Large allocation bytes 0 B
298
  [ALLOC_CACHEOBJECTS_THREAD]
299
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1020 frames, [2.0 MB-4.0 MB]: 1 frames
300
  Requested Block Size 4.0 MB
301
+ Peak Block count 1
302
  Peak Allocated memory 4.0 MB
303
  Peak Large allocation bytes 0 B
304
  [ALLOC_TYPETREE] Dual Thread Allocator
 
308
  Used Block count 1
309
  Peak Allocated bytes 1.0 MB
310
  [ALLOC_TYPETREE_MAIN]
311
+ Peak usage frame count: [0-1.0 KB]: 1021 frames
312
  Requested Block Size 2.0 MB
313
  Peak Block count 1
314
  Peak Allocated memory 1.0 KB
315
  Peak Large allocation bytes 0 B
316
  [ALLOC_TYPETREE_THREAD]
317
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1020 frames, [2.0 KB-4.0 KB]: 1 frames
318
  Requested Block Size 2.0 MB
319
  Peak Block count 1
320
  Peak Allocated memory 2.2 KB
run_logs/Player-17.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.274 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.758883 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -80,271 +80,12 @@ TOO LONG
80
  TOO LONG
81
  TOO LONG
82
  TOO LONG
83
- TOO LONG
84
- TOO LONG
85
- TOO LONG
86
- TOO LONG
87
- TOO LONG
88
- TOO LONG
89
- TOO LONG
90
- TOO LONG
91
- TOO LONG
92
- TOO LONG
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- TOO LONG
96
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98
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99
- TOO LONG
100
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101
- TOO LONG
102
- TOO LONG
103
- TOO LONG
104
- TOO LONG
105
- TOO LONG
106
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107
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- TOO LONG
109
- TOO LONG
110
- TOO LONG
111
- TOO LONG
112
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113
- TOO LONG
114
- TOO LONG
115
- TOO LONG
116
- TOO LONG
117
- TOO LONG
118
- TOO LONG
119
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120
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121
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122
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123
- TOO LONG
124
- TOO LONG
125
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126
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127
- TOO LONG
128
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129
- TOO LONG
130
- TOO LONG
131
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132
- TOO LONG
133
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134
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135
- TOO LONG
136
- TOO LONG
137
- TOO LONG
138
- TOO LONG
139
- TOO LONG
140
- TOO LONG
141
- TOO LONG
142
- TOO LONG
143
- TOO LONG
144
- TOO LONG
145
- TOO LONG
146
- TOO LONG
147
- TOO LONG
148
- TOO LONG
149
- TOO LONG
150
- TOO LONG
151
- TOO LONG
152
- TOO LONG
153
- TOO LONG
154
- TOO LONG
155
- TOO LONG
156
- TOO LONG
157
- TOO LONG
158
- TOO LONG
159
- TOO LONG
160
- TOO LONG
161
- TOO LONG
162
- TOO LONG
163
- TOO LONG
164
- TOO LONG
165
- TOO LONG
166
- TOO LONG
167
- TOO LONG
168
- TOO LONG
169
- TOO LONG
170
- TOO LONG
171
- TOO LONG
172
- TOO LONG
173
- TOO LONG
174
- TOO LONG
175
- TOO LONG
176
- TOO LONG
177
- TOO LONG
178
- TOO LONG
179
- TOO LONG
180
- TOO LONG
181
- TOO LONG
182
- TOO LONG
183
- TOO LONG
184
- TOO LONG
185
- TOO LONG
186
- TOO LONG
187
- TOO LONG
188
- TOO LONG
189
- TOO LONG
190
- TOO LONG
191
- TOO LONG
192
- TOO LONG
193
- TOO LONG
194
- TOO LONG
195
- TOO LONG
196
- TOO LONG
197
- TOO LONG
198
- TOO LONG
199
- TOO LONG
200
- TOO LONG
201
- TOO LONG
202
- TOO LONG
203
- TOO LONG
204
- TOO LONG
205
- TOO LONG
206
- TOO LONG
207
- TOO LONG
208
- TOO LONG
209
- TOO LONG
210
- TOO LONG
211
- TOO LONG
212
- TOO LONG
213
- TOO LONG
214
- TOO LONG
215
- TOO LONG
216
- TOO LONG
217
- TOO LONG
218
- TOO LONG
219
- TOO LONG
220
- TOO LONG
221
- TOO LONG
222
- TOO LONG
223
- TOO LONG
224
- TOO LONG
225
- TOO LONG
226
- TOO LONG
227
- TOO LONG
228
- TOO LONG
229
- TOO LONG
230
- TOO LONG
231
- TOO LONG
232
- TOO LONG
233
- TOO LONG
234
- TOO LONG
235
- TOO LONG
236
- TOO LONG
237
- TOO LONG
238
- TOO LONG
239
- TOO LONG
240
- TOO LONG
241
- TOO LONG
242
- TOO LONG
243
- TOO LONG
244
- TOO LONG
245
- TOO LONG
246
- TOO LONG
247
- TOO LONG
248
- TOO LONG
249
- TOO LONG
250
- TOO LONG
251
- TOO LONG
252
- TOO LONG
253
- TOO LONG
254
- TOO LONG
255
- TOO LONG
256
- TOO LONG
257
- TOO LONG
258
- TOO LONG
259
- TOO LONG
260
- TOO LONG
261
- TOO LONG
262
- TOO LONG
263
- TOO LONG
264
- TOO LONG
265
- TOO LONG
266
- TOO LONG
267
- TOO LONG
268
- TOO LONG
269
- TOO LONG
270
- TOO LONG
271
- TOO LONG
272
- TOO LONG
273
- TOO LONG
274
- TOO LONG
275
- TOO LONG
276
- TOO LONG
277
- TOO LONG
278
- TOO LONG
279
- TOO LONG
280
- TOO LONG
281
- TOO LONG
282
- TOO LONG
283
- TOO LONG
284
- TOO LONG
285
- TOO LONG
286
- TOO LONG
287
- TOO LONG
288
- TOO LONG
289
- TOO LONG
290
- TOO LONG
291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
- TOO LONG
295
- TOO LONG
296
- TOO LONG
297
- TOO LONG
298
- TOO LONG
299
- TOO LONG
300
- TOO LONG
301
- TOO LONG
302
- TOO LONG
303
- TOO LONG
304
- TOO LONG
305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
- TOO LONG
314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
- TOO LONG
326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
- TOO LONG
334
- TOO LONG
335
- TOO LONG
336
- TOO LONG
337
- TOO LONG
338
- TOO LONG
339
- TOO LONG
340
- TOO LONG
341
- TOO LONG
342
  Setting up 4 worker threads for Enlighten.
343
  Memory Statistics:
344
  [ALLOC_TEMP_TLS] TLS Allocator
345
  StackAllocators :
346
  [ALLOC_TEMP_MAIN]
347
- Peak usage frame count: [8.0 KB-16.0 KB]: 13545 frames, [2.0 MB-4.0 MB]: 1 frames
348
  Initial Block Size 4.0 MB
349
  Current Block Size 4.0 MB
350
  Peak Allocated Bytes 2.1 MB
@@ -367,12 +108,12 @@ Memory Statistics:
367
  [ALLOC_TEMP_Job.Worker 6]
368
  Initial Block Size 256.0 KB
369
  Current Block Size 256.0 KB
370
- Peak Allocated Bytes 0.7 KB
371
  Overflow Count 0
372
  [ALLOC_TEMP_Job.Worker 0]
373
  Initial Block Size 256.0 KB
374
  Current Block Size 256.0 KB
375
- Peak Allocated Bytes 0 B
376
  Overflow Count 0
377
  [ALLOC_TEMP_Background Job.Worker 10]
378
  Initial Block Size 32.0 KB
@@ -496,16 +237,16 @@ Memory Statistics:
496
  Used Block count 1
497
  Peak Allocated bytes 1.0 MB
498
  [ALLOC_DEFAULT_MAIN]
499
- Peak usage frame count: [4.0 MB-8.0 MB]: 13546 frames
500
  Requested Block Size 16.0 MB
501
  Peak Block count 1
502
- Peak Allocated memory 4.8 MB
503
  Peak Large allocation bytes 0 B
504
  [ALLOC_DEFAULT_THREAD]
505
- Peak usage frame count: [16.0 MB-32.0 MB]: 13546 frames
506
  Requested Block Size 16.0 MB
507
  Peak Block count 1
508
- Peak Allocated memory 17.5 MB
509
  Peak Large allocation bytes 16.0 MB
510
  [ALLOC_TEMP_JOB_1_FRAME]
511
  Initial Block Size 2.0 MB
@@ -534,13 +275,13 @@ Memory Statistics:
534
  Used Block count 1
535
  Peak Allocated bytes 1.0 MB
536
  [ALLOC_GFX_MAIN]
537
- Peak usage frame count: [32.0 KB-64.0 KB]: 13545 frames, [64.0 KB-128.0 KB]: 1 frames
538
  Requested Block Size 16.0 MB
539
  Peak Block count 1
540
  Peak Allocated memory 65.6 KB
541
  Peak Large allocation bytes 0 B
542
  [ALLOC_GFX_THREAD]
543
- Peak usage frame count: [128.0 KB-256.0 KB]: 13546 frames
544
  Requested Block Size 16.0 MB
545
  Peak Block count 1
546
  Peak Allocated memory 173.5 KB
@@ -552,16 +293,16 @@ Memory Statistics:
552
  Used Block count 1
553
  Peak Allocated bytes 1.0 MB
554
  [ALLOC_CACHEOBJECTS_MAIN]
555
- Peak usage frame count: [0.5 MB-1.0 MB]: 13546 frames
556
  Requested Block Size 4.0 MB
557
  Peak Block count 1
558
  Peak Allocated memory 0.6 MB
559
  Peak Large allocation bytes 0 B
560
  [ALLOC_CACHEOBJECTS_THREAD]
561
- Peak usage frame count: [0.5 MB-1.0 MB]: 13545 frames, [2.0 MB-4.0 MB]: 1 frames
562
  Requested Block Size 4.0 MB
563
- Peak Block count 1
564
- Peak Allocated memory 4.0 MB
565
  Peak Large allocation bytes 0 B
566
  [ALLOC_TYPETREE] Dual Thread Allocator
567
  Peak main deferred allocation count 0
@@ -570,13 +311,13 @@ Memory Statistics:
570
  Used Block count 1
571
  Peak Allocated bytes 1.0 MB
572
  [ALLOC_TYPETREE_MAIN]
573
- Peak usage frame count: [0-1.0 KB]: 13546 frames
574
  Requested Block Size 2.0 MB
575
  Peak Block count 1
576
  Peak Allocated memory 1.0 KB
577
  Peak Large allocation bytes 0 B
578
  [ALLOC_TYPETREE_THREAD]
579
- Peak usage frame count: [1.0 KB-2.0 KB]: 13545 frames, [2.0 KB-4.0 KB]: 1 frames
580
  Requested Block Size 2.0 MB
581
  Peak Block count 1
582
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.261 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.659832 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
80
  TOO LONG
81
  TOO LONG
82
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
83
  Setting up 4 worker threads for Enlighten.
84
  Memory Statistics:
85
  [ALLOC_TEMP_TLS] TLS Allocator
86
  StackAllocators :
87
  [ALLOC_TEMP_MAIN]
88
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1017 frames, [2.0 MB-4.0 MB]: 1 frames
89
  Initial Block Size 4.0 MB
90
  Current Block Size 4.0 MB
91
  Peak Allocated Bytes 2.1 MB
 
108
  [ALLOC_TEMP_Job.Worker 6]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0 B
112
  Overflow Count 0
113
  [ALLOC_TEMP_Job.Worker 0]
114
  Initial Block Size 256.0 KB
115
  Current Block Size 256.0 KB
116
+ Peak Allocated Bytes 0.7 KB
117
  Overflow Count 0
118
  [ALLOC_TEMP_Background Job.Worker 10]
119
  Initial Block Size 32.0 KB
 
237
  Used Block count 1
238
  Peak Allocated bytes 1.0 MB
239
  [ALLOC_DEFAULT_MAIN]
240
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1018 frames
241
  Requested Block Size 16.0 MB
242
  Peak Block count 1
243
+ Peak Allocated memory 4.9 MB
244
  Peak Large allocation bytes 0 B
245
  [ALLOC_DEFAULT_THREAD]
246
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1018 frames
247
  Requested Block Size 16.0 MB
248
  Peak Block count 1
249
+ Peak Allocated memory 17.4 MB
250
  Peak Large allocation bytes 16.0 MB
251
  [ALLOC_TEMP_JOB_1_FRAME]
252
  Initial Block Size 2.0 MB
 
275
  Used Block count 1
276
  Peak Allocated bytes 1.0 MB
277
  [ALLOC_GFX_MAIN]
278
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1017 frames, [64.0 KB-128.0 KB]: 1 frames
279
  Requested Block Size 16.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 65.6 KB
282
  Peak Large allocation bytes 0 B
283
  [ALLOC_GFX_THREAD]
284
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1018 frames
285
  Requested Block Size 16.0 MB
286
  Peak Block count 1
287
  Peak Allocated memory 173.5 KB
 
293
  Used Block count 1
294
  Peak Allocated bytes 1.0 MB
295
  [ALLOC_CACHEOBJECTS_MAIN]
296
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1018 frames
297
  Requested Block Size 4.0 MB
298
  Peak Block count 1
299
  Peak Allocated memory 0.6 MB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_CACHEOBJECTS_THREAD]
302
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1017 frames, [4.0 MB-8.0 MB]: 1 frames
303
  Requested Block Size 4.0 MB
304
+ Peak Block count 2
305
+ Peak Allocated memory 4.2 MB
306
  Peak Large allocation bytes 0 B
307
  [ALLOC_TYPETREE] Dual Thread Allocator
308
  Peak main deferred allocation count 0
 
311
  Used Block count 1
312
  Peak Allocated bytes 1.0 MB
313
  [ALLOC_TYPETREE_MAIN]
314
+ Peak usage frame count: [0-1.0 KB]: 1018 frames
315
  Requested Block Size 2.0 MB
316
  Peak Block count 1
317
  Peak Allocated memory 1.0 KB
318
  Peak Large allocation bytes 0 B
319
  [ALLOC_TYPETREE_THREAD]
320
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1017 frames, [2.0 KB-4.0 KB]: 1 frames
321
  Requested Block Size 2.0 MB
322
  Peak Block count 1
323
  Peak Allocated memory 2.2 KB
run_logs/Player-18.log CHANGED
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.672415 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
@@ -74,268 +74,12 @@ TOO LONG
74
  TOO LONG
75
  TOO LONG
76
  TOO LONG
77
- TOO LONG
78
- TOO LONG
79
- TOO LONG
80
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81
- TOO LONG
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- TOO LONG
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- TOO LONG
278
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281
- TOO LONG
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- TOO LONG
283
- TOO LONG
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- TOO LONG
285
- TOO LONG
286
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287
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289
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290
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291
- TOO LONG
292
- TOO LONG
293
- TOO LONG
294
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295
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296
- TOO LONG
297
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298
- TOO LONG
299
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300
- TOO LONG
301
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302
- TOO LONG
303
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304
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305
- TOO LONG
306
- TOO LONG
307
- TOO LONG
308
- TOO LONG
309
- TOO LONG
310
- TOO LONG
311
- TOO LONG
312
- TOO LONG
313
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314
- TOO LONG
315
- TOO LONG
316
- TOO LONG
317
- TOO LONG
318
- TOO LONG
319
- TOO LONG
320
- TOO LONG
321
- TOO LONG
322
- TOO LONG
323
- TOO LONG
324
- TOO LONG
325
- TOO LONG
326
- TOO LONG
327
- TOO LONG
328
- TOO LONG
329
- TOO LONG
330
- TOO LONG
331
- TOO LONG
332
- TOO LONG
333
  Setting up 4 worker threads for Enlighten.
334
  Memory Statistics:
335
  [ALLOC_TEMP_TLS] TLS Allocator
336
  StackAllocators :
337
  [ALLOC_TEMP_MAIN]
338
- Peak usage frame count: [8.0 KB-16.0 KB]: 13484 frames, [2.0 MB-4.0 MB]: 1 frames
339
  Initial Block Size 4.0 MB
340
  Current Block Size 4.0 MB
341
  Peak Allocated Bytes 2.1 MB
@@ -358,7 +102,7 @@ Memory Statistics:
358
  [ALLOC_TEMP_Job.Worker 6]
359
  Initial Block Size 256.0 KB
360
  Current Block Size 256.0 KB
361
- Peak Allocated Bytes 0 B
362
  Overflow Count 0
363
  [ALLOC_TEMP_Job.Worker 0]
364
  Initial Block Size 256.0 KB
@@ -448,7 +192,7 @@ Memory Statistics:
448
  [ALLOC_TEMP_Job.Worker 1]
449
  Initial Block Size 256.0 KB
450
  Current Block Size 256.0 KB
451
- Peak Allocated Bytes 0.7 KB
452
  Overflow Count 0
453
  [ALLOC_TEMP_Job.Worker 2]
454
  Initial Block Size 256.0 KB
@@ -481,22 +225,22 @@ Memory Statistics:
481
  Peak Allocated Bytes 0 B
482
  Overflow Count 0
483
  [ALLOC_DEFAULT] Dual Thread Allocator
484
- Peak main deferred allocation count 7
485
  [ALLOC_BUCKET]
486
  Large Block size 4.0 MB
487
  Used Block count 1
488
  Peak Allocated bytes 1.0 MB
489
  [ALLOC_DEFAULT_MAIN]
490
- Peak usage frame count: [4.0 MB-8.0 MB]: 13485 frames
491
  Requested Block Size 16.0 MB
492
  Peak Block count 1
493
- Peak Allocated memory 4.8 MB
494
  Peak Large allocation bytes 0 B
495
  [ALLOC_DEFAULT_THREAD]
496
- Peak usage frame count: [16.0 MB-32.0 MB]: 13485 frames
497
  Requested Block Size 16.0 MB
498
  Peak Block count 1
499
- Peak Allocated memory 17.4 MB
500
  Peak Large allocation bytes 16.0 MB
501
  [ALLOC_TEMP_JOB_1_FRAME]
502
  Initial Block Size 2.0 MB
@@ -525,13 +269,13 @@ Memory Statistics:
525
  Used Block count 1
526
  Peak Allocated bytes 1.0 MB
527
  [ALLOC_GFX_MAIN]
528
- Peak usage frame count: [32.0 KB-64.0 KB]: 13484 frames, [64.0 KB-128.0 KB]: 1 frames
529
  Requested Block Size 16.0 MB
530
  Peak Block count 1
531
  Peak Allocated memory 65.6 KB
532
  Peak Large allocation bytes 0 B
533
  [ALLOC_GFX_THREAD]
534
- Peak usage frame count: [128.0 KB-256.0 KB]: 13485 frames
535
  Requested Block Size 16.0 MB
536
  Peak Block count 1
537
  Peak Allocated memory 173.5 KB
@@ -543,16 +287,16 @@ Memory Statistics:
543
  Used Block count 1
544
  Peak Allocated bytes 1.0 MB
545
  [ALLOC_CACHEOBJECTS_MAIN]
546
- Peak usage frame count: [0.5 MB-1.0 MB]: 13485 frames
547
  Requested Block Size 4.0 MB
548
  Peak Block count 1
549
  Peak Allocated memory 0.6 MB
550
  Peak Large allocation bytes 0 B
551
  [ALLOC_CACHEOBJECTS_THREAD]
552
- Peak usage frame count: [0.5 MB-1.0 MB]: 13484 frames, [2.0 MB-4.0 MB]: 1 frames
553
  Requested Block Size 4.0 MB
554
- Peak Block count 1
555
- Peak Allocated memory 4.0 MB
556
  Peak Large allocation bytes 0 B
557
  [ALLOC_TYPETREE] Dual Thread Allocator
558
  Peak main deferred allocation count 0
@@ -561,13 +305,13 @@ Memory Statistics:
561
  Used Block count 1
562
  Peak Allocated bytes 1.0 MB
563
  [ALLOC_TYPETREE_MAIN]
564
- Peak usage frame count: [0-1.0 KB]: 13485 frames
565
  Requested Block Size 2.0 MB
566
  Peak Block count 1
567
  Peak Allocated memory 1.0 KB
568
  Peak Large allocation bytes 0 B
569
  [ALLOC_TYPETREE_THREAD]
570
- Peak usage frame count: [1.0 KB-2.0 KB]: 13484 frames, [2.0 KB-4.0 KB]: 1 frames
571
  Requested Block Size 2.0 MB
572
  Peak Block count 1
573
  Peak Allocated memory 2.2 KB
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.641405 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
74
  TOO LONG
75
  TOO LONG
76
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
77
  Setting up 4 worker threads for Enlighten.
78
  Memory Statistics:
79
  [ALLOC_TEMP_TLS] TLS Allocator
80
  StackAllocators :
81
  [ALLOC_TEMP_MAIN]
82
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1011 frames, [2.0 MB-4.0 MB]: 1 frames
83
  Initial Block Size 4.0 MB
84
  Current Block Size 4.0 MB
85
  Peak Allocated Bytes 2.1 MB
 
102
  [ALLOC_TEMP_Job.Worker 6]
103
  Initial Block Size 256.0 KB
104
  Current Block Size 256.0 KB
105
+ Peak Allocated Bytes 0.7 KB
106
  Overflow Count 0
107
  [ALLOC_TEMP_Job.Worker 0]
108
  Initial Block Size 256.0 KB
 
192
  [ALLOC_TEMP_Job.Worker 1]
193
  Initial Block Size 256.0 KB
194
  Current Block Size 256.0 KB
195
+ Peak Allocated Bytes 0 B
196
  Overflow Count 0
197
  [ALLOC_TEMP_Job.Worker 2]
198
  Initial Block Size 256.0 KB
 
225
  Peak Allocated Bytes 0 B
226
  Overflow Count 0
227
  [ALLOC_DEFAULT] Dual Thread Allocator
228
+ Peak main deferred allocation count 2
229
  [ALLOC_BUCKET]
230
  Large Block size 4.0 MB
231
  Used Block count 1
232
  Peak Allocated bytes 1.0 MB
233
  [ALLOC_DEFAULT_MAIN]
234
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1012 frames
235
  Requested Block Size 16.0 MB
236
  Peak Block count 1
237
+ Peak Allocated memory 4.7 MB
238
  Peak Large allocation bytes 0 B
239
  [ALLOC_DEFAULT_THREAD]
240
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1012 frames
241
  Requested Block Size 16.0 MB
242
  Peak Block count 1
243
+ Peak Allocated memory 17.6 MB
244
  Peak Large allocation bytes 16.0 MB
245
  [ALLOC_TEMP_JOB_1_FRAME]
246
  Initial Block Size 2.0 MB
 
269
  Used Block count 1
270
  Peak Allocated bytes 1.0 MB
271
  [ALLOC_GFX_MAIN]
272
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1011 frames, [64.0 KB-128.0 KB]: 1 frames
273
  Requested Block Size 16.0 MB
274
  Peak Block count 1
275
  Peak Allocated memory 65.6 KB
276
  Peak Large allocation bytes 0 B
277
  [ALLOC_GFX_THREAD]
278
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1012 frames
279
  Requested Block Size 16.0 MB
280
  Peak Block count 1
281
  Peak Allocated memory 173.5 KB
 
287
  Used Block count 1
288
  Peak Allocated bytes 1.0 MB
289
  [ALLOC_CACHEOBJECTS_MAIN]
290
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1012 frames
291
  Requested Block Size 4.0 MB
292
  Peak Block count 1
293
  Peak Allocated memory 0.6 MB
294
  Peak Large allocation bytes 0 B
295
  [ALLOC_CACHEOBJECTS_THREAD]
296
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1011 frames, [4.0 MB-8.0 MB]: 1 frames
297
  Requested Block Size 4.0 MB
298
+ Peak Block count 2
299
+ Peak Allocated memory 4.4 MB
300
  Peak Large allocation bytes 0 B
301
  [ALLOC_TYPETREE] Dual Thread Allocator
302
  Peak main deferred allocation count 0
 
305
  Used Block count 1
306
  Peak Allocated bytes 1.0 MB
307
  [ALLOC_TYPETREE_MAIN]
308
+ Peak usage frame count: [0-1.0 KB]: 1012 frames
309
  Requested Block Size 2.0 MB
310
  Peak Block count 1
311
  Peak Allocated memory 1.0 KB
312
  Peak Large allocation bytes 0 B
313
  [ALLOC_TYPETREE_THREAD]
314
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1011 frames, [2.0 KB-4.0 KB]: 1 frames
315
  Requested Block Size 2.0 MB
316
  Peak Block count 1
317
  Peak Allocated memory 2.2 KB
run_logs/Player-19.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.307 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,7 +56,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.705958 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
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  Setting up 4 worker threads for Enlighten.
341
  Memory Statistics:
342
  [ALLOC_TEMP_TLS] TLS Allocator
343
  StackAllocators :
344
  [ALLOC_TEMP_MAIN]
345
- Peak usage frame count: [8.0 KB-16.0 KB]: 13448 frames, [2.0 MB-4.0 MB]: 1 frames
346
  Initial Block Size 4.0 MB
347
  Current Block Size 4.0 MB
348
  Peak Allocated Bytes 2.1 MB
@@ -400,12 +140,12 @@ Memory Statistics:
400
  [ALLOC_TEMP_Job.Worker 4]
401
  Initial Block Size 256.0 KB
402
  Current Block Size 256.0 KB
403
- Peak Allocated Bytes 0 B
404
  Overflow Count 0
405
  [ALLOC_TEMP_Job.Worker 3]
406
  Initial Block Size 256.0 KB
407
  Current Block Size 256.0 KB
408
- Peak Allocated Bytes 0.7 KB
409
  Overflow Count 0
410
  [ALLOC_TEMP_Background Job.Worker 12]
411
  Initial Block Size 32.0 KB
@@ -488,22 +228,22 @@ Memory Statistics:
488
  Peak Allocated Bytes 0 B
489
  Overflow Count 0
490
  [ALLOC_DEFAULT] Dual Thread Allocator
491
- Peak main deferred allocation count 4
492
  [ALLOC_BUCKET]
493
  Large Block size 4.0 MB
494
  Used Block count 1
495
  Peak Allocated bytes 1.0 MB
496
  [ALLOC_DEFAULT_MAIN]
497
- Peak usage frame count: [4.0 MB-8.0 MB]: 13449 frames
498
  Requested Block Size 16.0 MB
499
  Peak Block count 1
500
- Peak Allocated memory 5.0 MB
501
  Peak Large allocation bytes 0 B
502
  [ALLOC_DEFAULT_THREAD]
503
- Peak usage frame count: [16.0 MB-32.0 MB]: 13449 frames
504
  Requested Block Size 16.0 MB
505
  Peak Block count 1
506
- Peak Allocated memory 17.3 MB
507
  Peak Large allocation bytes 16.0 MB
508
  [ALLOC_TEMP_JOB_1_FRAME]
509
  Initial Block Size 2.0 MB
@@ -532,13 +272,13 @@ Memory Statistics:
532
  Used Block count 1
533
  Peak Allocated bytes 1.0 MB
534
  [ALLOC_GFX_MAIN]
535
- Peak usage frame count: [32.0 KB-64.0 KB]: 13448 frames, [64.0 KB-128.0 KB]: 1 frames
536
  Requested Block Size 16.0 MB
537
  Peak Block count 1
538
  Peak Allocated memory 65.6 KB
539
  Peak Large allocation bytes 0 B
540
  [ALLOC_GFX_THREAD]
541
- Peak usage frame count: [128.0 KB-256.0 KB]: 13449 frames
542
  Requested Block Size 16.0 MB
543
  Peak Block count 1
544
  Peak Allocated memory 173.5 KB
@@ -550,16 +290,16 @@ Memory Statistics:
550
  Used Block count 1
551
  Peak Allocated bytes 1.0 MB
552
  [ALLOC_CACHEOBJECTS_MAIN]
553
- Peak usage frame count: [0.5 MB-1.0 MB]: 13449 frames
554
  Requested Block Size 4.0 MB
555
  Peak Block count 1
556
  Peak Allocated memory 0.6 MB
557
  Peak Large allocation bytes 0 B
558
  [ALLOC_CACHEOBJECTS_THREAD]
559
- Peak usage frame count: [0.5 MB-1.0 MB]: 13448 frames, [4.0 MB-8.0 MB]: 1 frames
560
  Requested Block Size 4.0 MB
561
  Peak Block count 2
562
- Peak Allocated memory 4.5 MB
563
  Peak Large allocation bytes 0 B
564
  [ALLOC_TYPETREE] Dual Thread Allocator
565
  Peak main deferred allocation count 0
@@ -568,13 +308,13 @@ Memory Statistics:
568
  Used Block count 1
569
  Peak Allocated bytes 1.0 MB
570
  [ALLOC_TYPETREE_MAIN]
571
- Peak usage frame count: [0-1.0 KB]: 13449 frames
572
  Requested Block Size 2.0 MB
573
  Peak Block count 1
574
  Peak Allocated memory 1.0 KB
575
  Peak Large allocation bytes 0 B
576
  [ALLOC_TYPETREE_THREAD]
577
- Peak usage frame count: [1.0 KB-2.0 KB]: 13448 frames, [2.0 KB-4.0 KB]: 1 frames
578
  Requested Block Size 2.0 MB
579
  Peak Block count 1
580
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.326 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.641131 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
77
  TOO LONG
78
  TOO LONG
79
  TOO LONG
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
80
  Setting up 4 worker threads for Enlighten.
81
  Memory Statistics:
82
  [ALLOC_TEMP_TLS] TLS Allocator
83
  StackAllocators :
84
  [ALLOC_TEMP_MAIN]
85
+ Peak usage frame count: [8.0 KB-16.0 KB]: 1005 frames, [2.0 MB-4.0 MB]: 1 frames
86
  Initial Block Size 4.0 MB
87
  Current Block Size 4.0 MB
88
  Peak Allocated Bytes 2.1 MB
 
140
  [ALLOC_TEMP_Job.Worker 4]
141
  Initial Block Size 256.0 KB
142
  Current Block Size 256.0 KB
143
+ Peak Allocated Bytes 0.7 KB
144
  Overflow Count 0
145
  [ALLOC_TEMP_Job.Worker 3]
146
  Initial Block Size 256.0 KB
147
  Current Block Size 256.0 KB
148
+ Peak Allocated Bytes 0 B
149
  Overflow Count 0
150
  [ALLOC_TEMP_Background Job.Worker 12]
151
  Initial Block Size 32.0 KB
 
228
  Peak Allocated Bytes 0 B
229
  Overflow Count 0
230
  [ALLOC_DEFAULT] Dual Thread Allocator
231
+ Peak main deferred allocation count 3
232
  [ALLOC_BUCKET]
233
  Large Block size 4.0 MB
234
  Used Block count 1
235
  Peak Allocated bytes 1.0 MB
236
  [ALLOC_DEFAULT_MAIN]
237
+ Peak usage frame count: [4.0 MB-8.0 MB]: 1006 frames
238
  Requested Block Size 16.0 MB
239
  Peak Block count 1
240
+ Peak Allocated memory 4.7 MB
241
  Peak Large allocation bytes 0 B
242
  [ALLOC_DEFAULT_THREAD]
243
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1006 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 17.5 MB
247
  Peak Large allocation bytes 16.0 MB
248
  [ALLOC_TEMP_JOB_1_FRAME]
249
  Initial Block Size 2.0 MB
 
272
  Used Block count 1
273
  Peak Allocated bytes 1.0 MB
274
  [ALLOC_GFX_MAIN]
275
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1005 frames, [64.0 KB-128.0 KB]: 1 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
  Peak Allocated memory 65.6 KB
279
  Peak Large allocation bytes 0 B
280
  [ALLOC_GFX_THREAD]
281
+ Peak usage frame count: [128.0 KB-256.0 KB]: 1006 frames
282
  Requested Block Size 16.0 MB
283
  Peak Block count 1
284
  Peak Allocated memory 173.5 KB
 
290
  Used Block count 1
291
  Peak Allocated bytes 1.0 MB
292
  [ALLOC_CACHEOBJECTS_MAIN]
293
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1006 frames
294
  Requested Block Size 4.0 MB
295
  Peak Block count 1
296
  Peak Allocated memory 0.6 MB
297
  Peak Large allocation bytes 0 B
298
  [ALLOC_CACHEOBJECTS_THREAD]
299
+ Peak usage frame count: [0.5 MB-1.0 MB]: 1005 frames, [4.0 MB-8.0 MB]: 1 frames
300
  Requested Block Size 4.0 MB
301
  Peak Block count 2
302
+ Peak Allocated memory 4.2 MB
303
  Peak Large allocation bytes 0 B
304
  [ALLOC_TYPETREE] Dual Thread Allocator
305
  Peak main deferred allocation count 0
 
308
  Used Block count 1
309
  Peak Allocated bytes 1.0 MB
310
  [ALLOC_TYPETREE_MAIN]
311
+ Peak usage frame count: [0-1.0 KB]: 1006 frames
312
  Requested Block Size 2.0 MB
313
  Peak Block count 1
314
  Peak Allocated memory 1.0 KB
315
  Peak Large allocation bytes 0 B
316
  [ALLOC_TYPETREE_THREAD]
317
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1005 frames, [2.0 KB-4.0 KB]: 1 frames
318
  Requested Block Size 2.0 MB
319
  Peak Block count 1
320
  Peak Allocated memory 2.2 KB