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#include <iostream> |
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#include "integer_to_string.hh" |
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#include <cassert> |
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#include <stdint.h> |
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namespace util { |
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namespace { |
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const char gDigitsLut[200] = { |
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'0','0','0','1','0','2','0','3','0','4','0','5','0','6','0','7','0','8','0','9', |
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'1','0','1','1','1','2','1','3','1','4','1','5','1','6','1','7','1','8','1','9', |
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'2','0','2','1','2','2','2','3','2','4','2','5','2','6','2','7','2','8','2','9', |
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'3','0','3','1','3','2','3','3','3','4','3','5','3','6','3','7','3','8','3','9', |
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'4','0','4','1','4','2','4','3','4','4','4','5','4','6','4','7','4','8','4','9', |
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'5','0','5','1','5','2','5','3','5','4','5','5','5','6','5','7','5','8','5','9', |
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'6','0','6','1','6','2','6','3','6','4','6','5','6','6','6','7','6','8','6','9', |
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'7','0','7','1','7','2','7','3','7','4','7','5','7','6','7','7','7','8','7','9', |
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'8','0','8','1','8','2','8','3','8','4','8','5','8','6','8','7','8','8','8','9', |
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'9','0','9','1','9','2','9','3','9','4','9','5','9','6','9','7','9','8','9','9' |
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}; |
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} |
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#if defined(__amd64) || defined(_M_X64) || (defined(__SSE2__) && (defined(_M_IX86) || defined(i386))) |
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#include <emmintrin.h> |
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#ifdef _MSC_VER |
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#include "intrin.h" |
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#endif |
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#ifdef _MSC_VER |
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#define ALIGN_PRE __declspec(align(16)) |
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#define ALIGN_SUF |
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#else |
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#define ALIGN_PRE |
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#define ALIGN_SUF __attribute__ ((aligned(16))) |
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#endif |
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namespace { |
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static const uint32_t kDiv10000 = 0xd1b71759; |
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ALIGN_PRE static const uint32_t kDiv10000Vector[4] ALIGN_SUF = { kDiv10000, kDiv10000, kDiv10000, kDiv10000 }; |
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ALIGN_PRE static const uint32_t k10000Vector[4] ALIGN_SUF = { 10000, 10000, 10000, 10000 }; |
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ALIGN_PRE static const uint16_t kDivPowersVector[8] ALIGN_SUF = { 8389, 5243, 13108, 32768, 8389, 5243, 13108, 32768 }; |
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ALIGN_PRE static const uint16_t kShiftPowersVector[8] ALIGN_SUF = { |
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1 << (16 - (23 + 2 - 16)), |
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1 << (16 - (19 + 2 - 16)), |
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1 << (16 - 1 - 2), |
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1 << (15), |
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1 << (16 - (23 + 2 - 16)), |
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1 << (16 - (19 + 2 - 16)), |
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1 << (16 - 1 - 2), |
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1 << (15) |
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}; |
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ALIGN_PRE static const uint16_t k10Vector[8] ALIGN_SUF = { 10, 10, 10, 10, 10, 10, 10, 10 }; |
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ALIGN_PRE static const char kAsciiZero[16] ALIGN_SUF = { '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0' }; |
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inline __m128i Convert8DigitsSSE2(uint32_t value) { |
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assert(value <= 99999999); |
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const __m128i abcdefgh = _mm_cvtsi32_si128(value); |
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const __m128i abcd = _mm_srli_epi64(_mm_mul_epu32(abcdefgh, reinterpret_cast<const __m128i*>(kDiv10000Vector)[0]), 45); |
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const __m128i efgh = _mm_sub_epi32(abcdefgh, _mm_mul_epu32(abcd, reinterpret_cast<const __m128i*>(k10000Vector)[0])); |
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const __m128i v1 = _mm_unpacklo_epi16(abcd, efgh); |
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const __m128i v1a = _mm_slli_epi64(v1, 2); |
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const __m128i v2a = _mm_unpacklo_epi16(v1a, v1a); |
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const __m128i v2 = _mm_unpacklo_epi32(v2a, v2a); |
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const __m128i v3 = _mm_mulhi_epu16(v2, reinterpret_cast<const __m128i*>(kDivPowersVector)[0]); |
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const __m128i v4 = _mm_mulhi_epu16(v3, reinterpret_cast<const __m128i*>(kShiftPowersVector)[0]); |
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const __m128i v5 = _mm_mullo_epi16(v4, reinterpret_cast<const __m128i*>(k10Vector)[0]); |
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const __m128i v6 = _mm_slli_epi64(v5, 16); |
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const __m128i v7 = _mm_sub_epi16(v4, v6); |
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return v7; |
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} |
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inline __m128i ShiftDigits_SSE2(__m128i a, unsigned digit) { |
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assert(digit <= 8); |
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switch (digit) { |
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case 0: return a; |
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case 1: return _mm_srli_si128(a, 1); |
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case 2: return _mm_srli_si128(a, 2); |
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case 3: return _mm_srli_si128(a, 3); |
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case 4: return _mm_srli_si128(a, 4); |
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case 5: return _mm_srli_si128(a, 5); |
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case 6: return _mm_srli_si128(a, 6); |
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case 7: return _mm_srli_si128(a, 7); |
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case 8: return _mm_srli_si128(a, 8); |
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} |
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return a; |
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} |
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} |
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char *ToString(uint32_t value, char* buffer) { |
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if (value < 10000) { |
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const uint32_t d1 = (value / 100) << 1; |
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const uint32_t d2 = (value % 100) << 1; |
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if (value >= 1000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 100) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 10) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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return buffer; |
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} |
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else if (value < 100000000) { |
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#if 0 |
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const __m128i a = Convert8DigitsSSE2(value); |
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const __m128i va = _mm_add_epi8(_mm_packus_epi16(a, _mm_setzero_si128()), reinterpret_cast<const __m128i*>(kAsciiZero)[0]); |
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const unsigned mask = _mm_movemask_epi8(_mm_cmpeq_epi8(va, reinterpret_cast<const __m128i*>(kAsciiZero)[0])); |
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unsigned long digit; |
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#ifdef _MSC_VER |
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_BitScanForward(&digit, ~mask | 0x8000); |
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#else |
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digit = __builtin_ctz(~mask | 0x8000); |
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#endif |
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__m128i result = ShiftDigits_SSE2(va, digit); |
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_mm_storel_epi64(reinterpret_cast<__m128i*>(buffer), result); |
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buffer[8 - digit] = '\0'; |
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#else |
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const uint32_t b = value / 10000; |
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const uint32_t c = value % 10000; |
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const uint32_t d1 = (b / 100) << 1; |
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const uint32_t d2 = (b % 100) << 1; |
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const uint32_t d3 = (c / 100) << 1; |
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const uint32_t d4 = (c % 100) << 1; |
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if (value >= 10000000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 1000000) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 100000) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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*buffer++ = gDigitsLut[d3]; |
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*buffer++ = gDigitsLut[d3 + 1]; |
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*buffer++ = gDigitsLut[d4]; |
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*buffer++ = gDigitsLut[d4 + 1]; |
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return buffer; |
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#endif |
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} |
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else { |
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const uint32_t a = value / 100000000; |
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value %= 100000000; |
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if (a >= 10) { |
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const unsigned i = a << 1; |
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*buffer++ = gDigitsLut[i]; |
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*buffer++ = gDigitsLut[i + 1]; |
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} |
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else |
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*buffer++ = '0' + static_cast<char>(a); |
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const __m128i b = Convert8DigitsSSE2(value); |
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const __m128i ba = _mm_add_epi8(_mm_packus_epi16(_mm_setzero_si128(), b), reinterpret_cast<const __m128i*>(kAsciiZero)[0]); |
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const __m128i result = _mm_srli_si128(ba, 8); |
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_mm_storel_epi64(reinterpret_cast<__m128i*>(buffer), result); |
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return buffer + 8; |
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} |
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} |
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char *ToString(uint64_t value, char* buffer) { |
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if (value < 100000000) { |
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uint32_t v = static_cast<uint32_t>(value); |
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if (v < 10000) { |
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const uint32_t d1 = (v / 100) << 1; |
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const uint32_t d2 = (v % 100) << 1; |
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if (v >= 1000) |
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*buffer++ = gDigitsLut[d1]; |
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if (v >= 100) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (v >= 10) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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return buffer; |
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} |
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else { |
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#if 0 |
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const __m128i a = Convert8DigitsSSE2(v); |
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const __m128i va = _mm_add_epi8(_mm_packus_epi16(a, _mm_setzero_si128()), reinterpret_cast<const __m128i*>(kAsciiZero)[0]); |
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const unsigned mask = _mm_movemask_epi8(_mm_cmpeq_epi8(va, reinterpret_cast<const __m128i*>(kAsciiZero)[0])); |
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unsigned long digit; |
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#ifdef _MSC_VER |
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_BitScanForward(&digit, ~mask | 0x8000); |
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#else |
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digit = __builtin_ctz(~mask | 0x8000); |
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#endif |
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__m128i result = ShiftDigits_SSE2(va, digit); |
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_mm_storel_epi64(reinterpret_cast<__m128i*>(buffer), result); |
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buffer[8 - digit] = '\0'; |
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#else |
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const uint32_t b = v / 10000; |
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const uint32_t c = v % 10000; |
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const uint32_t d1 = (b / 100) << 1; |
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const uint32_t d2 = (b % 100) << 1; |
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const uint32_t d3 = (c / 100) << 1; |
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const uint32_t d4 = (c % 100) << 1; |
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if (value >= 10000000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 1000000) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 100000) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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*buffer++ = gDigitsLut[d3]; |
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*buffer++ = gDigitsLut[d3 + 1]; |
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*buffer++ = gDigitsLut[d4]; |
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*buffer++ = gDigitsLut[d4 + 1]; |
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return buffer; |
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#endif |
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} |
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} |
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else if (value < 10000000000000000) { |
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const uint32_t v0 = static_cast<uint32_t>(value / 100000000); |
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const uint32_t v1 = static_cast<uint32_t>(value % 100000000); |
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const __m128i a0 = Convert8DigitsSSE2(v0); |
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const __m128i a1 = Convert8DigitsSSE2(v1); |
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const __m128i va = _mm_add_epi8(_mm_packus_epi16(a0, a1), reinterpret_cast<const __m128i*>(kAsciiZero)[0]); |
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const unsigned mask = _mm_movemask_epi8(_mm_cmpeq_epi8(va, reinterpret_cast<const __m128i*>(kAsciiZero)[0])); |
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#ifdef _MSC_VER |
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unsigned long digit; |
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_BitScanForward(&digit, ~mask | 0x8000); |
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#else |
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unsigned digit = __builtin_ctz(~mask | 0x8000); |
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#endif |
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__m128i result = ShiftDigits_SSE2(va, digit); |
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_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), result); |
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return &buffer[16 - digit]; |
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} |
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else { |
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const uint32_t a = static_cast<uint32_t>(value / 10000000000000000); |
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value %= 10000000000000000; |
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if (a < 10) |
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*buffer++ = '0' + static_cast<char>(a); |
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else if (a < 100) { |
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const uint32_t i = a << 1; |
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*buffer++ = gDigitsLut[i]; |
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*buffer++ = gDigitsLut[i + 1]; |
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} |
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else if (a < 1000) { |
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*buffer++ = '0' + static_cast<char>(a / 100); |
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const uint32_t i = (a % 100) << 1; |
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*buffer++ = gDigitsLut[i]; |
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*buffer++ = gDigitsLut[i + 1]; |
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} |
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else { |
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const uint32_t i = (a / 100) << 1; |
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const uint32_t j = (a % 100) << 1; |
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*buffer++ = gDigitsLut[i]; |
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*buffer++ = gDigitsLut[i + 1]; |
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*buffer++ = gDigitsLut[j]; |
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*buffer++ = gDigitsLut[j + 1]; |
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} |
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const uint32_t v0 = static_cast<uint32_t>(value / 100000000); |
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const uint32_t v1 = static_cast<uint32_t>(value % 100000000); |
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const __m128i a0 = Convert8DigitsSSE2(v0); |
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const __m128i a1 = Convert8DigitsSSE2(v1); |
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const __m128i va = _mm_add_epi8(_mm_packus_epi16(a0, a1), reinterpret_cast<const __m128i*>(kAsciiZero)[0]); |
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_mm_storeu_si128(reinterpret_cast<__m128i*>(buffer), va); |
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return &buffer[16]; |
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} |
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} |
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#else |
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char *ToString(uint32_t value, char* buffer) { |
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if (value < 10000) { |
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const uint32_t d1 = (value / 100) << 1; |
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const uint32_t d2 = (value % 100) << 1; |
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if (value >= 1000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 100) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 10) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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} |
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else if (value < 100000000) { |
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const uint32_t b = value / 10000; |
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const uint32_t c = value % 10000; |
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const uint32_t d1 = (b / 100) << 1; |
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const uint32_t d2 = (b % 100) << 1; |
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const uint32_t d3 = (c / 100) << 1; |
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const uint32_t d4 = (c % 100) << 1; |
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if (value >= 10000000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 1000000) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 100000) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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*buffer++ = gDigitsLut[d3]; |
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*buffer++ = gDigitsLut[d3 + 1]; |
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*buffer++ = gDigitsLut[d4]; |
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*buffer++ = gDigitsLut[d4 + 1]; |
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} |
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else { |
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const uint32_t a = value / 100000000; |
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value %= 100000000; |
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if (a >= 10) { |
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const unsigned i = a << 1; |
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*buffer++ = gDigitsLut[i]; |
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*buffer++ = gDigitsLut[i + 1]; |
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} |
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else |
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*buffer++ = '0' + static_cast<char>(a); |
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const uint32_t b = value / 10000; |
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const uint32_t c = value % 10000; |
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const uint32_t d1 = (b / 100) << 1; |
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const uint32_t d2 = (b % 100) << 1; |
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const uint32_t d3 = (c / 100) << 1; |
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const uint32_t d4 = (c % 100) << 1; |
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*buffer++ = gDigitsLut[d1]; |
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*buffer++ = gDigitsLut[d1 + 1]; |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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*buffer++ = gDigitsLut[d3]; |
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*buffer++ = gDigitsLut[d3 + 1]; |
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*buffer++ = gDigitsLut[d4]; |
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*buffer++ = gDigitsLut[d4 + 1]; |
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} |
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return buffer; |
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} |
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char *ToString(uint64_t value, char* buffer) { |
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if (value < 100000000) { |
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uint32_t v = static_cast<uint32_t>(value); |
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if (v < 10000) { |
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const uint32_t d1 = (v / 100) << 1; |
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const uint32_t d2 = (v % 100) << 1; |
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if (v >= 1000) |
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*buffer++ = gDigitsLut[d1]; |
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if (v >= 100) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (v >= 10) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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} |
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else { |
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const uint32_t b = v / 10000; |
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const uint32_t c = v % 10000; |
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const uint32_t d1 = (b / 100) << 1; |
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const uint32_t d2 = (b % 100) << 1; |
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const uint32_t d3 = (c / 100) << 1; |
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const uint32_t d4 = (c % 100) << 1; |
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if (value >= 10000000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 1000000) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 100000) |
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*buffer++ = gDigitsLut[d2]; |
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*buffer++ = gDigitsLut[d2 + 1]; |
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*buffer++ = gDigitsLut[d3]; |
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*buffer++ = gDigitsLut[d3 + 1]; |
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*buffer++ = gDigitsLut[d4]; |
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*buffer++ = gDigitsLut[d4 + 1]; |
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} |
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} |
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else if (value < 10000000000000000) { |
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const uint32_t v0 = static_cast<uint32_t>(value / 100000000); |
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const uint32_t v1 = static_cast<uint32_t>(value % 100000000); |
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const uint32_t b0 = v0 / 10000; |
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const uint32_t c0 = v0 % 10000; |
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const uint32_t d1 = (b0 / 100) << 1; |
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const uint32_t d2 = (b0 % 100) << 1; |
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const uint32_t d3 = (c0 / 100) << 1; |
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const uint32_t d4 = (c0 % 100) << 1; |
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const uint32_t b1 = v1 / 10000; |
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const uint32_t c1 = v1 % 10000; |
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const uint32_t d5 = (b1 / 100) << 1; |
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const uint32_t d6 = (b1 % 100) << 1; |
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const uint32_t d7 = (c1 / 100) << 1; |
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const uint32_t d8 = (c1 % 100) << 1; |
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if (value >= 1000000000000000) |
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*buffer++ = gDigitsLut[d1]; |
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if (value >= 100000000000000) |
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*buffer++ = gDigitsLut[d1 + 1]; |
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if (value >= 10000000000000) |
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*buffer++ = gDigitsLut[d2]; |
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if (value >= 1000000000000) |
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*buffer++ = gDigitsLut[d2 + 1]; |
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if (value >= 100000000000) |
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*buffer++ = gDigitsLut[d3]; |
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if (value >= 10000000000) |
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*buffer++ = gDigitsLut[d3 + 1]; |
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if (value >= 1000000000) |
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*buffer++ = gDigitsLut[d4]; |
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if (value >= 100000000) |
|
*buffer++ = gDigitsLut[d4 + 1]; |
|
|
|
*buffer++ = gDigitsLut[d5]; |
|
*buffer++ = gDigitsLut[d5 + 1]; |
|
*buffer++ = gDigitsLut[d6]; |
|
*buffer++ = gDigitsLut[d6 + 1]; |
|
*buffer++ = gDigitsLut[d7]; |
|
*buffer++ = gDigitsLut[d7 + 1]; |
|
*buffer++ = gDigitsLut[d8]; |
|
*buffer++ = gDigitsLut[d8 + 1]; |
|
} |
|
else { |
|
const uint32_t a = static_cast<uint32_t>(value / 10000000000000000); |
|
value %= 10000000000000000; |
|
|
|
if (a < 10) |
|
*buffer++ = '0' + static_cast<char>(a); |
|
else if (a < 100) { |
|
const uint32_t i = a << 1; |
|
*buffer++ = gDigitsLut[i]; |
|
*buffer++ = gDigitsLut[i + 1]; |
|
} |
|
else if (a < 1000) { |
|
*buffer++ = '0' + static_cast<char>(a / 100); |
|
|
|
const uint32_t i = (a % 100) << 1; |
|
*buffer++ = gDigitsLut[i]; |
|
*buffer++ = gDigitsLut[i + 1]; |
|
} |
|
else { |
|
const uint32_t i = (a / 100) << 1; |
|
const uint32_t j = (a % 100) << 1; |
|
*buffer++ = gDigitsLut[i]; |
|
*buffer++ = gDigitsLut[i + 1]; |
|
*buffer++ = gDigitsLut[j]; |
|
*buffer++ = gDigitsLut[j + 1]; |
|
} |
|
|
|
const uint32_t v0 = static_cast<uint32_t>(value / 100000000); |
|
const uint32_t v1 = static_cast<uint32_t>(value % 100000000); |
|
|
|
const uint32_t b0 = v0 / 10000; |
|
const uint32_t c0 = v0 % 10000; |
|
|
|
const uint32_t d1 = (b0 / 100) << 1; |
|
const uint32_t d2 = (b0 % 100) << 1; |
|
|
|
const uint32_t d3 = (c0 / 100) << 1; |
|
const uint32_t d4 = (c0 % 100) << 1; |
|
|
|
const uint32_t b1 = v1 / 10000; |
|
const uint32_t c1 = v1 % 10000; |
|
|
|
const uint32_t d5 = (b1 / 100) << 1; |
|
const uint32_t d6 = (b1 % 100) << 1; |
|
|
|
const uint32_t d7 = (c1 / 100) << 1; |
|
const uint32_t d8 = (c1 % 100) << 1; |
|
|
|
*buffer++ = gDigitsLut[d1]; |
|
*buffer++ = gDigitsLut[d1 + 1]; |
|
*buffer++ = gDigitsLut[d2]; |
|
*buffer++ = gDigitsLut[d2 + 1]; |
|
*buffer++ = gDigitsLut[d3]; |
|
*buffer++ = gDigitsLut[d3 + 1]; |
|
*buffer++ = gDigitsLut[d4]; |
|
*buffer++ = gDigitsLut[d4 + 1]; |
|
*buffer++ = gDigitsLut[d5]; |
|
*buffer++ = gDigitsLut[d5 + 1]; |
|
*buffer++ = gDigitsLut[d6]; |
|
*buffer++ = gDigitsLut[d6 + 1]; |
|
*buffer++ = gDigitsLut[d7]; |
|
*buffer++ = gDigitsLut[d7 + 1]; |
|
*buffer++ = gDigitsLut[d8]; |
|
*buffer++ = gDigitsLut[d8 + 1]; |
|
} |
|
return buffer; |
|
} |
|
|
|
#endif |
|
|
|
|
|
|
|
char *ToString(int32_t value, char *to) { |
|
uint32_t un = static_cast<uint32_t>(value); |
|
if (value < 0) { |
|
*to++ = '-'; |
|
un = -un; |
|
} |
|
return ToString(un, to); |
|
} |
|
|
|
char *ToString(int64_t value, char *to) { |
|
uint64_t un = static_cast<uint64_t>(value); |
|
if (value < 0) { |
|
*to++ = '-'; |
|
un = -un; |
|
} |
|
return ToString(un, to); |
|
} |
|
|
|
|
|
char *ToString(int16_t value, char *to) { |
|
return ToString((int32_t)value, to); |
|
} |
|
char *ToString(uint16_t value, char *to) { |
|
return ToString((uint32_t)value, to); |
|
} |
|
|
|
|
|
namespace { |
|
const char kHexDigits[] = "0123456789abcdef"; |
|
} |
|
|
|
char *ToString(const void *v, char *to) { |
|
*to++ = '0'; |
|
*to++ = 'x'; |
|
|
|
|
|
|
|
if (!v) { |
|
*to++ = '0'; |
|
return to; |
|
} |
|
|
|
uintptr_t value = reinterpret_cast<uintptr_t>(v); |
|
uint8_t shift = sizeof(void*) * 8 - 4; |
|
for (; !(value >> shift); shift -= 4) {} |
|
for (; ; shift -= 4) { |
|
*to++ = kHexDigits[(value >> shift) & 0xf]; |
|
if (!shift) break; |
|
} |
|
return to; |
|
} |
|
|
|
} |
|
|