|
{ |
|
"pretrained_model_name_or_path": "G:/sd/repo/models/Stable-diffusion/nai-animefull-final-pruned.safetensors", |
|
"v2": false, |
|
"v_parameterization": false, |
|
"logging_dir": "", |
|
"train_data_dir": "G:/sd/training/datasets/seia/dataset", |
|
"reg_data_dir": "", |
|
"output_dir": "G:/sd/lora/trained/chara/seia", |
|
"max_resolution": "832,832", |
|
"learning_rate": "1e-5", |
|
"lr_scheduler": "constant_with_warmup", |
|
"lr_warmup": "5", |
|
"train_batch_size": 3, |
|
"epoch": "4", |
|
"save_every_n_epochs": "", |
|
"mixed_precision": "fp16", |
|
"save_precision": "fp16", |
|
"seed": "31337", |
|
"num_cpu_threads_per_process": 32, |
|
"cache_latents": true, |
|
"caption_extension": ".txt", |
|
"enable_bucket": true, |
|
"gradient_checkpointing": false, |
|
"full_fp16": false, |
|
"no_token_padding": false, |
|
"stop_text_encoder_training": 0, |
|
"use_8bit_adam": true, |
|
"xformers": true, |
|
"save_model_as": "safetensors", |
|
"shuffle_caption": true, |
|
"save_state": false, |
|
"resume": "", |
|
"prior_loss_weight": 1.0, |
|
"text_encoder_lr": "1.5e-5", |
|
"unet_lr": "1.5e-4", |
|
"network_dim": 128, |
|
"lora_network_weights": "", |
|
"color_aug": false, |
|
"flip_aug": false, |
|
"clip_skip": 2, |
|
"gradient_accumulation_steps": 1.0, |
|
"mem_eff_attn": false, |
|
"output_name": "chara-seia-v1", |
|
"model_list": "", |
|
"max_token_length": "150", |
|
"max_train_epochs": "", |
|
"max_data_loader_n_workers": "", |
|
"network_alpha": 128, |
|
"training_comment": "Character: `seia, fox ears, parted bangs, halo, multicolored eyes, flower wreath, blonde hair`\nStandard outfit: `sleeveless dress, blue necktie, collared dress, frilled dress, sleeves past wrists, sleeves past fingers, detached sleeves, white pantyhose, high heels` (you don't need to add all of these)\nExpressions: `expressionless` / `light smile` / `:o`\n96 images * 13 repeats / 3 batch size * 4 epochs = 1664 steps", |
|
"keep_tokens": 2, |
|
"lr_scheduler_num_cycles": "", |
|
"lr_scheduler_power": "", |
|
"persistent_data_loader_workers": true |
|
} |