First Push
Browse files- README.md +35 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-22499940.onnx +3 -0
- SoccerTwos/SoccerTwos-22499940.pt +3 -0
- SoccerTwos/SoccerTwos-22999895.onnx +3 -0
- SoccerTwos/SoccerTwos-22999895.pt +3 -0
- SoccerTwos/SoccerTwos-23499988.onnx +3 -0
- SoccerTwos/SoccerTwos-23499988.pt +3 -0
- SoccerTwos/SoccerTwos-23999902.onnx +3 -0
- SoccerTwos/SoccerTwos-23999902.pt +3 -0
- SoccerTwos/SoccerTwos-24016242.onnx +3 -0
- SoccerTwos/SoccerTwos-24016242.pt +3 -0
- SoccerTwos/SoccerTwos-499316.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1688235486.el-pepe-equipo.7972.0 +3 -0
- SoccerTwos/events.out.tfevents.1688240925.el-pepe-equipo.15320.0 +3 -0
- SoccerTwos/events.out.tfevents.1688249213.el-pepe-equipo.5628.0 +3 -0
- SoccerTwos/events.out.tfevents.1688255654.el-pepe-equipo.4816.0 +3 -0
- SoccerTwos/events.out.tfevents.1688309458.el-pepe-equipo.14940.0 +3 -0
- config.json +1 -0
- configuration.yaml +82 -0
- run_logs/Player-0.log +262 -0
- run_logs/timers.json +368 -0
- run_logs/training_status.json +66 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: jvilaseca/poca-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos.onnx
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SoccerTwos/SoccerTwos-22499940.pt
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SoccerTwos/events.out.tfevents.1688309458.el-pepe-equipo.14940.0
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.006, "epsilon": 0.2, "lambd": 0.96, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos.exe", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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+
learning_rate: 0.0003
|
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+
beta: 0.006
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+
epsilon: 0.2
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+
lambd: 0.96
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+
num_epoch: 3
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+
learning_rate_schedule: constant
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+
beta_schedule: constant
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+
epsilon_schedule: constant
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+
checkpoint_interval: 500000
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network_settings:
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normalize: false
|
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+
hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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+
reward_signals:
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extrinsic:
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gamma: 0.99
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+
strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
|
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num_layers: 2
|
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vis_encode_type: simple
|
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memory: null
|
35 |
+
goal_conditioning_type: hyper
|
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deterministic: false
|
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+
init_path: null
|
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+
keep_checkpoints: 5
|
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+
even_checkpoints: false
|
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+
max_steps: 50000000
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+
time_horizon: 1000
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+
summary_freq: 10000
|
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+
threaded: false
|
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+
self_play:
|
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+
save_steps: 50000
|
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+
team_change: 200000
|
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swap_steps: 2000
|
48 |
+
window: 10
|
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+
play_against_latest_model_ratio: 0.5
|
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+
initial_elo: 1200.0
|
51 |
+
behavioral_cloning: null
|
52 |
+
env_settings:
|
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+
env_path: ./training-envs-executables/SoccerTwos.exe
|
54 |
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env_args: null
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55 |
+
base_port: 5005
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56 |
+
num_envs: 1
|
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+
num_areas: 1
|
58 |
+
seed: -1
|
59 |
+
max_lifetime_restarts: 10
|
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restarts_rate_limit_n: 1
|
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restarts_rate_limit_period_s: 60
|
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+
engine_settings:
|
63 |
+
width: 84
|
64 |
+
height: 84
|
65 |
+
quality_level: 5
|
66 |
+
time_scale: 20
|
67 |
+
target_frame_rate: -1
|
68 |
+
capture_frame_rate: 60
|
69 |
+
no_graphics: true
|
70 |
+
environment_parameters: null
|
71 |
+
checkpoint_settings:
|
72 |
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run_id: SoccerTwos
|
73 |
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initialize_from: null
|
74 |
+
load_model: false
|
75 |
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resume: true
|
76 |
+
force: false
|
77 |
+
train_model: false
|
78 |
+
inference: false
|
79 |
+
results_dir: results
|
80 |
+
torch_settings:
|
81 |
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device: null
|
82 |
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debug: false
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run_logs/Player-0.log
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|
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|
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|
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|
|
|
|
|
|
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|
1 |
+
Mono path[0] = 'F:/Cursos/HuggingFaceDeepReionforcementLearning/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
2 |
+
Mono config path = 'F:/Cursos/HuggingFaceDeepReionforcementLearning/ml-agents/training-envs-executables/SoccerTwos/MonoBleedingEdge/etc'
|
3 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
4 |
+
[Subsystems] Discovering subsystems at path F:/Cursos/HuggingFaceDeepReionforcementLearning/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
5 |
+
Forcing GfxDevice: Null
|
6 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
7 |
+
NullGfxDevice:
|
8 |
+
Version: NULL 1.0 [1.0]
|
9 |
+
Renderer: Null Device
|
10 |
+
Vendor: Unity Technologies
|
11 |
+
Begin MonoManager ReloadAssembly
|
12 |
+
- Completed reload, in 4.376 seconds
|
13 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
14 |
+
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
|
15 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
18 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
19 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
20 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
21 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
22 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
23 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
24 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
25 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
26 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
27 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
28 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
29 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
30 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
31 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
32 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
33 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
34 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
35 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
36 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
37 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
38 |
+
UnloadTime: 0.665800 ms
|
39 |
+
Registered Communicator in Agent.
|
40 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
41 |
+
Setting up 2 worker threads for Enlighten.
|
42 |
+
Memory Statistics:
|
43 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
44 |
+
StackAllocators :
|
45 |
+
[ALLOC_TEMP_MAIN]
|
46 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 129849 frames, [2.0 MB-4.0 MB]: 1 frames
|
47 |
+
Initial Block Size 4.0 MB
|
48 |
+
Current Block Size 4.0 MB
|
49 |
+
Peak Allocated Bytes 2.0 MB
|
50 |
+
Overflow Count 0
|
51 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
52 |
+
Initial Block Size 64.0 KB
|
53 |
+
Current Block Size 64.0 KB
|
54 |
+
Peak Allocated Bytes 411 B
|
55 |
+
Overflow Count 0
|
56 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
57 |
+
Initial Block Size 256.0 KB
|
58 |
+
Current Block Size 256.0 KB
|
59 |
+
Peak Allocated Bytes 67.1 KB
|
60 |
+
Overflow Count 4
|
61 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
62 |
+
Initial Block Size 32.0 KB
|
63 |
+
Current Block Size 32.0 KB
|
64 |
+
Peak Allocated Bytes 54 B
|
65 |
+
Overflow Count 0
|
66 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
67 |
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Initial Block Size 32.0 KB
|
68 |
+
Current Block Size 32.0 KB
|
69 |
+
Peak Allocated Bytes 54 B
|
70 |
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Overflow Count 0
|
71 |
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[ALLOC_TEMP_Job.Worker 0]
|
72 |
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Initial Block Size 256.0 KB
|
73 |
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Current Block Size 256.0 KB
|
74 |
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Peak Allocated Bytes 0 B
|
75 |
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Overflow Count 0
|
76 |
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[ALLOC_TEMP_Background Job.Worker 10]
|
77 |
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|
78 |
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Current Block Size 32.0 KB
|
79 |
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Peak Allocated Bytes 54 B
|
80 |
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Overflow Count 0
|
81 |
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[ALLOC_TEMP_Background Job.Worker 14]
|
82 |
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|
83 |
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Current Block Size 32.0 KB
|
84 |
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Peak Allocated Bytes 54 B
|
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Overflow Count 0
|
86 |
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[ALLOC_TEMP_Background Job.Worker 6]
|
87 |
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|
88 |
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|
89 |
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Peak Allocated Bytes 54 B
|
90 |
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Overflow Count 0
|
91 |
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[ALLOC_TEMP_Background Job.Worker 12]
|
92 |
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|
93 |
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Current Block Size 32.0 KB
|
94 |
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Peak Allocated Bytes 54 B
|
95 |
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Overflow Count 0
|
96 |
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[ALLOC_TEMP_EnlightenWorker] x 2
|
97 |
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Initial Block Size 64.0 KB
|
98 |
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Current Block Size 64.0 KB
|
99 |
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Peak Allocated Bytes 54 B
|
100 |
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Overflow Count 0
|
101 |
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[ALLOC_TEMP_Background Job.Worker 15]
|
102 |
+
Initial Block Size 32.0 KB
|
103 |
+
Current Block Size 32.0 KB
|
104 |
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Peak Allocated Bytes 54 B
|
105 |
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Overflow Count 0
|
106 |
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[ALLOC_TEMP_Background Job.Worker 1]
|
107 |
+
Initial Block Size 32.0 KB
|
108 |
+
Current Block Size 32.0 KB
|
109 |
+
Peak Allocated Bytes 54 B
|
110 |
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Overflow Count 0
|
111 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
112 |
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Initial Block Size 32.0 KB
|
113 |
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Current Block Size 32.0 KB
|
114 |
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Peak Allocated Bytes 54 B
|
115 |
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Overflow Count 0
|
116 |
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[ALLOC_TEMP_Background Job.Worker 7]
|
117 |
+
Initial Block Size 32.0 KB
|
118 |
+
Current Block Size 32.0 KB
|
119 |
+
Peak Allocated Bytes 54 B
|
120 |
+
Overflow Count 0
|
121 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
|
122 |
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Initial Block Size 64.0 KB
|
123 |
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Current Block Size 64.0 KB
|
124 |
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Peak Allocated Bytes 0 B
|
125 |
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Overflow Count 0
|
126 |
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[ALLOC_TEMP_Background Job.Worker 5]
|
127 |
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Initial Block Size 32.0 KB
|
128 |
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Current Block Size 32.0 KB
|
129 |
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Peak Allocated Bytes 54 B
|
130 |
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Overflow Count 0
|
131 |
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[ALLOC_TEMP_Background Job.Worker 13]
|
132 |
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Initial Block Size 32.0 KB
|
133 |
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Current Block Size 32.0 KB
|
134 |
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Peak Allocated Bytes 54 B
|
135 |
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Overflow Count 0
|
136 |
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[ALLOC_TEMP_Job.Worker 1]
|
137 |
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Initial Block Size 256.0 KB
|
138 |
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Current Block Size 256.0 KB
|
139 |
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Peak Allocated Bytes 0.8 KB
|
140 |
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141 |
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[ALLOC_TEMP_Job.Worker 2]
|
142 |
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Initial Block Size 256.0 KB
|
143 |
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Current Block Size 256.0 KB
|
144 |
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Peak Allocated Bytes 0 B
|
145 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 3]
|
147 |
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Initial Block Size 32.0 KB
|
148 |
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Current Block Size 32.0 KB
|
149 |
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Peak Allocated Bytes 54 B
|
150 |
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Overflow Count 0
|
151 |
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[ALLOC_TEMP_Background Job.Worker 11]
|
152 |
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Initial Block Size 32.0 KB
|
153 |
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Current Block Size 32.0 KB
|
154 |
+
Peak Allocated Bytes 54 B
|
155 |
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Overflow Count 0
|
156 |
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[ALLOC_TEMP_Background Job.Worker 0]
|
157 |
+
Initial Block Size 32.0 KB
|
158 |
+
Current Block Size 32.0 KB
|
159 |
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Peak Allocated Bytes 54 B
|
160 |
+
Overflow Count 0
|
161 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
162 |
+
Initial Block Size 32.0 KB
|
163 |
+
Current Block Size 32.0 KB
|
164 |
+
Peak Allocated Bytes 54 B
|
165 |
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Overflow Count 0
|
166 |
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[ALLOC_TEMP_BatchDeleteObjects]
|
167 |
+
Initial Block Size 64.0 KB
|
168 |
+
Current Block Size 64.0 KB
|
169 |
+
Peak Allocated Bytes 54 B
|
170 |
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Overflow Count 0
|
171 |
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[ALLOC_DEFAULT] Dual Thread Allocator
|
172 |
+
Peak main deferred allocation count 4
|
173 |
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[ALLOC_BUCKET]
|
174 |
+
Large Block size 4.0 MB
|
175 |
+
Used Block count 1
|
176 |
+
Peak Allocated bytes 0.9 MB
|
177 |
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[ALLOC_DEFAULT_MAIN]
|
178 |
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Peak usage frame count: [4.0 MB-8.0 MB]: 129850 frames
|
179 |
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Requested Block Size 16.0 MB
|
180 |
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Peak Block count 1
|
181 |
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Peak Allocated memory 4.9 MB
|
182 |
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Peak Large allocation bytes 0 B
|
183 |
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[ALLOC_DEFAULT_THREAD]
|
184 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 129850 frames
|
185 |
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Requested Block Size 16.0 MB
|
186 |
+
Peak Block count 1
|
187 |
+
Peak Allocated memory 17.5 MB
|
188 |
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Peak Large allocation bytes 16.0 MB
|
189 |
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[ALLOC_TEMP_JOB_1_FRAME]
|
190 |
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Initial Block Size 2.0 MB
|
191 |
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Used Block Count 1
|
192 |
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Overflow Count (too large) 0
|
193 |
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Overflow Count (full) 0
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194 |
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[ALLOC_TEMP_JOB_2_FRAMES]
|
195 |
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Initial Block Size 2.0 MB
|
196 |
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Used Block Count 1
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197 |
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Overflow Count (too large) 0
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Overflow Count (full) 0
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199 |
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
200 |
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Initial Block Size 2.0 MB
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201 |
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Used Block Count 2
|
202 |
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Overflow Count (too large) 0
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203 |
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Overflow Count (full) 0
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[ALLOC_TEMP_JOB_ASYNC (Background)]
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205 |
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Initial Block Size 1.0 MB
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206 |
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Overflow Count (too large) 0
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[ALLOC_GFX] Dual Thread Allocator
|
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Peak main deferred allocation count 0
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211 |
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[ALLOC_BUCKET]
|
212 |
+
Large Block size 4.0 MB
|
213 |
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Used Block count 1
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214 |
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Peak Allocated bytes 0.9 MB
|
215 |
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[ALLOC_GFX_MAIN]
|
216 |
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Peak usage frame count: [32.0 KB-64.0 KB]: 129849 frames, [64.0 KB-128.0 KB]: 1 frames
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217 |
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Requested Block Size 16.0 MB
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218 |
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Peak Block count 1
|
219 |
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Peak Allocated memory 65.6 KB
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220 |
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Peak Large allocation bytes 0 B
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221 |
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[ALLOC_GFX_THREAD]
|
222 |
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Peak usage frame count: [128.0 KB-256.0 KB]: 129850 frames
|
223 |
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Requested Block Size 16.0 MB
|
224 |
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Peak Block count 1
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225 |
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Peak Allocated memory 173.6 KB
|
226 |
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Peak Large allocation bytes 0 B
|
227 |
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
228 |
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Peak main deferred allocation count 2
|
229 |
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[ALLOC_BUCKET]
|
230 |
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Large Block size 4.0 MB
|
231 |
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Used Block count 1
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232 |
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Peak Allocated bytes 0.9 MB
|
233 |
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[ALLOC_CACHEOBJECTS_MAIN]
|
234 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 129850 frames
|
235 |
+
Requested Block Size 4.0 MB
|
236 |
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Peak Block count 1
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237 |
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Peak Allocated memory 0.6 MB
|
238 |
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Peak Large allocation bytes 0 B
|
239 |
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[ALLOC_CACHEOBJECTS_THREAD]
|
240 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 129849 frames, [2.0 MB-4.0 MB]: 1 frames
|
241 |
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Requested Block Size 4.0 MB
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243 |
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Peak Allocated memory 2.2 MB
|
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Peak Large allocation bytes 0 B
|
245 |
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[ALLOC_TYPETREE] Dual Thread Allocator
|
246 |
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Peak main deferred allocation count 0
|
247 |
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[ALLOC_BUCKET]
|
248 |
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Large Block size 4.0 MB
|
249 |
+
Used Block count 1
|
250 |
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Peak Allocated bytes 0.9 MB
|
251 |
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[ALLOC_TYPETREE_MAIN]
|
252 |
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Peak usage frame count: [0-1.0 KB]: 129850 frames
|
253 |
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Requested Block Size 2.0 MB
|
254 |
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Peak Block count 1
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Peak Allocated memory 1.0 KB
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257 |
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[ALLOC_TYPETREE_THREAD]
|
258 |
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Peak usage frame count: [1.0 KB-2.0 KB]: 129849 frames, [2.0 KB-4.0 KB]: 1 frames
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259 |
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|
run_logs/timers.json
ADDED
@@ -0,0 +1,368 @@
|
|
|
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|
|
|
|
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|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
|
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|
|
|
|
|
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|
|
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|
|
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|
|
|
|
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|
|
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|
|
|
|
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|
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|
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|
|
|
|
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