First Push
Browse files- .DS_Store +3 -0
- .gitattributes +1 -0
- README.md +31 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-19988.onnx +3 -0
- SoccerTwos/SoccerTwos-19988.pt +3 -0
- SoccerTwos/SoccerTwos-39922.onnx +3 -0
- SoccerTwos/SoccerTwos-39922.pt +3 -0
- SoccerTwos/SoccerTwos-59889.onnx +3 -0
- SoccerTwos/SoccerTwos-59889.pt +3 -0
- SoccerTwos/SoccerTwos-79694.onnx +3 -0
- SoccerTwos/SoccerTwos-79694.pt +3 -0
- SoccerTwos/SoccerTwos-90250.onnx +3 -0
- SoccerTwos/SoccerTwos-90250.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1678028980.Mac-mini.lan.26782.0 +3 -0
- config.json +1 -0
- configuration.yaml +82 -0
- run_logs/Player-0.log +288 -0
- run_logs/timers.json +368 -0
- run_logs/training_status.json +66 -0
.DS_Store
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size 6148
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.gitattributes
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@@ -32,3 +32,4 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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.DS_Store filter=lfs diff=lfs merge=lfs -text
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README.md
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---
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+
tags:
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- unity-ml-agents
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+
- ml-agents
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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library_name: ml-agents
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---
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|
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+
# **poca** Agent playing **SoccerTwos**
|
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This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
|
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|
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## Usage (with ML-Agents)
|
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+
The Documentation: https://github.com/huggingface/ml-agents#get-started
|
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
|
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|
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|
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### Resume the training
|
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```
|
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+
```
|
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### Watch your Agent play
|
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You can watch your agent **playing directly in your browser:**.
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|
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1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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2. Step 1: Write your model_id: jinhu2659/poca-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos.onnx
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SoccerTwos/SoccerTwos-19988.onnx
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SoccerTwos/SoccerTwos-19988.pt
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SoccerTwos/SoccerTwos-39922.onnx
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SoccerTwos/SoccerTwos-59889.onnx
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SoccerTwos/SoccerTwos-59889.pt
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SoccerTwos/SoccerTwos-79694.onnx
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SoccerTwos/SoccerTwos-79694.pt
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SoccerTwos/SoccerTwos-90250.onnx
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SoccerTwos/SoccerTwos-90250.pt
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SoccerTwos/checkpoint.pt
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SoccerTwos/events.out.tfevents.1678028980.Mac-mini.lan.26782.0
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size 94874
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config.json
ADDED
@@ -0,0 +1 @@
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 1024, "buffer_size": 10240, "learning_rate": 3e-05, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 20000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": "./trainedAgent/checkpoint.pt", "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 90000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 200000, "window": 3, "play_against_latest_model_ratio": 0.001, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.app", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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1 |
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default_settings: null
|
2 |
+
behaviors:
|
3 |
+
SoccerTwos:
|
4 |
+
trainer_type: poca
|
5 |
+
hyperparameters:
|
6 |
+
batch_size: 1024
|
7 |
+
buffer_size: 10240
|
8 |
+
learning_rate: 3.0e-05
|
9 |
+
beta: 0.005
|
10 |
+
epsilon: 0.2
|
11 |
+
lambd: 0.95
|
12 |
+
num_epoch: 3
|
13 |
+
learning_rate_schedule: constant
|
14 |
+
beta_schedule: constant
|
15 |
+
epsilon_schedule: constant
|
16 |
+
checkpoint_interval: 20000
|
17 |
+
network_settings:
|
18 |
+
normalize: false
|
19 |
+
hidden_units: 512
|
20 |
+
num_layers: 2
|
21 |
+
vis_encode_type: simple
|
22 |
+
memory: null
|
23 |
+
goal_conditioning_type: hyper
|
24 |
+
deterministic: false
|
25 |
+
reward_signals:
|
26 |
+
extrinsic:
|
27 |
+
gamma: 0.99
|
28 |
+
strength: 1.0
|
29 |
+
network_settings:
|
30 |
+
normalize: false
|
31 |
+
hidden_units: 128
|
32 |
+
num_layers: 2
|
33 |
+
vis_encode_type: simple
|
34 |
+
memory: null
|
35 |
+
goal_conditioning_type: hyper
|
36 |
+
deterministic: false
|
37 |
+
init_path: ./trainedAgent/checkpoint.pt
|
38 |
+
keep_checkpoints: 5
|
39 |
+
even_checkpoints: false
|
40 |
+
max_steps: 90000
|
41 |
+
time_horizon: 1000
|
42 |
+
summary_freq: 10000
|
43 |
+
threaded: false
|
44 |
+
self_play:
|
45 |
+
save_steps: 200000
|
46 |
+
team_change: 200000
|
47 |
+
swap_steps: 200000
|
48 |
+
window: 3
|
49 |
+
play_against_latest_model_ratio: 0.001
|
50 |
+
initial_elo: 1200.0
|
51 |
+
behavioral_cloning: null
|
52 |
+
env_settings:
|
53 |
+
env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.app
|
54 |
+
env_args: null
|
55 |
+
base_port: 5005
|
56 |
+
num_envs: 1
|
57 |
+
num_areas: 1
|
58 |
+
seed: -1
|
59 |
+
max_lifetime_restarts: 10
|
60 |
+
restarts_rate_limit_n: 1
|
61 |
+
restarts_rate_limit_period_s: 60
|
62 |
+
engine_settings:
|
63 |
+
width: 84
|
64 |
+
height: 84
|
65 |
+
quality_level: 5
|
66 |
+
time_scale: 20
|
67 |
+
target_frame_rate: -1
|
68 |
+
capture_frame_rate: 60
|
69 |
+
no_graphics: true
|
70 |
+
environment_parameters: null
|
71 |
+
checkpoint_settings:
|
72 |
+
run_id: SoccerTwos
|
73 |
+
initialize_from: null
|
74 |
+
load_model: false
|
75 |
+
resume: false
|
76 |
+
force: false
|
77 |
+
train_model: false
|
78 |
+
inference: false
|
79 |
+
results_dir: results
|
80 |
+
torch_settings:
|
81 |
+
device: null
|
82 |
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debug: false
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run_logs/Player-0.log
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1 |
+
Mono path[0] = '/Users/jinn/Downloads/tmpEnv/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/Managed'
|
2 |
+
Mono config path = '/Users/jinn/Downloads/tmpEnv/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/MonoBleedingEdge/etc'
|
3 |
+
New input system (experimental) initialized
|
4 |
+
Initialize engine version: 2021.3.17f1 (3e8111cac19d)
|
5 |
+
[Subsystems] Discovering subsystems at path /Users/jinn/Downloads/tmpEnv/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/UnitySubsystems
|
6 |
+
Forcing GfxDevice: Null
|
7 |
+
GfxDevice: creating device client; threaded=0; jobified=0
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8 |
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NullGfxDevice:
|
9 |
+
Version: NULL 1.0 [1.0]
|
10 |
+
Renderer: Null Device
|
11 |
+
Vendor: Unity Technologies
|
12 |
+
Begin MonoManager ReloadAssembly
|
13 |
+
- Completed reload, in 0.067 seconds
|
14 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
15 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
18 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
19 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
20 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
21 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
22 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
23 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
24 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
25 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
26 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
27 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
28 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
29 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
30 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
31 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
32 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
33 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
34 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
35 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
36 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
37 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
38 |
+
UnloadTime: 1.072875 ms
|
39 |
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Registered Communicator in Agent.
|
40 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
41 |
+
Thread 0x16ce37000 may have been prematurely finalized
|
42 |
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Setting up 4 worker threads for Enlighten.
|
43 |
+
Memory Statistics:
|
44 |
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[ALLOC_TEMP_TLS] TLS Allocator
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45 |
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StackAllocators :
|
46 |
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[ALLOC_TEMP_MAIN]
|
47 |
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Peak usage frame count: [8.0 KB-16.0 KB]: 1706 frames, [2.0 MB-4.0 MB]: 1 frames
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48 |
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Initial Block Size 4.0 MB
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Current Block Size 4.0 MB
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Peak Allocated Bytes 2.1 MB
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Overflow Count 0
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52 |
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[ALLOC_TEMP_Loading.AsyncRead]
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53 |
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54 |
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Current Block Size 64.0 KB
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55 |
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Peak Allocated Bytes 141 B
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56 |
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Overflow Count 0
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57 |
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[ALLOC_TEMP_Loading.PreloadManager]
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58 |
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59 |
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Current Block Size 256.0 KB
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60 |
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Peak Allocated Bytes 78.8 KB
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61 |
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Overflow Count 4
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62 |
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[ALLOC_TEMP_Background Job.Worker 8]
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63 |
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66 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 6]
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69 |
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Current Block Size 256.0 KB
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70 |
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72 |
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[ALLOC_TEMP_Job.Worker 0]
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Overflow Count 0
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78 |
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79 |
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Current Block Size 32.0 KB
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80 |
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Peak Allocated Bytes 0 B
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81 |
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Overflow Count 0
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82 |
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[ALLOC_TEMP_Background Job.Worker 9]
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83 |
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|
84 |
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86 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 5]
|
88 |
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Current Block Size 256.0 KB
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90 |
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91 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 14]
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94 |
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Overflow Count 0
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Peak Allocated Bytes 0 B
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101 |
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Overflow Count 0
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102 |
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103 |
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Initial Block Size 256.0 KB
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104 |
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Current Block Size 256.0 KB
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105 |
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Peak Allocated Bytes 0 B
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106 |
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Overflow Count 0
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107 |
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[ALLOC_TEMP_Job.Worker 3]
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108 |
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Initial Block Size 256.0 KB
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109 |
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Current Block Size 256.0 KB
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110 |
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Peak Allocated Bytes 0 B
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111 |
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Overflow Count 0
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112 |
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[ALLOC_TEMP_Background Job.Worker 12]
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113 |
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Initial Block Size 32.0 KB
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114 |
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115 |
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Peak Allocated Bytes 0 B
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116 |
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Overflow Count 0
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117 |
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[ALLOC_TEMP_EnlightenWorker] x 4
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118 |
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Initial Block Size 64.0 KB
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119 |
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Current Block Size 64.0 KB
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120 |
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Peak Allocated Bytes 0 B
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121 |
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Overflow Count 0
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122 |
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[ALLOC_TEMP_Background Job.Worker 15]
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123 |
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Initial Block Size 32.0 KB
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124 |
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Current Block Size 32.0 KB
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125 |
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Peak Allocated Bytes 0 B
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126 |
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Overflow Count 0
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127 |
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[ALLOC_TEMP_Background Job.Worker 1]
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128 |
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Initial Block Size 32.0 KB
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129 |
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Current Block Size 32.0 KB
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130 |
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Peak Allocated Bytes 0 B
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131 |
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Overflow Count 0
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133 |
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134 |
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Current Block Size 32.0 KB
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135 |
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Peak Allocated Bytes 0 B
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136 |
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Overflow Count 0
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137 |
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138 |
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Initial Block Size 32.0 KB
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139 |
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Current Block Size 32.0 KB
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140 |
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Peak Allocated Bytes 0 B
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141 |
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Overflow Count 0
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142 |
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[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
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143 |
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Initial Block Size 64.0 KB
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144 |
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Current Block Size 64.0 KB
|
145 |
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Peak Allocated Bytes 0 B
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146 |
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Overflow Count 0
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147 |
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[ALLOC_TEMP_Background Job.Worker 5]
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148 |
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Initial Block Size 32.0 KB
|
149 |
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Current Block Size 32.0 KB
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150 |
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Peak Allocated Bytes 0 B
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151 |
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Overflow Count 0
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152 |
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[ALLOC_TEMP_Background Job.Worker 13]
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153 |
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Initial Block Size 32.0 KB
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154 |
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Current Block Size 32.0 KB
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155 |
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Peak Allocated Bytes 0 B
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156 |
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Overflow Count 0
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157 |
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[ALLOC_TEMP_OSX HID Input]
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158 |
+
Initial Block Size 64.0 KB
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159 |
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Current Block Size 64.0 KB
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160 |
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Peak Allocated Bytes 0 B
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161 |
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Overflow Count 0
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162 |
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[ALLOC_TEMP_Job.Worker 1]
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163 |
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Initial Block Size 256.0 KB
|
164 |
+
Current Block Size 256.0 KB
|
165 |
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Peak Allocated Bytes 0 B
|
166 |
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Overflow Count 0
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167 |
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[ALLOC_TEMP_Job.Worker 2]
|
168 |
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Initial Block Size 256.0 KB
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169 |
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Current Block Size 256.0 KB
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170 |
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Peak Allocated Bytes 0 B
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171 |
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Overflow Count 0
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172 |
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[ALLOC_TEMP_Background Job.Worker 3]
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173 |
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Initial Block Size 32.0 KB
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174 |
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Current Block Size 32.0 KB
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175 |
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Peak Allocated Bytes 0 B
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176 |
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Overflow Count 0
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177 |
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[ALLOC_TEMP_Background Job.Worker 11]
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178 |
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Initial Block Size 32.0 KB
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179 |
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Current Block Size 32.0 KB
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180 |
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Peak Allocated Bytes 0 B
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181 |
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Overflow Count 0
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182 |
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183 |
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Initial Block Size 32.0 KB
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184 |
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Current Block Size 32.0 KB
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185 |
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Peak Allocated Bytes 0 B
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186 |
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Overflow Count 0
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187 |
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[ALLOC_TEMP_Background Job.Worker 4]
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188 |
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Initial Block Size 32.0 KB
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189 |
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Current Block Size 32.0 KB
|
190 |
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Peak Allocated Bytes 0 B
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191 |
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Overflow Count 0
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192 |
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[ALLOC_TEMP_BatchDeleteObjects]
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193 |
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Initial Block Size 64.0 KB
|
194 |
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Current Block Size 64.0 KB
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195 |
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Peak Allocated Bytes 0 B
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196 |
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Overflow Count 0
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197 |
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[ALLOC_DEFAULT] Dual Thread Allocator
|
198 |
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Peak main deferred allocation count 2
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199 |
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[ALLOC_BUCKET]
|
200 |
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Large Block size 4.0 MB
|
201 |
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Used Block count 1
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202 |
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Peak Allocated bytes 1.1 MB
|
203 |
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[ALLOC_DEFAULT_MAIN]
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204 |
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Peak usage frame count: [4.0 MB-8.0 MB]: 1707 frames
|
205 |
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Requested Block Size 16.0 MB
|
206 |
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Peak Block count 1
|
207 |
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Peak Allocated memory 4.9 MB
|
208 |
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Peak Large allocation bytes 0 B
|
209 |
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[ALLOC_DEFAULT_THREAD]
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210 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 1707 frames
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211 |
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Requested Block Size 16.0 MB
|
212 |
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Peak Block count 1
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213 |
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Peak Allocated memory 17.5 MB
|
214 |
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Peak Large allocation bytes 16.0 MB
|
215 |
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[ALLOC_TEMP_JOB_1_FRAME]
|
216 |
+
Initial Block Size 2.0 MB
|
217 |
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Used Block Count 1
|
218 |
+
Overflow Count (too large) 0
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219 |
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Overflow Count (full) 0
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220 |
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[ALLOC_TEMP_JOB_2_FRAMES]
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221 |
+
Initial Block Size 2.0 MB
|
222 |
+
Used Block Count 1
|
223 |
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Overflow Count (too large) 0
|
224 |
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Overflow Count (full) 0
|
225 |
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
226 |
+
Initial Block Size 2.0 MB
|
227 |
+
Used Block Count 2
|
228 |
+
Overflow Count (too large) 0
|
229 |
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Overflow Count (full) 0
|
230 |
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[ALLOC_TEMP_JOB_ASYNC (Background)]
|
231 |
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Initial Block Size 1.0 MB
|
232 |
+
Used Block Count 3
|
233 |
+
Overflow Count (too large) 0
|
234 |
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Overflow Count (full) 0
|
235 |
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[ALLOC_GFX] Dual Thread Allocator
|
236 |
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Peak main deferred allocation count 0
|
237 |
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[ALLOC_BUCKET]
|
238 |
+
Large Block size 4.0 MB
|
239 |
+
Used Block count 1
|
240 |
+
Peak Allocated bytes 1.1 MB
|
241 |
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[ALLOC_GFX_MAIN]
|
242 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 1706 frames, [64.0 KB-128.0 KB]: 1 frames
|
243 |
+
Requested Block Size 16.0 MB
|
244 |
+
Peak Block count 1
|
245 |
+
Peak Allocated memory 65.6 KB
|
246 |
+
Peak Large allocation bytes 0 B
|
247 |
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[ALLOC_GFX_THREAD]
|
248 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 1707 frames
|
249 |
+
Requested Block Size 16.0 MB
|
250 |
+
Peak Block count 1
|
251 |
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Peak Allocated memory 173.5 KB
|
252 |
+
Peak Large allocation bytes 0 B
|
253 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
254 |
+
Peak main deferred allocation count 0
|
255 |
+
[ALLOC_BUCKET]
|
256 |
+
Large Block size 4.0 MB
|
257 |
+
Used Block count 1
|
258 |
+
Peak Allocated bytes 1.1 MB
|
259 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
260 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 1707 frames
|
261 |
+
Requested Block Size 4.0 MB
|
262 |
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Peak Block count 1
|
263 |
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Peak Allocated memory 0.6 MB
|
264 |
+
Peak Large allocation bytes 0 B
|
265 |
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[ALLOC_CACHEOBJECTS_THREAD]
|
266 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 1706 frames, [2.0 MB-4.0 MB]: 1 frames
|
267 |
+
Requested Block Size 4.0 MB
|
268 |
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Peak Block count 1
|
269 |
+
Peak Allocated memory 3.0 MB
|
270 |
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Peak Large allocation bytes 0 B
|
271 |
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[ALLOC_TYPETREE] Dual Thread Allocator
|
272 |
+
Peak main deferred allocation count 0
|
273 |
+
[ALLOC_BUCKET]
|
274 |
+
Large Block size 4.0 MB
|
275 |
+
Used Block count 1
|
276 |
+
Peak Allocated bytes 1.1 MB
|
277 |
+
[ALLOC_TYPETREE_MAIN]
|
278 |
+
Peak usage frame count: [0-1.0 KB]: 1707 frames
|
279 |
+
Requested Block Size 2.0 MB
|
280 |
+
Peak Block count 1
|
281 |
+
Peak Allocated memory 1.0 KB
|
282 |
+
Peak Large allocation bytes 0 B
|
283 |
+
[ALLOC_TYPETREE_THREAD]
|
284 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 1706 frames, [2.0 KB-4.0 KB]: 1 frames
|
285 |
+
Requested Block Size 2.0 MB
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286 |
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Peak Block count 1
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287 |
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Peak Allocated memory 2.2 KB
|
288 |
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Peak Large allocation bytes 0 B
|
run_logs/timers.json
ADDED
@@ -0,0 +1,368 @@
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