Bitsandbytes documentation
Compiling from Source
Compiling from Source
Linux
To compile from source, you need the following:
- The ability to compile C++ (gcc, make, headers, etc)
- CMake (version 3.22.1 or newer)
- Python 3.10 or newer
- The CUDA toolkit (nvcc)
On Ubuntu, install the first two with apt-get install -y build-essential cmake
.
To install the CUDA toolkit, follow the instructions from your distro.
To install the package from source, then run
pip install -r requirements-dev.txt
cmake -DCOMPUTE_BACKEND=cuda -S .
make
pip install .
If you have multiple versions of CUDA installed, or have installed it in a non-standard location, please refer to cmake CUDA documentation for how to configure the CUDA compiler used.
Windows
The following is required to install from source on Windows
- Microsoft Visual Studio with C++ support
- CMake (version 3.22.1 or newer)
- Python 3.10 or newer
- The CUDA toolkit (nvcc)
To install the CUDA toolkit, follow the instructions for Windows.
To install the package from source, then run
pip install -r requirements-dev.txt
cmake -DCOMPUTE_BACKEND=cuda -S .
cmake --build . --config Release
pip install .
Compilation for Kepler Architecture
From version 0.39.1, bitsandbytes no longer includes Kepler binaries in pip installations, requiring manual compilation. Follow the general steps and use cuda11x_nomatmul_kepler
for Kepler-targeted compilation.