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config.json CHANGED
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2560, "buffer_size": 20480, "learning_rate": 0.00015, "beta": 0.009, "epsilon": 0.24, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "constant"}, "checkpoint_interval": 1500000, "network_settings": {"normalize": true, "hidden_units": 384, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.97, "strength": 1.0, "network_settings": {"normalize": true, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 1700000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 180000, "team_change": 200000, "swap_steps": 1800, "window": 50, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 4, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20.0, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos-001", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
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configuration.yaml CHANGED
@@ -3,20 +3,20 @@ behaviors:
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  SoccerTwos:
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  trainer_type: poca
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  hyperparameters:
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- batch_size: 2560
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  buffer_size: 20480
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- learning_rate: 0.00015
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@@ -24,17 +24,17 @@ behaviors:
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@@ -42,9 +42,9 @@ behaviors:
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@@ -71,11 +71,11 @@ engine_settings:
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  even_checkpoints: false
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  max_steps: 1700000000
 
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  team_change: 200000
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  window: 50
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  play_against_latest_model_ratio: 0.5
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  initial_elo: 1200.0
 
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  Peak Large allocation bytes 16.0 MB
201
  [ALLOC_TEMP_JOB_1_FRAME]
202
  Initial Block Size 2.0 MB
 
225
  Used Block count 1
226
  Peak Allocated bytes 1.0 MB
227
  [ALLOC_GFX_MAIN]
228
+ Peak usage frame count: [32.0 KB-64.0 KB]: 122 frames, [64.0 KB-128.0 KB]: 1 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
  Peak Allocated memory 65.6 KB
232
  Peak Large allocation bytes 0 B
233
  [ALLOC_GFX_THREAD]
234
+ Peak usage frame count: [128.0 KB-256.0 KB]: 123 frames
235
  Requested Block Size 16.0 MB
236
  Peak Block count 1
237
  Peak Allocated memory 173.5 KB
 
243
  Used Block count 1
244
  Peak Allocated bytes 1.0 MB
245
  [ALLOC_CACHEOBJECTS_MAIN]
246
+ Peak usage frame count: [0.5 MB-1.0 MB]: 123 frames
247
  Requested Block Size 4.0 MB
248
  Peak Block count 1
249
  Peak Allocated memory 0.6 MB
250
  Peak Large allocation bytes 0 B
251
  [ALLOC_CACHEOBJECTS_THREAD]
252
+ Peak usage frame count: [0.5 MB-1.0 MB]: 122 frames, [4.0 MB-8.0 MB]: 1 frames
253
  Requested Block Size 4.0 MB
254
+ Peak Block count 2
255
+ Peak Allocated memory 4.5 MB
256
  Peak Large allocation bytes 0 B
257
  [ALLOC_TYPETREE] Dual Thread Allocator
258
  Peak main deferred allocation count 0
 
261
  Used Block count 1
262
  Peak Allocated bytes 1.0 MB
263
  [ALLOC_TYPETREE_MAIN]
264
+ Peak usage frame count: [0-1.0 KB]: 123 frames
265
  Requested Block Size 2.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 1.0 KB
268
  Peak Large allocation bytes 0 B
269
  [ALLOC_TYPETREE_THREAD]
270
+ Peak usage frame count: [1.0 KB-2.0 KB]: 122 frames, [2.0 KB-4.0 KB]: 1 frames
271
  Requested Block Size 2.0 MB
272
  Peak Block count 1
273
  Peak Allocated memory 2.2 KB
run_logs/Player-1.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.661 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,128 +56,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.811502 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
63
- TOO LONG
64
- TOO LONG
65
- TOO LONG
66
- TOO LONG
67
- TOO LONG
68
- TOO LONG
69
- TOO LONG
70
- TOO LONG
71
- TOO LONG
72
- TOO LONG
73
- TOO LONG
74
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75
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76
- TOO LONG
77
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78
- TOO LONG
79
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80
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81
- TOO LONG
82
- TOO LONG
83
- TOO LONG
84
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85
- TOO LONG
86
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89
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90
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91
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- TOO LONG
95
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114
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116
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117
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118
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119
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120
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121
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122
- TOO LONG
123
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124
- TOO LONG
125
- TOO LONG
126
- TOO LONG
127
- TOO LONG
128
- TOO LONG
129
- TOO LONG
130
- TOO LONG
131
- TOO LONG
132
- TOO LONG
133
- TOO LONG
134
- TOO LONG
135
- TOO LONG
136
- TOO LONG
137
- TOO LONG
138
- TOO LONG
139
- TOO LONG
140
- TOO LONG
141
- TOO LONG
142
- TOO LONG
143
- TOO LONG
144
- TOO LONG
145
- TOO LONG
146
- TOO LONG
147
- TOO LONG
148
- TOO LONG
149
- TOO LONG
150
- TOO LONG
151
- TOO LONG
152
- TOO LONG
153
- TOO LONG
154
- TOO LONG
155
- TOO LONG
156
- TOO LONG
157
- TOO LONG
158
- TOO LONG
159
- TOO LONG
160
- TOO LONG
161
- TOO LONG
162
- TOO LONG
163
- TOO LONG
164
- TOO LONG
165
- TOO LONG
166
- TOO LONG
167
- TOO LONG
168
- TOO LONG
169
- TOO LONG
170
- TOO LONG
171
- TOO LONG
172
- TOO LONG
173
- TOO LONG
174
- TOO LONG
175
  Setting up 1 worker threads for Enlighten.
176
  Memory Statistics:
177
  [ALLOC_TEMP_TLS] TLS Allocator
178
  StackAllocators :
179
  [ALLOC_TEMP_MAIN]
180
- Peak usage frame count: [8.0 KB-16.0 KB]: 9747 frames, [2.0 MB-4.0 MB]: 1 frames
181
  Initial Block Size 4.0 MB
182
  Current Block Size 4.0 MB
183
  Peak Allocated Bytes 2.1 MB
@@ -299,13 +187,13 @@ Memory Statistics:
299
  Used Block count 1
300
  Peak Allocated bytes 1.0 MB
301
  [ALLOC_DEFAULT_MAIN]
302
- Peak usage frame count: [4.0 MB-8.0 MB]: 9748 frames
303
  Requested Block Size 16.0 MB
304
  Peak Block count 1
305
- Peak Allocated memory 4.6 MB
306
  Peak Large allocation bytes 0 B
307
  [ALLOC_DEFAULT_THREAD]
308
- Peak usage frame count: [16.0 MB-32.0 MB]: 9748 frames
309
  Requested Block Size 16.0 MB
310
  Peak Block count 1
311
  Peak Allocated memory 17.6 MB
@@ -337,13 +225,13 @@ Memory Statistics:
337
  Used Block count 1
338
  Peak Allocated bytes 1.0 MB
339
  [ALLOC_GFX_MAIN]
340
- Peak usage frame count: [32.0 KB-64.0 KB]: 9747 frames, [64.0 KB-128.0 KB]: 1 frames
341
  Requested Block Size 16.0 MB
342
  Peak Block count 1
343
  Peak Allocated memory 65.6 KB
344
  Peak Large allocation bytes 0 B
345
  [ALLOC_GFX_THREAD]
346
- Peak usage frame count: [128.0 KB-256.0 KB]: 9748 frames
347
  Requested Block Size 16.0 MB
348
  Peak Block count 1
349
  Peak Allocated memory 173.5 KB
@@ -355,16 +243,16 @@ Memory Statistics:
355
  Used Block count 1
356
  Peak Allocated bytes 1.0 MB
357
  [ALLOC_CACHEOBJECTS_MAIN]
358
- Peak usage frame count: [0.5 MB-1.0 MB]: 9748 frames
359
  Requested Block Size 4.0 MB
360
  Peak Block count 1
361
  Peak Allocated memory 0.6 MB
362
  Peak Large allocation bytes 0 B
363
  [ALLOC_CACHEOBJECTS_THREAD]
364
- Peak usage frame count: [0.5 MB-1.0 MB]: 9747 frames, [4.0 MB-8.0 MB]: 1 frames
365
  Requested Block Size 4.0 MB
366
  Peak Block count 2
367
- Peak Allocated memory 4.5 MB
368
  Peak Large allocation bytes 0 B
369
  [ALLOC_TYPETREE] Dual Thread Allocator
370
  Peak main deferred allocation count 0
@@ -373,13 +261,13 @@ Memory Statistics:
373
  Used Block count 1
374
  Peak Allocated bytes 1.0 MB
375
  [ALLOC_TYPETREE_MAIN]
376
- Peak usage frame count: [0-1.0 KB]: 9748 frames
377
  Requested Block Size 2.0 MB
378
  Peak Block count 1
379
  Peak Allocated memory 1.0 KB
380
  Peak Large allocation bytes 0 B
381
  [ALLOC_TYPETREE_THREAD]
382
- Peak usage frame count: [1.0 KB-2.0 KB]: 9747 frames, [2.0 KB-4.0 KB]: 1 frames
383
  Requested Block Size 2.0 MB
384
  Peak Block count 1
385
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.190 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.728820 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
63
  Setting up 1 worker threads for Enlighten.
64
  Memory Statistics:
65
  [ALLOC_TEMP_TLS] TLS Allocator
66
  StackAllocators :
67
  [ALLOC_TEMP_MAIN]
68
+ Peak usage frame count: [8.0 KB-16.0 KB]: 115 frames, [2.0 MB-4.0 MB]: 1 frames
69
  Initial Block Size 4.0 MB
70
  Current Block Size 4.0 MB
71
  Peak Allocated Bytes 2.1 MB
 
187
  Used Block count 1
188
  Peak Allocated bytes 1.0 MB
189
  [ALLOC_DEFAULT_MAIN]
190
+ Peak usage frame count: [4.0 MB-8.0 MB]: 116 frames
191
  Requested Block Size 16.0 MB
192
  Peak Block count 1
193
+ Peak Allocated memory 4.5 MB
194
  Peak Large allocation bytes 0 B
195
  [ALLOC_DEFAULT_THREAD]
196
+ Peak usage frame count: [16.0 MB-32.0 MB]: 116 frames
197
  Requested Block Size 16.0 MB
198
  Peak Block count 1
199
  Peak Allocated memory 17.6 MB
 
225
  Used Block count 1
226
  Peak Allocated bytes 1.0 MB
227
  [ALLOC_GFX_MAIN]
228
+ Peak usage frame count: [32.0 KB-64.0 KB]: 115 frames, [64.0 KB-128.0 KB]: 1 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
  Peak Allocated memory 65.6 KB
232
  Peak Large allocation bytes 0 B
233
  [ALLOC_GFX_THREAD]
234
+ Peak usage frame count: [128.0 KB-256.0 KB]: 116 frames
235
  Requested Block Size 16.0 MB
236
  Peak Block count 1
237
  Peak Allocated memory 173.5 KB
 
243
  Used Block count 1
244
  Peak Allocated bytes 1.0 MB
245
  [ALLOC_CACHEOBJECTS_MAIN]
246
+ Peak usage frame count: [0.5 MB-1.0 MB]: 116 frames
247
  Requested Block Size 4.0 MB
248
  Peak Block count 1
249
  Peak Allocated memory 0.6 MB
250
  Peak Large allocation bytes 0 B
251
  [ALLOC_CACHEOBJECTS_THREAD]
252
+ Peak usage frame count: [0.5 MB-1.0 MB]: 115 frames, [4.0 MB-8.0 MB]: 1 frames
253
  Requested Block Size 4.0 MB
254
  Peak Block count 2
255
+ Peak Allocated memory 4.3 MB
256
  Peak Large allocation bytes 0 B
257
  [ALLOC_TYPETREE] Dual Thread Allocator
258
  Peak main deferred allocation count 0
 
261
  Used Block count 1
262
  Peak Allocated bytes 1.0 MB
263
  [ALLOC_TYPETREE_MAIN]
264
+ Peak usage frame count: [0-1.0 KB]: 116 frames
265
  Requested Block Size 2.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 1.0 KB
268
  Peak Large allocation bytes 0 B
269
  [ALLOC_TYPETREE_THREAD]
270
+ Peak usage frame count: [1.0 KB-2.0 KB]: 115 frames, [2.0 KB-4.0 KB]: 1 frames
271
  Requested Block Size 2.0 MB
272
  Peak Block count 1
273
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -31,7 +31,7 @@ ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
- - Completed reload, in 0.673 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -56,114 +56,16 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
- UnloadTime: 0.790082 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
63
- TOO LONG
64
- TOO LONG
65
- TOO LONG
66
- TOO LONG
67
- TOO LONG
68
- TOO LONG
69
- TOO LONG
70
- TOO LONG
71
- TOO LONG
72
- TOO LONG
73
- TOO LONG
74
- TOO LONG
75
- TOO LONG
76
- TOO LONG
77
- TOO LONG
78
- TOO LONG
79
- TOO LONG
80
- TOO LONG
81
- TOO LONG
82
- TOO LONG
83
- TOO LONG
84
- TOO LONG
85
- TOO LONG
86
- TOO LONG
87
- TOO LONG
88
- TOO LONG
89
- TOO LONG
90
- TOO LONG
91
- TOO LONG
92
- TOO LONG
93
- TOO LONG
94
- TOO LONG
95
- TOO LONG
96
- TOO LONG
97
- TOO LONG
98
- TOO LONG
99
- TOO LONG
100
- TOO LONG
101
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102
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103
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104
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105
- TOO LONG
106
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107
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108
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109
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110
- TOO LONG
111
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112
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113
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114
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115
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116
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117
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118
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119
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120
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121
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122
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123
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124
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125
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126
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127
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128
- TOO LONG
129
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130
- TOO LONG
131
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132
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133
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134
- TOO LONG
135
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136
- TOO LONG
137
- TOO LONG
138
- TOO LONG
139
- TOO LONG
140
- TOO LONG
141
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142
- TOO LONG
143
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144
- TOO LONG
145
- TOO LONG
146
- TOO LONG
147
- TOO LONG
148
- TOO LONG
149
- TOO LONG
150
- TOO LONG
151
- TOO LONG
152
- TOO LONG
153
- TOO LONG
154
- TOO LONG
155
- TOO LONG
156
- TOO LONG
157
- TOO LONG
158
- TOO LONG
159
- TOO LONG
160
- TOO LONG
161
  Setting up 1 worker threads for Enlighten.
162
  Memory Statistics:
163
  [ALLOC_TEMP_TLS] TLS Allocator
164
  StackAllocators :
165
  [ALLOC_TEMP_MAIN]
166
- Peak usage frame count: [8.0 KB-16.0 KB]: 9438 frames, [2.0 MB-4.0 MB]: 1 frames
167
  Initial Block Size 4.0 MB
168
  Current Block Size 4.0 MB
169
  Peak Allocated Bytes 2.1 MB
@@ -279,22 +181,22 @@ Memory Statistics:
279
  Peak Allocated Bytes 0 B
280
  Overflow Count 0
281
  [ALLOC_DEFAULT] Dual Thread Allocator
282
- Peak main deferred allocation count 2
283
  [ALLOC_BUCKET]
284
  Large Block size 4.0 MB
285
  Used Block count 1
286
  Peak Allocated bytes 1.0 MB
287
  [ALLOC_DEFAULT_MAIN]
288
- Peak usage frame count: [4.0 MB-8.0 MB]: 9439 frames
289
  Requested Block Size 16.0 MB
290
  Peak Block count 1
291
- Peak Allocated memory 4.8 MB
292
  Peak Large allocation bytes 0 B
293
  [ALLOC_DEFAULT_THREAD]
294
- Peak usage frame count: [16.0 MB-32.0 MB]: 9439 frames
295
  Requested Block Size 16.0 MB
296
  Peak Block count 1
297
- Peak Allocated memory 17.4 MB
298
  Peak Large allocation bytes 16.0 MB
299
  [ALLOC_TEMP_JOB_1_FRAME]
300
  Initial Block Size 2.0 MB
@@ -323,13 +225,13 @@ Memory Statistics:
323
  Used Block count 1
324
  Peak Allocated bytes 1.0 MB
325
  [ALLOC_GFX_MAIN]
326
- Peak usage frame count: [32.0 KB-64.0 KB]: 9438 frames, [64.0 KB-128.0 KB]: 1 frames
327
  Requested Block Size 16.0 MB
328
  Peak Block count 1
329
  Peak Allocated memory 65.6 KB
330
  Peak Large allocation bytes 0 B
331
  [ALLOC_GFX_THREAD]
332
- Peak usage frame count: [128.0 KB-256.0 KB]: 9439 frames
333
  Requested Block Size 16.0 MB
334
  Peak Block count 1
335
  Peak Allocated memory 173.5 KB
@@ -341,16 +243,16 @@ Memory Statistics:
341
  Used Block count 1
342
  Peak Allocated bytes 1.0 MB
343
  [ALLOC_CACHEOBJECTS_MAIN]
344
- Peak usage frame count: [0.5 MB-1.0 MB]: 9439 frames
345
  Requested Block Size 4.0 MB
346
  Peak Block count 1
347
  Peak Allocated memory 0.6 MB
348
  Peak Large allocation bytes 0 B
349
  [ALLOC_CACHEOBJECTS_THREAD]
350
- Peak usage frame count: [0.5 MB-1.0 MB]: 9438 frames, [4.0 MB-8.0 MB]: 1 frames
351
  Requested Block Size 4.0 MB
352
  Peak Block count 2
353
- Peak Allocated memory 4.4 MB
354
  Peak Large allocation bytes 0 B
355
  [ALLOC_TYPETREE] Dual Thread Allocator
356
  Peak main deferred allocation count 0
@@ -359,13 +261,13 @@ Memory Statistics:
359
  Used Block count 1
360
  Peak Allocated bytes 1.0 MB
361
  [ALLOC_TYPETREE_MAIN]
362
- Peak usage frame count: [0-1.0 KB]: 9439 frames
363
  Requested Block Size 2.0 MB
364
  Peak Block count 1
365
  Peak Allocated memory 1.0 KB
366
  Peak Large allocation bytes 0 B
367
  [ALLOC_TYPETREE_THREAD]
368
- Peak usage frame count: [1.0 KB-2.0 KB]: 9438 frames, [2.0 KB-4.0 KB]: 1 frames
369
  Requested Block Size 2.0 MB
370
  Peak Block count 1
371
  Peak Allocated memory 2.2 KB
 
31
  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
  FMOD initialized on nosound output
33
  Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.231 seconds
35
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
56
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.722197 ms
60
  Registered Communicator in Agent.
61
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
  requesting resize 84 x 84
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
63
  Setting up 1 worker threads for Enlighten.
64
  Memory Statistics:
65
  [ALLOC_TEMP_TLS] TLS Allocator
66
  StackAllocators :
67
  [ALLOC_TEMP_MAIN]
68
+ Peak usage frame count: [8.0 KB-16.0 KB]: 112 frames, [2.0 MB-4.0 MB]: 1 frames
69
  Initial Block Size 4.0 MB
70
  Current Block Size 4.0 MB
71
  Peak Allocated Bytes 2.1 MB
 
181
  Peak Allocated Bytes 0 B
182
  Overflow Count 0
183
  [ALLOC_DEFAULT] Dual Thread Allocator
184
+ Peak main deferred allocation count 3
185
  [ALLOC_BUCKET]
186
  Large Block size 4.0 MB
187
  Used Block count 1
188
  Peak Allocated bytes 1.0 MB
189
  [ALLOC_DEFAULT_MAIN]
190
+ Peak usage frame count: [4.0 MB-8.0 MB]: 113 frames
191
  Requested Block Size 16.0 MB
192
  Peak Block count 1
193
+ Peak Allocated memory 4.6 MB
194
  Peak Large allocation bytes 0 B
195
  [ALLOC_DEFAULT_THREAD]
196
+ Peak usage frame count: [16.0 MB-32.0 MB]: 113 frames
197
  Requested Block Size 16.0 MB
198
  Peak Block count 1
199
+ Peak Allocated memory 17.5 MB
200
  Peak Large allocation bytes 16.0 MB
201
  [ALLOC_TEMP_JOB_1_FRAME]
202
  Initial Block Size 2.0 MB
 
225
  Used Block count 1
226
  Peak Allocated bytes 1.0 MB
227
  [ALLOC_GFX_MAIN]
228
+ Peak usage frame count: [32.0 KB-64.0 KB]: 112 frames, [64.0 KB-128.0 KB]: 1 frames
229
  Requested Block Size 16.0 MB
230
  Peak Block count 1
231
  Peak Allocated memory 65.6 KB
232
  Peak Large allocation bytes 0 B
233
  [ALLOC_GFX_THREAD]
234
+ Peak usage frame count: [128.0 KB-256.0 KB]: 113 frames
235
  Requested Block Size 16.0 MB
236
  Peak Block count 1
237
  Peak Allocated memory 173.5 KB
 
243
  Used Block count 1
244
  Peak Allocated bytes 1.0 MB
245
  [ALLOC_CACHEOBJECTS_MAIN]
246
+ Peak usage frame count: [0.5 MB-1.0 MB]: 113 frames
247
  Requested Block Size 4.0 MB
248
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run_logs/Player-3.log CHANGED
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  FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
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60
  Registered Communicator in Agent.
61
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62
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