tools / benchmark /sd_inpaint_no_compile.py
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#!/usr/bin/env python3
from diffusers import StableDiffusionInpaintPipeline
import requests
import torch
from PIL import Image
from io import BytesIO
url = "https://raw.githubusercontent.com/CompVis/stable-diffusion/main/assets/stable-samples/img2img/sketch-mountains-input.jpg"
def download_image(url):
response = requests.get(url)
return Image.open(BytesIO(response.content)).convert("RGB")
img_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo.png"
mask_url = "https://raw.githubusercontent.com/CompVis/latent-diffusion/main/data/inpainting_examples/overture-creations-5sI6fQgYIuo_mask.png"
init_image = download_image(img_url).resize((512, 512))
mask_image = download_image(mask_url).resize((512, 512))
path = "runwayml/stable-diffusion-inpainting"
run_compile = False # Set True / False
pipe = StableDiffusionInpaintPipeline.from_pretrained(path, torch_dtype=torch.float16)
pipe = pipe.to("cuda:0")
pipe.unet.to(memory_format=torch.channels_last)
if run_compile:
print("Run torch compile")
pipe.unet = torch.compile(pipe.unet, mode="reduce-overhead", fullgraph=True)
prompt = "ghibli style, a fantasy landscape with castles"
for _ in range(3):
image = pipe(prompt=prompt, image=init_image, mask_image=mask_image).images[0]