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add all 2017 summaries

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  1. Adventures in VS Code_summary.txt +48 -0
  2. All About The Go Compiler_summary.txt +44 -0
  3. Bringing Kubernetes to Azure_summary.txt +70 -0
  4. Building Blocks_summary.txt +54 -0
  5. Container Security and Demystifying Complexity_summary.txt +44 -0
  6. Dep, Cross-platform, and Getting Started_summary.txt +39 -0
  7. Dependency Management, Semver, Community Consensus_summary.txt +57 -0
  8. Discussing Imposter Syndrome_summary.txt +53 -0
  9. Distributed Messaging and Network Clients_summary.txt +38 -0
  10. Docker, Moby, Containers_summary.txt +47 -0
  11. Full-time Open Source_summary.txt +49 -0
  12. Game Development and Rebuilding Microservices_summary.txt +55 -0
  13. Getting Better, Mentoring, Drawing Gophers_summary.txt +61 -0
  14. Go Developer Survey_summary.txt +42 -0
  15. Go and Buffalo Live from Dunkin' Donuts_summary.txt +45 -0
  16. Go at Walmart (and Scale)_summary.txt +63 -0
  17. Go, Jocko, Kafka_summary.txt +54 -0
  18. Go4 and Contributing to Go_summary.txt +68 -0
  19. Gobot, Hardware, Gatekeeping_summary.txt +46 -0
  20. GopherCon 2017 A Retrospective_summary.txt +42 -0
  21. GopherCon 2017: A Retrospective_summary.txt +78 -0
  22. Gopherize.me, GitHub Stars, BitBar_summary.txt +43 -0
  23. Hellogopher, whosthere_summary.txt +49 -0
  24. Hellogopher, whosthere?_summary.txt +93 -0
  25. Honeycomb, Complex Systems, Saving Sanity_summary.txt +48 -0
  26. Improved Improved Improved (i3)_summary.txt +56 -0
  27. Infosec research and app security_summary.txt +59 -0
  28. Loggregator, gRPC, Diodes_summary.txt +46 -0
  29. Pachyderm, Provenance, Data Lakes_summary.txt +52 -0
  30. Periph.io, Drivers, Hardware_summary.txt +43 -0
  31. Presenting a Pragmatic Perspective_summary.txt +50 -0
  32. Race detection, firmware, production-grade Go_summary.txt +55 -0
  33. Restic and backups (done right)_summary.txt +49 -0
  34. SPECIAL — Ask Us Anything!_summary.txt +107 -0
  35. SPECIAL — Ask Us Anything!_summary.txt +58 -0
  36. Splice, Audio, Compassion_summary.txt +58 -0
  37. Why WADL When You Can Swagger_summary.txt +37 -0
  38. Why WADL When You Can Swagger?_summary.txt +116 -0
Adventures in VS Code_summary.txt ADDED
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1
+ • Ramya Rao's background and work at Microsoft, including her role in VS Code
2
+ • How Ramya came to be involved with Go, specifically building the Go extension for VS Code
3
+ • The architecture of VS Code, built on Electron and using Monaco Editor
4
+ • Performance issues with other code editors built on Electron, such as Atom
5
+ • Ramya's opinions on the performance of VS Code compared to other editors
6
+ • Discussion of various editors (VS Code, Vim, Gogland) and their features
7
+ • Users share their experiences with different editors and plugins (Vim plugin for VS Code)
8
+ • Performance issues with some editors and the importance of a good extensibility model
9
+ • Separate processes for extensions in VS Code to prevent performance impact on main editor experience
10
+ • Troubleshooting issues with Vim plugin, including problems with switching between modes
11
+ • General discussion of keyboard shortcuts and keymaps for different editors
12
+ • Discussion of using VS Code extensions for other editors (e.g. Sublime, Atom)
13
+ • Introduction to CodeLens capability in VS Code
14
+ • Explanation of new features and contributions to Go extension (e.g. stubs, extract method)
15
+ • Discussion of open issues and seeking help from contributors
16
+ • Overview of writing code for VS Code extensions (using TypeScript or JavaScript) and Language Service protocol
17
+ • Conversation about prioritizing features and user feedback
18
+ • Ramya Rao's process for deciding which feature requests to implement in the Go extension
19
+ • The importance of community feedback and upvotes in determining priority
20
+ • Implementing features in response to changes in the core VS Code product
21
+ • Managing technical debt by staying up-to-date with new features and APIs
22
+ • Using snippets in the Go extension, including typing prefixes or using the command palette
23
+ • Customizing snippet settings and mapping keyboard shortcuts
24
+ • Ramya Rao's experience with her first open source project, including the challenges of triaging and keeping up with language changes
25
+ • The importance of pacing oneself and releasing updates at a sustainable cadence
26
+ • The difference between developing for an employer versus an open source project, where thousands of people have different priorities and expectations
27
+ • Appreciation from strangers and users, which can be fulfilling in open source projects
28
+ • New projects and tools mentioned, including Gonvim (a GUI frontend for nvim written in Go) and Draft (for determining application type and automatically generating Docker files and Kubernetes specs)
29
+ • The VS Code Docker extension and its features
30
+ • Open source philosophy of pulling request instead of creating an issue
31
+ • The speakers discuss their struggles to keep up with the vast amount of conference videos available.
32
+ • GopherCon is mentioned as an upcoming event in June, with the CFP for lightning talks currently open.
33
+ • Ramya Rao announces her attendance at GopherCon and expresses interest in having a booth or meeting space.
34
+ • Erik St. Martin teases some upcoming surprises for GopherCon, hinting at exciting developments behind the scenes.
35
+ • High-Performance Go talk from FOSDEM is mentioned as an interesting video to watch.
36
+ • The speakers discuss their favorite ways to consume conference content, including Just For Func videos and other online series.
37
+ • DevOps Day is mentioned briefly.
38
+ • Kelsey Hightower's talk at DevOps Days Austin and its emphasis on vulnerability and openness in sharing personal struggles
39
+ • The importance of humanizing people in tech, particularly those who are often marginalized or underestimated
40
+ • Ramya Rao's introduction to open source through VS Code and Go
41
+ • Edward Muller's mention of Vim and VS Code being top two editors used by Go writers
42
+ • Shoutouts to Kelsey Hightower for his talk and Jaana B. Dogan (JBD) for her work on performance improvements in Go and contributions to the Devex group
43
+ • Discussion of #FreeSoftwareFriday, where the hosts recognize people or projects that make their lives easier in the open source world
44
+ • Ramya Rao discusses her use of the `q` library for debugging in Go code.
45
+ • Ramya gives shoutouts to contributors and developers who have helped with the Go extension.
46
+ • Erik St. Martin gives a shoutout to Microsoft's contributions to the Go plugin and VS Code.
47
+ • Johnny Boursiquot agrees with Erik and thanks Ramya for her work on the plugin.
48
+ • The panel discusses and thanks various contributors, including those from Microsoft, before wrapping up the show.
All About The Go Compiler_summary.txt ADDED
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1
+ • Introduction of David Chase and his background in programming languages compilers and runtimes
2
+ • Explanation of the components involved in a compiler and its phases (scanning, parsing, semantic analysis, etc.)
3
+ • Description of the Go compiler process (characters -> AST -> SSA) and optimization
4
+ • Discussion of escape analysis and its role in identifying memory allocation
5
+ • Overview of contributing to the Go compiler (importance of benchmarks and starting with lowering code from generic SSA)
6
+ • Clarification on the current state of the intermediate Go Assembler step
7
+ • Discussion of compiler internals and recommended reading
8
+ • Overview of various compiler books, including those by Andrew-Appel
9
+ • Reference to the LCC compiler as a relatively small and easy-to-understand example
10
+ • Explanation of the Go compiler's complexity due to its success and portability
11
+ • Mention of potential improvements to the Go compiler, including lazy import and mid-stack inlining
12
+ • Discussion of upcoming features for 1.10 and 2.0, including:
13
+ + Improved debugging experience for optimized code
14
+ + Cooperative scheduling enforcement within tight loops
15
+ + Generational collection work and write barrier optimizations
16
+ • Go language vs implementation discussion
17
+ • Advantages of multidimensional slices in Go
18
+ • Generics as a potential feature for Go
19
+ • Compiler optimizations and speed considerations
20
+ • Importance of simplicity and readability in compiler design
21
+ • Formal verification of compilers and its challenges
22
+ • Trusting Trust paper mentioned as relevant to compiler security
23
+ • Verified code and testing
24
+ • Compiler verification for different targets (e.g., x86/64, ARM)
25
+ • Balance between compiler speed and optimization complexity
26
+ • Potential for using LLVM as a backend for Go
27
+ • Pie preferences of the Go compiler team
28
+ • Discussion about pies and pie preferences
29
+ • Recommendation for Emeril Lagasse's banana cream pie at his restaurant
30
+ • Proposal to consider hosting GopherCon at a location with good food options, specifically including the pie mentioned earlier
31
+ • Review of recent Go projects and news
32
+ • Discussion of Oak game engine and its potential for use on PocketCHIP
33
+ • Overview of PocketCHIP as a small, portable computer with Linux capabilities and discussion of its uses
34
+ • Mention of new book "Concurrency in Go" by Katherine Cox-Buday
35
+ • Discussion about a well-written post on cluster schedulers
36
+ • Shoutouts for open-source projects and individuals, including Dave Cheney's Go blog and errors package
37
+ • Review of GopherCon 2019 and its contributor day
38
+ • Stats from Jess Frazelle on new open CLs
39
+ • Thank you to Steve Francia and others who contributed to the GopherCon remote event
40
+ • Discussion about MacPorts and its quality compared to Homebrew
41
+ • David Chase shared his experience with a tech toolchain on a laptop 5 years ago
42
+ • The setup included MacPorts, Track, Python, SQLite, Mercurial, Emacs in bash-mode, and code processing
43
+ • The project was for a website that formatted code into a mathematical style
44
+ • The conversation was part of the GoTime.fm podcast
Bringing Kubernetes to Azure_summary.txt ADDED
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1
+ • Celebrating the show's 50th episode
2
+ • Kris Nova introduces herself as a Go programmer working with Kubernetes and Azure
3
+ • Discussion on pronouncing "Azure" (with varying opinions)
4
+ • Introduction of Kris Nova's projects, including Draft and Kops
5
+ • Comparison of Azure and AWS feature-wise, with Kris Nova stating they are roughly analogous
6
+ • Self-hosting within Kubernetes
7
+ • Kubernetes components managed inside Kubernetes
8
+ • Kops: an infrastructure management tool and deployment tool
9
+ • Kops vs Kubeadm: comparison of scope and functionality
10
+ • Refactoring the Kops codebase: experience with developer empathy and contributor engagement
11
+ • Draft: a tool for local development and deployment to Kubernetes, automating rebuilds and redeployments
12
+ • Support for six or seven languages using buildpacks
13
+ • Sharing clusters with production systems for multitenancy and multiple developers
14
+ • Draft's command to specify namespace for isolation
15
+ • Kris Nova's work on Azure team, including Kubernetes functionality and internal projects
16
+ • Kubernetes components and challenges in understanding their interactions
17
+ • Containerizing applications, including legacy software like IE6
18
+ • Challenges in adoption of containers due to misconceptions about performance issues
19
+ • Deis acquisition by Microsoft and culture changes
20
+ • Kubernetes and containerization
21
+ • Comparison between containers and virtual machines
22
+ • Kris Nova's experience working at Microsoft
23
+ • Personal projects and interests (music)
24
+ • Impressive impromptu public speaking skills exhibited by Charlie Nutter
25
+ • Discussion of projects, news, and updates in the Go community
26
+ • Introduction to Vecty, a front-end framework built on GopherJS
27
+ • Presentation of GoPlay.space, an online playground for Go code with features like automatic doc retrieval and client-server integration
28
+ • Review of additional features and tools available within GoPlay.space, such as Dark Mode and customizable tab width
29
+ • Confusion about the month (June vs July)
30
+ • GopherCon China video release
31
+ • Vim-Go 1.13 key features (Keyify)
32
+ • fsql project for filesystem SQL queries
33
+ • Kubernetes-related discussion of CNI plugin development and CNI-Genie project
34
+ • #FreeSoftwareFriday mention
35
+ • CNI plugins
36
+ • Calico
37
+ • Flannel
38
+ • cAdvisor
39
+ • Network performance-based plugin selection
40
+ • Multitenancy environments
41
+ • Access control
42
+ • Migration between CNI plugins
43
+ • Huawei open-source project
44
+ • Go language barrier
45
+ • Rosetta Stone for Mandarin
46
+ • #FreeSoftwareFriday shoutouts
47
+ • Florin Patan's community contributions
48
+ • Caroline Van Slyck's work on go dep
49
+ • Windows subsystem for Linux (WSL)
50
+ • Skype microphone issues
51
+ • The group discusses their experience with Vim and how it has evolved over time
52
+ • Brian Ketelsen shares his struggles with using Vim in front of an audience
53
+ • Erik St. Martin recommends the book "Practical Vim" for learning advanced Vim techniques
54
+ • The conversation turns to other text editors, including Gogland IDE and Emacs
55
+ • Kris Nova discusses her use of multiple GOPATHs for different projects and coding modes
56
+ • Using direnv to manage GOPATH and environment variables across different projects
57
+ • Introducing kubectx as a tool for switching Kubernetes contexts
58
+ • Sharing tools and workflows for automating workspaces
59
+ • Discussing the idea of having a "tools episode" on the podcast to share automation techniques
60
+ • Kris Nova sharing their experience with pushing their entire home directory to a Git repo
61
+ • Customizing and sharing Bash aliases and shell scripts for personal productivity
62
+ • Configuring Linux environments for individual preferences and habits
63
+ • Using specific tools and software, such as i3, Xfce, and rofi, for window management and navigation
64
+ • Tab completing machine names and hostnames using helper functions or scripts
65
+ • Running applications within a terminal environment, such as links and VLC, and playing video content in the terminal
66
+ • Release of ASCII versions of GopherCon videos
67
+ • Discussion of the Star Wars Telnet server
68
+ • Diving too deep into "the tool" on an episode
69
+ • Introduction of Kris Nova as a guest and friend of Brian Ketelsen's
70
+ • Wrap-up and goodbye from Erik St. Martin
Building Blocks_summary.txt ADDED
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1
+ • Jeff Lindsay's background and experience
2
+ • Discussion of his current projects and goals
3
+ • Comparison of US vs. European perspective on old buildings
4
+ • Mention of various open source projects, including Flynn, Dokku, Envy, Docker, OpenStack, webhooks, DevjaVu, and localtunnel
5
+ • Building sustainable self-running services with open-source infrastructure
6
+ • The importance of empowering users to build their own automation and custom solutions
7
+ • Critique of using artificial intelligence (AI) for automation, preferring basic techniques instead
8
+ • Composable software and visual tools like Microsoft Flow and WebPipes for easy automation
9
+ • Designing systems that balance high-level interfaces with low-level customization options
10
+ • Infrastructure development for building distributed systems and cloud platforms, including Docker and Kubernetes
11
+ • Frustration with platform-as-a-service complexity
12
+ • Operator pattern for abstracting away Kubernetes complexity
13
+ • Criticism of corporate interests influencing open-source projects
14
+ • Analysis paralysis due to numerous options and features
15
+ • Desire for a simpler infrastructure approach, such as running containers in Docker
16
+ • Moving on from complex technologies like Kubernetes once they become mainstream
17
+ • Evolution of event handling and serverless computing
18
+ • Comparison of AWS Lambda and other services
19
+ • Introduction to durable functions for workflow automation
20
+ • Discussion of Go programming language and its philosophy
21
+ • Critique of complexity in software development and need for simpler systems
22
+ • Importance of interfaces and two-way conversations in software design
23
+ • Hook-based extensibility in software composition
24
+ • Issue tracking system integrated with versioning
25
+ • Hook-based interface for component-oriented software development
26
+ • Dependent injection and configuration
27
+ • Com library (GliderLabs Com) for building component-oriented software in Go
28
+ • Wiki example demonstrating the power of com library
29
+ • Standard Com library for common components like daemon management, HTTP, sessions, and authentication
30
+ • Console component for wrapping up authentication
31
+ • Command.io rebuild as a goal using com library
32
+ • Function as a service concept with command-line interface
33
+ • Power of SSH protocol for building complex systems and protocols
34
+ • SSH library for Go (GliderLabs SSH) and its ease of use
35
+ • Comparison to HTTP/2 and other protocols
36
+ • Using interfaces in Go to build abstractions and simplify code
37
+ • File system implementations, including Afero and 9P protocol
38
+ • Mounting 9P file systems directly in Linux kernel without extra daemons or extensions
39
+ • Custom file systems using network file system API (e.g. 9P)
40
+ • Designing APIs with interfaces in Go
41
+ • The benefits of using interfaces for abstraction and decoupling
42
+ • The importance of well-designed interfaces for reusable software
43
+ • Discussion of the Go Commons project and its emphasis on starting with interfaces
44
+ • Using custom resource definitions (CRDs) with Kubernetes to simplify monitoring and metrics collection with Prometheus
45
+ • Docker development environments
46
+ • Google Working Group GreaterCommons courses for learning Go
47
+ • Shoutouts to contributors, including spf13 (Steve Francia) and Todd McLeod
48
+ • Open source project management and collaboration through pull requests and merge processes
49
+ • Show highlights from past episodes and discussing guest appearances
50
+ • The podcast has 273 episodes and a producer who pulls the plug at around 2-3 minutes.
51
+ • Scott Mansfield is mentioned as having been on the show twice.
52
+ • Guest hosts are sometimes used when regular hosts travel.
53
+ • Jeff Lindsay's projects and work were discussed.
54
+ • The episode was wrapping up due to time constraints.
Container Security and Demystifying Complexity_summary.txt ADDED
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1
+ • Liz Rice introduces herself as an engineer and technology evangelist at Aqua Security
2
+ • Discussion of the benefits of understanding containers as highly configured processes rather than lightweight virtual machines
3
+ • Containers as a more secure option for microservices due to easier profiling and monitoring
4
+ • Runtime profiling and alerting with container-level security gateways
5
+ • Aqua Security's product covering image scanning, vulnerability detection, and runtime monitoring
6
+ • The importance of explaining low-level concepts in a way that makes them accessible to others
7
+ • Liz Rice's approach to understanding complex topics through experimentation and trying to replicate what she sees
8
+ • The role of curiosity and questioning assumptions in learning about technical subjects
9
+ • The value of visual aids and storytelling in making complex topics easier to understand
10
+ • The importance of documentation, particularly for obscure or underdocumented areas such as the `/proc` directory
11
+ • Discussing ideas for future blog posts or talks
12
+ • Networking-related topics (CNI, Flannel, Calico)
13
+ • Linux schedulers and their implementation in Go code
14
+ • Concurrency and threading concepts (misunderstandings and best practices)
15
+ • Locking strategies in programming
16
+ • Poll idea to collect topic suggestions from listeners
17
+ • Educating developers on systems programming concepts through accessible content
18
+ • Using a router to track who is in the house
19
+ • Discussion of why Go was not chosen for the project and recent advancements in language-agnostic serverless computing with tools like Apex
20
+ • Kubernetes Security Benchmarking tool kube-bench and its features
21
+ • Importance of Kubernetes security measures, including authentication, container image vetting, secrets management, and runtime profiling
22
+ • AppArmor and SELinux for cluster security
23
+ • Inconvenience factor in security implementation
24
+ • Seccomp profiles for system call control
25
+ • Automating syscall detection with tools like Aqua
26
+ • Intrusion detection training and learning modes
27
+ • Upcoming conferences: Container Camp, Container Shed, KubeCon, DockerCon
28
+ • Powerline ported to Go by Just Janne
29
+ • Discussion of Fish shell as an alternative to Bash and Zsh
30
+ • Comparison of Fish's ease of use and customizability with other shells
31
+ • Use of a custom touch bar button on MacBook Pro
32
+ • Mention of Oni, an Electron interface over Neovim for IDE-like functionality
33
+ • Expanderr: a command-line tool that adds error handling and return statements in Emacs
34
+ • Michael Stapelberg: creator of i3 Window Manager and Expanderr
35
+ • Jaeger: an open tracing collection system by Uber for distributed tracing
36
+ • Open Tracing API: a standard for distributed tracing tools like Jaeger
37
+ • Unison: a file synchronizer that is bidirectional and fast, unlike Rsync
38
+ • Istio: side cars for buffer containerized services in microservices
39
+ • Discussion of Istio and service mesh category
40
+ • Birthday wish for Mark Bates
41
+ • Commemorating Mark Bates' birthday with a Twitter storm or guitar-smashing video
42
+ • ARM processors and assembly language tutorials by Azeria
43
+ • Benefits of having surface-level knowledge of programming concepts, such as assembly language
44
+ • Wrap-up and thank-yous to listeners
Dep, Cross-platform, and Getting Started_summary.txt ADDED
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1
+ • Carolyn Van Slyck's introduction to Go and her experience working on Dep
2
+ • Her background as a C# developer and her observations about the divide between Windows and non-Windows developers
3
+ • The importance of supporting multiple platforms, including Windows, in software development
4
+ • The use of virtualization (e.g. VMware, Parallels) and hardware-based KVMs for managing multiple operating systems on a single machine
5
+ • The discussion of random IE bugs in 2017 and the frustration of having to maintain compatibility with outdated browsers.
6
+ • Discussion of old versions of Internet Explorer (IE 6 and IE 4) and their limitations
7
+ • Story of how a listener of the podcast was hired for a job after being inspired by an episode featuring Micro, leading to the current guest, Carolyn Van Slyck, being on the show
8
+ • Carolyn's background as a maintainer for the Dep project in Go and her experience contributing to open source projects
9
+ • The convergence of events that led Carolyn to take time off work and focus on Dep, including encouragement from her previous employer and personal interest in the project
10
+ • Discussion of how Carolyn became more involved with Dep and its community, including helping others and reviewing pull requests
11
+ • Initial discussion about taking time off to focus on Dep and getting encouragement from Sam Boyer
12
+ • Carolyn's background with Go, having coded back-end services and CLI tools, leading to a natural transition to working on Dep
13
+ • Becoming an official maintainer for Dep, including starting with small contributions, receiving feedback from Sam, and eventually being asked to join as a maintainer
14
+ • Importance of community involvement and giving back, with Carolyn's experiences at meetups and conferences
15
+ • Founding Women Who Go in Chicago, a meetup group for women interested in Go programming
16
+ • Carolyn Van Slyck shares her experience learning Go and applying it to her work
17
+ • She recommends starting with small projects such as porting existing scripts or creating simple tools
18
+ • Participating in open-source projects, especially those with beginner-friendly tasks, can be a great way to learn
19
+ • Pull requests are a valuable way to get feedback on one's coding style and idioms
20
+ • Contributing to others' projects, even if it's just small tasks, can help build skills and confidence
21
+ • Sneaking in Go work during regular job hours can make learning easier and more enjoyable
22
+ • Different types of employers: some want general engineering skills, while others require specific knowledge
23
+ • Importance of having relevant experience when applying for a job in Go
24
+ • Value of personal projects and "scratching your own itch" to gain experience
25
+ • Carolyn Van Slyck's goal to work on cloud infrastructure in the open source space
26
+ • Discussion of potential job opportunities at Heptio
27
+ • Discussion of Philippo and his blog posts
28
+ • Release of Go 1.9 RC 2 and its implications for developers
29
+ • New dot-dot-dot syntax in Go 1.9 RC 2
30
+ • Upcoming talk by Brian Ketelsen at Golang UK conference
31
+ • Introduction to go-prompt and kube-prompt libraries
32
+ • Discussion of CLI tool development using the standard library
33
+ • Mention of other projects, including GoWorld and Vecty (GopherJS framework)
34
+ • Discussion of GopherJS and its use in front-end development
35
+ • Recommendation of a blog post on using GopherJS with Vecty
36
+ • Introduction to Cobra, a Go library for building command-line applications
37
+ • Shoutouts to the new Go Prompt and Captain Safia's work
38
+ • Carolyn Van Slyck shares her inspiration from Captain Safia
39
+ • Erik St. Martin discusses his experience with Visual Studio Code and its Go plugin
Dependency Management, Semver, Community Consensus_summary.txt ADDED
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1
+ • Sam Boyer's background as a Go programmer and his experience with package management
2
+ • The problem of package management in Go and the complexity of the issue
3
+ • The creation of GPS (Go Packaging Solver) library by Sam Boyer to address the issue
4
+ • The development of the dep tool using GPS and its integration into the Go toolchain
5
+ • The goal of obviating the need for multiple tools and providing a single solution for package management in Go
6
+ • The representation from various tools on the committee developing the dep tool, aiming to solve all use cases
7
+ • The motivation behind creating a library like GPS instead of another standard canonical tool
8
+ • Approaching dependency management with multiple tools
9
+ • Current limitations and future plans for dep
10
+ • GPS (Go Package Specification) design choices and features
11
+ • Converting existing tools to use GPS metadata
12
+ • Trade-offs of incorporating on-the-fly conversion support in dep
13
+ • Importance of using semver and tagging releases
14
+ • Encouraging community adoption of standard practices through tooling and education
15
+ • Discussion of the `release` command in GPS and its potential future functionality
16
+ • Mention of UpSpin as a distributed storage system for tracking releases
17
+ • Comparison to other package managers (npm, Crates, etc.) and their central registries
18
+ • Trade-offs between decentralized systems like IPFS and the need for seeders
19
+ • Introduction of dep tool as a reference implementation for GPS
20
+ • Explanation of dep's unique feature: static analysis and constraint-solving for dependencies
21
+ • Discussion of the importance of distributing dependency versioning decisions across the ecosystem
22
+ • Discussion on the importance of community momentum and consensus for adopting a versioning standard in Go
23
+ • Need for a tool that works well with semver to encourage adoption of tagging releases
24
+ • Hypothetical use of a platform at GopherCon to promote change
25
+ • Vendor directory structure and its potential replacement by an alternative implementation
26
+ • Concerns about code generation and volatility of vendor directories
27
+ • Roadmap for stabilizing the dep tool and merging it into the Go toolchain, with a goal of inclusion in Go 1.10
28
+ • Upcoming release of GoDep
29
+ • Roadmap and project management
30
+ • Getting involved with GoDep and contributing to its development
31
+ • Plans for stabilizing manifest and mod files
32
+ • Future vision for the dep tool and its integration with Go toolchain
33
+ • Community adoption and agreement on dependency management tools
34
+ • Go 1.8 release and its impact on performance
35
+ • SSA (Static Single Assignment) optimizations in Go 1.8
36
+ • Bug fixes in Go 1.8, including ordering issues with dependencies
37
+ • Upcoming Go 1.9 features, including interface optimization changes
38
+ • New tools for HTTP manipulation and testing
39
+ • Sourcegraph's code intelligence implementation and its benefits
40
+ • Distributed storage and networking tools, including Rook and Meshbird
41
+ • Discussion of Hamachi VPN
42
+ • Fuzzing as a test and benchmark tool
43
+ • Integration of fuzzing into the Go testing framework
44
+ • American Fuzzy Lop (AFL) fuzzer
45
+ • Static analysis tools in Go
46
+ • Dependency management in Go
47
+ • #FreeSoftwareFriday segment
48
+ • Discussion about Node installation on Erik's machine
49
+ • Introduction to gcli, a CLI generator tool written in Go
50
+ • Overview of code generators and their benefits
51
+ • Shoutouts to authors and contributors who write documentation for open source projects
52
+ • Discussion about Helm, a project that creates guided installations for well-known applications on Kubernetes clusters
53
+ • Mention of KubeApps, a platform for searching and installing Helm charts
54
+ • Episode sponsors: Toptal and Compose
55
+ • Importance of sharing the show with others
56
+ • Links to social media platforms (Twitter, GitHub)
57
+ • Invitation to participate in future episodes or suggest guests/questions
Discussing Imposter Syndrome_summary.txt ADDED
@@ -0,0 +1,53 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Impostor syndrome discussed as a psychological problem of self-doubt and lack of confidence
2
+ • Importance of understanding that impostor syndrome is not just about technical skills, but also personal happiness and well-being
3
+ • Comparing oneself to others' curated online presence can exacerbate feelings of inadequacy
4
+ • Separating one's knowledge and abilities from the act of delivering a presentation or sharing expertise in public
5
+ • The need to overcome fear and anxiety related to public speaking and sharing ideas with others
6
+ • Personal experiences shared by panelists about struggling with impostor syndrome and overcoming their fears
7
+ • The distinction between knowledge and public speaking skills
8
+ • Impostor syndrome and its effects on confidence
9
+ • The importance of practice and experience in becoming a confident speaker
10
+ • The value of "baby steps" in building up to more challenging presentations
11
+ • The need to be willing to learn and acknowledge areas of weakness
12
+ • Impostor syndrome in public speaking and teaching
13
+ • The importance of validation from others, but also the potential for it to be toxic
14
+ • Self-taught individuals (autodidacts) feeling insecure around those with advanced degrees or more technical knowledge
15
+ • The role of perception and context in feelings of inadequacy
16
+ • Personal experiences and accomplishments as a source of confidence
17
+ • Formal education vs. self-taught experience in relation to impostor syndrome
18
+ • Impostor syndrome among programmers
19
+ • The value of formal education in computer science
20
+ • Legitimizing one's knowledge as a programmer
21
+ • Self-teaching vs. traditional education
22
+ • Social barriers to legitimacy in the tech industry
23
+ • Hiring practices and job descriptions in the era of self-taught professionals
24
+ • Impostor syndrome in public speaking
25
+ • The value of learning something new vs. having a unique perspective
26
+ • Audience expectations and forgiveness
27
+ • Storytelling as a key component of effective presentations
28
+ • The benefits of sharing passion and expertise through storytelling
29
+ • Q&A sessions: potential drawbacks, including fear of being caught off guard and creating drama
30
+ • Problematic Q&A sessions where some attendees monopolize the mic and others are intimidated from asking questions.
31
+ • The importance of approaching speakers and engaging with them in a one-on-one setting, rather than putting them on the spot in front of an audience.
32
+ • Strategies for overcoming fear and anxiety when approaching famous or admired individuals, such as taking it out of your head and focusing on shared interests.
33
+ • Techniques for building connections with others at conferences, including finding common ground and being genuine.
34
+ • The need to build confidence in giving talks, and the value of starting small and becoming more comfortable over time.
35
+ • The terror and paralysis that comes with public speaking
36
+ • Creating a safe space for community members to practice their delivery and receive constructive feedback
37
+ • The importance of seeking help from others in the community to review and improve talks
38
+ • The value of talking about topics one is passionate about, and using storytelling techniques to engage audiences
39
+ • The benefits of sharing personal experiences and emotions when speaking publicly
40
+ • Preparing and presenting a conference talk
41
+ • Overcoming fear and impostor syndrome when public speaking
42
+ • The importance of self-confidence and not comparing oneself to others
43
+ • Receiving feedback on talks and presentations
44
+ • Supporting and encouraging others in their own public speaking endeavors
45
+ • A book recommendation: "The Imposter's Handbook"
46
+ • Overcoming imposter syndrome
47
+ • Breaking out of comfort zones and taking on new challenges
48
+ • Sharing personal experiences with anxiety and Tourette's
49
+ • Introduction to various software tools (Spectacle, Docker Playground, Polybar)
50
+ • The importance of having supportive communities and resources for dealing with self-doubt
51
+ • Discussing the idea of hosting a meetup with multiple lightning talks
52
+ • Encouraging people to step out of their comfort zone and give presentations
53
+ • Mentioning the potential for future episodes to feature topics related to impostor syndrome
Distributed Messaging and Network Clients_summary.txt ADDED
@@ -0,0 +1,38 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Wally Quevedo introduction and background
2
+ • Overview of NATS project and its use cases
3
+ • Purpose behind NATS in Cloud Foundry control plane
4
+ • Resilience of NATS and why it's hard to crash
5
+ • Transition from Ruby to Go implementation of NATS
6
+ • Reasons for choosing Go, including performance and concurrency benefits
7
+ • NATS is a high-performance messaging system that can be used for pub-sub, request-response, and RPC patterns
8
+ • NATS has a "fire-and-forget" model, where messages are not persisted if clients are offline when they're received
9
+ • NATS Streaming provides persistence and message redelivery capabilities, similar to Apache Kafka
10
+ • The cost of durability in NATS Streaming is lower performance compared to regular NATS
11
+ • NATS is highly flexible and can be used as a transport layer for microservices with libraries like Go Micro
12
+ • There are numerous client implementations for various programming languages, including JavaScript, C#, Python, and more
13
+ • Apcera uses NATS heavily in their own infrastructure, particularly in the control plane and service discovery.
14
+ • NATS as a messaging system for low-latency communications
15
+ • Benefits of using NATS (simple deployment, lower collective overhead)
16
+ • Alternatives to NATS and when it's a good choice to use it
17
+ • Performance improvements with new Go releases and NATS
18
+ • Wally Quevedo's upcoming talk at GopherCon on Writing Network Clients In Go
19
+ • Apcera's community-oriented culture and involvement in the Go community
20
+ • Issue with MacOS 10.12.4 update breaking cgo-enabled binaries in Go
21
+ • Call for proposals for Golang UK conference
22
+ • GopherCon workshops announced
23
+ • Go ERD tool for generating Entity Relationship Diagrams
24
+ • Vim-Go 1.12 released
25
+ • Emacs vs Vim discussion, including Wally Quevedo's use of Emacs and Domink Honnef's Go-mode
26
+ • Discussion of NATS project, its evolution, and Wally Quevedo's involvement
27
+ • Mention of a blog post by Nate Finch on his experience with Canonical and 500,000 lines of Go code
28
+ • The speakers discuss how Go and its ecosystem have evolved over the past four years
29
+ • They reminisce about the early days of Go when vendoring was not a concern and there were no external packages
30
+ • Brian Ketelsen talks about his daughter's slime-making hobby and compares it to Oobleck
31
+ • The discussion turns to #FreeSoftwareFriday, where they promote open-source projects, including Brian's work on Go Micro for microservices
32
+ • They also discuss the increasing adoption of gRPC in communication protocols, including its use in Etcd and Kubernetes
33
+ • The speakers briefly touch on NATS' plaintext protocol and their editors' preferences (VS Code vs Vim)
34
+ • Carlisia has issues with Vim plugins not functioning correctly
35
+ • Brian suggests trying different Vim plugins to resolve the issue
36
+ • Wally recommends a Go utility called GHR for releasing NATS artifacts
37
+ • Erik gives a shoutout to Kubernetes maintainers for their work on recent releases
38
+ • The group discusses KubeCon in Berlin and related projects
Docker, Moby, Containers_summary.txt ADDED
@@ -0,0 +1,47 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of guests and sponsor
2
+ • Solomon Hykes' background and history with Docker/DotCloud
3
+ • Explanation of DotCloud's technology and pivot to open sourcing Docker
4
+ • Discussion of containers vs VMs and the confusion around Docker's abstraction
5
+ • The diversity of opinions within the Docker community
6
+ • Challenges in getting different groups (developers, operators, beginners) to participate in the same community
7
+ • The transition from a platform-as-a-service to an open-source project (DotCloud to Docker)
8
+ • Market size and competition in the platform-as-a-service market
9
+ • Customer demand for customization and flexibility
10
+ • The "Lego set" approach of containers (vs. monolithic platforms) and the success of Docker as an open-source containerization platform
11
+ • Docker's creator Solomon Hykes discusses why they chose Go as the language for Docker
12
+ • The team initially used Python, but switched to Go due to its ease of adoption and ability to compile to a binary
13
+ • Soloman cites reasons such as optimizing for contributions, avoiding tribal divisions in devops tooling, and wanting a language that was familiar to many people
14
+ • He also mentions the early days of Docker, where it wasn't an obvious choice and they weren't seeing "hype" around Go at the time
15
+ • The team's decision to use Go was met with some resistance, but Solomon successfully sold the idea to the team by explaining its benefits and potential for growth
16
+ • The development of Docker came out of operational experience with Linux containers.
17
+ • Early adoption of Docker faced pushback from "cranky ops" who were skeptical of new technologies.
18
+ • Solomon Hykes, a C systems engineer, chose Go for Docker due to its combination of compiled language and high-level syntax.
19
+ • Docker's early use of Go was seen as validation of the language, but it is no longer a unique selling point.
20
+ • The lack of external libraries and standard library support for Go were initial stumbling blocks in its adoption.
21
+ • Docker and LXC comparison
22
+ • Standard library vs external libraries use in software development
23
+ • Moby brand name and its relation to Docker
24
+ • Docker community size, diversity, and reaction to the Moby change
25
+ • Goals and implications of the Moby project for open source contributors and users
26
+ • Docker rebranding to Moby
27
+ • Concerns over lack of explanation for changes
28
+ • Solomon Hykes admits making tactical mistakes during transition
29
+ • Focus on two main groups: maintainers and mainstream users
30
+ • Middle population (non-active contributors, non-developers) not prepared for change
31
+ • Criticism from open source contributor community over company-driven vs community-driven approach
32
+ • Reference to Docker 1.12 announcement as an example of discrepancy between project and product behavior
33
+ • The Docker project was moved to a new repository (moby/moby) without changing its codebase, causing confusion among users and developers.
34
+ • The name change caused a "backfire" effect, leading to a temporary disruption in Docker's production shipment and numerous broken dependencies for some users.
35
+ • Solomon Hykes explains that the intention behind the move was to be more open and transparent with the community, but it ultimately backfired due to confusion over the name change and its implications.
36
+ • Moby is being positioned as a separate entity from Docker, allowing for further componentization of the platform and breaking up Docker's monolithic codebase into independent projects.
37
+ • The goal of Moby is to create a modular, open-source container platform where various components can be combined in different ways, promoting collaboration and innovation among developers.
38
+ • Solomon Hykes acknowledges that Docker has learned from its experiences at large scale and has made changes to address issues raised by the community over the years.
39
+ • Challenges of managing a large user base and extracting actionable feedback
40
+ • Need for modular architecture and partnering with others to build missing pieces
41
+ • Plans to simplify development by making tools more accessible and easier to use
42
+ • Switch from REST API to gRPC as the underlying RPC layer for low-level interfaces
43
+ • Roadmap for Docker/Moby API, prioritizing not breaking existing users and adopting new technologies like gRPC
44
+ • Encouraging open source contributions to Moby and addressing concerns about joining a new community
45
+ • Discussing the difficulty of making first-time open source contributions and efforts to make it easier
46
+ • Explaining the name "Moby" and its connection to Docker's mascot
47
+ • Mentioning resources for contributing to Docker, including documentation and events
Full-time Open Source_summary.txt ADDED
@@ -0,0 +1,49 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of guests and episode 58
2
+ • Dmitri Shuralyov's introduction as @shurcooL on Twitter, GitHub, and his work in the Go community
3
+ • Dmitri's background and experience in programming, starting with video game development at age 13 and working on experimental projects
4
+ • His transition from developing tools to focusing on open source Go code full-time, self-funded by his own savings
5
+ • Discussion of his endgame and goals for this break, including possibly finishing or taking existing projects to a higher level
6
+ • Dmitri Shuralyov's endgame is to create tools that don't exist yet in the Go ecosystem.
7
+ • He has an intermediate plan with step-by-step goals rather than a complete vision.
8
+ • Conception was his original project, started as an IDE for C++, but evolved into an experimental platform for working with Go code.
9
+ • The Conception platform was a 2D canvas with widgets that could be connected and updated in real-time.
10
+ • Dmitri learned valuable lessons about existing systems and their strengths during the Conception project.
11
+ • He is known for putting packages directly into GitHub Gists, but has since removed his own gists and encourages others to delete theirs.
12
+ • Discussion of whether "gif" and "gist" are different words
13
+ • Dmitri Shuralyov's open-source projects and priorities
14
+ • WebAssembly and its potential for Go development
15
+ • Current state of Go-to-WebAssembly compilation, with Gopher.js mentioned
16
+ • GraphQL and its adoption in GitHub's API, with a new Go client project
17
+ • Discussion around GraphQL and its adoption
18
+ • Using Vecty for front-end development in Go
19
+ • Need for reporting or visualization tools in Go
20
+ • Example projects using Vecty, such as Sourcegraph and Go Play Space
21
+ • Current state of Gotham Go conference and its talks (including Steve Francia's talk)
22
+ • Comparison between Go and other languages with more mature ecosystems
23
+ • Discussion about Go 2 and potential changes to the language
24
+ • Preference for stability and simplicity over new features
25
+ • Ross Cox's talk on the approach to Go 2 as a series of incremental, backwards-compatible updates
26
+ • Importance of maturity and consistency in programming languages
27
+ • Value of abstraction and layering in software development
28
+ • Simplicity as a desirable outcome in programming language design
29
+ • Generics as a feature that can hinder readability and understanding of code
30
+ • Balance between features and simplicity in programming languages
31
+ • Discussion of Scala and its features
32
+ • Comparison of C++ and Go, including code density and maintainability
33
+ • Dmitri Shuralyov shares his experience maintaining over 100,000 lines of Go code
34
+ • Importance of readability in coding languages
35
+ • Security releases for Go 1.9.1 and 1.8.4
36
+ • Discussion of the Skylark project and its use in Bazel
37
+ • Introduction to a new Lua interpreter written in Go
38
+ • Embedding scripting languages in Go applications
39
+ • Colly (Go web scraping utility)
40
+ • Tyler Treat's talk on performance at StrangeLoop conference
41
+ • Shoutouts to contributors and projects:
42
+ + Byobu wrapper for tmux or Screen
43
+ + Go documentation examples feature (godoc)
44
+ + Brad's contributions to the Go team, including pushing for a security update patch release
45
+ • GopherCI, a continuous code quality CI system for Go
46
+ • Dmitri's appreciation for Bradley Falzon and his project
47
+ • Open source aspect of GopherCI
48
+ • VSCode plugin for Go development
49
+ • Personal shoutouts to contributors, including Ramya and Glenn Lewis
Game Development and Rebuilding Microservices_summary.txt ADDED
@@ -0,0 +1,55 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of guest Luna Duclos, game developer at Avalanche Studios
2
+ • Discussion of the game development stack, with Go being used on the server side for infrastructure such as web servers and game servers
3
+ • Explanation of the architecture, including peer-to-peer multiplayer and a lobby-based system
4
+ • Motivation behind using Go on the server side, including speed gains and reduced risk of breaking code
5
+ • Benefits of migrating from Python to Go and App Engine to Kubernetes-managed VMs
6
+ • Discussion of the Kube-Cert-Manager extension for Kubernetes and its use in managing SSL certificates
7
+ • Explanation of the history and development of the Kube-Cert-Manager project
8
+ • Using LetsEncrypt to issue SSL certificates on the fly in Kubernetes
9
+ • Domain renewal emails and the problem of unused domain names
10
+ • Instrumented SQL project, a wrapper driver for Go 1.8 database drivers
11
+ • Open Tracing and Google tracing integration with Instrumented SQL
12
+ • Configuration and logging options for Instrumented SQL
13
+ • Game development libraries and engines for server-side work in Go
14
+ • Consolidation of game development tasks on consoles
15
+ • Steam handling infrastructure for game developers
16
+ • Game engine discussion (UE4, Unity, Frostbite)
17
+ • GopherJS discussion (Polymer bindings, frontend web development challenges)
18
+ • Complexity and frustration with JavaScript ecosystem (module packaging formats)
19
+ • Fragmentation in frontend development, with various ways of managing dependencies and assets
20
+ • Criticism of JavaScript package management systems and dependency management
21
+ • Comparison of Go's simplicity and vendor standard for dependency management
22
+ • Discussion of HTTP/2 and its impact on bundling and asset pipelines
23
+ • Asset hosting and distribution strategies
24
+ • Introduction to the Goggles application for searching GOPATH
25
+ • The use of Gallium and its impact on native app development
26
+ • The potential for cross-platform compatibility with Linux and Windows
27
+ • Release notes for GoKit 0.4.0 and its adoption of the inbuilt context library
28
+ • Gobot's release of version 1.3, supporting BBC micro:bit and DragonBoard
29
+ • Examples of using Gobot for hardware control, including barbecue controllers and drone programming
30
+ • The Women Who Go initiative to send women developers to GopherCon and a crowdfunding effort to support it
31
+ • Discussion about doing multiple events or regions for a project
32
+ • Potential locations for future events: Sweden and Spain
33
+ • New Go contribution guide released by Steve Francia
34
+ • Arbitrary Precision Decimal Package for Go, discussed as a useful tool
35
+ • Second sponsor break announcement
36
+ • Personal discussion of what participants would be doing if not working on the project:
37
+ + Luna Duclos: organizing conferences or working at a cloud provider
38
+ + Erik St. Martin and Brian Ketelsen: jokingly discussing alternative careers (hitman, barbecue shop)
39
+ • The origins of barbecue in poor areas where tough cuts of meat were slow-cooked to preserve them.
40
+ • The evolution of barbecue from humble beginnings to a high-end culinary experience with expensive ingredients like brisket costing $700/pound.
41
+ • Discussion of the hosts' hypothetical dream careers, including becoming an investor, working in information security, and inventing new technologies.
42
+ • Shoutouts for #FreeSoftwareFriday, including Webpack for its excellent documentation and Goa for its code generation framework.
43
+ • Struggling to manage GitHub notifications and pull requests
44
+ • Discussion of Helm and its role in Kubernetes, including Chart packages for pre-packaged applications
45
+ • Challenges with YAML configuration files and the availability of JSON file support in kubectl
46
+ • Preference for statically-typed languages over dynamically-typed ones due to compile-time safety and runtime errors
47
+ • Debate on whether Go needs generics, with one participant suggesting an alternative solution through code generation
48
+ • Lighthearted discussion about a participant's experience with hunting alligators with a BB gun
49
+ • Florida alligators and their population
50
+ • Gator removal policies in Florida
51
+ • Negative reinforcement therapy for gators on private property
52
+ • Overpopulation of alligators in Florida
53
+ • Hunting seasons for alligators in Florida
54
+ • The show's off-topic discussion about the topic
55
+ • Go programmers' reactions to the conversation about gators
Getting Better, Mentoring, Drawing Gophers_summary.txt ADDED
@@ -0,0 +1,61 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Ashley McNamara and her work as a principal technologist at Pivotal and Go artist
2
+ • Discussion of impostor syndrome and feeling overwhelmed by the amount of things to learn in technology
3
+ • The impact of social media on self-comparison and feelings of inadequacy
4
+ • Ashley's areas of knowledge gaps, including Kubernetes and microservices
5
+ • The importance of community support and willingness to ask questions
6
+ • Debate over whether there are "dumb" questions in learning
7
+ • Discussion of basic life skills and the difficulty of learning new concepts
8
+ • Brian Ketelsen's lawn maintenance needs and Erik St. Martin's teasing about his lack of knowledge on using a weed eater
9
+ • Ashley McNamara's experience with bootcamp and open-source development, and her creation of resources for learning to code
10
+ • The importance of in-person help, mentorship, and not feeling afraid to ask for assistance when learning to program
11
+ • Strategies for solving problems and being comfortable with not knowing everything as a developer
12
+ • The challenges of learning and growing as a programmer
13
+ • Breaking down complex problems into simpler ones
14
+ • Confidence in one's abilities and the importance of knowing when to start taking action
15
+ • The benefits of working on new and challenging projects
16
+ • The Go programming language and its applications at Pivotal
17
+ • Making the Go community aware of Pivotal's offerings and contributions to the language
18
+ • Sharing personal experiences and journeys with learning a programming language
19
+ • Discussion on the value of sharing personal journeys and experiences in overcoming obstacles
20
+ • Importance of having diverse perspectives and relatable examples for new programmers
21
+ • Sharing failures and imperfections as a motivating factor for others
22
+ • Proposal to create a mic drop gopher statue or toy for speakers
23
+ • Origins and development of gopherize.me, including the creation of avatar generators
24
+ • Gopherize.me future features: color picker for hair color and gopher color, customization options for T-Shirts
25
+ • Ashley McNamara's OSCON talk on building command line applications with Go
26
+ • Upcoming Craft Camp presentation on the same topic
27
+ • Resources for kids to learn STEM topics
28
+ • Discussion on industry equality and stereotypes, including a woman discouraging a female student from pursuing computer science
29
+ • The importance of challenging these perceptions in younger generations
30
+ • Sexism in STEM industries and its impact on women
31
+ • Importance of perseverance and self-motivation in learning
32
+ • The role of advisors and mentors in influencing students' decisions to pursue or abandon academic programs
33
+ • The importance of sensitivity and empathy when dealing with issues like sexism and bias
34
+ • The need for more people in tech fields, including a commercial promoting STEM education
35
+ • The growing body of knowledge and the risks associated with losing specialized expertise
36
+ • The abstraction of technological understanding from everyday life and its consequences
37
+ • Surviving in a post-apocalyptic scenario
38
+ • The importance of not relying on assumptions or knowledge gaps
39
+ • Teaching children how to code and dealing with their interests and attention span
40
+ • Success stories of getting children interested in programming
41
+ • Discussion of new projects and news, specifically the Developer Experience Working Group
42
+ • Go project news and updates
43
+ • Ruby implementations in Go (Rooby and Goruby)
44
+ • Discussion on a book about building interpreters in Go
45
+ • Plush template language for Go Buffalo
46
+ • Hugo's latest release with custom output formats
47
+ • Caddy web server launching officially on April 20th
48
+ • Discussion of stickers and merchandise
49
+ • Mention of Zed Shaw and his teaching style
50
+ • Tips on how to start a project: breaking it down and researching
51
+ • Introduction to #FreeSoftwareFriday
52
+ • Showcases of various open-source projects and contributors:
53
+ • Erik St. Martin's dashboard for Brian's barbecue project
54
+ • Carlisia Thompson's discovery of All Contributors
55
+ • Ashley McNamara's experience with Hugo
56
+ • Erik St. Martin's setup using Grafana, InfluxDB, Mosquitto, Telegraf, and MQTT
57
+ • Casey's barbecue data is being tracked in real-time using MQTT and graphed
58
+ • Erik wakes up his colleague to show him the data, interrupting his sleep
59
+ • The group discusses their upcoming plans for GopherCon, including a band performance
60
+ • Ashley mentions that she has been waiting weeks for her Denver Gophers shirt to arrive
61
+ • The conversation turns to Adam's recording of the podcast and the need to wrap up
Go Developer Survey_summary.txt ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Steve Francia's role as Go team technical program manager with an emphasis on external usage
2
+ • Community management and product management responsibilities within his role
3
+ • Dependency management issues in the Go community and efforts to address them through a working group
4
+ • Collaboration between the community and Google team to improve tooling awareness of dependency management
5
+ • Recent survey published on the Go blog from 2016 and its findings
6
+ • Francesc Campoy's role as advocate for all of Go and Google Cloud
7
+ • Peter Bourgon's leadership of the dependency management working group and Sam Boyer's implementation efforts
8
+ • Creation and results of the Go survey
9
+ • Insights gained from the survey on user needs and challenges
10
+ • Importance of establishing a baseline to measure progress over time
11
+ • Growth and adoption of Go in the industry, with many users now using it at work
12
+ • Difficulty finding experienced Go developers due to its relatively young age
13
+ • Role of community in attracting new users and solving supply vs demand problem
14
+ • Analysis of survey results on community challenges, including dependency management
15
+ • Need for better resources and support for new users to adopt Go effectively
16
+ • Surprise finding from survey: many people consider Go their language of most experience
17
+ • Go is being used as a first language for many developers, rather than just as a conversion point from other languages
18
+ • Dynamic languages (e.g. JavaScript, Python) are common backgrounds for Go users
19
+ • Web development is the largest use case for Go, but also has a steep learning curve and limited documentation
20
+ • Package management and lack of generics are major challenges for the language
21
+ • Steep learning curve and inadequate documentation are individual challenges faced by developers using Go
22
+ • The Go community lacks a centralized location for case studies
23
+ • Case studies would help demonstrate the benefits of using Go
24
+ • The Go team is shifting focus from early adopters to mainstream users and decision-makers
25
+ • Convincing people to use Go is challenging due to its unique characteristics
26
+ • Reducing the learning curve and demonstrating value are key to adoption
27
+ • Improving user experience, community engagement, and contribution processes for Go is a priority
28
+ • Intimidation of contributing to the Go project due to feeling like one's contributions aren't needed or that they're not smart enough
29
+ • Feedback as a learning opportunity, rather than personal attack or rejection
30
+ • The importance of taking feedback constructively and being willing to make changes
31
+ • A culture shift from focusing on speed over perfection to striving for quality and accuracy
32
+ • Different entry points into the project for those with varying levels of technical experience
33
+ • Appreciation for the Go team's approach, which prioritizes getting things right rather than rushing to completion
34
+ • The importance of tone in feedback and communication
35
+ • Challenges faced by new contributors when receiving direct and technical feedback from the Go team
36
+ • The need for encouragement and constructive feedback to help people feel valued and supported
37
+ • The Go team's efforts to improve their communication style and provide a clear path forward for contributors
38
+ • Examples of projects and maintainers being recognized and appreciated, such as Fatih's Vim-go project and Mark Bates' work on Go Buffalo.
39
+ • Discussion of Postgres and its consistency across command line tools
40
+ • Future plans for supporting other databases (Cassandra, CockroachDB)
41
+ • Preference for consistent database tools to reduce learning curve
42
+ • Conclusion and thank yous from the host and guests
Go and Buffalo Live from Dunkin' Donuts_summary.txt ADDED
@@ -0,0 +1,45 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction and panel discussion
2
+ • Mark Bates' Dunkin' Donuts appearance
3
+ • Discussion of the "big secret"
4
+ • Announcment of Buffalo, a new web framework in Go
5
+ • Explanation of Buffalo's purpose and features
6
+ • Discussion of why Mark Bates created Buffalo, including its motivations and goals
7
+ • Discussion about shaming Brian Ketelsen for not knowing frontend work
8
+ • Introduction of asset pipeline and its use in Buffalo framework
9
+ • Explanation of how Buffalo builds a single binary containing Go code, assets, and migrations
10
+ • Mark Bates' experience with using Buffalo to develop websites and its benefits
11
+ • Discussion of third-party libraries used in Buffalo, including gorilla-mux, go.rice, raymond, and pop
12
+ • Overview of the features and packages included in Buffalo
13
+ • Discussion of the "Evaluate" console tool
14
+ • Overview of Grift library and its use in Go development
15
+ • Mention of various Go libraries developed by Mark Bates, including Goth, pop, Buffalo, and fsnotify
16
+ • Conversation about maintaining open-source projects and the need for contributors
17
+ • Discussion of Migrate library issues and potential forks or alternatives
18
+ • Discussion of Buffalo's future development features
19
+ • Release of 0.7.0 and its build compatibility
20
+ • Planned features for Buffalo, including generators, background jobs, and form builders
21
+ • Validation feature and generator integration
22
+ • Mark Bates' productivity and time management
23
+ • Secret to his productivity: Dunkin' Donuts coffee and possibly Guinness beer
24
+ • Release of Grumpy, a Go backend to a Python interpreter
25
+ • Performance improvements with Grumpy (up to 1000% faster)
26
+ • Discussion on why Google released Grumpy (for performance, not to boost Go adoption)
27
+ • GopherCon 2017 CFP and registration now open
28
+ • Changes to GopherCon format, including Community Day and workshop opportunities
29
+ • PaperCall.io used for this year's CFP submission process
30
+ • Experimentation with Buffalo versus Rails on the PaperCall platform
31
+ • GopherCon security measures
32
+ • Lightning talks at GopherCon
33
+ • Go 1.8 release party organization
34
+ • New tools and apps: Releaser, Mutagen, SyncThing
35
+ • Backup and synchronization strategies (Dropbox vs. Git)
36
+ • Discussion of the open-source profiling tool Prism
37
+ • Comparison between Prism and pprof
38
+ • Historical diff feature in Prism for viewing changes over time
39
+ • #FreeSoftwareFriday shoutouts
40
+ • Refresh library for Go projects, which rebuilds and restarts the binary when files change
41
+ • Common mistakes and frustrations developers experience, such as rebuilding binaries manually or using host networking incorrectly
42
+ • Dave Cheney's contributions to the Go community
43
+ • The errors package not being in the standard library
44
+ • Shout out for the Octotree plugin
45
+ • Mark Bates' comedy routine and unexpected appearance on the show
Go at Walmart (and Scale)_summary.txt ADDED
@@ -0,0 +1,63 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction and welcome to the guest Chase Adams from Walmart
2
+ • Background on Chase Adams' history with Go and his role at Walmart Labs
3
+ • Discussion of the Edge platform team's projects, including reverse proxy, CDN, and RAM system
4
+ • Testing of Walmart's CDN via command line using `curl`
5
+ • Size of the team and when they started using Go (around 0.8)
6
+ • Hiring process for Go developers and challenges in finding talent
7
+ • Overview of the stack used by the Edge platform team, including executables running in different places, Prometheus, NSQ, and no use of Docker or Kubernetes
8
+ • Traffic volume through Edge services
9
+ • Fully distributed team using Go
10
+ • Challenges and solutions for communication in a distributed team
11
+ • Tools used for distributed communication (Slack, GitHub)
12
+ • Using Go at Walmart (production use case, internal evangelism)
13
+ • CI/CD pipelines and experience with Jenkins and Go
14
+ • Importance of developer happiness and productivity
15
+ • Development of CI/CD (Continuous Integration and Continuous Delivery) processes at Electrode
16
+ • Drift in developer tools and versioning issues when the speaker joined the team
17
+ • Importance of stable code, tooling, and automation for developers' happiness and productivity
18
+ • Clarification of CI/CD definitions and concepts
19
+ • Ease of implementing CI with Go due to Docker and other containerization tools
20
+ • Challenges of implementing CD at Walmart, particularly with a large team and complex environment
21
+ • Difficulty in changing CI/CD processes while building products simultaneously
22
+ • Discussion on mentoring and the importance of good mentors
23
+ • The importance of mentorship and having a support system
24
+ • The value of being intentional about mentoring and learning from others
25
+ • Defining mentorship and the differences between a mentor and an acquaintance who provides advice
26
+ • The benefits of technical mentorship, career growth, and personal development
27
+ • Burnout and the need for pacing and self-care in tech professionals
28
+ • Artificial stress and empathy in deadlines
29
+ • Ad-hoc mentoring in the community
30
+ • Importance of intentional mentorship and investing time in mentees
31
+ • Personal growth and development beyond technical skills
32
+ • Benefits of having a good mentor that can change one's life
33
+ • Examples of individuals who have had positive mentorship experiences
34
+ • The speaker mentions three individuals who have helped them grow as a developer: Dave Cadwallader, Shane Hanson, and someone they mention but don't name
35
+ • Discussion of formal mentoring relationships vs informal advice from experienced developers in public channels
36
+ • The importance of reserving private pings for questions that are difficult to ask publicly or require more personal guidance
37
+ • Group chats like the Golang Newbies channel can be a good resource for asking questions and getting help from others
38
+ • The value of one-on-one conversations with mentors for vulnerable topics like impostor syndrome and career concerns
39
+ • Impostor syndrome is mentioned as a common experience among developers, especially when receiving job offers without formal interviews
40
+ • Discussion on the role of resumes in the hiring process and how they can create unrealistic expectations
41
+ • The panel discusses a "walk-on" job scenario where an employer offers a job without a formal interview.
42
+ • Benefits and drawbacks of accepting a job offer without interviewing are discussed.
43
+ • Erik St. Martin shares his experience meeting Brian Ketelsen in a similar "no-interview" situation, which turned out well.
44
+ • Go news is covered, including the release of go-tracing and Go 1.9RC2.
45
+ • The GoTime website now offers transcripts for each episode, making it easier to access and reference the content.
46
+ • Alex Ellis' tutorials on Docker and Raspberry Pi
47
+ • Shoutouts to women in tech and minorities in tech
48
+ • iTerm2 terminal emulator and its features
49
+ • GitLab software development cycle and review apps
50
+ • Jessie Frazelle's project "Am I Contained"
51
+ • Link to article about serverless technology (unresolved)
52
+ • Emacs vs Vim
53
+ • Orgmode capabilities in Emacs
54
+ • Go language support in various editors (Emacs, VS Code)
55
+ • Donation options for contributors (Ramya, Fatih, Dominik)
56
+ • WebAssembly and Go interpreter projects (Wagon, Go-Interpreter)
57
+ • Mat Ryer's Vice project (Go channels with message queues)
58
+ • Baby Elle's nap time
59
+ • Guest's experience recording for podcast
60
+ • Reaction picture of guest's family watching the episode
61
+ • Discussion on listening to one's own voice on a podcast
62
+ • Promotion of subscribing to and contributing to the podcast through GitHub
63
+ • Closing remarks and invitation to follow on social media.
Go, Jocko, Kafka_summary.txt ADDED
@@ -0,0 +1,54 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Travis Jeffery introduces himself and his background in programming
2
+ • Motivation for creating Jocko: to simplify Kafka setup and configuration, and eliminate dependencies on JVM and Zookeeper
3
+ • Explanation of what Kafka is and its use cases (message queue, commit log service)
4
+ • Discussion of the benefits of using Kafka as a system of record and data hub
5
+ • Examples of using Kafka in a streaming data workflow for analytics events
6
+ • Implementing a distributed system using Go, with workers reading from Kafka and producing output
7
+ • Designing a dependency graph management system for decoupling services
8
+ • Similarities to goroutines and channels in Go
9
+ • Using consumer groups to handle concurrent data processing
10
+ • Feature-complete implementation of the system, with remaining work on replication and consumer group support
11
+ • Performance comparison to Java, with potential limitations due to lack of zero-copy networking
12
+ • Simplification by removal of Zookeeper requirement in Kafka protocol
13
+ • Implementation of storage layer for Jocko, using Kafka's log-structured merge tree design
14
+ • Use of Raft consensus algorithm and Serf service discovery in Jocko implementation
15
+ • Google releases Shenzhen Go app for graphically designing concurrency and data flow in Go
16
+ • Discussion of Go-Call-Vis project for visualizing call graphs of Go programs
17
+ • Mention of Subgraph OS, an operating system using Go for memory safety
18
+ • Uber's Cherami library for queuing systems and its similarities to NSQ
19
+ • Comparison between Cherami and NSQ, including durability and ordering guarantees
20
+ • Introduction to Ponzu CMS, a content management system with API access
21
+ • Ebiten 2D game library for building old-school style games
22
+ • Influence of GoldenEye on their youth
23
+ • Discussion about Go Resolutions for 2017 and potential implications for future versions of the language (Go 2.0)
24
+ • Package management in Go, including frustrations with current tools and desire for improvement
25
+ • Use of vendoring tools in Go projects, specifically discussion of Go Vendor and godeps
26
+ • Discussion of an article that sparked anger in Brian Ketelsen
27
+ • Importance of addressing sexual harassment in the industry, with a potential future episode on the topic
28
+ • GopherCon conference and its Code of Conduct (COC)
29
+ • Incident at GopherCon where someone violated the COC
30
+ • Promotion of GopherCon's Call for Papers (CFP) and importance of submitting proposals early
31
+ • Discussion of the gops project by Google, a tool to list and diagnose Go processes
32
+ • Reminder that the CFP for GopherCon ends January 31st
33
+ • Submission guidelines for talks at GopherCon
34
+ • Qualifications for speakers and how to demonstrate expertise without revealing identity
35
+ • Benefits of submitting a talk, including mentorship and travel compensation
36
+ • Variety of presentation formats available, including tutorials and workshops
37
+ • #FreeSoftwareFriday segment featuring projects or software recommendations
38
+ • Discussion of specific open-source projects, such as oklog and OpenOCD
39
+ • Redis 4.0 release candidate is out
40
+ • Travis Jeffery discusses his experience with Redis and its uses
41
+ • Brian Ketelsen shares his use of goa/gorma for designing APIs first
42
+ • Discussion about using Go frameworks for web development vs standard library
43
+ • Buffalo framework is mentioned as a popular choice for Go web development
44
+ • Eric St. Martin mentions writing web applications without using a framework
45
+ • Discussion of a Docker-backed web terminal and issues with WebSocket upgrades
46
+ • Tradition at GopherCon of taking the first ticket purchaser out to dinner
47
+ • Request to discuss the standard logging interface in Go
48
+ • Proposal for a single interface for logging in Go, inspired by Java's Log4j
49
+ • Concerns about current logging packages in Go, including lack of log levels and structured logging
50
+ • Discussion of potential compiler changes to improve logging performance
51
+ • Show wrap-up and thank-yous to listeners
52
+ • Shoutouts to sponsors: StackImpact and Backtrace
53
+ • Recap of show participation: Travis, Carlisia, and Erik St. Martin
54
+ • Promotion of GoTime.fm resources: Twitter handle, email newsletter, and GitHub ping for guest suggestions
Go4 and Contributing to Go_summary.txt ADDED
@@ -0,0 +1,68 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Go's growth and specialization within Google
2
+ • Internal vs external community work on Go
3
+ • Brad Fitzpatrick's role as public face of open source Go
4
+ • Process for contributing to Go project
5
+ • Upcoming changes to contribute process (pull requests, etc.)
6
+ • Codenames for Go releases ( proposal from Brian Ketelsen)
7
+ • Discussion about adding GoTime to the website
8
+ • CL (change list) 41146 and its approval process
9
+ • Proposing changes to the standard library, including requirements for proposals and submitting code without a strong use case
10
+ • Adding code to GitHub instead of the standard library for flexibility
11
+ • Domain name registration and management, including tips for purchasing domains
12
+ • Discussion about the Go 1.9 release and plans to get the community more involved in bug triage and code review
13
+ • Gardening tasks and triaging bugs
14
+ • Organizing a shared presentation for meetups on contributing to projects
15
+ • Exploring the concept of "Bugmash" or collaborative bug-fixing events
16
+ • Improving the contributing process and documentation for Go project contributors
17
+ • Using tooling to accept GitHub pull requests and convert them into Gerrit changes
18
+ • Discussion about the _Help Wanted_ tag in GitHub for Go and its limitations
19
+ • Challenges of labeling issues as "beginner-friendly" due to varying difficulty levels
20
+ • Alternative approaches to labeling, such as bite-sized tasks or time-chunks
21
+ • Brad Fitzpatrick's hobby project involving home automation and motion detection using Go
22
+ • Use of OpenCV and FFMPEG in the project
23
+ • Generating GIFs from video footage and sending them via Telegram
24
+ • Ideas for improving the project, including object recognition with Google Vision API
25
+ • Sony MiniDiscs with unknown music content
26
+ • Difficulty accessing old floppy disks and digital storage devices
27
+ • Nostalgia for early computing experiences, including dial-up internet and cassette tapes
28
+ • Discussion of the TV show "Halt and Catch Fire" and its portrayal of the 1970s and 1980s computer industry
29
+ • Mention of the HBO series "Silicon Valley"
30
+ • Introduction to Camlistore (Perkeep) as a personal storage system and its development in Go programming language
31
+ • Brad Fitzpatrick discusses his past involvement with Camlistore and his current role in reviewing contributions from another developer
32
+ • The development of Camlistore's LetsEncrypt integration is explained, including its impact on ease of use and security
33
+ • Brad mentions the potential for subdomain rate limiting issues with LetsEncrypt and plans to address this issue
34
+ • Go team burnout and frustration with repetitive tasks are discussed, as well as motivations for a potential Go 2.0 release
35
+ • The idea of goroutines being Go's unique feature is expressed, and concerns about other languages copying them are mentioned
36
+ • Brad mentions Crystal language, a Ruby-like language that has adopted goroutines and channels, but notes it still needs work on its standard library
37
+ • Discussion about language features and how they compare to Go
38
+ • Goroutines and channels as a key aspect of Go's design
39
+ • Other languages experimenting with lightweight tasks or goroutines, but struggling to implement them effectively
40
+ • Crystal language's attempt to incorporate Go-like features, but ultimately falling short
41
+ • The importance of code readability in Go and its impact on productivity
42
+ • Why people might be hesitant to try Go due to its perceived complexity
43
+ • Projects attempting to create runtime environments for other languages (e.g. Python in Go)
44
+ • Prospects for adding Generics to the Go language
45
+ • Ian Lance Taylor's efforts to design a proposal for Generics, and potential plans for a Go 2 release
46
+ • periph.io as an alternative to Gobot for GPIO and I2C/SPI
47
+ • Dave Brophy's code generation tool at github.com/dave/jennifer
48
+ • React bindings for GopherJS at github.com/myitcv/react with Preact support
49
+ • Discussion on removing items from the Go standard library, including HTTP
50
+ • Potential changes to the Go language around the 10-year mark
51
+ • The Go team's decision to include HTTP in the standard library and its implications
52
+ • Debate over what should be included in the standard library and how it affects usability and adoption
53
+ • Discussion of promoting external libraries versus maintaining internal ones
54
+ • Concerns about maintenance, fragmentation, and the need for better package discovery tools
55
+ • Ideas for analyzing and optimizing the Go ecosystem, such as using GitHub data and machine learning
56
+ • Proposal to make bigints automatic and efficient
57
+ • Removing `new` keyword from Go language
58
+ • Simplifying declaration of slices and arrays
59
+ • Getting rid of naked return statements
60
+ • Changing string and byte slice handling in Go to reduce confusion and overhead
61
+ • Introducing a "view of memory" type to accept both strings and byte slices, with read-only access.
62
+ • Free Software Friday segment on the podcast
63
+ • Shoutouts to open-source projects: Changelog website and GoTime website's search feature, Buffalo for web development in Go, GopherCon and GopherAcademy websites
64
+ • Discussion of production use cases for Buffalo in Go
65
+ • Mention of previous production environments used on the show (Caddy, Hugo)
66
+ • Code review and shipping code discussed
67
+ • Shoutouts to contributors to libraries for sensors and Arduino projects
68
+ • Easter pig project and barbecue data streaming mentioned
Gobot, Hardware, Gatekeeping_summary.txt ADDED
@@ -0,0 +1,46 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of Ron Evans, the king of Gobot
2
+ • Overview of the Hybrid Group and their work with hardware companies
3
+ • History of Ron's involvement in open source software for hardware, including his experience with Ruby Arduino Development and Flying Robot
4
+ • Creation of Gobot and its evolution over time
5
+ • Discussion of Go's simplicity and how it has made it easy to learn and use for Ron Evans
6
+ • Story about Rob Pike helping Ron reorganize the Gobot codebase at a community hack day during GopherCon
7
+ • The importance of kindness and community in the Go language and its ecosystem
8
+ • Update on Gobot's popularity, including its GitHub stars and contributor count
9
+ • Discussing community involvement in open source projects
10
+ • Comparison of R2 (Ruby), Cylon.js (JavaScript), and Gobot (Go) implementations
11
+ • Design patterns for building hardware-oriented applications
12
+ • Go's advantages for IoT and device programming (performance, concurrency, portability)
13
+ • Opportunities for improvement in Go for hardware and IoT (Bluetooth 4.0 support, RTOS support, OpenCV integration)
14
+ • Low-level hardware interfaces for Go
15
+ • Raspberry Pi Zero W release and its capabilities
16
+ • Gobot's performance and adoption metrics (including controlling BBQ equipment)
17
+ • Upcoming Hardware Hack Day at GopherCon and potential new projects
18
+ • Efforts to make hardware more approachable with tools like Gobot
19
+ • Difficulty of a task is not a measure of its value
20
+ • Democratization of knowledge and accessibility through open source
21
+ • Hardware development should be made more accessible to developers like software development
22
+ • Open source can facilitate innovation and progress in the Internet of Things (IoT)
23
+ • Contributing to open source projects requires confidence and support from the community
24
+ • Familiarity with customs and idioms in hardware and software development is necessary for effective communication and collaboration
25
+ • The negative impact of using words like "easy" and "simple" in tutorials and documentation
26
+ • Impostor syndrome triggered by such language
27
+ • The importance of confidence and willingness to approach problems with uncertainty for mastery
28
+ • The pressures and expectations placed on programmers, likened to an Olympic cognitive level
29
+ • Burnout and the need for mental health support in programming
30
+ • The emotional highs and lows of coding and the potential for addiction
31
+ • Gobot's development history and philosophy
32
+ • Open-source software as a means to improve human condition through incremental solutions
33
+ • Future plans for Gobot, including stabilizing external interfaces, improving core implementations, and adding new hardware interfaces (GPIO, SPI, UART)
34
+ • Importance of professional development practices in IoT devices
35
+ • Tooling and packaging for connected devices using Go and Snapcraft
36
+ • Consumers should be willing to pay for products that include online technical support and updates.
37
+ • Companies need to build products responsibly and prioritize consumer control over data collection.
38
+ • The proliferation of web trackers and connected devices is creating a surveillance society with perverse incentives.
39
+ • Licensing models or micropayments approaches may be needed to give consumers control over their data.
40
+ • Technology should focus on reducing environmental resource utilization, not just selling more stuff.
41
+ • Gobot room at conferences (GopherCon)
42
+ • Ron Evans' collection of TSA notices and solutions
43
+ • Community day at GopherCon with hardware jam session
44
+ • Hardware lending library and sharing of ideas
45
+ • Beginner-friendliness of Gobot and ease of use
46
+ • Ron Evans' "Santa Claus complex" giving away hardware
GopherCon 2017 A Retrospective_summary.txt ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • GopherCon conference recap
2
+ • Purple hair as a conversation starter at GopherCon
3
+ • Community band performance at the welcome party
4
+ • High energy and excitement at this year's GopherCon
5
+ • The importance of recognizing people's hidden talents and hobbies outside of work
6
+ • Introvert exhaustion after attending large conferences
7
+ • Growth of the conference community despite increasing size
8
+ • Diversity efforts and increased number of women at the conference (60+ attendees)
9
+ • Scholarship program for diverse backgrounds and its success in bringing in new faces
10
+ • Community events such as the Women Who Go dinner and buddy system
11
+ • International travel to Denver, with over 30 countries represented
12
+ • Fundraising efforts, including selling leftover swag for next year's diversity initiatives ($12k+ raised)
13
+ • Brad Fitzpatrick is expecting a baby and the panel sends well-wishes
14
+ • GopherCon Community Day event, specifically the Contributor Room, where attendees could submit contributions to the Go project with mentor help
15
+ • The room led to 40+ submissions in one day, and many more since then
16
+ • Panel discussion on how to make contributing to Go easier for new contributors
17
+ • Importance of having mentors and a supportive environment to overcome barriers to entry (CLA submission, etc.)
18
+ • The GoCon event and its various rooms and activities
19
+ • Community Day at the conference hotel, where attendees can collaborate on projects and attend talks
20
+ • Specific projects that gained momentum during Community Day, including Dep and Kubicorn
21
+ • Notable talks from GopherCon, including "Understanding Channels" by Kavya Joshi and "Go Anti-Patterns" by Edward Muller
22
+ • A talk about the future of Go by Russ Cox, which sparked discussion about potential changes to the language
23
+ • Go 2.0 is discussed as a future direction for the language
24
+ • The Go team has been focused on implementing and improving existing features rather than changing the language itself
25
+ • Feedback from the community is being solicited to help shape the direction of Go 2.0
26
+ • Concrete examples of problems with the current language are needed to inform design decisions
27
+ • A talk by Liz Rice about system calls was well-received for its clear explanation and delivery
28
+ • Other notable talks included one on implementing containers in Go and another on SSA (Static Single Assignment)
29
+ • Favorite talks from GopherCon conference
30
+ • Discussion of Ashley McNamara's emotional talk
31
+ • Mention of Kris Nova's popular talk that is spreading quickly online
32
+ • Advanced testing in Go with Mitchell Hashimoto's talk
33
+ • New Era Of Go Package Management and Dep with Sam Boyer's talk
34
+ • Forward Compatible Go Code with Joe Tsai's talk
35
+ • Organized listing of talks on GopherCon repo created by Daniela Petruzalek
36
+ • Advice to community members on getting involved and contributing
37
+ • GopherCon after-action discussion
38
+ • Announcements for upcoming Go conferences (Golang UK, GothamGo, DotGo, GopherCon Brazil)
39
+ • Speaking engagements for Brian Ketelsen and other guests at various conferences
40
+ • Thank yous to the community and contributors
41
+ • Shoutouts to Chairô from Brazil for a generous gift
42
+ • Wrap-up discussion on open source contributions and community involvement
GopherCon 2017: A Retrospective_summary.txt ADDED
@@ -0,0 +1,78 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Go Time podcast
2
+ • Eric's new purple hair and fan feedback
3
+ • GopherCon conference recap: overall thoughts and feelings about the event
4
+ • Highlights of the welcome party:
5
+ + The band that played at the opening party
6
+ + Community members who sang and played instruments later in the night
7
+ • Discussion of the energy level, excitement, and happiness at GopherCon
8
+ • Discussion of past KoforCon events and memories
9
+ • Observations on community dynamics and growth
10
+ • Mention of a "band" event at KoforCon with impromptu performances
11
+ • Reflections on introversion and social pressure
12
+ • Comparison to Katrina Owen's introverted behavior as an example of a good introvert
13
+ • Personal anecdotes about exhausting oneself at conferences and needing time to recharge
14
+ • Meeting at Stout Street Social for a long dinner with multiple groups of people
15
+ • Observations on diversity efforts and increased number of women attending the conference
16
+ • Scholarships for attendees from diverse backgrounds and opportunities to apply for future conferences
17
+ • Donations and fundraising efforts, including selling leftover swag to fund next year's diversity initiatives
18
+ • International attendance at the conference, with 33 countries represented
19
+ • Breakfast event led by Andy Walker and the buddy system for first-time attendees
20
+ • The speaker is impressed by Nathan Youngman's weight loss and wants to organize a group to support each other in achieving health goals
21
+ • A previous attendee, Brad Fitzpatrick, is expecting a baby and the group sends congratulations
22
+ • There is discussion about planning topics for the next con, with one option being to organize talks in chronological order but ultimately deciding to stick with free-form conversation
23
+ • The contributor room at community day was a success, with many people contributing to the Go project and receiving help from mentors
24
+ • A dashboard with points for different types of contributions was mentioned
25
+ • Contribution process for Go
26
+ • Go for Con workshop experience
27
+ • Replicating the workshop format for others
28
+ • Importance of having organizers and helpers during the contribution process
29
+ • Intimidation factor of contributing to Go codebase due to complexity
30
+ • Value of immediate feedback and guidance during the contribution process
31
+ • Challenges of submitting CLA (Contributor License Agreement)
32
+ • Barriers to entry in contributing to projects
33
+ • Importance of setting up contributors with resources and support
34
+ • Success of GoCon 2023, including packed rooms and engaging activities
35
+ • Community Day initiatives, including the contributor room and round tables for collaboration
36
+ • Increase in attendance at Community Day compared to the previous year
37
+ • Community Day is a popular event where people stay for the whole day and contribute to projects.
38
+ • The "debt" project saw significant contributions from many people.
39
+ • Kubicorn had a successful release and Chris Nova was praised as a leader.
40
+ • Talks mentioned include:
41
+ + Understanding channels by Kavya Joshi
42
+ + Go anti-patterns by Edward Mueller
43
+ + Future of Go, which was criticized for being too vague or teasing about the possibility of Go 2.0.
44
+ • Discussion of the Go language's future (Go 2.0)
45
+ • Importance of feedback from the community in shaping the future of Go
46
+ • Need for concrete examples of problems to be solved, rather than feature requests
47
+ • Value of communication and building consensus when discussing changes to a project
48
+ • Statistics on the number of Go programmers worldwide
49
+ • Overview of various talks at the event, including Liz Rice's presentation on system calls
50
+ • Liz gave a talk about containers in Go and made them seem less "magic"
51
+ • Ashley McNamara's talk about community and help made everyone cry
52
+ • Keith Randall talked about SSA, which is related to assembly and compilers
53
+ • Chris Nova's talk was missed by several people who want to watch it later
54
+ • The speakers mentioned have great delivery and deep technical knowledge
55
+ • The speaker notes that Chris's talk has been widely discussed and is making its way around the internet.
56
+ • Mitchell Hashimoto's talk on advanced testing was mentioned as being informative and having good takeaways.
57
+ • The Vault project's testing feature was discussed, but it didn't work out well for the speaker's team due to import issues.
58
+ • Sam Boyer's talk on Go package management was mentioned, covering its history and potential future directions.
59
+ • Joe Size's talk on forward-compatible Go code was highlighted as being educational and informative.
60
+ • The speaker apologizes to speakers who weren't mentioned by name.
61
+ • They mention that the talks are listed on the Go for Con repo and thank Daniela Petruzilek for creating a comprehensive page with links to all the talks, slides, and videos.
62
+ • The conversation then shifts to how the speaker got involved in these types of projects, emphasizing the importance of taking initiative and starting small.
63
+ • The hosts discuss how they got involved in community initiatives and encourage listeners to start looking for opportunities to contribute.
64
+ • They mention that the talks from a recent conference received amazing feedback, and everyone did an outstanding job.
65
+ • Upcoming conferences are mentioned, including GoLang UK, Gotham Go, DotGo, and GopherCon Brazil.
66
+ • The hosts discuss their own speaking engagements at these conferences.
67
+ • A shoutout is given to Jairo from Brazil for bringing them a gift of wine.
68
+ • Host is signing off due to a hard stop
69
+ • GopherCon was successful and attendees are thanked
70
+ • Community involvement is highlighted as the main focus of the event
71
+ • Discussion about future conferences, including potential attendance by Brian and Carlicia
72
+ • Challenges of coming up with content for speaking engagements are shared
73
+ • Invitation to join the GoTimeFM Slack channel and participate in real-time discussions
74
+ • Upcoming show schedule (Thursdays at 3 p.m. U.S. Eastern on changelog.com/live)
75
+ • Community and Slack information (changelog.com/community)
76
+ • Social media links (Twitter @GoTimeFM)
77
+ • Special thanks to Fastly and Linode
78
+ • Credits for episode editing (Jonathan Youngblood) and theme music production (Breakmaster Cylinder)
Gopherize.me, GitHub Stars, BitBar_summary.txt ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to episode 33 of GoTime
2
+ • Guests: Kelsey Hightower and Carlisia Thompson, with Mat Ryer as the main guest
3
+ • Mat Ryer's backstory on how he started programming and discovered Go
4
+ • Discussion of how Go has grown in popularity over the past few years
5
+ • The role of sysadmins in adopting and promoting Go
6
+ • Comparison of Go to Ruby and Rails, and how Docker may have played a similar role for Go as Rails did for Ruby
7
+ • Conversation about future developments for building web applications with Go, including Go Buffalo
8
+ • Docker's containerization revolutionized app deployment, making it more reproducible.
9
+ • Go benefited from Docker and other serious projects, feeling more mature and stable.
10
+ • The single-binary feature of Go made it appealing for rapid prototyping and development.
11
+ • Mat Ryer's projects, such as Bitbar, demonstrated the value of abstraction and community engagement.
12
+ • GitHub stars serve as a reliable indicator of interest and appreciation for projects.
13
+ • Twitter likes vs. GitHub stars: while Twitter is used to acknowledge content, GitHub stars represent genuine interest.
14
+ • Gopherize Me was created as a way to let users build their own personalized gophers
15
+ • Mat Ryer built the initial version in less than 5 hours using Google Cloud Storage and AppEngine
16
+ • The site has had over 15,000 users and has been improved with additional features and scalability enhancements
17
+ • Go's ability to handle concurrent tasks and scale makes it a popular choice for rapid development and deployment
18
+ • Mat Ryer attributes the success of Gopherize Me to its grassroots effort and community involvement
19
+ • Importance of rewriting code and learning from mistakes
20
+ • Benefits of Test-Driven Development (TDD) in software development
21
+ • Go 1.8 features, including improved defer performance and clean shutdown
22
+ • Use of minimalistic languages like Go to simplify coding and improve productivity
23
+ • Value of knowledge gained through experimentation and prototyping over preserving original code
24
+ • Discussion on providing resources for understanding new features in Golang
25
+ • Review of notable changes in Golang 1.8, including mutex contention profiling and GC latency improvements
26
+ • Packaging efforts and the release of a package management implementation for Go
27
+ • Dependency management and the role of tools like "drop" in resolving dependencies
28
+ • Introduction to The App Project, a framework for building GUI applications in Go
29
+ • Discussion on the potential overreach of using a single language (Go) for all programming tasks.
30
+ • The relationship between enjoyment and productivity when working with a programming language
31
+ • Context-switching and the cost of learning multiple languages
32
+ • Personal preference and habit in choosing a programming language
33
+ • Language education and its impact on communication and community participation
34
+ • The prevalence of using a dominant language or default language to avoid context-switching
35
+ • Attempting to bring serverless functions to Kubernetes
36
+ • Serverless is not just about functions as a service, but about focusing on the application and removing management of infrastructure
37
+ • Event-driven programming is a key benefit of serverless architecture
38
+ • Cloud-native software stack initiatives, such as CNCF, are important for fostering community and ensuring long-term project sustainability
39
+ • Various open-source projects and tools were mentioned as being useful or noteworthy, including Visual Studio Code, Gqrx, GNU Radio, and the Go newsletter.
40
+ • Discussion of a cool API and its potential uses
41
+ • Gopherize Me service and personalized gophers on various products
42
+ • Satire about the gophers taking over the world and creating too many combinations
43
+ • Show closing and thank you to listeners, sponsors, and upcoming schedule
Hellogopher, whosthere_summary.txt ADDED
@@ -0,0 +1,49 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of guest Filippo Valsorda from CloudFlare
2
+ • Discussion of hellogopher project to simplify Go development for non-Go developers
3
+ • Problems with GOPATH: confusion around cloning repositories, contributing code
4
+ • Success story of using hellogopher at CloudFlare to streamline development process
5
+ • Guests' experiences with setting up Go environments and vendoring
6
+ • Discussion on the limitations of the new default GOPATH feature in Go 1.8
7
+ • Custom GOPATH setup and compatibility with existing tools
8
+ • Vending tool agnosticism and compatible vendor management
9
+ • Whoami SSH server demo, using public keys to gather user information
10
+ • Discussion of potential information leakage via SSH authentication
11
+ • Filippo Valsorda's work on TLS 1.3 implementation in Go and its deployment on CloudFlare sites
12
+ • CloudFlare uses a mix of NGINX and Go for reverse proxying, but the Go stack can take over connections with TLS 1.3 enabled.
13
+ • The crypto/tls package in Go is considered to have a better security track record than OpenSSL, but it's less battle-tested and may be slower or more CPU-intensive.
14
+ • TLS 1.3 offers improved robustness by removing unnecessary features and one less round trip for connection establishment compared to TLS 1.2.
15
+ • Filippo Valsorda works on the Crypto team at CloudFlare and has given talks about Go, cgo, and TLS 1.3, including a talk at 33c3 and blog posts on Gopher Academy Advent list.
16
+ • Discussion of Go binaries being reproducible
17
+ • Introduction of a side project by Filippo Valsorda on binary transparency and reproducibility
18
+ • Explanation of CT (Certificate Transparency) and its application to build servers
19
+ • Mention of Debian's struggle with reproducible builds
20
+ • Details on the importance of latency profiling in Go
21
+ • Discussion of latency vs throughput optimization in Go garbage collection
22
+ • Plans for Filippo Valsorda to present on latency profiling at GopherCon India
23
+ • Discussion about Filippo Valsorda's keynote at GoLab and its recording
24
+ • Introduction of new project Gopherize and its features
25
+ • Request for a GoTime logo T-shirt design
26
+ • Explanation of the codebase behind Gopherize and its connection to Google's Turkey Doodle
27
+ • Mention of chromedp, a tool that uses the Chrome debugging protocol to steer browsers
28
+ • Discussion about Camlistore content-addressed storage
29
+ • Introduction of pre-alpha dep tool and GPS library
30
+ • Plans to have Sam Boyer on the show to discuss the dep tool and its features
31
+ • Makefiles and GNU make
32
+ • PHONY declarations in makefiles
33
+ • Using PHONY to manage dependencies
34
+ • Gopher avatars and online culture
35
+ • Out Of The Loop Subreddit
36
+ • Kubernetes plugin called Mate
37
+ • Sourcegraph code navigation tool in general availability for Go language
38
+ • Sourcegraph features for clicking to definitions in open-source code
39
+ • Play With Docker: a project allowing embedded Docker terminals in the browser
40
+ • #FreeSoftwareFriday: shoutouts to open-source projects and maintainers making life easier, including:
41
+ • Ponzu CMS and Buffalo website combination
42
+ • Static Check by Dominik Honnef
43
+ • ZIM by Matt Hamilton
44
+ • Discussion of Zsh shell and its features compared to Bash
45
+ • Release announcements for Go 1.7.5 and Go 1.8rc3
46
+ • Preview of upcoming changes in Go 1.9 and discussion of Go 2.0 proposals
47
+ • Mention of a possible JVM backend for Go
48
+ • Brief history of the Go cross-compiler and gccgo
49
+ • Embarrassing moments from past GopherCon events
Hellogopher, whosthere?_summary.txt ADDED
@@ -0,0 +1,93 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Go Time podcast
2
+ • Sponsorship by Stack Impact and Arden Labs' series of Go Training
3
+ • Guest introduction: Filippo Valsorda, Cloudflare employee working on Go projects
4
+ • Hello Gopher project explained:
5
+ • Simplifying the process for non-Go developers at Cloudflare
6
+ • Solving issues with GoPath and repository setup
7
+ • Providing a straightforward way to bootstrap a project without needing to set up GoPath
8
+ • Discussion of common confusions and challenges with GoPath and contributing to repositories
9
+ • The user is happy with the adoption of a tool or feature
10
+ • A user reported an issue that was resolved by referring to documentation
11
+ • Brian and Carly haven't had a chance to try out the tool yet
12
+ • GoPath is mentioned as a solution for setting up development environments in Go
13
+ • It's discussed how GoPath solves one problem but not all, especially for contributing and Git cloning
14
+ • Hello Gopher is introduced as a drop-in replacement that works with normal Go projects
15
+ • Hello Gopher is compatible with existing Go structures and doesn't interfere with colleague's settings
16
+ • The tool is agnostic to the vendoring tool used
17
+ • The speaker discusses the demo "WhoAmI" which uses public SSH keys from GitHub
18
+ • WhoAmI uses the GitHub API to collect and match public keys with their corresponding user profiles
19
+ • The tool logs in users via keyboard-interactive login, even if they don't have any matching public keys
20
+ • It then attempts to find a matching username and surname by cross-referencing the matched keys with a database
21
+ • The speaker runs into issues trying to test the demo on their own machine due to multiple SSH keys being used
22
+ • They discuss potential uses of the tool, including exposing information leakage via SSH login
23
+ • Implementing TLS 1.3 protocol
24
+ • Using CryptoTLS instead of OpenSSL for TLS implementation
25
+ • Cloudflare's deployment of TLS 1.3 stack in Go
26
+ • Fallback system for TLS 1.2 in case of failure
27
+ • Comparison of security and bug tracking between CryptoTLS and OpenSSL
28
+ • Recommendation to use Go's native TLS implementation instead of OpenSSL
29
+ • TLS 1.3 offers improved performance and robustness over TLS 1.2
30
+ • TLS 1.3 cuts an entire round trip of communication with the server
31
+ • This results in significant latency reduction, especially on mobile networks
32
+ • The Cloudflare crypto team's work includes deploying code to the world and researching secure protocols
33
+ • A talk by Filippo (or George Dunkesley) discussed the black magic of Sego and how to make it tolerable
34
+ • There is a talk on TLS 1.3 given at 33C3, but no published material on the Go part
35
+ • Discussion of an attempt to SSH into an HTTP server, highlighting the differences between protocols
36
+ • Introduction and advertisement for Stack Impact, a performance monitoring service for Go applications
37
+ • Filippo's work on crypto and TLS at Cloudflare and his interest in Caddy
38
+ • The reproducibility of Go binaries, allowing for identical builds across different machines
39
+ • The concept of binary transparency, where builds are logged to prevent backdoors from being hidden
40
+ • The challenges of achieving reproducible builds with other languages and projects, such as Debian
41
+ • Go supports multiple architectures and operating systems
42
+ • The resulting binary would change for different platforms (Windows, Linux, ARM)
43
+ • 32-bit Spark is not supported on a Raspberry Pi
44
+ • Go can run on mainframes and other legacy systems
45
+ • Latency profiling and Camly Store are being discussed in the show document
46
+ • Latency profiling tools are not as well-surfaced or publicized as CPU profiling tools
47
+ • GoTracer provides profiles for blocking, I/O, network, and scheduling poses
48
+ • Recordings of past talks or conversations
49
+ • GoTime logo design
50
+ • Gopher Eyes website and its features
51
+ • Chrome DP project and its capabilities
52
+ • Camlistor archiving system
53
+ • Various mentions of community projects and contributions (Gopher avatar, custom avatars)
54
+ • Implementing a headless browser for load pages and taking snapshots
55
+ • Using Go to write scripts for steering a browser, clicking inputs, sleeping, and taking screenshots
56
+ • Discussing integration tests using a browser
57
+ • Shoutouts to pre-alpha dep tool and GPS library
58
+ • Interviewing Sam Boyer about tools and rendering
59
+ • HelloGopher's user flow goals and making sure users can build projects outside GoPath
60
+ • Using make files as documentation for project workflows and recipes
61
+ • Discussion about a makefile being reviewed and destroyed
62
+ • Comparison of using a makefile to writing bash code, with the latter being more straightforward
63
+ • Introduction of Arden Labs as a sponsor for their Ultimate Go training series
64
+ • Explanation of the benefits and features of the training series
65
+ • Joking about makefiles and phony declarations
66
+ • Discussion about the "Gopherization" phenomenon on social media platforms
67
+ • Route 53 DNS management and load balancing for Kubernetes services
68
+ • Creation of named endpoints in load balancers and fixing DNS to point to those load balancers
69
+ • Integration of Kubernetes load balancing and endpoints on AWS and GCP
70
+ • Sourcegraph, a code navigation tool that allows browsing across repos and GitHub universe
71
+ • Play with Docker project on GitHub
72
+ • Embedding a Docker in Docker instance for web browser access
73
+ • Multiple terminals embedded in web browsers with Docker support
74
+ • Creating Kubernetes clusters within the web browser
75
+ • Open source project discussion, including Ponzu CMS and Buffalo website integration
76
+ • Free Software Friday shoutouts, including:
77
+ • Dominic Honef's static check tool (StaticCheck)
78
+ • Brian Kettleson's GopherCon website development using Ponzu CMS and Buffalo
79
+ • GoTime FM Patreon listing
80
+ • Patreon discussed as a way to support Dominic's work
81
+ • Benefits of Patreon for developers mentioned, including saving time and money
82
+ • Discussion of VimGo and how the speaker donates an equivalent amount to what they would pay for a commercial IDE
83
+ • Zim project introduced, a fast and feature-rich shell replacement for zsh
84
+ • Go 1.7.5 and 1.8 RC3 releases announced and discussed
85
+ • Go 2.0 discussions mentioned, including potential features like generics and JVM backend
86
+ • GCC Go usage questioned, with the speaker wondering if it's still maintained or widely used
87
+ • Invitation to Ian Lance Taylor to discuss GCC Go on a podcast
88
+ • Embarrassing moment at Gopher Con with Dimitri
89
+ • Discussion about the speaker's dinner and a particular question asked by Ian
90
+ • Wrap-up of the show, thanking guests and sponsors
91
+ • Announcement of upcoming shows, including Matt Ryer's appearance next week
92
+ • Personal anecdote about running into Matt Ryer in Florence
93
+ • Closing remarks and thanks to sponsors and team members
Honeycomb, Complex Systems, Saving Sanity_summary.txt ADDED
@@ -0,0 +1,48 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Charity Majors introduces herself and discusses her background with Go, specifically how she used it to rewrite Parse's platform
2
+ • She explains why they chose Go over Ruby for the rewrite, citing performance bottlenecks and difficulties with Unicorn as major reasons
3
+ • The conversation turns to using Go in production environments and how it compares to other languages like Ruby and Java
4
+ • Charity discusses her recruiting strategy when choosing a language, prioritizing people who want to work with Go due to its perceived benefits
5
+ • She emphasizes the importance of learning and adaptability in developers and shares her approach to hiring, focusing on potential rather than experience
6
+ • The group talks about using Go at Honeycomb, with challenges around user adoption and driving interest in the product
7
+ • Motivations for using containers and orchestration platforms
8
+ • When to adopt containers or orchestration: based on cluster size, complexity, and team infrastructure
9
+ • Complexity and trade-offs of adopting new technologies
10
+ • The role of experimentation and innovation in development environments
11
+ • Budgeting for new tech and bleeding edge innovations (e.g. "innovation tokens")
12
+ • Introduction to Honeycomb's tool for debugging complex systems
13
+ • Pre-computing and storing data in a column store for faster querying
14
+ • Designing systems for interactive debugging, rather than batch processing
15
+ • The increasing complexity of modern distributed systems and the need for better debugging tools
16
+ • Capturing and correlating events across multiple systems to identify problems and predict issues
17
+ • Using a common language and toolset for all stakeholders, including software engineers and DBAs
18
+ • Writing user interfaces in Go and using JSON as a common format for data exchange
19
+ • The target user for Honeycomb is developers who need to know how their services work and be able to own them from end to end
20
+ • The first wave of DevOps focused on "DevOps people write better software" and "Message received", now it's time for the second wave which emphasizes developer ownership and knowledge of their systems
21
+ • Honeycomb aims to fill a gap in current tools by allowing developers to understand what's happening now and recently across the organization and stack
22
+ • Event-driven instrumentation in Go is easy and fun, according to a blog post written by Charity Majors
23
+ • The conversation also touches on the importance of finding VCs who care about the product and mission, and using buzzwords such as "disrupt" and "revolutionize"
24
+ • Charity Majors mentions that she used to hate repeating herself but has grown numb to it after founding her company
25
+ • Cloud computing and its perceived lack of distinctiveness
26
+ • Criticism of DevOps and security buzzwords
27
+ • Full stack development and its limitations
28
+ • The impact of startup culture on developer skills and expectations
29
+ • Discussion of a project called Pixterm, which allows for images in ANSI terminals
30
+ • Personal anecdotes about childhood experiences with TV
31
+ • The podcasters discuss their upbringing in a homeschooling community that avoided modern society
32
+ • A debugger series on Backtrace's blog is mentioned as a resource
33
+ • Gobot 1.2 is released, allowing for easier hardware interaction with Go projects
34
+ • Changes to the Go code of conduct are discussed, shifting from enforcement to guidance and support
35
+ • The Go team releases version 1.8, featuring improvements such as graceful shutdowns, faster defer speeds, and mutex contention profiling
36
+ • Release notes for Go 1.8
37
+ • New features in Go 1.8
38
+ • Eclipse Che web-powered IDE with terminal
39
+ • VS Code editor updates and benefits
40
+ • Dependency injection library by Naitik Shah
41
+ • Go frameworks and content resources mentioned (Goji, Gorilla)
42
+ • Kube-Lego project by JetStack for Kubernetes Ingress controllers
43
+ • Let's Encrypt certifications through Kubernetes
44
+ • ACME TLS certificates fetched automatically
45
+ • Profit motive vs. security in managing vulnerabilities
46
+ • Production setup and limitations of the show
47
+ • Show format and behind-the-scenes explanation
48
+ • Shoutouts to listeners, sponsors, and guests
Improved Improved Improved (i3)_summary.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • The hosts discuss the i3 window manager with guest Michael Stapelberg, its creator
2
+ • Background on i3 and its history, including why it was created and how it's used
3
+ • Discussion of alternatives to i3, such as Divvy, and whether they are comparable
4
+ • Michael Stapelberg's background in programming languages, including C, C++, Perl, and Go
5
+ • Why he chose to use C for i3 despite having knowledge of other languages
6
+ • His recent shift to Go as his favorite language, and why he prefers it over others
7
+ • Discussion of the challenges and benefits of maintaining a large test suite like i3's
8
+ • Go's simplicity and familiarity make it easy to learn
9
+ • The language itself is not particularly innovative, but its features and ecosystem come together to create a compelling experience
10
+ • Easy-to-read code makes it simple for developers to jump into new projects
11
+ • Go's auto-formatter (gofmt) ensures consistency across the entire codebase
12
+ • Most developers do not care about personal formatting preferences when using gofmt
13
+ • The community has adopted gofmt as a standard, eliminating debates over formatting style
14
+ • Configuring code formatting tools and their limitations
15
+ • Discussion of desktop environments vs window managers
16
+ • i3 window manager capabilities and customizability
17
+ • Why i3 cannot be run natively on MacOS or Windows
18
+ • Michael Stapelberg's work on gokrazy user space for Raspberry Pi
19
+ • Custom Linux image with outdated base system was used on multiple Raspberry Pis
20
+ • Desire for devices to auto-update and minimize attack surface
21
+ • Gokrazy project provides a minimal, kernel-based Linux distribution with auto-updates
22
+ • Project uses Travis CI for building and updating kernel and firmware
23
+ • Automated testing and deployment of new images using GitHub pull requests
24
+ • No dual BIOS functionality on Raspberry Pi hardware due to its limitations
25
+ • Upgrading to higher-level development tools for faster development and lower costs
26
+ • Using embedded devices with ARM architecture for hobby projects
27
+ • Discussion of i3 (i3wm) window manager, its simplicity, and its potential drawbacks
28
+ • Michael Stapelberg's job at Google working on the Go language in a capacity outside of the main team
29
+ • Comparison between Google's internal software infrastructure and open source equivalents
30
+ • Potential for open source to be influenced by or align with Google's internal tools
31
+ • Michael Stapelberg shared his experience of requesting flash storage from an admin team and being surprised by their reaction
32
+ • Google is following a trend of open-sourcing infrastructure, with recent releases including Abseil
33
+ • The Go language team has a project to open-source part of the infrastructure, but specific plans are not yet clear
34
+ • Kubernetes and other infrastructure tools have been made available as open-source alternatives to Google's proprietary offerings
35
+ • The expanderr project provides automated error checking for Go code and is being integrated into various editors, including Vim
36
+ • The speaker demonstrated a Go tool that expands whatever is under the cursor when invoked.
37
+ • Error checking in Go is a hot topic and the speaker was unsure if others would like their tool.
38
+ • The tool was well-received at a Go meetup in Zurich, with Robert Griesemer from the Go team present.
39
+ • Speculation about adding a new keyword or syntax feature for error handling in Go.
40
+ • Discussion of the benefits of explicit error handling in Go and its effects on end users.
41
+ • Introduction to some interesting projects and news, including the Space Gophers screensaver for Mac and security updates to Go.
42
+ • The group discusses their experiences with Go programming and how they "graduated" from stages of learning the language.
43
+ • They reference a blog post about the 7 stages of becoming a Go programmer, which pokes fun at common misconceptions beginners have when learning the language.
44
+ • The stages include things like believing goroutines will solve all problems and eventually realizing that abstractions are complicated.
45
+ • The group shares their own experiences with these stages and how they came to appreciate the simplicity of Go programming.
46
+ • They also discuss the popularity of the Go gopher mascot and how it has become a symbol of the language and community.
47
+ • The conversation concludes with a shoutout to Ashley McNamara, who is promoting open source contributions beyond just coding.
48
+ • Contributions to open-source projects can be made with minimal technical ability
49
+ • Triage and recreation of issues is an important part of contributing
50
+ • Documentation contributions require less technical expertise than coding
51
+ • Posting incorrect information can lead to helpful corrections from others
52
+ • Non-technical individuals can help by tracking down issues or providing context
53
+ • The Emacs package Magit was mentioned as a useful tool for Git front-end
54
+ • The terminal emulator Alacritty was discussed, its features and installation process
55
+ • Rust compilation stability was addressed, with suggestions for using Rust Up
56
+ • Stapelberg's farewell
Infosec research and app security_summary.txt ADDED
@@ -0,0 +1,59 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Background of Aaron Hnatiw, including his transition from criminology to computer security and how he ended up at Security Compass as a security researcher
2
+ • How Aaron got interested in Go and started using it for scripting and contributing to projects
3
+ • Teaching experience with Go: how Aaron taught third-year programmers using the language and resources such as the Go Tour and "The Go Programming Language" book
4
+ • Comparison of Go to Python for security-related tasks, including ease of use and availability of libraries
5
+ • Difficulty in using Go for InfoSec due to lack of libraries and knowledge of standard library
6
+ • Importance of development background in contributing to InfoSec with Go
7
+ • Aaron Hnatiw's experience with Go and learning from scratch
8
+ • Using existing Python libraries as a starting point for creating equivalent Go libraries
9
+ • The "CIA triad" and importance of understanding how technologies work to exploit vulnerabilities
10
+ • Fuzzing and reproduction of breaking points as key skills in InfoSec
11
+ • Importance of creative thinking, problem-solving, and deep diving into technologies for success in InfoSec
12
+ • Availability of resources for learning and practicing InfoSec skills, such as vulnerable virtual machines and challenge platforms
13
+ • Capture the Flag (CTF) games as a way to learn about security
14
+ • Bridging the gap between information security and development worlds
15
+ • Challenges in cross-pollination between security and development teams
16
+ • The importance of teaching security basics to developers, rather than relying on security experts
17
+ • Making security easier for developers by simplifying complex concepts or automating security checks
18
+ • Code security is nearly impossible to achieve unless it's extremely simple
19
+ • Basic security measures include patching libraries, input validation, and output encoding
20
+ • Key points:
21
+ + Patching: keeping libraries up-to-date
22
+ + Input validation: using a whitelist over a blacklist
23
+ + Output encoding: preventing cross-site scripting
24
+ • Additional important considerations:
25
+ + Hardcoded credentials in API keys
26
+ + Authentication and authorization
27
+ + Encrypting data at rest and in transit
28
+ • Blind SQL injection attacks
29
+ • Automation and education as key to DevSecOps
30
+ • SQLmap and NoSQLmap tools for automated vulnerability detection
31
+ • DevSecOps concept and its focus on integration of developers, operations, and security teams
32
+ • Polarization in cybersecurity terminology (red team vs. blue team)
33
+ • The OWASP Top 10 list of most common web application vulnerabilities
34
+ • Security scanners and tools for code analysis
35
+ • OWASP top 10 resources for secure coding practices
36
+ • Go-specific OWASP book on GitHub
37
+ • Red teaming concepts and simulated attack methodology
38
+ • Terms: red team/blue team vs. white hat/black hat/grey hat distinctions
39
+ • Book recommendations: "Black Hat Go" and SD Elements software security requirements checker
40
+ • The concept of "chaotic neutral" and the gray area between good and bad intentions
41
+ • Hacktivism and the evolution of freelance security researchers to bug bounty programs
42
+ • Bug bounty programs as a way for organizations to encourage vulnerability reporting in a legal manner
43
+ • Concerns around the potential for organizations to take legal action against individuals participating in bug bounty programs
44
+ • Discussion about attending GopherCon and personal commitments (marriage and giving birth) being considered acceptable excuses for missing the conference
45
+ • Kubernetes 1.8 and 1.9 releases
46
+ • ARM64 support in Go applications
47
+ • Concurrent maps implemented in standard library
48
+ • Go 1.8 now available in App Engine beta
49
+ • GoRef package for invocation tracking and performance analysis
50
+ • Upcoming conferences: GopherCon, GothamGo, DotGo, Golang UK, and GopherCon Brazil
51
+ • #GopherConOrBust Twitter hashtag to encourage conference preparations
52
+ • Brian Ketelsen's new job at an unnamed company (announced as Amazon Whole Foods in a later statement)
53
+ • Discussion of Goman and other tools to generate man pages for open-source projects
54
+ • Request for a tool to automatically generate Bash and Zsh completions
55
+ • Shoutouts:
56
+ • Aaron Hnatiw's use of Visual Studio Code and its Go plugin
57
+ • Erik St. Martin's #FreeSoftwareFriday feature: K8GUARD, a Kubernetes monitoring tool
58
+ • Discussion of editors and IDEs, including Visual Studio Code, Gogland, Vim, and their respective plugins
59
+ • End of conversation
Loggregator, gRPC, Diodes_summary.txt ADDED
@@ -0,0 +1,46 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Cloud Foundry as an enterprise platform as a service
2
+ • Background on Pivotal and Cloud Foundry contributors Jason Keene and Andrew Poydence
3
+ • Discussion of Loggregator, a log system for Cloud Foundry written in Go
4
+ • History of Cloud Foundry's transition from Ruby to Go
5
+ • Advantages of using Go, including simplicity and maintainability
6
+ • How Go enables distributed teams to contribute to the project easily
7
+ • Challenges of developing Loggregator in Go when it was less widely adopted
8
+ • Rewrite of Loggregator code due to need for new features and scalability
9
+ • Adoption of gRPC for messaging and its benefits (security, cost savings)
10
+ • Scalability issues with large deployments of Cloud Foundry and Loggregator
11
+ • Creation of "diode" ring buffer concept to prioritize message delivery
12
+ • Use of HTTP/2 multiplexing in gRPC for efficient stream handling
13
+ • Pooling connections and load balancing to manage scale and efficiency
14
+ • Loggregator's goal is to have an opinionated log structure
15
+ • Loggregator uses protocol buffers for strict messaging and enables generic consumers to pull data without knowledge of Cloud Foundry specifics
16
+ • The system aims to distance itself from being specific to Cloud Foundry, with a v2 API that distills core metrics and messages
17
+ • Bosh Deployment is used to manage Cloud Foundry deployments, including on laptops for development purposes
18
+ • The team discusses the project's use of Go and whether Generics would be useful in implementing certain data structures
19
+ • Compiler limitations and workarounds in Go
20
+ • Generics discussion, including solicitation of use cases by the Go team and potential impact on readability and maintainability
21
+ • Code generation and working around generic type issues
22
+ • Use of gRPC for messaging, including native implementation in Go, ease of use, and compatibility with protobufs
23
+ • gRPC upgrade paths
24
+ • Deprecation timelines for software components
25
+ • Trade-offs between fast deployment and stability in production systems
26
+ • DevOps movement and balance between ops and dev responsibilities
27
+ • Operations knowledge for developers
28
+ • Site Reliability Engineering (SRE) principles and practices
29
+ • Cloud Foundry deployment scenarios and on-call experiences
30
+ • Reliability metrics and measuring success in distributed systems
31
+ • Setting SLA and SLI levels and understanding tradeoffs between reliability and other goals
32
+ • Measuring message reliability and using an "error budget" in a streaming service environment
33
+ • Project releases, including Contour for Envoy-based Ingress Controller
34
+ • GoTTY project for sharing terminal sessions through web pages
35
+ • G.E.R.T project for running Go on ARMv7 systems
36
+ • GoScan tool for scanning IPv4 subnets and discovering hostnames
37
+ • Discussing Go programming language tools and libraries
38
+ • Upcoming conferences: dotGo, GopherCon Brazil, and Women Who Go in Paris
39
+ • Speaking engagements at conferences (Carlisia Thompson and Brian Ketelsen)
40
+ • NVIDIA's nvidia-docker project for container support on GPU hardware
41
+ • #FreeSoftwareFriday shoutouts to present tool from the Go team and Concourse CI
42
+ • Concourse CI: discussed as a tool for automating pipelines and tasks
43
+ • eBPF (extended BPF): kernel technology for high-performance monitoring, mentioned with Go bindings through gobpf
44
+ • dep: discussed as a vendoring tool for Go projects, praised by several participants
45
+ • Legacy source code management techniques, such as using Git submodules to vendor dependencies
46
+ • Skype call issues and humorous discussion about having successful co-guests
Pachyderm, Provenance, Data Lakes_summary.txt ADDED
@@ -0,0 +1,52 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Pachyderm: a modern data lake built on containers
2
+ • Version control for massive datasets
3
+ • Data provenance: tracking changes to data and analysis
4
+ • Applications in machine learning, particularly with EU's new regulations
5
+ • Customer use cases include General Fusion (fusion reactor) and financial institutions
6
+ • The system discussed is written entirely in Go and uses Docker containers.
7
+ • Pachyderm's architecture includes a daemon (Pachd) written in Go using gRPC, and a frontend command line interface tool (Pach Control).
8
+ • The motivation for choosing Go was due to the existing components being in Go and aligning with Google's internal use cases.
9
+ • Pachyderm handles data orchestration, while users handle data processing within containers.
10
+ • The system allows for complex pipelining of data sets and distribution across multiple containers.
11
+ • Discussion about potential episode where a guest is assigned a mission to try out the system and return to discuss their experience.
12
+ • Development of Pachyderm orchestration system in Go
13
+ • Benefits of using Go in Pachyderm, including batteries included standard libraries and goroutines for concurrency
14
+ • Scalability issues with large data sets (hundreds of gigabytes) and limitations of Docker containers
15
+ • Future plans to handle larger data sizes (multiple terabytes)
16
+ • Potential use cases for distributed file systems and discussion of existing projects like Minio and RADOS
17
+ • Collaboration between Pachyderm and other open source projects, including support from the Minio community
18
+ • Challenges of making money from open source software
19
+ • Importance of aligning incentives for developers
20
+ • Deploying open source products and navigating deployment costs
21
+ • Case study: Pachyderm's decision to deploy on Kubernetes
22
+ • Business models for open source projects (support contracts, hosted models)
23
+ • Communicating vision and attracting community engagement through charismatic leadership
24
+ • Role of project leaders in shaping the adoption curve
25
+ • Charismatic but controversial leaders and their impact on the open source community
26
+ • Discussion of Linus Torvalds and his role in creating a decentralized version control system (Git)
27
+ • Critique of GitHub for being closed-source, despite its contributions to the open source community
28
+ • Pros and cons of open source software, including the potential for centralization vs. decentralization
29
+ • Gitea and Pachyderm as examples of open source projects challenging the status quo on GitHub
30
+ • Vision for a decentralized data processing platform (Pachyderm) similar to GitHub's role in version control
31
+ • Wuzz: a terminal-based HTTP request tool
32
+ • Ozzo Validation: a Go validation package with separate rules and nested validation
33
+ • Melissa Data: a data cleansing and validation service criticized for being outdated and using C
34
+ • Dep: a dependency management tool in development to solve the Go dependency problem, with an article explaining its use and upcoming episode featuring Sam Boyer
35
+ • Discussion about the math behind dependency chain and graphs in a tool called GPS (packaging solver)
36
+ • Dependency management as a major problem in software development, with Go being no exception
37
+ • Comparison of different programming languages' approaches to dependency management, including Rust's Cargo and Java's IDEs
38
+ • Mention of the Gogland IDE from JetBrains as a high-quality, commercially-supported tool for Go developers
39
+ • Discussion about the importance of good IDEs in increasing language adoption in the enterprise
40
+ • Brief overview of other news and projects in the Go community, including Vim-go Debug and Jodosha's Delve integration
41
+ • Francesc's video about Go 1.8
42
+ • #FreeSoftwareFriday segment where the hosts give shoutouts to open-source projects that make their lives easier
43
+ + NATS from APCERA and Derek Collison
44
+ + HashiCorp, specifically Vault
45
+ + gRPC from Google
46
+ • Discussion of Pachyderm and its use of gRPC
47
+ • Erik's hypothetical recommendation for password cracking with Hashcat
48
+ • Show sponsors: Toptal and Backtrace
49
+ • Reminder to subscribe to GoTime FM and follow on social media
50
+ • Warning about using Pachyderm: don't flood your house with data lake
51
+ • Episode release in a week and anticipated memes/gif responses
52
+ • Official goodbye from hosts and guest
Periph.io, Drivers, Hardware_summary.txt ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Brian Ketelsen's 46th birthday and the podcast episode
2
+ • Marc-Antoine Ruel introduces himself and his work at Google on Python projects, with a personal interest in Go programming
3
+ • Discussion of healthcare systems and Canada's universal coverage
4
+ • Introduction to Marc-Antoine's project Periph (Periph.io) and its origins as a driver for an infrared camera
5
+ • Details about the FLIR Lepton camera and its use cases
6
+ • Marc-Antoine's experience with writing code for websockets, SPI protocol, and learning from his mistakes
7
+ • The development of dlibox, a project aimed at creating smart night lights for children's rooms using PWM LEDs
8
+ • Controllable lighting with PWM and SPI bus
9
+ • Driver for Raspberry Pi and other platforms
10
+ • Periph library: device driver registry and discovery
11
+ • Device driver registration and dependencies
12
+ • Abstraction layers for hardware features
13
+ • Automatic platform support and underlying host drivers
14
+ • Dual-protocol devices (e.g. BME280, SSD1306)
15
+ • Discussion of I2C and SPI communication protocols
16
+ • Overview of Periph.io library's features, including 1-Wire support
17
+ • Thorsten von Eicken's contributions to the project, including 1-Wire code and design of the Periph-tester board
18
+ • Use of DMA (Direct Memory Access) for performance optimization in bit-banging
19
+ • Comparison of DMA-based and CPU-based approaches for bit-banging and GPIO access
20
+ • Explanation of what DMA is and its uses
21
+ • Demonstration of Periph.io library's functionality on a Raspberry Pi
22
+ • API functionality for various microcontrollers
23
+ • Discussion of the PocketCHIP device and its uses
24
+ • Comparison between the PocketCHIP and Raspberry Pi
25
+ • Development of the Periph library and its history
26
+ • gohci CI system and its purpose in testing hardware
27
+ • Chrome infrastructure project and inspiration for gohci
28
+ • The speaker successfully ran Caddy on a low-memory system using Docker
29
+ • Periph.io is a project that abstracts away hardware-specific details for easier development
30
+ • Outreach efforts were made to discuss collaboration with other projects, including Gobot and GoKrazy
31
+ • Chrome OS's Container OS was used as a base for the speaker's experimentation
32
+ • The future of operating systems may involve partitioned mechanisms like those in Chrome OS and Android for safe and simple upgrades
33
+ • CoreOS fork by Jessie Frazelle for use as a desktop OS
34
+ • ChromeOS feature request to run Docker images
35
+ • Using a MacBook Pro due to multiple monitor support
36
+ • Skolo project booting Raspberry Pi from network over NFS
37
+ • Go client-server text editor experiment, using net/rpc and gob encoding
38
+ • wi editor project in Rust, with JSON-RPC for communication
39
+ • Discussion of gRPC as an alternative protocol
40
+ • Separation of frontend and backend for more flexibility
41
+ • Discussing the benefits of a web-based editor and server separation
42
+ • Open-source projects mentioned: docopt, wxGo, Caddy, Shiny, hécate
43
+ • Users discussing their experiences with these projects and how they've improved their development workflow
Presenting a Pragmatic Perspective_summary.txt ADDED
@@ -0,0 +1,50 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Cindy Sridharan discusses her background and experience as a programmer
2
+ • She shares her perspective on not considering herself a good programmer, but instead striving to continually improve
3
+ • The importance of being a generalist in software engineering, with a broad view of the landscape and willingness to adapt
4
+ • Challenges of balancing depth vs breadth in expertise, and the pressure to be an expert in multiple areas
5
+ • Cindy's current role at a startup, working as a software engineer on image processing, API development, infrastructure, and operations
6
+ • Her recent transition to writing about her experiences and learning process, initially for personal benefit rather than public publication
7
+ • Transition from programming to DevOps and sharing experiences
8
+ • Resonance with others due to alternative viewpoints and perspectives
9
+ • Focus on solving problems rather than just using technology
10
+ • Importance of "from the trenches" stories and user experience in tool adoption
11
+ • Writing process and time spent crafting blog posts
12
+ • The speaker discusses writing a blog post and how it took several weeks to write due to learning new concepts and not being able to focus solely on writing.
13
+ • The speaker contrasts this with other posts they've written, which were completed in a few hours, citing an example of a post about function length that was written in two hours.
14
+ • Discussing the benefits of having different opinions and perspectives in the tech community, including challenging dogma and promoting empathy.
15
+ • The conversation turns to the importance of solving business problems in professional software engineering, rather than just adopting new technologies for their own sake.
16
+ • Examples are shared of over-adopting bleeding-edge technology and the need to balance innovation with practical considerations.
17
+ • Prioritizing one thing over another is a common mistake
18
+ • The importance of being cognizant of one's priorities, even when it comes to new and exciting technologies
19
+ • Risks associated with adopting bleeding-edge technology, such as operational burden and difficulty in reasoning about failure modes
20
+ • Importance of observability and monitoring in system design
21
+ • Challenges of writing about abstract concepts, such as the author's experience with small methods
22
+ • Value of explicitness in code, particularly in languages like Go that strive to make everything clear and simple
23
+ • Trade-offs between following best practices and creating a good user experience for other developers
24
+ • Importance of refactoring and breaking down large functions into smaller ones
25
+ • Difficulty in building examples that demonstrate a single concept without creating contrived scenarios
26
+ • Blurred boundaries between logical and programmatic concepts, making it hard to define "one thing" for a small function
27
+ • Trade-offs between maintainability, understandability, and perfection in coding
28
+ • Importance of building something "good enough" rather than striving for perfection
29
+ • Perfection in software development is often short-lived and can lead to a waste of time and effort
30
+ • Making tradeoffs too soon can be painful and difficult to adjust later on
31
+ • Being "good enough" can get you a long way, especially for projects with longevity
32
+ • Community Outreach Working Group aims to spread the love of Go throughout communities and help people learn Go
33
+ • Recent news in Go includes:
34
+ • Release of Go 1.9
35
+ • Erik St. Martin's new job at Microsoft Azure
36
+ • Samsara blog post on running Go on low memory devices
37
+ • David Wong's walkthrough of Go code translation to internal Assembly language
38
+ • Minio's proposal for a standard for data at rest encryption and their Go implementation
39
+ • Signal's encrypted profiles for public data
40
+ • Go Working Group news announcement
41
+ • Free Software Friday shoutouts:
42
+ + Minio for S3-compatible file storage
43
+ + Fabian Reinartz for rewriting Prometheus storage engine
44
+ • The Cajun Army and their volunteer efforts in Houston
45
+ • Envoy project, its potential integration with Kubernetes and Cloud Native Computing Foundation, and similarities to Google's internal system
46
+ • Support for Envoy project from Google engineers
47
+ • Current database supported by Envoy (MongoDB, DynamoDB, Redis)
48
+ • Future potential support for other protocols (MySQL wire protocol, Kafka protocol)
49
+ • CNCF project possibilities for Envoy
50
+ • Podcast wrapping up and thanking guests and listeners
Race detection, firmware, production-grade Go_summary.txt ADDED
@@ -0,0 +1,55 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Kavya Joshi's background and work experience
2
+ • Go language features and tools (race detector, vector clocks)
3
+ • Importance of understanding how systems work under the covers
4
+ • The challenge of making complex technical concepts approachable to various skill levels
5
+ • Kavya Joshi's speaking engagements and articles
6
+ • GopherCon and other conferences where Kavya has given talks
7
+ • Importance of making technical content accessible to a wide audience
8
+ • Sharing knowledge in an understandable way can lead to better systems and more interesting conversations
9
+ • Assumptions about audience background knowledge can be a barrier to clear communication
10
+ • Strategies for presenting complex concepts simply include considering the target audience, using analogies, and taking time to review and revise content
11
+ • Concurrency in Go is a complex topic that requires background knowledge before diving into; resources such as the Go Docs, code examples, and open-source projects can be helpful for learning
12
+ • Upcoming conference preparation is hectic, but worth it for a successful event
13
+ • Kavya Joshi's talk on concurrency and channels in Go will be a deep dive
14
+ • Article "How To Ship Production-grade Go" discusses best practices for Go development
15
+ • Samsara company follows guidelines from the article, with some areas of improvement
16
+ • Introducing new development practices can be challenging, requires careful planning
17
+ • Using interfaces instead of concrete types is beneficial for program design and testing
18
+ • Kubernetes' secret management feature allows secure configuration and environment handling
19
+ • Implementing container orchestration and secret management in ECS
20
+ • Discussion of Amazon's KeyMS service for master keys and encryption
21
+ • Comparison of Kubernetes and AWS ECS, including costs and features
22
+ • Deployment strategies using Amazon's test definition and services concept
23
+ • Load balancing and service discovery with ALB and internal load balancers
24
+ • HashiCorp tools, including Vault and Terraform
25
+ • Cloud formation as a tool for infrastructure orchestration
26
+ • Comparison between Terraform and other tools (Chef, Puppet) for infrastructure provisioning
27
+ • Infrastructure as code concept
28
+ • Firmware programming and writing firmware in Go
29
+ • Constraints of firmware programming (power consumption, memory constraints)
30
+ • Comparison between cloud world and firmware programming challenges
31
+ • Hardware testing and assurance methods
32
+ • Joint Test Action Group (JTAG) interface for communication with microcontrollers
33
+ • Firmware development challenges, including hard faults and debugging issues
34
+ • Resource constraints in IoT systems and how they influence coding practices
35
+ • Data emission methods in IoT, including RF-based transmission and serial connections
36
+ • Debugging and reverse-engineering hardware and firmware
37
+ • Challenges of working with hardware, including power issues and glitches
38
+ • Glitching power supply to extract firmware
39
+ • Learning low-level hardware programming
40
+ • Arduino boards and basic electronics projects
41
+ • Raspberry Pi and I2C communication
42
+ • Go language implementation details and design documents
43
+ • GopherJS for running Go code in JavaScript environment
44
+ • Transitioning from JavaScript to Go in a team with fluid roles
45
+ • GopherJS and its role in converting JavaScript code to Go
46
+ • Community news: released videos of GopherCon India 2017, upcoming meetup on Go's hidden pragmas, and JustForFunc episode on using the Context package
47
+ • Recognition of community contributors and open-source projects for #FreeSoftwareFriday:
48
+ + goreporter tool for code analysis and testing
49
+ + ReviewDog similar tool for running checks on every commit
50
+ + Robomongo GUI tool for MongoDB schema verification
51
+ • GopherJS is mentioned by Kavya Joshi
52
+ • Erik St. Martin discusses his project GNU ARM Eclipse, its purpose and benefits
53
+ • Discussion of embedded development tools for ARM boards and interfaces with QEMU
54
+ • Sponsorship thank you to Backtrace and DataDog
55
+ • Closing remarks and farewell to listeners
Restic and backups (done right)_summary.txt ADDED
@@ -0,0 +1,49 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of guests and sponsors
2
+ • Discussion of backup software, specifically Restic and Alexander Neumann's project
3
+ • Comparison of Restic with other backup programs, focusing on security, speed, and usability
4
+ • Why Alexander Neumann chose Go as a programming language for his project
5
+ • Personal anecdotes about hacking and old computer systems, including Delphi and Trojan horses
6
+ • Importance of separate specification for Go versions
7
+ • Committing vendor directory for reproducible builds
8
+ • Design and implementation of Restic's build script
9
+ • Use case for Restic: backing up large directories with multiple revisions
10
+ • Thread model for storing data on potentially untrusted servers
11
+ • Detection of file changes using SHA-2 hash sums in pack files
12
+ • Popularity of Restic and managing contributors and releases
13
+ • Dealing with support requests from companies and users
14
+ • New Restic release with improved S3 backend support
15
+ • Reduced memory allocations by 98% using Minio's lower-level API
16
+ • Discussion of deduplication in Restic and its benefits
17
+ • Explanation of rsync algorithm for detecting file changes
18
+ • Introduction to Rabin fingerprinting algorithm used in Restic
19
+ • Implementation of Rabin fingerprinting in Go for efficient blob creation
20
+ • Overview of how Restic stores and manages blobs, including encryption and hashing
21
+ • Restic's ability to efficiently store snapshots of changed data
22
+ • Fuse Mount feature for browsing snapshots and restoring data on demand
23
+ • Importance of backups and detecting silent hard drive failures
24
+ • Password protection and key derivation functions in Restic
25
+ • Responsibility and guilt associated with open-source software development
26
+ • Ease of use and simplicity of backup programs as a factor in users' willingness to back up their data
27
+ • Borg vs Restic workflow and usability
28
+ • Restic's use of Viper and Cobra for CLI and configuration
29
+ • Concerns about config files and key management
30
+ • Restic's design philosophy: simplicity and robustness over flexibility
31
+ • Upcoming features: compression, new repository format, and caching
32
+ • Repository versioning and backwards-compatibility
33
+ • Go version compatibility and backup capabilities
34
+ • Kelsey Hightower's DevOps Days speech and his keynote presentation on deploying a Kubernetes cluster with voice control
35
+ • Releases of Go 1.8.2 and 1.8.3, including security fixes and other minor updates
36
+ • Delve release candidate for version one
37
+ • Visual Studio Code update with Delve integration and code lenses
38
+ • Upcoming guest Ramya on the show next week
39
+ • Discussion about missed episodes and catching up on news
40
+ • #FreeSoftwareFriday pick: rofi-pass, an interactive input tool for shell scripts
41
+ • Discussion of rofi-pass for password management
42
+ • Introduction to barista, an i3 status bar written in Go
43
+ • Shoutouts and recommendations:
44
+ + Kelsey Hightower's talk
45
+ + Visual Studio Code (by Matt)
46
+ + Brendan Gregg's website and tools for profiling and performance tuning
47
+ • Upcoming workshop by Brian Ketelsen on FlameGraphs at GopherCon
48
+ • Ashley McNamara leaves the conversation to attend a meeting
49
+ • Conversation ends with goodbyes from Erik and Alexander
SPECIAL — Ask Us Anything!_summary.txt ADDED
@@ -0,0 +1,107 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Go Time podcast
2
+ • Sponsor for episode 45: TopTal
3
+ • Guest not available, instead doing an "Ask Me Anything" Q&A session from a document of questions submitted by listeners
4
+ • Discussion on types of questions allowed (no off-limits topics) and the format of the Q&A session
5
+ • Starting to answer listener-submitted questions
6
+ • Discussion on playing a game and props for trying
7
+ • Mention of Fergulator, a Nintendo emulator written in Go
8
+ • Ruby language being written in Go
9
+ • Adam Stachowiak's introduction as editor-in-chief of Changelog and his experience with the podcast
10
+ • Hints at Ruby being an interesting use case for Go
11
+ • Discussion on the future direction of Golang
12
+ • Vision for Go's growth, particularly in cloud and distributed systems development
13
+ • Go language gaining popularity and expected to dominate server-side market
14
+ • Comparison of Go and Java, with Go seen as easier to deploy and manage
15
+ • DevOps and serverless movements fitting well with Go's single binary deploy feature
16
+ • Discussion on the role of Rust versus Go in different contexts
17
+ • Prediction that Go will take over space currently held by Java within 5 years
18
+ • Plans for improving Go's onboarding process, including website updates and training materials
19
+ • Gopher Review channel and code reviews available on Slack
20
+ • Discussion of naming conventions in Go programming language
21
+ • Personal preference for smoking meats (sirloin roast, pecan wood)
22
+ • Discussion of mesquite wood's potency and regional preferences for local woods
23
+ • Variations in flavor profiles due to available wood types (e.g., Texas has sharper flavors, South Carolina has sweeter flavors)
24
+ • Regional barbecue styles and their relation to available wood types
25
+ • Cuts of meat commonly used in American barbecue (brisket)
26
+ • Comparison between American and Brazilian barbecue cuts and preferences
27
+ • Discussion of differences in cuts of meat and terminology between countries
28
+ • Difficulty in cooking brisket due to its tough muscle
29
+ • Difference between working muscles and prime cuts of meat
30
+ • Explanation of the importance of the "cupim" or hump steak cut
31
+ • Discussion of Brazilian cuisine, including churrascaria restaurants and popular dishes like hump steak and injera
32
+ • Description of eating Ethiopian food as a communal experience
33
+ • TopTal is sponsoring the podcast and mentioned as a good platform for hiring developers/designers or freelancing as one
34
+ • The discussion about Go's popularity in open source projects was initiated, with Adam Stachowiak mentioning single binary deploy and ease of understanding as factors
35
+ • Readability is highlighted as a key aspect of Go, making it easy to read code in large complex systems
36
+ • Carlicia shares her focus mode setup using i3 window manager and Vim, with background music playing while she codes
37
+ • The concept of "focus mode" was discussed, referring to being highly productive while coding
38
+ • Switching between text editors: Vim, Atom, and VS Code
39
+ • Use of music for coding focus, including personal preferences and playlists
40
+ • Importance of concentration mode with headphones on
41
+ • Turning off notifications to maintain focus and productivity
42
+ • Diverse focus modes depending on tasks (coding, designing, audio editing)
43
+ • Recording and writing habits for sponsors
44
+ • Focus mode: turning off notifications, closing non-essential apps, and silencing phone
45
+ • Importance of music in work environment: listening to music helps with focus and productivity
46
+ • Experiment on preferred music styles: majority prefers electronic dance music (EDM) but some prefer rock/metal/classic rock bands like Dream Theater, Guns N' Roses, and Led Zeppelin
47
+ • The speaker's musical preferences are eclectic and influenced by their personal experiences, such as having a DJ father.
48
+ • They enjoy music with complex beats and rhythms, citing Dream Theater as an example.
49
+ • The speaker has difficulty concentrating on lyrics, making it hard to listen to songs with vocals while working or doing repetitive tasks.
50
+ • Their favorite bands include Sepultura, Black Sabbath, Guns N' Roses, and Five Finger Death Punch.
51
+ • They have a "bipolar music disorder" where they get bored with one style and switch to another, often listening to different genres for extended periods of time.
52
+ • Discussing a party
53
+ • Mention of Sepulveda and Guns N' Roses
54
+ • Comparing music preferences with the listener
55
+ • Introduction to a go podcast episode
56
+ • Discussion on using Go as a tooling language for sysadmins
57
+ • Benefits of using Go, including speed and simplicity
58
+ • Critique of using Node for sysadmin tasks
59
+ • Question about code review process and guidelines
60
+ • Importance of code review with multiple reviewers for fresh perspectives
61
+ • Benefits of having a mix of domain-experts and non-domain experts in code reviews
62
+ • Limitations of relying solely on automated tools like linters for code quality
63
+ • Value of human oversight in catching errors and inconsistencies that linters may miss
64
+ • Discussion around coding style and the role of tools like Prettier in formatting code
65
+ • Imposter syndrome and its effects on developers, with advice to "own it" and take action despite uncertainty
66
+ • Discussion of Gary Vaynerchuk's motivational ideas
67
+ • Importance of owning one's weaknesses and mistakes
68
+ • Eminem's music as an example of authenticity and self-acceptance
69
+ • Imposter syndrome and the fear of being judged or perceived poorly
70
+ • The value of accepting constructive criticism and learning from it
71
+ • Discussion of personal branding and social media presence (emojis, Twitter behavior)
72
+ • Personal anecdotes about feeling like a "lurker" and struggling with imposter syndrome
73
+ • Discussion of a previous question and answer about the person's favorite emoji or expression
74
+ • Complaints about the "party parrot" emoji and other obnoxious emojis
75
+ • Personal story about choosing an emoji that represents oneself, with the winner being a smiling face with two lines
76
+ • Explanation of what the winning emoji means (being down but excited)
77
+ • Job description as a trainer for companies using Go and Kubernetes
78
+ • Announcement of a new online learning system for Go being launched soon
79
+ • Discussion of a class with sharp students
80
+ • Mention of Joe Shaw working at Fastly and being the speaker's coworker
81
+ • Explanation of what Fastly does as a CDN company
82
+ • Explanation of Content Delivery Networks (CDNs) and their benefits
83
+ • Personal experience using Fastly for Changelog.com
84
+ • Adam's job role and responsibilities, including sales and relationship-building with companies and developers
85
+ • Systems architecture and IP-based delivery in cable division at Comcast
86
+ • Replacing industry-specific hardware with software for multiplexing video streams
87
+ • Software written in C++ and Go, with primary work in Go
88
+ • Design and build of orchestration systems for deploying and failing over video streams
89
+ • Talk given at KubeCon on project and leveraging Kubernetes and containers
90
+ • Contributing patches to Kubernetes and Docker
91
+ • Podcasting setup and equipment
92
+ • Multi-channel audio processing for better sound quality
93
+ • Working with low-quality microphones
94
+ • Podcast editing and production process
95
+ • Role of editors and producers in podcast creation
96
+ • Difference between live stream and final produced episodes
97
+ • Importance of polishing the show for easier listening
98
+ • Importance of live interaction and community engagement
99
+ • Discussion of Breakmaster Cylinder's intro music and its evolution
100
+ • Shoutouts to unsung heroes behind the scenes at GopherCon
101
+ • Acknowledgement of Sarah Adams' help with scholarship applications
102
+ • Reminder about pending scholarship announcements
103
+ • Thank yous to listeners, sponsors (TopTal), and guests
104
+ • Sponsors mentioned: TopTal, Fastly
105
+ • Episode edited by Jonathan Youngblood
106
+ • Theme music produced by Breakmaster Cylinder
107
+ • Closing and farewell to listeners
SPECIAL — Ask Us Anything!_summary.txt ADDED
@@ -0,0 +1,58 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • The hosts discuss their Ask Me Anything format for today's episode, where they'll answer questions from the audience about Go, community, GopherCon, and personal lives.
2
+ • Brian Ketelsen shares his experience port forwarding a TelNet prompt on his television to control it with a tiny Go program.
3
+ • Erik St. Martin talks about a Nintendo emulator written in Go called Fergulator.
4
+ • Adam Stacoviak mentions Rooby, the Ruby language implemented in Go, as an unexpected project.
5
+ • The hosts discuss their roles and introduce themselves to new listeners.
6
+ • The panel discusses their predictions for Go's future growth and adoption in the next 2-5 years.
7
+ • Erik St. Martin believes Go will continue to grow in the cloud space and become more widely adopted due to its ease of use and scalability.
8
+ • Brian Ketelsen predicts that Go will dominate the server-side market by 2025, replacing Java as the primary language for large-scale applications.
9
+ • Carlisia Thompson agrees with Brian's assessment and notes that Go's modular design and ease of deployment make it an attractive choice for enterprise development.
10
+ • The panel discusses the advantages of single-binary deploy in Go and how it will continue to drive adoption.
11
+ • The conversation also touches on the potential for Rust to coexist with Go as a complementary language for specific use cases.
12
+ • Gopher Review Channel awareness
13
+ • Naming conventions in Go programming language
14
+ • Barbecue preferences and wood types for smoking meat
15
+ • Discussion of the toughness and texture of brisket meat
16
+ • Explanation of animal anatomy and muscle groups in cows
17
+ • Introduction to new cuts of meat, including "cupim" or "hump steak"
18
+ • Comparison of eating styles in different cultures (Brazilian churrascaria vs. Ethiopian restaurant)
19
+ • Return to main topic: discussion of the Go programming language and its popularity for open source projects
20
+ • Explanation of the importance of readability in a programming language, especially in large codebases
21
+ • Discussion of the developer experience and "focused mode" in development environments
22
+ • The importance of focused mode or "being in the zone" for productivity
23
+ • Setting up a conducive environment with tools such as i3 window manager and Vim editor
24
+ • Personal preferences for music while coding, including house music and electronic music playlists like "brain food"
25
+ • The role of comfort items, such as headphones, in aiding concentration
26
+ • Turning off notifications and distractions to maintain focus
27
+ • Using music to stay focused and in the groove
28
+ • Discussion of personal preferences for music genres, including EDM, death metal, rock, and hip-hop
29
+ • The role of distraction in working styles, particularly with ADHD
30
+ • Favorite bands and albums mentioned (e.g. Dream Theater, Guns 'n Roses, Sepultura)
31
+ • Varied tastes in music among the group members
32
+ • Age and career as potential factors influencing musical preferences
33
+ • Sepultura's age and popularity
34
+ • Go as a tooling language for sysadmin/ops people
35
+ • Code review process and best practices
36
+ • Impostor syndrome and self-doubt in programming
37
+ • The importance of human judgment in code review vs. relying on automated tools
38
+ • Overcoming impostor syndrome by not letting fear of judgment hold you back
39
+ • Owning your imperfections and being authentic
40
+ • The importance of self-acceptance and not taking criticism personally
41
+ • Personal branding and how to represent yourself online (emojis, etc.)
42
+ • Day jobs and what the panelists do on a daily basis
43
+ • Brian Ketelsen teaches Go and Kubernetes training, and is launching an online learning system for Go
44
+ • Carlisia Thompson works at Fastly, a CDN company, and is rebuilding the TLS and DNS management system
45
+ • A CDN (Content Delivery Network) reduces latency by replicating content and offers security features like DDoS protection
46
+ • Adam Stacoviak's day job involves sales and building relationships with companies in the software development community
47
+ • Erik St. Martin works as a systems architect at Comcast, replacing industry-specific hardware with software and designing an orchestration system for video stream deployment
48
+ • Discussion of Kubernetes and Docker patches
49
+ • Production process behind GoTime podcast
50
+ • Technical setup for recording live episodes (WaveStreamer, Nicecast)
51
+ • Post-production editing and sound design (Jonathan Youngblood's work)
52
+ • Role of Jerod Santo in building the CMS and CDN
53
+ • Differences between live and produced episodes
54
+ • Discussion of live community engagement with the GoTime FM channel
55
+ • Shoutouts to Breakmaster Cylinder for intro music and attention to detail
56
+ • Acknowledgement of going overtime and deferring questions to a future episode
57
+ • Recognition of unsung heroes behind GopherCon, including Sarah Adams' help with scholarship applications
58
+ • Reminder about scholarship announcements and thanks to listeners and sponsors
Splice, Audio, Compassion_summary.txt ADDED
@@ -0,0 +1,58 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Splice is a platform that connects music producers with samples and loops
2
+ • Matt Aimonetti co-founded Splice in 2013 and has a background in sound engineering and programming
3
+ • He previously worked on Merb, a Ruby project, and later moved into the Go community
4
+ • Splice's technical stack includes desktop clients, mobile apps, and web presence, all built with Go
5
+ • The company handles large amounts of data (over 9 terabytes per day) and requires concurrency, which led to the choice of Go as the primary language
6
+ • Creating an abstraction layer for multiple projects
7
+ • Implementing lossless compression and deduping to reduce data duplication
8
+ • Partnership with Pioneer DJ for hardware sampler integration
9
+ • Developing a web-based beat maker and sequencer using Go
10
+ • Using Go as the primary language, with TypeScript also being used
11
+ • Addressing latency issues through proper context handling
12
+ • Discussing performance benefits of using Go, including low memory usage
13
+ • Comparing Go to other languages (e.g. Ruby) in terms of syntax stability
14
+ • Hiring philosophy: prioritizing problem-solving skills and willingness to learn Go over prior experience with the language
15
+ • The interview process at Aimonetti's company involves a coding test in frontend and backend, with the goal of discussing how candidates approach problems rather than grading their ability in Go.
16
+ • The test is designed to assess problem-solving skills and willingness to learn, not expertise in Go.
17
+ • Go is used for QA automation due to its fast compile language and good tooling, making it easier for non-technical team members to write code.
18
+ • Aimonetti believes that Go is an accessible language for beginners and can be a good introduction to programming.
19
+ • The community needs to focus on making Go more welcoming and inclusive for new users, rather than emphasizing its features or technical aspects.
20
+ • Concurrency is not the only important aspect of Go, and other features such as simplicity and ease of use should also be highlighted.
21
+ • Discussion of Go's concurrency features being overemphasized
22
+ • Simplicity of the Go language for beginners
23
+ • Use of Go in production environments with simple web services
24
+ • Challenges of using Go for audio processing and real-time systems
25
+ • Development of libraries for audio processing in Go to bridge the gap between Python and C
26
+ • Comparison of Go's performance and ease of use compared to Python for audio analysis
27
+ • The challenges of using Go for multimedia processing, including type conversion costs and missing tooling.
28
+ • The need for basic libraries for audio and video processing in Go.
29
+ • The potential for Go to be used for real-time multimedia processing with the help of C libraries.
30
+ • The importance of having people motivated to write libraries for complex tasks like data science and multimedia processing.
31
+ • Matt Aimonetti's personal experience writing his own libraries for audio and video processing and releasing them as open source.
32
+ • The need for more freedom in the Go team to let contributors work on side projects and libraries.
33
+ • Matt Aimonetti's recent blog post about a prison outreach program where he helped entrepreneurs-in-training with their pitches.
34
+ • Defy Ventures' mission to give a second chance to inmates through entrepreneurship and programming skills
35
+ • High recidivism rates in the US prison system (75-85% of inmates return to jail)
36
+ • Success of Defy Ventures' program: 3% recidivism rate for graduates with a master's degree from a real university
37
+ • Systemic issues in the US prison system, including racial bias and unfair sentencing
38
+ • Importance of equal opportunities and access to resources for successful entrepreneurship and programming
39
+ • Abstraction layers in modern life (e.g. technology) that can disconnect people and hinder meaningful relationships
40
+ • Defy Ventures' programs are available in 23 prisons across the country
41
+ • Importance of teaching social skills to engineers
42
+ • Value of community service and volunteering for personal growth and team morale
43
+ • Challenges of implementing community service in tech companies (e.g. vacation time, background checks)
44
+ • Great American Teach-In program for parents to teach students about their work
45
+ • Scott Lobdell's autopilot blimp project using Go on Raspberry Pi
46
+ • Gokrazy all-Go userland for Raspberry Pi
47
+ • Discussion on Gokrazy, a lightweight operating system for Raspberry Pi that runs Go applications
48
+ • Features of Gokrazy, including web interface and security benefits
49
+ • Mention of Matt Aimonetti's free online book "Go Bootcamp"
50
+ • Explanation of Retool, a vendoring project for binaries developed by Twitch TV
51
+ • Discussion on video processing in Go, with mentions of projects from Comcast and other companies
52
+ • Shout-out to GitLab for their open-source community edition and alternative to GitHub
53
+ • Shout-out to Ramya Rao for maintaining the Visual Studio Code Go plugin
54
+ • Ramya's contributions to the Go extension in VS Code, including features like a better debugger and test generation
55
+ • The importance of community support for her work, with 91 open issues that need help from users
56
+ • Discussion of the Language Server Protocol (LSP) and its potential impact on IDEs
57
+ • Comparison of Visual Studio Code's speed to other GUI editors, particularly Electron's role in optimizing performance
58
+ • Erik St. Martin's #FreeSoftwareFriday announcement featuring React
Why WADL When You Can Swagger_summary.txt ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Ivan Porto Carrero's background in software engineering, including his work on IronRuby, IronPython, and Scalatra
2
+ • His experience with Scala and its limitations as a team-oriented language
3
+ • His discovery of Go and its suitability for team development
4
+ • The concept of Swagger (now OpenAPI) and its purpose in documenting API expectations
5
+ • How Swagger can generate clients from API specifications and enable contract-first development
6
+ • Generating Swagger API documentation from Go code
7
+ • Using the Swagger binary to generate a Swagger JSON file and serve an HTML UI
8
+ • Sharing documentation with team members using the generated Swagger JSON file or hosting it online
9
+ • Integrating Swagger with Go routers and multiplexers (e.g. go-restful, Goa)
10
+ • Swagger's presence in various projects (e.g. Docker, Kubernetes)
11
+ • Managed Kubernetes offerings (e.g. PKS, AKS, GKE)
12
+ • Kubernetes and its complexities
13
+ • Istio and Envoy: latency and scalability concerns
14
+ • Gossip protocols in distributed systems (e.g. Consul, Cassandra)
15
+ • Challenges with decentralized databases and membership systems
16
+ • PKS: an implementation of Kubernetes for distribution on VMware
17
+ • PKS is a joint effort between Pivotal, VMware, and Google for Kubernetes on Cloud Foundry
18
+ • PKS uses BOSH as a lifecycle manager for applications
19
+ • PKS integrates with NSX-T for network overlays and security
20
+ • Kubo is an open-source component that interacts with BOSH
21
+ • PKS provides a managed version of Kubernetes with features like zero-downtime upgrades and automated operations
22
+ • Release notes mention updates to Go 1.9.x and 1.8.x, including fixes for issues with go get on non-Git repositories
23
+ • Ron will be speaking at GopherCon Brazil about GoBot and IoT
24
+ • Discussion of Authaus, a potential user authentication system for Go
25
+ • Comparison to other libraries such as Authboss
26
+ • Introduction to grv, a command-line UI for Git
27
+ • Installation issues with grv on Windows
28
+ • Release of dep 0.3.2 with import support for gvt and gb
29
+ • Writing a package manager
30
+ • GoTracer and performance metrics
31
+ • Channel behavior explanation by Bill Kennedy
32
+ • Francesc Campoy's work for the Go community
33
+ • gonum library and its potential for scientific projects in Go
34
+ • The holiday season is approaching
35
+ • GoTime is a suitable gift for friends and family
36
+ • Subscription to the podcast is free
37
+ • A humorous suggestion to subscribe on behalf of others as a gift
Why WADL When You Can Swagger?_summary.txt ADDED
@@ -0,0 +1,116 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Ivan Portacarero introduces himself and his background in software engineering
2
+ • He discusses his experience working with various languages including C#, Ruby, Scala, and Go
3
+ • He shares his work on IronRuby and how it led to him contributing to the Scala web framework
4
+ • He explains why he switched from Scala to Go due to issues with the language and community
5
+ • He expresses his positive experience with Go and its ability to support team development
6
+ • The origin of Swagger (now OpenAPI) and its name
7
+ • Common problems with APIs, including documenting inputs/outputs and evolving over time
8
+ • Solution: creating a machine-readable API specification to formalize expectations and facilitate client generation
9
+ • Features of Swagger, including:
10
+ • Generating clients for APIs
11
+ • Creating UI documentation that lives with code
12
+ • Allowing for contract-first development and server generation
13
+ • Marketplaces for accessing other companies' exposed APIs
14
+ • Benefits of using Swagger, including:
15
+ • No longer needing to download client SDKs
16
+ • Ability to quickly test and play with API requests through the Swagger UI
17
+ • Documentation comments for API routes and models
18
+ • Using Swagger to generate JSON documentation files
19
+ • Serving the Swagger UI using the binary or a hosted URL
20
+ • Publishing the Swagger JSON file on GitHub or other platforms
21
+ • Leveraging online tools, such as petstore.swagger.io, to view the UI
22
+ • Integration of Swagger with APIs and hosting requirements
23
+ • Kubernetes benefits for developers and infrastructure experts
24
+ • Challenges of scaling with Kubernetes in smaller businesses
25
+ • Importance of expertise in Linux and kernel facilities for effective use of Kubernetes
26
+ • Concerns about latency and performance in distributed systems, particularly with Istio
27
+ • Emergence of new projects like Istio, Envoy, and service meshes to solve distributed system problems
28
+ • Unsolved problems in distributed systems and service meshes
29
+ • Latency, points of failure, and debugging issues with version two and three implementations
30
+ • Difficulty in choosing between different solutions (e.g., Istio, Envoy) due to rapid innovation and potential for future replacement
31
+ • Need to balance adoption of new technologies with existing infrastructure and libraries (e.g., GoKit)
32
+ • Potential difficulties in maintaining and updating distributed systems
33
+ • Author's personal interests in decentralized databases and other unsolved problems
34
+ • Improving gossip algorithms in distributed systems
35
+ • Study of failure behavior in gossip-based membership systems (e.g. Cassandra, ACA)
36
+ • Research on improving the stability and performance of these systems under various conditions
37
+ • Development of a decentralized computing system using GoRapid
38
+ • Submission of a paper to ACM SIGCOM on decentralized computing
39
+ • Zookeeper usage: who uses it, Cassandra doesn't require it, Kafka does
40
+ • Operational cost and overhead of Zookeeper
41
+ • PKS (Pivotal Container Service) explained: implementation of Kubernetes for distribution on VMware
42
+ • PKS joint effort between Pivotal and VMware, with some involvement from Google
43
+ • PKS does not require Cloud Foundry, can be used next to it or standalone
44
+ • Separation between hardware and workloads
45
+ • Use of Bosch lifecycle manager for applications and infrastructure monitoring
46
+ • Automated restarting of processes and recreation of VMs in case of failure
47
+ • Management of unattended version of Kubernetes
48
+ • Integration with VMware's existing tools, including NSX-T overlay network
49
+ • Comparison to other solutions such as Flannel and Calico
50
+ • NSX-T management plane translates policies into rules for Kubernetes
51
+ • NSX-T has a centralized management plane for container interfaces, which Kubernetes takes advantage of
52
+ • Integration between NSX-T and Kubernetes allows for security features to be applied at the network level
53
+ • Kubo is an open-source tool that encapsulates source code, metadata, and monitoring information in a single package
54
+ • Releases is a system that stores source code, metadata, and monitoring information for rebuilding releases from scratch
55
+ • PKS (formerly Pivotal Container Service) makes it easy to set up Kubo in an environment with a UI and management tools.
56
+ • Implementing Active Directory and RBAC in a project called PKS
57
+ • PKS is a closed-source application
58
+ • The team hopes to release the project by December
59
+ • There's an exciting new project called Factory, which seems like a Sidekick successor but written in Go and supporting both Go and Ruby natively
60
+ • The speaker is excited about playing with Factory and its potential for open source companies
61
+ • Sidekick Pro model mentioned as a slick service
62
+ • Transition from Ruby to Go
63
+ • Updates on minor patch releases for Go (192 and 185)
64
+ • Bug fixes for issues with Go Get on non-Git repositories
65
+ • Release of Go Bot version 1.7.0 with OpenCV3 support
66
+ • Additional drone and robot implementations using Go
67
+ • Discussion of a project called Authouse, which is an open-source user authentication system for Go
68
+ • Comparison to existing authentication solutions such as Authboss and Ruby's device and other libraries
69
+ • Interest in exploring Authouse further due to its potential to simplify authentication in Go apps
70
+ • Reflection on the growth and maturation of the Go language and ecosystem
71
+ • Discussion about Authboss, a project that wasn't production-ready and had many broken things
72
+ • Comparison of Authboss's 1.0 version to the speaker's expectations
73
+ • Common issue in open source projects: vision vs reality
74
+ • Excitement for GRV, with some participants having already tried it
75
+ • Discussion of TIG, a CLI Git client
76
+ • Description of grv as a command line UI for Git
77
+ • Features of grv, including visual display of remote branches, commits, and tags
78
+ • Installation process and requirements (CMake, libgit2)
79
+ • Enthusiasm for using grv to manage Git repositories from the terminal
80
+ • Discussion about using Linux and its GUI tools
81
+ • Comparison of GRV with other tools (e.g., git-dash)
82
+ • Review of DEP 0.3.2 release and its features (import support for GPT and GB, bug fixes)
83
+ • Suggestion to play with DEP 0.3.2 for auto-import functionality from GVT or GB
84
+ • Recommendation of a blog post about version management by Shane/Sam Boyer
85
+ • Blog post name discussion
86
+ • Dependency management problems and appreciation for those who solve them
87
+ • Go Tracer tool introduction and its purpose
88
+ • Go Tracer's lack of documentation and explanation
89
+ • Go Tracer's features, including instrumentation and performance metrics capture
90
+ • Discussion on better tools being visual and interactive
91
+ • Performance issues with CPU time being taken up by one function
92
+ • Mention of a video to watch for performance optimization
93
+ • Bill Kennedy's blog post explaining channels and their usage in software development
94
+ • Discussion of understanding channels and how they work
95
+ • Free Software Friday segment is about to start
96
+ • Explanation of the OSS maintainer segment on the show
97
+ • Shoutouts to Francesc Campoy for his work in the Go community
98
+ • Discussion of Francesc's podcast, blog posts, tooling, and documentation
99
+ • Praise for Francesc's effort and dedication to the Go community
100
+ • Mention of a specific repository for Go tools created by Francesc
101
+ • Shoutouts to Bill Kennedy for a blog post on channels in Go
102
+ • Discussion of Carlicia asking if anyone else wanted to be mentioned.
103
+ • The guest talks about another person's tweets and online activities
104
+ • They mention GoNum, a library for numerical computations in Go
105
+ • The guest is excited about the potential of Python with NumPy in scientific regions
106
+ • The growth of the Go programming language and its community is discussed
107
+ • Shoutouts are given to Ivan for being on the show and to listeners
108
+ • Mention of Twitter handle @gotimefm
109
+ • Call to action to submit issues or suggestions on GitHub
110
+ • End of episode and reminder to tune in live next Thursday
111
+ • Discussion of holiday season and suggestion to "steal their phone" as a gift idea
112
+ • Promotion of changelog.com/live for live show streaming and community engagement
113
+ • The Breakmaster Cylinder is mentioned
114
+ • It is described as mysterious
115
+ • Mention of a previous episode or show
116
+ • Closing remarks and thanks to listeners