Datasets:
add all 2016 summaries
Browse files- Asim Aslam on Micro, the Go Microservice Toolkit_summary.txt +43 -0
- Beyang Liu on Go at Sourcegraph and Writing Better Code_summary.txt +47 -0
- Bill Kennedy on Mechanical Sympathy_summary.txt +38 -0
- Building a startup on Go_summary.txt +43 -0
- Creating a programming language_summary.txt +48 -0
- Early Go Adoption_summary.txt +57 -0
- Francesc Campoy on GopherCon and understanding nil_summary.txt +47 -0
- Go Community Discussions_summary.txt +42 -0
- Go Kit, Dependency Management, Microservices_summary.txt +60 -0
- Go and Data Science_summary.txt +37 -0
- Go in 5 Minutes & design patterns_summary.txt +44 -0
- Go work groups and hardware projects_summary.txt +47 -0
- It's Go Time!_summary.txt +29 -0
- Jessie Frazelle on Maintaining Open Source, Docker, dotfiles_summary.txt +56 -0
- Juju, Jujucharms, Gorram_summary.txt +39 -0
- Kubernetes, Containers, Go_summary.txt +51 -0
- Matt Holt on CaddyServer, the ACME Protocol, TLS_summary.txt +45 -0
- Monorepos, Mentoring, Testing_summary.txt +57 -0
- Open Sourcing Chain's Developer Platform_summary.txt +54 -0
- Programming Practices, Exercism, Open Source_summary.txt +56 -0
- Raphaël Simon on goa, the Framework for Building Microservices_summary.txt +133 -0
- Raphaël Simon on goa, the Framework for Building Microservices_summary.txt +39 -0
- SOLID Go Design_summary.txt +57 -0
- Sarah Adams on Test2Doc and Women Who Go_summary.txt +33 -0
- Scott Mansfield on Go at Netflix_summary.txt +42 -0
- State of Go Survey and Go at Heroku_summary.txt +47 -0
- Teaching and Learning Go_summary.txt +43 -0
- The Go Compiler and Go 1.8_summary.txt +53 -0
- The Go Standard Library_summary.txt +52 -0
Asim Aslam on Micro, the Go Microservice Toolkit_summary.txt
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| 1 |
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• Introduction to Asim Aslam and his background
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| 2 |
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• Overview of the Micro framework and its design decisions
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| 3 |
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• Financial sustainability plan for the project and Asim's full-time work on it
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| 4 |
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• Adoption and usage of Micro by companies (numbers and scale)
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| 5 |
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• Philosophical discussion on the delineation point between a microservice and something larger
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| 6 |
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• Designing and building microservices platforms
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• Microservices size and complexity: 1,000-2,000 lines of code
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| 8 |
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• Measuring complexity based on mental model creation time
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• Comparing modular vs. monolithic architectures in microservices
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• Collaborative development of microservices in an open-source setting
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• Scaling and distributing microservices to achieve shared goals
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• Automation, self-healing, and fault-tolerance in distributed systems
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| 13 |
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• Designing a framework for interacting with microservices through multiple interfaces (CLI, API, bot)
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| 14 |
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• Micro is a toolkit for building managed microservices with Go
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• It uses the Go Micro library as its core, which provides fundamentals for communication, message passing, and request serving
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• The toolkit has an outer layer that includes a CLI, API, web UI, and sidecar for interacting with the HTTP interface
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• Asim Aslam built Micro to address the lack of tools for writing microservices in Go
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• Micro aims to simplify the process of building microservices by handling lower-level details
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• Go kit is another library for building distributed systems, which offers a standard library approach
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• The two libraries have different design goals and philosophies: Micro focuses on simplicity and ease of use, while Go kit provides more comprehensive abstractions
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• Micro's pluggable architecture allows users to easily swap out components such as messaging brokers or service discovery mechanisms
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| 22 |
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• Importance of supporting different tools while maintaining a unified way of building software
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• Microservices architecture with interchangeable plugins for flexibility
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• Reusability of individual packages in unrelated projects
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• Getting started with Go Micro, including resources and tutorials
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| 26 |
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• Serverless computing concept and its benefits
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• Challenges and limitations of serverless approach at scale
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| 28 |
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• Event-driven programming and serverless architecture
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| 29 |
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• Shift in thinking for building systems from traditional synchronous models
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| 30 |
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• Serverless frameworks such as AWS Lambda, Google Functions, IBM OpenWhisk, and serverless.com
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| 31 |
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• Use cases for serverless applications: rapid prototyping, frontend and API development, data analytics
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• Available products for driving serverless application development: serverless.com, Apex, OpenWhisk
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| 33 |
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• Go 1.7 Beta release features, including SSA compiler, subtests, and performance improvements
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| 34 |
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• CoreOS and Torus
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| 35 |
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• Distributed storage system for containers
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| 36 |
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• Hacker News comments on CoreOS' new project
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| 37 |
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• [Discfg] - a distributed serverless configuration tool
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| 38 |
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• Asim's Micro project and its potential
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| 39 |
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• Open source projects that the panel is thankful for:
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| 40 |
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• CoreOS (Brian)
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| 41 |
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• State Management for Go (Carlisia)
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| 42 |
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• Postfix (Asim)
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| 43 |
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• VLC (Erik)
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Beyang Liu on Go at Sourcegraph and Writing Better Code_summary.txt
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| 1 |
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• Beyang Liu introduces himself as a representative of Sourcegraph, a programming assistant built on top of a global graph of code
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| 2 |
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• Sourcegraph's features include live-tweeting at GopherCon (although they may not be doing it this year)
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| 3 |
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• Recent releases from Sourcegraph include new editor integrations and native tools that provide information one keystroke away while coding
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| 4 |
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• Beyang explains the concept behind Sourcegraph, which is to treat code as a graph of nodes and edges, allowing for better understanding and analysis of code
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| 5 |
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• The SourceLib library is discussed, which enables language-independent parsing and static analysis of code
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| 6 |
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• Listeners discuss their interest in using SourceLib for personal projects and potential use cases
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| 7 |
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• Connecting local code to a global graph of open-source code
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| 8 |
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• Real-time analysis of semantic changes in code as it's being typed
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| 9 |
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• Architecture and scalability for editor plugins
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| 10 |
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• Data storage using Postgres and Google Object Store
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• Indexing code data through crawling dependencies
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| 12 |
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• Comparison with BigQuery dataset for searching over code
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| 13 |
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• Treating code as highly structured data for querying and pattern recognition
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| 14 |
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• Future features for team collaboration, such as attaching discussion messages to specific pieces of code
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| 15 |
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• On-premise installations of Sourcegraph for larger customers
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| 16 |
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• Sourcegraph's application stack is primarily written in Go
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| 17 |
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• Benefits of using Go include its solid tooling and lack of surprises when building a web application
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| 18 |
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• Go enables metaprogramming through tools like go generate, leading to increased productivity
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| 19 |
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• GopherCon has grown along with the Go community, with varying degrees of success and experimentation each year
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| 20 |
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• The Go landscape is changing, with more companies outside of tech using Go for distributed systems and business logic
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| 21 |
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• GE's "digital company" campaign reflects a broader trend where non-tech companies increasingly rely on software
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| 22 |
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• Tooling around Go is considered robust compared to other language ecosystems
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| 23 |
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• Building tooling ecosystems and programming assistants for organizations with limited software development expertise
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| 24 |
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• Tool sponsorships: Equinox.io (package and distribute Go applications) and ngrok (secure tunneling)
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| 25 |
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• Alan Shreve's open-source contributions, including a tool to strip boilerplate from Go code
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| 26 |
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• Day-to-day tools used by the speakers, including Vim Go, gometalinter, ffjson, SQL C, Delve debugger, and Goa for generating APIs and code
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| 27 |
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• Importance of dependency management tools and potential interest in popular but underutilized tools
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| 28 |
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• Sourcegraph use and other tools
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| 29 |
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• Gen-mocks tool for generating mock structs
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| 30 |
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• Go Tooling and Garbage Collector improvements
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• Twitch blog post on garbage collector latency
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| 32 |
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• GopherCon talks and presentations
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| 33 |
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• Kubernetes 1.3 release and cluster federation
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• etcd 3.0 release and scalability
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| 35 |
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• Traefik.io load balancer 2.0 release
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• Glide 0.11 release and new features
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| 37 |
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• Code analysis on Go projects
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| 38 |
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• Desirable statistics for code repositories (e.g. function call frequency, external dependencies)
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| 39 |
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• Effects of importing packages on project size and complexity
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| 40 |
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• Call to action for users to suggest additional statistics or features
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| 41 |
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• #FreeSoftwareFriday discussion and shoutouts to open-source projects and maintainers
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| 42 |
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• Shoutouts to specific projects (GoKit, The Silver Searcher) for their contributions to the Go ecosystem
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| 43 |
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• Discussion of Matt's unannounced work
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| 44 |
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• Encouragement to tweet at Matt to release his work publicly
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| 45 |
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• Thanks and appreciation for listeners and sponsors
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| 46 |
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• Upcoming events: GopherCon, live streaming on Twitch
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| 47 |
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• Promotion of GoTime.fm newsletter and social media channels
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Bill Kennedy on Mechanical Sympathy_summary.txt
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| 1 |
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• Introduction of episode 6 guests, including Bill Kennedy from Ardan Labs
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| 2 |
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• Discussion of interesting projects, including:
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| 3 |
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+ Acksin's StatsD to Google Analytics hack
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| 4 |
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+ Manul, a vendoring project using Git submodules
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| 5 |
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• Overview of potential drawbacks and issues with Git submodules
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| 6 |
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• Discussion of Mechanical Sympathy, its origin and application in programming
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| 7 |
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• Bill Kennedy explains his perspective on data-oriented design and Mechanical Sympathy in the context of Go programming language
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| 8 |
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• Importance of understanding the data and its relationship to the hardware
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| 9 |
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• How CPU caches work and the impact of cache misses on performance
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| 10 |
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• The concept of "Mechanical Sympathy" and how to be sympathetic with the hardware by working with data in contiguous blocks
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| 11 |
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• Predictable access patterns and their importance for efficient memory usage
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| 12 |
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• Temporal and spatial locality, including working with data that is located next to each other or at the same time
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| 13 |
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• Examples of inefficient memory usage, such as linked lists and multidimensional arrays iterated over in a non-contiguous way
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| 14 |
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• Performance differences between CPU cache and RAM
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| 15 |
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• Transaction lookaside buffer and its impact on memory performance
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| 16 |
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• Introduction to Go's slice data structure and its advantages
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| 17 |
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• Sympathetic code: writing code that is harmonious with the hardware and operating system
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| 18 |
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• Data-oriented design and its benefits, including improved readability and maintainability
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| 19 |
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• Separating data from behavior in programming design
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| 20 |
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• The importance of leveraging slices and functions for efficient coding
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| 21 |
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• False sharing: duplicated data in cache lines causes performance issues when one thread writes to it
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| 22 |
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• Data-oriented design: keeping related data together can help avoid false sharing and improve performance
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| 23 |
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• Slices and contiguous memory: using slices instead of arrays or linked lists can help improve performance by reducing cache misses
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| 24 |
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• Struct layout: packing fields tightly without unnecessary padding bytes can improve performance for large datasets
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| 25 |
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• Hardware caching: understanding how the hardware caches work is crucial to writing efficient code
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| 26 |
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• Discussion of data-oriented design and performance optimization in Go
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| 27 |
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• Importance of understanding cache behavior and struct layout
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| 28 |
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• Strategies for grouping related data together and minimizing false sharing
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| 29 |
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• Bill Kennedy's approach to solving problems as a data manipulation problem
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| 30 |
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• Resources available on the Go Training GitHub repo for learning more about CPU caches, Linux operating system, and scheduler behavior
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| 31 |
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• A lighthearted discussion about people cosplaying as Bill Kennedy at GopherCon
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| 32 |
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• Announcements of workshops and events at GopherCon, including a NATS workshop and a remote meet up platform started by Carlisia and Bill
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| 33 |
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• Plans to grow the remote meet up platform with more speakers and locations.
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| 34 |
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• Plans to publish an event announcement and tweet about a meetup with limited attendance
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| 35 |
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• Compose.io sponsoring the meetup and providing a plus account for 100 attendees
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| 36 |
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• Bill Kennedy's efforts to promote the platform and encourage others to start their own MeetUps
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| 37 |
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• Open source projects mentioned: CORAL, Go Validator, go-plus, autocomplete-go, go-metalinter, tester-go, LRUcache, Vagrant, Vault, Consul
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| 38 |
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• Discussion about a barbecue Gopher mascot and available merchandise
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Building a startup on Go_summary.txt
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• Introduction and sponsor announcements
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• Blake Mizerany's history with Go, starting in 2009 when Google released the language
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| 3 |
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• How Go's performance and concurrency features solved problems for Heroku, leading them to adopt the language
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| 4 |
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• The impact of Go on distributed systems development
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| 5 |
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• The role of Doozer in sparking interest in Go among some developers
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| 6 |
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• Discussion of service discovery and configuration management in Go
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| 7 |
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• The influence of Google's Chubby paper and Paxos design on Go development
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| 8 |
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• Blake Mizerany's experience with Go, including implementing multi-Paxos and reaching out to Rob Pike for feedback
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| 9 |
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• The difficulty of advising new Gophers on whether to use a framework or the standard library
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• Blake's reluctance to recommend specific frameworks and his preference for using the standard library whenever possible
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| 11 |
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• The "not invented here" syndrome where developers prefer to write their own solutions rather than relying on existing libraries
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| 12 |
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• The trade-off between writing custom code vs. pulling in dependencies and the importance of being pragmatic about when to use each approach
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| 13 |
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• Blake's personal experience with creating the Postgres driver for Go and his preference to focus on idiomatic Go programming
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| 14 |
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• Advice on using Go for startups
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| 15 |
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• Benefits of Go for distributed systems
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| 16 |
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• Talent pool and language maturity
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| 17 |
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• Learning curve and ease of adoption
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| 18 |
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• Using Changelog's new site and CMS
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| 19 |
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• Open sourcing Changelog's project
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| 20 |
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• Present Term: a hack to embed a terminal in presentations
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| 21 |
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• News and projects from the Go community
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| 22 |
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• JSON-to-Go tool by Matt Holt
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| 23 |
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• curl-to-go tool by Matt Holt
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| 24 |
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• Gorram (command line app generator) by Nate Finch
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| 25 |
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• Go React library for GopherJS by Bjørn Erik Pedersen
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| 26 |
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• go-qemu library from DigitalOcean
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| 27 |
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• Cory LaNou's Meetup group recipe repository
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| 28 |
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• Group coding sessions are popular and well-received
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| 29 |
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• Alternative meetup formats can be beneficial, such as group code reviews or problem-solving exercises
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| 30 |
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• The Ruby Meetup's "code review" format could be adapted for the Go community
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| 31 |
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• A Reviewathon-style meetup could allow for collaborative problem-solving and code review
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| 32 |
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• Exercism-style submissions could be used to facilitate group discussions and feedback
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| 33 |
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• New packages, such as go-conv, can provide useful functionality and improve coding efficiency
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| 34 |
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• Database projects written in Go, like SummitDB, demonstrate the language's capabilities
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| 35 |
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• Code School training
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| 36 |
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• CoreOS contributions to open source community
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| 37 |
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• Stability Badges project
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| 38 |
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• My Looking Glass tool written in Go
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| 39 |
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• Discussion of Erik St. Martin's use of *strace* command
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| 40 |
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• Problem with Docker container taking excessive CPU time due to set comp profile issue
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| 41 |
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• Jess Frazelle consulted on the issue but unable to resolve it
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| 42 |
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• Recap and closing comments from the hosts
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| 43 |
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• Shoutouts to sponsors Linode, Code School, and Fastly for their contributions
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Creating a programming language_summary.txt
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| 1 |
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• Introduction and show notes for GoTime episode #28
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| 2 |
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• Interview with Thorsten Ball about his book "Writing An Interpreter in Go"
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| 3 |
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• Background on Thorsten Ball and his work as a software developer from Germany
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| 4 |
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• The language featured in the book, called Monkey, is a fictional language created by Thorsten for educational purposes
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| 5 |
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• Discussion of the value of learning about compilers and interpreters, including fun aspects and gaining a deeper understanding of programming languages.
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| 6 |
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• Importance of understanding the lower-level workings of software
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| 7 |
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• Abstraction leakages: how high-level abstractions can hide complexity
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| 8 |
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• Benefits of learning command-line interfaces and manual tool usage
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| 9 |
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• Trade-off between productivity and understanding implementation details
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| 10 |
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• Value of understanding operating systems, databases, and other low-level technologies
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| 11 |
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• Complexity of modern programming tools and systems
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| 12 |
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• Importance of abstraction in programming
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| 13 |
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• Limited time and mental capacity for learning all aspects of programming
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| 14 |
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• Value of understanding low-level concepts like compilers and interpreters
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• Difference between compilers and interpreters
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• Interpreters can be thought of as compilers that execute source code in real-time
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• Compilers produce executable artifacts that can run independently
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• Grey areas between compilation and interpretation, such as just-in-time compilation
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| 19 |
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• Just-in-time (JIT) compilation and its relation to compilers and interpreters
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| 20 |
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• Difficulty of explaining compiler concepts due to scope and complexity
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| 21 |
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• Importance of understanding assembly language, virtual machines, and bytecode for compiler development
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| 22 |
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• Recommendation of the book "The Elements of Computing Systems" (Nand2Tetris)
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| 23 |
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• Comparison of this book with other compiler books (e.g. Dragon Book) and its intended audience
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| 24 |
+
• Discussion on the need for handholding and clear explanations in technical writing
|
| 25 |
+
• The book on Go interpreters has 200 pages of code snippets
|
| 26 |
+
• Code in other compiler books is often outdated or pseudo-code and cannot be compiled
|
| 27 |
+
• Author recommends typing out or following along with code to get a better understanding
|
| 28 |
+
• There's a Coursera course available for learning about compilers and interpreters
|
| 29 |
+
• The topic of impostor syndrome was discussed, particularly in relation to learning hardware and low-level development
|
| 30 |
+
• Impostor syndrome and its effects on individuals, particularly in a community where others may seem more knowledgeable
|
| 31 |
+
• The importance of self-improvement over comparing oneself to others
|
| 32 |
+
• How conferences can perpetuate the perception that certain individuals are experts in their field
|
| 33 |
+
• The reality behind writing books or creating complex projects, including research and revision involved
|
| 34 |
+
• Examples of how people's perceptions can be misguided due to lack of knowledge about the process involved
|
| 35 |
+
• Damian is the Head Gopher and has an extensive knowledge of whitepapers
|
| 36 |
+
• The Go Blog has a survey to gather information on company use cases and adoption reasons
|
| 37 |
+
• JetBrains has released a new IDE for Go called Gogland, which has been tested by participants
|
| 38 |
+
• Discussion about Vim mode plugins in other editors
|
| 39 |
+
• Conversation about using Notepad or basic text editors for coding
|
| 40 |
+
• Syntax highlighting issues in Vim
|
| 41 |
+
• Performance of Vim and syntax highlighting
|
| 42 |
+
• Potential benefits of disabling syntax highlighting
|
| 43 |
+
• Shout-outs to various projects:
|
| 44 |
+
+ Buffalo Web Framework by Mark Bates
|
| 45 |
+
+ Vim Go plugin by Fatih Arslan
|
| 46 |
+
+ gitQL, a Git query language tool written in Go
|
| 47 |
+
• Sponsor shoutout to Backtrace and StackImpact
|
| 48 |
+
• Promotion of show's social media handles (Twitter and GitHub) for guest inquiries or questions
|
Early Go Adoption_summary.txt
ADDED
|
@@ -0,0 +1,57 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Go 1.6 compiler slowed down
|
| 2 |
+
• Recent commit cuts compile times by 40%
|
| 3 |
+
• Compile times may return to pre-Go 1.4 levels in Go 1.7 release
|
| 4 |
+
• CloudFlare blog post on building simple static analysis tool for Go
|
| 5 |
+
• Discussion of using static analysis tools and existing options like New Relic
|
| 6 |
+
• Iron.io's experience with Ruby, its performance issues, and migration to Go
|
| 7 |
+
• Planning for future performance loads and identifying areas that require optimization
|
| 8 |
+
• Discussion about the performance of a Go project and how it outperforms customer needs
|
| 9 |
+
• Mention of RocksDB as a persistence layer in CockroachDB and IronMQ
|
| 10 |
+
• Raft consensus protocol implementation
|
| 11 |
+
• Introduction to go-oauth2-server, an OAuth2 server written in Go
|
| 12 |
+
• Rqlite, a distributed SQLite database written in Go with Raft support
|
| 13 |
+
• Discussion about the ease of building distributed systems using technologies like etcd and RocksDB
|
| 14 |
+
• Discussion of GPUdb and its status as possibly "vaporware"
|
| 15 |
+
• Introduction to Syncthing, a peer-to-peer syncing tool written in Go
|
| 16 |
+
• Features and benefits of using Syncthing for syncing files across machines
|
| 17 |
+
• Mention of alternative methods for file syncing compared to Dropbox
|
| 18 |
+
• Discussion of Caddy, a web server/reverse proxy with built-in Let's Encrypt support
|
| 19 |
+
• Caddy's embeddability and potential for programmatic configuration
|
| 20 |
+
• Introduction to Viper, a command-line tool for pulling in environment variables and config files
|
| 21 |
+
• Use cases and features of Viper
|
| 22 |
+
• Discussion of the Cobra library and its benefits for writing command line tools in Go
|
| 23 |
+
• Mention of Steve's Hugo project as a precursor to Cobra and other libraries such as Viper and Pflag
|
| 24 |
+
• Introduction of Gin Web Framework/ API framework, which simplifies web development in Go
|
| 25 |
+
• Plug for goa, a code generation tool that creates API implementations from Go DSLs
|
| 26 |
+
• Discussion of the benefits of using goa, including readability and the generation of Swagger JSON files for documentation
|
| 27 |
+
• Clarification on how goa works, including defining APIs in Go code with anonymous functions
|
| 28 |
+
• Discussion about Go database access layers, specifically GORM
|
| 29 |
+
• Introduction of GORMA plugin for Goa framework
|
| 30 |
+
• History of using Go at Iron.io, including adoption before 1.0 release
|
| 31 |
+
• Comparison with other languages like Java and Ruby
|
| 32 |
+
• Role of early adopters in promoting the language's growth
|
| 33 |
+
• Importance of community passion and interaction in driving interest in the language
|
| 34 |
+
• Productivity with C++ vs Go
|
| 35 |
+
• Go's concise syntax and small number of keywords
|
| 36 |
+
• Lack of code generation needs in Go development
|
| 37 |
+
• Early pain points with Go (library availability)
|
| 38 |
+
• Comparison to other languages like Java and Ruby
|
| 39 |
+
• Performance optimization in the Go community
|
| 40 |
+
• Allocations and memory management in Go programming
|
| 41 |
+
• Discussion on static analysis tools for Go programming language
|
| 42 |
+
• Importance of memory allocation management at high scale (1M requests/sec)
|
| 43 |
+
• Challenges of tracing down allocations in large codebases
|
| 44 |
+
• Hiring challenges for Go developers and experience with training new hires
|
| 45 |
+
• Adoption of containers, specifically Docker, by the company
|
| 46 |
+
• Use of Docker to enable easy testing and deployment of customer code
|
| 47 |
+
• Discussion of Docker and containerization
|
| 48 |
+
• Experience with early bugs in Docker and how they were handled
|
| 49 |
+
• Advantages of using containers in development and production environments
|
| 50 |
+
• Future prediction for Docker and containerization taking over the computing world
|
| 51 |
+
• Shoutouts to open-source projects, including GopherJS, polymer bindings, and gocyclo
|
| 52 |
+
• Docker and containerization
|
| 53 |
+
• fsnotify library for monitoring file system changes
|
| 54 |
+
• Upcoming major announcement by Travis' company
|
| 55 |
+
• GoTime.fm podcast and newsletter subscription information
|
| 56 |
+
• GitHub suggestions for show topics or guests
|
| 57 |
+
• Appreciation for Travis Reeder's contributions to the Go community
|
Francesc Campoy on GopherCon and understanding nil_summary.txt
ADDED
|
@@ -0,0 +1,47 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• GopherCon recap and experiences
|
| 2 |
+
• Francesc Campoy's talk on embracing nil in Go
|
| 3 |
+
• Nil use cases, including setting channels to nil in select statements
|
| 4 |
+
• Leaking goroutines and concurrent programming pitfalls
|
| 5 |
+
• Go project updates, including the Gotrace package for visualizing concurrency
|
| 6 |
+
• Discussion about a talk on the Eratosthenes Prime Sieve and its visualization
|
| 7 |
+
• Release of videos from GopherCon: timing and process
|
| 8 |
+
• Live streaming of talks and potential impact on physical attendance
|
| 9 |
+
• Benefits of conferences beyond just attending talks (networking, community)
|
| 10 |
+
• Go project room discussions, including dependency discussion and vendoring
|
| 11 |
+
• Plans for future GopherCon events
|
| 12 |
+
• Proposal for a parade balloon gopher mascot
|
| 13 |
+
• Favorite talks from GopherCon (Katrina's talk on fluency vs. proficiency)
|
| 14 |
+
• Discussion of community growth and welcoming newcomers to Go programming
|
| 15 |
+
• Importance of user feedback and diversity in the Go community
|
| 16 |
+
• Need for better resources for beginners, including teaching methods and tools
|
| 17 |
+
• Feedback loop discussion on tour complexity and wording
|
| 18 |
+
• Collaborative book project proposal for high school students
|
| 19 |
+
• Review of Renee French's talk about the Go Gopher design process
|
| 20 |
+
• Discussion of Linode sponsorship and its cloud services
|
| 21 |
+
• Discussion of a talk about vendoring and tooling in Go development
|
| 22 |
+
• Talk "Inside The Map Implementation" from Keith Randall being praised for its technicality and humor
|
| 23 |
+
• Use of the "unsafe" package in Go, including potential risks and alternatives (such as creating an alias)
|
| 24 |
+
• Proposal to create a new top-level domain or vanity package for safe pointer usage
|
| 25 |
+
• Diversity discussions at GopherCon, including ideas for improving newcomer materials and outreach to underrepresented communities
|
| 26 |
+
• Ideas for making the Go community more approachable, including learning from other languages like Ruby
|
| 27 |
+
• Discussion of projects and initiatives aimed at increasing diversity in the Go community, such as Women Who Go and GoBridge
|
| 28 |
+
• Abstraction of Go interface for hardware and robotics projects
|
| 29 |
+
• Ron Evans' Gobot room at Hack Day (now renamed Community Day)
|
| 30 |
+
• Feedback from attendees on previous years' Hack Days/Community Days
|
| 31 |
+
• Potential for a Family Track or Kids' Programming Area with robots and drones
|
| 32 |
+
• Sponsorship opportunities for the Family Track/Kids' Programming Area
|
| 33 |
+
• Promotion of sponsor Equinox, which provides packaging and distribution services for Go applications
|
| 34 |
+
• Discussion of ngrok and its relationship to Equinox
|
| 35 |
+
• Erik St Martin's reluctance to appear on camera
|
| 36 |
+
• GopherCon Brasil conference announcement and preparations
|
| 37 |
+
• Buntdb project discussion and its features
|
| 38 |
+
• CleverGopher channel on Gopher Slack for posting gophie photos
|
| 39 |
+
• Various conference-related topics, including CFP, registration, and sponsorships
|
| 40 |
+
• A humorous exchange about a domain name registration (github.com/totesafe)
|
| 41 |
+
• Discussion about a person bringing swag on an airplane that triggered TSA screening
|
| 42 |
+
• Tips for traveling with electronics and luggage through airport security
|
| 43 |
+
• Shoutouts to open source projects:
|
| 44 |
+
• Docker
|
| 45 |
+
• Tsuru (a Platform as a Service alternative to Heroku)
|
| 46 |
+
• Audacity (an open source digital audio editor used by the Google Cloud Platform Podcast)
|
| 47 |
+
• Direnv (a tool for managing environment variables and shell commands)
|
Go Community Discussions_summary.txt
ADDED
|
@@ -0,0 +1,42 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to the podcast and its guests
|
| 2 |
+
• Guest Cory LaNou's background and community efforts
|
| 3 |
+
• Discussion on writing Go code for launching fireworks
|
| 4 |
+
• News discussion: Go 1.6.2 update, http2 defaulting to true, and GopherChina conference
|
| 5 |
+
• Performance optimization strategies in Go, including:
|
| 6 |
+
+ When to consider performance (at the beginning vs. after bottlenecks occur)
|
| 7 |
+
+ Approaches to profiling and benchmarking
|
| 8 |
+
+ Importance of prioritizing performance issues based on product requirements
|
| 9 |
+
• Goroutine unbounded issues in Go
|
| 10 |
+
• HTTP router benchmarking and micro-optimization
|
| 11 |
+
• Go projects, including the Go Micro Framework and Go kit
|
| 12 |
+
• Microservices architecture at Influx
|
| 13 |
+
• Communication between services using Protobuf, gRPC, or HTTP
|
| 14 |
+
• Trade-offs and challenges of implementing Microservices
|
| 15 |
+
• Discussion of Microservices and their implementation
|
| 16 |
+
• Debugging issues with network protocols (RPC)
|
| 17 |
+
• Announcement of new doc tool "GetDoc" for Go 1.6
|
| 18 |
+
• Cory LaNou's experience with open source development and his talk at GopherCon India
|
| 19 |
+
• Fear and process of contributing to open source projects
|
| 20 |
+
• Discussion of camel riding experiences in the desert
|
| 21 |
+
• Command line vs UI tools for Git
|
| 22 |
+
• Importance of understanding Git reference logs
|
| 23 |
+
• Dangers of deleting and re-cloning repositories
|
| 24 |
+
• Benefits of contributing to open source projects, even with limited skill level
|
| 25 |
+
• The "Help Wanted" label on GitHub for finding beginner-friendly contributions
|
| 26 |
+
• The value of learning by doing and getting feedback from others through pull requests
|
| 27 |
+
• The difficulty of understanding complex code, such as the Go raft library
|
| 28 |
+
• The importance of domain knowledge when reading source code
|
| 29 |
+
• Strategies for learning from code, including starting with the Go docs and then reviewing the code
|
| 30 |
+
• The value of community involvement in software development, particularly in the Go community
|
| 31 |
+
• Ways to get involved in a local Go community, including attending meetups and contributing online
|
| 32 |
+
• The importance of volunteering and helping out with events and projects beyond just coding
|
| 33 |
+
• The importance of having multiple people involved in organizing meetups, including a host, sponsor, and organizer.
|
| 34 |
+
• Reaching out for help when needed, rather than trying to do everything alone.
|
| 35 |
+
• Organizing regional conferences, such as the GothamGo and Gopherfest, and the need for more regionals.
|
| 36 |
+
• Starting conferences, with Brian and Erik offering advice and guidance to those interested.
|
| 37 |
+
• The value of community members traveling to participate in and help with meetups outside their local area.
|
| 38 |
+
• GopherJS team thanked for helping with frontend code fear
|
| 39 |
+
• Haxor News: a command line tool to access Hacker News without browser distractions
|
| 40 |
+
• Vim Go: praised as essential tool for Go development and Vim users
|
| 41 |
+
• Kubernetes: touted as game-changing technology for container orchestration
|
| 42 |
+
• Open source community shoutouts, including Patreon support for Vim Go developer Fatih
|
Go Kit, Dependency Management, Microservices_summary.txt
ADDED
|
@@ -0,0 +1,60 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Peter Bourgon's background and experience with Go
|
| 2 |
+
• Early attempts at using concurrency in Go, including failed projects and lessons learned
|
| 3 |
+
• Soundcloud's use of Go for internal infrastructure and applications
|
| 4 |
+
• Common mistakes made by beginners in Go, including overuse of channels and misunderstanding interfaces
|
| 5 |
+
• The importance of understanding the subtleties of Go language features, such as interfaces and goroutines
|
| 6 |
+
• The difficulty of rewriting or erasing bad code once it is open-sourced
|
| 7 |
+
• Discussion of how to approach learning and understanding Go, including the value of the language spec and seeking out explanations from experts.
|
| 8 |
+
• The importance of experience and "battle scars" in understanding complex concepts, such as the Memory Model.
|
| 9 |
+
• The challenges of teaching newcomers about the language without them experiencing the problems firsthand.
|
| 10 |
+
• Peter Bourgon's approach to teaching Go through a service-oriented lens, highlighting its strengths and best features.
|
| 11 |
+
• Microservices and their benefits, including reduced complexity and easier maintenance.
|
| 12 |
+
• Peter Bourgon's experience with microservices at Soundcloud and his advocacy for using Go in this area.
|
| 13 |
+
• The ideal size of a codebase is one that can be held in your head as a mental model, and microservices can help with this.
|
| 14 |
+
• Microservices enable organizational harmony, improve shipping velocity, and reduce communication overhead.
|
| 15 |
+
• However, there are risks to taking it too far, such as creating technical problems and duplicated services.
|
| 16 |
+
• An "elegant monolith" architecture can be a viable alternative, especially for small teams or projects.
|
| 17 |
+
• Package boundaries in Go can make it easier to contain code within a single repository.
|
| 18 |
+
• Monorepos can be beneficial, but also have their drawbacks, and there's no one-size-fits-all solution.
|
| 19 |
+
• Dependency management issues in Go
|
| 20 |
+
• The "hope-driven development" approach to dependency management
|
| 21 |
+
• The problem of nested vendoring and vendor directories
|
| 22 |
+
• The proliferation of 13 different standards for managing dependencies
|
| 23 |
+
• Peter Bourgon's proposal to form a committee to pick a standard solution
|
| 24 |
+
• The current state of the community's efforts to address dependency management issues
|
| 25 |
+
• Creation of a new dependency management tool for Go
|
| 26 |
+
• Current state: prototype implementation underway by core committee
|
| 27 |
+
• Goal: create a single standard for dependency management in Go ecosystem
|
| 28 |
+
• Timeline: aim to have a usable prototype by end of year, with potential integration into Go tool in 1.9 timeframe
|
| 29 |
+
• Challenges: competing standards and usability issues introduced by multiple tools
|
| 30 |
+
• The benefits of a restrictive approach to package management in Go
|
| 31 |
+
• Discussion around complex requirements and use cases for Go's package manager
|
| 32 |
+
• Influence from other languages' package managers and idioms
|
| 33 |
+
• Aliases in Go's package manager and potential drawbacks
|
| 34 |
+
• Peter Bourgon's project, Go Kit, and its purpose in addressing microservice architecture challenges in Go
|
| 35 |
+
• The speakers discuss Go Kit's usage and adoption rate, mentioning that many companies use it but don't publicly disclose it.
|
| 36 |
+
• They mention Go Kit's channel on Gopher Slack has over 1,000 members, which is a significant percentage of the total community.
|
| 37 |
+
• The conversation turns to measuring involvement in communities and estimating user numbers, with one speaker citing an "80/20" rule where 80% of users are not visible in public communities.
|
| 38 |
+
• Peter Bourgon compares Go Kit to Go Micro, describing them as having different approaches to solving microservices problems: Go Kit is more conciliatory and focused on software architecture, while Go Micro is more opinionated.
|
| 39 |
+
• The speakers discuss the benefits of Go Kit's modular design, which allows organizations to adopt its principles gradually.
|
| 40 |
+
• Discussion of distributed tracing and logging in Go Kit
|
| 41 |
+
• Trade-offs between adopting multiple features at once vs starting small
|
| 42 |
+
• Comparison of Go Kit with other frameworks like Go Micro
|
| 43 |
+
• Interoperability of Go Kit components with self-written code and other tools
|
| 44 |
+
• New tool gops for debugging Go processes, including its limitations
|
| 45 |
+
• Upcoming GothamGo event in New York City
|
| 46 |
+
• Go Team's new font for Go code
|
| 47 |
+
• Discussion on the usability and readability of the new font
|
| 48 |
+
• Reluctance to change editors or environments despite technological advancements
|
| 49 |
+
• Peter Bourgon's question about a Prometheus-like solution for log management
|
| 50 |
+
• Distributed log storage and querying
|
| 51 |
+
• Comparison of Elasticsearch with other solutions (Logstash, FluentD)
|
| 52 |
+
• Discussion on metrics vs logs and their different use cases
|
| 53 |
+
• Scalability challenges in logging at large scale
|
| 54 |
+
• Differentiating between debug logging and audit logging
|
| 55 |
+
• Mention of structured vs unstructured logging
|
| 56 |
+
• Introduction to #FreeSoftwareFriday segment
|
| 57 |
+
• Discussion of alternative search tools to grep
|
| 58 |
+
• Mention of ack and The Platinum Searcher as viable alternatives
|
| 59 |
+
• Shared experience of panelists discovering The Platinum Searcher but not installing it yet
|
| 60 |
+
• Closing statements and thank yous from the hosts
|
Go and Data Science_summary.txt
ADDED
|
@@ -0,0 +1,37 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Feature freeze for Go 1.7 announced
|
| 2 |
+
• Binary-only packages now allowed in Go
|
| 3 |
+
• Peter Bourgon updates his "Go Best Practices" talk from 2014 to 2016
|
| 4 |
+
• Discussion of impostor syndrome and code review by Brad and Andrew
|
| 5 |
+
• Upcoming GopherCon presentation on Gopher data science by Daniel Whitenack
|
| 6 |
+
• GAFKA: a Go tool suite for managing KAFKA clusters
|
| 7 |
+
• ChatOps and microservices with Micro and ChatOps bots
|
| 8 |
+
• UNIK: compiling apps into unikernels
|
| 9 |
+
• Micro framework as an ecosystem for microservices
|
| 10 |
+
• Security benefits of unikernels (reduced attack surface)
|
| 11 |
+
• Benefits and limitations of unikernels
|
| 12 |
+
• Data science definition and process
|
| 13 |
+
• Industry applications and drivers behind data science advancements (commerce, advertising)
|
| 14 |
+
• Use cases for data science in business processes and engineering
|
| 15 |
+
• Open-source tools and frameworks for data science (R, Python, etc.)
|
| 16 |
+
• Future replacements for current data science tools in the Go language
|
| 17 |
+
• Shift in community towards accepting multiple languages for data science tasks
|
| 18 |
+
• Discussion of various programming languages used in data science, including R, Python, JavaScript, Go, and Java Scala
|
| 19 |
+
• Introduction of Pachyderm as an interesting project for big data workflows
|
| 20 |
+
• Exploration of Go libraries for data science, such as Gonum and Gota
|
| 21 |
+
• Portability of Python libraries to Go for data processing tasks
|
| 22 |
+
• Efficiency of writing custom code in Go versus relying on dependencies
|
| 23 |
+
• Discussion of the "A little copying is better than a little dependency" mindset in Go development
|
| 24 |
+
• Advice on getting started with data science in Go
|
| 25 |
+
• Importance of mindset when approaching data science in Go
|
| 26 |
+
• Resources for learning data science in Go (Peter's resources, Dave Cheney's)
|
| 27 |
+
• Jupyter kernel for Go and interactive data exploration
|
| 28 |
+
• Existing projects that demonstrate data science capabilities in Go (InfluxDB, Pachyderm)
|
| 29 |
+
• Live demo of data science process using only Go at GopherCon
|
| 30 |
+
• Go notebooks and interactivity with Jupyter
|
| 31 |
+
• Brief overview of Jupyter and its ecosystem
|
| 32 |
+
• Jupyter notebook and Go kernel
|
| 33 |
+
• Carlisia's experience setting up Jupyter and using the Go kernel for note-taking and development
|
| 34 |
+
• Discussion of Vim Go and Neovim as tools for improving development workflow
|
| 35 |
+
• Daniel Whitenack mentions Vim Go and Neovim, and thanks Fatih Arslan for his work on these projects
|
| 36 |
+
• Erik St. Martin talks about Nvim and its benefits over regular Vim
|
| 37 |
+
• Promoting GopherCon and encouraging listeners to attend and participate in panels with speakers
|
Go in 5 Minutes & design patterns_summary.txt
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to Aaron Schlesinger and his experience with Go
|
| 2 |
+
• Background on Go In 5 Minutes: its creation and purpose
|
| 3 |
+
• Content structure and approach: responding to user feedback and requests, as well as highlighting underutilized or new features in the standard library
|
| 4 |
+
• Discussion of learning patterns: exposing people to idioms and the standard library, scratching the surface of a vast library, and developing use cases
|
| 5 |
+
• Popular content on Go In 5 Minutes: writing a full stack web application with the standard library
|
| 6 |
+
• Aaron Schlesinger's approach to creating video tutorials on design patterns for Go
|
| 7 |
+
• Repository for requesting topics or upvoting existing issues
|
| 8 |
+
• Design patterns in the Gang Of Four book applying to Go and potential drawbacks
|
| 9 |
+
• Over-reliance on design patterns vs. simplicity and adaptability in software design
|
| 10 |
+
• Evolution of design patterns in Go, with a focus on practical applications rather than strict adherence to traditional patterns
|
| 11 |
+
• The importance of flexibility when using design patterns to avoid over-applying them
|
| 12 |
+
• Benefits of learning concurrency design patterns in Go due to its unique features such as channels and lightweight threads
|
| 13 |
+
• Recommendations against studying traditional design patterns too early, instead focusing on Go idioms and simplicity
|
| 14 |
+
• Importance of knowing the Go idioms for writing efficient and organized code
|
| 15 |
+
• Deis' experience with using Go for concurrency-heavy tasks, including watching Kubernetes event streams and implementing log storage systems
|
| 16 |
+
• Discussion of Helm and its relationship to Deis' PaaS
|
| 17 |
+
• Comparison between Go and other languages like Python for specific use cases
|
| 18 |
+
• Discussion of a plugin system for pushing data to community-generated plugins
|
| 19 |
+
• Use of the Kubernetes client library in Go and plans to refactor dependencies
|
| 20 |
+
• Contributions to Helm and Kubernetes projects
|
| 21 |
+
• Challenges with keeping up with Special Interest Groups (SIGs) and proposals in Kubernetes
|
| 22 |
+
• Etymology of the Kubernetes codebase, including its transition from Java-like code to idiomatic Go code
|
| 23 |
+
• Discussion of Teleport, a modern SSH server for clusters and teams written in Go
|
| 24 |
+
• News about the Go compiler's switch to SSA form and potential future performance gains
|
| 25 |
+
• Discussion about Go development tools and plugins for Atom editor
|
| 26 |
+
• Problems with static analysis tools and Docker for Mac performance issues
|
| 27 |
+
• Steve Francia joining the Go Language Team at Google
|
| 28 |
+
• Repository of Go design patterns and idioms
|
| 29 |
+
• Discussion on the usefulness and potential misuse of design patterns in Go
|
| 30 |
+
• Facebook implementing DHTTP load balancer in Go
|
| 31 |
+
• Container bootstrapping with Tupperware
|
| 32 |
+
• Liz Rice's container in Go live presentation at GopherCon
|
| 33 |
+
• Jessie Frazelle's proof of concept for building a containerized version of the Go binary
|
| 34 |
+
• Unikernel project for turning Go apps into unikernels
|
| 35 |
+
• vuls vulnerability scanner written in Go
|
| 36 |
+
• Mozilla's MIG forensic investigation tool and Yahoo!'s web-based vulnerability scanner
|
| 37 |
+
• BoltDB key/value store and its simplicity compared to relational databases
|
| 38 |
+
• Api2Go project for implementing JSONAPI spec compliant RESTful APIs in Go
|
| 39 |
+
• Discussion of the merits of having a canonical place to look for Go packages
|
| 40 |
+
• Introducing the GPS library by Sam Boyer and its potential use in package management in Go
|
| 41 |
+
• Mentioning goviz, a tool for visualizing dependency trees
|
| 42 |
+
• Shoutouts to Miek Gieben's CoreDNS project and the Caddy community
|
| 43 |
+
• Discussion of the refactor of Caddy and its potential for spawning new projects
|
| 44 |
+
• Brief mention of a possible blog post or video about Caddy
|
Go work groups and hardware projects_summary.txt
ADDED
|
@@ -0,0 +1,47 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Sponsorship by Linode and Code School
|
| 2 |
+
• Jaana Dogan's background as a core contributor to Go and her role as a power user
|
| 3 |
+
• Her experience with Go development on various platforms (hardware, audio, mobile)
|
| 4 |
+
• Brillo Project and its focus on embedded Android development
|
| 5 |
+
• Discussion of electronics and hardware tinkering, including the use of Raspberry Pi and logic analyzers
|
| 6 |
+
• Carlisia Thompson's experience with hardware tinkering and her aversion to static electricity
|
| 7 |
+
• Challenges of debugging hardware communication
|
| 8 |
+
• Importance of visualization and understanding signal processing
|
| 9 |
+
• Learning from hands-on experience with oscilloscopes and other tools
|
| 10 |
+
• Balancing software and hardware interests as a maker or hobbyist
|
| 11 |
+
• Value of simulation in learning about electronics and computer architecture
|
| 12 |
+
• Discussion of the NAND To Tetris book and course on Coursera
|
| 13 |
+
• Feedback gathering on tooling and bigger picture problems
|
| 14 |
+
• Importance of considering the needs of newcomers vs. existing users
|
| 15 |
+
• Identifying areas where historical conventions may be a barrier for those without a Go background
|
| 16 |
+
• Exploring ways to make learning Go easier for beginners
|
| 17 |
+
• Potential improvements in language features, tutorials, and documentation for newcomers
|
| 18 |
+
• Using user studies to gather feedback from people with no prior knowledge or experience with Go
|
| 19 |
+
• Difficulty in finding resources for newcomers to learn Go
|
| 20 |
+
• Need for a more comprehensive and structured onboarding experience
|
| 21 |
+
• Issues with toolchain, including cryptic error messages and difficulty installing dependencies
|
| 22 |
+
• Lack of canonical tutorials and guidelines for using the Go ecosystem
|
| 23 |
+
• Proposal for a website or resource that provides a clear path from beginner to advanced developer
|
| 24 |
+
• Discussion of Rust's book as an example of a comprehensive guide to an ecosystem
|
| 25 |
+
• Need for better communication and feedback mechanisms within the community
|
| 26 |
+
• Discussion of the Go language community's growth and scaling challenges
|
| 27 |
+
• Proposal for establishing workgroups or focus groups to facilitate collective discussion and decision-making
|
| 28 |
+
• Recognition that current communication channels (e.g., issue tracker, proposal process) are insufficient for brainstorming ideas and gathering feedback
|
| 29 |
+
• Importance of creating a lightweight medium for idea generation and discussion
|
| 30 |
+
• Consideration of making Go Team approachable and receptive to community input
|
| 31 |
+
• Proposals for cloud-related workgroups that are provider-agnostic
|
| 32 |
+
• Discussion of how Kubernetes' special interest groups operate and potential application to the Go language community
|
| 33 |
+
• Linode's cloud infrastructure options and pricing
|
| 34 |
+
• Importance of communication in scaling the Go language community
|
| 35 |
+
• Benefits of special interest groups (workgroups) for improving communication between the core team, community members, and contributors
|
| 36 |
+
• Potential topics for workgroups, including documentation, outreach, and Kubernetes-focused groups
|
| 37 |
+
• Chaos Monkey project by Netflix and its transition from Java to Go
|
| 38 |
+
• Pumba: a chaos testing tool for Docker that simulates network conditions
|
| 39 |
+
• Chaos testing in production as discussed by Erik St. Martin and Carlisia Thompson
|
| 40 |
+
• New release of Go (1.7.3) with minor bug fixes
|
| 41 |
+
• Community efforts to revitalize local Go meetups in Chicago and Minneapolis
|
| 42 |
+
• Shoutouts to open source projects, including the Kubernetes special interest groups and the Gopher Slack bot
|
| 43 |
+
• Erik St. Martin crashed during the show due to saying "power user"
|
| 44 |
+
• Jaana Dogan talks about co-op implementations in Go and her work on IoT-related protocols
|
| 45 |
+
• Jaana Dogan mentions her private repositories with hardware interoperability code for Go
|
| 46 |
+
• Discussion of community growth and meta work groups, with potential issues arising from rapid growth
|
| 47 |
+
• Proposal for live streaming sessions to facilitate brainstorming and interaction among developers
|
It's Go Time!_summary.txt
ADDED
|
@@ -0,0 +1,29 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to Go programming language podcast "Go Time"
|
| 2 |
+
• Hosts Erik St. Martin, Brian Ketelsen, and Carlisia Thompson introduce themselves
|
| 3 |
+
• Discussion on the importance of community and advocacy for learning Go
|
| 4 |
+
• News segment covers:
|
| 5 |
+
• Release of Go 1.6.1 and 1.5.4 with CVE security vulnerabilities fixed
|
| 6 |
+
• Visual Studio Code's improved integration with Go environment
|
| 7 |
+
• Atom editor's recent update (version 1.7) with enhanced Go tools
|
| 8 |
+
• IntelliJ IDEA plugin for Go
|
| 9 |
+
• Upcoming features in Vim 8, including asynchronous support
|
| 10 |
+
• Discussion about Vim-go's asynchronous capabilities
|
| 11 |
+
• Comparison between Vim and Neovim, with consideration of potential merger or continued forks
|
| 12 |
+
• Review of an article on the Washington Post discussing Go and its tooling
|
| 13 |
+
• Use cases for Go at the Washington Post and other companies
|
| 14 |
+
• Adoption of Go in various industries and communities
|
| 15 |
+
• Challenges and limitations of using Go in certain areas (e.g. mobile development)
|
| 16 |
+
• Philosophy and design principles behind the Go language
|
| 17 |
+
• Difficulty in grasping Go programming language at first
|
| 18 |
+
• Importance of persistence and "stick-to-it-ness" when learning Go
|
| 19 |
+
• Discussion of the book "Go In Action"
|
| 20 |
+
• Idea that there is no single "silver bullet" feature for Go, but rather a combination of various features and simplicity
|
| 21 |
+
• Advantages of reading Go code due to its simplicity and ease of understanding
|
| 22 |
+
• Promotion of "Your First PR" initiative for open source contribution
|
| 23 |
+
• Discussion on overcoming fear of rejection and the importance of small contributions to open source projects
|
| 24 |
+
• Go community's inviting nature and approachability
|
| 25 |
+
• Introduction of the #FreeSoftwareFriday initiative, where participants share appreciation for open source projects
|
| 26 |
+
• Discussion of Rancher Labs' open source project Rancher and its benefits for container orchestration
|
| 27 |
+
• Shoutouts to Vim Mode Plus and its creator for making Vim-like functionality available in Atom
|
| 28 |
+
• Personal thanks from panel members to various open source projects, including Vim, Arch Linux, and i3 window manager
|
| 29 |
+
• Encouragement to participate in the #FreeSoftwareFriday initiative on Twitter and share appreciation for open source maintainers and projects
|
Jessie Frazelle on Maintaining Open Source, Docker, dotfiles_summary.txt
ADDED
|
@@ -0,0 +1,56 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Carlisia Thompson is joining Fastly as a full-time Go developer
|
| 2 |
+
• Jessie Frazelle is now working at Google on Kubernetes and has previously worked on Docker
|
| 3 |
+
• The challenges of being an open source maintainer for a large project like Docker
|
| 4 |
+
• Strategies for maintainers to communicate effectively with contributors, particularly in global projects
|
| 5 |
+
• The difficulty of managing pull requests when the number exceeds 100
|
| 6 |
+
• Managing large numbers of issues in the Docker project
|
| 7 |
+
• Duplicate issue submissions and finding similar issues
|
| 8 |
+
• Automated pull request processes and CI steps
|
| 9 |
+
• Maintainer workflow and reviewing pull requests
|
| 10 |
+
• Statistics on issue resolution times and pull request lag
|
| 11 |
+
• Docker's growth and scaling challenges
|
| 12 |
+
• Jessie Frazelle's role and experiences with the Docker project, including CI setup and maintenance
|
| 13 |
+
• Discussion of frustrating tech experiences
|
| 14 |
+
• Jessie Frazelle's experience working at Mesosphere and her positive opinion on Go as the language of the cloud
|
| 15 |
+
• Advantages of using Go for cloud work, including fast compile time and static binaries
|
| 16 |
+
• Linode sponsorship and its CLI tool for managing nodes directly from the terminal
|
| 17 |
+
• Request for a Go SDK for Linode and promotion of a discount code 'GoTime20'
|
| 18 |
+
• Discussion of Equinox and its features for managing updates to applications
|
| 19 |
+
• Brian Ketelsen promotes Equinox.io, an automated application delivery service with self-updating features.
|
| 20 |
+
• Jessie Frazelle announces Maintainerati, a conference for maintainers to discuss and share ideas about improving open-source projects.
|
| 21 |
+
• Maintainerati will be held at GitHub's office in San Francisco on February 15th, with a cap of 120 attendees.
|
| 22 |
+
• Jessie Frazelle discusses her personal projects, including contain.af, a quiz game to help people learn about system calls and capabilities.
|
| 23 |
+
• The group talks about Jessie's dotfiles, which are highly praised for their organization and efficiency.
|
| 24 |
+
• Jessie Frazelle shares her experience with automated builds on Docker hub and the use of a private registry.
|
| 25 |
+
• Jessie Frazelle discusses a long-standing issue with outdated Docker files
|
| 26 |
+
• She jokes about feeling like she hasn't containerized something yet
|
| 27 |
+
• Erik St. Martin suggests containerizing a window manager
|
| 28 |
+
• The group discusses the challenges of running everything in containers on a personal desktop
|
| 29 |
+
• Jessie shares her experience of starting to speak at conferences and lightning talks
|
| 30 |
+
• The group offers advice on overcoming nerves when speaking publicly, including rehearsing and having support from others
|
| 31 |
+
• GoBridge and Women Who Go resources and support
|
| 32 |
+
• Upcoming conferences and events (GopherCon, GopherFest)
|
| 33 |
+
• GoKit website update
|
| 34 |
+
• Analysis of code with BigQuery using regular expressions
|
| 35 |
+
• Usage statistics for popular Go packages (logging, assertions)
|
| 36 |
+
• Discussion of using the built-in testing package in Go
|
| 37 |
+
• Mention of a CloudFlare blog post on net/http timeout details
|
| 38 |
+
• Comparison of technical blogs, including CloudFlare and Fastly
|
| 39 |
+
• Introduction to Concourse, an open-source CI system for Go
|
| 40 |
+
• Discussion of etcd3 release changes, including watches and gRPC API layer
|
| 41 |
+
• Mention of Changelog Weekly and Nightly feeds for discovering new projects
|
| 42 |
+
• jq command-line tool for working with JSON
|
| 43 |
+
• goconvey tool for testing Go code and running tests in a browser
|
| 44 |
+
• GPGget project by Brian Redbeard from CoreOS, which automates getting and checking GPG signatures
|
| 45 |
+
• Ranger file manager for Linux, written in curses, with VI key bindings and previews
|
| 46 |
+
• Midnight Commander comparisons and nostalgic discussion about old hardware and operating systems
|
| 47 |
+
• Discussion about the hosts' personal lives and lack of sleep
|
| 48 |
+
• Recap of the show and what was covered
|
| 49 |
+
• Upcoming events: GopherCon, live streaming on Twitch
|
| 50 |
+
• Plans for a game at GopherCon to find each other
|
| 51 |
+
• GoTime logo reveal (accidental)
|
| 52 |
+
• Next week's guest: Beyang from Sourcegraph
|
| 53 |
+
• Wrapping up the conversation
|
| 54 |
+
• Saying goodbyes and thanks to Jessie for appearing on the show
|
| 55 |
+
• Invitation for Jessie to return when she has more to share about Kubernetes
|
| 56 |
+
• Discussion of Jessie's budget, with some joking around about it being fictional or someone else's.
|
Juju, Jujucharms, Gorram_summary.txt
ADDED
|
@@ -0,0 +1,39 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction of guests Erik St. Martin, Carlisia Campos, and Nate Finch
|
| 2 |
+
• Nate Finch's background in Go development, starting with Juju project at Canonical
|
| 3 |
+
• Discussion of Juju as an orchestration platform for tying together services
|
| 4 |
+
• Challenges and lessons learned from working on a large-scale open-source Go project (Juju)
|
| 5 |
+
• Issues with testing framework and long test run times (17-18 minutes)
|
| 6 |
+
• Reference to previous episode discussing Gorram, a concept from the Firefly TV series
|
| 7 |
+
• Creation of Gorram: a Go library to prettify JSON
|
| 8 |
+
• Motivation behind creating Gorram: convenience and efficiency
|
| 9 |
+
• Gorram's functionality: working with any package in the Go path, not just standard library
|
| 10 |
+
• Aliases in Go 1.8 proposal: discussion on their usefulness and potential drawbacks
|
| 11 |
+
• Explanation of what aliases are in Go (syntactic sugar for referencing types from other packages)
|
| 12 |
+
• Concerns about overusing aliases and making code harder to read
|
| 13 |
+
• Potential abuse of new language features
|
| 14 |
+
• Error handling in Go and how it's different from other languages
|
| 15 |
+
• Explicit error handling vs implicit exception handling
|
| 16 |
+
• Benefits of explicit error handling in code organization and readability
|
| 17 |
+
• Comparison of Go's approach to error handling with other programming languages
|
| 18 |
+
• Crash-only software paradigm and its implications
|
| 19 |
+
• Error handling best practices (including panic and error wrapping)
|
| 20 |
+
• Stack traces in error handling
|
| 21 |
+
• Go 1.8 features and changes (including database SQL package, HTTP package, reverse proxy with HTTP2 support, and dynamic plugins)
|
| 22 |
+
• Loading Go packages as dynamic libraries
|
| 23 |
+
• Type safety and generics in dynamic linking
|
| 24 |
+
• Plugins and their benefits in software development (e.g. Kubernetes)
|
| 25 |
+
• Go 1.8 features and updates (GC improvement, new proposal for shorter stop-the-world pauses)
|
| 26 |
+
• Command line user interfaces in Go using gocui library
|
| 27 |
+
• Fuzzy file finder tools written in Go
|
| 28 |
+
• Discussion of Dave's talk on Go functions as first-class citizens
|
| 29 |
+
• Explanation of the act of concurrency pattern and its relation to functions
|
| 30 |
+
• Mention of other talks, including Bryan Boreham's "An Actor Model In Go" and Rob Pyke's Go proverbs talk
|
| 31 |
+
• Changes in Go 1.8, specifically the use of comparators for sorting logic
|
| 32 |
+
• Use cases for first-class functions in validation and sorting
|
| 33 |
+
• Peter Bourgon's draft spec for package management and solicitation of comments
|
| 34 |
+
• GoBridge's community newsletter, Go Pulse, and its sections and volunteer opportunities
|
| 35 |
+
• #FreeSoftwareFriday shoutouts to projects, including Kinetic, Hugo, and CNI
|
| 36 |
+
• GopherCon Brazil conference announced to start the next day
|
| 37 |
+
• Erik St. Martin's talk "Kubernetes As Seen On TV" at KubeCon mentioned
|
| 38 |
+
• Upcoming show skipped due to hosts' travel schedules
|
| 39 |
+
• Gratitude expressed for listeners, sponsors, and social media channels
|
Kubernetes, Containers, Go_summary.txt
ADDED
|
@@ -0,0 +1,51 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Kelsey Hightower's background and experience with Google Cloud technologies, Golang, and Kubernetes
|
| 2 |
+
• The intersection of sysadmin skills and coding, and how Kelsey brings his operational expertise to development roles
|
| 3 |
+
• Kubernetes as a system that codifies ops people's expertise, requiring operational knowledge to deploy and maintain
|
| 4 |
+
• Abstraction in Kubernetes: abstracting users from cluster operation concerns, but still requiring focus on retry logic, logging, etc.
|
| 5 |
+
• Kelsey's analogy of Kubernetes as the runtime for infrastructure, much like Go's runtime for applications
|
| 6 |
+
• The comparison of Kubernetes to a kernel or operating system, with potential implications for self-deploying applications and system call interfaces
|
| 7 |
+
• The relationship between Golang and Kubernetes: how Go's strengths (cross-platform executables, concurrency) make Kubernetes special
|
| 8 |
+
• Discussing the prevalence of Go-written tools in the Kubernetes ecosystem
|
| 9 |
+
• Explaining Kubernetes' plugin architecture and how it allows for custom extensions without recompiling the system
|
| 10 |
+
• Describing the concepts of desired state, reconciliation, and controllers/schedulers in Kubernetes
|
| 11 |
+
• Comparing Kubernetes to other systems like Puppet, CFEngine, Chef, and Ansible in terms of declarative vs. imperative programming models
|
| 12 |
+
• Discussing the use of labels and soft/hard requirements for scheduling in Kubernetes 1.4
|
| 13 |
+
• Kubernetes as a framework for building distributed systems
|
| 14 |
+
• Kubernetes is not just about deploying containers, but can be used to build new systems and workflows
|
| 15 |
+
• Core object types in Kubernetes (node, pod, controller, service) and how they enable extensions such as deployments and replica sets
|
| 16 |
+
• Extending the system with user-defined types at runtime using third-party resources
|
| 17 |
+
• Importance of abstraction layers on top of core objects to facilitate tasks and interactions with the cluster
|
| 18 |
+
• Exploring and integrating Kubernetes into existing applications and workflows for developers who may not be familiar with DevOps tools
|
| 19 |
+
• Docker vs Kubernetes: Developers may be less interested in cluster management and deployment, focusing on app development
|
| 20 |
+
• Kubernetes concepts: Automated scheduling, resource allocation, scaling, and load balancing
|
| 21 |
+
• Twelve-Factor App principles: Importance of decoupling from machine dependencies, using environment variables, logs to STDOUT
|
| 22 |
+
• Integrating Twelve-Factor with Kubernetes: Using config maps and secrets for configuration injection
|
| 23 |
+
• Containerization vs cluster management: Understanding the differences between Docker, Kubernetes, and DevOps practices
|
| 24 |
+
• Kubernetes can be overkill for simple applications and comes with its own set of management tasks
|
| 25 |
+
• Kelsey Hightower notes that even if a well-designed application doesn't need Kubernetes initially, it's becoming an expected feature as customers demand high uptime and availability
|
| 26 |
+
• Google Cloud's GKE (Google Kubernetes Engine) is mentioned as a commercial offering of Kubernetes and provides deep integrations with the Google Cloud platform
|
| 27 |
+
• The Pokémon GO example is cited as a real-world success story for Kubernetes in handling high traffic and revenue-generating workloads
|
| 28 |
+
• Kelsey Hightower discusses his idea of self-deploying Go applications, where an app can automatically deploy itself on Kubernetes without manual YAML files or complex configuration
|
| 29 |
+
• He showcases his prototype "Hello, Universe" which demonstrates this concept by allowing users to scale and manage their application across multiple clusters with ease.
|
| 30 |
+
• Kubernetes allows users to submit a configuration for a channel lineup or cable television and have the system manage it without worrying about hardware or software details
|
| 31 |
+
• The system provides concurrency capabilities "for free" in terms of not requiring additional setup or infrastructure
|
| 32 |
+
• Cluster Federation is a new feature that enables managing multiple clusters as a single cluster, making it easier to handle large, complex deployments
|
| 33 |
+
• Live demos can be an effective way for presenters to demonstrate concepts and inspire others to try them themselves
|
| 34 |
+
• Kelsey's ability to explain complex topics in an engaging way
|
| 35 |
+
• Support and development of the Go language for projects like Kubernetes
|
| 36 |
+
• Native vendoring directory and third-party dependency management
|
| 37 |
+
• Importance of community contributions, including Go experts and SIGs
|
| 38 |
+
• Kelsey's pragmatic approach to working with Go's limitations
|
| 39 |
+
• Compilation of best practices from the Kubernetes project
|
| 40 |
+
• Examples of good engineering practices, such as end-to-end testing
|
| 41 |
+
• The Go Build Template, a make file and Go project structure extracted from Kubernetes
|
| 42 |
+
• Discussing the importance of API versioning and migration from alpha to stable
|
| 43 |
+
• Mentioning Kubernetes' excellent testing practices for distributed applications
|
| 44 |
+
• Debate on idiomatic use of languages in large projects and the value of documenting best practices
|
| 45 |
+
• Shoutouts to free software maintainers, including Dave Cheney's packages (github.com/pkg/errors and github.com/felixge/pidctrl)
|
| 46 |
+
• Recommendation of a resource: Golang Spec compilation of blog posts for learning Go
|
| 47 |
+
• Scaling a Go project to use all available resources
|
| 48 |
+
• Importance of documentation in software development
|
| 49 |
+
• Shoutouts to Ben Johnson and BoltDB for excellent documentation
|
| 50 |
+
• The value of example code and projects in learning new concepts
|
| 51 |
+
• Wrap-up and show sponsor thank-yous
|
Matt Holt on CaddyServer, the ACME Protocol, TLS_summary.txt
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Caddy 0.9 release: complete rewrite of architecture and features
|
| 2 |
+
• TLS and ACME integration in Caddy
|
| 3 |
+
• New plugin-based design allowing for various server types (e.g. DNS, HTTP)
|
| 4 |
+
• Let's Encrypt functionality and ease of certificate management
|
| 5 |
+
• Go language capabilities showcased through Caddy's simplicity and effectiveness
|
| 6 |
+
• Abstraction layer: Caddy as a site-level configuration tool vs traditional web servers like Apache/Nginx
|
| 7 |
+
• The benefits of using Caddy as a web server, including its security features and ease of use.
|
| 8 |
+
• Plugins available for Caddy, such as the Git plugin and Markdown support.
|
| 9 |
+
• Let's Encrypt and its role in providing free TLS certificates.
|
| 10 |
+
• Security concerns related to TLS, including PKI issues.
|
| 11 |
+
• The importance of transport layer security (TLS) for network applications.
|
| 12 |
+
• Importance of using TLS and guaranteeing integrity, confidentiality, nonrepudiation, and authentication
|
| 13 |
+
• Risks associated with choosing a trustworthy Certificate Authority (CA)
|
| 14 |
+
• Types of issues that can occur when dealing with untrustworthy CAs, such as man-in-the-middle attacks or certificate key theft
|
| 15 |
+
• Comparison of different CA entities, including Let's Encrypt and Symantec
|
| 16 |
+
• ACME protocol: its role in automating the process of obtaining certificates, benefits of using it, and how it can be implemented by any CA
|
| 17 |
+
• Discussion on Let's Encrypt and ACME protocol
|
| 18 |
+
• Validation process for certificates and its security
|
| 19 |
+
• Impact of free certificates on the CA industry
|
| 20 |
+
• Role of automated certificates in making CAs more accountable
|
| 21 |
+
• Importance of extended validation certificates for added trust and business value
|
| 22 |
+
• Update from web browsers regarding DV validated certificates vs EV
|
| 23 |
+
• TLS SNI challenge and HTTP challenge limitations
|
| 24 |
+
• ACME protocol challenges: HTTP challenge, TLS SNI challenge, and DNS challenge
|
| 25 |
+
• DNS challenge advantages (no port required) and disadvantages (manual setup or API access)
|
| 26 |
+
• Caddy's support for DNS providers and the ability to automate certificate renewal
|
| 27 |
+
• Go libraries for TLS management, including rsc/letsencrypt and dkumor/acmewrapper
|
| 28 |
+
• Upcoming conference events: GopherCon Brazil (November 4-6), dotGo (October)
|
| 29 |
+
• Discussion of KubeCon and potential talks
|
| 30 |
+
• Release of Hewlett-Packard's `gas` library for static code analysis
|
| 31 |
+
• Challenges with false positives in static analysis tools
|
| 32 |
+
• New Go packages: `sync.errgroup`, `SafeSQL`, and `func.test`
|
| 33 |
+
• Go wrapper for .NET, allowing communication between the two ecosystems
|
| 34 |
+
• Discussion of creating a cross-platform GUI library
|
| 35 |
+
• Carlisia Thompson's transition from Atom to Vim for coding
|
| 36 |
+
• Fatih's tutorial notes and Jessie Frazelle's dot-vimrc file in helping Carlisia learn Vim
|
| 37 |
+
• Release process and changelog for the Vim-go package
|
| 38 |
+
• Exercism as an open-source project for learning and contributing to Go development
|
| 39 |
+
• QUIC implementation in Go by Lucas Clemente, allowing for faster HTTP communication with benefits like seamless network changes
|
| 40 |
+
• Discussion of Mosh (mobile shell) project
|
| 41 |
+
• Use of UDP for connection reliability
|
| 42 |
+
• Shout out to Wireshark and TCP Dump for network protocol analysis
|
| 43 |
+
• Custom configurations and filters in Wireshark
|
| 44 |
+
• TCP Dump's ability to read pcap files
|
| 45 |
+
• Review of protocols discussed on the show
|
Monorepos, Mentoring, Testing_summary.txt
ADDED
|
@@ -0,0 +1,57 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Discussion of Bryan Liles' background and experience
|
| 2 |
+
• Importance of context in learning new concepts, including machine learning and computer programming
|
| 3 |
+
• Addressing the misconception that only geniuses can be successful in tech, and that time investment and interest are more important than natural ability
|
| 4 |
+
• The concept of being "naive" when approaching problems and having confidence to figure things out
|
| 5 |
+
• Frustrations faced by beginners in tech, particularly with learning peripheral skills such as databases, APIs, and data storage
|
| 6 |
+
• Importance of teaching programming as a means to an end (solving real-world problems), rather than just the language itself
|
| 7 |
+
• The importance of being comfortable with learning and not knowing in new fields
|
| 8 |
+
• Not comparing oneself to others, but rather measuring one's own growth and progress
|
| 9 |
+
• Breaking down barriers and making tech more relatable to people from diverse backgrounds
|
| 10 |
+
• The value of small wins and seeing what is possible before attempting a goal
|
| 11 |
+
• Comparing oneself to specific goals or achievements as motivation for personal growth
|
| 12 |
+
• Emulating professionals in a field as a way to become successful
|
| 13 |
+
• Understanding the "Why" behind someone's success rather than just the "How"
|
| 14 |
+
• The importance of sharing personal stories and experiences in the tech industry
|
| 15 |
+
• Recognizing that everyone has their own path to success, and there is no one-size-fits-all approach
|
| 16 |
+
• The role of passion and interest in driving success in a field
|
| 17 |
+
• The need for micro-successes and recognition along the way to build motivation and love for a particular skill or activity
|
| 18 |
+
• Shifting mindset from frustration to excitement when faced with problems or challenges
|
| 19 |
+
• The importance of building skills and knowledge gradually
|
| 20 |
+
• The need to start small and celebrate tiny wins
|
| 21 |
+
• The non-linear curve of measuring success
|
| 22 |
+
• The value of learning from failure and imperfection
|
| 23 |
+
• The power of passion and communication in teaching others
|
| 24 |
+
• The distinction between conveying information and evoking emotions or feelings
|
| 25 |
+
• The speaker's goal is to communicate technical concepts to a non-technical audience
|
| 26 |
+
• The challenge of explaining distributed systems programming in a way that's relatable to developers
|
| 27 |
+
• The importance of speaking in a language that resonates with one's audience, making complex topics more accessible
|
| 28 |
+
• The concept of being a "10x developer" and the desire to raise the group's productivity by 10%
|
| 29 |
+
• Discussion on testing in Go and the speaker's experience with testing frameworks and their limitations
|
| 30 |
+
• The importance of pragmatism in software development, rather than adhering to dogma or rigid philosophies.
|
| 31 |
+
• The need for testing, but not necessarily following specific methodologies like TDD (Test-Driven Development).
|
| 32 |
+
• The value of writing tests as a way to ensure code correctness and facilitate refactoring.
|
| 33 |
+
• The idea that different developers will have different approaches to testing, and that's okay.
|
| 34 |
+
• Criticism of overly prescriptive testing methods or philosophies, such as the "red-green-refactor" approach.
|
| 35 |
+
• Discussion on past self vs current self in development
|
| 36 |
+
• Benefits of testing, including refactoring and reducing risk
|
| 37 |
+
• Importance of writing tests for applications vs libraries
|
| 38 |
+
• Example of Kubernetes as a good model for application-level testing
|
| 39 |
+
• Challenges of finding relevant examples or documentation for testing applications
|
| 40 |
+
• Commentary on prioritizing personal career goals over company loyalty
|
| 41 |
+
• Implementing a custom standard library on top of the original Go library
|
| 42 |
+
• Using a monorepo for all Go projects, with 100+ engineers contributing
|
| 43 |
+
• Tooling around the monorepo to manage dependencies and reduce integration time
|
| 44 |
+
• GTA (Grand Test Auto) tool to isolate testing to specific changes
|
| 45 |
+
• Managing merge conflicts in the monorepo
|
| 46 |
+
• Discussion of pros and cons of using a monorepo
|
| 47 |
+
• Using Docker for builds and releases
|
| 48 |
+
• Notifying on build failures, but not on every single build
|
| 49 |
+
• Discussing performance issues with large Go codebases
|
| 50 |
+
• Comparing Visual Studio Code to Vim for Go development
|
| 51 |
+
• Introducing #FreeSoftwareFriday, a segment highlighting open-source projects
|
| 52 |
+
• Praising PfSense, an open-source router and firewall
|
| 53 |
+
• Sharing experiences and benefits of using Ansible for deployment scripts
|
| 54 |
+
• Announcing Ben Johnson's blog series on Go's standard library
|
| 55 |
+
• Community needs and importance of a specific place
|
| 56 |
+
• Upcoming episode with Aaron Schlesinger on design patterns
|
| 57 |
+
• End of show due to time constraints
|
Open Sourcing Chain's Developer Platform_summary.txt
ADDED
|
@@ -0,0 +1,54 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Blockchain definition and use cases
|
| 2 |
+
• Chain's blockchain infrastructure and UTXO model
|
| 3 |
+
• Double-spend problem and validation of transactions
|
| 4 |
+
• Distributed ledger systems and non-UTXO blockchains
|
| 5 |
+
• Chain Core implementation and hosted version
|
| 6 |
+
• Testnet and development of blockchain networks for financial institutions
|
| 7 |
+
• Chain Core's potential applications for businesses outside of traditional financial institutions
|
| 8 |
+
• Validating assets on a private blockchain network
|
| 9 |
+
• Differences between public and private blockchain networks
|
| 10 |
+
• Federation-based consensus protocol in Chain Core
|
| 11 |
+
• Customizable asset issuance and validation processes
|
| 12 |
+
• IBM's business-oriented blockchain announcement and its differences from Chain Core
|
| 13 |
+
• Distributed consensus algorithms in blockchain technology
|
| 14 |
+
• Practical Byzantine Fault Tolerance (PBFT) as a backbone for some blockchains
|
| 15 |
+
• Limitations of PBFT in production environments
|
| 16 |
+
• Implementation of a single node "generator" or "block proposer" for consensus
|
| 17 |
+
• Comparison with Proof of Work used by Bitcoin
|
| 18 |
+
• Open sourcing project and licensing choices, specifically AGPL license
|
| 19 |
+
• Concerns about AGPL's network usage requirements
|
| 20 |
+
• Balancing permissive vs restrictive licenses to protect business interests
|
| 21 |
+
• Discussion on the importance of people and business knowledge in creating a successful company
|
| 22 |
+
• Benefits of using Go for cross-compiling and ease of use
|
| 23 |
+
• Tess Rinearson's experience learning Go and its impact on her interest in systems programming
|
| 24 |
+
• Chain Core open sourcing process and guidelines for project structure and implementation
|
| 25 |
+
• Comparison of open source vs non-open source codebases and considerations for structuring projects
|
| 26 |
+
• GopherCon milestones and the community's shared understanding of time measurement
|
| 27 |
+
• Discussion about open sourcing code and writing documentation
|
| 28 |
+
• Personal anecdotes about Brian Ketelsen releasing his own code on GitHub despite initial reluctance
|
| 29 |
+
• Side project of Tess Rinearson connecting her apartment buzzer to Twilio for grocery delivery service
|
| 30 |
+
• Use cases and future plans for the side project, including auditing and dashboard development
|
| 31 |
+
• Discussion about working with Twilio in Go, including using XML tooling and encoding structs
|
| 32 |
+
• Early web development and browser compatibility issues
|
| 33 |
+
• Old browsers such as Lynx, Netscape, and IE 6
|
| 34 |
+
• Console-based web browsing with Lynx
|
| 35 |
+
• Early internet experiences and dial-up connections
|
| 36 |
+
• Hacking and security vulnerabilities in old systems
|
| 37 |
+
• Basics of web security (SQL injection, cross-site scripting)
|
| 38 |
+
• Social engineering and human error in security breaches
|
| 39 |
+
• The host has problems with isolated Wi-Fi networks and accidentally putting guests on his regular network.
|
| 40 |
+
• The group celebrates Bill Kennedy's birthday by singing "Happy Birthday" over a bad internet connection, leading to humorous discussion about the lag and potential post-production fixes.
|
| 41 |
+
• Review Dog software, a Go application that automates code reviews and adds comments to Git pull requests, is discussed as a useful tool for maintaining clean codebases.
|
| 42 |
+
• The default Go path for Go 1.8 has been set to /go in the user's home directory, eliminating the need to specify a path explicitly.
|
| 43 |
+
• The change is seen as a significant improvement for beginners, making it easier to get started with Go.
|
| 44 |
+
• The difficulty of setting up environment variables in programming languages
|
| 45 |
+
• Making language tooling more approachable for beginners
|
| 46 |
+
• Comparisons to other programming languages (Ruby on Rails) to identify challenges in learning Go
|
| 47 |
+
• The importance of accessibility and community involvement in making programming easier for new learners
|
| 48 |
+
• Discussion of the workspace tool idea that Andrew Gerrand presented
|
| 49 |
+
• Shoutouts to free software projects, including go-torch and the Go Tour
|
| 50 |
+
• Encouragement to contribute to open source projects, specifically the Go Tour
|
| 51 |
+
• Cory LaNou's "OSS help wanted" repository for listing projects in need of help
|
| 52 |
+
• Projects can be categorized and listed by level of expertise and ease of contribution
|
| 53 |
+
• Go Tour project discussed as a potential addition to the repository
|
| 54 |
+
• Discussion of wrap-up and goodbyes, thanking sponsors and listeners
|
Programming Practices, Exercism, Open Source_summary.txt
ADDED
|
@@ -0,0 +1,56 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Background of guest Katrina Owen
|
| 2 |
+
• Exercism.io platform for practicing programming in multiple languages, including Go
|
| 3 |
+
• MIPS Assembly language support and its use in university courses
|
| 4 |
+
• Idiomatic Go and learning patterns from examples
|
| 5 |
+
• Exercism's non-competitive approach to coding challenges and katas
|
| 6 |
+
• Feedback and review process on Exercism
|
| 7 |
+
• Importance of emotional support and positive reinforcement in code reviews
|
| 8 |
+
• Asymmetry between wanting feedback and giving feedback in open-source communities
|
| 9 |
+
• Code review as a learning experience
|
| 10 |
+
• Importance of empathetic and constructive comments in code review
|
| 11 |
+
• Recognizing the difference between intentionally rude comments and those resulting from lack of knowledge or practice
|
| 12 |
+
• The difficulty of solving problems, vs. refining existing solutions
|
| 13 |
+
• Value of human feedback in simplifying complex code
|
| 14 |
+
• Refactoring as its own skill set, requiring a fresh perspective
|
| 15 |
+
• Importance of taking small steps when refactoring to avoid "commit bombs"
|
| 16 |
+
• The benefits of using a statically typed language like Go for safety and predictability
|
| 17 |
+
• Exercism: submitting exercises, helping with reviews, and contributing to the GitHub repository
|
| 18 |
+
• Katrina Owen's GopherCon talk on breaking into the Go language
|
| 19 |
+
• Idiomatic Go: resources such as the Effective Go document and Google's code review comments section
|
| 20 |
+
• Learning and teaching programming effectively, avoiding barriers for people to learn
|
| 21 |
+
• Importance of breaking down complex tasks into small wins
|
| 22 |
+
• Overwhelming new programmers with too many concepts at once
|
| 23 |
+
• Need for mastering basic tools such as text editors and Git
|
| 24 |
+
• Difficulty in determining the order to teach various topics
|
| 25 |
+
• Importance of Linux knowledge, SSH, firewalls, and security basics
|
| 26 |
+
• Evolution of web development requiring knowledge of protocols like HTTP and TLS
|
| 27 |
+
• Potential for using Exercism-style exercises to learn systems-level concepts
|
| 28 |
+
• The importance of reading error logs and not making assumptions when trying to solve coding problems
|
| 29 |
+
• How it takes experience and self-discipline to learn to prioritize debugging over searching for solutions online
|
| 30 |
+
• Avoiding pre-planning learning flow by only researching and learning new things when necessary, such as when encountering an error or due to curiosity
|
| 31 |
+
• The benefits of GraphQL APIs, specifically in reducing the N+1 problem when making multiple API requests
|
| 32 |
+
• Using GitHub's GraphQL integration to design queries upfront and retrieve relevant data in a more efficient way
|
| 33 |
+
• Developing a tool to provide feedback and analytics for maintainers of open-source projects
|
| 34 |
+
• Using GraphQL APIs to improve scalability and data accuracy
|
| 35 |
+
• Creating a checklist or dashboard for contributors to assess project health
|
| 36 |
+
• Identifying unhealthy behavior in issue closures, such as dismissing issues without responses
|
| 37 |
+
• Discussing the challenges of contributing to large projects and the need for tools to help manage open-source workloads
|
| 38 |
+
• Sharing news and announcements, including congratulations on a new baby and showcasing creative uses for Go programming (e.g. the Primitive project)
|
| 39 |
+
• Discussion of a tool to create animated GIFs from pictures
|
| 40 |
+
• Promotion of Go language and its potential in university courses
|
| 41 |
+
• Introduction to Better Go Playground Chrome Extension
|
| 42 |
+
• Overview of Gallium framework for building native web apps in Go
|
| 43 |
+
• #FreeSoftwareFriday feature on Go and its contributions to Brian Ketelsen's work
|
| 44 |
+
• Project stalled due to lack of bandwidth
|
| 45 |
+
• Discussion on Exercism and its benefits
|
| 46 |
+
• Praise for GoConvey, a testing tool with features such as code coverage tracking and browser notifications
|
| 47 |
+
• Concerns about gamifying code coverage and the potential for meaningless tests
|
| 48 |
+
• Importance of writing meaningful tests and the benefits of fast test times in Go
|
| 49 |
+
• Discussion on mocking and stubbing techniques to facilitate testing
|
| 50 |
+
• Mention of a project (Qpid) to automate barbecue grilling using Raspberry Pi and electronics
|
| 51 |
+
• Project updates, including Erik St. Martin's work on Bosun, a monitoring library
|
| 52 |
+
• Discussion of Kubernetes monitoring and alerting using a specific tool
|
| 53 |
+
• Shout out to the Hoodie team for their open source community management and tools
|
| 54 |
+
• Comparison of Katrina's approach to community building with Jan Lehnardt from Request for Commits episode #4
|
| 55 |
+
• Brief discussion of Exercism and its community engagement strategies
|
| 56 |
+
• Wrap-up and closing remarks, including thanks to listeners and sponsors
|
Raphaël Simon on goa, the Framework for Building Microservices_summary.txt
ADDED
|
@@ -0,0 +1,133 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to Go Time podcast and its focus on Go programming language
|
| 2 |
+
• Guest introduction: Brian Kettleson, Carlisa Campos, and Rafael Simon (creator of Goa framework)
|
| 3 |
+
• Background on Rafael Simon's experience with RedScale cloud management platform and designing APIs
|
| 4 |
+
• Challenges in designing consistent and standards-based APIs for distributed services
|
| 5 |
+
• Creation of Praxis framework in Ruby to address these challenges
|
| 6 |
+
• Development of Goa framework in Go to generate HTTP APIs from a design language (DSL)
|
| 7 |
+
• Benefits of using code generation and DSL in API design, thanks to the simplicity and power of the Go language
|
| 8 |
+
• Design of API and data structures
|
| 9 |
+
• Code generation using GoaGen tool
|
| 10 |
+
• Automatic validation and binding of request body
|
| 11 |
+
• Generation of client package and client tool
|
| 12 |
+
• Consistent and efficient development process
|
| 13 |
+
• Documentation of API through Swagger and JSON schema
|
| 14 |
+
• Sharing design with others through documentation
|
| 15 |
+
• Efficient way to develop and consume APIs
|
| 16 |
+
• The speaker finds the generated code in Goa to look like handwritten Go code
|
| 17 |
+
• Design goal was for generated code to be idiomatic and not feel like it was generated
|
| 18 |
+
• Speaker worried about reception from Go community due to their preferences for geometric code
|
| 19 |
+
• DSL (Domain Specific Language) itself has received some comments trying to make it look more like Go, but speaker defends its design as a separate language implemented in Go
|
| 20 |
+
• The DSL (Domain Specific Language) in Goa is not intended to be idiomatic Go, but rather a tool for generating clients in various languages, including JavaScript.
|
| 21 |
+
• The language of the DSL should be agnostic and independent of any target it generates.
|
| 22 |
+
• The approachability and readability of the DSL in Goa are notable features that distinguish it from other DSLs.
|
| 23 |
+
• The speaker mentions that literal data structures were initially used to define a DSL, but it was later replaced with an anonymous function as an argument.
|
| 24 |
+
• The speaker credits the Goa community for its adoption and contribution to the project's development.
|
| 25 |
+
• The speaker expresses surprise at the rapid growth of the Goa community and its impact on the project.
|
| 26 |
+
• The speaker talks about a blog post they wrote that discussed their personal research project, which eventually became part of the Free Software Friday movement.
|
| 27 |
+
• Discussion of a person's enthusiasm for the Goa framework
|
| 28 |
+
• Mention of proposing to a programmer who created Goa on Twitter
|
| 29 |
+
• Apology for making someone uncomfortable with a tweet
|
| 30 |
+
• Acknowledgment of support from contributors and developers
|
| 31 |
+
• Explanation of a refactoring process in Goa to allow pluggable plugins
|
| 32 |
+
• Description of a plugin called Gorma that allows model definition in DSL
|
| 33 |
+
• Development process for Goa
|
| 34 |
+
• Gorma plugin and its importance
|
| 35 |
+
• Code generation and maintenance
|
| 36 |
+
• Surprising contributions to Goa
|
| 37 |
+
• Use cases for storing requests in a database
|
| 38 |
+
• DSL (Domain Specific Language) discussion limitations due to audio format
|
| 39 |
+
• Maintaining generated code is not necessary
|
| 40 |
+
• Generated code and user code should never mix
|
| 41 |
+
• A clear interface (such as a Go interface) should exist between the two
|
| 42 |
+
• Regenerating code should have no side effects on existing code
|
| 43 |
+
• Changing design or adding new features should only require regeneration of code, without affecting existing code
|
| 44 |
+
• Auto-generated code ownership
|
| 45 |
+
• Testing generated code
|
| 46 |
+
• Code generation lifecycle management
|
| 47 |
+
• Separation of auto-generated and custom code
|
| 48 |
+
• Integration testing vs. functional testing
|
| 49 |
+
• Scaffolding code for bootstrapping services
|
| 50 |
+
• Code ownership and maintenance
|
| 51 |
+
• The difference between Go's generated code (low-level handlers) and the code written by the developer (controllers)
|
| 52 |
+
• Similarities between Go and Rails
|
| 53 |
+
• The potential for Go to be used as an alternative to Rails for backend or API development
|
| 54 |
+
• The speaker discusses the goal of the Goa project to keep things simple and achieve a balance between simplicity and practicality.
|
| 55 |
+
• The speaker compares Rails to Goa, stating that while Rails is easy to get going with, it can be overly complex due to numerous plugins and gems.
|
| 56 |
+
• The speaker notes that using Goa provides direct control over what's happening in the application and makes everything simpler.
|
| 57 |
+
• Goal of simplifying things and hiding complexity
|
| 58 |
+
• Importance of simplicity in user experience and developer experience
|
| 59 |
+
• Anecdote about Raphael, the "godfather" who prioritizes simplicity in DSL design
|
| 60 |
+
• Principle of keeping complexity hidden from users and developers
|
| 61 |
+
• Need for a tool to be approachable for developers of all levels
|
| 62 |
+
• The importance of understanding and leveraging a tool to its full potential, without requiring extensive knowledge of how it works.
|
| 63 |
+
• Swagger for creating API specifications and generating Swagger UI for free.
|
| 64 |
+
• Inspiration from JSON schema for designing abstractions in the language.
|
| 65 |
+
• Easy mapping between the design language and Swagger's representation of path objects.
|
| 66 |
+
• Goa is a tool that can generate Swagger definitions from DSL (Domain Specific Language)
|
| 67 |
+
• The process could be reversed, where Swagger definition is used to generate DSL
|
| 68 |
+
• This could potentially create an endless loop of generating and regenerating the same specifications, making it Turing complete
|
| 69 |
+
• A project or add-on that combines these two features would be interesting to see how the Swagger evolves over time
|
| 70 |
+
• Discussing API representation using views
|
| 71 |
+
• Defining media types and their fields once
|
| 72 |
+
• Creating multiple views to represent a single resource in different ways
|
| 73 |
+
• Arbitrary field definition for each view
|
| 74 |
+
• Using query string parameters to determine the view to use
|
| 75 |
+
• Translating the chosen view into Swagger
|
| 76 |
+
• Different responses for an action
|
| 77 |
+
• Documentation of multiple media types is simplified and beneficial
|
| 78 |
+
• Concept of views having different representations for various use cases
|
| 79 |
+
• Simplification of abstraction in the DSL (Domain Specific Language)
|
| 80 |
+
• Discussion of upcoming projects, news, and future functionality for Goa
|
| 81 |
+
• Plans to finish up security examples
|
| 82 |
+
• Releasing a stable version of Goa (1.0)
|
| 83 |
+
• Moving on to VNEX 2.0 development
|
| 84 |
+
• Exploring extensions beyond HTTP, specifically GRPC
|
| 85 |
+
• Addressing abstractions that don't match HTTP abstractions
|
| 86 |
+
• Writing plugins and DSLs for a programming language
|
| 87 |
+
• Defining own output for plugins and built-in generators
|
| 88 |
+
• Difficulty in modifying built-in generator output for low-level HTTP server glue
|
| 89 |
+
• Making the language more open and allowing contributions from others through plugins
|
| 90 |
+
• Discussion of Goa design and Slack channel for collaboration
|
| 91 |
+
• Upcoming conferences: abstractions and GopherCon
|
| 92 |
+
• Discount code "GOTIME" for $50 off both conferences
|
| 93 |
+
• Raphael will speak at GopherCon, speaker on Goa topic
|
| 94 |
+
• Organizer of abstractions conference mentioned
|
| 95 |
+
• CLI tool (MK) discussed as ideal for its clarity and examples
|
| 96 |
+
• Comparison of Cobra and Viper
|
| 97 |
+
• Ease of use and understanding of Viper
|
| 98 |
+
• Documentation and integrations of Viper
|
| 99 |
+
• Defining flags as slices or maps in Viper
|
| 100 |
+
• Discussion of a blog post on application data caching
|
| 101 |
+
• Data storage and structure
|
| 102 |
+
• REND project: open-source tool for data storage and compatibility with Memcache D and RocksDB
|
| 103 |
+
• Use of RocksDB as an L2 cache to reduce memory costs and financial expenses on Amazon instances
|
| 104 |
+
• Examples of companies using RocksDB, including the REND project, CockroachDB, and others
|
| 105 |
+
• Discussion of RocksDB and its origin from Facebook
|
| 106 |
+
• Shout-out to Scott and the Netflix team for a thorough write-up on their Go proxy using RocksDB
|
| 107 |
+
• Performance metrics of the Go proxy, including handling of 2 million requests per second
|
| 108 |
+
• Overview of Shield, a tool from Stark and Wayne that can be used as a universal utility knife for backing up systems, with Dr. Nick from the Ruby world endorsing it
|
| 109 |
+
• Backing up databases and disks
|
| 110 |
+
• Shield tool for backups
|
| 111 |
+
• Hekka backup system comparison to Shield
|
| 112 |
+
• Zap structured logging framework from Uber
|
| 113 |
+
• Leveled loggers and structured logging systems
|
| 114 |
+
• Discussion of an efficient and feature-rich tool for distributed queues
|
| 115 |
+
• Recap of the show's closing tradition to thank open-source project contributors
|
| 116 |
+
• Brian's recommendation of NSQ from Bitly as a favorite open-source tool
|
| 117 |
+
• Description of NSQ's benefits, including its speed, predictability, and reliability
|
| 118 |
+
• Mention of Matt Richardson's talk on NSQ at Go4Con 2014
|
| 119 |
+
• iTerm2 is recommended for its new features and non-intrusive tips
|
| 120 |
+
• The latest beta versions of iTerm2 have added radical features and toys
|
| 121 |
+
• The speaker uses a Linux workstation and compares it to iTerm2
|
| 122 |
+
• Rethink DB has been used by the team and found interesting
|
| 123 |
+
• The speaker discusses the feature set of RethinkDB and how it fits with their use case for generating events when data is updated.
|
| 124 |
+
• The built-in subscription feature in RethinkDB has changed the way they think about designing systems for new services.
|
| 125 |
+
• The speaker recommends taking a look at RethinkDB for its capabilities and another dimension it adds to system design.
|
| 126 |
+
• Open-sourcing projects like RethinkDB is encouraged, as it benefits both employees and companies.
|
| 127 |
+
• The speaker praises companies that allow their employees to develop open-source projects.
|
| 128 |
+
• Discussion about cheating in a game
|
| 129 |
+
• Removing a score from Eric's scoreboard due to cheating
|
| 130 |
+
• Topic of log structured merge trees and their functionality
|
| 131 |
+
• Appreciation for Rafael and his expertise on code generation
|
| 132 |
+
• Wrap-up and thanks to the audience and special guests
|
| 133 |
+
• Goodbyes repeated multiple times
|
Raphaël Simon on goa, the Framework for Building Microservices_summary.txt
ADDED
|
@@ -0,0 +1,39 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to the Go Time podcast
|
| 2 |
+
• Guest introduction: Brian Ketelsen, Carlisia Thompson, and special guest Raphaël Simon
|
| 3 |
+
• Background on Raphaël Simon's experience at RightScale and development of Goa framework for generating APIs in Go
|
| 4 |
+
• Overview of Goa's features and benefits
|
| 5 |
+
• Discussion of code generation and DSL (Domain Specific Language) used by Goa
|
| 6 |
+
• Explanation of how Goa generates HTTP APIs, client packages, and documentation
|
| 7 |
+
• Guest Brian Ketelsen shares his positive experience with Goa and praise for the generated code's idiomaticity
|
| 8 |
+
• Conversation about adoption and reception of Goa in the Go community
|
| 9 |
+
• Reception of DSL in the Go community: some people dislike its unique syntax and idioms
|
| 10 |
+
• DSL's agnosticism and independence from target languages
|
| 11 |
+
• Approachability and readability of the DSL
|
| 12 |
+
• History and development of Goa, including inspiration from gRPC and Ruby DSLs
|
| 13 |
+
• Explosion of adoption and the role of community involvement and contributions
|
| 14 |
+
• Plugins and plugins architecture in Goa, including Gorma integration
|
| 15 |
+
• Code generation principles for Goa
|
| 16 |
+
• Maintaining generated code: regenerated code is cheap and doesn't need maintenance or testing
|
| 17 |
+
• Interface between user code and generated code: explicit and clear with multiple interfaces
|
| 18 |
+
• Controller generation: generated controllers belong to users, while low-level handlers are auto-generated and don't require maintenance
|
| 19 |
+
• Testing: users test their own code, but not the generated code
|
| 20 |
+
• Goa's design goals: simplicity and practicality, avoiding unnecessary complexity and abstraction
|
| 21 |
+
• User experience: Goa aims to provide a simple and straightforward user interface with direct control over data structures
|
| 22 |
+
• Discussing the importance of making tools approachable for users of all levels
|
| 23 |
+
• Swagger as an inspiration and integration with Goa's design language
|
| 24 |
+
• Views feature in Goa allowing multiple representations of a single resource
|
| 25 |
+
• Future development plans for Goa including finishing 1.0 and adding support for gRPC
|
| 26 |
+
• Making the DSL engine more flexible, including allowing outputs from one plugin to affect others
|
| 27 |
+
• Authorization process for Goa
|
| 28 |
+
• CLI tool mkideal and comparison with Cobra
|
| 29 |
+
• Application data caching at Netflix using Rend and RocksDB
|
| 30 |
+
• SHIELD backup tool from Stark & Wayne
|
| 31 |
+
• Discussion of Zap, a structured logging framework from Uber
|
| 32 |
+
• Comparison to Heka for backups
|
| 33 |
+
• Mention of NSQ, a distributed queue tool from Bitly
|
| 34 |
+
• Introduction and recommendation of iTerm2 terminal emulator
|
| 35 |
+
• RethinkDB database discussed as used by Raphael's team
|
| 36 |
+
• Appreciation for companies that support employee-led open source projects
|
| 37 |
+
• Brief discussion of RocksDB, a log-structured merge-tree database
|
| 38 |
+
• Recap of various tools and databases mentioned on the show
|
| 39 |
+
• Goodbyes exchanged between Thompson and Raphaël Simon.
|
SOLID Go Design_summary.txt
ADDED
|
@@ -0,0 +1,57 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to Dave Cheney and his background
|
| 2 |
+
• How Dave got started with writing about Go on his blog and its impact
|
| 3 |
+
• Dave's contributions to the Go project, including hosting Arm builds and proposing language changes
|
| 4 |
+
• Dave's experiences as a developer at Canonical and traveling for Go conferences
|
| 5 |
+
• Gratitude from the hosts and guests for Dave's efforts in promoting Go and building community
|
| 6 |
+
• Discussion on the importance of design principles for long-term maintainability of Go code
|
| 7 |
+
• Critique of the focus on "good code" as being subjective and not actionable
|
| 8 |
+
• Proposal for a more objective approach to design using guidelines rather than rules
|
| 9 |
+
• Value of discussing design at an abstract level, focusing on goals rather than specific patterns or solutions
|
| 10 |
+
• Maturity model for Go, including potential growth phases and lessons from other programming languages
|
| 11 |
+
• Discussion about the Gang of Four book and its influence on software design patterns
|
| 12 |
+
• Limited number of fundamental software design patterns, with 30-odd being considered sufficient for most scenarios
|
| 13 |
+
• Comparison to laws of nature, implying a finite set of underlying principles
|
| 14 |
+
• Debate on algorithmic complexity and trade-offs (time vs. space)
|
| 15 |
+
• Meta-language for discussing algorithms (big O notation, time and complexity)
|
| 16 |
+
• Design decisions in software development, including coupling, lookups, and package layout
|
| 17 |
+
• Critique of the standard library as an example of inconsistent design
|
| 18 |
+
• Evolving knowledge and code design over time
|
| 19 |
+
• Discussion on error handling and a new approach being advocated by Dave Cheney
|
| 20 |
+
• Evolution of functional options in Go
|
| 21 |
+
• Error handling design: fail-fast, fail early
|
| 22 |
+
• Importance of decoupling and simplicity in error handling
|
| 23 |
+
• Use of interfaces for modular design and loose coupling
|
| 24 |
+
• Considerations for retrying operations and idempotency
|
| 25 |
+
• Information hiding and encoding extra information into errors
|
| 26 |
+
• Sticking additional context to errors using fmt.Errorf
|
| 27 |
+
• The standard library in Go has a pattern of returning errors with descriptive messages
|
| 28 |
+
• Checking for specific error values can be problematic and lead to issues with stacking errors
|
| 29 |
+
• A proposed solution is to give errors a method that allows getting the underlying error and undoing stacking
|
| 30 |
+
• Using sentinel error values based on type can become problematic
|
| 31 |
+
• Tagged logs only help in log messages, not when passed back up the stack
|
| 32 |
+
• Handling errors once at each level of the call stack can lead to excessive logging
|
| 33 |
+
• Proposed solution is to return the error with annotations to the caller and handle it there
|
| 34 |
+
• Structured logging is seen as unnecessary for operator use cases, but useful for developers during development.
|
| 35 |
+
• Different personas for logging (developers vs operators)
|
| 36 |
+
• Structured logging and its limitations
|
| 37 |
+
• Use cases for counters and metrics instead of logs
|
| 38 |
+
• Distributed tracing and request IDs
|
| 39 |
+
• Ordered logs and their importance
|
| 40 |
+
• Instrumentation and monitoring versus logging
|
| 41 |
+
• Trade-offs between logging, performance, and storage costs
|
| 42 |
+
• Go's approach to error handling is a key factor in its success for writing server software
|
| 43 |
+
• Error handling in Go does not use exceptions but rather requires explicit checks for errors
|
| 44 |
+
• The use of error handling in Go encourages developers to think about potential failures and handle them at the point of failure
|
| 45 |
+
• The "errors" package can simplify error handling by allowing returns of error values with nil indicating no error
|
| 46 |
+
• The verbose nature of error handling in Go is a design decision that prioritizes reliability over convenience
|
| 47 |
+
• There are parallels between designing interfaces in Go and error handling, both require thinking about potential failures and handling them at the point of failure
|
| 48 |
+
• A lack of clear guidance on when to use channels and how to structure concurrent code is an open question in the Go community
|
| 49 |
+
• There is a growing interest in discussing language design and best practices for writing successful Go code.
|
| 50 |
+
• The hosts discuss their time constraints and decide to skip over certain topics
|
| 51 |
+
• Brian Ketelsen talks about his experience with rsync, a UNIX tool for synchronizing files
|
| 52 |
+
• Dave Cheney mentions the connection between Samba and rsync, and recommends pt (Platinum Searcher) as a faster search alternative to Ack or AG
|
| 53 |
+
• Carlisia Thompson shares her experience using Sourcegraph, which she finds much faster than grep
|
| 54 |
+
• Erik St. Martin talks about Asciidoctor, a tool for generating documentation with features like table of contents and source code highlighting
|
| 55 |
+
• The hosts also discuss their personal preferences for text editors and search tools
|
| 56 |
+
• Show submission and guest suggestions via GitHub
|
| 57 |
+
• Wrap-up and goodbye
|
Sarah Adams on Test2Doc and Women Who Go_summary.txt
ADDED
|
@@ -0,0 +1,33 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Discussion of the podcast format and guest appearances
|
| 2 |
+
• Update on Go language performance improvements in version 1.7
|
| 3 |
+
• Context package now part of standard library
|
| 4 |
+
• Impact on external libraries and patterns for using context
|
| 5 |
+
• Potential changes to Gorilla toolkit due to standard library context adoption
|
| 6 |
+
• Mention of vendor check tool update for deprecated dependencies
|
| 7 |
+
• Discussion on the Vendor Check tool and its potential integration with Go
|
| 8 |
+
• Upcoming talk at GopherCon about packaging and vendoring in Go
|
| 9 |
+
• Issue opened on the Go repo to gather opinions on package management and vendor tools
|
| 10 |
+
• Sad news: Heka project may be discontinued due to lack of resources and concerns about its performance
|
| 11 |
+
• Introduction to LibHunt, a platform for categorizing and ranking Go projects and libraries
|
| 12 |
+
• GitHub detection of project type can be prone to error due to factors like directory layout or language usage
|
| 13 |
+
• Projects can specify their primary language when creating a repository on GitHub
|
| 14 |
+
• Lime Text is a Go-based text editor that allows modification and has multiple frontends
|
| 15 |
+
• HDR histogram is a package for collecting metrics and presenting them in a histogram, useful for monitoring requests per second or other events
|
| 16 |
+
• Test2Doc converts test code into documentation using regular expressions
|
| 17 |
+
• Using Apiary for API documentation, but finding it inconsistent with actual changes
|
| 18 |
+
• Switching to Dredd for testing API documentation against actual API
|
| 19 |
+
• Recording requests and responses from unit tests to generate automated API documentation
|
| 20 |
+
• Six lines of code added to existing unit tests to enable documentation generation
|
| 21 |
+
• Statically analyzing HTTP tests to capture requests, responses, and headers
|
| 22 |
+
• Integrating tool into CI flow for automatic documentation updates on code push
|
| 23 |
+
• Potential integration with Swagger, but differing workflows and strict specs may be an issue
|
| 24 |
+
• Launch of Women Who Go initiative to create safe space for women in the Go ecosystem
|
| 25 |
+
• Founder Sarah Adams shares her goal of getting more women involved in Go programming
|
| 26 |
+
• Ten chapters worldwide, with 5 in the US and others in London, Tokyo, Bangalore, and Mexico City
|
| 27 |
+
• Resources available for starting a new chapter at WomenWhoGo.org
|
| 28 |
+
• Misconceptions about women's ability to program and do systems-level development being addressed through Go community efforts
|
| 29 |
+
• WomenWhoGo community and its inclusive growth
|
| 30 |
+
• Chapters of the community and how to find meetings
|
| 31 |
+
• Starting a new chapter and contact information for Erik St. Martin
|
| 32 |
+
• #FreeSoftwareFriday shoutouts to Docker, Apiary, Go Remote Meetup initiative, and Sourcegraph Chrome Extension
|
| 33 |
+
• Rofi application launcher and window switcher for Linux
|
Scott Mansfield on Go at Netflix_summary.txt
ADDED
|
@@ -0,0 +1,42 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction to Scott Mansfield and his work on Rend, a memcached proxy and server written in Go
|
| 2 |
+
• Use of Go at Netflix for performance and productivity needs
|
| 3 |
+
• Comparison between Go's garbage collection and Java's, with Go being chosen for its simplicity and speed
|
| 4 |
+
• Adoption of Go in other projects at Netflix, including Chaos Monkey
|
| 5 |
+
• Performance techniques used in Rend, such as avoiding external dependencies and using standard lib Go
|
| 6 |
+
• Use of metrics library and integration with Prometheus for collecting metrics and logging information
|
| 7 |
+
• Explanation of the architecture of EVCache and the role of Rend within it
|
| 8 |
+
• Moneta project aims to store cold data on disk while keeping hot data in RAM for faster access
|
| 9 |
+
• Rend is an on-box memcached proxy that allows wire-compatible interaction with the existing Java client
|
| 10 |
+
• The system has two layers: a caching layer (memcached) and a storage layer (RocksDB)
|
| 11 |
+
• Performance considerations led to unconventional design choices, such as using mutexes instead of channels for concurrency
|
| 12 |
+
• Mutexes were found to be more efficient in certain cases, especially when dealing with high-concurrency scenarios like Netflix's scale
|
| 13 |
+
• Channels are not interchangeable with mutexes and should be used judiciously; Rob Pike's video on Concurrency Design In Go is recommended for guidance
|
| 14 |
+
• Support for new memcached commands and adding features to an open-source project
|
| 15 |
+
• Wire compatibility with memcached, and the decision not to support all its commands
|
| 16 |
+
• The use of EVCache Java client at Netflix and its limitations
|
| 17 |
+
• The "How To Block Forever In Go" blog post and its evolution as a list of ways to create deadlocks in code
|
| 18 |
+
• Static analysis tools and their potential to catch deadlock patterns
|
| 19 |
+
• Netflix's open-source projects, including those related to Go
|
| 20 |
+
• GoKit reaches 0.1.0 milestone
|
| 21 |
+
• Discussion of API stability and confidence tagging in GoKit release
|
| 22 |
+
• Use of GoKit's logging package by multiple attendees
|
| 23 |
+
• Alternative approach to logging using metrics instead of logs, as implemented at Netflix
|
| 24 |
+
• Updates to Vim Go and Hugo projects
|
| 25 |
+
• Review of Francesc's "Go Tooling In Action" video and discussion of related topics
|
| 26 |
+
• Discussing external dependencies and work-life balance
|
| 27 |
+
• Introducing the project "Iris" which claims to be 20 times faster than other web frameworks
|
| 28 |
+
• Debate on router performance and whether new frameworks are needed in Go
|
| 29 |
+
• Discussion of vendoring tools (Govendor) and dependency management in Go projects
|
| 30 |
+
• Consensus on vendor folder best practices for libraries vs. commands
|
| 31 |
+
• Mention of the survey sent by Ed Muller from Heroku to gauge usage of Go and its libraries
|
| 32 |
+
• Criticism and dislike for Maven
|
| 33 |
+
• Discussion on dependency management and the need for consensus among developers
|
| 34 |
+
• Updates on the Go team's involvement in facilitating discussion on dependency management
|
| 35 |
+
• Announcements about upcoming episodes, including Beyond Code Season 3 featuring GopherCon 2015 interviews
|
| 36 |
+
• Discussion on the growth of the Go community and its influence on the computing industry
|
| 37 |
+
• Humorously mentioned "hacking" onto the show and participation from listeners
|
| 38 |
+
• Jessie Frazelle's dotfiles: a comprehensive collection of configuration files and scripts
|
| 39 |
+
• Network Programming With Go: an open-source book by Jan Newmarch
|
| 40 |
+
• Go standard library: enabling deeper understanding of programming concepts
|
| 41 |
+
• Radare2: a reverse engineering framework with Go bindings
|
| 42 |
+
• Importance of exploring and using alternative tools and projects in software development
|
State of Go Survey and Go at Heroku_summary.txt
ADDED
|
@@ -0,0 +1,47 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Discussion of a survey on Go usage and dependency management
|
| 2 |
+
• Ed Muller's role in creating the survey and his observations on the responses so far (2,400+)
|
| 3 |
+
• Comparison and ranking of various Go dependency managers (Godep, Govendor, GB, Glide)
|
| 4 |
+
• Historical context for Godep's dominance in dependency management
|
| 5 |
+
• The challenges of solving the problem of vendor directories and metadata standards
|
| 6 |
+
• The Go Team's approach to dependency management and their desire for community input and solutions
|
| 7 |
+
• The Go community is frustrated with the lack of a standardized solution for dependency management and repeatable builds.
|
| 8 |
+
• Some newer programming languages (e.g. Nim, Rust, Crystal) have built-in solutions to these problems that are considered more effective than what Go has to offer.
|
| 9 |
+
• The Go Team's stance on this issue is that it's not their responsibility to solve it, but rather the community's.
|
| 10 |
+
• Ed Muller suggests that instead of creating new tools for dependency management, people should read existing codebases, submit PRs, and fix problems.
|
| 11 |
+
• Some of the issues that still need to be figured out include actual upgrade and version management of dependencies, specifying constraints on versions for libraries, and implementing semantic versioning.
|
| 12 |
+
• Semantic versioning issues in Go libraries and lack of adoption
|
| 13 |
+
• Difficulty in tracking changes to dependencies due to missing or inconsistent version tags
|
| 14 |
+
• Social contract of semantic versioning vs. technical implementation
|
| 15 |
+
• Importance of tools for checking API compatibility and detecting breaking changes
|
| 16 |
+
• Comparison with other languages that have addressed dependency management from the start
|
| 17 |
+
• Go's support on Heroku, including formal support for Go applications and documentation in dev center
|
| 18 |
+
• Growth of Go adoption on Heroku, particularly among API service developers
|
| 19 |
+
• Heroku customers are increasingly using Go in conjunction with other languages
|
| 20 |
+
• Large portions of the Heroku platform have been rewritten in Go, including Git server, log router, private spaces, API work, and system metrics
|
| 21 |
+
• Ed Muller estimates that 60-40% of the rewritten code is new development vs. rewriting existing code
|
| 22 |
+
• Doozer, a distributed coordination system written in Go, was used by Adobe and Bit.ly among others but is no longer widely used
|
| 23 |
+
• The Paxos implementation in Doozer was done by Blake Mizerany and Keith Rarick
|
| 24 |
+
• Discussion about a legacy Go project from 2011-2012 and its idiomatic code
|
| 25 |
+
• Heroku CLI tool is now 98% Node, with some remaining Go and Ruby code being phased out
|
| 26 |
+
• Damian's contributions to the Go community, including answering questions on Reddit and GoTime FM
|
| 27 |
+
• SourceGraph Editor plugin for Vim/Sublime/Atom, which provides real-time code analysis and examples
|
| 28 |
+
• Discussion about SourceGraph company and its open-source projects
|
| 29 |
+
• Cross-platform GUI type approaches in Go
|
| 30 |
+
• Gob project for writing a full web browser in Go
|
| 31 |
+
• CEF (Chrome Embedded Framework) as an alternative
|
| 32 |
+
• Shiny library used by Gob for UI components
|
| 33 |
+
• Gogs self-hosted Git service and its documentation
|
| 34 |
+
• Heroku's open source Go projects
|
| 35 |
+
• go get button Chrome extension for easy package management
|
| 36 |
+
• Pachyderm project for data science with Go
|
| 37 |
+
• Discussion about a tool that allows data pipelines to be piped through containers
|
| 38 |
+
• Mention of Visual Studio Code as an editor for Go development with praise for its features and tight integration with Delve debugger
|
| 39 |
+
• Shoutout to Luke Hoban and the Microsoft team for creating the Visual Studio Code plugin
|
| 40 |
+
• Comparison between Vim Go and Visual Studio Code, noting that VS Code is "significantly prettier"
|
| 41 |
+
• Mention of Go Doc Tool (also known as Pythia) which jumps to code source definition
|
| 42 |
+
• Discussion about Apache Kafka as a distributed message queue and publish-subscribe system
|
| 43 |
+
• Heroku's support for the Go world and their contributions to open-source projects
|
| 44 |
+
• Upcoming events, including the Women Who Go first birthday party in San Francisco and the next episode of GoTime FM with Jessie Frazelle and Beyang Liu
|
| 45 |
+
• Discussion of the podcast format and interaction with listeners
|
| 46 |
+
• Expression of gratitude to guest speaker Ed Muller for appearing on the show
|
| 47 |
+
• Wrap-up and goodbyes from all participants
|
Teaching and Learning Go_summary.txt
ADDED
|
@@ -0,0 +1,43 @@
|
|
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|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
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|
|
|
|
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|
|
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|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Todd McLeod introduces himself as a tenured faculty member at Fresno City College's CIT department and adjunct faculty at California State University Fresno's Computer Science department
|
| 2 |
+
• He explains how he transitioned from an economics background to teaching computer science after discovering his passion for coding
|
| 3 |
+
• He discusses his introduction to Go, which was recommended by a student who called it "the zen perfection of programming"
|
| 4 |
+
• Todd shares his experience learning Go through Pluralsight and Udacity courses, including rebuilding the algorithm used in Google's basic crawler
|
| 5 |
+
• He describes teaching web development with Go at Fresno City College and California State University Fresno using a $100,000 grant to create a boot camp
|
| 6 |
+
• He highlights the complexity and performance of the Go language, requiring deep understanding of underlying protocols and packages such as net/http
|
| 7 |
+
• Development of web development training with Go
|
| 8 |
+
• Importance of making programming languages practical and approachable for beginners
|
| 9 |
+
• Need for more resources and textbooks, such as a Tony Gaddis style book, to support learning Go
|
| 10 |
+
• Todd's background and experience teaching Go to students at various skill levels
|
| 11 |
+
• His goal of helping establish a foothold for Go in academia
|
| 12 |
+
• Discussion with Bill Kennedy about his training programs and notes taken during videos
|
| 13 |
+
• Importance of personality and vitality in educational content
|
| 14 |
+
• Criticism of bootstrapping and reliance on frameworks/libraries without understanding fundamentals
|
| 15 |
+
• Value of minimalism and complete control over codebase in web development
|
| 16 |
+
• Comparison of programming languages, with Go being viewed as a "programmer's language" that allows for deep understanding and customization
|
| 17 |
+
• Todd McLeod's approach to building software as a craft, emphasizing thorough knowledge of tools and materials.
|
| 18 |
+
• Go programming language is praised for its innovation and ability to bring programming to the next level.
|
| 19 |
+
• The language is described as "suffering no fools," requiring a deep understanding of programming concepts to use effectively.
|
| 20 |
+
• Teaching Go to beginners can be challenging, particularly with individuals who are hesitant to ask questions.
|
| 21 |
+
• Encouraging students to ask questions and creating an atmosphere where they feel comfortable not knowing the answer is crucial for learning.
|
| 22 |
+
• Research suggests that there may be psychological break points at ages 13 and 25, after which it becomes harder to learn a new language.
|
| 23 |
+
• Discussion about whether kids should learn to program early on
|
| 24 |
+
• Todd McLeod's opinion on kids learning programming at a young age
|
| 25 |
+
• The importance of formal training in logic before learning programming
|
| 26 |
+
• Visual aspects of programming and how to convey them to beginners
|
| 27 |
+
• Todd McLeod's approach to teaching online courses, including using visual aids like whiteboards and sketching diagrams
|
| 28 |
+
• Why people rave about Todd McLeod's Udemy course on Go
|
| 29 |
+
• Discussion of the value of experience and expertise in teaching programming
|
| 30 |
+
• Importance of approachability in teaching and creating learning content
|
| 31 |
+
• Generosity and willingness to help others with knowledge and skills
|
| 32 |
+
• Go 1.8 Beta 1 release and its features, including profiling and plugin support
|
| 33 |
+
• Concerns about dynamically loaded plugins and potential security risks
|
| 34 |
+
• Context and cancellation in programming, and the need for effective teaching of these concepts
|
| 35 |
+
• Upcoming webinars and conferences
|
| 36 |
+
• Kafka implementation in Go (jocko)
|
| 37 |
+
• Brian Ketelsen's enthusiasm for Kafka and its uses
|
| 38 |
+
• Windows Subsystem for Linux (WSL) and its benefits
|
| 39 |
+
• Shoutouts to open-source maintainers: WSL team and Go Meetup organizers
|
| 40 |
+
• Todd McLeod discusses his gratitude for free software and its impact on the world
|
| 41 |
+
• He mentions specific examples of free software he uses daily, including GoDoc.org and RFCs
|
| 42 |
+
• The conversation turns to the creator of GoDoc.org, Gary Byrd, who donated it to the Go Team
|
| 43 |
+
• The hosts express appreciation for their listeners, sponsors (Minio and Backtrace), and encourage sharing and subscribing to the show
|
The Go Compiler and Go 1.8_summary.txt
ADDED
|
@@ -0,0 +1,53 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Introduction of Keith Randall from the Go team
|
| 2 |
+
• Overview of Keith's work on the Go runtime internals and compilers
|
| 3 |
+
• Discussion of SSA (Static Single Assignment) compiler technology and its benefits
|
| 4 |
+
• Explanation of how SSA works in the context of the Go compiler
|
| 5 |
+
• Clarification on the difference between intermediate representation (IR) and intermediate language (IL)
|
| 6 |
+
• Explanation of the toolchain process and where SSA fits within it
|
| 7 |
+
• Instruction selection process done by obj library
|
| 8 |
+
• Compiler emits data structures instead of assembly instructions
|
| 9 |
+
• Assembler is a parser that doesn't assemble instructions
|
| 10 |
+
• New SSA backend makes it easy to port to new architectures
|
| 11 |
+
• Compiler backend is not directly reusable but is more reusable than old compiler
|
| 12 |
+
• Optimization balance between compile time and execution speed
|
| 13 |
+
• Potential future optimizations: common self-expression, floating-point code generation, bounds check elimination
|
| 14 |
+
• Compiler development process involves balancing feature additions with performance considerations
|
| 15 |
+
• Switching to a new calling convention for passing values and registers instead of using the stack
|
| 16 |
+
• Implications for the runtime and the need for a phased approach to roll out changes
|
| 17 |
+
• Amount of assembly code in the Go standard library and runtime, including potential issues with external assemblies
|
| 18 |
+
• Escape analysis flaws and the lack of recent work on fixing them
|
| 19 |
+
• Real-time thread support in Go, including using syscalls to set priority and lock OS threads
|
| 20 |
+
• Efficiency of functional programming languages
|
| 21 |
+
• SSA (Static Single Assignment) and its challenges
|
| 22 |
+
• Collaboration between Go team and Delve debugger developer Derek
|
| 23 |
+
• Debugging improvements in Go 1.8 beta release
|
| 24 |
+
• GC pauses reduced to sub-microsecond for many users
|
| 25 |
+
• Cgo overhead improvements, particularly with defer statements
|
| 26 |
+
• Inlining function status and ongoing work on stack traces
|
| 27 |
+
• Race detector improvements, including concurrent map use detection
|
| 28 |
+
• Map use and panic handling improvements
|
| 29 |
+
• Plugins for the HTTP server and map use
|
| 30 |
+
• Plugin reloading and security concerns
|
| 31 |
+
• GitHub videos (GothamGo) featuring Go implementation
|
| 32 |
+
• Gopher Academy Advent series blog posts
|
| 33 |
+
• Contributing to the Go compiler and standard library
|
| 34 |
+
• Approachability of contributing to the compiler for those with minimal knowledge
|
| 35 |
+
• Compiler knowledge requirements for beginners
|
| 36 |
+
• Recommended reading for understanding compiler concepts (The Dragon Book, graph algorithms book)
|
| 37 |
+
• Gopher Academy blog posts and opportunities for contributing
|
| 38 |
+
• GoLab conference in Italy
|
| 39 |
+
• Dominik Honnef's toolchain documentation and examples
|
| 40 |
+
• Proposal to make Damian Gryski top moderator on the Golang Reddit channel
|
| 41 |
+
• Community moderation and involvement with the Go project
|
| 42 |
+
• Open source projects can be fixed by users themselves without relying on others.
|
| 43 |
+
• Contributing to open source projects can be intimidating due to fear of being rejected or not meeting expectations.
|
| 44 |
+
• Small, imperfect patches can still lead to valuable dialogue and potential solutions.
|
| 45 |
+
• There is growing interest in using Go for data science, math, and InfoSec applications.
|
| 46 |
+
• The JSON Incremental Digger (JID) tool allows navigation and manipulation of large JSON files on the command line.
|
| 47 |
+
• The Delve debugger is a popular and useful tool for debugging Go programs.
|
| 48 |
+
• Using pre-built components and libraries can greatly simplify projects, as seen in the Arduino and Maker community.
|
| 49 |
+
• Raspberry Pi-based PID controller for smoker uses Go to calculate error value and adjust blower
|
| 50 |
+
• Meat probe side of project being worked on, aiming to merge with existing code
|
| 51 |
+
• Goal is to plot temperatures in the grill using Prometheus
|
| 52 |
+
• Project timeline uncertain due to limited time availability
|
| 53 |
+
• Show wrap-up, thanking guest Keith Randall for his work and sponsors StackImpact and Backtrace
|
The Go Standard Library_summary.txt
ADDED
|
@@ -0,0 +1,52 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
• Ben Johnson's new series of walkthroughs on the Go standard library
|
| 2 |
+
• Discussion of producing content and learning new things through research
|
| 3 |
+
• Praise for the depth and tone of Ben's articles
|
| 4 |
+
• Importance of showing use cases in documentation to help users understand packages and functions
|
| 5 |
+
• Exploring the idiomatic Go interface and small interfaces
|
| 6 |
+
• Inspiration from the Go standard library's design and layout
|
| 7 |
+
• The challenges of changing the organization and structure of a large project
|
| 8 |
+
• Best practices for organizing packages in Go, including separating dependencies and focusing on cohesion
|
| 9 |
+
• Defining the boundaries of a package, with some arguing for smaller, more focused packages and others advocating for larger, more monolithic ones
|
| 10 |
+
• The trade-offs between using Kubernetes and other complex tools versus simpler alternatives like Bolt or key/value databases
|
| 11 |
+
• Debunking common misconceptions about Go's suitability for web applications and APIs, including its ability to work well with JSON APIs and templating
|
| 12 |
+
• Discussion about the limitations and complexities of SQL databases
|
| 13 |
+
• Comparison between SQL and NoSQL databases, including their abstraction layers and performance tradeoffs
|
| 14 |
+
• Key-value stores as a fundamental technology in both traditional and modern database systems
|
| 15 |
+
• Column-oriented databases and their benefits for specific use cases
|
| 16 |
+
• The importance of understanding data model and access patterns when choosing a database
|
| 17 |
+
• Debate about the value of learning new database systems versus sticking with familiar tools like SQL
|
| 18 |
+
• Index usage and query planning in SQL databases can be complex and influenced by various factors
|
| 19 |
+
• Key/value stores like BoltDB offer simplicity but come with operational challenges such as backup and restore management
|
| 20 |
+
• LSM trees are efficient for writes but complex and difficult to manage compared to B+ tree-based databases like BoltDB
|
| 21 |
+
• InfluxDB is no longer using BoltDB as its main storage, opting instead for a custom time-series format
|
| 22 |
+
• A large company is reportedly using a 3-4 terabyte BoltDB database successfully
|
| 23 |
+
• Managing a large BoltDB database involves trade-offs between performance and operational complexity
|
| 24 |
+
• Benefits and drawbacks of different programming decisions
|
| 25 |
+
• Appeal of Ruby on Rails for rapid development and proof-of-concept websites
|
| 26 |
+
• Examples from Rails Rumble events and their impact on future projects
|
| 27 |
+
• Go Standard libraries walkthrough by Ben Johnson
|
| 28 |
+
• Challenges in working with bytes, streams, and readers in the IO package
|
| 29 |
+
• Solution to replacing a string in a continuous stream using state machines and buffering
|
| 30 |
+
• Discussion of a content-addressable database based on Git
|
| 31 |
+
• Tradeoffs and use case for the database in question
|
| 32 |
+
• Debate about ORMs (Object-Relational Mappers) in Go programming language
|
| 33 |
+
• Benefits and drawbacks of using an ORM versus writing SQL directly
|
| 34 |
+
• Performance issues with ORMs, including N+1 queries and SQL injection
|
| 35 |
+
• ORMs and SQL mindsets
|
| 36 |
+
• Distributed databases and scaling
|
| 37 |
+
• BoltDB features and limitations
|
| 38 |
+
• Replication logs and asynchronous replication
|
| 39 |
+
• Secret Lives of Data project for data visualization
|
| 40 |
+
• Raft consensus protocol explanation
|
| 41 |
+
• Kafka architecture and visualization challenges
|
| 42 |
+
• Interactive content and pace control in video content
|
| 43 |
+
• Minikube as a fast and easy way to get started with Kubernetes on local laptop
|
| 44 |
+
• Upper.io/database library (not-ORM library)
|
| 45 |
+
• BoltDB example from Ben's remote meetup event
|
| 46 |
+
• Stow software for managing symlinks in .dot files
|
| 47 |
+
• Kali Linux infosec distro vs. ArchStrike, an Arch repository with infosec tools
|
| 48 |
+
• Request for Commits podcast on open source sustainability and human side of code
|
| 49 |
+
• Discussion of Renee's talk at GopherCon
|
| 50 |
+
• Mention of Quilt project and its use of declarative DSL for container orchestration
|
| 51 |
+
• Changelog podcast discussion and banter between hosts
|
| 52 |
+
• Recap and thank-you to listeners, with mentions of show resources (Twitter, GitHub, etc.)
|