wanyu/IteraTeR_v2 huggingface dataset:
Original:  A public debate, sparked by the mauling death of elderly woman attacked by 3 Pit Bulls in her front yard , had in attendance the Virginia State Senator Edward Houke , who said he would raise dog law issues in the January meeting of the  General Assembly.
Revised:  A public debate, sparked by the mauling death of an elderly woman by 3 Pit Bulls in her front yard , had in attendance the Virginia State Senator Edward Houke , who said he would raise dog law issues in the January meeting of the General Assembly.
Edit intent: clarity
Original:  A public debate, sparked by the mauling death of elderly woman attacked by 3 Pit Bulls in her front yard , had in attendance the Virginia State Senator Edward Houke , who said he would raise dog law issues in the January meeting of the  General Assembly.
Revised:  A public debate, sparked by the mauling death of elderly woman attacked by 3 Pit Bulls in her front yard , had in attendance the Virginia State Senator Edward Houke said he would raise dog law issues in the January meeting of the General Assembly.
Edit intent: coherence
Original:  A public debate, sparked by the mauling death of elderly woman attacked by 3 Pit Bulls in her front yard , had in attendance the Virginia State Senator Edward Houke , who said he would raise dog law issues in the January meeting of the  General Assembly.
Revised:  A public debate, sparked by the mauling death of elderly woman attacked by 3 Pit Bulls in her front yard , had in attendance the Virginia State Senator Edward Houke , who said he would raise dog law issues in the January meeting of the Virginia General Assembly.
Edit intent: fluency
Original:  As one of the number of people who spoke at the hearing , Houke said, "It's pretty obvious to me that the state law needs to be changed, but saying that and it happening, is two completely different phenomena ," he said according to The Free Lance Star.
Revised:  According to The Free Lance Star , Houke said, "It's pretty obvious to me that the state law needs to be changed, but saying that and it happening, is two completely different phenomena ," he said according to The Free Lance Star.
Edit intent: coherence
Original:  The county's legal language of a dog running at large is when it is "roaming, running or self-hunting off the property or premises of its owner or custodian and not under the immediate control of the owner or custodian or his agent . " 
Revised:  A dog that is "roaming, running or self-hunting off the property or premises of its owner or custodian and not under the immediate control of the owner or custodian or his agent . " 
Edit intent: clarity
Original:  The county's legal language of a dog running at large is when it is "roaming, running or self-hunting off the property or premises of its owner or custodian and not under the immediate control of the owner or custodian or his agent . " 
Revised:  The county's legal language of a dog running at large is when it is "roaming, running or self-hunting off the property or premises of its owner or custodian and not under the immediate control of the owner or custodian or his agent , " 
Edit intent: fluency
Original:  Board chairman Robert Hagan noted the Sullivan family presence and thanked them for their efforts to prevent more tragedies  
Revised:  Board chairman Robert Hagan noted the Sullivan family presence and thanked them for their efforts to prevent more tragedies . 
Edit intent: fluency
Original:  Board chairman Robert Hagan noted the Sullivan family presence and thanked them for their efforts to prevent more tragedies  
Revised:  Board chairman Robert Hagan noted the Sullivan family presence and thanked them for their efforts to prevent more tragedies Related new
Edit intent: clarity
Original:  To encourage the participations from the public, not only participants (exhibitors), but also the organizers hold lots of site events including "Taiwan Local Game Championship", "Gaming Adventure Area", and several stage events during the show.
Revised:  To encourage the participation of the public, not only participants (exhibitors), but also the organizers hold lots of site events including "Taiwan Local Game Championship", "Gaming Adventure Area", and several stage events during the show.
Edit intent: fluency
Original:  To encourage the participations from the public, not only participants (exhibitors), but also the organizers hold lots of site events including "Taiwan Local Game Championship", "Gaming Adventure Area", and several stage events during the show.
Revised:  To encourage the participations from the public, not only participants (exhibitors), but also the organizers held lots of site events including "Taiwan Local Game Championship", "Gaming Adventure Area", and several stage events during the show.
Edit intent: fluency
Original:  With many gaming experts and several visitors participated in several events, the gaming population was progressively grown up from worse to better . Especially in the "Popular Game & Company Voting", the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  With many gaming experts and several visitors participating in several events, the gaming population was progressively grown up from worse to better . Especially in the "Popular Game & Company Voting", the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: fluency
Original:  With many gaming experts and several visitors participated in several events, the gaming population was progressively grown up from worse to better . Especially in the "Popular Game & Company Voting", the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  With many gaming experts and several visitors participated in several events, the gaming population has progressively grown up from worse to better . Especially in the "Popular Game & Company Voting", the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: fluency
Original:  With many gaming experts and several visitors participated in several events, the gaming population was progressively grown up from worse to better . Especially in the "Popular Game & Company Voting", the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  With many gaming experts and several visitors participated in several events, the gaming population was progressively grown up . Especially in the "Popular Game & Company Voting", the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: clarity
Original:  Excellence from OBMs in Taiwan Some local OBMs like Softstar Entertainment, International Games Systems (IGS), GameFlier Station, UserJoy Technology, ..., etc. showed their excellence by participating not only  trade (B2B) area for international buyers but also  consuming (B2C) area for local visitors.
Revised:  Excellence from OBMs in Taiwan Some local OBMs like Softstar Entertainment, International Games Systems (IGS), GameFlier Station, UserJoy Technology, ..., etc. showed their excellence by participating not only in the trade (B2B) area for international buyers but also consuming (B2C) area for local visitors.
Edit intent: fluency
Original:  Excellence from OBMs in Taiwan Some local OBMs like Softstar Entertainment, International Games Systems (IGS), GameFlier Station, UserJoy Technology, ..., etc. showed their excellence by participating not only  trade (B2B) area for international buyers but also  consuming (B2C) area for local visitors.
Revised:  Excellence from OBMs in Taiwan Some local OBMs like Softstar Entertainment, International Games Systems (IGS), GameFlier Station, UserJoy Technology, ..., etc. showed their excellence by participating not only trade (B2B) area for international buyers but also the consuming (B2C) area for local visitors.
Edit intent: clarity
Original:  Those participants not only tried to get important orders from buyers but also invited many notable entertainers and sportsmen at B2C area for strengthen notability for released games.
Revised:  Those participants not only tried to get important orders from buyers but also invited many notable entertainers and sportsmen to B2C area for strengthen notability for released games.
Edit intent: fluency
Original:  Those participants not only tried to get important orders from buyers but also invited many notable entertainers and sportsmen at B2C area for strengthen notability for released games.
Revised:  Those participants not only tried to get important orders from buyers but also invited many notable entertainers and sportsmen at B2C area to strengthen the notability of released games.
Edit intent: fluency
Original:  Those hard works finally take good effects from the return of gaming population, arrangements of B2B area, and the most one important - virtuous competition from "Popular Game and Company Voting".
Revised:  The hard work has finally had good effects with the return of gaming population, arrangements of B2B area, and the most one important - virtuous competition from "Popular Game and Company Voting".
Edit intent: clarity
Original:  Those hard works finally take good effects from the return of gaming population, arrangements of B2B area, and the most one important - virtuous competition from "Popular Game and Company Voting".
Revised:  Those hard works finally take good effects from the return of gaming population, arrangements in the B2B area, and the most one important - virtuous competition from "Popular Game and Company Voting".
Edit intent: clarity
Original:  They finally decided to participate  the 2008 Taipei Game Show and battle Microsoft Taiwan with different premiums and plans especially in the cooperation to the governments and executives .
Revised:  They finally decided to participate in the 2008 Taipei Game Show and battle Microsoft Taiwan with different premiums and plans especially in the cooperation to the governments and executives .
Edit intent: fluency
Original:  They finally decided to participate  the 2008 Taipei Game Show and battle Microsoft Taiwan with different premiums and plans especially in the cooperation to the governments and executives .
Revised:  They finally decided to participate the 2008 Taipei Game Show and battle Microsoft Taiwan with different premiums and plans .
Edit intent: coherence
Original:  Finally, not only  it worked, but also they won all of the categories of the popular presentation class.
Revised:  Finally, not only did it worked, but also they won all of the categories of the popular presentation class.
Edit intent: coherence
Original:  Finally, not only  it worked, but also they won all of the categories of the popular presentation class.
Revised:  Finally, not only it worked, but they also won all of the categories of the popular presentation class.
Edit intent: fluency
Original:  After all from a battle between two main world-class companies, they ( Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but  successfully marketed their indicative products in consuming and high-definition markets.
Revised:  After a battle between two main world-class companies, they ( Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but successfully marketed their indicative products in consuming and high-definition markets.
Edit intent: clarity
Original:  After all from a battle between two main world-class companies, they ( Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but  successfully marketed their indicative products in consuming and high-definition markets.
Revised:  After all from a battle between two main world-class companies, Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but successfully marketed their indicative products in consuming and high-definition markets.
Edit intent: coherence
Original:  After all from a battle between two main world-class companies, they ( Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but  successfully marketed their indicative products in consuming and high-definition markets.
Revised:  After all from a battle between two main world-class companies, they ( Microsoft & Sony not only showed different cultures from exhibition arrangements and product presentations, but successfully marketed their indicative products in consuming and high-definition markets.
Edit intent: fluency
Original:  After all from a battle between two main world-class companies, they ( Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but  successfully marketed their indicative products in consuming and high-definition markets.
Revised:  After all from a battle between two main world-class companies, they ( Microsoft & Sony ) not only showed different cultures from exhibition arrangements and product presentations, but they successfully marketed their indicative products in consuming and high-definition markets.
Edit intent: fluency
Original:  As of TCA's information, company members from TGIA adopted several orphans and accompanied them to grow up in a healthy condition before the show since 2007.
Revised:  As of TCA's information, company members from TGIA adopted several orphans and accompanied them to grow up in healthy conditions before the show since 2007.
Edit intent: fluency
Original:  They ( companies and organizers ) finally do a successful achievement by turning images of the Taipei Game Show from "a simple consuming show" to "a mixed show with welfare and charity" this year.
Revised:  The companies and organizers ) finally do a successful achievement by turning images of the Taipei Game Show from "a simple consuming show" to "a mixed show with welfare and charity" this year.
Edit intent: fluency
Original:  They ( companies and organizers ) finally do a successful achievement by turning images of the Taipei Game Show from "a simple consuming show" to "a mixed show with welfare and charity" this year.
Revised:  They ( companies and organizers were successful in turning the image of the Taipei Game Show from "a simple consuming show" to "a mixed show with welfare and charity" this year.
Edit intent: coherence
Original:  2008 Taipei Game Show, organized by Taipei Computer Association (TCA), recently ended on Monday (January 28), made its difference than ever from gaming population and industry, and different arrangements.
Revised:  2008 Taipei Game Show, organized by Taipei Computer Association (TCA), ended on Monday (January 28), made its difference than ever from gaming population and industry, and different arrangements.
Edit intent: clarity
Original:  2008 Taipei Game Show, organized by Taipei Computer Association (TCA), recently ended on Monday (January 28), made its difference than ever from gaming population and industry, and different arrangements.
Revised:  2008 Taipei Game Show, organized by Taipei Computer Association (TCA), recently ended on Monday (January 28), and was different than the past year's show; from the gaming population, industry and arrangements.
Edit intent: coherence
Original:  To encourage the participation of the public, not only participants (exhibitors), but also the organizers held lots of site events including "Taiwan Local Game Championship", "Gaming Adventure Area", and several stage events during the show.
Revised:  To encourage the participation of the public, not only participants (exhibitors), but also the organizers held lots of on-site events including the "Taiwan Local Game Championship", "Gaming Adventure Area", and several stage events during the show.
Edit intent: clarity
Original:  With many gaming experts and several visitors participating in several events, the gaming population has progressively grown up.
Revised:  With many gaming experts and visitors participating in several events, the gaming population has progressively grown up.
Edit intent: fluency
Original:  Especially in the "Popular Game & Company Voting"  , the public apparently looked  the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  Especially in the "Popular Game & Company Voting" category , the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: clarity
Original:  Especially in the "Popular Game & Company Voting"  , the public apparently looked  the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  Especially in the "Popular Game & Company Voting" , the public apparently looked at the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: fluency
Original:  Especially in the "Popular Game & Company Voting"  , the public apparently looked  the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  Especially in the "Popular Game & Company Voting" , the public apparently looked the gaming industry on the bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: fluency
Original:  Especially in the "Popular Game & Company Voting"  , the public apparently looked  the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  Especially in the "Popular Game & Company Voting" , the public apparently looked the gaming industry to a bright side as the OBMs (game production companies) produced many excellence products and marketed them to the world.
Edit intent: clarity
Original:  Especially in the "Popular Game & Company Voting"  , the public apparently looked  the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  Especially in the "Popular Game & Company Voting" , the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many "excellence" products and marketed them to the world.
Edit intent: fluency
Original:  Especially in the "Popular Game & Company Voting"  , the public apparently looked  the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them to the world.
Revised:  Especially in the "Popular Game & Company Voting" , the public apparently looked the gaming industry to a bright side as those OBMs (game production companies) produced many excellence products and marketed them around the world.
Edit intent: fluency
Original:  Excellence from OBMs in Taiwan Some local OBMs like Softstar Entertainment, International Games Systems (IGS), GameFlier Station, UserJoy Technology, and others showed their versatility by participating not only in the trade (B2B) area for international buyers but also the consuming (B2C) area for local visitors.
Revised:  OBMs in Taiwan Some local OBMs like Softstar Entertainment, International Games Systems (IGS), GameFlier Station, UserJoy Technology, and others showed their versatility by participating not only in the trade (B2B) area for international buyers but also the consuming (B2C) area for local visitors.
Edit intent: clarity
Original:  Those participants not only tried to get important orders from buyers but also invited many notable entertainers and sportsmen to  B2C area to strengthen the notability of released games.
Revised:  Those participants not only tried to get important orders from buyers but also invited many notable entertainers and sportsmen to the B2C area to strengthen the notability of released games.
Edit intent: fluency
Original:  The hard work has finally had good effects with the return of  gaming population, arrangements in the B2B area, and the most one important - virtuous competition from  "Popular Game and Company Voting"  . Microsoft vs  Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Revised:  The hard work has finally had good effects with the return of the gaming population, arrangements in the B2B area, and the most one important - virtuous competition from "Popular Game and Company Voting" . Microsoft vs Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Edit intent: fluency
Original:  The hard work has finally had good effects with the return of  gaming population, arrangements in the B2B area, and the most one important - virtuous competition from  "Popular Game and Company Voting"  . Microsoft vs  Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Revised:  The hard work has finally had good effects with the return of gaming population, arrangements in the B2B area, and the most important - virtuous competition from "Popular Game and Company Voting" . Microsoft vs Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Edit intent: clarity
Original:  The hard work has finally had good effects with the return of  gaming population, arrangements in the B2B area, and the most one important - virtuous competition from  "Popular Game and Company Voting"  . Microsoft vs  Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Revised:  The hard work has finally had good effects with the return of gaming population, arrangements in the B2B area, and the most one important - virtuous competition from the "Popular Game and Company Voting" . Microsoft vs Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Edit intent: fluency
Original:  The hard work has finally had good effects with the return of  gaming population, arrangements in the B2B area, and the most one important - virtuous competition from  "Popular Game and Company Voting"  . Microsoft vs  Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Revised:  The hard work has finally had good effects with the return of gaming population, arrangements in the B2B area, and the most one important - virtuous competition from "Popular Game and Company Voting" . Microsoft vs . Sony, another platform battle Sony did a grand return by cooperating with government and academical units in Taiwan.
Edit intent: fluency
Original:  Since the Sony Computer Entertainment Taiwan Limited (SCE Taiwan) was established in December 2007, SCE Taiwan participated  the 2007 Taipei IT Month to rearrange their styles from marketing and cross-industry cooperations.
Revised:  Since the Sony Computer Entertainment Taiwan Limited (SCE Taiwan) was established in December 2007, SCE Taiwan participated in the 2007 Taipei IT Month to rearrange their styles from marketing and cross-industry cooperations.
Edit intent: fluency