var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www.");document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));try {var pageTracker = _gat._getTracker("UA-1266515-1");pageTracker._trackPageview();} catch(err) {}Here it is for you who likes Evernote + Opera: https://addons.opera.com/en/extensions/details/evernote-web-clipper/?display=enHave a productive day.Bejunda. kissASS. Circle Chain (http://www.emanueleferonato.com/stuff/circle_chain/) is a simple game developed in 2007 by Emanuele Feronato (http://www.emanueleferonato.com) as a monetization test in Flash Games. In fact it's based on Boomshine (http://www.k2xl.com/games/boomshine/)Emanuele has since, ported his game tutorial for lots of platforms:AS3: (complete) http://www.emanueleferonato.com/2012/02/20/circle-chain-ported-to-as3-with-commented-source-code-available-ready-to-jump-to-the-iphone/Game Maker: (basic) http://www.emanueleferonato.com/2012/06/07/circle-chain-engine-made-with-game-maker/Construct2 HTML5: http://www.emanueleferonato.com/2012/03/14/html5-version-of-circle-chain-engine-using-scirras-construct2/Corona SDK: http://www.emanueleferonato.com/2012/02/24/basic-circle-chain-engine-using-corona-sdk/Gideros Studio: http://www.emanueleferonato.com/2012/04/12/basic-circle-chain-engine-using-gideros-studio/Stencyl: http://www.emanueleferonato.com/2012/02/29/basic-circle-chain-engine-using-stencylworks/Starling: http://www.emanueleferonato.com/2012/05/22/circle-chain-engine-using-starling/CreateJS: http://www.emanueleferonato.com/2012/10/31/circe-chain-engine-made-with-createjs-step-2/Cocos2D HTML5: http://www.emanueleferonato.com/2013/05/28/from-zero-to-a-complete-game-with-cocos2d-html5-step-3-chain-reaction/Now it's my time to contribute, with my version of Circle Chain for Unity3D. Well Unity3D is a bit more complicated.In this moment there is a beta version of Unity supporting 2D games, but for now let's say that there are no native support for 2D games in this amazing engine.And anyway there are loads and loads of 2D games done with Unity3D!!!I know that should have lots of different approaches to do a game like Circle Chain in Unity and this is just my way to do it. I know that Unity3D can be a bit annoying to 2D games. I had been intimidated before with thoughts like "it's too complex", "I don't wanna do 3D games" and blah blah, but I stated for me, that it's an amazing way to program in C# (or JS / Boo) in a complete game solution that is becoming default in the game industry. And can easily port games to other platforms like PC-MAC-LINUX, iOSes, Android, Blackberry10, WinPhone, Web and even consoles as Wii, Ps3 and Xbox. Not that my games will be in all platforms, but this possibility it's pretty good.Said that let's start step by step here.1. Open Unity3D then File>New Project. Just choose a place for your new Circle Chain project. You don't need import any extra package. After that, go to File > Save Scene. It's good to organise save your scene in a Scene folder under your Assets folder. But you can save anywhere.2. Now you should have a new blank project in Unity3D. If you look at Hierarchy window you can see an default object "Main Camera". It's through this object that we will "see" our game in this 3D/2D world. But lets add a new Game Object first, "Directional Light", because this world need some light! Go to GameObject > Create Other > Directional Light.3. Now we need config our camera to fake a 2D vision in a 3D world. Click in "Main Camera" object from Hierarchy window and you will see the Main Camera attributes in window Inspector. The important thing here is set the attribute "Projection" to "Orthographic". 4. It's a start. Okay, so now we have to understand that for show an image here in Unity we will need a Plane object. I could say that a Plane is an 3D object that shows only one face. Then we can attach our image to this Plane and handle it to fake a 2D sprite, image, etc. Unity has it own Plane Object at GameObject >