removing from play 1 Fish-, Sea-Serpent-, or Aqua-Type monster in your hand. Select 1 face-up card your opponent controls and destroy it. Afterwards, this card is removed from play until your next Standby Phase.RareGENF-JP022 Wing Turtoise WIND/Aqua - Effect/3/1500/1400When a Fish-, Sea-Serpent-, or Aqua-Type monster you control is removed from play, you can Special Summon this card from your hand or Graveyard.GENF-JP023 Space Time Police WIND/Psychic- Effect/5/2300/1500When this card is successfully Special Summoned, select 1 face-up card your opponent controls and remove it from play. When this card is removed from the field, set the card removed from play by this effect to your opponent's field.GENF-JP024 Time Escaper EARTH/Psychic - Effect/2/500/100Activate by discarding this card from your hand, and selecting 1 face-up Psychic-Type monster you control. Remove from play the selected monster until your next Standby Phase. This effect can be activated during your opponent's turn.GENF-JP025 Gem-Elephant EARTH/Rock - Effect/3/400/1900During your Main Phase, you can return this face-up card on the field to your hand. Once when this card battles you can activate this effect during Damage Calculation by sending 1 Normal Monster from your hand to the Graveyard. This card gains 1000 DEF for Damage Calculation only.GENF-JP026 Laval's Magma Artillery FIRE/Pyro - Effect/4/1700/200Activate by sending 1 FIRE monster from your hand to your Graveyard. Inflict 500 Damage to your opponent's Life Points. This effect can be used twice per turn.GENF-JP027 Ritua Diviner WATER/Sea-Serpent - Effect/3/1200/800Once per turn, activate by declaring a card name. Turn over the top card of your deck. If it is the declared card, add it to your hand. If not, return it to the top of your deck.GENF-JP028 Gusta Codor WIND/Bird - Effect/3/1000/400When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Psychic-Type WIND monster with 1500 DEF or less from your Deck.GENF-JP029Summoner Sembel WIND/Spellcaster - Effect/2/600/400 During your Main Phase you can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.GENF-JP030 Gear-Gearano EARTH/Machine - Effect/3/500/1000Activate by Releasing this card and selecting 1 Level 4 Machine-Type monster in your Graveyard. Special Summon the selected monster from the Graveyard. It has its effect(s) negated.GENF-JP031 Poke Dra FIRE/Dragon - Effect/3/200/100When this card is Normal Summoned successfully, you can add 1 "Poke Dra" from your Deck to your hand.GENF-JP032 Wielder of the Dragon Flame Sword FIRE/Warrior - Effect/4/1800/1200When you Normal Summon a monster other than a "Wielder of the Dragon Flame Sword", you can have that monster's Level increased by 1 and have this card gain 300 ATK until the End Phase.GENF-JP033 Evil Puppeteer from Hell DARK/Demon - Effect/7/2700/500Once per turn, by discarding 1 card from your hand, gain control over all face-up Level 3 or lower monster your opponent controls. Monsters you gained control over by this effect cannot activate their effects, nor be Released or used as Synchro Material Monster.GENF-JP034 Blue Nosferatu DARK/Undead - Effect/4/1000/1700When this card is Normal Summoned or Flip Summoned successfully, it is changed to