by 15% per stack, with a limit of 2 stacks.Spirit Shell no longer benefits from Mastery, and now properly includes the benefits of Divine Aegis and critical effect chance.Rapture now provides mana equal to 250% (was 200%) of the Priest's Spirit, but no longer benefits from Spirit provided by short-duration bonuses.RoguePreparation is now a baseline ability learned at level 68.Versatility has been removed.New Level-90 Talent: Marked for DeathMarks a target and instantly generates 5 combo points. When that target dies, Marked for Death's cooldown is reset. This talent has a 1-minute cooldown.New Level-60 Talent: Cloak and DaggerAmbush, Garrote, and Cheap Shot now have a 30-yard range, and will cause the Rogue to teleport behind the target.Burst of Speed now costs 30 Energy (was 50 Energy), can be used in Stealth, and always grants increased movement speed in addition to breaking snare effects, but no longer breaks root effects.Shuriken Toss now causes the Rogue to throw shuriken instead of auto-attacking for 10 seconds after Shuriken Toss is used.Deadly Throw can now interrupt spellcasting when used at 3, 4, and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively (was 5 combo points and 6 seconds).Nerve Strike now reduces the effectiveness of healing provided by the target by 25%.Shadow Focus now reduces ability energy costs by 75% while stealthed (was 100%).PvP set bonuses have been changed:Vigor is now the 4-piece set bonus and increases maximum energy by 50 (was 10).Deadly Brew is now the 2-piece set bonus, and its effects remain unchanged.CombatVitality now increases attack power by 30% (was 25%).Blade Flurry now deals 75% less damage.SubtletySanguinary Vein now increases the damage the target takes by 20% (was 16%).WarlockThe Felhunter ability Spell Lock is now an interrupt, and no longer applies a 3-second blanket silence.Blood Fear has been redesigned. This ability is now cast on the Warlock, and causes melee attacks that strike within the next 60 seconds to fear the attacker. When cast, the ability has 1 charge, costs 20% health to activate, and has a 30-second cooldown.Soul Leech now provides an absorption shield instead of healing.Sacrificial Pact now requires the pet to sacrifice 25% of its health to activate (was 50%).Kil'jaeden's Cunning is now a passive talent, and its activated ability has been removed.The passive damage from Archimonde's Vengeance no longer has a visual effect.Grimoire of Sacrifice now increases the damage of abilities by 20% (was 25%) for Destruction, and 45% (was 50%) for Affliction.Grimoire of Sacrifice now provides the spell Whiplash instead of Seduction when a Succubus is sacrificed.Glyph of Burning Embers has been removed, and its effects are now baseline for Destruction Warlocks.Glyph of Soul Shards has been removed, and its effects are now baseline for Affliction Warlocks.New Glyph: Glyph of Ember Tap. This glyph increases the healing gained from Ember Tap by 50%.New Glyph: Glyph of Drain Life. This glyph increases the healing gained from Drain Life by 30%.WarriorShockwave now has a 40-second cooldown (was 20 seconds), striking 3 or more targets will reduce its cooldown by