height: 35; width: 35;"><img src="ball1.gif" width="11" height="11" alt="."></div><div id="dot6" style="position: absolute; height: 35; width: 35;"><img src="ball1.gif" width="11" height="11" alt="."></div><script type='text/javascript'><!-- This script and many more from --><!-- http://rainbow.arch.scriptmania.com --><!-- Beginvar nDots = 7;if (document.all&&window.print)document.body.style.cssText="overflow-x:hidden;overflow-y:scroll"var Xpos = 0;var Ypos = 0;var DELTAT = .01;var SEGLEN = 10;var SPRINGK = 10;var MASS = 1;var GRAVITY = 50;var RESISTANCE = 10;var STOPVEL = 0.1;var STOPACC = 0.1;var DOTSIZE = 35;var BOUNCE = 0.75;var isNetscape = navigator.appName=="Netscape";var followmouse = true;var dots = new Array();init();function init(){ var i = 0; for (i = 0; i < nDots; i++) { dots[i] = new dot(i); } for (i = 0; i < nDots; i++) { dots[i].obj.left = dots[i].X + "px"; dots[i].obj.top = dots[i].Y + "px"; } if (isNetscape) { startanimate(); } else { setTimeout("startanimate()", 20); }}function dot(i) { this.X = Xpos; this.Y = Ypos; this.dx = 0; this.dy = 0; this.obj = eval("document.getElementById('dot" + i + "').style");}document.onmousemove = MoveHandler;function startanimate() { setInterval("animate()", 20);}function MoveHandler(e) { if (!e) { Xpos = window.event.x + document.body.scrollLeft; Ypos = window.event.y + document.body.scrollTop; } else { Xpos = e.pageX; Ypos = e.pageY; }}function vec(X, Y){ this.X = X; this.Y = Y;}function springForce(i, j, spring){ var dx = (dots[i].X - dots[j].X); var dy = (dots[i].Y - dots[j].Y); var len = Math.sqrt(dx*dx + dy*dy); if (len > SEGLEN) { var springF = SPRINGK * (len - SEGLEN); spring.X += (dx / len) * springF; spring.Y += (dy / len) * springF; }}function animate() { var start = 0; if (followmouse) { dots[0].X = Xpos; dots[0].Y = Ypos; start = 1; } for (i = start ; i < nDots; i++ ) { var spring = new vec(0, 0); if (i > 0) { springForce(i-1, i, spring); } if (i < (nDots - 1)) { springForce(i+1, i, spring); } var resist = new vec(-dots[i].dx * RESISTANCE, -dots[i].dy * RESISTANCE); var accel = new vec((spring.X + resist.X)/ MASS, (spring.Y + resist.Y)/ MASS + GRAVITY); dots[i].dx += (DELTAT * accel.X); dots[i].dy += (DELTAT * accel.Y); if (Math.abs(dots[i].dx) < STOPVEL && Math.abs(dots[i].dy) < STOPVEL && Math.abs(accel.X) < STOPACC && Math.abs(accel.Y) < STOPACC) { dots[i].dx = 0; dots[i].dy = 0; } dots[i].X += dots[i].dx; dots[i].Y += dots[i].dy; var height, width; if (isNetscape) { height = window.innerHeight + document.scrollTop; width = window.innerWidth + document.scrollLeft; } else { height = document.body.clientHeight + document.body.scrollTop; width = document.body.clientWidth + document.body.scrollLeft; } if (dots[i].Y >= height - DOTSIZE - 1) { if (dots[i].dy > 0) { dots[i].dy = BOUNCE * -dots[i].dy; } dots[i].Y = height - DOTSIZE - 1; } if (dots[i].X >= width - DOTSIZE) { if (dots[i].dx > 0) { dots[i].dx = BOUNCE * -dots[i].dx; } dots[i].X = width - DOTSIZE - 1; } if (dots[i].X < 0) { if (dots[i].dx < 0) { dots[i].dx = BOUNCE * -dots[i].dx; } dots[i].X = 0; } dots[i].obj.left = dots[i].X + "px"; dots[i].obj.top = dots[i].Y + "px"; }}// End --></SCRIPT> NotasNa parte destacada de vermelho e a imagem da corda elastica que ira seguir o cursor do mouse.Troque substituindo pela URL da imagem que voce quiser.