Ontem, sabado, 01 de novembro de 2008, ocorreu o lancamento da InfoQueue BR com a presenca de Floyd Marinescu. O evento foi organizado pela Fratech, que esta trazendo esta marca para o Brasil.Iniciativa louvavel pois o infoQueue e um dos sites mais influentes na area de T.I. Traz muitas informacoes, artigos, videos, apresentacoes e livros sobre varios assuntos. Em destaque: Java, Ruby, SOA, Agile e Arquitetura.Aproveite para visitar, se cadastrar e participar! Sketching Sonic Interaction Designa SID Workshop at HIT, Holon Institute of Technologyhttp://www.cost-sid.org/wiki/HolonWorkshopNovember 16, 2009** Deadline for posters and demos: August 15, 2009 **IntroductionSonic Interaction Design (SID) is the discipline that investigates the use of sound in interactive experiences. As technologies become more miniaturized and embedded, and their users more mobile, interactive sound becomes increasingly important. The experiences offered by sonic interactions need to be effectively and beautifully designed.Sketching is a fundamental part of the design process. Designers sketch ideas for objects, spaces, interactions, experiences. Bill Buxton's recent book, Sketching User Experiences, has laid out a palette of methods for sketching interactive experiences, that involve different forms of visual storytelling.But how do we sketch when designing sonic interactions? This is the question at the core of this workshop. What is the equivalent for paper and pen when we come to design interactions that use sound as a main output?A central topic in this workshop will be the use of the voice vocal sketching as one means of sketching sonic interactions. Can the voice for sound designers play a similar role as that played by the hand for the graphic designer? how can, and how do, people use their voice in the initial stages of designing sonic interactions?Workshop StructureThe workshop will be composed of experiential sessions (voice warm-up session, a vocal sketching session in groups), invited talks to set the backdrop (on the topics of sketching, and on the human voice), and a poster and demo session (with a special interest in interactive experiences that involve the voice). The workshop will end with a discussion focused on Vocal Sketching as a tool for SID.Call for posters and demosWe invite submissions of demos and posters dealing with sketching in Sonic Interaction Design. Of particular interest are:Sketching techniques for SID theory, experiences from the fieldInteraction techniques that are tailored to make use of our vocal capabilitiesInteractive experiences that involve the voice (in non-speech contexts)Tools and techniques for extracting useful information from vocal sketchesPosters are for discussing new work and work-in-progress. Demos are for presenting interactive work and allowing workshop participants to experience it firsthand. Submissions should be up to 2 pages long. For demos a video documenting the experience is encouraged.Important datesPosters and demos deadline: August 15Notifications of acceptance: Sept 15Submit your posters and demos to sketchingSID@cost-sid.orgQuestions?sketchingSID@cost-sid.org Computer music has emerged in the 50s with Max Mathews, an eletric engineer at Bell Labs. He is called "the father of computer music". Mathews is a leader in research of digital audio, synthesis and human-computer interaction in musical performance. He invented the first program extensively used for sound generation: MUSIC I.Max MatthewsMUSIC I had just one