rpcs3 e um emulador de codigo aberto para PlayStation 3 ( PS3 ) para o Microsoft Windows. As versoes atuais pode executar apenas uma pequena homebrew para PS3 . Os desenvolvedores estao planejando faze-lo para emular PS3 em sua velocidade em um futuro proximo.Vale ressaltar que e de fundamental importancia o teste e comunicacao atraves dos comentarios, a fim de ajudar o desenvolvedor.Download 32 bit (x86): link x86Download 64 bit (x64): link x64 Dolphin e um grande emulador de Gamecube (NGC) e de Wii. E capaz de emular varios jogos de Gamecube e Wii. Dolphin atualmente compilado pela googlecode para melhor funcionalmento, dispoe de uma emulacao impecavel, deixando a concorrencia muito atraz.Com varios recursos graficos e possivel melhorar a imagem em uma qualidade superior a qualidae do propio game cube, Links para download abaixo:Dolphin gx-optimization Git changelog:* Check if BP and XF changes actually change values before flushing* Compute the comparison size properly (transferSize is in u32, not in u8)Download: Dolphin gx-optimization Git 3.0-712 x86 Download: Dolphin gx-optimization Git 3.0-712 x64 Vba e um emulador muito eficaz de Game boy advance, porem possui uma seria de bugs, para corrigir os bugs os desenvolvedores e o Google fizeram novas compilacoes com o intuito de ajudar todos os gamers e sempre garantir a todos um otimo desempenho e melhores graficos.O VBa ReGravando e uma compilacao especial para todos os viciados em games. com ela vc possui uma serie de recurssos novos.Features:Support for gamepad axes, e.g. analog sticks or triggersAdd scale presets for up to 6xSettings windowBilinear resampling optionAdd option to skip BIOS start screenList of recently opened gamesSupport for games using the Solar SensorBetter audio resampling via blip-bufGame Pak overrides dialog for setting savetype and sensor valuesSupport for games using the tilt sensorRemappable shortcuts for keyboard and gamepadRewinding of emulationImplemented BIOS routines SoftReset, RegisterRamReset, Diff8bitUnFilterWram, Diff8bitUnFilterVram, and Diff16bitUnFilterSupport IPv6Save directory of last loaded fileSupport BPS patchesAutomatically detect and optimize out idle loopsConfigurable game overridesSupport loading 7-Zip filesDrag and drop game loadingCheat code supportRuntime configurable audio driverLibretro core for use with RetroArch and other front-endsController profiles for setting different bindings for different controllersAbility to lock aspect ratioLocal link cable supportAbility to switch which game controller is in use per instanceAbility to prevent opposing directional inputWarning dialog if an unimplemented BIOS feature is calledDebugger: Add CLI frame, frame advance commandDebugger: Add CLI functions for writing to memoryDebugger: Add CLI functions for examining memory regionsDebugger: Add CLI function for writing a registermGBA v0.2.0 Changelog:Bugfixes:ARM7: Extend prefetch by one stageARM7: Fix cycle counting for loadsDebugger: Disassembly now lists PSR bitmasks (fixes #191)GBA: Fix savestate loading of DISPSTAT and WAITCNT registersGBA: Initialize gba.sync to nullGBA: Fix timer initializationGBA Audio: Support 16-bit writes to FIFO audioGBA Audio: Audio buffer sizes are now correct sizes for both sample ratesGBA BIOS: Fix BIOS prefetch after returning from an IRQGBA BIOS: Fix BIOS prefetch after resetGBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)GBA BIOS: Fix BIOS decompression routines with invalid source addressesGBA Memory: Fix alignment of open bus 8- and 16-bit loadsGBA Memory: Fix I cycles