A Adobe anunciou hoje um player de video para desktops, que executara arquivos do padrao Flash Video. O Adobe Media Player permitira que usuarios assinem canais de video por meio de RSS. Ainda nao ha uma data marcada para disponibilidade do software. Mas a empresa diz que ele sera lancado nos proximos meses, em regime de download gratuito. Um recurso importante para os produtores de video e o suporte a tecnologias de protecao contra copias ilegais. O DRM da Adobe podera ser aplicado a arquivos de Flash Video.Saiba mais (info.abril.com.br) How do I send out simple debug messages to help with my debugging? (Clique aqui para ler em Portugues ) Visual Studio offers tons of useful debugging features and allows you to step through your code line-by-line. However, there are times when you dont want to step through your application, but want to make it output simple text strings with variable values, etc. Enter the System.Diagnostics.Debug class and its Write* methods. By using the Debug class, you can output messages similarly to the way the Win32 API function OutputDebugString. However, the beauty of the Debug class is that when you build your application using the default Release configuration in Visual Studio, no code lines are generated for your Debug.Write* class. This means theres no performance penalty for using the Debug class in release code. To use the Debug class, simply add the using System.Diagnostics; statement to your C# code file, and call Debug.Write: Debug.Write("Hello, Debugger!"); In addition to Write, you have the possibility to call WriteIf, WriteLine and WriteLineIf. For example: bool @this = true;bool that = false;Debug.WriteLineIf(@this || that, "A conditional Hello!"); When you are debugging your application under the Visual Studio debugger, all the messages that are sent out by your Write method calls end up in the Output window (View / Output menu command or Ctrl+W,O on the keyboard). However, if you are running your application outside the debugger (say, by starting it from Windows Explorer), you can still view the messages using tools like DebugView from Sysinternals. Remember, if you build your application using the default Release configuration, even DebugView wont show your messages because the Debug.Write* calls are eliminated altogether. You can also control code generation by defining the DEBUG conditional directive. Tip: The .NET debugging/tracing architecture also allows you to redirect debugging messages to different destinations, such as text files. See the help topic Trace Listeners for more information.Original FAQ. O site norte-americano Collider, divulgou a primeira imagem de set de Warcraft, adaptacao do jogo online de grande sucesso que tem a direcao de Duncan Jones (Lunar e Contra o Tempo).Na foto nao podemos ver muito dos atores ou ate mesmo do cenario, mas vemos o diretor olhando pensativo para os monitores e analisando a filmagem:Baseado no universo do game World of Warcraft, Warcraft tem roteiro de Charles Leavitt (Diamante de Sangue). O filme e produzido pela Legendary Entertainment em parceria com a Blizzard Entertainment, dona da franquia dos games.A trama pode ter como base os acontecimentos dos games da franquia lancados na decada de 1990.