Como ja discutido outra vez, o RanZa- (Senior Staff do Garena, responsavel pela moderacao da America Latina e BR) novamente criou um topic para discussao de ideias para a nova room "HLR League Room". Como discutido no topic, a room parece realmente estar em andamento. Pelo o que podemos ver, por opinioes de players e por palavras do proprio RanZa-, a room provavelmente ira ter um BOT do tipo Safelist/League/Ladder (um desses) e tera como inauguracao um Campeonato e posteriormente Game-Test's para selecao de jogadores com nivel para jogos na room.Como medida previa, o RanZa- botou uma senha com intuito da galera ir organizando PVT's e etc... na sala.Senha: doubleaxe E hoje foi lancado o N'aix, que por sinal, esta bem legal. Nao se mudou muita coisa do N'aix do DOTA 1 para esse N'aix do DOTA 2, a "funcionalidade" e basicamente a mesma. Tambem foram corrigidos varios bugs que voces poderao ver quando entrarem no jogo, principalmente os erros visuais quando voce usa a tela em modo WideScreen e aperta ALT+TAB.Fizeram o pedido para quem e BETA-TESTER pra que continuem mandando anotacoes sobre o jogo e que estao cada vez mais aperfeicoando o sistema de kitters. E deixaram aquele velho recado de esperanca, que continuem se inscrevendo no Steam e respondendo o questionario para receber uma BETA-KEY.Agora vamos a melhor parte: ScreenShots, Videos e etc...CHANGELOG:HEROESAdded Lifestealer!Alchemist: Fixed Chemical Rage not changing his base mana regeneration.Alchemist: Fixed Goblin's Greed working on buildings.Alchemist: Fixed various delays on his spells.Axe: Fixed Berserker's Call to properly force affected invisible enemies to attack.Batrider: Fixed level 4 Sticky Napalm making turn rate faster rather than slower.Badrider: Fixed Flamebreak being able to knock Roshan out of his area.Beastmaster: Fixed base damage.Beastmaster: Fixed Wild Axes potentially getting stuck in the world.Bloodseeker: Fixed Thirst working on illusions.Bloodseeker: Fixed a bug with Rupture against magic immune enemies.Bloodseeker: Fixed Rupture hurting you while you are cycloned.Chen: Fixed Holy Persuation allowing Wildkin's channeled Torando to go uninterrupted.Dark Seer: Fixed being able to Surge magic immune allies.Doom: Fixed neutral critical strike ability from affecting wards.Jakiro: Fixed Liquid Fire working with Illusions.Leshrac: Fixed Pulse Nova not toggling off when you run out of manaNecrolyte: Fixed Heartstopper Aura damaging wards.Puck: Fixed a bug with Phase Shift that could let you use it an infinite number of times.Puck: Fixed endless Phase Shift during Chronosphere.Pudge: Fixed Rot doing continuing to do damage after you die.Warlock: Fixed Golem's Immolation not doing any damage.Windrunner: Fixed Powershot killing Couriers.Enabled Alchemist in Captain's Mode.GAMEPLAYFixed Manta Style images not carrying over Chemical Rage buff.Fixed Repel/Purge stopping Battery Assault.Fixed Repel/Purge removing Ghost Ship allied buff.Fixed Repel/Purge removing various consumable buffs.Fixed invisibility state on minimap toggling off if you walked near an enemy sentry ward (or other source of true sight).Fixed Ethereal Blade and Ghost Scepter not sharing cooldown.Fixed teleport scroll not dispelling item ethereal buffs.Fixed evasion not being disabled properly under Doom/Chronosphere.Fixed minimum damage check on Mjollnir's Static.Illusions now copy the toggled state of inventory items on spawn (Armlet, Radiance, Basilius, etc.)Fixed the following auras' interactions with Siege units: Necronomicon, Assault, Mekansm, Vladmir.Fixed Mekansm