give an order and everyone that can follow it will.* Cleaned up how illusions were created.* Ultimate ability state is now shown as a pip in the hero bar.* Fixed Malefice ticking one extra time always.* Fixed Eidolons multiplying by attacking buildings.* Fixed Ravage getting blocked by Linken Sphere.* Fixed Corrosive Skin vs mechanical units.* Fixed Chain Frost stopping immediatly once it finds a magic immune unit.* Fix to one case of bots getting stuck idling in place.Title: Who wants an UpdateDate: 13th May 2011 * You now automatically switch to groups of unselected, controlled units via Tab.* Fixed Rattletrap's Rocket Flare to be visible on the minimap again.* Switched sange and yasha from their orb effect maim to trigger off of an OnAttackLanded event instead.* Manta move speed doesn't stack with yasha or sange and yasha.* Fixed Reaper's Scythe on magic immune units.* Fixed Fatal Bonds not always adding the primary target.* Fixed a number of abilities having incorrect interaction with Sphere: Slithereen Crush, Jinada, Wind Walk, Echo Slam, Moon Glaive, Death Pulse, Purification, Scream of Pain, Fatal Bonds.* Added grow factor to BKB.* Implemented neutral Ogre Magi's Frost Armor ability.* Implemented neutral Dark Troll Warlord's Ensnare ability.* Implemented neutral Giant Wolf's Critical Strike ability and neutral Alpha Wolf's Critical Strike ability.* Implemented neutral Alpha Wolf's Command Aura ability.* Implemented neutral Enraged Wildkin's Tornado ability.* Fixed Centaur Khan's War Stomp and Polar Furbolg Ursa Warrior's Thunder Clap so they aren't absorbed by Sphere.* Fixed Vampiric Aura on illusions.* Fixed Electric Vortex sometimes not pulling a unit if it is running away while casting.* Added new summoned melee unit: neutral Dark Troll Warlord's Skeleton Warrior.* Added Defend Ally ability usage to Bane, Crystal Maiden, Sven, Tidehunter, Tiny, Vengeful Spirit, and Windrunner bots.* Added a bunch of missing summoned unit names.* Tidehunter's Ravage is now consumed by Sphere.Title: Cinco de UpdateDate: 5th May 2011 * Added Earthshaker and Kunkka bots.* Bloodstone now gains charges, rather than stacks a buff.* Numerous fixes and tweaks to DotaTV camera.* Hooked up Pudge's new Rot animation.* Fixed Fiend's Grip not working properly on magic immune units.* Fixed uppercase F not working properly in chat.* Standardized projectile hits with respect to Sphere, magic immunity, and invulnerability.* Added projectile dodging to teleports, invisibility, and Mirana's Leap.* Kobold Taskmasters now have Speed Aura.* Centaur Khans now have Endurance Aura.* Centaur Khans now have War Stomp.Title: Hey it's an UpdateDate: 30th April 2011 * Many improvements to Bot AI.* Improved DotaTV directed framing mode.* Added DotaTV directed shoulder view.* Fixed Rattletrap's Cogs to be killable by his own team (he can do it in one hit).* Adjusted how Rattletrap's Cogs arrange nearby units when deployed -- they should be better about trapping units now.* Fixed a bug where if a hero attempted to pick up the Aegis with a full inventory, the Aegis would bind to them permanently even though they failed to actually pick it up.* Fixed Urn of Shadows not getting dispeled by towers* Fixed hero base regeneration being less than it should be* Camera fov increased again (higher