GPT-4 plays DND with difficulty checks!
Published: 2023-04-28 07:54:08

its gonna blow your head off

here is the GPT-4 acting as a Dungeon Master with a party of me and 3 of my friends

i will code this thing a web Game, so you are not bothered with drawing on Team Bonding calls ;)

repost the [twit](https://twitter.com/io_Y_oi/status/1650770815707672576) to tell more people about it and follow me to be the first to know when The Game is public

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{% youtube P6WZf7Hq2Ts %}

# Transcript

**GPT-4:** Welcome to Retrotopia, a realm where retro-futuristic aesthetics and innovative technologies collide. Your party of four heroes—Max Voltage, Cassie Chroma, Rex Rocket, and Maxine Flash—find themselves in the heart of Neon City, a bustling metropolis filled with holographic billboards, solar-powered skyscrapers, and vibrant nightlife. As you stand in the city center, a holographic news broadcast catches your attention. The broadcast reveals that a mysterious villain known as the Pixel Phantom has been causing chaos throughout Retrotopia, corrupting the digital infrastructure and turning once-peaceful AI creatures hostile.

Your quest is to track down the Pixel Phantom and put an end to their reign of terror. To begin your journey, you have three options:

1. Investigate the recent AI attacks at a nearby arcade (DC: 10)
2. Visit the local inventor's workshop to gather information on the Pixel Phantom (DC: 8)
3. Search for clues in the city's digital underground network (DC: 12)

What will your party do?

◇  What do you do?
│  Max — what is my inventory?
│
◇  

**GPT-4:** Max Voltage, your inventory consists of the following items:

1. Arc Disruptor — A wrist-mounted energy weapon that emits powerful electrical discharges. DC: 12 to check aim accurately.
2. Conductive Suit — A suit made of advanced plastic fibers that enhances electric-based abilities. DC: 10 to check amplify electric effects.
3. Static Boots — Boots that generate electric charges for enhanced movement and jumps. DC: 11 to check avoid electric overload.
4. Plasma Grenades — Spherical plastic grenades filled with volatile plasma energy. DC: 9 to check throw precisely.
5. Energy Capacitor — A portable power cell used to charge various electric devices. DC: 8 to check connect/disconnect safely.

◇  What do you do?
│  Maxine — we go to the arcade to ask locals about Pixel Phantom
│
◇  

**GPT-4:** Maxine leads the party to the nearby arcade, where the vibrant lights and sounds of retro games fill the air. As you enter, you notice that the once-peaceful AI creatures have become hostile, attacking the arcade machines and patrons. The party decides to ask the locals about the Pixel Phantom while fending off the aggressive AI creatures.

Actions:
1. Max Voltage uses his Arc Disruptor to protect the party from the hostile AI creatures (DC: 12)
2. Cassie Chroma hacks into the arcade's security system to help contain the AI creatures (DC: 10)
3. Rex Rocket uses his Rocket Blasters to quickly navigate the arcade and gather information from the locals (DC: 12)

Choose an action or suggest your own.

◇  What do you do?
│  rex — what do i have in inventory?
│
◇  

**GPT-4:** Rex Rocket, your inventory consists of the following items:

1. Rocket Blasters — A set of powerful jet thrusters for high-speed aerial maneuvers. DC: 12 to check perform complex aerial stunts.
2. Aerodynamic Armor — Lightweight plastic armor designed for optimal flight performance. DC: 10 to check adjust flight stability.
3. Pulse Pistol — A compact energy weapon that fires concentrated energy pulses. DC: 11 to check shoot moving targets.
4. Retrotopia Map — A holographic map of the entire Retrotopia landscape. DC: 9 to check locate hidden areas.
5. Emergency Parachute — A compact plastic parachute for emergency landings. DC: 8 to check deploy in time.

◇  What do you do?
│  Cassie — i ask locals about the phantom
│
◇  

**GPT-4:** Cassie Chroma approaches the locals, who are trying to avoid the hostile AI creatures. She asks them about the Pixel Phantom while keeping an eye on her teammates as they fend off the AI creatures.

Roll a d20 to see if Cassie can gather useful information from the locals (DC: 10).

◇  What do you do?
│  16
│
◇  

**GPT-4:** Cassie successfully gathers information from the locals, who reveal that the Pixel Phantom has been spotted near an abandoned virtual reality (VR) arcade on the outskirts of Neon City. They also mention that the Phantom seems to be using the VR arcade as a base to corrupt the digital infrastructure and control the AI creatures.

With this new information, your party has three options:

1. Head straight to the abandoned VR arcade to confront the Pixel Phantom (DC: 12)
2. Visit the local inventor's workshop to gather more information and possibly upgrade your gear (DC: 8)
3. Explore the city's digital underground network to find a way to weaken the Pixel Phantom's control over the AI creatures (DC: 10)

What will your party do?

◇  What do you do?
│  Rex — we go to the arcade
│
◇  

**GPT-4:** Rex Rocket leads the party to the abandoned VR arcade on the outskirts of Neon City. As you approach the building, you notice that the once-vibrant neon lights have been replaced by a sinister, pixelated glow. The entrance to the arcade is guarded by a group of corrupted AI creatures.

Actions:
1. Max Voltage uses his Arc Disruptor to disable the AI creatures guarding the entrance (DC: 12)
2. Cassie Chroma uses her Holo-Deck to create a distraction, allowing the party to sneak inside (DC: 12)
3. Maxine Flash uses her Vaporwave Wand to create a protective barrier around the party as they enter the arcade (DC: 11)

Choose an action or suggest your own.

◇  What do you do?
│  Cassie — i create funny grumpy cat to distract the guards
│
◇  

**GPT-4:** Cassie Chroma uses her Holo-Deck to create a holographic grumpy cat, hoping to distract the corrupted AI creatures guarding the entrance to the abandoned VR arcade.

Roll a d20 to see if the grumpy cat hologram successfully distracts the AI creatures (DC: 12).

◇  What do you do?
│  9
│
◇  

**GPT-4:** Cassie's grumpy cat hologram fails to fully distract the corrupted AI creatures. They notice the hologram but quickly realize it's not a threat. They turn their attention back to your party, now aware of your presence, and prepare to attack.

Your party loses 3 HP each as the AI creatures launch their first attack.

Actions:
1. Max Voltage uses his Arc Disruptor to disable the AI creatures guarding the entrance (DC: 12)
2. Rex Rocket uses his Rocket Blasters to perform evasive maneuvers and counterattack (DC: 12)
3. Maxine Flash uses her Vaporwave Wand to create a protective barrier around the party as they enter the arcade (DC: 11)

Choose an action or suggest your own.

◇  What do you do?
│  we attack the guards
│
◇  

**GPT-4:** Your party decides to engage the corrupted AI creatures in combat.

Roll a d20 for each hero to determine if their attacks are successful:

1. Max Voltage uses his Arc Disruptor (DC: 12)
2. Rex Rocket uses his Pulse Pistol (DC: 11)
3. Maxine Flash uses her Vaporwave Wand (DC: 11)
4. Cassie Chroma uses her Vibro-Dagger (DC: 11)

Roll for each hero and provide the results.

◇  What do you do?
│  7,14
│
◇  

**GPT-4:** Please provide the rolls for all four heroes. You have provided only two rolls (7 and 14). Roll two more d20s for the remaining heroes.

◇  What do you do?
│  18,4
│
◇  

**GPT-4:** Here are the results of your party's attacks:

1. Max Voltage (Roll: 7) - His Arc Disruptor misses the target, failing to disable any AI creatures.
2. Rex Rocket (Roll: 14) - His Pulse Pistol successfully hits an AI creature, dealing damage.
3. Maxine Flash (Roll: 18) - Her Vaporwave Wand effectively strikes an AI creature, dealing damage.
4. Cassie Chroma (Roll: 4) - Her Vibro-Dagger misses the target, failing to damage any AI creatures.

Roll a d6 for Rex Rocket and Maxine Flash to determine the damage dealt to the AI creatures.

◇  What do you do?
│  5,4
│
◇  

**GPT-4:** Rex Rocket deals 5 damage with his Pulse Pistol, and Maxine Flash deals 4 damage with her Vaporwave Wand. Two of the AI creatures are significantly damaged, but the others remain unharmed.

The AI creatures retaliate, launching another attack on your party. Roll a d20 for each hero to determine if they can dodge the incoming attacks (DC: 10 for each hero).

◇  What do you do?
│  12,14,8,20
│
◇  

**GPT-4:** Here are the results of your party's dodge attempts:

1. Max Voltage (Roll: 12) - Successfully dodges the incoming attack.
2. Rex Rocket (Roll: 14) - Successfully dodges the incoming attack.
3. Maxine Flash (Roll: 8) - Fails to dodge the attack and loses 3 HP.
4. Cassie Chroma (Roll: 20) - Expertly dodges the attack, avoiding any damage.

Your party has another opportunity to attack the AI creatures guarding the entrance:

1. Max Voltage uses his Arc Disruptor (DC: 12)
2. Rex Rocket uses his Pulse Pistol (DC: 11)
3. Maxine Flash uses her Vaporwave Wand (DC: 11)
4. Cassie Chroma uses her Vibro-Dagger (DC: 11)

Roll a d20 for each hero's attack.

◇  What do you do?
│  Maxine — what else items do i have?
│
◇  

**GPT-4:** Maxine Flash, your inventory consists of the following items:

1. Vaporwave Wand — A wand that emits powerful waves of retro energy. DC: 11 to check control wave intensity.
2. Synthweave Robes — Robes infused with retro-futuristic technology that enhance magical abilities. DC: 9 to check activate enhancements.
3. Arcade Amulet — An amulet that can transform the surroundings into a retro game-like environment. DC: 12 to check control transformations.
4. Cassette Grimoire — A spellbook on a series of cassettes containing ancient magic. DC: 10 to check decipher spells.
5. Pixel Potion — A potion that temporarily grants the user pixelated invisibility. DC: 8 to check predict duration.

◇  What do you do?
│  Maxine — i convert surroundings to retro game
│
◇  

**GPT-4:** Maxine Flash uses her Arcade Amulet to transform the surroundings into a retro game-like environment, hoping to gain an advantage over the AI creatures.

Roll a d20 to see if Maxine can successfully control the transformation (DC: 12).

◇  What do you do?
│  13
│
◇  

**GPT-4:** Maxine Flash successfully transforms the surroundings into a retro game-like environment. The AI creatures become momentarily disoriented, giving your party an advantage in combat.

Actions:
1. Max Voltage uses his Arc Disruptor to disable the AI creatures (DC: 10, reduced due to the environment)
2. Rex Rocket uses his Pulse Pistol to attack the AI creatures (DC: 9, reduced due to the environment)
3. Cassie Chroma uses her Vibro-Dagger to strike the AI creatures (DC: 9, reduced due to the environment)

Roll a d20 for each hero's attack.

◇  What do you do?
│  13,5,7
│
◇  

**GPT-4:** Here are the results of your party's attacks in the retro game-like environment:

1. Max Voltage (Roll: 13) - Successfully uses his Arc Disruptor to disable an AI creature.
2. Rex Rocket (Roll: 5) - Fails to hit the AI creatures with his Pulse Pistol.
3. Cassie Chroma (Roll: 7) - Fails to strike the AI creatures with her Vibro-Dagger.

Roll a d6 for Max Voltage to determine the damage dealt to the AI creature.

◇  What do you do?
│  5
│
◇  

**GPT-4:** Max Voltage deals 5 damage with his Arc Disruptor, disabling one of the AI creatures. Two AI creatures remain, still disoriented by the retro game-like environment.

Actions:
1. Max Voltage uses his Arc Disruptor to disable another AI creature (DC: 10, reduced due to the environment)
2. Rex Rocket uses his Pulse Pistol to attack the AI creatures (DC: 9, reduced due to the environment)
3. Cassie Chroma uses her Vibro-Dagger to strike the AI creatures (DC: 9, reduced due to the environment)

Roll a d20 for each hero's attack.

◇  What do you do?
│  what are all our and enemy healt?
│
◇  

**GPT-4:** Here is the current health status of your party and the remaining AI creatures:

Party:
1. Max Voltage: 17/20 HP
2. Rex Rocket: 17/20 HP
3. Maxine Flash: 14/20 HP
4. Cassie Chroma: 17/20 HP

AI Creatures:
1. AI Creature 1: Disabled (0 HP)
2. AI Creature 2: 5/10 HP (damaged)
3. AI Creature 3: 10/10 HP (undamaged)

There are two AI creatures remaining, one damaged and one undamaged.

◇  What do you do?
│  12,16,3
│
◇  

**GPT-4:** Here are the results of your party's attacks in the retro game-like environment:

1. Max Voltage (Roll: 12) - Successfully uses his Arc Disruptor to disable another AI creature.
2. Rex Rocket (Roll: 16) - Successfully hits the remaining AI creature with his Pulse Pistol.
3. Cassie Chroma (Roll: 3) - Fails to strike the AI creature with her Vibro-Dagger.

Roll a d6 for Max Voltage and Rex Rocket to determine the damage dealt to the AI creatures.

◇  What do you do?
│  1,5
│
◇  

**GPT-4:** Max Voltage deals 1 damage with his Arc Disruptor, disabling the damaged AI creature. Rex Rocket deals 5 damage with his Pulse Pistol, defeating the last remaining AI creature.

With the entrance now clear, your party can proceed into the abandoned VR arcade to confront the Pixel Phantom.

As you cautiously enter the arcade, you notice a large, pixelated portal at the center of the room, pulsating with an eerie glow. It appears to be the source of the corruption affecting the AI creatures.

Actions:
1. Max Voltage uses his Energy Capacitor to disrupt the portal's power source (DC: 12)
2. Cassie Chroma attempts to hack into the portal's control system (DC: 14)
3. Maxine Flash uses her Cassette Grimoire to decipher a spell that could close the portal (DC: 10)

Choose an action or suggest your own.

■  What do you do?
│
➜

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what do you do? ;)