Game Dev Digest — Issue #159 - Level Up Your Skills
Tags: gamedev, unity3d, csharp, news
Published: 2022-10-07 13:31:56

---
title:  Game Dev Digest — Issue #159 - Level Up Your Skills
published: true
date: 2022-10-07 13:31:56 UTC
tags: gamedev,unity,csharp,news
canonical_url: https://gamedevdigest.com/digests/issue-159-level-up-your-skills.html
series: Game Dev Digest - The Newsletter About Unity Game Dev
---

### Issue #159 - Level Up Your Skills

*This article was originally published on [GameDevDigest.com](https://gamedevdigest.com/digests/issue-159-level-up-your-skills.html)*

![Issue #159 - Level Up Your Skills](https://gamedevdigest.com/assets/social-posts/issue-159.png)

Lots of great ways to learn again this week. Enjoy!

---

[**5 ways to level up your game development skills**](https://blog.unity.com/games/level-up-your-game-development-skills)  - Are you looking to improve your gamedev skills? You’ve come to the right place. Below, we’ve curated a selection of courses and projects that are popular with our developer community and guide you through engaging, gamified learning experiences. Read on to discover five ways to reach new heights with your next project, no matter your skill level.
[_Unity_](https://blog.unity.com/games/level-up-your-game-development-skills)

[**The Quest for Very Wide Outlines**](https://bgolus.medium.com/the-quest-for-very-wide-outlines-ba82ed442cd9)  - An Exploration of GPU Silhouette Rendering.
[_bgolus.medium.com_](https://bgolus.medium.com/the-quest-for-very-wide-outlines-ba82ed442cd9)

[**CD-ROM Shader: Diffraction Grating – Part 1**](https://www.alanzucconi.com/2017/07/15/cd-rom-shader-1/)  - This post will guide you through the creation of a shader that reproduces the rainbow reflections that can be seen on CD-ROMs and DVDs. This tutorial is part of a longer series on physically based iridescence.
[_alanzucconi.com_](https://www.alanzucconi.com/2017/07/15/cd-rom-shader-1/)

[**Sorting a million sprites**](https://coffeebraingames.wordpress.com/2022/10/04/sorting-a-million-sprites/)  - Just let the GPU handle it as they’re very good at this.
[_COFFEE BRAIN GAMES_](https://coffeebraingames.wordpress.com/2022/10/04/sorting-a-million-sprites/)

[**The lost art of handheld demakes**](https://wireframe.raspberrypi.com/articles/the-lost-art-of-handheld-demakes)  - As we discovered when we spoke to several developers who cut their teeth in this era of demakes, though, it was also a thrilling creative frontier as they followed the late Gunpei Yokoi’s philosophy of applying lateral thinking with withered technology.
[_Wireframe_](https://wireframe.raspberrypi.com/articles/the-lost-art-of-handheld-demakes)

[**Unity 2023.1.0 Alpha 13**](https://unity3d.com/unity/alpha/2023.1.0a13)  - Unity [2023.1.0 Alpha 13](https://unity3d.com/unity/alpha/2023.1.0a13) and [2022.2.0 Beta 10](https://unity3d.com/unity/beta/2022.2.0b10) have been released.
[_Unity_](https://unity3d.com/unity/alpha/2023.1.0a13)

## Videos

[![Seamless textures for Unity with Midjourney - 5 minute tutorial](https://gamedevdigest.com/assets/images/62a729c85f6297092c5cf8a1e8043f6e.png)](https://www.youtube.com/watch?v=_4dwLbqp-e4)
[**Seamless textures for Unity with Midjourney - 5 minute tutorial**](https://www.youtube.com/watch?v=_4dwLbqp-e4)  - AI Methods can be very helpful for Indie Game Developers. In this video, I will show you how to generate seamless textures with the help of Midjourney and Materialize and how to use them in Unity.
[_Vertex Rage_](https://www.youtube.com/watch?v=_4dwLbqp-e4)

[**See the player behind objects in Unity 2D**](https://www.youtube.com/watch?v=Tf8_oksM3AU)  - In this video we will use Sprite Mask component to create X-Ray effect in 2D - make the player visible when behind other objects. We will also ensure that we can see the mask only when the player is actually behind an object instead of constantly.
[_Sunny Valley Studio_](https://www.youtube.com/watch?v=Tf8_oksM3AU)

[**Unity - 3D endless runner full tutorial**](https://www.youtube.com/watch?v=UKpTUkD2z8Q)  - I will show you how you can create a 3D endless runner, from start to end.
[_GameAssetWorld_](https://www.youtube.com/watch?v=UKpTUkD2z8Q)

[**How to Set Up Matchmaker | Unity Gaming Services**](https://www.youtube.com/watch?v=flv61p_HYG8)  - Learn how to use Unity Matchmaker to match the right players, in the right time, in the right place - with out-of-the-box integration with Unity Game Server Hosting (Multiplay).
[_Unity_](https://www.youtube.com/watch?v=flv61p_HYG8)

[**Animate your character in Blender (for Unity)**](https://www.youtube.com/watch?v=sEGliTUcyVA)  - Welcome to the last episode of the Low Poly Character series. Today we will create 2 custom animations for our character - Idle & Jumping Attack. Then we export it from Blender and import it to Unity.
[_PitiIT_](https://www.youtube.com/watch?v=sEGliTUcyVA)

[**Zelda Breath of The Wild Toon Shader Graph - Unity Tutorial**](https://www.youtube.com/watch?v=Frx8FNkt9HU)  - In this video we will show how to re-create Zelda Zelda Breath of The Wild Toon Shader Graph in Unity engine.
[_Binary Lunar_](https://www.youtube.com/watch?v=Frx8FNkt9HU)

## Assets

[![The Craft Of Game Design](https://gamedevdigest.com/assets/images/7e22e25a-bf99-d383-24f8-cb0c7216220d.jpg)](https://www.humblebundle.com/books/craft-game-design-books?partner=unity3dreport)
[**The Craft Of Game Design**](https://www.humblebundle.com/books/craft-game-design-books?partner=unity3dreport)  - A crash course on game design

If you’ve ever wanted to get into game design, this bundle is for you! You might know games, but building them is a whole new challenge to take on. From early conceptualizing to pitching, the entire process is laid out across these 20+ books, including:
* Game Design: From Blue Sky to Green Light
* Better Game Characters by Design: A Psychological Approach
* Honoring the Code: Conversations with Great Game Designers
* and a series of books breaking down some of gaming’s most beloved titles!

Plus, your purchase helps support World Central Kitchen!
[_Humble Bundle_](https://www.humblebundle.com/books/craft-game-design-books?partner=unity3dreport) **Affiliate**

[**Learn To Make Games In Unity 2022**](https://www.humblebundle.com/software/learn-to-make-games-in-unity-2022-software?partner=unity3dreport)  - Level up your Unity dev skills with these courses. Want to create your own game in Unity or turn your development passion into your profession? Pick up this bundle featuring 100+ hours of online courses from GameDev.tv! Get a complete education in coding 2D and 3D games in Unity using C#, and build your own multiplayer game using Mirror. Discover how to create and publish mobile games, and explore essential dev techniques for a variety of genres. Plus, your purchase helps support One Tree Planted!
[_Humble Bundle_](https://www.humblebundle.com/software/learn-to-make-games-in-unity-2022-software?partner=unity3dreport) **Affiliate**

[**My 2k plus free instrumental pieces to you under creative commons 3.0 BY**](https://archive.org/details/anttisinstrumentals1019/)  - _[Direct link to [assets](https://archive.org/details/anttisinstrumentals1019/) and the link to the [Reddit post](https://old.reddit.com/r/gamedev/comments/xv5cak/my_2k_plus_free_instrumental_pieces_to_you_under/)]_
[_Antti Luode_](https://archive.org/details/anttisinstrumentals1019/)

[**Over 10,000 Free (CC0) Game Assets**](https://old.reddit.com/r/gamedev/comments/xrsom4/over_10000_free_cc0_game_assets/)  - I feel like there may be some folks here who might benefit from some of my free asset work! Over the last year or so, I have released over 30 Free Public Domain asset packs totaling over 10,000 textures and tiles and compiled a number of rather niche graphics tutorials.
[_twitchcoe_](https://old.reddit.com/r/gamedev/comments/xrsom4/over_10000_free_cc0_game_assets/)

[**Gore Sound Effects Library (Free)**](https://ftus.gumroad.com/l/goresoundeffects/gore)  - We have everything you'll require for your upcoming halloween, grisly, gory, terrifying, and bloody projects.
[_ftus.gumroad.com_](https://ftus.gumroad.com/l/goresoundeffects/gore)

[**Sherlog – Flexible logging for C# and Unity**](https://github.com/sschmid/Sherlog)  - Sherlog is a very light logging library with a clear focus on speed, flexibility, and extensibility. It supports local and remote logging out of the box so you can receive log messages from other devices over the air.
[_sschmid_](https://github.com/sschmid/Sherlog) *Open Source*

[**Unity Explorer**](https://github.com/sinai-dev/UnityExplorer)  - An in-game UI for exploring, debugging and modifying Unity games.
[_sinai-dev_](https://github.com/sinai-dev/UnityExplorer) *Open Source*

[**RosettaUI**](https://github.com/fuqunaga/RosettaUI)  - Code-based GUI library for development menus for Unity.
[_fuqunaga_](https://github.com/fuqunaga/RosettaUI) *Open Source*

[**Debugging**](https://github.com/vertxxyz/Vertx.Debugging)  - Editor debugging utilities for Unity. All of these methods are accessed through DebugUtils..
[_vertxxyz_](https://github.com/vertxxyz/Vertx.Debugging) *Open Source*

[**Unity Debug Sheet**](https://github.com/Haruma-K/UnityDebugSheet)  - Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
[_Haruma-K_](https://github.com/Haruma-K/UnityDebugSheet) *Open Source*

[**UnityDeferredDecals**](https://github.com/SanielX/DeferredDecals)  - Improved version of unity's deferred decals system with support of layers and some basic frustum culling.
[_SanielX_](https://github.com/SanielX/DeferredDecals) *Open Source*

[**Visual Pinball Engine**](https://github.com/freezy/VisualPinball.Engine)  - A library that implements world's favorite pinball simulator.
[_freezy_](https://github.com/freezy/VisualPinball.Engine) *Open Source*

[**Voorhees**](https://github.com/grahamboree/Voorhees)  - A terrifyingly fast C# JSON micro-framework.
[_grahamboree_](https://github.com/grahamboree/Voorhees) *Open Source*

[**Unity URP Temporal Anti-Aliasing**](https://github.com/CMDRSpirit/URPTemporalAA)  - This is a Temporal Anti-Aliasing (TAA) solution for Unity's Universal render pipeline. URP does not have a TAA solution yet, so this may solve aliasing issues for devs using URP.
[_CMDRSpirit_](https://github.com/CMDRSpirit/URPTemporalAA) *Open Source*

[**MotionMatchingByDreaw**](https://github.com/dreaw131313/MotionMatchingByDreaw)  - Animation system for Unity engine based on motion matching.
[_dreaw131313_](https://github.com/dreaw131313/MotionMatchingByDreaw) *Open Source*

[**T4 Templates**](https://github.com/deniszykov/t4-templates-unity3d)  - This Unity editor extension provides T4 text templates processor. T4 template is a mixture of text blocks and control logic that can generate a text file. The control logic is written as fragments of program code in C#. The generated file can be text of any kind, such as resource file, source code or web page.
[_deniszykov_](https://github.com/deniszykov/t4-templates-unity3d) *Open Source*

[**Unity-Target-Scanner**](https://github.com/vaibhavdevstuff/Unity-Target-Scanner)  - Target Scanner Script for Unity with features like Field of View, Hight Difference, Alert Zone.
[_vaibhavdevstuff_](https://github.com/vaibhavdevstuff/Unity-Target-Scanner) *Open Source*

[**Light Probe Intensity Adjustment Tool for Unity3D**](https://github.com/kemalakay/lightprobes)  - A tool that allows you to change the brightness of your light probes in Unity3D.
[_kemalakay_](https://github.com/kemalakay/lightprobes) *Open Source*

[**Gameframe.AssetCache**](https://github.com/coryleach/UnityAssetCache)  - Library for caching and unloading assets.
[_coryleach_](https://github.com/coryleach/UnityAssetCache) *Open Source*

[**Unity Plane Mesh Splitter**](https://github.com/artnas/Unity-Plane-Mesh-Splitter)  - A tool which lets you split any mesh into smaller submeshes. At first it was designed to work with imported Tiled2Unity terrains, but I rewrote it to work with everything you can throw at it.
[_artnas_](https://github.com/artnas/Unity-Plane-Mesh-Splitter) *Open Source*

[**Unity Event Aggregator**](https://github.com/EricFreeman/UnityEventAggregator)  - Event aggregation in Unity made easy! Decouple your GameObjects for simpler and cleaner code.
[_EricFreeman_](https://github.com/EricFreeman/UnityEventAggregator) *Open Source*

[**Quick Build For Unity**](https://github.com/Smidgens/unity-qbuild)  - Quickly create test builds without polluting the default build settings.
[_Smidgens_](https://github.com/Smidgens/unity-qbuild) *Open Source*

[**Parallaxer**](https://github.com/SoftBoiledGames/Parallaxer)  - A parallax system created to speed up parallax effects implementation in Unity projects.
[_SoftBoiledGames_](https://github.com/SoftBoiledGames/Parallaxer) *Open Source*

[**Stamp Tool (Extended)**](https://github.com/Roland09/StampToolExtended)  - This is similar to the existing Unity Terrain Stamp Tool, but which supports special mouse handling and other features.
[_Roland09_](https://github.com/Roland09/StampToolExtended) *Open Source*

[**Unity-Hierarchical-Finite-State-Machine**](https://github.com/AlexBlackfrost/Unity-Hierarchical-Finite-State-Machine)  - Hierarchical Finite State Machine Unity implementation.
[_AlexBlackfrost_](https://github.com/AlexBlackfrost/Unity-Hierarchical-Finite-State-Machine) *Open Source*

[**TrainAR**](https://github.com/jblattgerste/TrainAR)  - TrainAR is a holistic threefold combination of an interaction concept, didactic framework and authoring tool for Augmented Reality (AR) trainings on handheld Android and iOS devices (Blattgerste et al. 2021).
[_jblattgerste_](https://github.com/jblattgerste/TrainAR) *Open Source*

[**Unity3d UICircleSegmented**](https://github.com/mitay-walle/com.mitay-walle.ui-circle-segmented)  - Custom graphic for uGUI, Circle splitted to segments, with skip offset, sprite round,global offset, circle-spaced gradient etc
[_mitay-walle_](https://github.com/mitay-walle/com.mitay-walle.ui-circle-segmented) *Open Source*

[**Unity Curved Path Generator**](https://github.com/KimYC1223/UnityPathGenerator)  - Unity auto curved path generator and tracker.
[_KimYC1223_](https://github.com/KimYC1223/UnityPathGenerator) *Open Source*

[**Fall 2022 Asset Refresh Sale**](https://assetstore.unity.com/?aid=1011l8NVc)  - Features more than 150 of the year’s top new assets at 40% off.
_Some of our faves:_
* [Technie Collider Creator 2](https://assetstore.unity.com/packages/tools/physics/technie-collider-creator-2-217070?aid=1011l8NVc)
* [Quantum Console](https://assetstore.unity.com/packages/tools/utilities/quantum-console-211046?aid=1011l8NVc)
* [Animation Designer](https://assetstore.unity.com/packages/tools/animation/animation-designer-210513?aid=1011l8NVc)
* [Fantasy Map Creator](https://assetstore.unity.com/packages/2d/gui/icons/fantasy-map-creator-213593?aid=1011l8NVc)
* ... and [a lot more](https://assetstore.unity.com/?aid=1011l8NVc)!
[_Unity_](https://assetstore.unity.com/?aid=1011l8NVc) **Affiliate**

[**Unity Art Bundle**](https://www.humblebundle.com/software/unity-art-software?partner=unity3dreport)  - Characters, environments, music, SFX, and artists’ tools galore Bring your game to life with this bundle of incredible art assets & artists’ tools—specifically curated for Unity creators! Featuring characters, environmental elements, SFX, music, animations, and prefabs, this library of thousands of assets and creative utilities will help you realize game worlds for a wide range of genres. Included: [Quibli: Anime Shaders and Tools](https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178?aid=1011l8NVc) MSRP: $60, [POLYGON Dungeons - Low Poly 3D Art by Synty](https://assetstore.unity.com/packages/3d/environments/dungeons/polygon-dungeons-low-poly-3d-art-by-synty-102677?aid=1011l8NVc) MSRP: $79.99, [Total Music Collection](https://assetstore.unity.com/packages/audio/music/orchestral/total-music-collection-89126?aid=1011l8NVc) MSRP: $135, [Monsters Ultimate Pack 02 Cute Series](https://assetstore.unity.com/packages/3d/characters/creatures/monsters-ultimate-pack-02-cute-series-179083?aid=1011l8NVc) MSRP: $159.90, [Ultimate Sound FX Bundle](https://assetstore.unity.com/packages/audio/sound-fx/ultimate-sound-fx-bundle-151756?aid=1011l8NVc) MSRP: $19.99, [Meadow Environment - Dynamic Nature](https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011l8NVc) MSRP: $50, [Boing Kit: Dynamic Bouncy Bones, Grass, and More](https://assetstore.unity.com/packages/tools/particles-effects/boing-kit-dynamic-bouncy-bones-grass-and-more-135594?aid=1011l8NVc) MSRP: $60, [Toon Fantasy Nature](https://assetstore.unity.com/packages/3d/environments/landscapes/toon-fantasy-nature-215197?aid=1011l8NVc) MSRP: $48, [ProPixelizer](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/propixelizer-177877?aid=1011l8NVc) MSRP: $25, [Forest animals](https://assetstore.unity.com/packages/3d/characters/animals/mammals/forest-animals-142554?aid=1011l8NVc) MSRP: $200, [Party Monster Rumble PBR](https://assetstore.unity.com/packages/3d/characters/creatures/party-monster-rumble-pbr-198411?aid=1011l8NVc) MSRP: $25, [Eternal Temple](https://assetstore.unity.com/packages/3d/environments/fantasy/eternal-temple-65780?aid=1011l8NVc) MSRP: $45, [Quirky Series - Animals Mega Pack Vol.1](https://assetstore.unity.com/packages/3d/characters/animals/quirky-series-animals-mega-pack-vol-1-137259?aid=1011l8NVc) MSRP: $89, [Quirky Series - Animals Mega Pack Vol.2](https://assetstore.unity.com/packages/3d/characters/animals/quirky-series-animals-mega-pack-vol-2-183280?aid=1011l8NVc) MSRP: $89, [Underwater FX](https://assetstore.unity.com/packages/vfx/particles/environment/underwater-fx-61157?aid=1011l8NVc) MSRP: $25, [Monster Sounds Pack](https://assetstore.unity.com/packages/audio/sound-fx/creatures/monster-sounds-pack-176744?aid=1011l8NVc) MSRP: $19.99, [Character Creator 2D](https://assetstore.unity.com/packages/2d/characters/character-creator-2d-111398?aid=1011l8NVc) MSRP: $30, [Magica Cloth](https://assetstore.unity.com/packages/tools/physics/magica-cloth-160144?aid=1011l8NVc) MSRP: $25, [Footsteps Sound Pack](https://assetstore.unity.com/packages/audio/sound-fx/foley/footsteps-sound-pack-165660?aid=1011l8NVc) MSRP: $19.99, [Basic Motions](https://assetstore.unity.com/packages/3d/animations/basic-motions-157744?aid=1011l8NVc) MSRP: $18, [BIRDS PACK](https://assetstore.unity.com/packages/3d/characters/animals/birds/birds-pack-15567?aid=1011l8NVc) MSRP: $54.99, [Little Dragons: Tiger](https://assetstore.unity.com/packages/3d/characters/creatures/little-dragons-tiger-64248?aid=1011l8NVc) MSRP: $39.99, [Pixelate](https://assetstore.unity.com/packages/add-ons/pixelate-194727?aid=1011l8NVc) MSRP: $20, [Map Graph](https://assetstore.unity.com/packages/tools/utilities/map-graph-177023?aid=1011l8NVc) MSRP: $49.99, [RPG VFX Bundle](https://assetstore.unity.com/packages/vfx/particles/spells/rpg-vfx-bundle-133704?aid=1011l8NVc) MSRP: $48, [Brute Force - Snow & Ice Shader](https://assetstore.unity.com/packages/vfx/shaders/brute-force-snow-ice-shader-221389?aid=1011l8NVc) MSRP: $19.99, [Seamless Texture Generator](https://assetstore.unity.com/packages/tools/utilities/seamless-texture-generator-161366?aid=1011l8NVc) MSRP: $5.99, and a 10% Off Coupon for the Unity Asset Store
[_Humble Bundle_](https://www.humblebundle.com/software/unity-art-software?partner=unity3dreport) **Affiliate**

## Spotlight

[![Onirism](https://gamedevdigest.com/assets/images/3788327e35111bb41a0f39f0327fa6d5.png)](https://store.steampowered.com/app/1057640/Onirism/)
[**Onirism**](https://store.steampowered.com/app/1057640/Onirism/)  - Onirism will take you in the wonderful world of Crearia for a big adventure! Help Carol put her enemies to sleep, using a variety of toys and abilities to aid you in your quest to find Bunbun in this colorful universe!

_[Visit their [website](https://www.onirismthegame.com/home-en), follow on [Twitter](https://twitter.com/OnirismThegame), and wishlist on [Steam](https://store.steampowered.com/app/1057640/Onirism/)]_
[_Crimson Tales_](https://store.steampowered.com/app/1057640/Onirism/)



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